using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Jotunn.Configs;
using Jotunn.Entities;
using Jotunn.Managers;
using Jotunn.Utils;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("RtDOceanFoods")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("RtDOceanFoods")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("7d73ed15-3a73-40b5-813b-c23c5506fd0c")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace rtDOceanFoods;
[BepInPlugin("Soloredis.RtDOceanFoods", "RtDOceanFoods", "0.1.1")]
[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class RtDOceanFoods : BaseUnityPlugin
{
public const string PluginGUID = "Soloredis.RtDOceanFoods";
public const string PluginName = "RtDOceanFoods";
public const string PluginVersion = "0.1.1";
public static bool isModded = true;
public AssetBundle MyAssets;
internal static ManualLogSource Log;
public ConfigEntry<bool> LoggingEnable;
private CustomLocalization Localization;
public string[] ItemList = new string[31]
{
"FishWraps1_RtD", "FishWraps2_RtD", "FishWraps3_RtD", "FishWraps4_RtD", "FishWraps5_RtD", "FishWraps6_RtD", "FishWraps7_RtD", "FishWraps8_RtD", "FishWraps9_RtD", "FishWraps10_RtD",
"FishWraps11_RtD", "FishWraps12_RtD", "SeaMonsterStew_RtD", "SharkMeatStew_RtD", "SeaMonsterTailCooked_RtD", "SeaMonsterTailRaw_RtD", "SeaWeed_RtD", "SharkMeatCooked_RtD", "SharkMeatRaw_RtD", "FishCooked1_RtD",
"FishCooked2_RtD", "FishCooked3_RtD", "FishCooked4_RtD", "FishCooked5_RtD", "FishCooked6_RtD", "FishCooked7_RtD", "FishCooked8_RtD", "FishCooked9_RtD", "FishCooked10_RtD", "FishCooked11_RtD",
"FishCooked12_RtD"
};
private void Awake()
{
CreateConfigs();
LoadBundle();
AddItems();
AddLocalizations();
CreateRecipes();
PrefabManager.OnPrefabsRegistered += EditDrops;
PrefabManager.OnPrefabsRegistered += AddDropsCheck;
PrefabManager.OnPrefabsRegistered += CharacterFoodDrops;
if (LoggingEnable.Value)
{
((BaseUnityPlugin)this).Logger.LogWarning((object)"Logging is enabled in the config.");
}
}
private void LoadBundle()
{
try
{
MyAssets = AssetUtils.LoadAssetBundleFromResources("rtdoceanfoods", Assembly.GetExecutingAssembly());
}
catch (Exception arg)
{
((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while loading bundle: {arg}");
}
}
public void CreateConfigs()
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Expected O, but got Unknown
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Expected O, but got Unknown
try
{
((BaseUnityPlugin)this).Config.SaveOnConfigSet = true;
LoggingEnable = ((BaseUnityPlugin)this).Config.Bind<bool>("RtDOceanFoods Logging", "Enable", false, new ConfigDescription("Enables logging. Disabled by default", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes
{
IsAdminOnly = true
} }));
}
catch (Exception arg)
{
((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding configuration values: {arg}");
}
}
public void CreateRecipes()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Expected O, but got Unknown
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Expected O, but got Unknown
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Expected O, but got Unknown
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Expected O, but got Unknown
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_00ad: Expected O, but got Unknown
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00ca: Expected O, but got Unknown
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d1: Expected O, but got Unknown
//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
//IL_00f0: Expected O, but got Unknown
//IL_0103: Unknown result type (might be due to invalid IL or missing references)
//IL_010d: Expected O, but got Unknown
//IL_010e: Unknown result type (might be due to invalid IL or missing references)
//IL_0115: Expected O, but got Unknown
//IL_012c: Unknown result type (might be due to invalid IL or missing references)
//IL_0136: Expected O, but got Unknown
//IL_014b: Unknown result type (might be due to invalid IL or missing references)
//IL_0155: Expected O, but got Unknown
//IL_0156: Unknown result type (might be due to invalid IL or missing references)
//IL_015d: Expected O, but got Unknown
//IL_0174: Unknown result type (might be due to invalid IL or missing references)
//IL_017e: Expected O, but got Unknown
//IL_0193: Unknown result type (might be due to invalid IL or missing references)
//IL_019d: Expected O, but got Unknown
//IL_019e: Unknown result type (might be due to invalid IL or missing references)
//IL_01a5: Expected O, but got Unknown
//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
//IL_01c6: Expected O, but got Unknown
//IL_01db: Unknown result type (might be due to invalid IL or missing references)
//IL_01e5: Expected O, but got Unknown
//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
//IL_01ed: Expected O, but got Unknown
//IL_0204: Unknown result type (might be due to invalid IL or missing references)
//IL_020e: Expected O, but got Unknown
//IL_0223: Unknown result type (might be due to invalid IL or missing references)
//IL_022d: Expected O, but got Unknown
//IL_022e: Unknown result type (might be due to invalid IL or missing references)
//IL_0235: Expected O, but got Unknown
//IL_024c: Unknown result type (might be due to invalid IL or missing references)
//IL_0256: Expected O, but got Unknown
//IL_026b: Unknown result type (might be due to invalid IL or missing references)
//IL_0275: Expected O, but got Unknown
//IL_0276: Unknown result type (might be due to invalid IL or missing references)
//IL_027d: Expected O, but got Unknown
//IL_0294: Unknown result type (might be due to invalid IL or missing references)
//IL_029e: Expected O, but got Unknown
//IL_02b3: Unknown result type (might be due to invalid IL or missing references)
//IL_02bd: Expected O, but got Unknown
//IL_02be: Unknown result type (might be due to invalid IL or missing references)
//IL_02c5: Expected O, but got Unknown
