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Tristan-Player_Activity-1.1.0 icon

Player Activity

Saves a detailed history of player actions on the server.

Date uploaded 8 months ago
Version 1.1.0
Download link Tristan-Player_Activity-1.1.0.zip
Downloads 136
Dependency string Tristan-Player_Activity-1.1.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202

README

Player activity

The mod saves a detailed history of player actions on the server.

The entire history is stored on the server in a common folder with Valheim data in a separate folder named Player Activity.

If you are using a hosting service, then the history will be in the same folder as the folder with the server world.

Action history files are saved separately for each player and combined into folders by day.

Important: considering that the time on the server may differ from the time on the client, the mod uses UTC time.

The mod is required for installation on the client and server.

Actions

The mod is currently monitoring the following actions

Click to expand
Action When it appears Parameters
Spawned Player spawned in the world player name, player id, player position
Inventory Periodically saves the player's inventory items data (name, quality, count etc.), player position
Equip, Unequip Putting on/taking off an item item data, player position
Consume Consumption of an item inventory name, item data, player position
Craft Crafting an item item data, player position
Repair item Repairing an item in the inventory item data, player position
Attack Swing a weapon / tool / bomb or something else that may be in your hands primary or secondary, player position
Dodge Evasion player position
Teleport Teleportation target position, player position
Damage Dealing damage to a player, creature, building, or other destructible object target name, damage value, target position
Damaged Taking damage by the player attacker name, damage value
Dead Player is dead attacker name
Pickup Collecting an item from the ground item data, item position
Drop Throwing an item out of inventory/chest inventory name, item data, player position
Place Creating a building (or terrain change) building name, building position
Remove Deleting a building building name, building position
Repair building Repair of the building building name, building position
Interact Interaction with an interactive object (door, ward, chest, bed, etc.) object name, object position, optional information (ex. name of the owner of the ward)
Use Using an item from the inventory with an object in the world (ex. adding fuel to the stove) object name, item data, object position
Text Changing the text (animal name, portal tag, etc.) object name, new text, object position
MoveAll Move the entire inventory to another inventory names (from, to), items data, player position
Move Moving an item from one inventory to another inventory names (from, to), item data, player position
Move to grave Move the player's inventory to the grave at death items data in grave, items data in inventory, player position
Ping Periodically saves the player's ping ping value, player position
Disconnected Player disconnected from server player position (if player is alive)
Command Calling a command in the console or chat command text, player position
Command remote Calling server command in the console or chat command text, player position

If you have any questions / bug reports / suggestions for improvement or found incompatibility with another mod, feel free to contact me in discord

Typedef#3996 https://discord.gg/MjQZKuB4z2

CHANGELOG

  • 1.1.4
    • Updated for new game version
  • 1.1.3
    • Empty parameter values will no longer be displayed in the log
  • 1.1.2
    • Completely removed Attack event
    • Added Connected event - when player connected to server
    • Connected and Disconnected events are sent by server for better reliability
    • Fixed grave event
  • 1.1.1
    • Removed Attack event
    • Grave event updated - it contains grave position instead of player position now
    • Fixed incompatibility with InfinityHammer (thanks MadBomG for report)
  • 1.1.0
    • Public release