Stellarwhims-EpicLoot_Stellarwhims_CustomClient icon

EpicLoot Stellarwhims CustomClient

Updated loot tables, damage, and effects that focus enchanting materials and encourage progression. Read the change notes.

CHANGELOG

Recent Changes

2.0.10

	- removed dusts from enchanting table upgrades requirements. woopsie.
Previous changes:
	2.0.9

			- added Searica-NetworkTweaks-0.1.5 as a dependancy
			for server network health
	
	2.0.8

			- added JereKuusela-Dungeon_Splitter-1.6.0 as a dependancy
			for server instance health

	2.0.7

			- mistlands and ashlands non-starred creatures now drop items as well as mats
	
	2.0.6

			- error corrections
	
	2.0.5

			- ModifyAttackEitrUse, ModifyAttackHealthUse, ModifyDodgeStaminaUse, ModifyDrawStaminaUse, ModifyLowHealth nerfed to reflect similar previous nerfs to character resource usage
			- removed modify discovery radius
			- unnerfed modifyjumpstaminause (mistlands quality of life change)

	2.0.4

			- regenerated and updated epicloot config file

	2.0.3

			- updated MainStreetGaming-BetterDiving-1.1.1 dependency
			- updated RandyKnapp-EpicLoot-0.11.4 dependency
			- updated Azumatt-Azus_UnOfficial_ConfigManager-18.4.1 dependency

	2.0.2

			- updated for latest epicloot release 0.10.3
			- some now redundant balance changes removed
			- epicloot config file changes
			- added MainStreetGaming-BetterDiving-1.1.0 to dependencies

	2.0.1

			- tuned drops for vanilla difficulty
			- added Azus_UnOfficial_ConfigManager to dependencies
			- added tweaked config for Epic Loot

	2.0.0

			- re-wrote all json modifications as json config file patches.
			- reconfigured for my current mod server configuration. IE: only epic loot configuration. 
			- Other mod configurations have been removed.

	1.3.23

			- changed greylings to drop any tier 0 enchanting material

	1.3.22

			- added wackydatabase files for npc market place
			- hoping will make the npc build pieces only visible to admins

	1.3.21

			- added wackydatabase files for pottery barn pieces
			- added ComfyMods-PotteryBarn-1.5.1 to dependencys

	1.3.20 

			- combined nerfs and loottables mod into one mod
			- they were becoming more and more intertwined
			- the old mods are marked as deprecated and will no longer receive updates

	1.3.19 ( MagicPlugin Integration )

			- surtling and eikthyr staff changes to describe damage post nerf (via wackydb and custom localization text)

	1.3.18 ( MagicPlugin Integration )

			- added MagicPlugin gear to the loottables
			- added MagicPlugin as a dependency

	1.3.17 ( Quest Items Integration ):

			- corrected serpent 1 star drop rates
			- added quest item drops to the ocean biome drop table ( for a future vanilla game update )

	1.3.16 ( Quest Items Integration ):

			- added missing quest item drop chance to black forest npcs

	1.3.15 ( Quest Items Integration ):

			- removed example drops from questitems
			- adjusted quest items drop chance using epic loot

	1.3.14 ( Quest Items Integration ):

			- added QuestItems items to the loottable
			- added QuestItems as a dependency
			- added wackysdatabase as a dependency
			- added supporting config files
			- These changes support use of Valheim Legends mod on my server.
			- saves / servers without valheim legends will be fine.
			- you can sell the drops to the trader.

	1.3.9 ( Eitr Integration ):

			- removed Magic, Rare, Epic, Legendary dust from the loot tables
			- added Eitr to the loot tables
			- Going forward, this mod is intended to be paired with version 1.1.24 (or higher) of [EpicLoot Stellarwhims Nerfs](https://valheim.thunderstore.io/package/Stellarwhims/EpicLoot_Stellarwhims_Nerfs/)

	1.3.8:

			- removed antler pickaxe from loot table. this shouldn't drop as it is 
			  core to teaching new players how gating can work in the game through crafting.
			- fixed monster specific loot not dropping.
			- moved serpent scale shield to only drop from serpent.
			- legendary mats should start dropping off 2 star mistlands creatures now.

	1.3.7:

			- final tuning candidate 6

	1.3.6:

			- updates and modifications for EL 0.9.3 release

	1.3.5:

			- monster specific gear ( ex: troll / fenring ) drop chances adjusted
			- low level greyling magic dust drop chances increased

	1.3.4:

			- final tuning candidate 5

	1.3.3:

			- minor changes to correctly tell EL that a star level has zero chance of dropping when appropriate.

			- increased greyling magic dust drop chance for star levels 0 - 2

			- adjust various boss' legendary drop chance. generally, the farther you are progressed in bosses, the better legendary drop chances will be.

	1.3.2:

			- moved frostner to only drop from moder

			- moved fenrir claw to only drop from fenrir cultists

			- moved fenrir armor and helm to only drop from fenrir cultists

			- moved root armor to only drop from abomination

			- moved troll armor to only drop from trolls

	1.3.1:

			- fixed json errors

	1.3.0:

			- Mistlands compatability

			- final tuning candidate 4

			- removed iteminfo.json from this mod as it no longer needs changes

	1.2.7:

			- final tuning candidate 3

			- added fenring cultst and ulv to epicloot loot tables

	1.2.6:

			- forgot to update some readme file text.

			- updated dll process filter.

	1.2.5:

			- added Growth and Abomination to the loot tables.

			- added crystal battleaxe, silver knife, bone tower shield, and iron buckler to the loot tables

			- updated this goes here copy operation

	1.2.3 - 1.2.4:

			- re-arranged mob tiers to correspond to general biomes encountered.

			- brought item drops back for high difficulty mobs.

			- updated this goes here mod operation.

			- removed stagbreaker from the regular mob loot tables (can still be crafted & enchanted)

	1.2.2: 

			- i learned markdown stuffs! =D

	1.2.1: 

			- formatted readme code example for read-ability.

	1.2.0: 

			- added an empty dll as a version check for connecting clients to help ensure loottables are synced.

	1.1.9: 

			- final tuning candidate 2

	1.1.8: 

			- final tuning candidate 2

	1.1.7: 

			- edited manifest json. it incorrectly suggested there were manual steps required.

	1.1.6: 

			- final tuning candidate 1

	1.1.5: 

			- difficulty testing.  Kill skeletons with larger groups for higher tier weapons. This will go away.

	1.1.3: -> 1.1.4 

			- difficulty testing. Kill skeletons with larger groups for higher tier weapons. This will go away.

	1.1.2: 

			- initial upload ... and learning how the upload package works. first time using thunderstore.