Decompiled source of Valheim PvP Tweaks v1.1.0
ValheimPvPTweaks.dll
Decompiled 7 months ago
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using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Net; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Threading; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using DiscordTools; using HarmonyLib; using JetBrains.Annotations; using Jotunn.Entities; using Jotunn.Managers; using Microsoft.CodeAnalysis; using ServerSync; using TMPro; using UnityEngine; [assembly: AssemblyDescription("")] [assembly: Guid("a765106f-9a9b-42ab-b53d-e0f7dad369a9")] [assembly: AssemblyFileVersion("1.1.0")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyProduct("ValheimPvPTweaks")] [assembly: AssemblyCompany("")] [assembly: AssemblyConfiguration("")] [assembly: ComVisible(false)] [assembly: AssemblyTitle("ValheimPvPTweaks")] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTrademark("")] [assembly: CompilationRelaxations(8)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.0.0")] [module: UnverifiableCode] internal static class CommonExtensions { public static bool ContainsIgnoreCase(this string self, string another) { return self.IndexOf(another, StringComparison.OrdinalIgnoreCase) >= 0; } public static void IncreaseCounter(this Dictionary<string, int> dictionary, string key, int increaseCount = 1) { dictionary.TryGetValue(key, out var value); value += increaseCount; dictionary[key] = value; } public static void ForeachSafe<T>(this IList<T> list, Action<T> action) { for (int i = 0; i < list.Count; i++) { action?.Invoke(list[i]); } } public static string MinutesFormat(this TimeSpan timeSpan) { return timeSpan.ToString("mm\\:ss"); } public static string HoursFormat(this TimeSpan timeSpan) { return timeSpan.ToString("hh\\:mm\\:ss"); } public static T GetRandom<T>(this IEnumerable<T> collection) { if (!collection.Any()) { return default(T); } int num = collection.Count(); int index = Random.Range(0, num); return collection.ElementAt(index); } public static IEnumerable<Type> GetTypesWithAttribute<T>(this Assembly assembly) where T : Attribute { Type[] types; try { types = assembly.GetTypes(); } catch (ReflectionTypeLoadException ex) { types = ex.Types; } return types.Where((Type t) => t != null && t.GetCustomAttribute<T>() != null); } public static string GetSteamId(this ZNetPeer peer) { return peer.m_rpc.GetSteamId(); } public static string GetSteamId(this ZRpc rpc) { return rpc.GetSocket().GetHostName(); } public static bool IsEmpty(this Inventory inventory) { return inventory.NrOfItems() <= 0; } public static void ClearDamage(this HitData hitData) { hitData.ApplyModifier(0f); hitData.m_damage.m_damage = 0f; } public static T GetPrefabComponent<T>(this ZNetScene netScene, string name) where T : Component { GameObject prefab = netScene.GetPrefab(name); return (prefab != null) ? prefab.GetComponent<T>() : default(T); } public static bool IsLocalPlayer(this Character character) { return (Object)(object)character == (Object)(object)Player.m_localPlayer; } public static ZDO GetZDO(this Player player) { return ((Character)player).m_nview.GetZDO(); } public static bool HaveAccess(this PrivateArea privateArea, Player player) { long playerID = player.GetPlayerID(); return privateArea.HaveAccess(playerID); } public static bool HaveAccess(this PrivateArea privateArea, long playerId) { return privateArea.m_piece.GetCreator() == playerId || privateArea.IsPermitted(playerId); } } internal class Helper { public static bool IsDebugBuild => true; public static Stream GetResourcesStream(string fileName) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); string name = executingAssembly.GetManifestResourceNames().First((string n) => n.EndsWith(fileName)); return executingAssembly.GetManifestResourceStream(name); } public static string LoadTextFromResources(string fileName) { using Stream stream = GetResourcesStream(fileName); using StreamReader streamReader = new StreamReader(stream); return streamReader.ReadToEnd(); } public static void WatchConfigFileChanges(ConfigFile config, Action onChanged = null) { string configFilePath = config.ConfigFilePath; WatchFileChanges(configFilePath, (Action)config.Reload); config.SettingChanged += delegate { onChanged?.Invoke(); }; } public static void WatchFileChanges(string path, Action onChanged) { FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(); string directoryName = Path.GetDirectoryName(path); string fileName = Path.GetFileName(path); fileSystemWatcher.Path = directoryName; fileSystemWatcher.Filter = fileName; fileSystemWatcher.NotifyFilter = NotifyFilters.FileName | NotifyFilters.DirectoryName | NotifyFilters.LastWrite; fileSystemWatcher.Changed += delegate { onChanged?.Invoke(); }; fileSystemWatcher.Deleted += delegate { onChanged?.Invoke(); }; fileSystemWatcher.Created += delegate { onChanged?.Invoke(); }; fileSystemWatcher.Renamed += delegate { onChanged?.Invoke(); }; fileSystemWatcher.EnableRaisingEvents = true; } public static void WatchFolderChanges(string path, Action onChanged) { WatchFileChanges(Path.Combine(path, "*.*"), onChanged); } } internal class Log { private static Log _instance; private ManualLogSource _source; public static Log CreateInstance(ManualLogSource source) { _instance = new Log { _source = source }; return _instance; } private Log() { } public static void Info(object msg) { _instance._source.LogInfo((object)FormatMessage(msg)); } public static void Message(object msg) { _instance._source.LogMessage((object)FormatMessage(msg)); } public static void Debug(object msg) { _instance._source.LogDebug((object)FormatMessage(msg)); } public static void Warning(object msg) { _instance._source.LogWarning((object)FormatMessage(msg)); } public static void Error(object msg) { _instance._source.LogError((object)FormatMessage(msg)); } public static void Fatal(object msg) { _instance._source.LogFatal((object)FormatMessage(msg)); } private static string FormatMessage(object msg) { return $"[{DateTime.UtcNow}] {msg}"; } } internal static class ThreadinUtil { private class DisposableThread : IDisposable { private Thread _thread; internal DisposableThread(Thread thread) { _thread = thread; } public void Dispose() { _thread.Abort(); } } private class MainThreadDispatcher : MonoBehaviour { private static MainThreadDispatcher _instance; private ConcurrentQueue<Action> _queue = new ConcurrentQueue<Action>(); private ConcurrentQueue<IEnumerator> _coroutinesQueue = new ConcurrentQueue<IEnumerator>(); public static MainThreadDispatcher GetInstante() { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Expected O, but got Unknown if ((Object)(object)_instance == (Object)null) { GameObject val = new GameObject("MainThreadDispatcher", new Type[1] { typeof(MainThreadDispatcher) }); Object.DontDestroyOnLoad((Object)(object)val); _instance = val.GetComponent<MainThreadDispatcher>(); } return _instance; } public void AddAction(Action action) { _queue.Enqueue(action); } public void AddCoroutine(IEnumerator coroutine) { _coroutinesQueue.Enqueue(coroutine); } private void Update() { Action result; while (_queue.Count > 0 && _queue.TryDequeue(out result)) { result?.Invoke(); } IEnumerator result2; while (_coroutinesQueue.Count > 0 && _coroutinesQueue.TryDequeue(out result2)) { ((MonoBehaviour)this).StartCoroutine(result2); } } } internal static IDisposable RunPeriodical(Action action, int periodMilliseconds) { Thread thread = new Thread((ParameterizedThreadStart)delegate { while (true) { action?.Invoke(); Thread.Sleep(periodMilliseconds); } }); thread.Start(); return new DisposableThread(thread); } internal static void RunInMainThread(Action action) { MainThreadDispatcher.GetInstante().AddAction(action); } internal static void RunCoroutine(IEnumerator coroutine) { MainThreadDispatcher.GetInstante().AddCoroutine(coroutine); } internal static void RunDelayed(float delay, Action action) { MainThreadDispatcher.GetInstante().AddCoroutine(DelayedActionCoroutine(delay, action)); } internal static IDisposable RunThread(Action action) { Thread thread = new Thread(action.Invoke); thread.Start(); return new DisposableThread(thread); } internal static IEnumerator DelayedActionCoroutine(float delay, Action action) { yield return (object)new WaitForSeconds(delay); action?.Invoke(); } } namespace DiscordTools { internal static class DiscordTool { public static void SendMessageToDiscord(string url, string name, string message) { HttpWebRequest httpWebRequest = (HttpWebRequest)WebRequest.Create(url); httpWebRequest.ContentType = "application/json"; httpWebRequest.Method = "POST"; using (StreamWriter streamWriter = new StreamWriter(httpWebRequest.GetRequestStream())) { string value = "{\"username\":\"" + name + "\",\"content\":\"" + message + "\"}"; streamWriter.Write(value); } httpWebRequest.GetResponse(); } } } namespace ValheimPvPTweaks { internal class Configuration { public enum ConsoleMode { Disabled, AdminOnly, Enabled } public enum SkillLossType { Vanilla, NoLossInPvp, NoLoss } public ConfigEntry<int> MaxDeathPingRadius; public ConfigEntry<int> CombatDuration; public ConfigEntry<float> CombatHealthRegen; public ConfigEntry<bool> AllowTeleportInCombat; public ConfigEntry<bool> AllowChangeEquipmentInCombat; public ConfigEntry<bool> CreaturesProtectWard; public ConfigEntry<bool> FollowCreaturesProtectWard; public ConfigEntry<float> TamedCreaturesHealthMultiplier; public ConfigEntry<float> TamedCreaturesDamageMultiplier; public ConfigEntry<bool> ResetBossPowerOnChange; public ConfigEntry<string> BonemassConfig; public ConfigEntry<string> EikthyrConfig; public ConfigEntry<string> YagluthConfig; public ConfigEntry<string> ModerConfig; public ConfigEntry<string> ElderConfig; public ConfigEntry<string> SeekerQueenConfig; public ConfigEntry<string> FaderConfig; public ConfigEntry<string> StaffShieldAbsorbtionConfig; public ConfigEntry<string> SiegeBombDamageConfig; public ConfigEntry<string> RamDamageConfig; public ConfigEntry<string> DiscordWebhook; public ConfigEntry<string> KillFeedName; public ConfigEntry<string> DeadMessageFormat; public ConfigEntry<string> KilledMessageFormat; public ConfigEntry<string> KilledInPvpMessageFormat; public ConfigEntry<string> DisconnectedInCombatFormat; public ConfigEntry<ConsoleMode> Console; public ConfigEntry<bool> EnableTombStoneBoost; public ConfigEntry<SkillLossType> SkillsLoss; public Configuration(ConfigFile config, ConfigSync sync) { config.SaveOnConfigSet = true; MaxDeathPingRadius = Bind(config, sync, "Death ping", "Radius", 20000, "Max radius where players will see death of another player. 