Valheim
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2.1.3
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2.1.3 - Compatibility Stability

  • Compatibility Stability: Updated dependencies for third party mod compatibilities.
2.0 Changelog History (Valheim Release) (click to expand)

2.1.2 - Inventory Protection & Stability Fix

  • Inventory Transfer Protection: Resolved an issue where moving items between different inventory sizes could cause an error when moving items into destination slots that exceed the target inventory dimensions.
  • General Stability: Internal stability improvements and exception hardening.

2.1.1 - Performance, Server Hardening & Sentry Fixes

  • Performance Optimizations: Cached inventory grid badge components, eliminating hundreds of per-frame lookups when browsing inventory.
  • Dedicated Server Safety: Ensured client equipment and UI patches are completely bypassed on headless dedicated servers.
  • Multiplayer Safety: Isolated shield management strictly to the local player, preventing nearby players' equipment or death events from affecting local shields.
  • Bug Fixes: Resolved harmless errors during inventory item moves and game exit routines.
  • Dependency Updates: Updated Jotunn to 2.30.2 and internal dependencies for stability.

2.1.0 - 1-Handed Weapon Exclusion & Red X Badges

  • 1-Handed Weapon Exclusion: Added ability to middle-click any one-handed weapon (such as woodcutting axes) in your inventory to mark it as excluded from automatic shield deployment.
  • Red X Visual Indicator: Excluded weapons display a crisp red X badge in the inventory grid (matching the shield badge styling) that seamlessly follows the item across slot moves and swaps.
  • Multi-Weapon Support: Multiple one-handed weapons can be excluded simultaneously while retaining your single designated auto-equip shield.
  • Configurable: Added Enable Weapon Exclusion setting under Local Config to toggle the feature on or off as desired.

2.0.8 - Dedicated Server AutoShield Reset Fix & Valheim 1.0.15 Alignment

  • Dedicated Server AutoShield Reset Fix: Added null-conditional invocation for OnResetEvent during Player.SetLocalPlayer, eliminating NullReferenceException crashes on dedicated servers when no client UI handlers are registered.
  • Valheim 1.0.15 Alignment: Updated all game assembly references and internalized Vapok.Valheim.Common 3.13.1015.

2.0.7 - Splash Window Updates & Valheim 1.0.14 Alignment

  • Splash Window Updates:
    • Telemetry is now unchecked when first loaded (Opt-In visibility)
    • Added Send Error Logs (Opt-Out)
    • Privacy Policy is now available directly in-game
    • Added Data Disclaimers on hover over checkboxes for transparency on what data is sent
  • Valheim 1.0.14 Alignment: Updated game assembly references and internalized 3.12.1014.

2.0.6 - Jewelcrafting Font Compatibility

  • Fixed: Jewelcrafting packages it's own font which was overriding part of a vanilla font, causing the Splash screen to appear blank.

2.0.5 - Updated README with Telemetry Information

  • Updated the README.md with Anonymous Telemetry information per request of mod stores.

2.0.4 - Unified Splash Screen & Telemetry Controls

  • Unified Startup Splash Screen: Integrated with a centralized startup splash screen.
    • Added configurable Show on Game Startup which can be enabled or disabled in the configuration file.
  • Anonymous Telemetry:
    • Added configurable Enable Anonymous Telemetry configuration which can be enabled or disabled in the configuration file.
      • Defaults to enabled with auto-opt-in on launch. Uncheck to Opt-Out
      • ANONYMOUS DATA ONLY - I track version number and usage data. No personal data is ever collected. For more information, see the Privacy Policy.

2.0.2 - Dependency & Compatibility Maintenance

  • Dependency Updates: Updated Jotunn and BepInEx runtime package bindings.
  • Compatibility Maintenance: Verified compatibility against the latest Valheim 1.0 release.
  • Documentation Improvements: Standardized README, user guides, and technical patch documentation.

2.0.1 - Container Quick Move Mark Persistence Fix

  • Fixed: Resolved an issue where using Quick Move (Ctrl + Left Click) on items into a container would inadvertently clear the mark from a marked shield.

2.0.0 - Valheim 1.0+ Update & Shield Marking Mechanics

  • Updated codebase for Valheim 1.0.
  • Adjusted shield marking mechanics: marking a new shield while holding a one-handed weapon now instantly auto-equips the newly marked shield.
  • Added visual icon badges on marked shields in player inventory.
1.0 Changelog History (Valheim Early Access) (click to expand)

1.1.2 - Dependency Maintenance

  • Updated all dependencies to latest versions.

1.1.1 - Dedicated Server Config Syncing Fix

  • Resolved an issue preventing dedicated servers from properly enforcing configuration settings on connected clients.
  • Added graceful dependency handling and notifications.

1.1.0 - Valheim 0.221.4 & Unity Engine Updates

  • Updated for Valheim 0.221.4 and Unity runtime adjustments.

1.0.0 - Initial Release of Shield Me Bruh!

  • Initial release of automatic shield pairing and auto-equipping when wielding one-handed weapons.
  • Implemented middle-click shield marking in player inventory.
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DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro