Decompiled source of ValHeimMartin v0.0.4

ValheimAdminTool.dll

Decompiled a month ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.UI;
using ValheimAdminTool;
using ValheimAdminTool.Controls;
using ValheimAdminTool.Menus;
using ValheimAdminTool.UI;
using ValheimAdminTool.Utils;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("ValheimAdminTool")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ValheimAdminTool")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("7533fcaa-3250-4f45-8108-6cc00c17797a")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
internal static class ModDropdown
{
	internal static Dropdown CreateDropdown(Transform parentTransform, string name, Vector2 position, Vector2 size, List<string> options, UnityAction<int> onValueChanged)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		//IL_0043: Unknown result type (might be due to invalid IL or missing references)
		//IL_0049: Unknown result type (might be due to invalid IL or missing references)
		//IL_0054: Unknown result type (might be due to invalid IL or missing references)
		//IL_0059: Unknown result type (might be due to invalid IL or missing references)
		//IL_006b: Unknown result type (might be due to invalid IL or missing references)
		//IL_008a: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
		//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
		//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
		//IL_0108: Unknown result type (might be due to invalid IL or missing references)
		//IL_0125: Unknown result type (might be due to invalid IL or missing references)
		//IL_013f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0154: Unknown result type (might be due to invalid IL or missing references)
		//IL_0169: Unknown result type (might be due to invalid IL or missing references)
		//IL_017d: Unknown result type (might be due to invalid IL or missing references)
		//IL_018c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0193: Expected O, but got Unknown
		//IL_01bb: Unknown result type (might be due to invalid IL or missing references)
		//IL_01d1: Unknown result type (might be due to invalid IL or missing references)
		//IL_01e7: Unknown result type (might be due to invalid IL or missing references)
		//IL_0217: Unknown result type (might be due to invalid IL or missing references)
		//IL_023c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0260: Unknown result type (might be due to invalid IL or missing references)
		//IL_0267: Expected O, but got Unknown
		//IL_0290: Unknown result type (might be due to invalid IL or missing references)
		//IL_02a6: Unknown result type (might be due to invalid IL or missing references)
		//IL_02bc: Unknown result type (might be due to invalid IL or missing references)
		//IL_02da: Unknown result type (might be due to invalid IL or missing references)
		//IL_02f1: Unknown result type (might be due to invalid IL or missing references)
		//IL_02f8: Expected O, but got Unknown
		//IL_0321: Unknown result type (might be due to invalid IL or missing references)
		//IL_0337: Unknown result type (might be due to invalid IL or missing references)
		//IL_034d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0369: Unknown result type (might be due to invalid IL or missing references)
		//IL_037f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0386: Expected O, but got Unknown
		//IL_03ac: Unknown result type (might be due to invalid IL or missing references)
		//IL_03c1: Unknown result type (might be due to invalid IL or missing references)
		//IL_03d6: Unknown result type (might be due to invalid IL or missing references)
		//IL_03ea: Unknown result type (might be due to invalid IL or missing references)
		//IL_0413: Unknown result type (might be due to invalid IL or missing references)
		//IL_0422: Unknown result type (might be due to invalid IL or missing references)
		//IL_0427: Unknown result type (might be due to invalid IL or missing references)
		//IL_043a: Unknown result type (might be due to invalid IL or missing references)
		//IL_045d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0477: Unknown result type (might be due to invalid IL or missing references)
		//IL_048c: Unknown result type (might be due to invalid IL or missing references)
		//IL_04a1: Unknown result type (might be due to invalid IL or missing references)
		//IL_04b5: Unknown result type (might be due to invalid IL or missing references)
		//IL_0559: Unknown result type (might be due to invalid IL or missing references)
		//IL_0563: Expected O, but got Unknown
		GameObject val = new GameObject(name);
		val.transform.SetParent(parentTransform, false);
		Dropdown val2 = val.AddComponent<Dropdown>();
		Image obj = val.AddComponent<Image>();
		obj.sprite = ModMenu.sprites["dropdownBackground"];
		obj.type = (Type)1;
		RectTransform component = val.GetComponent<RectTransform>();
		component.anchoredPosition = position;
		component.sizeDelta = size;
		GameObject val3 = new GameObject("Label");
		val3.transform.SetParent(val.transform, false);
		Text val4 = val3.AddComponent<Text>();
		val4.font = Resources.GetBuiltinResource<Font>("Arial.ttf");
		val4.alignment = (TextAnchor)3;
		((Graphic)val4).color = Color.black;
		RectTransform component2 = val3.GetComponent<RectTransform>();
		component2.anchorMin = new Vector2(0f, 0f);
		component2.anchorMax = new Vector2(1f, 1f);
		component2.offsetMin = new Vector2(10f, 0f);
		component2.offsetMax = new Vector2(-25f, 0f);
		GameObject val5 = new GameObject("Arrow");
		val5.transform.SetParent(val.transform, false);
		Image val6 = val5.AddComponent<Image>();
		val6.sprite = ModMenu.sprites["dropdownArrow"];
		((Graphic)val6).color = Color.white;
		RectTransform component3 = val5.GetComponent<RectTransform>();
		component3.anchorMin = new Vector2(1f, 0.5f);
		component3.anchorMax = new Vector2(1f, 0.5f);
		component3.sizeDelta = new Vector2(20f, 20f);
		component3.anchoredPosition = new Vector2(-15f, 0f);
		GameObject val7 = new GameObject("Template");
		val7.transform.SetParent(val.transform, false);
		RectTransform val8 = val7.AddComponent<RectTransform>();
		val8.anchorMin = new Vector2(0f, 1f);
		val8.anchorMax = new Vector2(1f, 1f);
		val8.pivot = new Vector2(0.5f, 1f);
		val8.sizeDelta = new Vector2(0f, (float)((options.Count > 6) ? 140 : (options.Count * 20 + 10)));
		((Graphic)val7.AddComponent<Image>()).color = new Color(1f, 1f, 1f, 0.9f);
		ScrollRect obj2 = val7.AddComponent<ScrollRect>();
		obj2.horizontal = false;
		obj2.vertical = true;
		GameObject val9 = new GameObject("Viewport");
		val9.transform.SetParent(val7.transform, false);
		RectTransform val10 = val9.AddComponent<RectTransform>();
		val10.anchorMin = new Vector2(0f, 0f);
		val10.anchorMax = new Vector2(1f, 1f);
		val10.sizeDelta = new Vector2(0f, 0f);
		val9.AddComponent<Mask>().showMaskGraphic = false;
		((Graphic)val9.AddComponent<Image>()).color = Color.clear;
		obj2.viewport = val10;
		GameObject val11 = new GameObject("Content");
		val11.transform.SetParent(val9.transform, false);
		RectTransform val12 = val11.AddComponent<RectTransform>();
		val12.anchorMin = new Vector2(0f, 1f);
		val12.anchorMax = new Vector2(1f, 1f);
		val12.pivot = new Vector2(0.5f, 1f);
		val12.sizeDelta = new Vector2(0f, (float)(options.Count * 20));
		obj2.content = val12;
		GameObject val13 = new GameObject("Item");
		val13.transform.SetParent(val11.transform, false);
		RectTransform obj3 = val13.AddComponent<RectTransform>();
		obj3.anchorMin = new Vector2(0f, 1f);
		obj3.anchorMax = new Vector2(1f, 1f);
		obj3.pivot = new Vector2(0.5f, 1f);
		obj3.sizeDelta = new Vector2(0f, 20f);
		Image val14 = val13.AddComponent<Image>();
		((Graphic)val14).color = new Color(1f, 1f, 1f, 0.9f);
		GameObject val15 = new GameObject("Item Label");
		val15.transform.SetParent(val13.transform, false);
		Text val16 = val15.AddComponent<Text>();
		val16.font = Resources.GetBuiltinResource<Font>("Arial.ttf");
		val16.alignment = (TextAnchor)3;
		((Graphic)val16).color = Color.black;
		RectTransform component4 = val15.GetComponent<RectTransform>();
		component4.anchorMin = new Vector2(0f, 0f);
		component4.anchorMax = new Vector2(1f, 1f);
		component4.offsetMin = new Vector2(10f, 0f);
		component4.offsetMax = new Vector2(-10f, 0f);
		Toggle obj4 = val13.AddComponent<Toggle>();
		((Selectable)obj4).targetGraphic = (Graphic)(object)val14;
		obj4.graphic = (Graphic)(object)val14;
		obj4.isOn = false;
		val9.AddComponent<RectTransform>();
		((HorizontalOrVerticalLayoutGroup)val11.AddComponent<VerticalLayoutGroup>()).childForceExpandHeight = false;
		val7.AddComponent<CanvasGroup>().alpha = 0f;
		val7.SetActive(false);
		val13.AddComponent<LayoutElement>().preferredHeight = 20f;
		val2.template = val8;
		val2.captionText = val4;
		val2.itemText = val16;
		val2.options.Clear();
		foreach (string option in options)
		{
			val2.options.Add(new OptionData(option));
		}
		if (onValueChanged != null)
		{
			((UnityEvent<int>)(object)val2.onValueChanged).AddListener(onValueChanged);
		}
		val2.value = 0;
		val2.RefreshShownValue();
		Debug.Log((object)("Dropdown created: " + name));
		Debug.Log((object)("Options count: " + options.Count));
		Debug.Log((object)("Arrow Image: " + (((Object)(object)val6.sprite != (Object)null) ? "Loaded" : "Not Loaded")));
		Debug.Log((object)("Template Active: " + val7.activeSelf));
		return val2;
	}
}
namespace ValheimAdminTool
{
	public class DragHandler : MonoBehaviour, IBeginDragHandler, IEventSystemHandler, IDragHandler, IEndDragHandler
	{
		private Vector2 pointerOffset;

		private RectTransform canvasRectTransform;

		private RectTransform panelRectTransform;

		private bool clampedToLeft;

		private bool clampedToRight;

		private bool clampedToTop;

		private bool clampedToBottom;

		public void Start()
		{
			Canvas componentInParent = ((Component)this).GetComponentInParent<Canvas>();
			if ((Object)(object)componentInParent != (Object)null)
			{
				ref RectTransform reference = ref canvasRectTransform;
				Transform transform = ((Component)componentInParent).transform;
				reference = (RectTransform)(object)((transform is RectTransform) ? transform : null);
				ref RectTransform reference2 = ref panelRectTransform;
				Transform transform2 = ((Component)this).transform;
				reference2 = (RectTransform)(object)((transform2 is RectTransform) ? transform2 : null);
			}
			clampedToLeft = false;
			clampedToRight = false;
			clampedToTop = false;
			clampedToBottom = false;
		}

		public void OnBeginDrag(PointerEventData eventData)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			((Transform)panelRectTransform).SetAsLastSibling();
			RectTransformUtility.ScreenPointToLocalPointInRectangle(panelRectTransform, eventData.position, eventData.pressEventCamera, ref pointerOffset);
		}