20k+ - everywhere on map, 0 - nowhere"); CombatDuration = Bind(config, sync, "Combat", "Duration", 120, "Combat effect duration in seconds"); AllowTeleportInCombat = Bind(config, sync, "Combat", "Allow teleportation", value: false, "Allow teleporation via portals while player in combat"); AllowChangeEquipmentInCombat = Bind(config, sync, "Combat", "Allow change equipment", value: true, "Allow equip or unequip clothes, cape and accessories in combat"); CombatHealthRegen = Bind(config, sync, "Combat", "Health regen", 1f, "Health regen multiplier during combat"); CreaturesProtectWard = Bind(config, sync, "Tamed creatures", "Protect ward", value: true, "Allow tamed creatures attack players who do something agressive inside the ward they defending"); FollowCreaturesProtectWard = Bind(config, sync, "Tamed creatures", "Protect ward when follow", value: true, "Allow tamed creatures that following player attack other players who do something agressive inside the player's ward"); TamedCreaturesHealthMultiplier = Bind(config, sync, "Tamed creatures", "Health multiplier", 1.25f, "Increase health of tamed creatures"); TamedCreaturesDamageMultiplier = Bind(config, sync, "Tamed creatures", "Damage multiplier", 1f, "Increase tamed creatures damage"); ResetBossPowerOnChange = Bind(config, sync, "Boss power", "Reset cooldown", value: false, "If true then cooldown of boss power will be reset when change active boss power"); BonemassConfig = Bind(config, sync, "Boss power", "Bonemass", "300:1200", "Duration and cooldown of Bonemass power (leave empty to leave vanilla values)"); YagluthConfig = Bind(config, sync, "Boss power", "Yagluth", "300:1200", "Duration and cooldown of Yagluth power (leave empty to leave vanilla values)"); EikthyrConfig = Bind(config, sync, "Boss power", "Eikthyr", "300:1200", "Duration and cooldown of Eikthyr power (leave empty to leave vanilla values)"); ModerConfig = Bind(config, sync, "Boss power", "Moder", "300:1200", "Duration and cooldown of Moder power (leave empty to leave vanilla values)"); ElderConfig = config.Bind<string>("Boss power", "The Elder", "300:1200", "Duration and cooldown of The Elder power (leave empty to leave vanilla values)"); SeekerQueenConfig = config.Bind<string>("Boss power", "Seeker Queen", "300:1200", "Duration and cooldown of Seeker Queen power (leave empty to leave vanilla values)"); FaderConfig = config.Bind<string>("Boss power", "Fader", "300:1200", "Duration and cooldown of Fader power (leave empty to leave vanilla values)"); StaffShieldAbsorbtionConfig = Bind(config, sync, "Staffs", "Staff shield", "", "Shield resistance - Min:Max (with skill level 100). Recommended: 150:400. Leave empty to leave vanilla values"); SiegeBombDamageConfig = Bind(config, sync, "Raid", "Siege bomb damage", "", "Damage of siege bomb aoe (chop:pickaxe:damage:blunt:pierce:slash:fire:frost:lighting:poison:spirit).\nVanilla - 100:400:100:0:0:0:0:0:0:0:0\nLeave empty to leave vanilla values"); RamDamageConfig = Bind(config, sync, "Raid", "Ram damage", "", "Damage of Ram aoe (chop:pickaxe:damage:blunt:pierce:slash:fire:frost:lighting:poison:spirit).\nVanilla - 0:600:0:0:0:0:0:0:0:0:0\nLeave empty to leave vanilla values"); Console = Bind(config, sync, "Console", "Mode", ConsoleMode.AdminOnly, "Allow to force enable or disable console"); DiscordWebhook = Bind(config, sync, "Discord (Server only)", "Webhook url", "", "Discord webhook url to show killfeed", syncWithServer: false); KillFeedName = Bind(config, sync, "Discord (Server only)", "Username", "KillFeed", "The name on whose behalf the mod will post the killfeed in the discord channel", syncWithServer: false); KilledMessageFormat = Bind(config, sync, "Discord (Server only)", "Killed format", "{player} killed by {attacker}", "Message when player killed by creature", syncWithServer: false); KilledInPvpMessageFormat = Bind(config, sync, "Discord (Server only)", "Killed in PvP format", "{player} killed by {attacker}", "Message when player killed by another player", syncWithServer: false); DeadMessageFormat = Bind(config, sync, "Discord (Server only)", "Dead format", "{player} is dead", "Message when player dead by other reasons (suicide, drowned etc.)", syncWithServer: false); DisconnectedInCombatFormat = Bind(config, sync, "Discord (Server only)", "Disconnected in combat", "{player} ran away like a coward!", "Message when player logged out with combat effect", syncWithServer: false); EnableTombStoneBoost = Bind(config, sync, "Tweaks", "Tomb stone boost", value: true, "Tomb stone boost can be disabled to prevent abuse it to get an advantage in pvp."); SkillsLoss = Bind(config, sync, "Tweaks", "Skills loss", SkillLossType.Vanilla, $"{SkillLossType.Vanilla} - loose skills as in vanilla game\n" + $"{SkillLossType.NoLossInPvp} - if you die in pvp you dont loose skills\n" + $"{SkillLossType.NoLoss} - you dont loose skills on death at all"); } private static ConfigEntry<T> Bind<T>(ConfigFile config, ConfigSync sync, string section, string key, T value, string description, bool syncWithServer = true) { ConfigEntry<T> val = config.Bind<T>(section, key, value, description); if (syncWithServer) { sync.AddConfigEntry<T>(val); } return val; } } internal static class Constants { internal const string InCombatZdoKey = "VPT_PlayerInCombat"; internal const string CharacterDeadRpc = "VPT_CharacterDeadRpc"; } public static class Extensions { public static string Localize(this string text) { return Localization.instance.Localize(text); } public static bool InCombat(this Player player) { return (Object)(object)((Character)player).m_nview != (Object)null && ((Character)player).m_nview.IsValid() && ((Character)player).m_nview.GetZDO().GetBool("VPT_PlayerInCombat", false); } public static ZDO GetZdo(this ZNetPeer peer) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) return ZDOMan.instance.GetZDO(peer.m_characterID); } public static bool InCombat(this ZNetPeer peer) { ZDO zdo = peer.GetZdo(); return zdo != null && zdo.GetBool("VPT_PlayerInCombat", false); } } [BepInPlugin("org.tristan.pvptweaks", "Valheim PvP Tweaks", "1.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] internal class Plugin : BaseUnityPlugin { [HarmonyPatch] private class ApplyConfigPatch { [HarmonyFinalizer] [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] [HarmonyPatch(typeof(ZNet), "Start")] private static void ZNet_Finalizers(ZNet __instance) { ApplyConfiguration(); } } [HarmonyPatch] private class BossPowerPatch { [HarmonyPatch(typeof(ItemStand), "DelayedPowerActivation")] [HarmonyPostfix] private static void ItemStand_DelayedPowerActivation() { if ((Object)(object)Player.m_localPlayer != (Object)null && Configuration.ResetBossPowerOnChange.Value) { Player.m_localPlayer.m_guardianPowerCooldown = 0f; } } } private const string Guid = "org.tristan.pvptweaks"; public const string Name = "Valheim PvP Tweaks"; public const string Version = "1.1.0"; internal static Configuration Configuration { get; private set; } internal static ConfigSync Sync { get; private set; } private void Awake() { Sync = new ConfigSync("org.tristan.pvptweaks") { DisplayName = "Valheim PvP Tweaks", CurrentVersion = "1.1.0", MinimumRequiredVersion = "1.1.0" }; Configuration = new Configuration(((BaseUnityPlugin)this).Config, Sync); Log.CreateInstance(((BaseUnityPlugin)this).Logger); Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "org.tristan.pvptweaks"); LoadLocalization(); SynchronizationManager.OnAdminStatusChanged += OnAdminStatusChanged; } private void LoadLocalization() { CustomLocalization localization = LocalizationManager.Instance.GetLocalization(); localization.AddJsonFile("English", Helper.LoadTextFromResources("English.json")); localization.AddJsonFile("Russian", Helper.LoadTextFromResources("Russian.json")); } private static void OnAdminStatusChanged() { Configuration.ConsoleMode value = Configuration.Console.Value; bool flag = SynchronizationManager.Instance.PlayerIsAdmin || ZNet.instance.IsServer(); Console.SetConsoleEnabled(value == Configuration.ConsoleMode.Enabled || (value == Configuration.ConsoleMode.AdminOnly && flag)); Log.Debug($"Admin status changed {flag}"); } private static void RefreshStatusEffects(Configuration config) { SetStatusEffectConfig(config.BonemassConfig.Value, "GP_Bonemass"); SetStatusEffectConfig(config.YagluthConfig.Value, "GP_Yagluth"); SetStatusEffectConfig(config.EikthyrConfig.Value, "GP_Eikthyr"); SetStatusEffectConfig(config.ModerConfig.Value, "GP_Moder"); SetStatusEffectConfig(config.ElderConfig.Value, "GP_TheElder"); SetStatusEffectConfig(config.SeekerQueenConfig.Value, "GP_Queen"); SetStatusEffectConfig(config.FaderConfig.Value, "GP_Fader"); Log.Debug("Boss