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RtDSouls

Gives monsters a chance to release an Angry or Friendly Soul.

CHANGELOG

0.0.1
  • Initial Release
0.0.2
  • Made Friendly Spirits commandable, so they'll follow you around or stay.
  • Reduced Friendly Spirit drop rate from 15% to 5%
  • Turned on unsummon with range of 30 on friendlies, unsure if this specific function is working.
0.0.3
  • Registered all custom SFX with znet.
  • Added SFX Control Mixer.
  • Removed double znet from AOE rain & explosions.
  • Moved all SFX to its own list to reference audio mixer.
  • In short fixed the loud sound effects & znet errors.
0.0.4
  • Fixed FootStep VFX/SFX/FX warnings & errors.
0.0.5
  • Fixed Bug where tokens would not auto pickup.
  • Added tokens to bosses as loot to add a farmable option.
  • To be specific 10-15 tokens drop per biome appropriate boss
  • Adjusted DeepNorth Monsters damage levels.
  • Registered crit effects, backstab, and water surface to znet scene.
  • Reduced Spirit fly default volume by 20%
  • Raised health on 3 chompers than had 12 health by mistake.
0.0.6
  • Mocked all footsteps to match vanilla particles.
  • The old footstep prefabs still do exist for anyone who may have printed RRR by now.
0.0.7
  • New config option for RtDOcean
  • New config option for DoDMonsters
  • New cnofig option for FantasyCreatures
  • Increased drop rate of soul tokens in Swamp & Mountain.
0.0.8
  • Fixed MeadowsHorror ragdoll
  • Gave spirits an option to eat Essense.
0.0.9
  • Fixed Swamp Vegvisir.
0.1.0
  • Fixed Faction on one Spirit that spawns from monsters.
  • Changed Soul Tokens naming theme to Meadows Token, BlackForest Token, so on so forth.
0.1.1
  • Fixed Mountain Creatures dropping OceanHoly Spirits, now drops Mountain Holy Spirits at random.
0.1.2
  • Moved DoDMonsters & FantasyCreatures config option to RtDAdditions (delete config and regen)
0.1.3
  • Moved RtDOcean & RtDMonsters config option to RtDAdditions (delete config and regen)
0.1.4
  • Moved Fantasy monsters to RtDMonstrum mod.
  • Moved Horror monsters to RtDHorrors mod.
0.1.5
  • Fixed double znet
0.1.6
  • Removed valheimPLUS incompat
0.1.7
  • Added a method to hook the for each list of SFX.
0.1.8
  • Reduced volume of Spirits by 30%
  • Gave all Spirits a new SFX thats not loud and annoying which sounds more like whispers now.
0.1.9
  • Uploaded the actual mod for this update, whoops. :/
0.2.0
  • Gave all spirits a max flight altitude of 25 so they wont fly to the sky and read a book over the rainbow.
0.2.1
  • Reduced maximum flight height on spirits in attempt to stop dragons swatting at flies.
0.2.2
  • Removed valRAFT incompat, if you choose to break your game to not expect help.
0.2.3
  • Enabled JSONS filepath for other languages
  • English is hard-encoded.
0.2.4
  • Minor performance increase.
0.2.5
  • Reduced spawn rate of souls by 50%
  • Merged all spirit options from rtdadditions to RtDSouls for standalone installation.
  • Added new config options to add spirits as drops to all RtDSMonsters.
0.2.6
  • Updated Assemblies
0.2.7
  • Custom hooks to detect if other rtdmods are installed.
  • This will now automatically apply random souls to additional rtdmods if these rtdmods are detected.
0.2.8
  • Added chance for Sizzlers and Chompers to release a soul from RtDMonstrum.
0.2.9
  • Hard encoded localizations.