Decompiled source of RareMagicPortalPlus v3.1.1

RareMagicPortalPlus.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Linq.Expressions;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using Guilds;
using HarmonyLib;
using ItemManager;
using JetBrains.Annotations;
using LocalizationManager;
using Microsoft.CodeAnalysis;
using PieceManager;
using RareMagicPortal;
using RareMagicPortal.PortalWorld;
using RareMagicPortalPlus.Patches;
using RareMagicPortalPlus.PortalScreens;
using RareMagicPortalPlus.limit;
using RareMagicPortal_3_Plus.PortalMode;
using ServerSync;
using Splatform;
using StatusEffectManager;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.Networking;
using UnityEngine.UI;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Core.Tokens;
using YamlDotNet.Helpers;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.BufferedDeserialization;
using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators;
using YamlDotNet.Serialization.Converters;
using YamlDotNet.Serialization.EventEmitters;
using YamlDotNet.Serialization.NamingConventions;
using YamlDotNet.Serialization.NodeDeserializers;
using YamlDotNet.Serialization.NodeTypeResolvers;
using YamlDotNet.Serialization.ObjectFactories;
using YamlDotNet.Serialization.ObjectGraphTraversalStrategies;
using YamlDotNet.Serialization.ObjectGraphVisitors;
using YamlDotNet.Serialization.Schemas;
using YamlDotNet.Serialization.TypeInspectors;
using YamlDotNet.Serialization.TypeResolvers;
using YamlDotNet.Serialization.Utilities;
using YamlDotNet.Serialization.ValueDeserializers;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("RareMagicPortalPlus")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyProduct("RareMagicPortalPlus")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("d61d6c3a-8f12-4acb-8ec9-90b9cc565aa6")]
[assembly: AssemblyFileVersion("3.1.1")]
[assembly: AssemblyCompany("WackyMole")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("3.1.1.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<7004c472-b717-4dc8-a790-5ffcb6aec722>Embedded]
	internal sealed class <7004c472-b717-4dc8-a790-5ffcb6aec722>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	[<7004c472-b717-4dc8-a790-5ffcb6aec722>Embedded]
	[CompilerGenerated]
	internal sealed class <05e5ed30-6f44-4338-9b0d-63eb912cb2cc>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <05e5ed30-6f44-4338-9b0d-63eb912cb2cc>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <05e5ed30-6f44-4338-9b0d-63eb912cb2cc>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	[<7004c472-b717-4dc8-a790-5ffcb6aec722>Embedded]
	internal sealed class <5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(1)]
public class MicListener : MonoBehaviour
{
	[CompilerGenerated]
	private sealed class <>c__DisplayClass5_0
	{
		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
		public byte[] audioData;

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
		public MicListener <>4__this;

		[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)]
		internal Task <ContinuousListening>b__0()
		{
			return <>4__this.SendToWhisperAPI(audioData);
		}
	}

	[CompilerGenerated]
	private sealed class <ContinuousListening>d__5 : IEnumerator<object>, IDisposable, IEnumerator
	{
		private int <>1__state;

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
		private object <>2__current;

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
		public MicListener <>4__this;

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
		private <>c__DisplayClass5_0 <>8__1;

		object IEnumerator<object>.Current
		{
			[DebuggerHidden]
			[return: <05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
			get
			{
				return <>2__current;
			}
		}

		object IEnumerator.Current
		{
			[DebuggerHidden]
			[return: <05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
			get
			{
				return <>2__current;
			}
		}

		[DebuggerHidden]
		public <ContinuousListening>d__5(int <>1__state)
		{
			this.<>1__state = <>1__state;
		}

		[DebuggerHidden]
		void IDisposable.Dispose()
		{
			<>8__1 = null;
			<>1__state = -2;
		}

		private bool MoveNext()
		{
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Expected O, but got Unknown
			int num = <>1__state;
			MicListener micListener = <>4__this;
			if (num != 0)
			{
				if (num != 1)
				{
					return false;
				}
				<>1__state = -1;
				micListener.StopListening();
				<>8__1.audioData = micListener.GetAudioClipData();
				if (<>8__1.audioData != null)
				{
					Task.Run([<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)] () => <>8__1.<>4__this.SendToWhisperAPI(<>8__1.audioData));
				}
				<>8__1 = null;
			}
			else
			{
				<>1__state = -1;
			}
			while (micListener.isListening)
			{
			}
			<>8__1 = new <>c__DisplayClass5_0();
			<>8__1.<>4__this = micListener;
			micListener.StartListening();
			<>2__current = (object)new WaitForSeconds(5f);
			<>1__state = 1;
			return true;
		}

		bool IEnumerator.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			return this.MoveNext();
		}

