AnyPortal
Overhauls the portal pairing system by allowing you to select and travel to any existing portal, regardless of tag.
Last updated | 3 years ago |
Total downloads | 18872 |
Total rating | 2 |
Categories | |
Dependency string | Tjs1000-AnyPortal-1.0.4 |
Dependants | 15 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.701README
AnyPortal
By sweetgiorni
https://github.com/sweetgiorni/AnyPortal
https://www.nexusmods.com/valheim/mods/170
https://valheim.thunderstore.io/package/sweetgiorni/AnyPortal/
Description
Disables tag-based portal pairing and instead provides a drop-down box for you to choose which destination portal you want to connect to.
Destination selection
When you interact with a portal, you'll see a new dropdown under the tag input text box. Click on the dropdown and select your desired destination. The list elements include the tag name of the destination portals and their distances from the player.
Show destination on map
Don't recognize a portal listed in the dropdown? Just select it and click the "Map" button to be shown where the portal is on the map.
Installation (Read carefully!!!)
- Install BepInEx
- Copy AnyPortal.dll to the BepInEx plugins directory (Valheim/BepInEx/plugins/)
If you want to use this in multiplayer, you also need to install the mod on the server. If you notice that you are able to select portals from the dropdown, but they connect and disconnect a few seconds later, that most likely means the mod isn't running on the server.
Building from source
Open the Unity project in AnyPortalUnity, open the "Assets" tab, and click "Build AssetBundles". Then open the C# project with Visual Studio to build the dll.