		public void OnDrag(PointerEventData eventData)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_0144: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_0168: Unknown result type (might be due to invalid IL or missing references)
			//IL_016d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0182: Unknown result type (might be due to invalid IL or missing references)
			//IL_0187: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Unknown result type (might be due to invalid IL or missing references)
			Vector2 val = default(Vector2);
			if (!((Object)(object)panelRectTransform == (Object)null) && RectTransformUtility.ScreenPointToLocalPointInRectangle(canvasRectTransform, eventData.position, eventData.pressEventCamera, ref val))
			{
				((Transform)panelRectTransform).localPosition = Vector2.op_Implicit(val - pointerOffset);
				ClampToWindow();
				Vector2 val2 = Vector2.op_Implicit(((Transform)panelRectTransform).localPosition);
				Rect rect;
				if (clampedToRight)
				{
					rect = canvasRectTransform.rect;
					float num = ((Rect)(ref rect)).width * 0.5f;
					rect = panelRectTransform.rect;
					val2.x = num - ((Rect)(ref rect)).width * (1f - panelRectTransform.pivot.x);
				}
				else if (clampedToLeft)
				{
					rect = canvasRectTransform.rect;
					float num2 = (0f - ((Rect)(ref rect)).width) * 0.5f;
					rect = panelRectTransform.rect;
					val2.x = num2 + ((Rect)(ref rect)).width * panelRectTransform.pivot.x;
				}
				if (clampedToTop)
				{
					rect = canvasRectTransform.rect;
					float num3 = ((Rect)(ref rect)).height * 0.5f;
					rect = panelRectTransform.rect;
					val2.y = num3 - ((Rect)(ref rect)).height * (1f - panelRectTransform.pivot.y);
				}
				else if (clampedToBottom)
				{
					rect = canvasRectTransform.rect;
					float num4 = (0f - ((Rect)(ref rect)).height) * 0.5f;
					rect = panelRectTransform.rect;
					val2.y = num4 + ((Rect)(ref rect)).height * panelRectTransform.pivot.y;
				}
				((Transform)panelRectTransform).localPosition = Vector2.op_Implicit(val2);
			}
		}

		public void OnEndDrag(PointerEventData eventData)
		{
		}

		private void ClampToWindow()
		{
			Vector3[] array = (Vector3[])(object)new Vector3[4];
			Vector3[] array2 = (Vector3[])(object)new Vector3[4];
			canvasRectTransform.GetWorldCorners(array);
			panelRectTransform.GetWorldCorners(array2);
			if (array2[2].x > array[2].x)
			{
				if (!clampedToRight)
				{
					clampedToRight = true;
				}
			}
			else if (clampedToRight)
			{
				clampedToRight = false;
			}
			else if (array2[0].x < array[0].x)
			{
				if (!clampedToLeft)
				{
					clampedToLeft = true;
				}
			}
			else if (clampedToLeft)
			{
				clampedToLeft = false;
			}
			if (array2[2].y > array[2].y)
			{
				if (!clampedToTop)
				{
					clampedToTop = true;
				}
			}
			else if (clampedToTop)
			{
				clampedToTop = false;
			}
			else if (array2[0].y < array[0].y)
			{
				if (!clampedToBottom)
				{
					clampedToBottom = true;
				}
			}
			else if (clampedToBottom)
			{
				clampedToBottom = false;
			}
		}
	}
	internal class ModConfig
	{
		internal static ConfigEntry<bool> _isModEnabled;

		internal static ConfigEntry<KeyboardShortcut> showMenuHotkey;

		internal static ConfigEntry<KeyboardShortcut> quickHealKey;

		internal static ConfigEntry<KeyboardShortcut> godModeHotkey;

		internal static ConfigEntry<KeyboardShortcut> debugModeKey;

		internal static ConfigEntry<KeyboardShortcut> staminaModeKey;

		internal static ConfigEntry<KeyboardShortcut> noClip;

		internal static ConfigEntry<KeyboardShortcut> flyMode;

		internal static void CreateConfig(ConfigFile config)
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			_isModEnabled = config.Bind<bool>("_Global", "isModEnabled", true, "Globally enable or disable this mod.");
			showMenuHotkey = config.Bind<KeyboardShortcut>("Hotkeys", "Show Menu", new KeyboardShortcut((KeyCode)284, Array.Empty<KeyCode>()), (ConfigDescription)null);
			quickHealKey = config.Bind<KeyboardShortcut>("Hotkeys", "Quick Heal", new KeyboardShortcut((KeyCode)104, Array.Empty<KeyCode>()), (ConfigDescription)null);
			godModeHotkey = config.Bind<KeyboardShortcut>("Hotkeys", "God Mode", new KeyboardShortcut((KeyCode)291, Array.Empty<KeyCode>()), (ConfigDescription)null);
			debugModeKey = config.Bind<KeyboardShortcut>("Hotkeys", "Debug Mode", new KeyboardShortcut((KeyCode)290, Array.Empty<KeyCode>()), (ConfigDescription)null);
			staminaModeKey = config.Bind<KeyboardShortcut>("Hotkeys", "Stamina Mode", new KeyboardShortcut((KeyCode)289, Array.Empty<KeyCode>()), (ConfigDescription)null);
			noClip = config.Bind<KeyboardShortcut>("Hotkeys", "No Clip", new KeyboardShortcut((KeyCode)292, Array.Empty<KeyCode>()), (ConfigDescription)null);
			flyMode = config.Bind<KeyboardShortcut>("Hotkeys", "Fly Mode", new KeyboardShortcut((KeyCode)293, Array.Empty<KeyCode>()), (ConfigDescription)null);
		}
	}
	public class ModMenu : MonoBehaviour
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static UnityAction <>9__20_0;

			public static UnityAction <>9__20_1;

			public static UnityAction <>9__20_2;

			public static UnityAction <>9__20_3;

			public static UnityAction <>9__20_4;

			public static UnityAction <>9__20_5;

			internal void <SetupMainMenu>b__20_0()
			{
				DeactivateAllTransforms();
				((Component)containerTransforms["ScrollContainer01"]).gameObject.SetActive(true);
				((Component)containerTransforms["CheatsContainer"]).gameObject.SetActive(true);
			}

			internal void <SetupMainMenu>b__20_1()
			{
				//IL_0072: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
				DeactivateAllTransforms();
				((Component)containerTransforms["ScrollContainer02"]).gameObject.SetActive(true);
				((Component)containerTransforms["SkillsContainer"]).gameObject.SetActive(true);
				if ((Object)(object)SkillsMenu.swordsSlider != (Object)null && (Object)(object)SkillsMenu.swordsSlider.handleRect != (Object)null)
				{
					SkillsMenu.swordsSlider.handleRect.sizeDelta = new Vector2(20f, 20f);
					float num = (SkillsMenu.swordsSlider.value - SkillsMenu.swordsSlider.minValue) / (SkillsMenu.swordsSlider.maxValue - SkillsMenu.swordsSlider.minValue) * (((Component)SkillsMenu.swordsSlider).GetComponent<RectTransform>().sizeDelta.x - SkillsMenu.swordsSlider.handleRect.sizeDelta.x);
					SkillsMenu.swordsSlider.handleRect.anchoredPosition = new Vector2(num, 0f);
				}
			}

			internal void <SetupMainMenu>b__20_2()
			{
				DeactivateAllTransforms();
				((Component)containerTransforms["ScrollContainer03"]).gameObject.SetActive(true);
				((Component)containerTransforms["ToolsContainer"]).gameObject.SetActive(true);
			}

			internal void <SetupMainMenu>b__20_3()
			{
				DeactivateAllTransforms();
				((Component)containerTransforms["ScrollContainer04"]).gameObject.SetActive(true);
				((Component)containerTransforms["ESPContainer"]).gameObject.SetActive(true);
			}

			internal void <SetupMainMenu>b__20_4()
			{
				DeactivateAllTransforms();
				((Component)containerTransforms["ScrollContainer05"]).gameObject.SetActive(true);
				((Component)containerTransforms["ItemsContainer"]).gameObject.SetActive(true);
			}

			internal void <SetupMainMenu>b__20_5()
			{
				DeactivateAllTransforms();
				((Component)containerTransforms["ScrollContainer06"]).gameObject.SetActive(true);
				((Component)containerTransforms["EntitiesContainer"]).gameObject.SetActive(true);
			}
		}

		public static bool displayMainMenu = false;

		public static bool manualCursorEnabled = false;

		public static bool isInitialized = false;

		public static GameObject canvasObject;

		public static Canvas mainCanvas;

		public static GameObject backgroundImageObject;

		public static RectTransform backgroundImageTransform;

		public static IDictionary<string, GameObject> containerObjects = new Dictionary<string, GameObject>();

		public static IDictionary<string, RectTransform> containerTransforms = new Dictionary<string, RectTransform>();

		public static IDictionary<string, Texture2D> textures = new Dictionary<string, Texture2D>();

		public static IDictionary<string, Sprite> sprites = new Dictionary<string, Sprite>();

		private void Start()
		{
		}

		private void LateUpdate()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			KeyboardShortcut value = ModConfig.showMenuHotkey.Value;
			if (((KeyboardShortcut)(ref value)).IsDown() && (Object)(object)ZNet.instance != (Object)null)
			{
				ValheimAdminTool.playerIsLocalOrAdmin = ZNet.instance.LocalPlayerIsAdminOrHost();
				if (ValheimAdminTool.playerIsLocalOrAdmin)
				{
					displayMainMenu = !displayMainMenu;
				}
			}
			if (ValheimAdminTool.playerIsLocalOrAdmin)
			{
				HotkeyHandler();
			}
			if (isInitialized)
			{
				SkillsMenu.UpdateSkills();
				ESPMenu.Update();
				ItemsMenu.Update();
			}
		}

		private void OnGUI()
		{
			if ((Object)(object)Player.m_localPlayer == (Object)null || !ValheimAdminTool.playerIsLocalOrAdmin)
			{
				return;
			}
			if (displayMainMenu)
			{
				if ((Object)(object)mainCanvas == (Object)null && !isInitialized)
				{
					SetupSprites();
					SetupCanvas();
					SetupMainBackgroundImage();
					SetupMainMenu();
				}
				((Behaviour)mainCanvas).enabled = true;
				ShowCursor(flag: true);
			}
			else
			{
				if ((Object)(object)mainCanvas != (Object)null)
				{
					((Behaviour)mainCanvas).enabled = false;
				}
				ShowCursor(flag: false);
			}
			ESPMenu.DrawESP();
		}