powers updated"); } private static void SetShieldStaffConfig(string name, string config) { GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(name); ItemDrop val = default(ItemDrop); if ((Object)(object)itemPrefab != (Object)null && itemPrefab.TryGetComponent<ItemDrop>(ref val)) { if (TryParseTwoValues(config, out var value, out var value2)) { StatusEffect attackStatusEffect = val.m_itemData.m_shared.m_attackStatusEffect; SE_Shield val2 = (SE_Shield)(object)((attackStatusEffect is SE_Shield) ? attackStatusEffect : null); val2.m_absorbDamage = value; float absorbDamagePerSkillLevel = (float)(value2 - value) / 100f; val2.m_absorbDamagePerSkillLevel = absorbDamagePerSkillLevel; Log.Debug($"Staff shield updated {val2.m_absorbDamage}:{val2.m_absorbDamagePerSkillLevel}"); } else if (!string.IsNullOrEmpty(config)) { Log.Warning("Cannot update shield staff values. Cannot parse config " + config); } } } private static void SetStatusEffectConfig(string config, string effectName) { StatusEffect statusEffect = ObjectDB.instance.GetStatusEffect(StringExtensionMethods.GetStableHashCode(effectName)); if (TryParseTwoValues(config, out var value, out var value2) && (Object)(object)statusEffect != (Object)null) { statusEffect.m_ttl = value; statusEffect.m_cooldown = value2; } else if (!string.IsNullOrEmpty(config)) { Log.Warning($"Error updating {effectName} - {statusEffect}"); } } private static void ApplyConfiguration() { if (!ZNet.instance.IsDedicated()) { RefreshStatusEffects(Configuration); SetShieldStaffConfig("StaffShield", Configuration.StaffShieldAbsorbtionConfig.Value); SetSiegeItemsConfiguration(Configuration); Log.Message("Config applied"); } } private static void SetSiegeItemsConfiguration(Configuration configuration) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) if (TryParseDamage(configuration.SiegeBombDamageConfig.Value, out var damage)) { Aoe prefabComponent = ZNetScene.instance.GetPrefabComponent<Aoe>("siegebomb_explosion"); prefabComponent.m_damage = damage; } else if (!string.IsNullOrEmpty(configuration.SiegeBombDamageConfig.Value)) { Log.Error("Cannot parse damage for Siege bomb"); } if (TryParseDamage(configuration.RamDamageConfig.Value, out var damage2)) { SiegeMachine prefabComponent2 = ZNetScene.instance.GetPrefabComponent<SiegeMachine>("BatteringRam"); Aoe[] componentsInChildren = prefabComponent2.m_aoe.GetComponentsInChildren<Aoe>(true); foreach (Aoe val in componentsInChildren) { val.m_damage = damage2; } } else if (!string.IsNullOrEmpty(configuration.RamDamageConfig.Value)) { Log.Error("Cannot parse damage for Ram"); } } private static bool TryParseTwoValues(string text, out int value1, out int value2) { try { string[] array = text.Split(new char[1] { ':' }); value1 = int.Parse(array[0]); value2 = int.Parse(array[1]); return true; } catch { value1 = (value2 = 0); return false; } } private static bool TryParseDamage(string text, out DamageTypes damage) { //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) try { string[] array = text.Split(new char[1] { ':' }); damage = new DamageTypes { m_pickaxe = int.Parse(array[0]), m_chop = int.Parse(array[1]), m_damage = int.Parse(array[2]), m_blunt = int.Parse(array[3]), m_pierce = int.Parse(array[4]), m_slash = int.Parse(array[5]), m_fire = int.Parse(array[6]), m_frost = int.Parse(array[7]), m_lightning = int.Parse(array[8]), m_poison = int.Parse(array[9]), m_spirit = int.Parse(array[10]) }; return true; } catch { damage = default(DamageTypes); return false; } } } } namespace ValheimPvPTweaks.Tweaks { [HarmonyPatch] internal class SkillsLossPatches { [HarmonyPrefix] [HarmonyPatch(typeof(Skills), "OnDeath")] private static bool Skills_OnDeath() { return Plugin.Configuration.SkillsLoss.Value switch { Configuration.SkillLossType.NoLoss => false, Configuration.SkillLossType.NoLossInPvp => !Player.m_localPlayer.InCombat(), Configuration.SkillLossType.Vanilla => true, _ => true, }; } [HarmonyPatch(typeof(Player), "OnDeath")] [HarmonyPostfix] private static void Player_OnDeath(Player __instance) { switch (Plugin.Configuration.SkillsLoss.Value) { case Configuration.SkillLossType.NoLossInPvp: if (!__instance.InCombat()) { break; } goto case Configuration.SkillLossType.NoLoss; case Configuration.SkillLossType.NoLoss: __instance.m_timeSinceDeath = __instance.m_hardDeathCooldown; break; } } } [HarmonyPatch(typeof(TombStone))] internal class TombStoneBoostPatches { [HarmonyPrefix] [HarmonyPatch("GiveBoost")] private static bool TombStone_GiveBoost() { return Plugin.Configuration.EnableTombStoneBoost.Value; } } } namespace ValheimPvPTweaks.PvpCombat { [HarmonyPatch] internal class Patches { [HarmonyPatch(typeof(Player), "OnSpawned")] [HarmonyPostfix] private static void Player_OnSpawned(Player __instance) { ((Component)__instance).gameObject.AddComponent<PlayerCombatHandler>(); } [HarmonyPostfix] [HarmonyPatch(typeof(ObjectDB), "Awake")] private static void ObjectDB_Awake(ObjectDB __instance) { __instance.m_StatusEffects.Add((StatusEffect)(object)SE_Combat.Create()); } [HarmonyPostfix] [HarmonyPatch(typeof(Game), "Start")] private static void Game_Start() { StatusEffect statusEffect = ObjectDB.instance.GetStatusEffect(StringExtensionMethods.GetStableHashCode("SE_Combat")); statusEffect.m_icon = ((Component)InventoryGui.instance.m_pvp).GetComponent<ToggleImage>().m_onImage; } [HarmonyPostfix] [HarmonyPatch(typeof(Humanoid), "IsTeleportable")] private static void Player_IsTeleportable(Humanoid __instance, ref bool __result) { if (!Plugin.Configuration.AllowTeleportInCombat.Value) { Player val = (Player)(object)((__instance is Player) ? __instance : null); if (val != null) { __result &= !val.InCombat(); } } } [HarmonyPrefix] [HarmonyPatch(typeof(TeleportWorld), "Teleport")] private static bool TeleportWorld_Teleport(TeleportWorld __instance, Player player) { if (Plugin.Configuration.AllowTeleportInCombat.Value || !__instance.TargetFound() || (Object)(object)player == (Object)null || !player.InCombat()) { return true; } ((Character)player).Message((MessageType)2, "$vpo_msg_noteleport_combat", 0, (Sprite)null); return false; } [HarmonyPrefix] [HarmonyPatch(typeof(Humanoid), "Pickup")] private static void Humanoid_Pickup(Humanoid __instance, ref bool autoequip) { if (((Character)__instance).IsPlayer() && autoequip && !Plugin.Configuration.AllowChangeEquipmentInCombat.Value) { Player val = (Player)(object)((__instance is Player) ? __instance : null); if (((Character)(object)val).IsLocalPlayer() && val.InCombat()) { autoequip = false; } } } [HarmonyPrefix] [HarmonyPatch(typeof(Player), "ToggleEquipped")] private static bool Player_ToggleEquipped(Player __instance, ItemData item, ref bool __result) { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Invalid comparison between Unknown and I4 //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Invalid comparison between Unknown and I4 //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Invalid comparison between Unknown and I4 if (!((Character)(object)__instance).IsLocalPlayer() || !__instance.InCombat() || !item.IsEquipable() || Plugin.Configuration.AllowChangeEquipmentInCombat.Value) { return true; } ItemType itemType = item.m_shared.m_itemType; ItemType val = itemType; if (val - 6 <= 1 || val - 11 <= 1 || val - 17 <= 1) { ((Character)__instance).Message((MessageType)2, "$vpo_msg_noequip_combat", 0, (Sprite)null); __result = true; return false; } return true; } } [HarmonyPatch] internal class PlayerAgressiveBehaviourPatches { [HarmonyFinalizer] [HarmonyPatch(typeof(Character), "Damage")] public static void Character_Damage(Character __instance, HitData hit) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) if (__instance.IsTamed() && IsAgressiveLocalPlayerHit(hit) && !PrivateArea.CheckAccess(((Component)__instance).transform.position, 0f, true, false)) { PlayerCombatHandler.EnterCombat((Character)(object)Player.m_localPlayer); } } [HarmonyPatch(typeof(TreeBase), "Damage")] [HarmonyPatch(typeof(MineRock5), "Damage")] [HarmonyPatch(typeof(MineRock), "Damage")] [HarmonyPatch(typeof(Destructible), "Damage")] [HarmonyFinalizer] [HarmonyPatch(typeof(TreeLog), "Damage")] public static void Destructible_Damage(Component __instance, HitData hit) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) if (IsAgressiveLocalPlayerHit(hit) && !PrivateArea.CheckAccess(__instance.transform.position, 0f, true, false)) { PlayerCombatHandler.EnterCombat((Character)(object)Player.m_localPlayer); } } [HarmonyPatch(typeof(WearNTear), "Damage")] [HarmonyFinalizer] public static void WearNTear_Damage(Component __instance, HitData hit) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) if (hit.HaveAttacker() && hit.GetAttacker().IsLocalPlayer() && !PrivateArea.CheckAccess(__instance.transform.position, 0f, true, false)) { PlayerCombatHandler.EnterCombat((Character)(object)Player.m_localPlayer); } } [HarmonyPatch(typeof(Pickable), "Interact")] [HarmonyFinalizer] public static void Pickable_Interact(Pickable __instance, Humanoid character, ref bool __result) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) if ((((Character)(object)character).IsLocalPlayer() && !PrivateArea.CheckAccess(((Component)__instance).transform.position, 0f, true, false)) & __result) { PlayerCombatHandler.EnterCombat((Character)(object)character); } } private static bool IsAgressiveLocalPlayerHit(HitData hit) { return hit.HaveAttacker() && hit.GetTotalDamage() > 0f && (Object)(object)hit.GetAttacker() == (Object)(object)Player.m_localPlayer; } } internal class PlayerCombatHandler : MonoBehaviour { private const string EnterCombatRpc = "EnterCombatRpc"; private Player _player; private void Awake() { _player = ((Component)this).GetComponent<Player>(); ((Character)_player).m_onDamaged = (Action<float, Character>)Delegate.Combine(((Character)_player).m_onDamaged, new Action<float, Character>(OnDamaged)); if ((Object)(object)((Character)_player).m_nview != (Object)null && ((Character)_player).m_nview.IsValid()) { ((Character)_player).m_nview.Register("EnterCombatRpc", (Action<long>)OnEnteredPvpMode); } } private void OnDamaged(float damage, Character character) { if (!