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RtDTraps
Buildable Magic Traps that monsters with spells & can be repaired. Provides Magic Healing runes that randomly generate into the world with 1 buildable healing Rune.
Date uploaded | 2 days ago |
Version | 0.1.5 |
Download link | Soloredis-RtDTraps-0.1.5.zip |
Downloads | 573 |
Dependency string | Soloredis-RtDTraps-0.1.5 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.20.1README
Info & Instructions
- This mod adds as a difficulty scaler for a fun surprise POOF you're dead.
- You can also build the traps.
- There are magic healing runes that give you a speed boost in addition to being healed.
- The traps do naturally spawn within unexplored zones.
- Localizations in other languages can be added but they must be sent to the RtD Discord in proper format.
- Wiki
Contact & Support
CHANGELOG
0.0.1
- Initial Release
0.0.2
- Fixed bugged file path.
0.0.3
- Fixed bug where JVL could not find the contained JVL mocks.
0.0.4
- Removed valheimPLUS incompat.
0.0.5
- Made new FX for the blackforest trap, no more loud and annoying flash bang.
- Traps FX will be overhauled eventually but the loud flash bang had to get removed.
0.0.6
- REMOVED all SkullTraps from world generation
- Magic Healing Runestones still remain.
- Overhauled magic trap FX.
0.0.7
- Removed ground only requirement to build.
- Disabled snap points to allow free placement anywhere for dungeon builders with EW.
0.0.8
- Fixed the broken recipes
- Fixed the placement issue where they were invisible.
0.0.9
- Removed valRAFT incompat, if you choose to break your game do not expect help.
0.1.0
- Minor performance increase.
- Fixed version number.
0.1.1
- Added missing FX on two different traps.
- Set traps to ignore friendly targets.
0.1.2
- Updated Assemblies.
0.1.3
- Minor bugfix.
0.1.4
- Removed frometal from end game trap and replaced with large amount of FlametalNew to offer vanilla compatiblity.
0.1.5
- Hard encoded localizations.