		private static void HotkeyHandler()
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_0136: Unknown result type (might be due to invalid IL or missing references)
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_0177: Unknown result type (might be due to invalid IL or missing references)
			//IL_01eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f0: Unknown result type (might be due to invalid IL or missing references)
			if (!ValheimAdminTool.playerIsLocalOrAdmin || (Object.op_Implicit((Object)(object)Chat.instance) && Chat.instance.HasFocus()) || Console.IsVisible() || TextInput.IsVisible() || StoreGui.IsVisible() || InventoryGui.IsVisible() || Minimap.IsOpen())
			{
				return;
			}
			KeyboardShortcut value = ModConfig.quickHealKey.Value;
			if (((KeyboardShortcut)(ref value)).IsDown())
			{
				((Character)Player.m_localPlayer).SetHealth(((Character)Player.m_localPlayer).GetMaxHealth());
				((Character)Player.m_localPlayer).Message((MessageType)1, "<color=\"blue\">Healing Player</color>", 0, (Sprite)null);
			}
			value = ModConfig.godModeHotkey.Value;
			if (((KeyboardShortcut)(ref value)).IsDown())
			{
				CheatsMenu.sGodMode = !CheatsMenu.sGodMode;
				Player.m_localPlayer.SetGodMode(CheatsMenu.sGodMode);
				((Character)Player.m_localPlayer).Message((MessageType)1, CheatsMenu.sGodMode ? "<color=\"green\">Enabled God Mode</color>" : "<color=\"red\">Disabled God Mode</color>", 0, (Sprite)null);
			}
			value = ModConfig.debugModeKey.Value;
			if (((KeyboardShortcut)(ref value)).IsDown())
			{
				CheatsMenu.sDebugMode = !CheatsMenu.sDebugMode;
				if (CheatsMenu.sDebugMode)
				{
					Player.m_debugMode = true;
				}
				else
				{
					Player.m_debugMode = false;
				}
				((Character)Player.m_localPlayer).Message((MessageType)1, CheatsMenu.sDebugMode ? "<color=\"green\">Enabled Debug Mode</color>" : "<color=\"red\">Disabled Debug Mode</color>", 0, (Sprite)null);
			}
			value = ModConfig.staminaModeKey.Value;
			if (((KeyboardShortcut)(ref value)).IsDown())
			{
				CheatsMenu.sUnlimitedStamina = !CheatsMenu.sUnlimitedStamina;
				((Character)Player.m_localPlayer).Message((MessageType)1, CheatsMenu.sUnlimitedStamina ? "<color=\"green\">Enabled Unlimited Stamina</color>" : "<color=\"red\">Disabled Unlimited Stamina</color>", 0, (Sprite)null);
			}
			value = ModConfig.noClip.Value;
			if (((KeyboardShortcut)(ref value)).IsDown())
			{
				CheatsMenu.sNoClip = !CheatsMenu.sNoClip;
				Player.m_localPlayer.m_debugFly = CheatsMenu.sNoClip;
				Collider[] componentsInChildren = ((Component)Player.m_localPlayer).GetComponentsInChildren<Collider>();
				for (int i = 0; i < componentsInChildren.Length; i++)
				{
					componentsInChildren[i].enabled = !CheatsMenu.sNoClip;
				}
				((Character)Player.m_localPlayer).Message((MessageType)1, CheatsMenu.sNoClip ? "<color=\"green\">Enabled No Clip</color>" : "<color=\"red\">Disabled No Clip</color>", 0, (Sprite)null);
			}
			value = ModConfig.flyMode.Value;
			if (((KeyboardShortcut)(ref value)).IsDown())
			{
				CheatsMenu.sFlyMode = !CheatsMenu.sFlyMode;
				Player.m_localPlayer.m_debugFly = CheatsMenu.sFlyMode;
				((Character)Player.m_localPlayer).Message((MessageType)1, CheatsMenu.sFlyMode ? "<color=\"green\">Enabled Fly Mode</color>" : "<color=\"red\">Disabled Fly Mode</color>", 0, (Sprite)null);
			}
		}

		private static void SetupSprites()
		{
			SetupSprite("backgroundImage", "background.png");
			SetupSprite("buttonNormal", "button_normal.png");
			SetupSprite("buttonHover", "button_highlighted.png");
			SetupSprite("buttonPressed", "button_pressed.png");
			SetupSprite("scrollForeground", "scroll_thumb.png");
			SetupSprite("switchOn", "switch_on.png");
			SetupSprite("switchOff", "switch_off.png");
			SetupSprite("switchBackground", "switch_background.png");
			SetupSprite("switchCircle", "switch_circle.png");
			SetupSprite("dropdownArrow", "DropdownArrow.png");
			SetupSprite("dropdownBackground", "DropdownBackground.png");
		}

		private static void SetupCanvas()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Expected O, but got Unknown
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			canvasObject = new GameObject();
			((Object)canvasObject).name = "MainCanvas";
			canvasObject.AddComponent<Canvas>();
			CanvasScaler obj = canvasObject.AddComponent<CanvasScaler>();
			canvasObject.AddComponent<GraphicRaycaster>();
			mainCanvas = canvasObject.GetComponent<Canvas>();
			mainCanvas.renderMode = (RenderMode)0;
			obj.referencePixelsPerUnit = 100f;
			obj.referenceResolution = new Vector2(1920f, 1080f);
		}

		private static void SetupMainBackgroundImage()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Expected O, but got Unknown
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			backgroundImageObject = new GameObject();
			backgroundImageObject.transform.parent = canvasObject.transform;
			((Object)backgroundImageObject).name = "backgroundImage";
			Image obj = backgroundImageObject.AddComponent<Image>();
			obj.sprite = sprites["backgroundImage"];
			((Graphic)obj).color = Color.white;
			backgroundImageTransform = ((Component)obj).GetComponent<RectTransform>();
			((Transform)backgroundImageTransform).localPosition = new Vector3(0f, 0f, 0f);
			backgroundImageTransform.sizeDelta = new Vector2(1100f, 600f);
		}

		private static void SetupSprite(string name, string texture)
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			if (!textures.ContainsKey(name))
			{
				Texture2D val = ResourceUtils.LoadTexture(ResourceUtils.GetEmbeddedResource("Resources." + texture));
				Sprite value = Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), Vector2.zero);
				textures.Add(name, val);
				sprites.Add(name, value);
			}
		}

		private static void DeactivateAllTransforms()
		{
			((Component)containerTransforms["CheatsContainer"]).gameObject.SetActive(false);
			((Component)containerTransforms["SkillsContainer"]).gameObject.SetActive(false);
			((Component)containerTransforms["ToolsContainer"]).gameObject.SetActive(false);
			((Component)containerTransforms["ESPContainer"]).gameObject.SetActive(false);
			((Component)containerTransforms["ItemsContainer"]).gameObject.SetActive(false);
			((Component)containerTransforms["EntitiesContainer"]).gameObject.SetActive(false);
			((Component)containerTransforms["AdminContainer"]).gameObject.SetActive(false);
			((Component)containerTransforms["ScrollContainer01"]).gameObject.SetActive(false);
			((Component)containerTransforms["ScrollContainer02"]).gameObject.SetActive(false);
			((Component)containerTransforms["ScrollContainer03"]).gameObject.SetActive(false);
			((Component)containerTransforms["ScrollContainer04"]).gameObject.SetActive(false);
			((Component)containerTransforms["ScrollContainer05"]).gameObject.SetActive(false);
			((Component)containerTransforms["ScrollContainer06"]).gameObject.SetActive(false);
			((Component)containerTransforms["ScrollContainer07"]).gameObject.SetActive(false);
		}