//IL_02dc: Unknown result type (might be due to invalid IL or missing references)
//IL_02e6: Expected O, but got Unknown
//IL_02fb: Unknown result type (might be due to invalid IL or missing references)
//IL_0305: Expected O, but got Unknown
//IL_0306: Unknown result type (might be due to invalid IL or missing references)
//IL_030d: Expected O, but got Unknown
//IL_0324: Unknown result type (might be due to invalid IL or missing references)
//IL_032e: Expected O, but got Unknown
//IL_0343: Unknown result type (might be due to invalid IL or missing references)
//IL_034d: Expected O, but got Unknown
//IL_034e: Unknown result type (might be due to invalid IL or missing references)
//IL_0355: Expected O, but got Unknown
//IL_036c: Unknown result type (might be due to invalid IL or missing references)
//IL_0376: Expected O, but got Unknown
//IL_038b: Unknown result type (might be due to invalid IL or missing references)
//IL_0395: Expected O, but got Unknown
//IL_0396: Unknown result type (might be due to invalid IL or missing references)
//IL_039d: Expected O, but got Unknown
//IL_03b4: Unknown result type (might be due to invalid IL or missing references)
//IL_03be: Expected O, but got Unknown
//IL_03d3: Unknown result type (might be due to invalid IL or missing references)
//IL_03dd: Expected O, but got Unknown
//IL_03de: Unknown result type (might be due to invalid IL or missing references)
//IL_03e5: Expected O, but got Unknown
//IL_0409: Unknown result type (might be due to invalid IL or missing references)
//IL_0413: Expected O, but got Unknown
//IL_041e: Unknown result type (might be due to invalid IL or missing references)
//IL_0428: Expected O, but got Unknown
//IL_0433: Unknown result type (might be due to invalid IL or missing references)
//IL_043d: Expected O, but got Unknown
//IL_0445: Unknown result type (might be due to invalid IL or missing references)
//IL_044f: Expected O, but got Unknown
//IL_0450: Unknown result type (might be due to invalid IL or missing references)
//IL_0457: Expected O, but got Unknown
//IL_047b: Unknown result type (might be due to invalid IL or missing references)
//IL_0485: Expected O, but got Unknown
//IL_0490: Unknown result type (might be due to invalid IL or missing references)
//IL_049a: Expected O, but got Unknown
//IL_04a5: Unknown result type (might be due to invalid IL or missing references)
//IL_04af: Expected O, but got Unknown
//IL_04b7: Unknown result type (might be due to invalid IL or missing references)
//IL_04c1: Expected O, but got Unknown
//IL_04c2: Unknown result type (might be due to invalid IL or missing references)
//IL_04c9: Expected O, but got Unknown
//IL_04ed: Unknown result type (might be due to invalid IL or missing references)
//IL_04f7: Expected O, but got Unknown
//IL_0502: Unknown result type (might be due to invalid IL or missing references)
//IL_050c: Expected O, but got Unknown
//IL_0517: Unknown result type (might be due to invalid IL or missing references)
//IL_0521: Expected O, but got Unknown
//IL_0529: Unknown result type (might be due to invalid IL or missing references)
//IL_0533: Expected O, but got Unknown
//IL_0534: Unknown result type (might be due to invalid IL or missing references)
//IL_053b: Expected O, but got Unknown
//IL_055f: Unknown result type (might be due to invalid IL or missing references)
//IL_0569: Expected O, but got Unknown
//IL_0574: Unknown result type (might be due to invalid IL or missing references)
//IL_057e: Expected O, but got Unknown
//IL_0589: Unknown result type (might be due to invalid IL or missing references)
//IL_0593: Expected O, but got Unknown
//IL_059b: Unknown result type (might be due to invalid IL or missing references)
//IL_05a5: Expected O, but got Unknown
//IL_05a6: Unknown result type (might be due to invalid IL or missing references)
//IL_05ad: Expected O, but got Unknown
//IL_05d1: Unknown result type (might be due to invalid IL or missing references)
//IL_05db: Expected O, but got Unknown
//IL_05e6: Unknown result type (might be due to invalid IL or missing references)
//IL_05f0: Expected O, but got Unknown
//IL_05fb: Unknown result type (might be due to invalid IL or missing references)
//IL_0605: Expected O, but got Unknown
//IL_060d: Unknown result type (might be due to invalid IL or missing references)
//IL_0617: Expected O, but got Unknown
//IL_0618: Unknown result type (might be due to invalid IL or missing references)
//IL_061f: Expected O, but got Unknown
//IL_0643: Unknown result type (might be due to invalid IL or missing references)
//IL_064d: Expected O, but got Unknown
//IL_0658: Unknown result type (might be due to invalid IL or missing references)
//IL_0662: Expected O, but got Unknown
//IL_066d: Unknown result type (might be due to invalid IL or missing references)
//IL_0677: Expected O, but got Unknown
//IL_067f: Unknown result type (might be due to invalid IL or missing references)
//IL_0689: Expected O, but got Unknown
//IL_068a: Unknown result type (might be due to invalid IL or missing references)
//IL_0691: Expected O, but got Unknown
//IL_06b5: Unknown result type (might be due to invalid IL or missing references)
//IL_06bf: Expected O, but got Unknown
//IL_06ca: Unknown result type (might be due to invalid IL or missing references)
//IL_06d4: Expected O, but got Unknown
//IL_06df: Unknown result type (might be due to invalid IL or missing references)
//IL_06e9: Expected O, but got Unknown
//IL_06f1: Unknown result type (might be due to invalid IL or missing references)
//IL_06fb: Expected O, but got Unknown
//IL_06fc: Unknown result type (might be due to invalid IL or missing references)
//IL_0703: Expected O, but got Unknown
//IL_0727: Unknown result type (might be due to invalid IL or missing references)
//IL_0731: Expected O, but got Unknown
//IL_073c: Unknown result type (might be due to invalid IL or missing references)
//IL_0746: Expected O, but got Unknown