		[DebuggerHidden]
		void IEnumerator.Reset()
		{
			throw new NotSupportedException();
		}
	}

	public string whisperApiKey = "YOUR_WHISPER_API_KEY";

	public string whisperApiUrl = "https://api.openai.com/v1/audio/transcriptions";

	private AudioClip microphoneClip;

	private bool isListening;

	private void Start()
	{
		((MonoBehaviour)this).StartCoroutine(ContinuousListening());
	}

	[IteratorStateMachine(typeof(<ContinuousListening>d__5))]
	private IEnumerator ContinuousListening()
	{
		//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
		return new <ContinuousListening>d__5(0)
		{
			<>4__this = this
		};
	}

	private void StartListening()
	{
		if (Microphone.devices.Length != 0)
		{
			microphoneClip = Microphone.Start((string)null, true, 5, 44100);
			isListening = true;
		}
		else
		{
			Debug.LogError((object)"No microphone detected!");
		}
	}

	private void StopListening()
	{
		if (isListening)
		{
			Microphone.End((string)null);
			isListening = false;
		}
	}

	private byte[] GetAudioClipData()
	{
		if ((Object)(object)microphoneClip == (Object)null)
		{
			return null;
		}
		float[] array = new float[microphoneClip.samples];
		microphoneClip.GetData(array, 0);
		byte[] array2 = new byte[array.Length * 4];
		Buffer.BlockCopy(array, 0, array2, 0, array2.Length);
		return array2;
	}

	private async Task SendToWhisperAPI(byte[] audioData)
	{
		HttpClient client = new HttpClient();
		try
		{
			((HttpHeaders)client.DefaultRequestHeaders).Add("Authorization", "Bearer " + whisperApiKey);
			MultipartFormDataContent val = new MultipartFormDataContent();
			val.Add((HttpContent)new ByteArrayContent(audioData), "file", "audio.wav");
			val.Add((HttpContent)new StringContent("whisper-1"), "model");
			HttpResponseMessage response = await client.PostAsync(whisperApiUrl, (HttpContent)(object)val);
			string text = await response.Content.ReadAsStringAsync();
			if (response.IsSuccessStatusCode)
			{
				Debug.Log((object)("Whisper Response: " + text));
				if (text.Contains("Teleport"))
				{
					Debug.Log((object)"Teleport command detected!");
					TeleportPlayer();
				}
			}
			else
			{
				Debug.LogError((object)("Error from Whisper API: " + text));
			}
		}
		finally
		{
			((IDisposable)client)?.Dispose();
		}
	}

	private void TeleportPlayer()
	{
		Debug.Log((object)"Player teleported!");
	}
}
[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(1)]
public class ContinuousWhisperRecognition : MonoBehaviour
{
	[Serializable]
	[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)]
	private class WhisperResponse
	{
		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(1)]
		public string text;
	}

	[CompilerGenerated]
	private sealed class <ContinuousRecording>d__7 : IEnumerator<object>, IDisposable, IEnumerator
	{
		private int <>1__state;

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
		private object <>2__current;

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
		public ContinuousWhisperRecognition <>4__this;

		object IEnumerator<object>.Current
		{
			[DebuggerHidden]
			[return: <05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
			get
			{
				return <>2__current;
			}
		}

		object IEnumerator.Current
		{
			[DebuggerHidden]
			[return: <05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
			get
			{
				return <>2__current;
			}
		}

		[DebuggerHidden]
		public <ContinuousRecording>d__7(int <>1__state)
		{
			this.<>1__state = <>1__state;
		}

