Norse Personality Construction System
A questing framework for servers. Create your own NPCs and give them purpose!
CHANGELOG
0.0.7
- Update for game version 0.219.13.
0.0.6
- Fixed a bug where NPC ragdolls were assigned to their vanilla counterparts.
0.0.5
- Fixed a compatibility bug with RRRCore npcs due to not cleaning up the vanilla ragdoll after manipulating it.
- Finished implementing ragdolls for all NPCs.
- Added removal effects to Player NPC ragdoll (the magic poof).
- Increased NPC discovery range for commands from 2 to 3, should make it easier to use them.
0.0.4
- Hotfix for example yaml file being incorrect for Boar. No code changes.
0.0.3
- Support for more models, see readme for the list.
- Fixed key configs not matching if they have any capitalization.
- Fixed NPC AI again due to eyes not set correctly, they really should attack stuff now.
- New config option GiveDefaultItems for spawning from yaml file.
- Changed example yaml file name to prevent mod update from overwriting values.
0.0.2
- New commands npcs_set_faceme, npcs_info, npcs_randomize.
- Rewards are now thrown forward by NPCs, and they perform an animation if possible.
- Fixed utility items from configs not setting.
- Fixed NPC AI to not suck, they attack stuff now.
- Removed configurations for back items, will revisit this later.
- NPCs show name above text when speaking now.
0.0.1
- First Release.