//IL_0751: Unknown result type (might be due to invalid IL or missing references)
//IL_075b: Expected O, but got Unknown
//IL_0763: Unknown result type (might be due to invalid IL or missing references)
//IL_076d: Expected O, but got Unknown
//IL_076e: Unknown result type (might be due to invalid IL or missing references)
//IL_0775: Expected O, but got Unknown
//IL_0799: Unknown result type (might be due to invalid IL or missing references)
//IL_07a3: Expected O, but got Unknown
//IL_07ae: Unknown result type (might be due to invalid IL or missing references)
//IL_07b8: Expected O, but got Unknown
//IL_07c3: Unknown result type (might be due to invalid IL or missing references)
//IL_07cd: Expected O, but got Unknown
//IL_07d5: Unknown result type (might be due to invalid IL or missing references)
//IL_07df: Expected O, but got Unknown
//IL_07e0: Unknown result type (might be due to invalid IL or missing references)
//IL_07e7: Expected O, but got Unknown
//IL_080b: Unknown result type (might be due to invalid IL or missing references)
//IL_0815: Expected O, but got Unknown
//IL_0820: Unknown result type (might be due to invalid IL or missing references)
//IL_082a: Expected O, but got Unknown
//IL_0835: Unknown result type (might be due to invalid IL or missing references)
//IL_083f: Expected O, but got Unknown
//IL_0847: Unknown result type (might be due to invalid IL or missing references)
//IL_0851: Expected O, but got Unknown
//IL_0852: Unknown result type (might be due to invalid IL or missing references)
//IL_0859: Expected O, but got Unknown
//IL_087d: Unknown result type (might be due to invalid IL or missing references)
//IL_0887: Expected O, but got Unknown
//IL_0892: Unknown result type (might be due to invalid IL or missing references)
//IL_089c: Expected O, but got Unknown
//IL_08a7: Unknown result type (might be due to invalid IL or missing references)
//IL_08b1: Expected O, but got Unknown
//IL_08b9: Unknown result type (might be due to invalid IL or missing references)
//IL_08c3: Expected O, but got Unknown
//IL_08c4: Unknown result type (might be due to invalid IL or missing references)
//IL_08cb: Expected O, but got Unknown
//IL_08ef: Unknown result type (might be due to invalid IL or missing references)
//IL_08f9: Expected O, but got Unknown
//IL_0904: Unknown result type (might be due to invalid IL or missing references)
//IL_090e: Expected O, but got Unknown
//IL_0919: Unknown result type (might be due to invalid IL or missing references)
//IL_0923: Expected O, but got Unknown
//IL_092b: Unknown result type (might be due to invalid IL or missing references)
//IL_0935: Expected O, but got Unknown
//IL_0936: Unknown result type (might be due to invalid IL or missing references)
//IL_093d: Expected O, but got Unknown
//IL_0961: Unknown result type (might be due to invalid IL or missing references)
//IL_096b: Expected O, but got Unknown
//IL_0976: Unknown result type (might be due to invalid IL or missing references)
//IL_0980: Expected O, but got Unknown
//IL_098b: Unknown result type (might be due to invalid IL or missing references)
//IL_0995: Expected O, but got Unknown
//IL_09a0: Unknown result type (might be due to invalid IL or missing references)
//IL_09aa: Expected O, but got Unknown
//IL_09b2: Unknown result type (might be due to invalid IL or missing references)
//IL_09bc: Expected O, but got Unknown
//IL_09bd: Unknown result type (might be due to invalid IL or missing references)
//IL_09c4: Expected O, but got Unknown
//IL_09e8: Unknown result type (might be due to invalid IL or missing references)
//IL_09f2: Expected O, but got Unknown
//IL_09fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0a07: Expected O, but got Unknown
//IL_0a12: Unknown result type (might be due to invalid IL or missing references)
//IL_0a1c: Expected O, but got Unknown
//IL_0a27: Unknown result type (might be due to invalid IL or missing references)
//IL_0a31: Expected O, but got Unknown
//IL_0a39: Unknown result type (might be due to invalid IL or missing references)
//IL_0a43: Expected O, but got Unknown
try
{
RecipeConfig val = new RecipeConfig();
val.Item = "FishCooked1_RtD";
val.AddRequirement(new RequirementConfig("Fish1", 1, 0, false));
val.CraftingStation = CraftingStations.Cauldron;
ItemManager.Instance.AddRecipe(new CustomRecipe(val));
RecipeConfig val2 = new RecipeConfig();
val2.Item = "FishCooked2_RtD";
val2.AddRequirement(new RequirementConfig("Fish2", 1, 0, false));
val2.CraftingStation = CraftingStations.Cauldron;
ItemManager.Instance.AddRecipe(new CustomRecipe(val2));
RecipeConfig val3 = new RecipeConfig();
val3.Item = "FishCooked3_RtD";
val3.AddRequirement(new RequirementConfig("Fish3", 1, 0, false));
val3.CraftingStation = CraftingStations.Cauldron;
ItemManager.Instance.AddRecipe(new CustomRecipe(val3));
RecipeConfig val4 = new RecipeConfig();
val4.Item = "FishCooked4_RtD";
val4.AddRequirement(new RequirementConfig("Fish4_cave", 1, 0, false));
val4.CraftingStation = CraftingStations.Cauldron;
ItemManager.Instance.AddRecipe(new CustomRecipe(val4));
RecipeConfig val5 = new RecipeConfig();
val5.Item = "FishCooked5_RtD";
val5.AddRequirement(new RequirementConfig("Fish5", 1, 0, false));
val5.CraftingStation = CraftingStations.Cauldron;
ItemManager.Instance.AddRecipe(new CustomRecipe(val5));
RecipeConfig val6 = new RecipeConfig();
val6.Item = "FishCooked6_RtD";
val6.AddRequirement(new RequirementConfig("Fish6", 1, 0, false));
val6.CraftingStation = CraftingStations.Cauldron;
ItemManager.Instance.AddRecipe(new CustomRecipe(val6));
RecipeConfig val7 = new RecipeConfig();
val7.Item = "FishCooked7_RtD";
val7.AddRequirement(new RequirementConfig("Fish7", 1, 0, false));
val7.CraftingStation = CraftingStations.Cauldron;
ItemManager.Instance.AddRecipe(new CustomRecipe(val7));
RecipeConfig val8 = new RecipeConfig();
val8.Item = "FishCooked8_RtD";
val8.AddRequirement(new RequirementConfig("Fish8", 1, 0, false));