		[DebuggerHidden]
		void IDisposable.Dispose()
		{
			<>1__state = -2;
		}

		private bool MoveNext()
		{
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Expected O, but got Unknown
			int num = <>1__state;
			ContinuousWhisperRecognition continuousWhisperRecognition = <>4__this;
			if (num != 0)
			{
				if (num != 1)
				{
					return false;
				}
				<>1__state = -1;
				Microphone.End((string)null);
				continuousWhisperRecognition.isRecording = false;
				Debug.Log((object)"Recording stopped.");
				byte[] wavData = continuousWhisperRecognition.AudioClipToWav(continuousWhisperRecognition.recordingClip);
				((MonoBehaviour)continuousWhisperRecognition).StartCoroutine(continuousWhisperRecognition.SendToWhisperApi(wavData));
			}
			else
			{
				<>1__state = -1;
			}
			continuousWhisperRecognition.recordingClip = Microphone.Start((string)null, false, 3, continuousWhisperRecognition.sampleRate);
			continuousWhisperRecognition.isRecording = true;
			Debug.Log((object)"Recording started...");
			<>2__current = (object)new WaitForSeconds(3f);
			<>1__state = 1;
			return true;
		}

		bool IEnumerator.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			return this.MoveNext();
		}

		[DebuggerHidden]
		void IEnumerator.Reset()
		{
			throw new NotSupportedException();
		}
	}

	[CompilerGenerated]
	private sealed class <SendToWhisperApi>d__8 : IEnumerator<object>, IDisposable, IEnumerator
	{
		private int <>1__state;

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
		private object <>2__current;

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
		public byte[] wavData;

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
		public ContinuousWhisperRecognition <>4__this;

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
		private UnityWebRequest <request>5__2;

		object IEnumerator<object>.Current
		{
			[DebuggerHidden]
			[return: <05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
			get
			{
				return <>2__current;
			}
		}

		object IEnumerator.Current
		{
			[DebuggerHidden]
			[return: <05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
			get
			{
				return <>2__current;
			}
		}

		[DebuggerHidden]
		public <SendToWhisperApi>d__8(int <>1__state)
		{
			this.<>1__state = <>1__state;
		}

		[DebuggerHidden]
		void IDisposable.Dispose()
		{
			<request>5__2 = null;
			<>1__state = -2;
		}

		private bool MoveNext()
		{
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Invalid comparison between Unknown and I4
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			int num = <>1__state;
			ContinuousWhisperRecognition continuousWhisperRecognition = <>4__this;
			switch (num)
			{
			default:
				return false;
			case 0:
			{
				<>1__state = -1;
				if (wavData == null || wavData.Length == 0)
				{
					return false;
				}
				WWWForm val = new WWWForm();
				val.AddBinaryData("file", wavData, "audio.wav", "audio/wav");
				val.AddField("model", "whisper-1");
				<request>5__2 = UnityWebRequest.Post(continuousWhisperRecognition.whisperApiUrl, val);
				<request>5__2.SetRequestHeader("Authorization", "Bearer " + continuousWhisperRecognition.openAiApiKey);
				<>2__current = <request>5__2.SendWebRequest();
				<>1__state = 1;
				return true;
			}
			case 1:
				<>1__state = -1;
				if ((int)<request>5__2.result == 1)
				{
					string text = <request>5__2.downloadHandler.text;
					Debug.Log((object)("Response: " + text));
					continuousWhisperRecognition.HandleWhisperResponse(text);
				}
				else
				{
					Debug.LogError((object)("Error: " + <request>5__2.error));
				}
				return false;
			}
		}

		bool IEnumerator.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			return this.MoveNext();
		}

		[DebuggerHidden]
		void IEnumerator.Reset()
		{
			throw new NotSupportedException();
		}
	}

	[Header("Whisper Settings")]
	public string openAiApiKey = "YOUR_API_KEY";

	private string whisperApiUrl = "https://api.openai.com/v1/audio/transcriptions";

	[Header("Microphone Settings")]
	public int sampleRate = 16000;

	private AudioClip recordingClip;

	private bool isRecording;

	private const int clipLength = 3;

	private void Start()
	{
		if (Microphone.devices.Length != 0)
		{
			((MonoBehaviour)this).StartCoroutine(ContinuousRecording());
		}
		else
		{
			Debug.LogError((object)"No microphone devices found.");
		}
	}