(damage <= 0f) && !((Object)(object)character == (Object)null) && character.IsPlayer()) { OnEnteredPvpMode(0L); character.m_nview.InvokeRPC("EnterCombatRpc", Array.Empty<object>()); } } private void OnEnteredPvpMode(long obj) { ((Character)_player).GetSEMan().AddStatusEffect(StringExtensionMethods.GetStableHashCode("SE_Combat"), true, 0, 0f); } public static void EnterCombat(Character character) { if ((Object)(object)character != (Object)null && (Object)(object)character.m_nview != (Object)null && character.m_nview.IsValid()) { character.m_nview.InvokeRPC("EnterCombatRpc", Array.Empty<object>()); } } } public class SE_Combat : SE_Stats { public const string Name = "SE_Combat"; public override bool CanAdd(Character character) { return character.IsPlayer(); } public override void Setup(Character character) { ((SE_Stats)this).Setup(character); base.m_healthRegenMultiplier = Plugin.Configuration.CombatHealthRegen.Value; ((StatusEffect)this).m_ttl = Plugin.Configuration.CombatDuration.Value; ZNetView nview = ((StatusEffect)this).m_character.m_nview; if (nview != null) { ZDO zDO = nview.GetZDO(); if (zDO != null) { zDO.Set("VPT_PlayerInCombat", true); } } } public override void Stop() { ((StatusEffect)this).Stop(); if (Game.instance.IsShuttingDown()) { return; } ZNetView nview = ((StatusEffect)this).m_character.m_nview; if (nview != null) { ZDO zDO = nview.GetZDO(); if (zDO != null) { zDO.Set("VPT_PlayerInCombat", false); } } } public static SE_Combat Create() { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) SE_Combat sE_Combat = ScriptableObject.CreateInstance<SE_Combat>(); ((Object)sE_Combat).name = "SE_Combat"; ((StatusEffect)sE_Combat).m_name = "$vpo_se_combat_name"; ((StatusEffect)sE_Combat).m_startMessage = "$vpo_se_combat_start_msg"; ((StatusEffect)sE_Combat).m_startMessageType = (MessageType)2; ((StatusEffect)sE_Combat).m_stopMessage = "$vpo_se_combat_stop_msg"; ((StatusEffect)sE_Combat).m_stopMessageType = (MessageType)1; return sE_Combat; } } internal class TamedAnimalCombatHandler : MonoBehaviour { private Character _character; private ZNetView _view; private HashSet<string> _markedPlayersEnemy = new HashSet<string>(); private PrivateArea _defendingArea; private static event Action<Character, Player> _onPlayerAttackerCharacter; private void Awake() { _character = ((Component)this).GetComponent<Character>(); _view = _character.m_nview; ((MonoBehaviour)this).InvokeRepeating("RefreshDefendingArea", 0f, 5f); } private bool TryGetTameable(out Tameable tameable) { return ((Component)this).TryGetComponent<Tameable>(ref tameable); } private void OnEnable() { _onPlayerAttackerCharacter += CheckAttackedTarget; } private void OnDisable() { _onPlayerAttackerCharacter -= CheckAttackedTarget; } internal static void OnPlayerAttackedCharacter(Character attacked, Player attacker) { TamedAnimalCombatHandler._onPlayerAttackerCharacter?.Invoke(attacked, attacker); } private void CheckAttackedTarget(Character character, Player player) { } public bool IsFollowingPlayer() { Tameable tameable; return TryGetTameable(out tameable) && (Object)(object)tameable.m_monsterAI.GetFollowTarget() != (Object)null; } public bool IsDefendingArea() { return (Object)(object)_defendingArea != (Object)null; } public Player GetFollowPlayer() { object result; if (!TryGetTameable(out var tameable)) { result = null; } else { MonsterAI monsterAI = tameable.m_monsterAI; if (monsterAI == null) { result = null; } else { GameObject followTarget = monsterAI.GetFollowTarget(); result = ((followTarget != null) ? followTarget.GetComponent<Player>() : null); } } return (Player)result; } public bool CheckIsEnemy(TamedAnimalCombatHandler character) { Player followPlayer = character.GetFollowPlayer(); Player followPlayer2 = GetFollowPlayer(); if ((Object)(object)followPlayer != (Object)null && CheckIsEnemy(followPlayer) && (Object)(object)followPlayer2 != (Object)(object)followPlayer) { return true; } if ((Object)(object)followPlayer2 != (Object)null && character.CheckIsEnemy(followPlayer2)) { return true; } return false; } public bool CheckIsEnemy(Player player) { if (IsEnemy(player.GetPlayerName())) { return true; } if (IsDefendingArea() && !_defendingArea.HaveAccess(player) && player.InCombat()) { _markedPlayersEnemy.Add(player.GetPlayerName()); return true; } return false; } private bool IsEnemy(string name) { return _markedPlayersEnemy.Contains(name); } private void RefreshDefendingArea() { if ((Object)(object)_view == (Object)null || !_view.IsValid() || !_view.IsOwner()) { return; } Player followPlayer = GetFollowPlayer(); if ((Object)(object)followPlayer == (Object)null) { _defendingArea = ((IEnumerable<PrivateArea>)PrivateArea.m_allAreas).FirstOrDefault((Func<PrivateArea, bool>)IsActiveAndInside); return; } if (!Plugin.Configuration.FollowCreaturesProtectWard.Value) { _defendingArea = null; return; } _defendingArea = ((IEnumerable<PrivateArea>)PrivateArea.m_allAreas).FirstOrDefault((Func<PrivateArea, bool>)((PrivateArea p) => IsPermitted(p, followPlayer.GetPlayerID()) && IsActiveAndInside(p))); } private bool IsActiveAndInside(PrivateArea privateArea) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) return privateArea.IsEnabled() && privateArea.IsInside(((Component)this).transform.position, 0f); } private bool IsPermitted(PrivateArea privateArea, long playerId) { return privateArea.IsPermitted(playerId) || ((Object)(object)privateArea.m_piece != (Object)null && privateArea.m_piece.GetCreator() == playerId); } } [HarmonyPatch] internal class TamedAnimalsPvpPatches { [HarmonyPatch(typeof(Humanoid), "Start")] [HarmonyFinalizer] [HarmonyPatch(typeof(Character), "Start")] private static void Character_Start(Character __instance) { Character_SetTamed(__instance, __instance.IsTamed()); } [HarmonyPrefix] [HarmonyPatch(typeof(Character), "Damage")] private static void Character_Damage_Prefix(Character __instance, HitData hit) { if (__instance.IsTamed()) { Character attacker = hit.GetAttacker(); Player val = (Player)(object)((attacker is Player) ? attacker : null); TamedAnimalCombatHandler animal = default(TamedAnimalCombatHandler); if (val != null && ((Component)__instance).TryGetComponent<TamedAnimalCombatHandler>(ref animal) && !CanTakeControl(animal, (Character)(object)val) && ((Character)(object)val).IsLocalPlayer() && ((Humanoid)val).GetCurrentWeapon().m_shared.m_tamedOnly) { hit.ClearDamage(); } } } [HarmonyFinalizer] [HarmonyPatch(typeof(Character), "Damage")] private static void Character_Damage(Character __instance, HitData hit) { Character attacker = hit.GetAttacker(); Player val = (Player)(object)((attacker is Player) ? attacker : null); if (val != null && hit.GetTotalDamage() > 0f) { TamedAnimalCombatHandler.OnPlayerAttackedCharacter(__instance, val); } } [HarmonyFinalizer] [HarmonyPatch(typeof(Character), "SetTamed")] private static void Character_SetTamed(Character __instance, bool tamed) { TamedAnimalCombatHandler tamedAnimalCombatHandler = default(TamedAnimalCombatHandler); bool flag = ((Component)__instance).TryGetComponent<TamedAnimalCombatHandler>(ref tamedAnimalCombatHandler); if (flag != tamed) { if (tamed) { ((Component)__instance).gameObject.AddComponent<TamedAnimalCombatHandler>(); } else { Object.Destroy((Object)(object)tamedAnimalCombatHandler); } } __instance.SetupMaxHealth(); } [HarmonyPrefix] [HarmonyPatch(typeof(Tameable), "Interact")] private static bool Tameable_Interact(Character __instance, Humanoid user) { TamedAnimalCombatHandler animal = default(TamedAnimalCombatHandler); if (((Component)__instance).TryGetComponent<TamedAnimalCombatHandler>(ref animal) && !CanTakeControl(animal, (Character)(object)user)) { ((Character)user).Message((MessageType)2, "$piece_noaccess", 0, (Sprite)null); return false; } return true; } [HarmonyPostfix] [HarmonyPatch(typeof(Tameable), "GetHoverText")] private static void Tameable_GetHoverText_Postfix(Character __instance, ref string __result) { TamedAnimalCombatHandler tamedAnimalCombatHandler = default(TamedAnimalCombatHandler); if (((Component)__instance).TryGetComponent<TamedAnimalCombatHandler>(ref tamedAnimalCombatHandler)) { if (!CanTakeControl(tamedAnimalCombatHandler, (Character)(object)Player.m_localPlayer)) { __result += "\n$piece_noaccess".Localize(); } if (tamedAnimalCombatHandler.IsDefendingArea()) { __result += "\n$vpo_tamed_msg_defending".Localize(); } if (tamedAnimalCombatHandler.IsFollowingPlayer()) { __result += ("\n$vpo_tamed_msg_following <color=yellow>" + tamedAnimalCombatHandler.GetFollowPlayer().GetPlayerName() + "</color>").Localize(); } } } [HarmonyPatch(typeof(BaseAI), "IsEnemy", new Type[] { typeof(Character), typeof(Character) })] [HarmonyPostfix] private static void BaseAI_IsEnemey(Character a, Character b, ref bool __result) { if (__result || !Plugin.Configuration.CreaturesProtectWard.Value || (Object)(object)a == (Object)null || (Object)(object)b == (Object)null) { return; } Character val; Character val2; if (a.IsTamed()) { val = a; val2 = b; } else { if (!b.IsTamed()) { return; } val = b; val2 = a; } TamedAnimalCombatHandler tamedAnimalCombatHandler = default(TamedAnimalCombatHandler); if (((Component)val).TryGetComponent<TamedAnimalCombatHandler>(ref