val8.CraftingStation = CraftingStations.Cauldron;
ItemManager.Instance.AddRecipe(new CustomRecipe(val8));
RecipeConfig val9 = new RecipeConfig();
val9.Item = "FishCooked9_RtD";
val9.AddRequirement(new RequirementConfig("Fish9", 1, 0, false));
val9.CraftingStation = CraftingStations.Cauldron;
ItemManager.Instance.AddRecipe(new CustomRecipe(val9));
RecipeConfig val10 = new RecipeConfig();
val10.Item = "FishCooked10_RtD";
val10.AddRequirement(new RequirementConfig("Fish10", 1, 0, false));
val10.CraftingStation = CraftingStations.Cauldron;
ItemManager.Instance.AddRecipe(new CustomRecipe(val10));
RecipeConfig val11 = new RecipeConfig();
val11.Item = "FishCooked11_RtD";
val11.AddRequirement(new RequirementConfig("Fish11", 1, 0, false));
val11.CraftingStation = CraftingStations.Cauldron;
ItemManager.Instance.AddRecipe(new CustomRecipe(val11));
RecipeConfig val12 = new RecipeConfig();
val12.Item = "FishCooked12_RtD";
val12.AddRequirement(new RequirementConfig("Fish12", 1, 0, false));
val12.CraftingStation = CraftingStations.Cauldron;
ItemManager.Instance.AddRecipe(new CustomRecipe(val12));
RecipeConfig val13 = new RecipeConfig();
val13.Item = "SeaMonsterTailCooked_RtD";
val13.AddRequirement(new RequirementConfig("SeaMonsterTailRaw_RtD", 1, 0, false));
val13.CraftingStation = CraftingStations.Cauldron;
ItemManager.Instance.AddRecipe(new CustomRecipe(val13));
RecipeConfig val14 = new RecipeConfig();
val14.Item = "SharkMeatCooked_RtD";
val14.AddRequirement(new RequirementConfig("SharkMeatRaw_RtD", 1, 0, false));
val14.CraftingStation = CraftingStations.Cauldron;
ItemManager.Instance.AddRecipe(new CustomRecipe(val14));
RecipeConfig val15 = new RecipeConfig();
val15.Item = "FishWraps1_RtD";
val15.CraftingStation = CraftingStations.Cauldron;
val15.AddRequirement(new RequirementConfig("FishCooked1_RtD", 1, 0, false));
val15.AddRequirement(new RequirementConfig("Mushroom", 1, 0, false));
val15.AddRequirement(new RequirementConfig("SeaWeed_RtD", 1, 0, false));
ItemManager.Instance.AddRecipe(new CustomRecipe(val15));
RecipeConfig val16 = new RecipeConfig();
val16.Item = "FishWraps2_RtD";
val16.CraftingStation = CraftingStations.Cauldron;
val16.AddRequirement(new RequirementConfig("FishCooked2_RtD", 1, 0, false));
val16.AddRequirement(new RequirementConfig("Dandelion", 1, 0, false));
val16.AddRequirement(new RequirementConfig("SeaWeed_RtD", 1, 0, false));
ItemManager.Instance.AddRecipe(new CustomRecipe(val16));
RecipeConfig val17 = new RecipeConfig();
val17.Item = "FishWraps3_RtD";
val17.CraftingStation = CraftingStations.Cauldron;
val17.AddRequirement(new RequirementConfig("FishCooked3_RtD", 1, 0, false));
val17.AddRequirement(new RequirementConfig("MushroomYellow", 1, 0, false));
val17.AddRequirement(new RequirementConfig("SeaWeed_RtD", 1, 0, false));
ItemManager.Instance.AddRecipe(new CustomRecipe(val17));
RecipeConfig val18 = new RecipeConfig();
val18.Item = "FishWraps4_RtD";
val18.CraftingStation = CraftingStations.Cauldron;
val18.AddRequirement(new RequirementConfig("FishCooked4_RtD", 1, 0, false));
val18.AddRequirement(new RequirementConfig("Turnip", 1, 0, false));
val18.AddRequirement(new RequirementConfig("SeaWeed_RtD", 1, 0, false));
ItemManager.Instance.AddRecipe(new CustomRecipe(val18));
RecipeConfig val19 = new RecipeConfig();
val19.Item = "FishWraps5_RtD";
val19.CraftingStation = CraftingStations.Cauldron;
val19.AddRequirement(new RequirementConfig("FishCooked5_RtD", 1, 0, false));
val19.AddRequirement(new RequirementConfig("Onion", 1, 0, false));
val19.AddRequirement(new RequirementConfig("SeaWeed_RtD", 1, 0, false));
ItemManager.Instance.AddRecipe(new CustomRecipe(val19));
RecipeConfig val20 = new RecipeConfig();
val20.Item = "FishWraps6_RtD";
val20.CraftingStation = CraftingStations.Cauldron;
val20.AddRequirement(new RequirementConfig("FishCooked6_RtD", 1, 0, false));
val20.AddRequirement(new RequirementConfig("Carrot", 1, 0, false));
val20.AddRequirement(new RequirementConfig("SeaWeed_RtD", 1, 0, false));
ItemManager.Instance.AddRecipe(new CustomRecipe(val20));
RecipeConfig val21 = new RecipeConfig();
val21.Item = "FishWraps7_RtD";
val21.CraftingStation = CraftingStations.Cauldron;
val21.AddRequirement(new RequirementConfig("FishCooked7_RtD", 1, 0, false));
val21.AddRequirement(new RequirementConfig("Barley", 1, 0, false));
val21.AddRequirement(new RequirementConfig("SeaWeed_RtD", 1, 0, false));
ItemManager.Instance.AddRecipe(new CustomRecipe(val21));
RecipeConfig val22 = new RecipeConfig();
val22.Item = "FishWraps8_RtD";
val22.CraftingStation = CraftingStations.Cauldron;
val22.AddRequirement(new RequirementConfig("FishCooked8_RtD", 1, 0, false));
val22.AddRequirement(new RequirementConfig("Thistle", 1, 0, false));
val22.AddRequirement(new RequirementConfig("SeaWeed_RtD", 1, 0, false));
ItemManager.Instance.AddRecipe(new CustomRecipe(val22));
RecipeConfig val23 = new RecipeConfig();
val23.Item = "FishWraps9_RtD";
val23.CraftingStation = CraftingStations.Cauldron;
val23.AddRequirement(new RequirementConfig("FishCooked9_RtD", 1, 0, false));
val23.AddRequirement(new RequirementConfig("Onion", 1, 0, false));
val23.AddRequirement(new RequirementConfig("SeaWeed_RtD", 1, 0, false));
ItemManager.Instance.AddRecipe(new CustomRecipe(val23));
RecipeConfig val24 = new RecipeConfig();
val24.Item = "FishWraps10_RtD";
val24.CraftingStation = CraftingStations.Cauldron;
val24.AddRequirement(new RequirementConfig("FishCooked10_RtD", 1, 0, false));
val24.AddRequirement(new RequirementConfig("Turnip", 1, 0, false));
val24.AddRequirement(new RequirementConfig("SeaWeed_RtD", 1, 0, false));
ItemManager.Instance.AddRecipe(new CustomRecipe(val24));
RecipeConfig val25 = new RecipeConfig();
val25.Item = "FishWraps11_RtD";
val25.CraftingStation = CraftingStations.Cauldron;
val25.AddRequirement(new RequirementConfig("FishCooked11_RtD", 1, 0, false));
val25.AddRequirement(new RequirementConfig("Dandelion", 1, 0, false));