	[IteratorStateMachine(typeof(<ContinuousRecording>d__7))]
	private IEnumerator ContinuousRecording()
	{
		//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
		return new <ContinuousRecording>d__7(0)
		{
			<>4__this = this
		};
	}

	[IteratorStateMachine(typeof(<SendToWhisperApi>d__8))]
	private IEnumerator SendToWhisperApi(byte[] wavData)
	{
		//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
		return new <SendToWhisperApi>d__8(0)
		{
			<>4__this = this,
			wavData = wavData
		};
	}

	private void HandleWhisperResponse(string jsonResponse)
	{
		WhisperResponse whisperResponse = new <e0c1ee36-6d91-4295-b0a0-68188d71ee6d>DeserializerBuilder().Build().Deserialize<WhisperResponse>(jsonResponse);
		if (whisperResponse != null && !string.IsNullOrEmpty(whisperResponse.text))
		{
			Debug.Log((object)("Transcription: " + whisperResponse.text));
			ProcessVoiceCommand(whisperResponse.text);
		}
	}

	private void ProcessVoiceCommand(string command)
	{
		command = command.ToLower();
		if (command.StartsWith("teleport"))
		{
			string[] array = command.Split(new char[1] { ' ' });
			if (array.Length > 1)
			{
				string destination = array[1];
				TeleportPlayer(destination);
			}
		}
	}

	private void TeleportPlayer(string destination)
	{
		Debug.Log((object)("Teleporting to " + destination));
	}

	private byte[] AudioClipToWav(AudioClip clip)
	{
		if ((Object)(object)clip == (Object)null)
		{
			return null;
		}
		float[] array = new float[clip.samples];
		clip.GetData(array, 0);
		return ConvertAudioClipToWav(array, clip.channels, clip.frequency);
	}

	private byte[] ConvertAudioClipToWav(float[] samples, int channels, int sampleRate)
	{
		return new byte[0];
	}
}
[ExecuteInEditMode]
public class PortalFX_AxisRotateByTime : MonoBehaviour
{
	public Vector3 RotateAxis = new Vector3(1f, 5f, 10f);

	private void Start()
	{
	}

	private void Update()
	{
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_0011: Unknown result type (might be due to invalid IL or missing references)
		((Component)this).transform.Rotate(RotateAxis * Time.deltaTime);
	}
}
[ExecuteInEditMode]
[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(1)]
public class PortalFX_Turbulence : MonoBehaviour
{
	public float TurbulenceStrenght = 1f;

	public Vector3 Frequency = new Vector3(1f, 1f, 1f);

	public Vector3 OffsetSpeed = new Vector3(0.5f, 0.5f, 0.5f);

	public Vector3 Amplitude = new Vector3(5f, 5f, 5f);

	public Vector3 GlobalForce;

	private float lastStopTime;

	private Vector3 currentOffset;

	private float deltaTime;

	private Particle[] particleArray;

	private ParticleSystem particleSys;

	private float time;

	private void Start()
	{
		particleSys = ((Component)this).GetComponent<ParticleSystem>();
		if (particleArray == null || particleArray.Length < particleSys.maxParticles)
		{
			particleArray = (Particle[])(object)new Particle[particleSys.maxParticles];
		}
	}

