You are viewing a potentially older version of this package. View all versions.
Soloredis-RtDSouls-0.0.7 icon

RtDSouls

Adds over 40 monsters with unique mechanics and spells. 6 bosses all with custom altars, and special loot for RtDItems progression. Monsters are Horror themed, Mythological, or Spirits of the monsters released on death.

Date uploaded a month ago
Version 0.0.7
Download link Soloredis-RtDSouls-0.0.7.zip
Downloads 1792
Dependency string Soloredis-RtDSouls-0.0.7

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202
ValheimModding-Jotunn-2.20.1 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.20.1

README

Monster1

Monster2

Monster2

Instructions

  • To obtain magic staffs it is required to use RtDItems
  • Souls that monsters release have a chance to be good or evil.
  • Horror monsters spawn only at night and are very aggressive.
  • All bosses have an altar, and require tokens of said biome to summon.
  • All bosses drop something special to progress further in magic.
  • Much more will be coming to RtDitems & RtDMonsters soon.
  • This mod adds an assortment of monsters & bosses with altars.
  • Monsters have an option to drop spirits that can either be friendly, or angry.
  • This monster adds an assortment of horror themed monsters that spawn at night.
  • Soul Tokens, Soul Essense, and Biome Cores are dropped from monsters & bosses.
  • Some large updates will be comeing to RtDItems soon, that add even more options.
  • Once the items mod is complete, RtDMonsters will be worked on some more.

Contact

Items

  • SpiritEssense_RtD
  • BlackForestCore_RtD
  • MeadowsCore_RtD
  • MistlandsCore_RtD
  • MountainCore_RtD
  • PlainsCore_RtD
  • SwampCore_RtD
  • BlackForestToken_RtD
  • MeadowsToken_RtD
  • MistlandsToken_RtD
  • MountainToken_RtD
  • PlainsToken_RtD
  • SwampToken_RtD

Spirit Monsters

  • AshLandsDarkS_RtD
  • AshLandsFairyS_RtD
  • BlackForestNatureS_RtD
  • BlackForestShockG_RtD
  • DeepNorthArcaneS_RtD
  • DeepNorthFairyS_RtD
  • MeadowsAirS_RtD
  • MeadowsNatureS_RtD
  • MistlandsFairyS_RtD
  • MistlandsUniverseS_RtD
  • MountainHolyS_RtD
  • MountainIceS_RtD
  • OceanHolyS_RtD
  • OceanWaterS_RtD
  • PlainsVoidS_RtD
  • PlansHolyS_RtD
  • SwampDarkS_RtD
  • SwampNatureS_RtD

Bosses

  • EikthyrSpirit_RtD
  • MountainBoss_RtD
  • PlainsBoss_RtD
  • SpiderQueen_RtD
  • SwampBoss_RtD
  • TrollKing_RtD

Horror Monsters

  • MeadowsHorror_RtD
  • BlackForestHorror_RtD
  • BlackForestHorror_RtD
  • MountainHorror_RtD
  • PlainsHorror_RtD
  • MistlandsHorror_RtD
  • AshLandsHorror_RtD
  • DeepNorthHorror_RtD

Mythological Monsters

  • MeadowsGolem_RtD
  • BlackForestGolem_RtD
  • MountainUndead_RtD
  • PlainsSizzler_RtD
  • AshLandsCrawler_RtD
  • BlackForestLocMur_RtD
  • DeepNorthDemon1_RtD
  • DeepNorthDemon2_RtD
  • DeepNorthDemon3_RtD
  • DeepNorthDemon4_RtD
  • MeadowsSnade_RtD
  • MistlandsSpider1_RtD
  • MistlandsSpider2_RtD
  • MistlandsSpider3_RtD
  • MistlandsSpider4_RtD
  • MountainWatcher_RtD
  • PlainsChomper1_RtD
  • PlainsChomper2_RtD
  • PlainsChomper3_RtD
  • PlainsChomper4_RtD
  • SwampSludger_RtD

Locations

  • MeadowsAltar_RtD
  • BlackForestAltar_RtD
  • SwampAltar_RtD
  • MountainAltar_RtD
  • PlainsAltar_RtD
  • MistlandsAltar_RtD
  • VegvisirMeadows_RtD
  • VegvisirBlackForest_RtD
  • VegvisirSwamp_RtD
  • VegvisirMountain_RtD
  • VegvisirPlains_RtD
  • VegvisirMistlands_RtD

CHANGELOG

0.0.1
  • Initial Release
0.0.2
  • Made Friendly Spirits commandable, so they'll follow you around or stay.
  • Reduced Friendly Spirit drop rate from 15% to 5%
  • Turned on unsummon with range of 30 on friendlies, unsure if this specific function is working.
0.0.3
  • Registered all custom SFX with znet.
  • Added SFX Control Mixer.
  • Removed double znet from AOE rain & explosions.
  • Moved all SFX to its own list to reference audio mixer.
  • In short fixed the loud sound effects & znet errors.
0.0.4
  • Fixed FootStep VFX/SFX/FX warnings & errors.
0.0.5
  • Fixed Bug where tokens would not auto pickup.
  • Added tokens to bosses as loot to add a farmable option.
  • To be specific 10-15 tokens drop per biome appropriate boss
  • Adjusted DeepNorth Monsters damage levels.
  • Registered crit effects, backstab, and water surface to znet scene.
  • Reduced Spirit fly default volume by 20%
  • Raised health on 3 chompers than had 12 health by mistake.
0.0.6
  • Mocked all footsteps to match vanilla particles.
  • The old footstep prefabs still do exist for anyone who may have printed RRR by now.
0.0.7
  • New config option for RtDOcean
  • New config option for DoDMonsters
  • New cnofig option for FantasyCreatures
  • Increased drop rate of soul tokens in Swamp & Mountain.
0.0.8
  • Fixed MeadowsHorror ragdoll
  • Gave spirits an option to eat Essense.
0.0.9
  • Fixed Swamp Vegvisir.
0.1.0
  • Fixed Faction on one Spirit that spawns from monsters.
  • Changed Soul Tokens naming theme to Meadows Token, BlackForest Token, so on so forth.
0.1.1
  • Fixed Mountain Creatures dropping OceanHoly Spirits, now drops Mountain Holy Spirits at random.
0.1.2
  • Moved DoDMonsters & FantasyCreatures config option to RtDAdditions (delete config and regen)
0.1.3
  • Moved RtDOcean & RtDMonsters config option to RtDAdditions (delete config and regen)
0.1.4
  • Moved Fantasy monsters to RtDMonstrum mod.
  • Moved Horror monsters to RtDHorrors mod.
0.1.5
  • Fixed double znet
0.1.6
  • Removed valheimPLUS incompat
0.1.7
  • Added a method to hook the for each list of SFX.
0.1.8
  • Reduced volume of Spirits by 30%
  • Gave all Spirits a new SFX thats not loud and annoying which sounds more like whispers now.
0.1.9
  • Uploaded the actual mod for this update, whoops. :/
0.2.0
  • Gave all spirits a max flight altitude of 25 so they wont fly to the sky and read a book over the rainbow.