		private static void SetupMainMenu()
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Expected O, but got Unknown
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Expected O, but got Unknown
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Expected O, but got Unknown
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_0136: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0150: Unknown result type (might be due to invalid IL or missing references)
			//IL_015a: Expected O, but got Unknown
			//IL_0169: Unknown result type (might be due to invalid IL or missing references)
			//IL_017d: Unknown result type (might be due to invalid IL or missing references)
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0191: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a1: Expected O, but got Unknown
			//IL_01b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e8: Expected O, but got Unknown
			//IL_01f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_020b: Unknown result type (might be due to invalid IL or missing references)
			//IL_021a: Unknown result type (might be due to invalid IL or missing references)
			//IL_021f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0225: Unknown result type (might be due to invalid IL or missing references)
			//IL_022f: Expected O, but got Unknown
			//IL_023e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0252: Unknown result type (might be due to invalid IL or missing references)
			//IL_0261: Unknown result type (might be due to invalid IL or missing references)
			//IL_0266: Unknown result type (might be due to invalid IL or missing references)
			//IL_026c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0276: Expected O, but got Unknown
			//IL_0285: Unknown result type (might be due to invalid IL or missing references)
			//IL_0299: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0327: Unknown result type (might be due to invalid IL or missing references)
			//IL_033b: Unknown result type (might be due to invalid IL or missing references)
			//IL_034a: Unknown result type (might be due to invalid IL or missing references)
			//IL_034f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0378: Unknown result type (might be due to invalid IL or missing references)
			//IL_038c: Unknown result type (might be due to invalid IL or missing references)
			//IL_039b: Unknown result type (might be due to invalid IL or missing references)
			//IL_03a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_03dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_041a: Unknown result type (might be due to invalid IL or missing references)
			//IL_042e: Unknown result type (might be due to invalid IL or missing references)
			//IL_043d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0442: Unknown result type (might be due to invalid IL or missing references)
			//IL_046b: Unknown result type (might be due to invalid IL or missing references)
			//IL_047f: Unknown result type (might be due to invalid IL or missing references)
			//IL_048e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0493: Unknown result type (might be due to invalid IL or missing references)
			//IL_0619: Unknown result type (might be due to invalid IL or missing references)
			//IL_061e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0627: Unknown result type (might be due to invalid IL or missing references)
			//IL_06a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_06ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_06b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_066d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0672: Unknown result type (might be due to invalid IL or missing references)
			//IL_0678: Expected O, but got Unknown
			//IL_0735: Unknown result type (might be due to invalid IL or missing references)
			//IL_073a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0743: Unknown result type (might be due to invalid IL or missing references)
			//IL_06fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_06ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0705: Expected O, but got Unknown
			//IL_07c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_07c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_07d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0789: Unknown result type (might be due to invalid IL or missing references)
			//IL_078e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0794: Expected O, but got Unknown
			//IL_0853: Unknown result type (might be due to invalid IL or missing references)
			//IL_0858: Unknown result type (might be due to invalid IL or missing references)
			//IL_0861: Unknown result type (might be due to invalid IL or missing references)
			//IL_0818: Unknown result type (might be due to invalid IL or missing references)
			//IL_081d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0823: Expected O, but got Unknown
			//IL_08e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_08e7: Unknown result type (might be due to invalid IL or missing references)
			//IL_08f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_08a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_08ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_08b2: Expected O, but got Unknown
			//IL_095f: Unknown result type (might be due to invalid IL or missing references)
			//IL_096e: Unknown result type (might be due to invalid IL or missing references)
			//IL_098c: Unknown result type (might be due to invalid IL or missing references)
			//IL_09a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_09a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_09c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_09d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_09f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a0a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a0f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a33: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a42: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a60: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a74: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a79: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a9d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0aac: Unknown result type (might be due to invalid IL or missing references)
			//IL_0aca: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ade: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ae3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b07: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b16: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b34: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b48: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b4d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b71: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b80: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b9e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0bb2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0bb7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0bdb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0bea: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c08: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c1c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c21: Unknown result type (might be due to invalid IL or missing references)
			//IL_0936: Unknown result type (might be due to invalid IL or missing references)
			//IL_093b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0941: Expected O, but got Unknown
			int num = 303;
			int num2 = 47;
			int num3 = 10;
			int num4 = 0;
			int num5 = 211;
			int fontSize = 18;
			new Color(1f, 0.5686f, 0.0039f, 1f);
			backgroundImageObject.AddComponent<DragHandler>();
			ModContainer.SetupContainer(backgroundImageObject.transform, "MenuContainer", Color.clear, new Vector3(-550f, -300f, 0f), Vector2.op_Implicit(new Vector2(342f, 506f)), scroll: false, new RectTransform());
			ModContainer.SetupContainer(backgroundImageObject.transform, "CheatsContainer", Color.clear, new Vector3(-150f, -750f, 0f), Vector2.op_Implicit(new Vector2(550f, 750f)), scroll: false, new RectTransform());
			ModContainer.SetupContainer(backgroundImageObject.transform, "SkillsContainer", Color.clear, new Vector3(-150f, -750f, 0f), Vector2.op_Implicit(new Vector2(550f, 750f)), scroll: false, new RectTransform());
			ModContainer.SetupContainer(backgroundImageObject.transform, "ToolsContainer", Color.clear, new Vector3(-150f, -750f, 0f), Vector2.op_Implicit(new Vector2(550f, 750f)), scroll: false, new RectTransform());
			ModContainer.SetupContainer(backgroundImageObject.transform, "ESPContainer", Color.clear, new Vector3(-150f, -750f, 0f), Vector2.op_Implicit(new Vector2(550f, 750f)), scroll: false, new RectTransform());
			ModContainer.SetupContainer(backgroundImageObject.transform, "ItemsContainer", Color.clear, new Vector3(-150f, -750f, 0f), Vector2.op_Implicit(new Vector2(550f, 750f)), scroll: false, new RectTransform());
			ModContainer.SetupContainer(backgroundImageObject.transform, "EntitiesContainer", Color.clear, new Vector3(-150f, -750f, 0f), Vector2.op_Implicit(new Vector2(550f, 750f)), scroll: false, new RectTransform());
			ModContainer.SetupContainer(backgroundImageObject.transform, "AdminContainer", Color.clear, new Vector3(-150f, -750f, 0f), Vector2.op_Implicit(new Vector2(550f, 750f)), scroll: false, new RectTransform());
			ModContainer.SetupContainer(backgroundImageObject.transform, "ScrollContainer01", Color.white, new Vector3(-207f, -300f, 0f), Vector2.op_Implicit(new Vector2(752f, 506f)), scroll: true, containerTransforms["CheatsContainer"]);
			ModContainer.SetupContainer(backgroundImageObject.transform, "ScrollContainer02", Color.white, new Vector3(-207f, -300f, 0f), Vector2.op_Implicit(new Vector2(752f, 506f)), scroll: true, containerTransforms["SkillsContainer"]);
			ModContainer.SetupContainer(backgroundImageObject.transform, "ScrollContainer03", Color.white, new Vector3(-207f, -300f, 0f), Vector2.op_Implicit(new Vector2(752f, 506f)), scroll: true, containerTransforms["ToolsContainer"]);
			ModContainer.SetupContainer(backgroundImageObject.transform, "ScrollContainer04", Color.white, new Vector3(-207f, -300f, 0f), Vector2.op_Implicit(new Vector2(752f, 506f)), scroll: true, containerTransforms["ESPContainer"]);
			ModContainer.SetupContainer(backgroundImageObject.transform, "ScrollContainer05", Color.white, new Vector3(-207f, -300f, 0f), Vector2.op_Implicit(new Vector2(752f, 506f)), scroll: true, containerTransforms["ItemsContainer"]);
			ModContainer.SetupContainer(backgroundImageObject.transform, "ScrollContainer06", Color.white, new Vector3(-207f, -300f, 0f), Vector2.op_Implicit(new Vector2(752f, 506f)), scroll: true, containerTransforms["EntitiesContainer"]);
			ModContainer.SetupContainer(backgroundImageObject.transform, "ScrollContainer07", Color.white, new Vector3(-207f, -300f, 0f), Vector2.op_Implicit(new Vector2(752f, 506f)), scroll: true, containerTransforms["AdminContainer"]);
			((Component)containerTransforms["CheatsContainer"]).transform.SetParent(containerObjects["ScrollContainer01"].transform);
			((Component)containerTransforms["SkillsContainer"]).transform.SetParent(containerObjects["ScrollContainer02"].transform);
			((Component)containerTransforms["ToolsContainer"]).transform.SetParent(containerObjects["ScrollContainer03"].transform);
			((Component)containerTransforms["ESPContainer"]).transform.SetParent(containerObjects["ScrollContainer04"].transform);
			((Component)containerTransforms["ItemsContainer"]).transform.SetParent(containerObjects["ScrollContainer05"].transform);
			((Component)containerTransforms["EntitiesContainer"]).transform.SetParent(containerObjects["ScrollContainer06"].transform);
			DeactivateAllTransforms();
			((Component)containerTransforms["ScrollContainer01"]).gameObject.SetActive(true);
			((Component)containerTransforms["CheatsContainer"]).gameObject.SetActive(true);
			RectTransform transform = containerTransforms["MenuContainer"];
			Vector2 position = Vector2.op_Implicit(new Vector3((float)num4, (float)num5, 0f));
			Vector2 size = new Vector2((float)num, (float)num2);
			Sprite normalSprite = sprites["buttonNormal"];
			Sprite hoverSprite = sprites["buttonHover"];
			Sprite activeSprite = sprites["buttonPressed"];
			object obj = <>c.<>9__20_0;
			if (obj == null)
			{
				UnityAction val = delegate
				{
					DeactivateAllTransforms();
					((Component)containerTransforms["ScrollContainer01"]).gameObject.SetActive(true);
					((Component)containerTransforms["CheatsContainer"]).gameObject.SetActive(true);
				};
				<>c.<>9__20_0 = val;
				obj = (object)val;
			}
			ModButton.CreateButton((Transform)(object)transform, "CheatsMenu", "Cheats", fontSize, position, size, normalSprite, hoverSprite, activeSprite, (UnityAction)obj);
			RectTransform transform2 = containerTransforms["MenuContainer"];
			Vector2 position2 = Vector2.op_Implicit(new Vector3((float)num4, (float)(num5 - (num2 + num3)), 0f));
			Vector2 size2 = new Vector2((float)num, (float)num2);
			Sprite normalSprite2 = sprites["buttonNormal"];
			Sprite hoverSprite2 = sprites["buttonHover"];
			Sprite activeSprite2 = sprites["buttonPressed"];
			object obj2 = <>c.<>9__20_1;
			if (obj2 == null)
			{
				UnityAction val2 = delegate
				{
					//IL_0072: Unknown result type (might be due to invalid IL or missing references)
					//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
					//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
					//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
					DeactivateAllTransforms();
					((Component)containerTransforms["ScrollContainer02"]).gameObject.SetActive(true);
					((Component)containerTransforms["SkillsContainer"]).gameObject.SetActive(true);
					if ((Object)(object)SkillsMenu.swordsSlider != (Object)null && (Object)(object)SkillsMenu.swordsSlider.handleRect != (Object)null)
					{
						SkillsMenu.swordsSlider.handleRect.sizeDelta = new Vector2(20f, 20f);
						float num6 = (SkillsMenu.swordsSlider.value - SkillsMenu.swordsSlider.minValue) / (SkillsMenu.swordsSlider.maxValue - SkillsMenu.swordsSlider.minValue) * (((Component)SkillsMenu.swordsSlider).GetComponent<RectTransform>().sizeDelta.x - SkillsMenu.swordsSlider.handleRect.sizeDelta.x);
						SkillsMenu.swordsSlider.handleRect.anchoredPosition = new Vector2(num6, 0f);
					}
				};
				<>c.<>9__20_1 = val2;
				obj2 = (object)val2;
			}
			ModButton.CreateButton((Transform)(object)transform2, "SkillsMenu", "Skills", fontSize, position2, size2, normalSprite2, hoverSprite2, activeSprite2, (UnityAction)obj2);
			RectTransform transform3 = containerTransforms["MenuContainer"];
			Vector2 position3 = Vector2.op_Implicit(new Vector3((float)num4, (float)(num5 - 2 * (num2 + num3)), 0f));
			Vector2 size3 = new Vector2((float)num, (float)num2);
			Sprite normalSprite3 = sprites["buttonNormal"];
			Sprite hoverSprite3 = sprites["buttonHover"];
			Sprite activeSprite3 = sprites["buttonPressed"];
			object obj3 = <>c.<>9__20_2;
			if (obj3 == null)
			{
				UnityAction val3 = delegate
				{
					DeactivateAllTransforms();
					((Component)containerTransforms["ScrollContainer03"]).gameObject.SetActive(true);
					((Component)containerTransforms["ToolsContainer"]).gameObject.SetActive(true);
				};
				<>c.<>9__20_2 = val3;
				obj3 = (object)val3;
			}
			ModButton.CreateButton((Transform)(object)transform3, "ToolsMenu", "Tools", fontSize, position3, size3, normalSprite3, hoverSprite3, activeSprite3, (UnityAction)obj3);
			RectTransform transform4 = containerTransforms["MenuContainer"];
			Vector2 position4 = Vector2.op_Implicit(new Vector3((float)num4, (float)(num5 - 3 * (num2 + num3)), 0f));
			Vector2 size4 = new Vector2((float)num, (float)num2);
			Sprite normalSprite4 = sprites["buttonNormal"];
			Sprite hoverSprite4 = sprites["buttonHover"];
			Sprite activeSprite4 = sprites["buttonPressed"];
			object obj4 = <>c.<>9__20_3;
			if (obj4 == null)
			{
				UnityAction val4 = delegate
				{
					DeactivateAllTransforms();
					((Component)containerTransforms["ScrollContainer04"]).gameObject.SetActive(true);
					((Component)containerTransforms["ESPContainer"]).gameObject.SetActive(true);
				};
				<>c.<>9__20_3 = val4;
				obj4 = (object)val4;
			}
			ModButton.CreateButton((Transform)(object)transform4, "ESPMenu", "ESP", fontSize, position4, size4, normalSprite4, hoverSprite4, activeSprite4, (UnityAction)obj4);
			RectTransform transform5 = containerTransforms["MenuContainer"];
			Vector2 position5 = Vector2.op_Implicit(new Vector3((float)num4, (float)(num5 - 4 * (num2 + num3)), 0f));
			Vector2 size5 = new Vector2((float)num, (float)num2);
			Sprite normalSprite5 = sprites["buttonNormal"];
			Sprite hoverSprite5 = sprites["buttonHover"];
			Sprite activeSprite5 = sprites["buttonPressed"];
			object obj5 = <>c.<>9__20_4;
			if (obj5 == null)
			{
				UnityAction val5 = delegate
				{
					DeactivateAllTransforms();
					((Component)containerTransforms["ScrollContainer05"]).gameObject.SetActive(true);
					((Component)containerTransforms["ItemsContainer"]).gameObject.SetActive(true);
				};
				<>c.<>9__20_4 = val5;
				obj5 = (object)val5;
			}
			ModButton.CreateButton((Transform)(object)transform5, "ItemsMenu", "Items", fontSize, position5, size5, normalSprite5, hoverSprite5, activeSprite5, (UnityAction)obj5);
			RectTransform transform6 = containerTransforms["MenuContainer"];
			Vector2 position6 = Vector2.op_Implicit(new Vector3((float)num4, (float)(num5 - 5 * (num2 + num3)), 0f));
			Vector2 size6 = new Vector2((float)num, (float)num2);
			Sprite normalSprite6 = sprites["buttonNormal"];
			Sprite hoverSprite6 = sprites["buttonHover"];
			Sprite activeSprite6 = sprites["buttonPressed"];
			object obj6 = <>c.<>9__20_5;
			if (obj6 == null)
			{
				UnityAction val6 = delegate
				{
					DeactivateAllTransforms();
					((Component)containerTransforms["ScrollContainer06"]).gameObject.SetActive(true);
					((Component)containerTransforms["EntitiesContainer"]).gameObject.SetActive(true);
				};
				<>c.<>9__20_5 = val6;
				obj6 = (object)val6;
			}
			ModButton.CreateButton((Transform)(object)transform6, "EntitiesMenu", "Entities", fontSize, position6, size6, normalSprite6, hoverSprite6, activeSprite6, (UnityAction)obj6);
			ModGroupBox.CreateGroupBox((Transform)(object)containerTransforms["CheatsContainer"], new Vector2(-34f, -10f), new Vector2(260f, 329f), 2f, new Color(1f, 0.6f, 0.003921569f, 1f), "Cheats", new Vector2(50f, 2f), Color.black);
			ModGroupBox.CreateGroupBox((Transform)(object)containerTransforms["CheatsContainer"], new Vector2(246f, -10f), new Vector2(160f, 161f), 2f, new Color(1f, 0.6f, 0.003921569f, 1f), "Other", new Vector2(50f, 2f), Color.black);
			ModGroupBox.CreateGroupBox((Transform)(object)containerTransforms["ToolsContainer"], new Vector2(-34f, -10f), new Vector2(282f, 138f), 2f, new Color(1f, 0.6f, 0.003921569f, 1f), "Death Menu", new Vector2(50f, 2f), Color.black);
			ModGroupBox.CreateGroupBox((Transform)(object)containerTransforms["ToolsContainer"], new Vector2(-34f, -160f), new Vector2(282f, 86f), 2f, new Color(1f, 0.6f, 0.003921569f, 1f), "Ship Hacks", new Vector2(50f, 2f), Color.black);
			ModGroupBox.CreateGroupBox((Transform)(object)containerTransforms["ToolsContainer"], new Vector2(-34f, -258f), new Vector2(282f, 86f), 2f, new Color(1f, 0.6f, 0.003921569f, 1f), "Food Hacks", new Vector2(50f, 2f), Color.black);
			ModGroupBox.CreateGroupBox((Transform)(object)containerTransforms["ToolsContainer"], new Vector2(-34f, -356f), new Vector2(282f, 63f), 2f, new Color(1f, 0.6f, 0.003921569f, 1f), "Experimental", new Vector2(50f, 2f), Color.black);
			ModGroupBox.CreateGroupBox((Transform)(object)containerTransforms["ToolsContainer"], new Vector2(268f, -10f), new Vector2(160f, 241f), 2f, new Color(1f, 0.6f, 0.003921569f, 1f), "Boss Powers", new Vector2(50f, 2f), Color.black);
			CheatsMenu.CreateUI();
			SkillsMenu.CreateUI();
			ToolsMenu.CreateUI();
			ESPMenu.CreateUI();
			ItemsMenu.CreateUI();
			EntitiesMenu.CreateUI();
			isInitialized = true;
		}

