RtDSouls
Gives monsters a chance to release an Angry or Friendly Soul.
CHANGELOG
0.0.1
- Initial Release
0.0.2
- Made Friendly Spirits commandable, so they'll follow you around or stay.
- Reduced Friendly Spirit drop rate from 15% to 5%
- Turned on unsummon with range of 30 on friendlies, unsure if this specific function is working.
0.0.3
- Registered all custom SFX with znet.
- Added SFX Control Mixer.
- Removed double znet from AOE rain & explosions.
- Moved all SFX to its own list to reference audio mixer.
- In short fixed the loud sound effects & znet errors.
0.0.4
- Fixed FootStep VFX/SFX/FX warnings & errors.
0.0.5
- Fixed Bug where tokens would not auto pickup.
- Added tokens to bosses as loot to add a farmable option.
- To be specific 10-15 tokens drop per biome appropriate boss
- Adjusted DeepNorth Monsters damage levels.
- Registered crit effects, backstab, and water surface to znet scene.
- Reduced Spirit fly default volume by 20%
- Raised health on 3 chompers than had 12 health by mistake.
0.0.6
- Mocked all footsteps to match vanilla particles.
- The old footstep prefabs still do exist for anyone who may have printed RRR by now.
0.0.7
- New config option for RtDOcean
- New config option for DoDMonsters
- New cnofig option for FantasyCreatures
- Increased drop rate of soul tokens in Swamp & Mountain.
0.0.8
- Fixed MeadowsHorror ragdoll
- Gave spirits an option to eat Essense.
0.0.9
- Fixed Swamp Vegvisir.
0.1.0
- Fixed Faction on one Spirit that spawns from monsters.
- Changed Soul Tokens naming theme to Meadows Token, BlackForest Token, so on so forth.
0.1.1
- Fixed Mountain Creatures dropping OceanHoly Spirits, now drops Mountain Holy Spirits at random.
0.1.2
- Moved DoDMonsters & FantasyCreatures config option to RtDAdditions (delete config and regen)
0.1.3
- Moved RtDOcean & RtDMonsters config option to RtDAdditions (delete config and regen)
0.1.4
- Moved Fantasy monsters to RtDMonstrum mod.
- Moved Horror monsters to RtDHorrors mod.
0.1.5
- Fixed double znet
0.1.6
- Removed valheimPLUS incompat
0.1.7
- Added a method to hook the for each list of SFX.
0.1.8
- Reduced volume of Spirits by 30%
- Gave all Spirits a new SFX thats not loud and annoying which sounds more like whispers now.
0.1.9
- Uploaded the actual mod for this update, whoops. :/
0.2.0
- Gave all spirits a max flight altitude of 25 so they wont fly to the sky and read a book over the rainbow.
0.2.1
- Reduced maximum flight height on spirits in attempt to stop dragons swatting at flies.
0.2.2
- Removed valRAFT incompat, if you choose to break your game to not expect help.
0.2.3
- Enabled JSONS filepath for other languages
- English is hard-encoded.
0.2.4
- Minor performance increase.
0.2.5
- Reduced spawn rate of souls by 50%
- Merged all spirit options from rtdadditions to RtDSouls for standalone installation.
- Added new config options to add spirits as drops to all RtDSMonsters.
0.2.6
- Updated Assemblies
0.2.7
- Custom hooks to detect if other rtdmods are installed.
- This will now automatically apply random souls to additional rtdmods if these rtdmods are detected.
0.2.8
- Added chance for Sizzlers and Chompers to release a soul from RtDMonstrum.
0.2.9
- Hard encoded localizations.