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Decompiled source of ColorfulFlame v1.0.0
vsp.ColorfulFlame.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Jotunn.Configs; using Jotunn.GUI; using Jotunn.Managers; using Jotunn.Utils; using UnityEngine; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("ColorfulFlame")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("ColorfulFlame")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("309569bc-dfe9-462e-a693-eef61af45347")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace ColorfulFlame; internal delegate Color GetterColor(); [BepInPlugin("vsp.ColorfulFlame", "ColorfulFlame", "1.0.0")] public class Class1 : BaseUnityPlugin { private ConfigEntry<KeyCode> KeyConfig; private ConfigEntry<KeyboardShortcut> ShortcutConfig; private ButtonConfig GuiVisible; private ButtonConfig Select; private static Color choosedColor; private static Material material; private static ManualLogSource Log; private void Awake() { Log = ((BaseUnityPlugin)this).Logger; material = AssetUtils.LoadAssetBundleFromResources("flamenew").LoadAsset<Material>("Assets/Material/flameball_flipbook.mat"); ((BaseUnityPlugin)this).Logger.LogInfo((object)((Object)material).name); ConfigAdd(); InputAdd(); } private void Update() { if (ZInput.instance != null) { if (ZInput.GetButtonDown(GuiVisible.Name)) { ChooseColor(); } else if (ZInput.GetButtonDown(Select.Name)) { FixColor(); } } } private static void FixColor() { //IL_00ed: Unknown result type (might be due to invalid IL or missing references) Transform val = null; try { Transform val2 = ((Humanoid)Player.m_localPlayer).GetHoverObject().transform.Find("../"); if (!((Object)val2).name.Contains("groundtorch") && !((Object)val2).name.Contains("walltorch")) { return; } val = ((Component)val2).transform.Find("_enabled/fx_Torch_Basic"); if ((Object)(object)val == (Object)null) { val = ((Component)val2).transform.Find("_enabled/fx_Torch_Blue"); if ((Object)(object)val == (Object)null) { val = ((Component)val2).transform.Find("_enabled/fx_Torch_Green"); if ((Object)(object)val == (Object)null && (Object)(object)val == (Object)null) { return; } } } } catch { Log.LogInfo((object)"Incorrect object"); return; } ParticleSystemRenderer component = ((Component)val).GetComponent<ParticleSystemRenderer>(); ((Renderer)component).material = material; ((Renderer)component).material.color = choosedColor; } private void ConfigAdd() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Expected O, but got Unknown //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown ((BaseUnityPlugin)this).Config.SaveOnConfigSet = false; KeyConfig = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("General", "KeyCode", (KeyCode)284, new ConfigDescription("The key for displaying the menu", (AcceptableValueBase)null, Array.Empty<object>())); ShortcutConfig = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("General", "Shortcut", new KeyboardShortcut((KeyCode)101, (KeyCode[])(object)new KeyCode[1] { (KeyCode)304 }), new ConfigDescription("Shortcut combination", (AcceptableValueBase)null, Array.Empty<object>())); } private void InputAdd() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Expected O, but got Unknown //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown GuiVisible = new ButtonConfig { Name = "Menu", Key = KeyConfig.Value, ActiveInCustomGUI = false }; InputManager.Instance.AddButton("vsp.ColorfulFlame", GuiVisible); Select = new ButtonConfig { Name = "Select", ShortcutConfig = ShortcutConfig }; InputManager.Instance.AddButton("vsp.ColorfulFlame", Select); } private void ChooseColor() { //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Expected O, but got Unknown //IL_00cc: Expected O, but got Unknown if (GUIManager.Instance == null) { ((BaseUnityPlugin)this).Logger.LogError((object)"GUIManager instance is null"); return; } if (!Object.op_Implicit((Object)(object)GUIManager.CustomGUIFront)) { ((BaseUnityPlugin)this).Logger.LogError((object)"GUIManager CustomGUI is null"); return; } Scene activeScene = SceneManager.GetActiveScene(); if (((Scene)(ref activeScene)).name == "main" && ColorPicker.done) { GUIManager.Instance.CreateColorPicker(new Vector2(0.5f, 0.5f), new Vector2(0.5f, 0.5f), new Vector2(0.5f, 0.5f), choosedColor, "Choose your color", new ColorEvent(SetColor), new ColorEvent(ColorChosen), false); GUIManager.BlockInput(true); } } public void SetColor(Color currentColor) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) currentColor.a = 1f; choosedColor = currentColor; } private void ColorChosen(Color finalColor) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) finalColor.a = 1f; choosedColor = finalColor; GUIManager.BlockInput(false); } }