		public void ShowCursor(bool flag)
		{
			if (flag)
			{
				Cursor.lockState = (CursorLockMode)0;
				Cursor.visible = true;
				((Behaviour)GameCamera.instance).enabled = false;
				((Behaviour)((Component)Player.m_localPlayer).GetComponent<PlayerController>()).enabled = false;
				manualCursorEnabled = true;
			}
			else if (manualCursorEnabled)
			{
				Cursor.lockState = (CursorLockMode)1;
				Cursor.visible = false;
				((Behaviour)GameCamera.instance).enabled = true;
				((Behaviour)((Component)Player.m_localPlayer).GetComponent<PlayerController>()).enabled = true;
				manualCursorEnabled = false;
			}
		}
	}
	public class Switch : MonoBehaviour, IPointerClickHandler, IEventSystemHandler
	{
		private Image background;

		private Image circle;

		private bool isOn;

		public Sprite onBackgroundSprite;

		public Sprite offBackgroundSprite;

		public Sprite circleSprite;

		public UnityEvent OnSwitchOn = new UnityEvent();

		public UnityEvent OnSwitchOff = new UnityEvent();

		private void Start()
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			background = ((Component)this).GetComponent<Image>();
			if ((Object)(object)background != (Object)null)
			{
				background.sprite = offBackgroundSprite;
			}
			isOn = false;
			GameObject val = new GameObject("Circle");
			val.transform.SetParent(((Component)this).transform, false);
			circle = val.AddComponent<Image>();
			circle.sprite = circleSprite;
			((Graphic)circle).rectTransform.anchoredPosition = new Vector2(-13f, 0f);
			((Graphic)circle).rectTransform.sizeDelta = new Vector2(15.28f, 15.28f);
		}

		public void OnPointerClick(PointerEventData eventData)
		{
			isOn = !isOn;
			if ((Object)(object)background != (Object)null)
			{
				background.sprite = (isOn ? onBackgroundSprite : offBackgroundSprite);
			}
			((MonoBehaviour)this).StartCoroutine(AnimateSwitch(isOn));
		}

		private IEnumerator AnimateSwitch(bool isOn)
		{
			float duration = 0.2f;
			float start = (isOn ? (-13f) : 13f);
			float end = (isOn ? 13f : (-13f));
			float timeElapsed = 0f;
			while (timeElapsed < duration)
			{
				float num = Mathf.Lerp(start, end, timeElapsed / duration);
				((Graphic)circle).rectTransform.anchoredPosition = new Vector2(num, 0f);
				timeElapsed += Time.deltaTime;
				yield return null;
			}
			((Graphic)circle).rectTransform.anchoredPosition = new Vector2(end, 0f);
			if (isOn)
			{
				UnityEvent onSwitchOn = OnSwitchOn;
				if (onSwitchOn != null)
				{
					onSwitchOn.Invoke();
				}
			}
			else
			{
				UnityEvent onSwitchOff = OnSwitchOff;
				if (onSwitchOff != null)
				{
					onSwitchOff.Invoke();
				}
			}
		}
	}
	[BepInPlugin("icecub.ValheimAdminTool", "ValheimAdminTool", "0.0.7")]
	public class ValheimAdminTool : BaseUnityPlugin
	{
		public const string PluginGUID = "icecub.ValheimAdminTool";

		public const string PluginName = "ValheimAdminTool";

		public const string PluginVersion = "0.0.7";

		public static bool playerIsLocalOrAdmin;

		private static ModMenu modInstance;

		public static Harmony harmony;

		private void Awake()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			ModConfig.CreateConfig(((BaseUnityPlugin)this).Config);
			modInstance = new GameObject().AddComponent<ModMenu>();
			Object.DontDestroyOnLoad((Object)(object)modInstance);
			harmony = new Harmony("icecub.ValheimAdminTool");
			harmony.PatchAll(Assembly.GetExecutingAssembly());
		}