val25.AddRequirement(new RequirementConfig("SeaWeed_RtD", 1, 0, false));
ItemManager.Instance.AddRecipe(new CustomRecipe(val25));
RecipeConfig val26 = new RecipeConfig();
val26.Item = "FishWraps12_RtD";
val26.CraftingStation = CraftingStations.Cauldron;
val26.AddRequirement(new RequirementConfig("FishCooked12_RtD", 1, 0, false));
val26.AddRequirement(new RequirementConfig("Carrot", 1, 0, false));
val26.AddRequirement(new RequirementConfig("SeaWeed_RtD", 1, 0, false));
ItemManager.Instance.AddRecipe(new CustomRecipe(val26));
RecipeConfig val27 = new RecipeConfig();
val27.Item = "SharkMeatStew_RtD";
val27.CraftingStation = CraftingStations.Cauldron;
val27.AddRequirement(new RequirementConfig("SharkMeatCooked_RtD", 1, 0, false));
val27.AddRequirement(new RequirementConfig("SeaWeed_RtD", 1, 0, false));
val27.AddRequirement(new RequirementConfig("Carrot", 5, 0, false));
val27.AddRequirement(new RequirementConfig("Mushroom", 5, 0, false));
ItemManager.Instance.AddRecipe(new CustomRecipe(val27));
RecipeConfig val28 = new RecipeConfig();
val28.Item = "SeaMonsterStew_RtD";
val28.CraftingStation = CraftingStations.Cauldron;
val28.AddRequirement(new RequirementConfig("SeaMonsterTailCooked_RtD", 1, 0, false));
val28.AddRequirement(new RequirementConfig("SeaWeed_RtD", 1, 0, false));
val28.AddRequirement(new RequirementConfig("Carrot", 5, 0, false));
val28.AddRequirement(new RequirementConfig("MushroomYellow", 5, 0, false));
ItemManager.Instance.AddRecipe(new CustomRecipe(val28));
}
catch (Exception arg)
{
((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding configuration values: {arg}");
}
}
private void AddLocalizations()
{
Localization = LocalizationManager.Instance.GetLocalization();
CustomLocalization localization = Localization;
string text = "English";
localization.AddTranslation(ref text, new Dictionary<string, string>
{
{ "SeaWeed_RtD", "SeaWeed" },
{ "SeaWeed_desc_RtD", "Delicious SeaWeed" },
{ "FishCooked1_RtD", "Cooked Perch" },
{ "FishCooked1_desc_RtD", "Tasty Fish" },
{ "FishCooked2_RtD", "Cooked Pike" },
{ "FishCooked2_desc_RtD", "Tasty Fish" },
{ "FishCooked3_RtD", "Cooked Tuna" },
{ "FishCooked3_desc_RtD", "Tasty Fish" },
{ "FishCooked4_RtD", "Cooked Tetra" },
{ "FishCooked4_desc_RtD", "Tasty Fish" },
{ "FishCooked5_RtD", "Cooked TrollFish" },
{ "FishCooked5_desc_RtD", "Tasty Fish" },
{ "FishCooked6_RtD", "Cooked Herring" },
{ "FishCooked6_desc_RtD", "Tasty Fish" },
{ "FishCooked7_RtD", "Cooked Grouper" },
{ "FishCooked7_desc_RtD", "Tasty Fish" },
{ "FishCooked8_RtD", "Cooked Cod" },
{ "FishCooked8_desc_RtD", "Tasty Fish" },
{ "FishCooked9_RtD", "Cooked Angler" },
{ "FishCooked9_desc_RtD", "Tasty Fish" },
{ "FishCooked10_RtD", "Cooked Salmon" },
{ "FishCooked10_desc_RtD", "Tasty Fish" },
{ "FishCooked11_RtD", "Cooked MagmaFish" },
{ "FishCooked11_desc_RtD", "Tasty Fish" },
{ "FishCooked12_RtD", "Cooked PufferFish" },
{ "FishCooked12_desc_RtD", "Tasty Fish" },
{ "SeaMonsterTailCooked_RtD", "Cooked Tail" },
{ "SeaMonsterTailCooked_desc_RtD", "Tasty SeaMonster Meat" },
{ "SeaMonsterTailRaw_RtD", "SeaMonster Tail" },
{ "SeaMonsterTailRaw_desc_RtD", "Make sure to cook this..." },
{ "SharkMeatCooked_RtD", "Cooked SharkMeat" },
{ "SharkMeatCooked_desc_RtD", "Tasty SharkMeat" },
{ "SharkMeatRaw_RtD", "SharkMeat" },
{ "SharkMeatRaw_desc_RtD", "Be sure to cook this..." },
{ "SeaMonsterStew_RtD", "SeaMonster Stew" },
{ "SeaMonsterStew_desc_RtD", "Delicious stew" },
{ "SharkMeatStew_RtD", "SharkMeat Stew" },
{ "SharkMeatStew_desc_RtD", "Delicious stew" },
{ "FishWraps1_RtD", "Perch Wrap" },
{ "FishWraps1_desc_RtD", "A delicious meal" },
{ "FishWraps2_RtD", "Pike Wrap" },
{ "FishWraps2_desc_RtD", "A delicious meal" },
{ "FishWraps3_RtD", "Tuna Wrap" },
{ "FishWraps3_desc_RtD", "A delicious meal" },
{ "FishWraps4_RtD", "Tetra Wrap" },
{ "FishWraps4_desc_RtD", "A delicious meal" },
{ "FishWraps5_RtD", "TrollFish Wrap" },
{ "FishWraps5_desc_RtD", "A delicious meal" },
{ "FishWraps6_RtD", "Herring Wrap" },
{ "FishWraps6_desc_RtD", "A delicious meal" },
{ "FishWraps7_RtD", "Grouper Wrap" },
{ "FishWraps7_desc_RtD", "Made with raw Barley for the extra CRUNCH." },
{ "FishWraps8_RtD", "Cod Wrap" },
{ "FishWraps8_desc_RtD", "A delicious meal" },
{ "FishWraps9_RtD", "Angler Wrap" },
{ "FishWraps9_desc_RtD", "A delicious meal" },
{ "FishWraps10_RtD", "Salmon Wrap" },
{ "FishWraps10_desc_RtD", "A delicious meal" },
{ "FishWraps11_RtD", "Magma Wrap" },
{ "FishWraps11_desc_RtD", "Made with the wrong type of flour" },
{ "FishWraps12_RtD", "Puff Wrap" },
{ "FishWraps12_desc_RtD", "A delicious meal" }
});
}
private void AddItems()
{
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Expected O, but got Unknown
try
{
string[] itemList = ItemList;
foreach (string text in itemList)
{
GameObject val = MyAssets.LoadAsset<GameObject>(text);
if ((Object)(object)val != (Object)null)
{
CustomItem val2 = new CustomItem(val, true);
ItemManager.Instance.AddItem(val2);
if (LoggingEnable.Value)
{
((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database"));
}
}
else
{
((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + text + " to the object database"));
}
}
}
catch (Exception arg)
{
((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding prefabs: {arg}");
}
}
private void CharacterFoodDrops()
{
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Expected O, but got Unknown
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
//IL_00c9: Expected O, but got Unknown
//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0105: Unknown result type (might be due to invalid IL or missing references)
//IL_0110: Unknown result type (might be due to invalid IL or missing references)
//IL_0117: Unknown result type (might be due to invalid IL or missing references)
//IL_011e: Unknown result type (might be due to invalid IL or missing references)
//IL_0125: Unknown result type (might be due to invalid IL or missing references)