tamedAnimalCombatHandler)) { Player val3 = (Player)(object)((val2 is Player) ? val2 : null); TamedAnimalCombatHandler character = default(TamedAnimalCombatHandler); if (val3 != null) { __result |= tamedAnimalCombatHandler.CheckIsEnemy(val3); } else if (val2.IsTamed() && ((Component)val2).TryGetComponent<TamedAnimalCombatHandler>(ref character)) { __result |= tamedAnimalCombatHandler.CheckIsEnemy(character); } } } [HarmonyPatch(typeof(Attack), "GetLevelDamageFactor")] [HarmonyPostfix] private static void Attack_GetLevelDamageFactor(Attack __instance, ref float __result) { if ((Object)(object)__instance.m_character != (Object)null && ((Character)__instance.m_character).IsTamed()) { __result *= Plugin.Configuration.TamedCreaturesDamageMultiplier.Value; } } [HarmonyPatch(typeof(Character), "SetMaxHealth")] [HarmonyPrefix] private static void Character_SetMaxHealth(Character __instance, ref float health) { if (__instance.IsTamed()) { health *= Plugin.Configuration.TamedCreaturesHealthMultiplier.Value; } } private static bool CanTakeControl(TamedAnimalCombatHandler animal, Character character) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)animal.GetFollowPlayer() == (Object)(object)character) { return true; } if (animal.IsFollowingPlayer() || !PrivateArea.CheckAccess(((Component)animal).transform.position, 0f, false, false)) { return false; } return true; } } } namespace ValheimPvPTweaks.KillFeed { public class CharacterKillTracker : MonoBehaviour { private const int AttackTime = 15; private Character _character; private Character _lastAttacker; private string _lastAttackerWeapon; private bool _isDead = false; private double _lastAttackTime; public static event Action<string, string> OnCharacterKilled; public static event Action<Character, Character, string> OnCharacterDead; private void Awake() { _character = ((Component)this).GetComponent<Character>(); _character.m_onDamaged = (Action<float, Character>)Delegate.Combine(_character.m_onDamaged, new Action<float, Character>(OnDamaged)); if ((Object)(object)_character.m_nview != (Object)null && _character.m_nview.IsValid()) { _character.m_nview.Register<string, string>("VPT_CharacterDeadRpc", (Action<long, string, string>)RPC_CharacterKilled); } } private void RPC_CharacterKilled(long uid, string name, string weapon) { CharacterKillTracker.OnCharacterKilled?.Invoke(name, weapon); } private void OnDeath() { //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)_lastAttacker != (Object)null && ZNet.instance.GetTimeSeconds() - _lastAttackTime < 15.0) { ZRoutedRpc.instance.InvokeRoutedRPC("VPT_CharacterDeadRpc", new object[3] { _character.GetZDOID(), _lastAttacker.GetZDOID(), _lastAttackerWeapon }); CharacterKillTracker.OnCharacterDead?.Invoke(_character, _lastAttacker, _lastAttackerWeapon); if (_lastAttacker is Player) { Character character = _character; Player val = (Player)(object)((character is Player) ? character : null); string text = ((val != null) ? val.GetPlayerName() : _character.m_name); _lastAttacker.m_nview.InvokeRPC("VPT_CharacterDeadRpc", new object[2] { text, _lastAttackerWeapon }); } } else { if (_character.IsPlayer()) { ZRoutedRpc.instance.InvokeRoutedRPC("VPT_CharacterDeadRpc", new object[3] { _character.GetZDOID(), ZDOID.None, "" }); } CharacterKillTracker.OnCharacterDead?.Invoke(_character, null, ""); } } private void OnDamaged(float damage, Character character) { if (!_isDead) { if ((Object)(object)character != (Object)null) { _lastAttacker = character; _lastAttackTime = ZNet.instance.GetTimeSeconds(); Player val = (Player)(object)((character is Player) ? character : null); _lastAttackerWeapon = ((val != null) ? ((Humanoid)val).GetCurrentWeapon().m_shared.m_name : ""); } if (_character.GetHealth() <= 0f) { _isDead = true; OnDeath(); } } } } public class KillFeed : MonoBehaviour { public struct KillData { public struct CharacterData { public string displayName; public string prefabName; public ZNetPeer peer; public bool isPlayer; public ZDO zdo; } public CharacterData killed; public CharacterData killer; public string weapon; } private const string KillFeedRpc = "VPT_KillFeedRpc"; private static UserInfo KillFeedUser = new UserInfo { Name = "Kill feed" }; private int _playerPrefabHash; private StringBuilder _builder = new StringBuilder(); public static event Action<KillData> OnCharacterKilled; private void Awake() { _playerPrefabHash = StringExtensionMethods.GetStableHashCode(((Object)Game.instance.m_playerPrefab).name); if (ZNet.instance.IsServer()) { ZRoutedRpc.instance.Register<ZDOID, ZDOID, string>("VPT_CharacterDeadRpc", (Action<long, ZDOID, ZDOID, string>)RPC_CharacterKilled); OnCharacterKilled += SendKillNotifications; OnCharacterKilled += SendDiscordNotification; } else { ZRoutedRpc.instance.Register<string, string, Vector3>("VPT_KillFeedRpc", (Action<long, string, string, Vector3>)RPC_KillFeed); } } internal void OnPlayerDisconnected(ZNetPeer peer) { string url = Plugin.Configuration.DiscordWebhook.Value; if (ZNet.instance.IsServer() && peer.InCombat() && !string.IsNullOrEmpty(url) && !string.IsNullOrEmpty(Plugin.Configuration.DisconnectedInCombatFormat.Value)) { Log.Info("Player " + peer.GetSteamId() + ":" + peer.m_playerName + " disconnected in combat"); string message = Plugin.Configuration.DisconnectedInCombatFormat.Value.Replace("{player}", peer.m_playerName); ThreadinUtil.RunThread(delegate { DiscordTool.SendMessageToDiscord(url, "KillFeed", message); }); } } private void RPC_KillFeed(long arg1, string characterName, string attackerName, Vector3 position) { //IL_004f: Unknown result type (might be due to invalid IL or missing references) if (!string.IsNullOrEmpty(characterName)) { if (!string.IsNullOrEmpty(attackerName)) { string text = (characterName + " $vpo_kill_feed_msg_killed_by " + attackerName).Localize(); ((Terminal)Chat.instance).AddString(KillFeedUser.Name, text, (Type)2, false); Chat.instance.AddInworldText((GameObject)null, arg1, position, (Type)2, KillFeedUser, text); } else { ((Terminal)Chat.instance).AddString(KillFeedUser.Name, (characterName + " $vpo_kill_feed_msg_dead").Localize(), (Type)1, false); } Chat.instance.m_hideTimer = 0f; } } private void RPC_CharacterKilled(long uid, ZDOID characterId, ZDOID attackerId, string weapon) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_01ee: Unknown result type (might be due to invalid IL or missing references) //IL_0200: Unknown result type (might be due to invalid IL or missing references) //IL_0209: Unknown result type (might be due to invalid IL or missing references) ZNetPeer peer = ZNet.instance.GetPeer(uid); try { if (((ZDOID)(ref characterId)).IsNone() || !ZDOMan.instance.m_objectsByID.ContainsKey(characterId)) { Log.Debug($"Received invalid killed character id {characterId} from {peer?.m_playerName}:{peer?.GetSteamId()}"); return; } bool isPlayer; ZDO zdo; ZNetPeer peer2; string name = GetName(characterId, out isPlayer, out zdo, out peer2); bool isPlayer2; ZDO zdo2; ZNetPeer peer3; string name2 = GetName(attackerId, out isPlayer2, out zdo2, out peer3); Log.Debug($"Killed {name} ({characterId}) by {name2} ({attackerId}) with {weapon}"); if (zdo2 == zdo) { return; } Action<KillData> onCharacterKilled = KillFeed.OnCharacterKilled; if (onCharacterKilled != null) { KillData obj = default(KillData); KillData.CharacterData killed = new KillData.CharacterData { displayName = name, isPlayer = isPlayer, peer = peer2, zdo = zdo }; GameObject prefab = ZNetScene.instance.GetPrefab(zdo.GetPrefab()); killed.prefabName = ((prefab != null) ? ((Object)prefab).name : null); obj.killed = killed; killed = new KillData.CharacterData { displayName = name2, isPlayer = isPlayer2, peer = peer3, zdo = zdo2 }; object prefabName; if (zdo2 == null) { prefabName = string.Empty; } else { GameObject prefab2 = ZNetScene.instance.GetPrefab(zdo2.GetPrefab()); prefabName = ((prefab2 != null) ? ((Object)prefab2).name : null); } killed.prefabName = (string)prefabName; obj.killer = killed; obj.weapon = weapon; onCharacterKilled(obj); } } catch (Exception ex) { Log.Warning($"Cannot handle kill received from {peer?.m_playerName}:{peer?.GetSteamId()} ({peer?.m_characterID}) {attackerId} {characterId}: {ex.Message}\n{ex.StackTrace}]"); } } private void SendKillNotifications(KillData killData) { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) KillData.CharacterData killed = killData.killed; if (!killed.isPlayer) { return; } Vector3 position = killed.zdo.GetPosition(); int value = Plugin.Configuration.MaxDeathPingRadius.Value; if (value <= 0) { return; } foreach (ZNetPeer peer in ZNet.instance.m_peers) { if (peer.IsReady() && !