		public static void ResetMod()
		{
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Expected O, but got Unknown
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Expected O, but got Unknown
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Expected O, but got Unknown
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Expected O, but got Unknown
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Expected O, but got Unknown
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_012a: Expected O, but got Unknown
			//IL_012f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Expected O, but got Unknown
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0148: Expected O, but got Unknown
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_0177: Unknown result type (might be due to invalid IL or missing references)
			//IL_017c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0181: Unknown result type (might be due to invalid IL or missing references)
			//IL_019a: Unknown result type (might be due to invalid IL or missing references)
			//IL_019f: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01db: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0203: Unknown result type (might be due to invalid IL or missing references)
			//IL_0208: Unknown result type (might be due to invalid IL or missing references)
			//IL_020d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0217: Unknown result type (might be due to invalid IL or missing references)
			//IL_0221: Expected O, but got Unknown
			//IL_0226: Unknown result type (might be due to invalid IL or missing references)
			//IL_0230: Expected O, but got Unknown
			//IL_0235: Unknown result type (might be due to invalid IL or missing references)
			//IL_023f: Expected O, but got Unknown
			//IL_0244: Unknown result type (might be due to invalid IL or missing references)
			//IL_024e: Expected O, but got Unknown
			//IL_0253: Unknown result type (might be due to invalid IL or missing references)
			//IL_025d: Expected O, but got Unknown
			//IL_0262: Unknown result type (might be due to invalid IL or missing references)
			//IL_026c: Expected O, but got Unknown
			//IL_0271: Unknown result type (might be due to invalid IL or missing references)
			//IL_027b: Expected O, but got Unknown
			//IL_0280: Unknown result type (might be due to invalid IL or missing references)
			//IL_028a: Expected O, but got Unknown
			//IL_028f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0299: Expected O, but got Unknown
			//IL_045e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0468: Expected O, but got Unknown
			//IL_046d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0477: Expected O, but got Unknown
			//IL_047c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0486: Expected O, but got Unknown
			//IL_048b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0495: Expected O, but got Unknown
			//IL_049a: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a4: Expected O, but got Unknown
			//IL_04a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b3: Expected O, but got Unknown
			//IL_04b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_04c2: Expected O, but got Unknown
			CheatsMenu.sGodMode = false;
			CheatsMenu.sDebugMode = false;
			CheatsMenu.sUnlimitedStamina = false;
			CheatsMenu.sUnlimitedEitr = false;
			CheatsMenu.sFlyMode = false;
			CheatsMenu.sNoClip = false;
			CheatsMenu.sFreeCam = false;
			CheatsMenu.sGhostMode = false;
			CheatsMenu.sNoCarryLimit = false;
			CheatsMenu.sNoBuildCost = false;
			CheatsMenu.sBuildEverywhere = false;
			CheatsMenu.sNoStructureDmg = false;
			ModMenu.displayMainMenu = false;
			ModMenu.manualCursorEnabled = false;
			ModMenu.isInitialized = false;
			ModMenu.canvasObject = null;
			ModMenu.mainCanvas = null;
			ModMenu.backgroundImageObject = null;
			ModMenu.backgroundImageTransform = null;
			ModMenu.containerObjects.Clear();
			ModMenu.containerTransforms.Clear();
			ModMenu.textures.Clear();
			ModMenu.sprites.Clear();
			ToolsMenu.noFoodDegrade = false;
			ToolsMenu.noFoodTimeout = false;
			ToolsMenu.enableWindInBack = false;
			ToolsMenu.enableShipSpeedHack = false;
			ToolsMenu.disableItemLoss = false;
			ToolsMenu.disableFoodLoss = false;
			ToolsMenu.disableStatusLoss = false;
			ToolsMenu.disableSkillLoss = false;
			ToolsMenu.disableDurabilityLoss = false;
			ItemsMenu.armorTabPageObject = new GameObject("Armor");
			ItemsMenu.toolsTabPageObject = new GameObject("Tools");
			ItemsMenu.weaponsTabPageObject = new GameObject("Weapons");
			ItemsMenu.ammoTabPageObject = new GameObject("Ammo");
			ItemsMenu.resourcesTabPageObject = new GameObject("Resources");
			ItemsMenu.foodTabPageObject = new GameObject("Food");
			ItemsMenu.potionsTabPageObject = new GameObject("Potions");
			ItemsMenu.miscellaneousTabPageObject = new GameObject("Miscellaneous");
			ItemsMenu.s_updateTimer = 0f;
			ItemsMenu.s_updateTimerInterval = 1.5f;
			ItemsMenu.itemNames.Clear();
			ItemsMenu.tabButtons = null;
			ItemsMenu.customInputField = null;
			ESPMenu.s_playersColor = Color.magenta;
			ESPMenu.s_monstersAndOthersColor = Color.red;
			ESPMenu.s_tamedMonstersColor = new Color(1f, 0.3f, 0f, 1f);
			ESPMenu.s_pickablesColor = new Color(0.13f, 0.58f, 0.89f, 1f);
			ESPMenu.s_dropsColor = new Color(0.13f, 0.72f, 0.11f, 1f);
			ESPMenu.s_depositsColor = Color.yellow;
			ESPMenu.s_cavesColor = Color.cyan;
			ESPMenu.s_trollsColor = Color.cyan;
			ESPMenu.s_mountainCaveColor = Color.cyan;
			ESPMenu.s_sunkenCryptColor = Color.cyan;
			ESPMenu.meadowsTabPageObject = new GameObject("Meadows");
			ESPMenu.blackForestTabPageObject = new GameObject("Black Forest");
			ESPMenu.oceanTabPageObject = new GameObject("Ocean");
			ESPMenu.swampTabPageObject = new GameObject("Swamp");
			ESPMenu.mountainTabPageObject = new GameObject("Mountain");
			ESPMenu.plainsTabPageObject = new GameObject("Plains");
			ESPMenu.mistlandsTabPageObject = new GameObject("Mistlands");
			ESPMenu.ashlandsTabPageObject = new GameObject("Ashlands");
			ESPMenu.deepNorthTabPageObject = new GameObject("Deep North");
			ESPMenu.s_characters.Clear();
			ESPMenu.s_pickables.Clear();
			ESPMenu.s_pickableItems.Clear();
			ESPMenu.s_drops.Clear();
			ESPMenu.s_depositsDestructible.Clear();
			ESPMenu.s_mineRock5s.Clear();
			ESPMenu.s_caves.Clear();
			ESPMenu.s_trolls.Clear();
			ESPMenu.s_mountainCaves.Clear();
			ESPMenu.s_sunkenCrypts.Clear();
			ESPMenu.tabButtons = null;
			ESPMenu.s_showESP = false;
			ESPMenu.s_showPlayerESP = false;
			ESPMenu.s_showMonsterESP = false;
			ESPMenu.s_showDroppedESP = false;
			ESPMenu.s_showDepositESP = false;
			ESPMenu.s_showPickableESP = false;
			ESPMenu.s_showCaves = false;
			ESPMenu.s_showTrolls = false;
			ESPMenu.s_showMountains = false;
			ESPMenu.s_showSunken = false;
			ESPMenu.s_showBoar = false;
			ESPMenu.s_showNeck = false;
			ESPMenu.s_showGreyling = false;
			ESPMenu.s_showGreydwarf = false;
			ESPMenu.s_showGreydwarfBrute = false;
			ESPMenu.s_showGreydwarfShaman = false;
			ESPMenu.s_showTroll = false;
			ESPMenu.s_showSkeleton = false;
			ESPMenu.s_showRancidRemains = false;
			ESPMenu.s_showGhost = false;
			ESPMenu.s_showRoot = false;
			ESPMenu.s_showSerpent = false;
			ESPMenu.s_showAbomination = false;
			ESPMenu.s_showBlob = false;
			ESPMenu.s_showOozer = false;
			ESPMenu.s_showDraugr = false;
			ESPMenu.s_showDraugrElite = false;
			ESPMenu.s_showLeech = false;
			ESPMenu.s_showSurtling = false;
			ESPMenu.s_showWraith = false;
			ESPMenu.s_showWolf = false;
			ESPMenu.s_showDrake = false;
			ESPMenu.s_showFenring = false;
			ESPMenu.s_showStoneGolem = false;
			ESPMenu.s_showBat = false;
			ESPMenu.s_showUlv = false;
			ESPMenu.s_showCultist = false;
			ESPMenu.s_showDeathsquito = false;
			ESPMenu.s_showLox = false;
			ESPMenu.s_showFuling = false;
			ESPMenu.s_showFulingBerserker = false;
			ESPMenu.s_showFulingShaman = false;
			ESPMenu.s_showGrowth = false;
			ESPMenu.s_showSeeker = false;
			ESPMenu.s_showSeekerSoldier = false;
			ESPMenu.s_showSeekerBrood = false;
			ESPMenu.s_showGjall = false;
			ESPMenu.s_showTick = false;
			ESPMenu.s_showDvergrRogue = false;
			ESPMenu.s_showDvergrMage = false;
			ESPMenu.s_showDeer = false;
			ESPMenu.s_showFish = false;
			ESPMenu.s_showGull = false;
			ESPMenu.s_showLeviathan = false;
			ESPMenu.s_showHare = false;
			ESPMenu.s_showChicken = false;
			ESPMenu.s_showHen = false;
			EntitiesMenu.meadowsEntitiesObj = new GameObject("MeadowsEntities");
			EntitiesMenu.blackForestEntitiesObj = new GameObject("BlackForestEntities");
			EntitiesMenu.swampEntitiesObj = new GameObject("SwampEntities");
			EntitiesMenu.mountainEntitiesObj = new GameObject("MountainEntities");
			EntitiesMenu.plainsEntitiesObj = new GameObject("PlainsEntities");
			EntitiesMenu.mistLandsEntitiesObj = new GameObject("MistLandsEntities");
			EntitiesMenu.ashlandsEntitiesObj = new GameObject("AshlandsEntities");
			EntitiesMenu.tabButtons = null;
			EntitiesMenu.customInputField = null;
		}

		public void OnDestroy()
		{
			ResetMod();
			Harmony obj = harmony;
			if (obj != null)
			{
				obj.UnpatchSelf();
			}
		}
	}
}
namespace ValheimAdminTool.Utils
{
	public static class ResourceUtils
	{
		public static byte[] ReadAllBytes(this Stream input)
		{
			byte[] array = new byte[16384];
			using MemoryStream memoryStream = new MemoryStream();
			int count;
			while ((count = input.Read(array, 0, array.Length)) > 0)
			{
				memoryStream.Write(array, 0, count);
			}
			return memoryStream.ToArray();
		}

		public static byte[] GetEmbeddedResource(string resourceFileName, Assembly containingAssembly = null)
		{
			if (containingAssembly == null)
			{
				containingAssembly = Assembly.GetCallingAssembly();
			}
			string name = containingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(resourceFileName));
			using Stream input = containingAssembly.GetManifestResourceStream(name);
			byte[] array = input.ReadAllBytes();
			if (array.Length == 0)
			{
				Debug.LogWarning((object)string.Format("The resource %1 was not found", resourceFileName));
			}
			return array;
		}

		public static Texture2D LoadTexture(byte[] texData)
		{
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Expected O, but got Unknown
			Texture2D val = new Texture2D(1, 1, (TextureFormat)4, false);
			MethodInfo method = typeof(Texture2D).GetMethod("LoadImage", new Type[1] { typeof(byte[]) });
			if (method != null)
			{
				method.Invoke(val, new object[1] { texData });
			}
			else
			{
				Type? type = Type.GetType("UnityEngine.ImageConversion, UnityEngine.ImageConversionModule");
				if (type == null)
				{
					throw new ArgumentNullException("converter");
				}
				MethodInfo? method2 = type.GetMethod("LoadImage", new Type[2]
				{
					typeof(Texture2D),
					typeof(byte[])
				});
				if (method2 == null)
				{
					throw new ArgumentNullException("converterMethod");
				}
				method2.Invoke(null, new object[2] { val, texData });
			}
			return val;
		}
	}
	public static class Utilities
	{
		public static BindingFlags BindFlags = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;

		public static T GetPrivateField<T>(this object obj, string fieldName)
		{
			return (T)obj.GetType().GetField(fieldName, BindFlags).GetValue(obj);
		}

		public static void SetPrivateField(this object obj, string fieldName, object value)
		{
			obj.GetType().GetField(fieldName, BindFlags).SetValue(obj, value);
		}

		public static void SetPrivateProperty(this object obj, string propertyName, object value)
		{
			obj.GetType().GetProperty(propertyName, BindFlags).SetValue(obj, value, null);
		}

		public static T GetPrivateProperty<T>(this object obj, string propertyName)
		{
			return (T)obj.GetType().GetProperty(propertyName, BindFlags).GetValue(obj);
		}

		public static void InvokePrivateMethod(this object obj, string methodName, object[] methodParams)
		{
			obj.GetType().GetMethod(methodName, BindFlags).Invoke(obj, methodParams);
		}
	}
}
namespace ValheimAdminTool.UI
{
	public class InputManager : MonoBehaviour
	{
		private InputField activeInputField;

		private void Update()
		{
			if ((Object)(object)activeInputField != (Object)null)
			{
				if (Input.GetKeyDown((KeyCode)9))
				{
					HandleTabKey(activeInputField, activeInputField.text);
				}
				else if (Input.GetKeyDown((KeyCode)8))
				{
					HandleBackspaceKey(activeInputField, activeInputField.text);
				}
			}
		}

		public void SetActiveInputField(InputField inputField)
		{
			activeInputField = inputField;
		}

		private void HandleTabKey(InputField inputField, string value)
		{
			int num = value.IndexOf(' ');
			if (num != -1)
			{
				inputField.caretPosition = num;
				inputField.selectionAnchorPosition = num;
				inputField.selectionFocusPosition = num;
			}
			else
			{
				inputField.caretPosition = value.Length;
				inputField.selectionAnchorPosition = value.Length;
				inputField.selectionFocusPosition = value.Length;
			}
		}

		private void HandleBackspaceKey(InputField inputField, string value)
		{
			if (inputField.selectionAnchorPosition < inputField.selectionFocusPosition)
			{
				inputField.text = value.Substring(0, inputField.selectionAnchorPosition);
				inputField.caretPosition = inputField.selectionAnchorPosition;
				inputField.selectionFocusPosition = inputField.selectionAnchorPosition;
			}
		}
	}
	internal class InterfaceMaker
	{
		private static GUISkin s_customSkin;

		private static Texture2D s_winBackground;

		private static Texture2D s_winTitleBackground;

		private static Texture2D s_boxBackground;

		private static Texture2D s_toggleOffBackground;

		private static Texture2D s_toggleOnBackground;

		private static Texture2D s_buttonNormalBackground;

		private static Texture2D s_buttonHoverBackground;

		private static Texture2D s_buttonActiveBackground;

		private static Texture2D s_buttonActiveNormalBackground;

		private static Texture2D s_buttonActiveHoverBackground;

		private static Texture2D s_buttonActiveActiveBackground;

		private static Texture2D s_fieldBackground;

		private static Texture2D s_scrollBackground;

		private static Texture2D s_scrollThumbBackground;

		private static Texture2D s_flatButtonNormalBackground;

		private static Texture2D s_flatButtonHoverBackground;

		private static Texture2D s_flatButtonActiveBackground;

		private static Font s_font;

		private static GUISkin s_oldSkin;

		public static GUISkin CustomSkin
		{
			get
			{
				if ((Object)(object)s_customSkin == (Object)null)
				{
					try
					{
						s_customSkin = CreateSkin();
					}
					catch (Exception ex)
					{
						ZLog.Log((object)("Could not load custom GUISkin - " + ex.Message));
						s_customSkin = GUI.skin;
					}
				}
				return s_customSkin;
			}
		}

