using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("BlastFurnaceTakesAll")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BlastFurnaceTakesAll")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("a2593121-5cf1-470c-aee4-2f969f458c0e")]
[assembly: AssemblyFileVersion("1.0.7.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.7.0")]
namespace BlastFurnaceFix;
[BepInPlugin("tastychickenlegs.BlastFurnaceTakesAll", "BlastFurnaceTakesAll", "1.0.9")]
[BepInProcess("valheim.exe")]
[BepInProcess("valheim_server.exe")]
[HarmonyPatch]
public class BFFix : BaseUnityPlugin
{
private const string GUID = "BlastFurnaceTakesAll";
private const string VERSION = "1.0.9";
private static Dictionary<string, ItemDrop> metals = new Dictionary<string, ItemDrop>
{
{ "$item_copperore", null },
{ "$item_copper", null },
{ "$item_ironscrap", null },
{ "$item_ironore", null },
{ "$item_iron", null },
{ "$item_tinore", null },
{ "$item_tin", null },
{ "$item_silverore", null },
{ "$item_silver", null },
{ "$item_copperscrap", null },
{ "$item_bronzescrap", null },
{ "$item_bronze", null }
};
private void Awake()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
new Harmony("BlastFurnaceTakesAll").PatchAll();
}
private void destroy()
{
}
[HarmonyPostfix]
[HarmonyPatch(typeof(Smelter), "Awake")]
private static void BlastFurnacePatch(ref Smelter __instance)
{
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
//IL_00fb: Expected O, but got Unknown
//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
//IL_0101: Unknown result type (might be due to invalid IL or missing references)
//IL_0116: Unknown result type (might be due to invalid IL or missing references)
//IL_0130: Expected O, but got Unknown
//IL_0131: Unknown result type (might be due to invalid IL or missing references)
//IL_0136: Unknown result type (might be due to invalid IL or missing references)
//IL_014b: Unknown result type (might be due to invalid IL or missing references)
//IL_0165: Expected O, but got Unknown
//IL_0166: Unknown result type (might be due to invalid IL or missing references)
//IL_016b: Unknown result type (might be due to invalid IL or missing references)
//IL_0180: Unknown result type (might be due to invalid IL or missing references)
//IL_019a: Expected O, but got Unknown
//IL_019b: Unknown result type (might be due to invalid IL or missing references)
//IL_01a0: Unknown result type (might be due to invalid IL or missing references)
//IL_01b5: Unknown result type (might be due to invalid IL or missing references)
//IL_01cf: Expected O, but got Unknown
//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
//IL_01d5: Unknown result type (might be due to invalid IL or missing references)
//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
//IL_0204: Expected O, but got Unknown
//IL_0205: Unknown result type (might be due to invalid IL or missing references)
//IL_020a: Unknown result type (might be due to invalid IL or missing references)
//IL_021f: Unknown result type (might be due to invalid IL or missing references)
//IL_0239: Expected O, but got Unknown
if (__instance.m_name != "$piece_blastfurnace")
{
Debug.Log((object)"Ignored non-blast furnace smelter.");
return;
}
Debug.Log((object)"Found a blast furnace! Applying fix.");
foreach (ItemDrop allItem in ObjectDB.instance.GetAllItems((ItemType)1, ""))
{
if (metals.Keys.Contains(allItem.m_itemData.m_shared.m_name))
{
Debug.Log((object)("Adding " + allItem.m_itemData.m_shared.m_name + " to list of materials."));
metals[allItem.m_itemData.m_shared.m_name] = allItem;
}
}
foreach (ItemConversion item in new List<ItemConversion>
{
new ItemConversion
{
m_from = metals["$item_copperore"],
m_to = metals["$item_copper"]
},
new ItemConversion
{
m_from = metals["$item_tinore"],
m_to = metals["$item_tin"]
},
new ItemConversion
{
m_from = metals["$item_ironscrap"],
m_to = metals["$item_iron"]
},
new ItemConversion
{
m_from = metals["$item_silverore"],
m_to = metals["$item_silver"]
},
new ItemConversion
{
m_from = metals["$item_copperscrap"],
m_to = metals["$item_copper"]
},
new ItemConversion
{
m_from = metals["$item_bronzescrap"],
m_to = metals["$item_bronze"]
},
new ItemConversion
{
m_from = metals["$item_ironore"],
m_to = metals["$item_iron"]
}
})
{
__instance.m_conversion.Add(item);
}
}
}