//IL_0131: Expected O, but got Unknown
//IL_0160: Unknown result type (might be due to invalid IL or missing references)
//IL_0165: Unknown result type (might be due to invalid IL or missing references)
//IL_016d: Unknown result type (might be due to invalid IL or missing references)
//IL_0178: Unknown result type (might be due to invalid IL or missing references)
//IL_017f: Unknown result type (might be due to invalid IL or missing references)
//IL_0186: Unknown result type (might be due to invalid IL or missing references)
//IL_018d: Unknown result type (might be due to invalid IL or missing references)
//IL_0199: Expected O, but got Unknown
//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
//IL_01d5: Unknown result type (might be due to invalid IL or missing references)
//IL_01e0: Unknown result type (might be due to invalid IL or missing references)
//IL_01e7: Unknown result type (might be due to invalid IL or missing references)
//IL_01ee: Unknown result type (might be due to invalid IL or missing references)
//IL_01f5: Unknown result type (might be due to invalid IL or missing references)
//IL_0201: Expected O, but got Unknown
//IL_0230: Unknown result type (might be due to invalid IL or missing references)
//IL_0235: Unknown result type (might be due to invalid IL or missing references)
//IL_023d: Unknown result type (might be due to invalid IL or missing references)
//IL_0248: Unknown result type (might be due to invalid IL or missing references)
//IL_024f: Unknown result type (might be due to invalid IL or missing references)
//IL_0256: Unknown result type (might be due to invalid IL or missing references)
//IL_025d: Unknown result type (might be due to invalid IL or missing references)
//IL_0269: Expected O, but got Unknown
//IL_0298: Unknown result type (might be due to invalid IL or missing references)
//IL_029d: Unknown result type (might be due to invalid IL or missing references)
//IL_02a5: Unknown result type (might be due to invalid IL or missing references)
//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
//IL_02b7: Unknown result type (might be due to invalid IL or missing references)
//IL_02be: Unknown result type (might be due to invalid IL or missing references)
//IL_02c5: Unknown result type (might be due to invalid IL or missing references)
//IL_02d1: Expected O, but got Unknown
//IL_0300: Unknown result type (might be due to invalid IL or missing references)
//IL_0305: Unknown result type (might be due to invalid IL or missing references)
//IL_030d: Unknown result type (might be due to invalid IL or missing references)
//IL_0318: Unknown result type (might be due to invalid IL or missing references)
//IL_031f: Unknown result type (might be due to invalid IL or missing references)
//IL_0326: Unknown result type (might be due to invalid IL or missing references)
//IL_032d: Unknown result type (might be due to invalid IL or missing references)
//IL_0339: Expected O, but got Unknown
//IL_0368: Unknown result type (might be due to invalid IL or missing references)
//IL_036d: Unknown result type (might be due to invalid IL or missing references)
//IL_0375: Unknown result type (might be due to invalid IL or missing references)
//IL_0380: Unknown result type (might be due to invalid IL or missing references)
//IL_0387: Unknown result type (might be due to invalid IL or missing references)
//IL_038e: Unknown result type (might be due to invalid IL or missing references)
//IL_0395: Unknown result type (might be due to invalid IL or missing references)
//IL_03a1: Expected O, but got Unknown
//IL_03d0: Unknown result type (might be due to invalid IL or missing references)
//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
//IL_03dd: Unknown result type (might be due to invalid IL or missing references)
//IL_03e8: Unknown result type (might be due to invalid IL or missing references)
//IL_03ef: Unknown result type (might be due to invalid IL or missing references)
//IL_03f6: Unknown result type (might be due to invalid IL or missing references)
//IL_03fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0409: Expected O, but got Unknown
//IL_0438: Unknown result type (might be due to invalid IL or missing references)
//IL_043d: Unknown result type (might be due to invalid IL or missing references)
//IL_0445: Unknown result type (might be due to invalid IL or missing references)
//IL_0450: Unknown result type (might be due to invalid IL or missing references)
//IL_0457: Unknown result type (might be due to invalid IL or missing references)
//IL_045e: Unknown result type (might be due to invalid IL or missing references)
//IL_0465: Unknown result type (might be due to invalid IL or missing references)
//IL_0471: Expected O, but got Unknown
try
{
GameObject prefab = PrefabManager.Instance.GetPrefab("Shark_RtD");
GameObject prefab2 = PrefabManager.Instance.GetPrefab("SharkMeatRaw_RtD");
prefab.GetComponent<CharacterDrop>().m_drops.Add(new Drop
{
m_prefab = prefab2,
m_chance = 1f,
m_amountMin = 5,
m_amountMax = 6,
m_levelMultiplier = false,
m_onePerPlayer = false
});
GameObject prefab3 = PrefabManager.Instance.GetPrefab("BoneFish_RtD");
GameObject prefab4 = PrefabManager.Instance.GetPrefab("SeaMonsterTailRaw_RtD");
prefab3.GetComponent<CharacterDrop>().m_drops.Add(new Drop
{
m_prefab = prefab4,
m_chance = 1f,
m_amountMin = 2,
m_amountMax = 3,
m_levelMultiplier = false,
m_onePerPlayer = false
});
GameObject prefab5 = PrefabManager.Instance.GetPrefab("BoneSquid_RtD");
GameObject prefab6 = PrefabManager.Instance.GetPrefab("SeaMonsterTailRaw_RtD");
prefab5.GetComponent<CharacterDrop>().m_drops.Add(new Drop
{
m_prefab = prefab6,
m_chance = 1f,
m_amountMin = 2,
m_amountMax = 3,
m_levelMultiplier = false,
m_onePerPlayer = false
});
GameObject prefab7 = PrefabManager.Instance.GetPrefab("BoneSquid_RtD");
GameObject prefab8 = PrefabManager.Instance.GetPrefab("SeaMonsterTailRaw_RtD");