		public static GUISkin OldSkin => s_oldSkin;

		private static GUISkin CreateSkin()
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Expected O, but got Unknown
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0199: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_029c: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_031a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0344: Unknown result type (might be due to invalid IL or missing references)
			//IL_036e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0397: Unknown result type (might be due to invalid IL or missing references)
			//IL_03a1: Expected O, but got Unknown
			//IL_03ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b5: Expected O, but got Unknown
			//IL_03cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d5: Expected O, but got Unknown
			//IL_0482: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_04d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0500: Unknown result type (might be due to invalid IL or missing references)
			//IL_052a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0554: Unknown result type (might be due to invalid IL or missing references)
			//IL_057e: Unknown result type (might be due to invalid IL or missing references)
			//IL_05a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_05bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_05c6: Expected O, but got Unknown
			//IL_05cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0606: Unknown result type (might be due to invalid IL or missing references)
			//IL_060b: Unknown result type (might be due to invalid IL or missing references)
			//IL_060c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0616: Expected O, but got Unknown
			//IL_0616: Unknown result type (might be due to invalid IL or missing references)
			//IL_0622: Expected O, but got Unknown
			//IL_064b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0655: Expected O, but got Unknown
			//IL_065f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0664: Unknown result type (might be due to invalid IL or missing references)
			//IL_066b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0672: Unknown result type (might be due to invalid IL or missing references)
			//IL_067e: Expected O, but got Unknown
			s_oldSkin = GUI.skin;
			GUISkin val = Object.Instantiate<GUISkin>(GUI.skin);
			Object.DontDestroyOnLoad((Object)(object)val);
			LoadTextures();
			val.font = s_font;
			val.label.normal.textColor = Color.gray;
			val.box.onNormal.background = null;
			val.box.normal.background = s_boxBackground;
			val.box.normal.textColor = Color.gray;
			val.window.border = new RectOffset(80, 80, 80, 20);
			RectOffset padding = val.window.padding;
			padding.top += 5;
			val.window.onNormal.background = null;
			val.window.normal.background = s_winTitleBackground;
			val.window.normal.textColor = Color.white;
			val.button.normal.textColor = Color.gray;
			val.button.normal.background = s_buttonNormalBackground;
			val.button.hover.textColor = Color.gray;
			val.button.hover.background = s_buttonHoverBackground;
			val.button.active.textColor = Color.gray;
			val.button.active.background = s_buttonActiveBackground;
			val.button.onNormal.textColor = Color.white;
			val.button.onNormal.background = s_buttonActiveNormalBackground;
			val.button.onHover.textColor = Color.white;
			val.button.onHover.background = s_buttonActiveHoverBackground;
			val.button.onActive.textColor = Color.white;
			val.button.onActive.background = s_buttonActiveActiveBackground;
			val.button.font = s_font;
			val.button.wordWrap = false;
			val.horizontalSliderThumb.normal.background = s_buttonNormalBackground;
			val.horizontalSliderThumb.hover.background = s_buttonHoverBackground;
			val.horizontalSliderThumb.active.background = s_buttonActiveBackground;
			val.horizontalSliderThumb.onNormal.background = s_buttonActiveNormalBackground;
			val.horizontalSliderThumb.onHover.background = s_buttonActiveHoverBackground;
			val.horizontalSliderThumb.onActive.background = s_buttonActiveActiveBackground;
			val.horizontalSlider.normal.background = s_scrollBackground;
			val.toggle.normal.textColor = Color.gray;
			val.toggle.normal.background = s_toggleOffBackground;
			val.toggle.onNormal.textColor = Color.gray;
			val.toggle.onNormal.background = s_toggleOnBackground;
			val.toggle.hover.textColor = Color.gray;
			val.toggle.hover.background = s_toggleOffBackground;
			val.toggle.onHover.textColor = Color.gray;
			val.toggle.onHover.background = s_toggleOnBackground;
			val.toggle.active.textColor = Color.gray;
			val.toggle.active.background = s_toggleOnBackground;
			val.toggle.onActive.textColor = Color.gray;
			val.toggle.onActive.background = s_toggleOffBackground;
			val.toggle.border = new RectOffset(0, 0, 0, 0);
			val.toggle.overflow = new RectOffset(0, 0, 0, 0);
			val.toggle.imagePosition = (ImagePosition)2;
			val.toggle.padding = new RectOffset(0, 0, 0, 0);
			val.toggle.fixedWidth = 30f;
			val.toggle.fixedHeight = 30f;
			RectOffset padding2 = val.button.padding;
			int top = (val.button.padding.bottom = 6);
			padding2.top = top;
			RectOffset border = val.button.border;
			top = (val.button.border.top = 0);
			border.bottom = top;
			RectOffset border2 = val.button.border;
			top = (val.button.border.right = 10);
			border2.left = top;
			val.textField.normal.background = s_fieldBackground;
			val.textField.normal.textColor = Color.gray;
			val.textField.onNormal.background = s_fieldBackground;
			val.textField.onNormal.textColor = Color.gray;
			val.textField.hover.background = s_fieldBackground;
			val.textField.hover.textColor = Color.gray;
			val.textField.onHover.background = s_fieldBackground;
			val.textField.onHover.textColor = Color.gray;
			val.textField.active.background = s_fieldBackground;
			val.textField.active.textColor = Color.gray;
			val.textField.onActive.background = s_fieldBackground;
			val.textField.onActive.textColor = Color.gray;
			val.textField.focused.background = s_fieldBackground;
			val.textField.focused.textColor = Color.gray;
			val.textField.onFocused.background = s_fieldBackground;
			val.textField.onFocused.textColor = Color.gray;
			val.textField.padding = new RectOffset(8, 8, 5, 5);
			val.settings.cursorColor = Color.gray;
			val.verticalScrollbar.normal.background = s_scrollBackground;
			val.verticalScrollbarThumb.normal.background = s_scrollThumbBackground;
			GUIStyle val2 = new GUIStyle(val.box)
			{
				border = new RectOffset(),
				name = "popup"
			};
			GUIStyleState normal = val2.normal;
			Texture2D background = (val2.hover.background = s_winBackground);
			normal.background = background;
			val2.border = new RectOffset(30, 30, 30, 30);
			GUIStyle val4 = new GUIStyle(OldSkin.label)
			{
				wordWrap = false,
				alignment = (TextAnchor)4,
				name = "flatButton"
			};
			val4.normal.background = s_flatButtonNormalBackground;
			val4.hover.background = s_flatButtonHoverBackground;
			val4.onNormal.background = s_flatButtonActiveBackground;
			val.customStyles = (GUIStyle[])(object)new GUIStyle[2] { val2, val4 };
			return val;
		}

		private static void LoadTextures()
		{
			//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01be: Expected O, but got Unknown
			//IL_01df: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0204: Unknown result type (might be due to invalid IL or missing references)
			//IL_020e: Expected O, but got Unknown
			//IL_022f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Unknown result type (might be due to invalid IL or missing references)
			//IL_0254: Unknown result type (might be due to invalid IL or missing references)
			//IL_025e: Expected O, but got Unknown
			//IL_027f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0284: Unknown result type (might be due to invalid IL or missing references)
			s_winBackground = ResourceUtils.LoadTexture(ResourceUtils.GetEmbeddedResource("Resources.window.png"));
			Object.DontDestroyOnLoad((Object)(object)s_winBackground);
			s_winTitleBackground = ResourceUtils.LoadTexture(ResourceUtils.GetEmbeddedResource("Resources.window_title.png"));
			Object.DontDestroyOnLoad((Object)(object)s_winTitleBackground);
			s_boxBackground = ResourceUtils.LoadTexture(ResourceUtils.GetEmbeddedResource("Resources.box.png"));
			Object.DontDestroyOnLoad((Object)(object)s_boxBackground);
			s_toggleOffBackground = ResourceUtils.LoadTexture(ResourceUtils.GetEmbeddedResource("Resources.toggle_off.png"));
			Object.DontDestroyOnLoad((Object)(object)s_toggleOffBackground);
			s_toggleOnBackground = ResourceUtils.LoadTexture(ResourceUtils.GetEmbeddedResource("Resources.toggle_on.png"));
			Object.DontDestroyOnLoad((Object)(object)s_toggleOnBackground);
			s_buttonNormalBackground = ResourceUtils.LoadTexture(ResourceUtils.GetEmbeddedResource("Resources.button_normal.png"));
			Object.DontDestroyOnLoad((Object)(object)s_buttonNormalBackground);
			s_buttonHoverBackground = ResourceUtils.LoadTexture(ResourceUtils.GetEmbeddedResource("Resources.button_hover.png"));
			Object.DontDestroyOnLoad((Object)(object)s_buttonHoverBackground);
			s_buttonActiveBackground = ResourceUtils.LoadTexture(ResourceUtils.GetEmbeddedResource("Resources.button_active.png"));
			Object.DontDestroyOnLoad((Object)(object)s_buttonActiveBackground);
			s_buttonActiveNormalBackground = ResourceUtils.LoadTexture(ResourceUtils.GetEmbeddedResource("Resources.button_active_normal.png"));
			Object.DontDestroyOnLoad((Object)(object)s_buttonActiveNormalBackground);
			s_buttonActiveHoverBackground = ResourceUtils.LoadTexture(ResourceUtils.GetEmbeddedResource("Resources.button_active_hover.png"));
			Object.DontDestroyOnLoad((Object)(object)s_buttonActiveHoverBackground);
			s_buttonActiveActiveBackground = ResourceUtils.LoadTexture(ResourceUtils.GetEmbeddedResource("Resources.button_active_active.png"));
			Object.DontDestroyOnLoad((Object)(object)s_buttonActiveActiveBackground);
			s_fieldBackground = ResourceUtils.LoadTexture(ResourceUtils.GetEmbeddedResource("Resources.field.png"));
			Object.DontDestroyOnLoad((Object)(object)s_fieldBackground);
			s_scrollBackground = ResourceUtils.LoadTexture(ResourceUtils.GetEmbeddedResource("Resources.scroll_background.png"));
			Object.DontDestroyOnLoad((Object)(object)s_scrollBackground);
			s_scrollThumbBackground = ResourceUtils.LoadTexture(ResourceUtils.GetEmbeddedResource("Resources.scroll_thumb.png"));
			Object.DontDestroyOnLoad((Object)(object)s_scrollThumbBackground);
			s_flatButtonNormalBackground = new Texture2D(1, 1);
			s_flatButtonNormalBackground.SetPixels((Color[])(object)new Color[1]
			{
				new Color(0.5f, 0.5f, 0.5f, 0.5f)
			});
			s_flatButtonNormalBackground.Apply();
			Object.DontDestroyOnLoad((Object)(object)s_flatButtonNormalBackground);
			s_flatButtonHoverBackground = new Texture2D(1, 1);
			s_flatButtonHoverBackground.SetPixels((Color[])(object)new Color[1]
			{
				new Color(0.5f, 0.5f, 0.5f, 0.2f)
			});
			s_flatButtonHoverBackground.Apply();
			Object.DontDestroyOnLoad((Object)(object)s_flatButtonHoverBackground);
			s_flatButtonActiveBackground = new Texture2D(1, 1);
			s_flatButtonActiveBackground.SetPixels((Color[])(object)new Color[1]
			{
				new Color(0.9f, 0.5f, 0.1f, 0.5f)
			});
			s_flatButtonActiveBackground.Apply();
			Object.DontDestroyOnLoad((Object)(object)s_flatButtonActiveBackground);
			s_font = (Resources.FindObjectsOfTypeAll(typeof(Font)) as Font[]).ToList().First((Font f) => ((Object)f).name.Equals("Norsebold"));
			if ((Object)(object)s_font != (Object)null)
			{
				Object.DontDestroyOnLoad((Object)(object)s_font);
			}
			else
			{
				ZLog.Log((object)"Error while loading font!");
			}
		}
	}
}
namespace ValheimAdminTool.Patches
{
	[HarmonyPatch(typeof(Character), "ApplyDamage")]
	internal class ApplyCharacterDamage_Patch
	{
		private static void Prefix(Character __instance, ref HitData hit, ref bool showDamageText, bool triggerEffects, DamageModifier mod)
		{
			if (CheatsMenu.sGodMode && __instance.IsPlayer())
			{
				hit.m_damage.m_damage = 0f;
				showDamageText = false;
			}
		}
	}
	[HarmonyPatch(typeof(EnvMan), "SetTargetWind")]
	internal class PatchTargetWind
	{
		private static void Prefix(ref Vector3 dir, ref float intensity)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Invalid comparison between Unknown and I4
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Invalid comparison between Unknown and I4
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Invalid comparison between Unknown and I4
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Invalid comparison between Unknown and I4
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Invalid comparison between Unknown and I4
			if (ToolsMenu.enableWindInBack)
			{
				Ship localShip = Ship.GetLocalShip();
				if (!Object.op_Implicit((Object)(object)localShip))
				{
					return;
				}
				Speed speedSetting = localShip.GetSpeedSetting();
				if ((int)speedSetting == 3 || (int)speedSetting == 4)
				{
					Vector3 forward = ((Component)localShip).transform.forward;
					dir.x = forward.x;
					dir.z = forward.z;
				}
			}
			if (!ToolsMenu.enableShipSpeedHack)
			{
				return;
			}
			Ship localShip2 = Ship.GetLocalShip();
			if (Object.op_Implicit((Object)(object)localShip2))
			{
				Speed speedSetting2 = localShip2.GetSpeedSetting();
				if ((int)speedSetting2 == 2)
				{
					localShip2.m_sailForceFactor = 0.05f;
				}
				else if ((int)speedSetting2 == 3)
				{
					localShip2.m_sailForceFactor = 0.125f;
				}
				else if ((int)speedSetting2 == 4)
				{
					localShip2.m_sailForceFactor = 0.25f;
				}
			}
		}
	}
	[HarmonyPatch(typeof(Humanoid), "UpdateEquipment")]
	internal class DrainEquipedItemDurability_Patch
	{
		private static bool Prefix(float dt)
		{
			if (ToolsMenu.disableDurabilityLoss)
			{
				if (((Character)Player.m_localPlayer).IsSwimming() && !((Character)Player.m_localPlayer).IsOnGround())
				{
					((Humanoid)Player.m_localPlayer).HideHandItems();
				}
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(Humanoid), "BlockAttack")]
	internal class BlockAttack_Patch
	{
		private static void Prefix(Humanoid __instance, ref float __state, ItemData ___m_leftItem)
		{
			if (ToolsMenu.disableDurabilityLoss && ((Character)__instance).IsPlayer() && ___m_leftItem != null)
			{
				__state = ___m_leftItem.m_durability;
			}
		}

