using System;
using System.Collections;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("VentureValheim.NeedForSpeed")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("VentureValheim.NeedForSpeed")]
[assembly: AssemblyCopyright("Copyright © 2022")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("FED6F81E-23E5-46DC-B89B-0F87894CC18A")]
[assembly: AssemblyFileVersion("0.2.3")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.2.3.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace VentureValheim.NeedForSpeed
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("com.orianaventure.mod.NeedForSpeed", "NeedForSpeed", "0.2.3")]
public class NeedForSpeedPlugin : BaseUnityPlugin
{
private static readonly NeedForSpeedPlugin _instance;
private const string ModName = "NeedForSpeed";
private const string ModVersion = "0.2.3";
private const string Author = "com.orianaventure.mod";
private const string ModGUID = "com.orianaventure.mod.NeedForSpeed";
private static string ConfigFileName;
private static string ConfigFileFullPath;
private readonly Harmony HarmonyInstance = new Harmony("com.orianaventure.mod.NeedForSpeed");
public static readonly ManualLogSource NeedForSpeedLogger;
internal static ConfigEntry<float> CE_JogSpeedMultiplier;
internal static ConfigEntry<float> CE_RunSpeedMultiplier;
private readonly ConfigurationManagerAttributes AdminConfig = new ConfigurationManagerAttributes
{
IsAdminOnly = true
};
private readonly ConfigurationManagerAttributes ClientConfig = new ConfigurationManagerAttributes
{
IsAdminOnly = false
};
public static NeedForSpeedPlugin Instance => _instance;
static NeedForSpeedPlugin()
{
_instance = new NeedForSpeedPlugin();
ConfigFileName = "com.orianaventure.mod.NeedForSpeed.cfg";
string configPath = Paths.ConfigPath;
char directorySeparatorChar = Path.DirectorySeparatorChar;
ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
NeedForSpeedLogger = Logger.CreateLogSource("NeedForSpeed");
CE_JogSpeedMultiplier = null;
CE_RunSpeedMultiplier = null;
}
private NeedForSpeedPlugin()
{
}//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Expected O, but got Unknown
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Expected O, but got Unknown
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Expected O, but got Unknown
public float GetJogSpeedMultiplier()
{
return CE_JogSpeedMultiplier.Value;
}
public float GetRunSpeedMultiplier()
{
return CE_RunSpeedMultiplier.Value;
}
private void AddConfig<T>(string key, string section, string description, bool synced, T value, ref ConfigEntry<T> configEntry)
{
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Expected O, but got Unknown
string extendedDescription = GetExtendedDescription(description, synced);
configEntry = ((BaseUnityPlugin)this).Config.Bind<T>(section, key, value, new ConfigDescription(extendedDescription, (AcceptableValueBase)null, new object[1] { synced ? AdminConfig : ClientConfig }));
}
public string GetExtendedDescription(string description, bool synchronizedSetting)
{
return description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]");
}
public void Awake()
{
AddConfig("JogSpeedMultiplier", "General", "Jog Speed Multiplier, 1.3 is 30% faster (float).", synced: true, 1.3f, ref CE_JogSpeedMultiplier);
AddConfig("RunSpeedMultiplier", "General", "Run Speed Multiplier, 1.3 is 30% faster (float).", synced: true, 1.3f, ref CE_RunSpeedMultiplier);
NeedForSpeedLogger.LogInfo((object)"Somebody got the zoomies? Get ready to go fast!");
Assembly executingAssembly = Assembly.GetExecutingAssembly();
HarmonyInstance.PatchAll(executingAssembly);
SetupWatcher();
}
private void OnDestroy()
{
((BaseUnityPlugin)this).Config.Save();
}
private void SetupWatcher()
{
FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
fileSystemWatcher.Changed += ReadConfigValues;
fileSystemWatcher.Created += ReadConfigValues;
fileSystemWatcher.Renamed += ReadConfigValues;
fileSystemWatcher.IncludeSubdirectories = true;
fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
fileSystemWatcher.EnableRaisingEvents = true;
}
private void ReadConfigValues(object sender, FileSystemEventArgs e)
{
if (!File.Exists(ConfigFileFullPath))
{
return;
}
try
{
NeedForSpeedLogger.LogDebug((object)"Attempting to reload configuration...");
((BaseUnityPlugin)this).Config.Reload();
}
catch
{
NeedForSpeedLogger.LogError((object)("There was an issue loading " + ConfigFileName));
}
}
}
public class NeedForSpeed
{
[HarmonyPatch(typeof(Player), "SetLocalPlayer")]
public static class Patch_Player_SetLocalPlayer
{
private static void Postfix(Player __instance)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
Scene activeScene = SceneManager.GetActiveScene();
if (((Scene)(ref activeScene)).name.Equals("main"))
{
Instance._resetCoroutine = Instance.WatchGround();
((MonoBehaviour)__instance).StartCoroutine(Instance._resetCoroutine);
}
else if (Instance._resetCoroutine != null)
{
((MonoBehaviour)__instance).StopCoroutine(Instance._resetCoroutine);
}
}
}
[HarmonyPatch(typeof(Player), "GetJogSpeedFactor")]
public static class Patch_Character_GetJogSpeedFactor
{
private static void Postfix(ref float __result)
{
__result *= Instance._jogSpeedMultiplier;
}
}
[HarmonyPatch(typeof(Player), "GetRunSpeedFactor")]
public static class Patch_Character_GetRunSpeedFactor
{
private static void Postfix(ref float __result)
{
__result *= Instance._runSpeedMultiplier;
}
}
private static readonly NeedForSpeed _instance = new NeedForSpeed();
private float _runSpeedMultiplier = 1f;
private float _jogSpeedMultiplier = 1f;
private IEnumerator _resetCoroutine;
public static NeedForSpeed Instance => _instance;
private NeedForSpeed()
{
}
public IEnumerator WatchGround()
{
while (true)
{
yield return (object)new WaitForSeconds(0.25f);
if (!((Object)(object)Player.m_localPlayer == (Object)null))
{
UpdateMultiplier();
continue;
}
break;
}
}
public void UpdateMultiplier()
{
if (OnPath())
{
_runSpeedMultiplier = NeedForSpeedPlugin.Instance.GetRunSpeedMultiplier();
_jogSpeedMultiplier = NeedForSpeedPlugin.Instance.GetJogSpeedMultiplier();
}
else
{
_runSpeedMultiplier = 1f;
_jogSpeedMultiplier = 1f;
}
}
public bool OnPath()
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
Collider lastGroundCollider = ((Character)Player.m_localPlayer).m_lastGroundCollider;
if ((Object)(object)lastGroundCollider == (Object)null)
{
return false;
}
Heightmap component = ((Component)lastGroundCollider).GetComponent<Heightmap>();
if ((Object)(object)component != (Object)null && component.IsCleared(((Component)Player.m_localPlayer).transform.position))
{
return true;
}
return false;
}
}
}