prefab7.GetComponent<CharacterDrop>().m_drops.Add(new Drop
{
m_prefab = prefab8,
m_chance = 1f,
m_amountMin = 2,
m_amountMax = 3,
m_levelMultiplier = false,
m_onePerPlayer = false
});
GameObject prefab9 = PrefabManager.Instance.GetPrefab("LuminousLooker_RtD");
GameObject prefab10 = PrefabManager.Instance.GetPrefab("SeaMonsterTailRaw_RtD");
prefab9.GetComponent<CharacterDrop>().m_drops.Add(new Drop
{
m_prefab = prefab10,
m_chance = 1f,
m_amountMin = 2,
m_amountMax = 3,
m_levelMultiplier = false,
m_onePerPlayer = false
});
GameObject prefab11 = PrefabManager.Instance.GetPrefab("Reptile_RtD");
GameObject prefab12 = PrefabManager.Instance.GetPrefab("SeaMonsterTailRaw_RtD");
prefab11.GetComponent<CharacterDrop>().m_drops.Add(new Drop
{
m_prefab = prefab12,
m_chance = 1f,
m_amountMin = 2,
m_amountMax = 3,
m_levelMultiplier = false,
m_onePerPlayer = false
});
GameObject prefab13 = PrefabManager.Instance.GetPrefab("CatFish_RtD");
GameObject prefab14 = PrefabManager.Instance.GetPrefab("SeaMonsterTailRaw_RtD");
prefab13.GetComponent<CharacterDrop>().m_drops.Add(new Drop
{
m_prefab = prefab14,
m_chance = 1f,
m_amountMin = 2,
m_amountMax = 3,
m_levelMultiplier = false,
m_onePerPlayer = false
});
GameObject prefab15 = PrefabManager.Instance.GetPrefab("CatFishWanderer_RtD");
GameObject prefab16 = PrefabManager.Instance.GetPrefab("SeaMonsterTailRaw_RtD");
prefab15.GetComponent<CharacterDrop>().m_drops.Add(new Drop
{
m_prefab = prefab16,
m_chance = 1f,
m_amountMin = 2,
m_amountMax = 3,
m_levelMultiplier = false,
m_onePerPlayer = false
});
GameObject prefab17 = PrefabManager.Instance.GetPrefab("ReptileWanderer_RtD");
GameObject prefab18 = PrefabManager.Instance.GetPrefab("SeaMonsterTailRaw_RtD");
prefab17.GetComponent<CharacterDrop>().m_drops.Add(new Drop
{
m_prefab = prefab18,
m_chance = 1f,
m_amountMin = 2,
m_amountMax = 3,
m_levelMultiplier = false,
m_onePerPlayer = false
});
GameObject prefab19 = PrefabManager.Instance.GetPrefab("MirLizard_RtD");
GameObject prefab20 = PrefabManager.Instance.GetPrefab("SeaMonsterTailRaw_RtD");
prefab19.GetComponent<CharacterDrop>().m_drops.Add(new Drop
{
m_prefab = prefab20,
m_chance = 1f,
m_amountMin = 2,
m_amountMax = 3,
m_levelMultiplier = false,
m_onePerPlayer = false
});
GameObject prefab21 = PrefabManager.Instance.GetPrefab("MirRake_RtD");
GameObject prefab22 = PrefabManager.Instance.GetPrefab("SeaMonsterTailRaw_RtD");
prefab21.GetComponent<CharacterDrop>().m_drops.Add(new Drop
{
m_prefab = prefab22,
m_chance = 1f,
m_amountMin = 2,
m_amountMax = 3,
m_levelMultiplier = false,
m_onePerPlayer = false
});
}
catch (Exception arg)
{
((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while loading bundle: {arg}");
}
finally
{
PrefabManager.OnPrefabsRegistered -= CharacterFoodDrops;
}
}
private void EditDrops()
{
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
//IL_011f: Unknown result type (might be due to invalid IL or missing references)
//IL_014a: Unknown result type (might be due to invalid IL or missing references)
//IL_0192: Unknown result type (might be due to invalid IL or missing references)
//IL_01bd: Unknown result type (might be due to invalid IL or missing references)
//IL_0205: Unknown result type (might be due to invalid IL or missing references)
//IL_0230: Unknown result type (might be due to invalid IL or missing references)
//IL_0278: Unknown result type (might be due to invalid IL or missing references)
//IL_02a3: Unknown result type (might be due to invalid IL or missing references)
//IL_02eb: Unknown result type (might be due to invalid IL or missing references)
//IL_0316: Unknown result type (might be due to invalid IL or missing references)
//IL_035e: Unknown result type (might be due to invalid IL or missing references)
//IL_0389: Unknown result type (might be due to invalid IL or missing references)
//IL_03d1: Unknown result type (might be due to invalid IL or missing references)
//IL_03fc: Unknown result type (might be due to invalid IL or missing references)
//IL_0444: Unknown result type (might be due to invalid IL or missing references)
//IL_046f: Unknown result type (might be due to invalid IL or missing references)
//IL_04b7: Unknown result type (might be due to invalid IL or missing references)
//IL_04e2: Unknown result type (might be due to invalid IL or missing references)
//IL_052a: Unknown result type (might be due to invalid IL or missing references)
//IL_0555: Unknown result type (might be due to invalid IL or missing references)
//IL_059d: Unknown result type (might be due to invalid IL or missing references)
//IL_05c8: Unknown result type (might be due to invalid IL or missing references)
//IL_0610: Unknown result type (might be due to invalid IL or missing references)
//IL_063b: Unknown result type (might be due to invalid IL or missing references)
//IL_0683: Unknown result type (might be due to invalid IL or missing references)
//IL_06ae: Unknown result type (might be due to invalid IL or missing references)
//IL_06f6: Unknown result type (might be due to invalid IL or missing references)
//IL_0721: Unknown result type (might be due to invalid IL or missing references)
try
{
GameObject prefab = Cache.GetPrefab<GameObject>("SeaWeed1_RtD");
GameObject prefab2 = Cache.GetPrefab<GameObject>("SeaWeed_RtD");
DropOnDestroyed component = prefab.GetComponent<DropOnDestroyed>();
component.m_dropWhenDestroyed.m_dropChance = 1f;
component.m_dropWhenDestroyed.m_drops.Add(new DropData
{
m_item = prefab2,
m_stackMin = 5,
m_stackMax = 8,
m_weight = 1f
});
GameObject prefab3 = Cache.GetPrefab<GameObject>("SeaWeed2_RtD");
GameObject prefab4 = Cache.GetPrefab<GameObject>("SeaWeed_RtD");
DropOnDestroyed component2 = prefab3.GetComponent<DropOnDestroyed>();
component2.m_dropWhenDestroyed.m_dropChance = 1f;
component2.m_dropWhenDestroyed.m_drops.Add(new DropData
{
m_item = prefab4,
m_stackMin = 5,
m_stackMax = 8,
m_weight = 1f
});
GameObject prefab5 = Cache.GetPrefab<GameObject>("SeaWeed3_RtD");
