
SullysAutoPinner
Valheim SullysAutoPinner Automatically places pins for configured items on your map.
Date uploaded | 5 days ago |
Version | 1.4.0 |
Download link | SurplusTradingCo-SullysAutoPinner-1.4.0.zip |
Downloads | 409 |
Dependency string | SurplusTradingCo-SullysAutoPinner-1.4.0 |
This mod requires the following mods to function

denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2201README
SullysAutoPinner
β Important β Please Read
I spend literally hundreds of hours designing, coding, debugging and testing. I have a small crew of people that with Q&A We do pay attention to the GitHub comments and issues.
That being said please, if you enjoy our plugins, consider donating a few dollars. Every little bit helps.
I need your help testing and upgrading by sharing suggestions, bug reports, or donating.
You can comment or submit issues here β https://github.com/DSul3791/SullysAutoPinner/issues
You can donate here β https://buymeacoffee.com/davidsullivan
- My fishing gear collection thanks you π ** Honestly most donations go to coffee and computer upgrades ππ
Now about the Plugin Automatically place map pins in Valheim as you explore β no more manually marking crypts, copper, or spawners!
π¦ What It Does
SullysAutoPinner is a lightweight Valheim plugin that automatically scans your surroundings and adds pins for:
- Copper & Tin
- Crypts & Burial Chambers
- Spawners (Greydwarf, Skeleton, Draugr)
- Totems, Dragon Eggs, Tar, Barley, Flax
- And more!
All pin types are configurable through the modβs config file and we are always trying to improve this.
Latest updates
Version 1.4.0
Huge system change of how config files work. switching to Bepinex standard. Gutted much of the code and how settings are set and used. Many bugs to work out.
Version 1.3.3
Working to correct how the LanguageCode setting works. Added it to the config defaults and to the append settings to config.
Version 1.3.2
Having issues with uploading through the new upload interface trying a version change and upload on the old page.
Version 1.3.1
Issue noted by @DungeonMaster the JotunPuffs had incorrect spelling and thus were not showing up on the map.
Made corrections hopefully they work.
Test my minions!
Version 1.3.0
great suggestion by TylerMac and DxTea to add Language Localization
This was my first attempt.
Translations are from ChatGPT so don't come after me.
You can change the wording in the JSON files for anything you like.
Version 1.2.9
Fixed broken Copper detection.
Version 1.2.8
Refactored more efficient code.
More included Prefab names detected.
Many improvements regarding how hotconfig works.
Improved pin delete functions.
Version 1.2.7
Added Mudpile detection.
Version 1.2.6
Updated finding metals logic.
Version 1.2.5
Fixed copper detection issues.
Version 1.2.4
Corrected some pin removal logic.
Version 1.2.3
Switched config path to dynamic path variable for compatibility with mod managers.
Version 1.2.2
Added Hotconfigs (autoreloads on change).
Added the ability to use config settings to remove pins.
Version 1.2.0
Added over 20 items that can now be configured for auto pinning.
Improved the way we updated your config files.
We no longer overwrite your settingsβwe just add the new settings to the end.
π Requirements
- Valheim: v0.220.5
- BepInEx: 5.4.22.0
- BepInExPack_Valheim (installed via Thunderstore)
π§ Installation
- Install BepInExPack_Valheim from Thunderstore.
- Place
SullysAutoPinner.dll
in:BepInEx/plugins/SullysAutoPinner/
- Launch the game β a config file will be auto-generated at:
BepInEx/config/SullysAutoPinnerFiles/SullysAutoPinner.cfg
βοΈ Configuration
You can toggle each pin type on or off in the generated SullysAutoPinner.cfg
file.
Settings include:
- Scan radius
- Scan interval
- Which resource types should be pinned
- Whether to save pins to disk
π§ Notes
This is an early but working release. Feedback is welcome!