XPortal
Select portal destination from a list of existing portals. No more tag pairing, and no more portal hubs! XPortal is a complete rewrite of the popular mod AnyPortal.
Date uploaded | 2 years ago |
Version | 1.2.3 |
Download link | SpikeHimself-XPortal-1.2.3.zip |
Downloads | 2412 |
Dependency string | SpikeHimself-XPortal-1.2.3 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2200ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.20.0README
XPortal
An AnyPortal revamp.
Description
XPortal lets you select a portal destination from a list of existing portals.
No more tag pairing, and no more portal hubs!
Features
Select a destination
When interacting with a portal, instead of entering a tag which has to match another portal's, XPortal lets you choose the portal's destination from a list.
The "edit tag" window has been replaced by XPortal's own configuration window. You can now enter a Name and choose a Destination. Portal connections can now be one-way. In other words, you can go from portal A to portal B, all while portal B might be connected to portal C, or not even connected at all!
For your convenience, the list also shows you how far away the portals are.
Longer names
XPortal completely removes the character length restriction on portal names, so that you can give your portals clear and descriptive titles.
Ping a portal location
Forgot where you put your portal? You don't need to go through it to find out. Just press the Ping button next to the list, and XPortal will show the selected portal on your map, while also pinging its location to all players on the server.
Controller support
As of v1.1.0, XPortal will respond to controller input when configuring your portal. It's not as neat as the rest of the Valheim UI - it won't show you the keyhints on the screen - but it does work somewhat intuitively.
-
A
/Cross
- Submit (i.e. press the Okay button) -
B
/Circle
- Cancel -
Y
/Triangle
- Ping the selected portal -
X
/Square
- Show the contents of the dropdown -
D-Pad Up
/D-Pad Down
- Select the previous / next item in the dropdown
Multiplayer
XPortal has been built with multiplayer support at its core. This does require all players on the server to run the same version of XPortal. If you play on a dedicated server, that too needs to have same version of XPortal installed.
Installation instructions
The easiest method to install XPortal is by using a mod manager such as Vortex or r2modman. You can download XPortal on Nexus Mods or Thunderstore and let your mod manager handle the rest.
If you prefer to install manually, download the latest release from one of the links mentioned above, or on GitHub, and copy the contents of the plugins
directory into Steam\steamapps\common\Valheim\BepInEx\plugins\
, so that XPortal.dll
and the Translations
directory land in Steam\steamapps\common\Valheim\BepInEx\plugins\XPortal\
.
Bugs, Feature Requests and Translations
If you have issues or feedback, please use XPortal's GitHub page
To report a bug, please navigate to the Issues page, click New issue, choose Bug report
, and fill out the template.
For feature requests, choose Feature request
on the New issue page.
To add a translation to XPortal, choose Translation
when submitting a New issue.
Improvements over AnyPortal
As mentioned earlier, XPortal is a rewrite of the popular AnyPortal mod. Most players won't necessarily notice much difference, bar a few bugfixes. Under the hood, though, XPortal takes a completely different approach to portal management. Also, the UI was completely overhauled.
Here are the most prominent changes:
-
New UI: AnyPortal built its UI incorporating the existing "edit tag" window. XPortal doesn't use the original "edit tag" window at all.
-
Robust network synchronisation: AnyPortal updates the information on your screen when you interact with a portal. XPortal updates all portal information at the very moment that any portal is changed, even when someone else does it.
-
Smaller file: XPortal uses Jötunn's UI elements, so it no longer needs its own Unity assets.
-
Code optimisation: The way AnyPortal dealt with portal tags and targets has been overhauled. XPortal keeps its own list and keeps that updated whenever any portal change happens. Because of this, it will not have to query game data every time you interact with a portal. If you run Valheim as host, you will no longer experience a harsh performance hit while others are in your game.
-
Scalability: You won't notice this in your game, but the way XPortal's code is organised should make it much easier to maintain. So when a Valheim update breaks everything, it shouldn't be too hard for me to get things up and running again. XPortal is also ready to deal with any feature requests that you might have. If you are interested in XPortal's code, you are welcome to visit the project's GitHub page!
Changelog
-
v1.0.0 (2023-02-01)
- Initial release
-
v1.0.1 (2023-02-01)
-
Improvements for dedicated servers
-
Fix a bug that stopped XPortal showing the UI after destroying a portal
-
-
v1.1.0 (2023-02-03)
-
Controller support!