		private static void Postfix(Humanoid __instance, float __state, ref ItemData ___m_leftItem)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Invalid comparison between Unknown and I4
			if (ToolsMenu.disableDurabilityLoss && ((Character)__instance).IsPlayer() && __state > 0f && ___m_leftItem != null && __state > ___m_leftItem.m_durability && (int)___m_leftItem.m_shared.m_itemType == 5)
			{
				___m_leftItem.m_durability = Mathf.Max(0f, __state - (__state - ___m_leftItem.m_durability) * 0f);
			}
		}
	}
	[HarmonyPatch(typeof(InventoryGui), "Show")]
	internal class Update_Patch
	{
		private static bool Prefix(InventoryGui __instance)
		{
			if (ModMenu.displayMainMenu && ModMenu.isInitialized)
			{
				InputField customInputField = ItemsMenu.customInputField;
				if ((Object)(object)EventSystem.current.currentSelectedGameObject == (Object)(object)((Component)customInputField).gameObject)
				{
					int num = customInputField.text.IndexOf(' ');
					if (num != -1)
					{
						customInputField.caretPosition = num;
						customInputField.selectionAnchorPosition = num;
						customInputField.selectionFocusPosition = customInputField.text.Length;
					}
					else
					{
						customInputField.caretPosition = customInputField.text.Length;
						customInputField.selectionAnchorPosition = customInputField.text.Length;
						customInputField.selectionFocusPosition = customInputField.text.Length;
					}
				}
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(ItemDrop), "Awake")]
	internal class ItemDrop_Patch
	{
		private static void Postfix(ItemDrop __instance)
		{
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Invalid comparison between Unknown and I4
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Invalid comparison between Unknown and I4
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Invalid comparison between Unknown and I4
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Invalid comparison between Unknown and I4
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Invalid comparison between Unknown and I4
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Invalid comparison between Unknown and I4
			if (!ToolsMenu.disableDurabilityLoss)
			{
				return;
			}
			if (((Object)__instance).name.StartsWith("Pickaxe"))
			{
				__instance.m_itemData.m_shared.m_useDurabilityDrain = 0f;
				return;
			}
			if (((Object)__instance).name.StartsWith("Axe"))
			{
				__instance.m_itemData.m_shared.m_useDurabilityDrain = 0f;
				return;
			}
			ItemType itemType = __instance.m_itemData.m_shared.m_itemType;
			if ((int)itemType <= 4)
			{
				if ((int)itemType != 3)
				{
					if ((int)itemType == 4)
					{
						__instance.m_itemData.m_shared.m_useDurabilityDrain = 0f;
					}
					return;
				}
			}
			else if ((int)itemType != 14)
			{
				if ((int)itemType != 15)
				{
					if ((int)itemType == 19)
					{
						if (((Object)__instance).name.StartsWith("Hammer"))
						{
							__instance.m_itemData.m_shared.m_useDurabilityDrain = 0f;
						}
						else if (((Object)__instance).name.StartsWith("Hoe"))
						{
							__instance.m_itemData.m_shared.m_useDurabilityDrain = 0f;
						}
						else
						{
							__instance.m_itemData.m_shared.m_useDurabilityDrain = 0f;
						}
					}
				}
				else
				{
					__instance.m_itemData.m_shared.m_durabilityDrain = 0f;
					__instance.m_itemData.m_shared.m_useDurabilityDrain = 0f;
				}
				return;
			}
			__instance.m_itemData.m_shared.m_useDurabilityDrain = 0f;
		}
	}
	[HarmonyPatch(typeof(Location), "IsInsideNoBuildLocation")]
	internal class PatchIsInsideNoBuildLocation
	{
		private static void Postfix(ref bool __result)
		{
			if (CheatsMenu.sBuildEverywhere)
			{
				__result = false;
			}
		}
	}
	internal class MapPatches
	{
		[HarmonyPatch(typeof(Minimap), "Update")]
		private class Minimap_Update_Patch
		{
			private static bool Prefix(ref Minimap __instance)
			{
				if (ZInputPatches.IsInputFieldFocused())
				{
					return false;
				}
				return true;
			}
		}

		[HarmonyPatch(typeof(Minimap), "SetMapMode")]
		private class Minimap_SetMapMode_Patch
		{
			private static bool Prefix(ref Minimap __instance, ref MapMode mode)
			{
				if (ZInputPatches.IsInputFieldFocused())
				{
					return false;
				}
				return true;
			}
		}
	}
	[HarmonyPatch(typeof(Player), "UpdateFood")]
	internal class FoodDegrade_Patch
	{
		private static bool Prefix(ref Player __instance, float dt, bool forceUpdate)
		{
			Player localPlayer = Player.m_localPlayer;
			localPlayer.m_foodUpdateTimer += dt;
			if (Player.m_localPlayer.m_foodUpdateTimer >= 1f || forceUpdate)
			{
				Player localPlayer2 = Player.m_localPlayer;
				localPlayer2.m_foodUpdateTimer -= 1f;
				foreach (Food food in Player.m_localPlayer.GetFoods())
				{
					if (!ToolsMenu.noFoodTimeout)
					{
						food.m_time -= 0.5f;
					}
					float num = Mathf.Clamp01(food.m_time / food.m_item.m_shared.m_foodBurnTime);
					num = Mathf.Pow(num, 0.3f);
					if (ToolsMenu.noFoodDegrade)
					{
						food.m_health = food.m_item.m_shared.m_food;
						food.m_stamina = food.m_item.m_shared.m_foodStamina;
						food.m_eitr = food.m_item.m_shared.m_foodEitr;
					}
					else
					{
						food.m_health = food.m_item.m_shared.m_food * num;
						food.m_stamina = food.m_item.m_shared.m_foodStamina * num;
						food.m_eitr = food.m_item.m_shared.m_foodEitr * num;
					}
					if (food.m_time <= 0f)
					{
						((Character)Player.m_localPlayer).Message((MessageType)2, "$msg_food_done", 0, (Sprite)null);
						Player.m_localPlayer.m_foods.Remove(food);
						break;
					}
				}
				float num2 = default(float);
				float num3 = default(float);
				float num4 = default(float);
				Player.m_localPlayer.GetTotalFoodValue(ref num2, ref num3, ref num4);
				Player.m_localPlayer.SetMaxHealth(num2, true);
				Player.m_localPlayer.SetMaxStamina(num3, true);
				if (num4 > 0f)
				{
					__instance.ShowTutorial("eitr", false);
				}
			}
			if (forceUpdate)
			{
				return true;
			}
			Player localPlayer3 = Player.m_localPlayer;
			localPlayer3.m_foodRegenTimer += dt;
			if (!(Player.m_localPlayer.m_foodRegenTimer >= 10f))
			{
				return true;
			}
			Player.m_localPlayer.m_foodRegenTimer = 0f;
			float num5 = 0f;
			foreach (Food food2 in Player.m_localPlayer.GetFoods())
			{
				num5 += food2.m_item.m_shared.m_foodRegen;
			}
			if (num5 > 0f)
			{
				float num6 = 1f;
				((Character)Player.m_localPlayer).m_seman.ModifyHealthRegen(ref num6);
				num5 *= num6;
				((Character)Player.m_localPlayer).Heal(num5, true);
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(Player), "DamageArmorDurability")]
	internal class DamageArmorDurability_Patch
	{
		private static void Prefix(Player __instance, ref float[] __state, ItemData ___m_chestItem, ItemData ___m_legItem, ItemData ___m_shoulderItem, ItemData ___m_helmetItem)
		{
			__state = new float[4];
			if (ToolsMenu.disableDurabilityLoss)
			{
				__state[0] = ___m_chestItem?