(Utils.DistanceXZ(peer.GetRefPos(), position) >= (float)value)) { ZRoutedRpc.instance.InvokeRoutedRPC(peer.m_uid, "VPT_KillFeedRpc", new object[3] { killed.displayName, killData.killer.displayName, position }); } } } private void SendDiscordNotification(KillData killData) { string url = Plugin.Configuration.DiscordWebhook.Value; KillData.CharacterData killed = killData.killed; KillData.CharacterData killer = killData.killer; if (string.IsNullOrEmpty(url) || !killed.isPlayer) { return; } Log.Info("Sending discord notifiaction " + killed.displayName + " killed by " + killer.displayName); string messageFormat = GetMessageFormat(killData); if (!string.IsNullOrEmpty(messageFormat)) { _builder.Clear(); _builder.Append(messageFormat); if (!string.IsNullOrEmpty(killer.displayName)) { string newValue = Localization.instance.Localize(killer.displayName); _builder.Replace("{attacker}", newValue); } _builder.Replace("{player}", killed.displayName); ThreadinUtil.RunThread(delegate { DiscordTool.SendMessageToDiscord(url, Plugin.Configuration.KillFeedName.Value, _builder.ToString()); }); } } private string GetMessageFormat(KillData killData) { KillData.CharacterData killed = killData.killed; KillData.CharacterData killer = killData.killer; if (string.IsNullOrEmpty(killer.displayName)) { return Plugin.Configuration.DeadMessageFormat.Value; } return (killer.isPlayer && killed.isPlayer) ? Plugin.Configuration.KilledInPvpMessageFormat.Value : Plugin.Configuration.KilledMessageFormat.Value; } private string GetName(ZDOID id, out bool isPlayer, out ZDO zdo, out ZNetPeer peer) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) isPlayer = false; zdo = ZDOMan.instance.GetZDO(id); peer = null; if (id == ZDOID.None) { return string.Empty; } if (zdo.GetPrefab() == _playerPrefabHash) { peer = ZNet.instance.m_peers.Find((ZNetPeer p) => p.m_characterID == id); if (peer != null) { isPlayer = true; return peer.m_playerName; } return string.Empty; } GameObject prefab = ZNetScene.instance.GetPrefab(zdo.GetPrefab()); if ((Object)(object)prefab == (Object)null) { return string.Empty; } Character val = default(Character); if (prefab.TryGetComponent<Character>(ref val)) { return val.m_name; } return ((Object)prefab).name; } } [HarmonyPatch] internal class Patches { private static KillFeed _killFeed; [HarmonyPostfix] [HarmonyPatch(typeof(Character), "Start")] [HarmonyPatch(typeof(Humanoid), "Start")] private static void Character_Start(Character __instance) { CharacterKillTracker characterKillTracker = default(CharacterKillTracker); if (!((Component)__instance).TryGetComponent<CharacterKillTracker>(ref characterKillTracker)) { ((Component)__instance).gameObject.AddComponent<CharacterKillTracker>(); } } [HarmonyPatch(typeof(Game), "Start")] [HarmonyPostfix] private static void Game_Start(Game __instance) { _killFeed = ((Component)__instance).gameObject.AddComponent<KillFeed>(); } [HarmonyPrefix] [HarmonyPatch(typeof(ZNet), "Disconnect")] private static void ZNet_Disconnect(Game __instance, ZNetPeer peer) { _killFeed.OnPlayerDisconnected(peer); } } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [Microsoft.CodeAnalysis.Embedded] [CompilerGenerated] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ServerSync { [PublicAPI] internal abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] internal class SyncedConfigEntry<T> : OwnConfigEntryBase { public readonly ConfigEntry<T> SourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public SyncedConfigEntry(ConfigEntry<T> sourceConfig) { SourceConfig = sourceConfig; } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } internal abstract class CustomSyncedValueBase { public object? LocalBaseValue; public readonly string Identifier; public readonly Type Type; private object? boxedValue; protected bool localIsOwner; public readonly int Priority; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] internal class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class RegisterRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance) { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections")); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } static IEnumerator WatchAdminListChanges() { SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List<string> CurrentList = new List<string>(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List<string>(adminList.GetList()); List<ZNetPeer> adminPeer = (from p in ZNet.instance.GetPeers() where adminList.Contains(p.m_rpc.GetSocket().GetHostName()) select p).ToList(); List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList(); SendAdmin(nonAdminPeer, isAdmin: false); SendAdmin(adminPeer, isAdmin: true); } } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync); } } } private class ParsedConfigs { public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>(); public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>(); } [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private class SendConfigsAfterLogin { private class BufferingSocket : ISocket { public volatile bool finished = false; public volatile int versionMatchQueued = -1; public readonly List<ZPackage> Package = new List<ZPackage>(); public readonly ISocket Original; public BufferingSocket(ISocket original) { Original = original; } public bool IsConnected() { return Original.IsConnected(); } public ZPackage Recv() { return Original.Recv(); } public int GetSendQueueSize() { return Original.GetSendQueueSize(); } public int GetCurrentSendRate() { return Original.GetCurrentSendRate(); } public bool IsHost() { return Original.IsHost(); } public void Dispose() { Original.Dispose(); } public bool GotNewData() { return Original.GotNewData(); } public void Close() { Original.Close(); } public string GetEndPointString() { return Original.GetEndPointString(); } public void GetAndResetStats(out int totalSent, out int totalRecv) { Original.GetAndResetStats(ref totalSent, ref totalRecv); } public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec) { Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec); } public ISocket Accept() { return Original.Accept(); } public int GetHostPort() { return Original.GetHostPort(); } public bool Flush() { return Original.Flush(); } public string GetHostName() { return Original.GetHostName(); } public void VersionMatch() { if (finished) { Original.VersionMatch(); } else { versionMatchQueued = Package.Count; } } public void Send(ZPackage pkg) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown int pos = pkg.GetPos(); pkg.SetPos(0); int num = pkg.ReadInt(); if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished) { ZPackage val = new ZPackage(pkg.GetArray()); val.SetPos(pos); Package.Add(val); } else { pkg.SetPos(pos); Original.Send(pkg); } } } [HarmonyPrefix] [HarmonyPriority(800)] private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Invalid comparison between Unknown and I4 if (__instance.IsServer()) { BufferingSocket value = new BufferingSocket(rpc.GetSocket()); AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value); object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (val != null && (int)ZNet.m_onlineBackend > 0) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value); } if (__state == null) { __state = new Dictionary<Assembly, BufferingSocket>(); } __state[Assembly.GetExecutingAssembly()] = value; } } [HarmonyPostfix] private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc) { ZRpc rpc2 = rpc; ZNet __instance2 = __instance; Dictionary<Assembly, BufferingSocket> __state2 = __state; ZNetPeer peer; if (__instance2.IsServer()) { object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (peer == null) { SendBufferedData(); } else { ((MonoBehaviour)__instance2).StartCoroutine(sendAsync()); } } void SendBufferedData() { if (rpc2.GetSocket() is BufferingSocket bufferingSocket) { AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original); object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null); if (val != null) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original); } } BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()]; bufferingSocket2.finished = true; for (int i = 0; i < bufferingSocket2.Package.Count; i++) { if (i == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } bufferingSocket2.Original.Send(bufferingSocket2.Package[i]); } if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } } IEnumerator sendAsync() { foreach (ConfigSync configSync in configSyncs) { List<PackageEntry> entries = new List<PackageEntry>(); if (configSync.CurrentVersion != null) { entries.Add(new PackageEntry { section = "Internal", key = "serverversion", type = typeof(string), value = configSync.CurrentVersion }); } MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); entries.Add(new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2] { adminList, rpc2.GetSocket().GetHostName() })) }); ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false); yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package)); } SendBufferedData(); } } } private class PackageEntry { public string section = null; public string key = null; public Type type = null; public object? value; } [HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")] private static class PreventSavingServerInfo { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, ref string __result) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase)) { return true; } __result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType); return false; } } [HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")] private static class PreventConfigRereadChangingValues { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, string value) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null) { return true; } try { ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType); } catch (Exception ex) { Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}"); } return false; } } private class InvalidDeserializationTypeException : Exception { public string expected = null; public string received = null; public string field = ""; } public static bool ProcessingServerUpdate; public readonly string Name; public string? DisplayName; public string? CurrentVersion; public string? MinimumRequiredVersion; public bool ModRequired = false; private bool? forceConfigLocking; private bool isSourceOfTruth = true; private static readonly HashSet<ConfigSync> configSyncs; private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>(); private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>(); private static bool isServer; private static bool lockExempt; private OwnConfigEntryBase? lockedConfig = null; private const byte PARTIAL_CONFIGS = 1; private const byte FRAGMENTED_CONFIG = 2; private const byte COMPRESSED_CONFIG = 4; private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>(); private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>(); private static long packageCounter; public bool IsLocked { get { bool? flag = forceConfigLocking; bool num; if (!flag.HasValue) { if (lockedConfig == null) { goto IL_0052; } num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0; } else { num = flag.GetValueOrDefault(); } if (!num) { goto IL_0052; } int result = ((!lockExempt) ? 