-
Translations added for French, Portuguese (BR), German
-
-
v1.2.0 (2023-02-03)
-
Fix portals disappearing from the dropdown
-
Fix portals sometimes duplicating
-
-
v1.2.1 (2023-02-05)
-
Translation added for Spanish
-
Added BepInEx dependency, updated Jotunn dependency to 2.10.4
-
Detect portal placement and destruction
-
Optimise portal hovering event, UI interaction, and resyncs
-
Update console log messages
-
Some bugfixes
-
-
v1.2.2 (2023-02-06)
-
Fixed "Fetching portal info.." bug
-
Non-placeable world items (such as wild beehives) can now be destroyed again
-
It is no longer possible to configure a portal that is being protected by someone else's ward
-
-
v1.2.3 (2023-02-09)
-
Add support for Nexus Update Check
-
Minor UI modifications to accomodate longer translations
-
Added translations for Polish and Russian
-
Updated description/readme
-
Code cleanup and minor bugfixes
-
Credits
-
sweetgiorni for creating AnyPortal
-
kaiqueknup for translating to Brazillian Portuguese
-
makou for translating to French, Spanish
-
Smok3y97 for translating to German
-
MexExe for translating to Polish, Russian
Support me
XPortal is free and will remain free, for everyone to use, edit or learn from. If you enjoy XPortal and want to support my work, please consider buying me a coffee:
CHANGELOG
v1.2.21 (2024-05-19)
- Update Jotunn 2.20.0
- Minor translation fixes
- Add translation to Chinese
Click to view previous versions
-
v1.2.20 (2023-12-15)
- Update Jotunn 2.15.2
-
v1.2.19 (2023-11-07)
-
Fix bug where a client's portals would not connect to their Default Portal
-
Fix bug where Portal Configuration Panel would not open after latest game update
-
Update Jotunn v2.14.6
-
-
v1.2.18 (2023-10-13)
-
Completely skip vanilla portal connection behaviour
-
Fix bug that causes world not to load after Valheim update 0.217.22
-
Update Jotunn v2.14.4, BepInEx v5.4.2200
-
-
v1.2.17 (2023-09-12)
-
v1.2.17 is a hotfix to v1.2.16
-
Fix a bug where the world file would fail to load (v1.2.17)
-
Add Default Portal checkbox on the portal configuration panel (v1.2.16)
-
Add config option
HidePortalDistance
which can be used to remove the distance indicator from the list of portals (v1.2.16) -
Fix bug where sometimes portals would (still) not reconnect (v1.2.16)
-
Fix Dutch translation (v1.2.16)
-
-
v1.2.15 (2023-09-01)
-
Block game input when configuring portal
-
Restore portal connections between sessions (for real this time)
-
Update Jotunn 2.12.7
-
-
v1.2.14 (2023-08-26)
- Update Jotun 2.12.6
-
v1.2.13 (2023-06-17)
-
v1.2.13 is a hotfix to v1.2.12
-
Remember portal connections between sessions (v1.2.12)
-
Fix a crash related to placing items or using the hoe (v1.2.12)
-
Jotunn update 2.12.1 (v1.2.12)
-
Revert MonoMod dependencies (hotfixed in v1.2.13)
-
-
v1.2.11 (2023-06-13)
-
Add translation to Italian
-
Update Jotun 2.12.0, BepInEx 5.4.2105
-
Fix portals not connecting after game update 0.216.9
-
-
v1.2.10 (2023-04-02)
-
Improved gamepad support: the XPortal configuration panel now shows gamepad keyhints!
-
Give Stone Portals their own colour (thanks bonesbro!)
-
Fix path separators in XPortal release archive
-
Show portal colour tag on hover
-
Fix crash when destroying a portal that XPortal doesn't know of
-
Jotunn update 2.11.2, BepInEx update 5.4.2102
-
Some portal sync optimisations
-
Improved logging
-
-
v1.2.9 (2023-03-23)
- Fix Ping button not working (attempt #2)
-
v1.2.8 (2023-03-22)
-
Add config option
DoublePortalCosts
which doubles the costs of a portal when enabled -
Fix Ping button not working after a recent Valheim update
-
Add server installation instructions to documentation
-
Add Configuration section to documentation
-
-
v1.2.7 (2023-03-14)
-
Dependency updates: BepInEx 5.4.21, Jotunn 2.11.0
-
Some fixes towards further Advanced Portals compatibility
-
Fix a HarmonyX warning that occurs when loading XPortal
-
Fix error that sometimes appears when logging out or quitting the game
-
-
v1.2.6 (2023-03-05)
-
XPortal is now marked as incompatible with AnyPortal: if you have AnyPortal installed, XPortal will not work
-
Config option added: DisplayPortalColour. Enabling this will display a coloured tag in portal list (integration with Advanced Portals by Randy Knapp)
-
Documentation overhaul (readmes are now fully modular -- if you're a mod author, check this out on GitHub!)
-
Improved logging
-
-
v1.2.5 (2023-02-15)
-
Hide the Ping Map button when the nomap global key is set (you can do this by typing
nomap
in the console). -
The
PingMapDisabled
config option is now enforced by the server. If the server has this set totrue
, the Ping Map button will be hidden, regardless of your own settings. -
Add sync support for the stone portal object. This fixes a compatibility issue with the mod Stone Portal.
-
-
v1.2.4 (2023-02-13)
-
Add translation to Korean.
-
Items in the dropdown no longer overlap each other.
-
Items in the dropdown are now highlighted when you hover over them.
-
Added configuration option
PingMapDisabled
which disables the ability to ping portals in the list. By default the Ping Map button remains enabled. -
Various code optimisations.
-
-
v1.2.3 (2023-02-09)
-
Add support for Nexus Update Check
-
Minor UI modifications to accomodate longer translations.
-
Added translations for Polish and Russian.
-
Updated description/readme.
-
Code cleanup and minor bugfixes.
-
-
v1.2.2 (2023-02-06)
-
Fixed "Fetching portal info.." bug.
-
Non-placeable world items (such as wild beehives) can now be destroyed again.
-
It is no longer possible to configure a portal that is being protected by someone else's ward.
-
-
v1.2.1 (2023-02-05)
-
Translation added for Spanish
-
Added BepInEx dependency, updated Jotunn dependency to 2.10.4.
-
Detect portal placement and destruction.
-
Optimise portal hovering event, UI interaction, and resyncs.
-
Update console log messages.
-
Some bugfixes
-
-
v1.2.0 (2023-02-03)
-
Fix portals disappearing from the dropdown.
-
Fix portals sometimes duplicating.
-
-
v1.1.0 (2023-02-03)
-
Controller support!
-
Translations added for French, Portuguese (BR), German.
-
-
v1.0.1 (2023-02-01)
-
Improvements for dedicated servers.
-
Fix a bug that stopped XPortal showing the UI after destroying a portal.
-
-
v1.0.0 (2023-02-01)
- Initial release.