using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Valheim.SettingsGui;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("VentureValheim.NoGrass")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("VentureValheim.NoGrass")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("51734AFC-6E30-4F21-9232-9B0190E81067")]
[assembly: AssemblyFileVersion("0.1.4")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.4.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace VentureValheim.NoGrass
{
[BepInPlugin("com.orianaventure.mod.NoGrass", "NoGrass", "0.1.4")]
public class NoGrassPlugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(GraphicsSettings), "Awake")]
public static class Patch_GraphicsSettings_Awake
{
private static void Prefix(GraphicsSettings __instance)
{
__instance.m_vegetationSlider.minValue = 0f;
__instance.m_vegetationSlider.value = PlatformPrefs.GetInt("ClutterQuality", 0);
}
}
[HarmonyPatch(typeof(GraphicsSettings), "OnQualityChanged")]
public static class Patch_GraphicsSettings_OnQualityChanged
{
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
{
List<CodeInstruction> list = new List<CodeInstruction>(instructions);
for (int i = 0; i < list.Count - 4; i++)
{
if (list[i].opcode == OpCodes.Ldfld && list[i].operand.ToString() == "UnityEngine.UI.Slider m_vegetationSlider" && list[i + 4].opcode == OpCodes.Sub)
{
list[i + 3].opcode = OpCodes.Nop;
list[i + 4].opcode = OpCodes.Nop;
break;
}
}
return list.AsEnumerable();
}
}
private const string ModName = "NoGrass";
private const string ModVersion = "0.1.4";
private const string Author = "com.orianaventure.mod";
private const string ModGUID = "com.orianaventure.mod.NoGrass";
private readonly Harmony HarmonyInstance = new Harmony("com.orianaventure.mod.NoGrass");
public void Awake()
{
Assembly executingAssembly = Assembly.GetExecutingAssembly();
HarmonyInstance.PatchAll(executingAssembly);
}
}
}