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Norse Personality Construction System

A questing framework for servers. Create your own NPCs and give them purpose!

CHANGELOG

0.0.6

  • Fixed a bug where NPC ragdolls were assigned to their vanilla counterparts.

0.0.5

  • Fixed a compatibility bug with RRRCore npcs due to not cleaning up the vanilla ragdoll after manipulating it.
  • Finished implementing ragdolls for all NPCs.
  • Added removal effects to Player NPC ragdoll (the magic poof).
  • Increased NPC discovery range for commands from 2 to 3, should make it easier to use them.

0.0.4

  • Hotfix for example yaml file being incorrect for Boar. No code changes.

0.0.3

  • Support for more models, see readme for the list.
  • Fixed key configs not matching if they have any capitalization.
  • Fixed NPC AI again due to eyes not set correctly, they really should attack stuff now.
  • New config option GiveDefaultItems for spawning from yaml file.
  • Changed example yaml file name to prevent mod update from overwriting values.

0.0.2

  • New commands npcs_set_faceme, npcs_info, npcs_randomize.
  • Rewards are now thrown forward by NPCs, and they perform an animation if possible.
  • Fixed utility items from configs not setting.
  • Fixed NPC AI to not suck, they attack stuff now.
  • Removed configurations for back items, will revisit this later.
  • NPCs show name above text when speaking now.

0.0.1

  • First Release.