	private void Update()
	{
		//IL_0045: Unknown result type (might be due to invalid IL or missing references)
		//IL_004b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Unknown result type (might be due to invalid IL or missing references)
		//IL_005b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0060: Unknown result type (might be due to invalid IL or missing references)
		//IL_0073: Unknown result type (might be due to invalid IL or missing references)
		//IL_0078: Unknown result type (might be due to invalid IL or missing references)
		//IL_0081: Unknown result type (might be due to invalid IL or missing references)
		//IL_0086: Unknown result type (might be due to invalid IL or missing references)
		//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
		//IL_0131: Unknown result type (might be due to invalid IL or missing references)
		//IL_0144: Unknown result type (might be due to invalid IL or missing references)
		//IL_018e: Unknown result type (might be due to invalid IL or missing references)
		//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
		//IL_01e9: Unknown result type (might be due to invalid IL or missing references)
		//IL_01f3: Unknown result type (might be due to invalid IL or missing references)
		//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
		//IL_0207: Unknown result type (might be due to invalid IL or missing references)
		//IL_020c: Unknown result type (might be due to invalid IL or missing references)
		//IL_020e: Unknown result type (might be due to invalid IL or missing references)
		int particles = particleSys.GetParticles(particleArray);
		if (!Application.isPlaying)
		{
			deltaTime = Time.realtimeSinceStartup - lastStopTime;
			lastStopTime = Time.realtimeSinceStartup;
		}
		else
		{
			deltaTime = Time.deltaTime;
		}
		currentOffset += OffsetSpeed * deltaTime;
		for (int i = 0; i < particles; i++)
		{
			Particle val = particleArray[i];
			float num = 1f;
			Vector3 position = ((Particle)(ref val)).position;
			position.x /= Frequency.x;
			position.y /= Frequency.y;
			position.z /= Frequency.z;
			Vector3 val2 = default(Vector3);
			val2.x = ((Mathf.PerlinNoise(position.z - currentOffset.z, position.y - currentOffset.y) * 2f - 1f) * Amplitude.x + GlobalForce.x) * deltaTime;
			val2.y = ((Mathf.PerlinNoise(position.x - currentOffset.x, position.z - currentOffset.z) * 2f - 1f) * Amplitude.y + GlobalForce.y) * deltaTime;
			val2.z = ((Mathf.PerlinNoise(position.y - currentOffset.y, position.x - currentOffset.x) * 2f - 1f) * Amplitude.z + GlobalForce.z) * deltaTime;
			val2 *= TurbulenceStrenght * num;
			ref Particle reference = ref particleArray[i];
			((Particle)(ref reference)).position = ((Particle)(ref reference)).position + val2;
		}
		particleSys.SetParticles(particleArray, particles);
	}
}
[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(1)]
[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
public class PortalFX_UVAnimation : MonoBehaviour
{
	[CompilerGenerated]
	private sealed class <UpdateCorutine>d__26 : IEnumerator<object>, IDisposable, IEnumerator
	{
		private int <>1__state;

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
		private object <>2__current;

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
		public PortalFX_UVAnimation <>4__this;

		object IEnumerator<object>.Current
		{
			[DebuggerHidden]
			[return: <05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
			get
			{
				return <>2__current;
			}
		}

		object IEnumerator.Current
		{
			[DebuggerHidden]
			[return: <05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
			get
			{
				return <>2__current;
			}
		}

		[DebuggerHidden]
		public <UpdateCorutine>d__26(int <>1__state)
		{
			this.<>1__state = <>1__state;
		}

		[DebuggerHidden]
		void IDisposable.Dispose()
		{
			<>1__state = -2;
		}

		private bool MoveNext()
		{
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Expected O, but got Unknown
			int num = <>1__state;
			PortalFX_UVAnimation portalFX_UVAnimation = <>4__this;
			switch (num)
			{
			default:
				return false;
			case 0:
				<>1__state = -1;
				portalFX_UVAnimation.animationStartTime = Time.time;
				break;
			case 1:
				<>1__state = -1;
				break;
			}
			if (portalFX_UVAnimation.isVisible && (portalFX_UVAnimation.IsLoop || !portalFX_UVAnimation.animationStoped))
			{
				if (!portalFX_UVAnimation.IsReverse)
				{
					portalFX_UVAnimation.UpdateFrame();
				}
				else
				{
					portalFX_UVAnimation.UpdateFrameReversed();
				}
				if (portalFX_UVAnimation.IsLoop || !portalFX_UVAnimation.animationStoped)
				{
					float num2 = (Time.time - portalFX_UVAnimation.animationStartTime) / portalFX_UVAnimation.animationLifeTime;
					float num3 = portalFX_UVAnimation.FrameOverTime.Evaluate(Mathf.Clamp01(num2));
					<>2__current = (object)new WaitForSeconds(1f / (portalFX_UVAnimation.FPS * num3));
					<>1__state = 1;
					return true;
				}
			}
			portalFX_UVAnimation.isCorutineStarted = false;
			return false;
		}

		bool IEnumerator.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			return this.MoveNext();
		}