1 : 0); goto IL_0053; IL_0053: return (byte)result != 0; IL_0052: result = 0; goto IL_0053; } set { forceConfigLocking = value; } } public bool IsAdmin => lockExempt || isSourceOfTruth; public bool IsSourceOfTruth { get { return isSourceOfTruth; } private set { if (value != isSourceOfTruth) { isSourceOfTruth = value; this.SourceOfTruthChanged?.Invoke(value); } } } public bool InitialSyncDone { get; private set; } = false; public event Action<bool>? SourceOfTruthChanged; private event Action? lockedConfigChanged; static ConfigSync() { ProcessingServerUpdate = false; configSyncs = new HashSet<ConfigSync>(); lockExempt = false; packageCounter = 0L; RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle); } public ConfigSync(string name) { Name = name; configSyncs.Add(this); new VersionCheck(this); } public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry) { ConfigEntry<T> configEntry2 = configEntry; OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2); SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>; if (syncedEntry == null) { syncedEntry = new SyncedConfigEntry<T>(configEntry2); AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1] { new ConfigurationManagerAttributes() }.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray()); configEntry2.SettingChanged += delegate { if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig) { Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2); } }; allConfigs.Add(syncedEntry); } return syncedEntry; } public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible { if (lockedConfig != null) { throw new Exception("Cannot initialize locking ConfigEntry twice"); } lockedConfig = AddConfigEntry<T>(lockingConfig); lockingConfig.SettingChanged += delegate { this.lockedConfigChanged?.Invoke(); }; return (SyncedConfigEntry<T>)lockedConfig; } internal void AddCustomValue(CustomSyncedValueBase customValue) { CustomSyncedValueBase customValue2 = customValue; if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier)) { throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)"); } allCustomValues.Add(customValue2); allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority)); customValue2.ValueChanged += delegate { if (!ProcessingServerUpdate) { Broadcast(ZRoutedRpc.Everybody, customValue2); } }; } private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package) { lockedConfigChanged += serverLockedSettingChanged; IsSourceOfTruth = false; if (HandleConfigSyncRPC(0L, package, clientUpdate: false)) { InitialSyncDone = true; } } private void RPC_FromOtherClientConfigSync(long sender, ZPackage package) { HandleConfigSyncRPC(sender, package, clientUpdate: true); } private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate) { //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Expected O, but got Unknown //IL_024e: Unknown result type (might be due to invalid IL or missing references) //IL_0255: Expected O, but got Unknown //IL_01e8: Unknown result type (might be due to invalid IL or missing references) //IL_01ef: Expected O, but got Unknown try { if (isServer && IsLocked) { ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc; object obj; if (currentRpc == null) { obj = null; } else { ISocket socket = currentRpc.GetSocket(); obj = ((socket != null) ? socket.GetHostName() : null); } string text = (string)obj; if (text != null) { MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text })))) { return false; } } } cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv) { if (kv.Key < DateTimeOffset.Now.Ticks) { configValueCache.Remove(kv.Value); return true; } return false; }); byte b = package.ReadByte(); if ((b & 2u) != 0) { long num = package.ReadLong(); string text2 = sender.ToString() + num; if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value)) { value = new SortedDictionary<int, byte[]>(); configValueCache[text2] = value; cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2)); } int key = package.ReadInt(); int num2 = package.ReadInt(); value.Add(key, package.ReadByteArray()); if (value.Count < num2) { return false; } configValueCache.Remove(text2); package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray()); b = package.ReadByte(); } ProcessingServerUpdate = true; if ((b & 4u) != 0) { byte[] buffer = package.ReadByteArray(); MemoryStream stream = new MemoryStream(buffer); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress)) { deflateStream.CopyTo(memoryStream); } package = new ZPackage(memoryStream.ToArray()); b = package.ReadByte(); } if ((b & 1) == 0) { resetConfigsFromServer(); } ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package); foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues) { if (!isServer && configValue.Key.LocalBaseValue == null) { configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue; } configValue.Key.BaseConfig.BoxedValue = configValue.Value; } foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues) { if (!isServer) { CustomSyncedValueBase key2 = customValue.Key; if (key2.LocalBaseValue == null) { key2.LocalBaseValue = customValue.Key.BoxedValue; } } customValue.Key.BoxedValue = customValue.Value; } Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name)); if (!isServer) { serverLockedSettingChanged(); } return true; } finally { ProcessingServerUpdate = false; } } private ParsedConfigs ReadConfigsFromPackage(ZPackage package) { ParsedConfigs parsedConfigs = new ParsedConfigs(); Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c); Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c); int num = package.ReadInt(); for (int i = 0; i < num; i++) { string text = package.ReadString(); string text2 = package.ReadString(); string text3 = package.ReadString(); Type type = Type.GetType(text3); if (text3 == "" || type != null) { object obj; try { obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type)); } catch (InvalidDeserializationTypeException ex) { Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected)); continue; } OwnConfigEntryBase value2; if (text == "Internal") { CustomSyncedValueBase value; if (text2 == "serverversion") { if (obj?.ToString() != CurrentVersion) { Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown"))); } } else if (text2 == "lockexempt") { if (obj is bool flag) { lockExempt = flag; } } else if (dictionary2.TryGetValue(text2, out value)) { if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3) { parsedConfigs.customValues[value] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName)); } } else if (dictionary.TryGetValue(text + "_" + text2, out value2)) { Type type2 = configType(value2.BaseConfig); if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3) { parsedConfigs.configValues[value2] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName)); } else { Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match.")); } continue; } Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs")); return new ParsedConfigs(); } return parsedConfigs; } private static bool isWritableConfig(OwnConfigEntryBase config) { OwnConfigEntryBase config2 = config; ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2)); if (configSync == null) { return true; } return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt)); } private void serverLockedSettingChanged() { foreach (OwnConfigEntryBase allConfig in allConfigs) { configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig); } } private void resetConfigsFromServer() { foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null)) { item.BaseConfig.BoxedValue = item.LocalBaseValue; item.LocalBaseValue = null; } foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null)) { item2.BoxedValue = item2.LocalBaseValue; item2.LocalBaseValue = null; } lockedConfigChanged -= serverLockedSettingChanged; serverLockedSettingChanged(); } private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package) { ZNetPeer peer2 = peer; ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc == null) { yield break; } byte[] data = package.GetArray(); if (data != null && data.LongLength > 250000) { int fragments = (int)(1 + (data.LongLength - 1) / 250000); long packageIdentifier = ++packageCounter; int fragment = 0; while (fragment < fragments) { foreach (bool item in waitForQueue()) { yield return item; } if (peer2.m_socket.IsConnected()) { ZPackage fragmentedPackage = new ZPackage(); fragmentedPackage.Write((byte)2); fragmentedPackage.Write(packageIdentifier); fragmentedPackage.Write(fragment); fragmentedPackage.Write(fragments); fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray()); SendPackage(fragmentedPackage); if (fragment != fragments - 1) { yield return true; } int num = fragment + 1; fragment = num; continue; } break; } yield break; } foreach (bool item2 in waitForQueue()) { yield return item2; } SendPackage(package); void SendPackage(ZPackage pkg) { string text = Name + " ConfigSync"; if (isServer) { peer2.