WorldGenOptions
Allows you to configure variables for unique world generation.
Last updated | 3 years ago |
Total downloads | 4212 |
Total rating | 5 |
Categories | |
Dependency string | SpaceDrive-WorldGenOptions-0.1.6 |
Dependants | 5 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.800README
WorldGenOptions This mod adds many configuration options for generating new, unique worlds in Valheim. Currently, the mod supports configuration of a limited set of biome or river related options, but more options will be coming later.
Features *Modify various biome variables including height, distance from spawn, and occurrence via a config file *Modify river length, width, and curve variables *Save and load biome data on a world-by-world basis *Load and play vanilla worlds without changing the world's original terrain *Multiplayer support.
Installation
- Install BepInEx for Valheim.
- Download this mod file.
- Navigate to your Valheim installation and locate "?Valheim\BepInEx\plugins"
- Drag and drop WorldGenOptions.dll into the plugins folder
- Run the game once to generate the config file.
Notes This is an early release of this mod. I fully expect bugs and it is extremely important for you to back up your worlds before installing this mod, as it does save/load information and I don't want any save files to get corrupted. That said, I have tested it with my own worlds and did not find any issue loading vanilla worlds.
Please post any bugs or feature requests you have on my github: https://github.com/tueman/ValheimMods