Venture Multiplayer Tweaks
Commonly requested tweaks for servers and single player modes. Toggle the Valkyrie, Hugin tutorials, arrival messages, Haldor map pin, and more!
Date uploaded | 2 years ago |
Version | 0.2.0 |
Download link | VentureValheim-Venture_Multiplayer_Tweaks-0.2.0.zip |
Downloads | 321 |
Dependency string | VentureValheim-Venture_Multiplayer_Tweaks-0.2.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.21.1README
Venture Multiplayer Tweaks
Created by [email protected].
Introduction
Commonly requested tweaks for servers and single player modes. Toggle the Valkyrie, Hugin tutorials, arrival messages, Haldor map pin, and more!
Features
- Ability to set the maximum player count for servers.
- Toggle Valkyrie opening cut scene.
- Toggle Hugin tutorials (client side config).
- Toggle or customize the "I have arrived!" message on new player connection.
- Toggle the Haldor trader Map Pin.
- ServerSync included.
Hugin Tutorials
This mod can block Hugin from spawning but will still add all discovered tutorials to the player's "seen" list. If the tutorials at the beginning of the game annoy you - disable this feature (EnableHugin = false). You can turn it back on at any time to see any new tutorials your character discovers. If you do this, a client restart is required to re-enable tutorials.
If you use another mod that relies on Hugin spawns (otherwise known as the Raven), EnableHugin must be true for that mod to work. (If you still want to disable tutorials with my mod I can make an update for compatibility with other mods if you send me all the deets!)
I Have Arrived!
This mod gives you the ability to customize the arrival message, or turn it off completely. Change the default vanilla "shout" to a normal message (UseArrivalShout = false) to get rid of the arrival pings but still use the login message. Set your own message string to change the arrival message for all players.
Haldor Map Pin
This mod gives you the ability to block the Haldor trader map pin from showing on the map. This feature is flexible and can be disabled or enabled at any time. If disabled (EnableHaldorMapPin = false) the pin will not show for all players when the Haldor trader is discovered. Useful for keeping the location of Haldor a secret until you choose to reveal it!
Changelog
0.2.0
- Update for latest game patch 0.211.7 Crossplay: added back ability to patch number of players on a server.
0.1.4
- Temporary update for game patch 0.211.7 Crossplay: removed max player check patch. Reverted ServerSync to 1.6.
0.1.3
- Changed how ServerSync project is bundled to fix config not locking.
0.1.2
- Updated ServerSync to V1.10. Fixed an issue with Server Sync config not locking.
0.1.1
- Assembly update, copy and pasting projects makes mistakes lol
0.1.0
- First release
Contributing
All issues can be reported on the project Github. To report issues please be as specific as possible and provide the following:
- Version of this mod you are using.
- List of the other mods being used.
All feedback, ideas, and requests are welcome! You can message me at my discord Venture Gaming.
CHANGELOG
0.11.4
- Update for game version 0.219.13.
- Added configuration to hide the Bog Witch map pin.
0.11.3
- Update for game version 0.218.21.
0.11.2
- Fixed display day for death pins when changing the display day.
- Added failsafe for misconfigurations: if a default spawn point is not set you cannot hide the temple map pin.
- Added command "surrender" to bypass the respawn point settings from this mod.
0.11.1
- Courtesy update for Ashlands, new logo. No feature changes.
0.11.0
- Added new config for hiding steam/xbox platform tags from shouts and chat messages.
0.10.0
- Added new config to offset the display day for new day banner message and potentially other mods.
0.9.0
- Added feature to only send boss message banners if in 100m range of the boss.
0.8.0
- Removed the maximum player count feature from this mod to improve compatibility with other mods like Valheim Plus.
- If looking for a replacement use MaxPlayerCount: https://valheim.thunderstore.io/package/Azumatt/MaxPlayerCount/
0.7.1
- Added new configuration option SkillLossOnAnyDeath to prevent losing skills on any death.
- Added compatibility with vanilla hardcore death penalty setting for skill loss on death features.
0.7.0
- Added new configuration options:
- EnableTempleMapPin - Hide Start Temple map pin.
- TeleportOnAnyDeath - Prevent players from teleporting away from their graves for any cause of death.
- AllowMapPings - Toggle ability for players to ping the map.
- AllowShoutPings - Toggle map pings for shout messages.
- AdminBypass - When true allows admins to bypass much of the mod settings.
- Update for game patch 0.217.22: Fix for preventing teleporting on PVP death not working anymore.
- Bug fix for disabling skill drain on PvP death only working when teleporting was also disabled.
- Added 15 second grace window to player respawn to help prevent death loops.
0.6.0
- Added new configuration option to hide Hildir map pin.
- Added Jotunn library as new dependency for config syncing, you now must also install Jotunn for this mod to work.
0.5.0
- Update for game patch 0.216.9
- Removed the ModEnabled config since it doesn't really do anything important.
0.4.0 - 0.4.8
- Reworked/Reworded all of the configs, changed the default settings to match vanilla.
- Added ability to set the default spawn point of Players.
- Added ability to enforce PVP on or off.
- Added ability to prevent teleporting on a PVP death
- Updated the Hugin tutorials to use the new in-game setting for game patch 0.213.4
- Added option to prevent skill loss on a PvP death.
- Changed the format for the PlayerDefaultSpawnPoint config from x,z to x,y,z to fix an issue where the ground height could not always be determined, thus defaulting to using the standing stones spawn area. Please update this config to use the new system for best results.
0.3.0 - 0.3.2
- Added ability to force player map position icons on or off.
- Added new config section for map pins.
0.2.0
- Update for latest game patch 0.211.7 Crossplay: added back ability to patch number of players on a server.
0.1.0 - 0.1.4
- First release versions pre-0.211.7.
See all patch notes on Github.