		[DebuggerHidden]
		void IEnumerator.Reset()
		{
			throw new NotSupportedException();
		}
	}

	public int TilesX = 4;

	public int TilesY = 4;

	public float FPS = 30f;

	public int StartFrameOffset;

	public bool IsLoop = true;

	public float StartDelay;

	public bool IsReverse;

	public bool IsBump;

	public AnimationCurve FrameOverTime = AnimationCurve.Linear(0f, 1f, 1f, 1f);

	private bool isInizialised;

	private int index;

	private int count;

	private int allCount;

	private float animationLifeTime;

	private bool isVisible;

	private bool isCorutineStarted;

	private Renderer currentRenderer;

	private Material instanceMaterial;

	private float animationStartTime;

	private bool animationStoped;

	private void Start()
	{
		currentRenderer = ((Component)this).GetComponent<Renderer>();
		InitDefaultVariables();
		isInizialised = true;
		isVisible = true;
		Play();
	}

	private void InitDefaultVariables()
	{
		//IL_0088: Unknown result type (might be due to invalid IL or missing references)
		//IL_008d: Unknown result type (might be due to invalid IL or missing references)
		//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
		//IL_010b: Unknown result type (might be due to invalid IL or missing references)
		//IL_010c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0129: Unknown result type (might be due to invalid IL or missing references)
		//IL_013a: Unknown result type (might be due to invalid IL or missing references)
		//IL_013b: Unknown result type (might be due to invalid IL or missing references)
		currentRenderer = ((Component)this).GetComponent<Renderer>();
		if ((Object)(object)currentRenderer == (Object)null)
		{
			throw new Exception("UvTextureAnimator can't get renderer");
		}
		if (!currentRenderer.enabled)
		{
			currentRenderer.enabled = true;
		}
		allCount = 0;
		animationStoped = false;
		animationLifeTime = (float)(TilesX * TilesY) / FPS;
		count = TilesY * TilesX;
		index = TilesX - 1;
		Vector3 zero = Vector3.zero;
		StartFrameOffset -= StartFrameOffset / count * count;
		Vector2 val = default(Vector2);
		((Vector2)(ref val))..ctor(1f / (float)TilesX, 1f / (float)TilesY);
		if ((Object)(object)currentRenderer != (Object)null)
		{
			instanceMaterial = currentRenderer.material;
			instanceMaterial.SetTextureScale("_MainTex", val);
			instanceMaterial.SetTextureOffset("_MainTex", Vector2.op_Implicit(zero));
			if (IsBump)
			{
				instanceMaterial.SetTextureScale("_BumpMap", val);
				instanceMaterial.SetTextureOffset("_BumpMap", Vector2.op_Implicit(zero));
			}
		}
	}

	private void Play()
	{
		if (!isCorutineStarted)
		{
			if (StartDelay > 0.0001f)
			{
				((MonoBehaviour)this).Invoke("PlayDelay", StartDelay);
			}
			else
			{
				((MonoBehaviour)this).StartCoroutine(UpdateCorutine());
			}
			isCorutineStarted = true;
		}
	}

	private void PlayDelay()
	{
		((MonoBehaviour)this).StartCoroutine(UpdateCorutine());
	}

	private void OnEnable()
	{
		if (isInizialised)
		{
			InitDefaultVariables();
			isVisible = true;
			Play();
		}
	}

	private void OnDisable()
	{
		isCorutineStarted = false;
		isVisible = false;
		((MonoBehaviour)this).StopAllCoroutines();
		((MonoBehaviour)this).CancelInvoke("PlayDelay");
	}

	[IteratorStateMachine(typeof(<UpdateCorutine>d__26))]
	private IEnumerator UpdateCorutine()
	{
		//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
		return new <UpdateCorutine>d__26(0)
		{
			<>4__this = this
		};
	}

	private void UpdateFrame()
	{
		//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
		//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
		allCount++;
		index++;
		if (index >= count)
		{
			index = 0;
		}
		if (count == allCount)
		{
			animationStartTime = Time.time;
			allCount = 0;
			animationStoped = true;
		}
		Vector2 val = default(Vector2);
		((Vector2)(ref val))..ctor((float)index / (float)TilesX - (float)(index / TilesX), 1f - (float)(index / TilesX) / (float)TilesY);
		if ((Object)(object)currentRenderer != (Object)null)
		{
			instanceMaterial.SetTextureOffset("_MainTex", val);
			if (IsBump)
			{
				instanceMaterial.SetTextureOffset("_BumpMap", val);
			}
		}
	}

