using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("VentureValheim.NoDamageFlash")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("VentureValheim.NoDamageFlash")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9296555D-4935-4C29-8E6F-1AE15530EE6B")]
[assembly: AssemblyFileVersion("0.2.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.2.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace VentureValheim.NoDamageFlash
{
[BepInPlugin("com.orianaventure.mod.NoDamageFlash", "NoDamageFlash", "0.2.0")]
public class NoDamageFlashPlugin : BaseUnityPlugin
{
private const string ModName = "NoDamageFlash";
private const string ModVersion = "0.2.0";
private const string Author = "com.orianaventure.mod";
private const string ModGUID = "com.orianaventure.mod.NoDamageFlash";
private static string ConfigFileName = "com.orianaventure.mod.NoDamageFlash.cfg";
private static string ConfigFileFullPath;
private readonly Harmony HarmonyInstance = new Harmony("com.orianaventure.mod.NoDamageFlash");
public static readonly ManualLogSource NoDamageFlashLogger;
private static ConfigEntry<bool> CE_RemoveAllFlash;
private static ConfigEntry<bool> CE_RemoveDamageFlash;
private static ConfigEntry<bool> CE_RemovePukeFlash;
private static ConfigEntry<bool> CE_RemoveUseHealthFlash;
public static bool GetRemoveAllFlash()
{
return CE_RemoveAllFlash.Value;
}
public static bool GetRemoveDamageFlash()
{
return CE_RemoveDamageFlash.Value;
}
public static bool GetRemovePukeFlash()
{
return CE_RemovePukeFlash.Value;
}
public static bool GetRemoveUseHealthFlash()
{
return CE_RemoveUseHealthFlash.Value;
}
private void AddConfig<T>(string key, string section, string description, bool synced, T value, ref ConfigEntry<T> configEntry)
{
string extendedDescription = GetExtendedDescription(description, synced);
configEntry = ((BaseUnityPlugin)this).Config.Bind<T>(section, key, value, extendedDescription);
}
public string GetExtendedDescription(string description, bool synchronizedSetting)
{
return description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]");
}
public void Awake()
{
AddConfig("RemoveAllFlash", "General", "True to disable all damage flash, set to false to use other configs (boolean).", synced: false, value: true, ref CE_RemoveAllFlash);
AddConfig("RemoveDamageFlash", "General", "True to disable damage flash from recieving damage (boolean).", synced: false, value: false, ref CE_RemoveDamageFlash);
AddConfig("RemovePukeFlash", "General", "True to disable damage flash from puking (boolean).", synced: false, value: false, ref CE_RemovePukeFlash);
AddConfig("RemoveUseHealthFlash", "General", "True to disable damage flash from using blood magic weapons (boolean).", synced: false, value: false, ref CE_RemoveUseHealthFlash);
Assembly executingAssembly = Assembly.GetExecutingAssembly();
HarmonyInstance.PatchAll(executingAssembly);
SetupWatcher();
}
private void OnDestroy()
{
((BaseUnityPlugin)this).Config.Save();
}
private void SetupWatcher()
{
FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
fileSystemWatcher.Changed += ReadConfigValues;
fileSystemWatcher.Created += ReadConfigValues;
fileSystemWatcher.Renamed += ReadConfigValues;
fileSystemWatcher.IncludeSubdirectories = true;
fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
fileSystemWatcher.EnableRaisingEvents = true;
}
private void ReadConfigValues(object sender, FileSystemEventArgs e)
{
if (!File.Exists(ConfigFileFullPath))
{
return;
}
try
{
NoDamageFlashLogger.LogDebug((object)"Attempting to reload configuration...");
((BaseUnityPlugin)this).Config.Reload();
}
catch
{
NoDamageFlashLogger.LogError((object)("There was an issue loading " + ConfigFileName));
}
}
static NoDamageFlashPlugin()
{
string configPath = Paths.ConfigPath;