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg }); } } IEnumerable<bool> waitForQueue() { float timeout = Time.time + 30f; while (peer2.m_socket.GetSendQueueSize() > 20000) { if (Time.time > timeout) { Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout"); peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 }); ZNet.instance.Disconnect(peer2); break; } yield return false; } } } private IEnumerator sendZPackage(long target, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { return Enumerable.Empty<object>().GetEnumerator(); } List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance); if (target != ZRoutedRpc.Everybody) { list = list.Where((ZNetPeer p) => p.m_uid == target).ToList(); } return sendZPackage(list, package); } private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package) { ZPackage package2 = package; if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] rawData = package2.GetArray(); if (rawData != null && rawData.LongLength > 10000) { ZPackage compressedPackage = new ZPackage(); compressedPackage.Write((byte)4); MemoryStream output = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal)) { deflateStream.Write(rawData, 0, rawData.Length); } compressedPackage.Write(output.ToArray()); package2 = compressedPackage; } List<IEnumerator<bool>> writers = (from peer in peers where peer.IsReady() select peer into p select distributeConfigToPeers(p, package2)).ToList(); writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); while (writers.Count > 0) { yield return null; writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); } } private void Broadcast(long target, params ConfigEntryBase[] configs) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(configs); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private void Broadcast(long target, params CustomSyncedValueBase[] customValues) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(null, customValues); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private static OwnConfigEntryBase? configData(ConfigEntryBase config) { return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault(); } public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config) { return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault(); } private static T configAttribute<T>(ConfigEntryBase config) { return config.Description.Tags.OfType<T>().First(); } private static Type configType(ConfigEntryBase config) { return configType(config.SettingType); } private static Type configType(Type type) { return type.IsEnum ? Enum.GetUnderlyingType(type) : type; } private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>(); List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>(); ZPackage val = new ZPackage(); val.Write((byte)(partial ? 1 : 0)); val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0)); foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>()) { AddEntryToPackage(val, item); } foreach (CustomSyncedValueBase item2 in list2) { AddEntryToPackage(val, new PackageEntry { section = "Internal", key = item2.Identifier, type = item2.Type, value = item2.BoxedValue }); } foreach (ConfigEntryBase item3 in list) { AddEntryToPackage(val, new PackageEntry { section = item3.Definition.Section, key = item3.Definition.Key, type = configType(item3), value = item3.BoxedValue }); } return val; } private static void AddEntryToPackage(ZPackage package, PackageEntry entry) { package.Write(entry.section); package.Write(entry.key); package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type)); AddValueToZPackage(package, entry.value); } private static string GetZPackageTypeString(Type type) { return type.AssemblyQualifiedName; } private static void AddValueToZPackage(ZPackage package, object? value) { Type type = value?.GetType(); if (value is Enum) { value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture); } else { if (value is ICollection collection) { package.Write(collection.Count); { foreach (object item in collection) { AddValueToZPackage(package, item); } return; } } if ((object)type != null && type.IsValueType && !type.IsPrimitive) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); package.Write(fields.Length); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { package.Write(GetZPackageTypeString(fieldInfo.FieldType)); AddValueToZPackage(package, fieldInfo.GetValue(value)); } return; } } ZRpc.Serialize(new object[1] { value }, ref package); } private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type) { if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); int num = package.ReadInt(); if (num != fields.Length) { throw new InvalidDeserializationTypeException { received = $"(field count: {num})", expected = $"(field count: {fields.Length})" }; } object uninitializedObject = FormatterServices.GetUninitializedObject(type); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { string text = package.ReadString(); if (text != GetZPackageTypeString(fieldInfo.FieldType)) { throw new InvalidDeserializationTypeException { received = text, expected = GetZPackageTypeString(fieldInfo.FieldType), field = fieldInfo.Name }; } fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType)); } return uninitializedObject; } if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >)) { int num2 = package.ReadInt(); IDictionary dictionary = (IDictionary)Activator.CreateInstance(type); Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments); FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic); FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic); for (int j = 0; j < num2; j++) { object obj = ReadValueWithTypeFromZPackage(package, type2); dictionary.Add(field.GetValue(obj), field2.GetValue(obj)); } return dictionary; } if (type != typeof(List<string>) && type.IsGenericType) { Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]); if ((object)type3 != null && type3.IsAssignableFrom(type)) { int num3 = package.ReadInt(); object obj2 = Activator.CreateInstance(type); MethodInfo method = type3.GetMethod("Add"); for (int k = 0; k < num3; k++) { method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) }); } return obj2; } } ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo)); AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type); List<object> source = new List<object>(); ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source); return source.First(); } } [PublicAPI] [HarmonyPatch] internal class VersionCheck { private static readonly HashSet<VersionCheck> versionChecks; private static readonly Dictionary<string, string> notProcessedNames; public string Name; private string? displayName; private string? currentVersion; private string? minimumRequiredVersion; public bool ModRequired = true; private string? ReceivedCurrentVersion; private string? ReceivedMinimumRequiredVersion; private readonly List<ZRpc> ValidatedClients = new List<ZRpc>(); private ConfigSync? ConfigSync; public string DisplayName { get { return displayName ?? Name; } set { displayName = value; } } public string CurrentVersion { get { return currentVersion ?? "0.0.0"; } set { currentVersion = value; } } public string MinimumRequiredVersion { get { return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0"); } set { minimumRequiredVersion = value; } } private static void PatchServerSync() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null)); if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0) { return; } Harmony val = new Harmony("org.bepinex.helpers.ServerSync"); foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) }) where t.IsClass select t) { val.PatchAll(item); } } static VersionCheck() { versionChecks = new HashSet<VersionCheck>(); notProcessedNames = new Dictionary<string, string>(); typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1] { new Action(PatchServerSync) }); } public VersionCheck(string name) { Name = name; ModRequired = true; versionChecks.Add(this); } public VersionCheck(ConfigSync configSync) { ConfigSync = configSync; Name = ConfigSync.Name; versionChecks.Add(this); } public void Initialize() { ReceivedCurrentVersion = null; ReceivedMinimumRequiredVersion = null; if (ConfigSync != null) { Name = ConfigSync.Name; DisplayName = ConfigSync.DisplayName; CurrentVersion = ConfigSync.CurrentVersion; MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion; ModRequired = ConfigSync.ModRequired; } } private bool IsVersionOk() { if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null) { return !ModRequired; } bool flag = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion); bool flag2 = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion); return flag && flag2; } private string ErrorClient() { if (ReceivedMinimumRequiredVersion == null) { return "Mod " + DisplayName + " must not be installed."; } return (new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)) ? ("Mod " + DisplayName + " requires maximum " + ReceivedCurrentVersion + ". Installed is version " + CurrentVersion + ".") : ("Mod " + DisplayName + " requires minimum " + ReceivedMinimumRequiredVersion + ". Installed is version " + CurrentVersion + "."); } private string ErrorServer(ZRpc rpc) { return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion; } private string Error(ZRpc? rpc = null) { return (rpc == null) ? ErrorClient() : ErrorServer(rpc); } private static VersionCheck[] GetFailedClient() { return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray(); } private static VersionCheck[] GetFailedServer(ZRpc rpc) { ZRpc rpc2 = rpc; return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc2)).ToArray(); } private static void Logout() { Game.instance.Logout(true, true); AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3); } private static void Disconn