GameObject prefab6 = Cache.GetPrefab<GameObject>("SeaWeed_RtD");
DropOnDestroyed component3 = prefab5.GetComponent<DropOnDestroyed>();
component3.m_dropWhenDestroyed.m_dropChance = 1f;
component3.m_dropWhenDestroyed.m_drops.Add(new DropData
{
m_item = prefab6,
m_stackMin = 5,
m_stackMax = 8,
m_weight = 1f
});
GameObject prefab7 = Cache.GetPrefab<GameObject>("SeaWeed4_RtD");
GameObject prefab8 = Cache.GetPrefab<GameObject>("SeaWeed_RtD");
DropOnDestroyed component4 = prefab7.GetComponent<DropOnDestroyed>();
component4.m_dropWhenDestroyed.m_dropChance = 1f;
component4.m_dropWhenDestroyed.m_drops.Add(new DropData
{
m_item = prefab8,
m_stackMin = 5,
m_stackMax = 8,
m_weight = 1f
});
GameObject prefab9 = Cache.GetPrefab<GameObject>("SeaWeed5_RtD");
GameObject prefab10 = Cache.GetPrefab<GameObject>("SeaWeed_RtD");
DropOnDestroyed component5 = prefab9.GetComponent<DropOnDestroyed>();
component5.m_dropWhenDestroyed.m_dropChance = 1f;
component5.m_dropWhenDestroyed.m_drops.Add(new DropData
{
m_item = prefab10,
m_stackMin = 5,
m_stackMax = 8,
m_weight = 1f
});
GameObject prefab11 = Cache.GetPrefab<GameObject>("SeaWeed6_RtD");
GameObject prefab12 = Cache.GetPrefab<GameObject>("SeaWeed_RtD");
DropOnDestroyed component6 = prefab11.GetComponent<DropOnDestroyed>();
component6.m_dropWhenDestroyed.m_dropChance = 1f;
component6.m_dropWhenDestroyed.m_drops.Add(new DropData
{
m_item = prefab12,
m_stackMin = 5,
m_stackMax = 8,
m_weight = 1f
});
GameObject prefab13 = Cache.GetPrefab<GameObject>("SeaWeed7_RtD");
GameObject prefab14 = Cache.GetPrefab<GameObject>("SeaWeed_RtD");
DropOnDestroyed component7 = prefab13.GetComponent<DropOnDestroyed>();
component7.m_dropWhenDestroyed.m_dropChance = 1f;
component7.m_dropWhenDestroyed.m_drops.Add(new DropData
{
m_item = prefab14,
m_stackMin = 5,
m_stackMax = 8,
m_weight = 1f
});
GameObject prefab15 = Cache.GetPrefab<GameObject>("SeaWeed8_RtD");
GameObject prefab16 = Cache.GetPrefab<GameObject>("SeaWeed_RtD");
DropOnDestroyed component8 = prefab15.GetComponent<DropOnDestroyed>();
component8.m_dropWhenDestroyed.m_dropChance = 1f;
component8.m_dropWhenDestroyed.m_drops.Add(new DropData
{
m_item = prefab16,
m_stackMin = 5,
m_stackMax = 8,
m_weight = 1f
});
GameObject prefab17 = Cache.GetPrefab<GameObject>("SeaWeed9_RtD");
GameObject prefab18 = Cache.GetPrefab<GameObject>("SeaWeed_RtD");
DropOnDestroyed component9 = prefab17.GetComponent<DropOnDestroyed>();
component9.m_dropWhenDestroyed.m_dropChance = 1f;
component9.m_dropWhenDestroyed.m_drops.Add(new DropData
{
m_item = prefab18,
m_stackMin = 5,
m_stackMax = 8,
m_weight = 1f
});
GameObject prefab19 = Cache.GetPrefab<GameObject>("SeaWeed10_RtD");
GameObject prefab20 = Cache.GetPrefab<GameObject>("SeaWeed_RtD");
DropOnDestroyed component10 = prefab19.GetComponent<DropOnDestroyed>();
component10.m_dropWhenDestroyed.m_dropChance = 1f;
component10.m_dropWhenDestroyed.m_drops.Add(new DropData
{
m_item = prefab20,
m_stackMin = 5,
m_stackMax = 8,
m_weight = 1f
});
GameObject prefab21 = Cache.GetPrefab<GameObject>("SeaWeed11_RtD");
GameObject prefab22 = Cache.GetPrefab<GameObject>("SeaWeed_RtD");
DropOnDestroyed component11 = prefab21.GetComponent<DropOnDestroyed>();
component11.m_dropWhenDestroyed.m_dropChance = 1f;
component11.m_dropWhenDestroyed.m_drops.Add(new DropData
{
m_item = prefab22,
m_stackMin = 5,
m_stackMax = 8,
m_weight = 1f
});
GameObject prefab23 = Cache.GetPrefab<GameObject>("SeaWeed12_RtD");
GameObject prefab24 = Cache.GetPrefab<GameObject>("SeaWeed_RtD");
DropOnDestroyed component12 = prefab23.GetComponent<DropOnDestroyed>();
component12.m_dropWhenDestroyed.m_dropChance = 1f;
component12.m_dropWhenDestroyed.m_drops.Add(new DropData
{
m_item = prefab24,
m_stackMin = 5,
m_stackMax = 8,
m_weight = 1f
});
GameObject prefab25 = Cache.GetPrefab<GameObject>("SeaWeed13_RtD");
GameObject prefab26 = Cache.GetPrefab<GameObject>("SeaWeed_RtD");
DropOnDestroyed component13 = prefab25.GetComponent<DropOnDestroyed>();
component13.m_dropWhenDestroyed.m_dropChance = 1f;
component13.m_dropWhenDestroyed.m_drops.Add(new DropData
{
m_item = prefab26,
m_stackMin = 5,
m_stackMax = 8,
m_weight = 1f
});
GameObject prefab27 = Cache.GetPrefab<GameObject>("SeaWeed14_RtD");
GameObject prefab28 = Cache.GetPrefab<GameObject>("SeaWeed_RtD");
DropOnDestroyed component14 = prefab27.GetComponent<DropOnDestroyed>();
component14.m_dropWhenDestroyed.m_dropChance = 1f;
component14.m_dropWhenDestroyed.m_drops.Add(new DropData
{
m_item = prefab28,
m_stackMin = 5,
m_stackMax = 8,
m_weight = 1f
});
GameObject prefab29 = Cache.GetPrefab<GameObject>("SeaWeed15_RtD");
GameObject prefab30 = Cache.GetPrefab<GameObject>("SeaWeed_RtD");
DropOnDestroyed component15 = prefab29.GetComponent<DropOnDestroyed>();
component15.m_dropWhenDestroyed.m_dropChance = 1f;
component15.m_dropWhenDestroyed.m_drops.Add(new DropData
{
m_item = prefab30,
m_stackMin = 5,
m_stackMax = 8,
m_weight = 1f
});
GameObject prefab31 = Cache.GetPrefab<GameObject>("SeaWeed16_RtD");
GameObject prefab32 = Cache.GetPrefab<GameObject>("SeaWeed_RtD");
DropOnDestroyed component16 = prefab31.GetComponent<DropOnDestroyed>();
component16.m_dropWhenDestroyed.m_dropChance = 1f;
component16.m_dropWhenDestroyed.m_drops.Add(new DropData
{
m_item = prefab32,
m_stackMin = 5,
m_stackMax = 8,
m_weight = 1f
});
}
catch (Exception arg)
{
((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while modifing Drops's: {arg}");
}
finally
{
PrefabManager.OnPrefabsRegistered -= EditDrops;
}
}
private void AddDropsCheck()
{
try
{
GameObject prefab = Cache.GetPrefab<GameObject>("Lobaco_RtD");
if (!Object.op_Implicit((Object)(object)prefab))
{
((BaseUnityPlugin)this).Logger.LogMessage((object)"RtDOcean was not installed, skipping drops related to this mod.");
}
}
catch (Exception arg)
{
((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding drops: {arg}");
}
finally
{
PrefabManager.OnPrefabsRegistered -= AddDropsCheck;
}
}
}