char directorySeparatorChar = Path.DirectorySeparatorChar;
ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
NoDamageFlashLogger = Logger.CreateLogSource("NoDamageFlash");
CE_RemoveAllFlash = null;
CE_RemoveDamageFlash = null;
CE_RemovePukeFlash = null;
CE_RemoveUseHealthFlash = null;
}
}
public class NoDamageFlash
{
[HarmonyPatch(typeof(Hud), "DamageFlash")]
public static class Patch_Hud_DamageFlash
{
private static bool Prefix()
{
return !NoDamageFlashPlugin.GetRemoveAllFlash();
}
}
[HarmonyPatch(typeof(Character), "UseHealth")]
public static class Patch_Character_UseHealth
{
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Expected O, but got Unknown
return new CodeMatcher(instructions, (ILGenerator)null).MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
{
new CodeMatch((OpCode?)OpCodes.Callvirt, (object)AccessTools.Method(typeof(Character), "IsPlayer", (Type[])null, (Type[])null), (string)null)
}).ThrowIfInvalid("Could not patch Player.UseHealth").Advance(1)
.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1] { Transpilers.EmitDelegate<Func<bool, bool>>((Func<bool, bool>)FlashEnabledDelegate) })
.InstructionEnumeration();
}
private static bool FlashEnabledDelegate(bool isPlayerResult)
{
if (NoDamageFlashPlugin.GetRemoveUseHealthFlash())
{
return false;
}
return isPlayerResult;
}
}
[HarmonyPatch(typeof(Player), "OnDamaged")]
public static class Patch_Player_OnDamaged
{
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Expected O, but got Unknown
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Expected O, but got Unknown
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Expected O, but got Unknown
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Expected O, but got Unknown
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Expected O, but got Unknown
return new CodeMatcher(instructions, (ILGenerator)null).MatchForward(false, (CodeMatch[])(object)new CodeMatch[6]
{
new CodeMatch((OpCode?)OpCodes.Ldarg_1, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Callvirt, (object)AccessTools.Method(typeof(HitData), "GetTotalDamage", (Type[])null, (Type[])null), (string)null),
new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Call, (object)AccessTools.Method(typeof(Character), "GetMaxHealth", (Type[])null, (Type[])null), (string)null),
new CodeMatch((OpCode?)OpCodes.Ldc_R4, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Div, (object)null, (string)null)
}).ThrowIfInvalid("Could not patch Player.OnDamaged").Advance(6)
.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1] { Transpilers.EmitDelegate<Func<float, float, bool>>((Func<float, float, bool>)FlashEnabledDelegate) })
.SetOpcodeAndAdvance(OpCodes.Brfalse_S)
.InstructionEnumeration();
}
private static bool FlashEnabledDelegate(float totalDamage, float maxHealthTenth)
{
if (!NoDamageFlashPlugin.GetRemoveDamageFlash())
{
return totalDamage > maxHealthTenth;
}
return false;
}
}
[HarmonyPatch(typeof(SE_Puke), "UpdateStatusEffect")]
public static class Patch_SE_Puke_UpdateStatusEffect
{
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Expected O, but got Unknown
return new CodeMatcher(instructions, (ILGenerator)null).MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
{
new CodeMatch((OpCode?)OpCodes.Callvirt, (object)AccessTools.Method(typeof(Player), "RemoveOneFood", (Type[])null, (Type[])null), (string)null)
}).ThrowIfInvalid("Could not patch SE_Puke.UpdateStatusEffect").Advance(1)
.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1] { Transpilers.EmitDelegate<Func<bool, bool>>((Func<bool, bool>)FlashEnabledDelegate) })
.InstructionEnumeration();
}
private static bool FlashEnabledDelegate(bool consumedFood)
{
if (NoDamageFlashPlugin.GetRemovePukeFlash())
{
return false;
}
return consumedFood;
}
}
}
}