CHANGELOG

1.1.2 - Improved Spawn Point Detection - Ashlands / Deep North

  • Adds Boundary starts for Ashland and Deep North to speed up finding a random spawn point.
  • Checks for Lava when looking for Ashland spawn points.
  • Reduced Console and Log noise.
    • Debug logging is still chatty
  • No longer return boundary point near a biome edge.
    • This prevents a Meadow Random Spawn Point from being right next to Plains and being stung to death.

1.1.1 - Fixing Dedicated Server Config Syncing

  • A regression issue was introduced when switching to Jotunn preventing servers from dictating configs to clients.
    • This has been resolved.
  • Appropriately added the BepInDependency Flags for graceful mod exit if missing dependencies.

1.1.0 - Removed ServerSync - Updated to Jotunn

  • Updated for Valheim 0.221.4

1.0.4 - Mod Compatibilities

  • Compatible with MultiplayerTweaks
  • Compatible with ServerCharacters

1.0.3 - Update to 0.217.28

  • Updates for Valheim 0.217.28

1.0.2 - Update to 0.217.24

  • Updates for Valheim 0.217.24

1.0.1 - Bug Fix

  • Fixing Error that occurs when starting Valheim if the mod is disabled.

1.0.0 - Initial Version of RandomSpawnPointBruh

  • Provides settings to adjust the spawn points:
    • Randomize the initial Spawn Point of Players
      • Full control over the variables to adjust the randomization.
    • Set a Static Spawn Point coordinate
    • Use the Vanilla Spawn Point.
  • Configs are Server Synced to allow admins to set settings.