ResourceBoost
Per-resource multipliers for mining and lumber drops (Copper/Tin/Iron/Silver + Wood/Core/Fine). No blanket loot scaling.
| Last updated | a day ago |
| Total downloads | 137 |
| Total rating | 2 |
| Categories | Bog Witch Update |
| Dependency string | TenebrisReverie-ResourceBoost-1.2.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2105README
ResourceBoost
Per-resource multipliers for mining and lumber drops without blanket scaling.
This mod restores fine-grained drop control similar to Valheim+, allowing you to scale specific resources individually without altering the entire loot system. It is designed for players who want to rebalance early- or mid-game resource collection without affecting progression elsewhere.
What This Mod Does
- Automatically discovers mineable and chop-able resource drops
- Generates individual config entries for each discovered item
- Allows per-item multipliers
- Works server-side for authoritative drop control
- Does not modify creature loot, chests, or general drop tables
This mod only affects resources dropped from mining nodes and trees.
Configuration
Config file location:
BepInEx/config/tenebrisreverie.resourceboost.cfg
All discovered mining and lumber drops appear automatically in the config file after first load.
Example configuration entries:
## Multiplier for item 'Wood' when dropped via Lumber sources.
# Setting type: Int32
# Default value: 1
Wood = 4
## Multiplier for item 'Resin' when dropped via Lumber sources.
# Setting type: Int32
# Default value: 1
Resin = 2
## Multiplier for item 'FineWood' when dropped via Lumber sources.
# Setting type: Int32
# Default value: 1
FineWood = 2
Set any value above 1 to increase yield. A value of 1 preserves vanilla behavior.
Changes can be applied live using an in-game config editor. Restarting the world is not required.
Supported Resource Types
This mod targets resources dropped via:
- MineRock
- MineRock5
- TreeBase
- TreeLog
This typically includes:
- CopperOre
- TinOre
- IronScrap / IronOre
- SilverOre
- Stone
- Wood
- FineWood
- Core Wood (RoundLog)
- Resin
- Seeds
- Additional mineable and lumber-related drops
If a resource is dropped from a mineable node or tree, it should appear in the config.
Server and Multiplayer
This mod is server-authoritative.
For multiplayer worlds: - Install on the server for consistent behavior. - Clients do not need the mod unless they want local config access.
Single-player works normally.
Design Philosophy
ResourceBoost is intentionally scoped.
It does not: - Modify creature loot - Affect pickables (berries, tar pools, etc.) - Alter chest contents - Apply blanket global multipliers
It is meant to rebalance mining and lumber only.
Support
If this mod improved your experience and you would like to support continued development:
Support is optional and appreciated.