	private void UpdateFrameReversed()
	{
		//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
		//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
		allCount--;
		index--;
		if (index <= 0)
		{
			index = count;
		}
		if (count == allCount)
		{
			animationStartTime = Time.time;
			allCount = 0;
			animationStoped = true;
		}
		Vector2 val = default(Vector2);
		((Vector2)(ref val))..ctor((float)index / (float)TilesX - (float)(index / TilesX), 1f - (float)(index / TilesX) / (float)TilesY);
		if ((Object)(object)currentRenderer != (Object)null)
		{
			instanceMaterial.SetTextureOffset("_MainTex", val);
			if (IsBump)
			{
				instanceMaterial.SetTextureOffset("_BumpMap", val);
			}
		}
	}

	private void OnDestroy()
	{
		if ((Object)(object)instanceMaterial != (Object)null)
		{
			Object.Destroy((Object)(object)instanceMaterial);
			instanceMaterial = null;
		}
	}
}
public class PortalsFX_RandomMoves : MonoBehaviour
{
	public float TimeMultipler = 0.2f;

	public float RangeMultipler = 0.2f;

	[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(1)]
	private Transform t;

	private Vector3 StartPosition;

	private Vector3 RndArg1;

	private Vector3 RndArg2;

	private Vector3 RndArg3;

	private void Start()
	{
		//IL_0013: Unknown result type (might be due to invalid IL or missing references)
		//IL_0018: Unknown result type (might be due to invalid IL or missing references)
		//IL_001e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0028: Unknown result type (might be due to invalid IL or missing references)
		//IL_002d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0033: Unknown result type (might be due to invalid IL or missing references)
		//IL_003d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Unknown result type (might be due to invalid IL or missing references)
		//IL_0048: Unknown result type (might be due to invalid IL or missing references)
		//IL_0052: Unknown result type (might be due to invalid IL or missing references)
		//IL_0057: Unknown result type (might be due to invalid IL or missing references)
		t = ((Component)this).GetComponent<Transform>();
		StartPosition = t.position;
		RndArg1 = Random.insideUnitSphere * 2f;
		RndArg2 = Random.insideUnitSphere * 2f;
		RndArg3 = Random.insideUnitSphere * 2f;
	}

	private void Update()
	{
		//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
		//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
		float num = Time.time * TimeMultipler;
		float num2 = Mathf.Sin(Mathf.Sin(num * RndArg1.x) + num * RndArg1.y) + Mathf.Cos(Mathf.Cos(num) * RndArg1.z + num);
		float num3 = Mathf.Sin(Mathf.Sin(num * RndArg2.x) + num * RndArg2.y) + Mathf.Cos(Mathf.Cos(num) * RndArg2.z + num);
		float num4 = Mathf.Sin(Mathf.Sin(num * RndArg3.x) + num * RndArg3.y) + Mathf.Cos(Mathf.Cos(num) * RndArg3.z + num);
		t.position = StartPosition + new Vector3(num2, num3, num4) * RangeMultipler;
	}
}
[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(1)]
internal class RecipeData
{
	public string name;

	public string craftingStation;

	public int minStationLevel;

	public int amount;

	public bool disabled;

	public List<string> reqs = new List<string>();
}
namespace PieceManager
{
	[PublicAPI]
	public enum CraftingTable
	{
		None,
		[InternalName("piece_workbench")]
		Workbench,
		[InternalName("piece_cauldron")]
		Cauldron,
		[InternalName("forge")]
		Forge,
		[InternalName("piece_artisanstation")]
		ArtisanTable,
		[InternalName("piece_stonecutter")]
		StoneCutter,
		[InternalName("piece_magetable")]
		MageTable,
		[InternalName("blackforge")]
		BlackForge,
		Custom
	}
	[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(1)]
	[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
	public class InternalName : Attribute
	{
		public readonly string internalName;

		public InternalName(string internalName)
		{
			this.internalName = internalName;
		}
	}
	[PublicAPI]
	[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
	[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(1)]
	public class ExtensionList
	{
		public readonly List<ExtensionConfig> ExtensionStations = new List<ExtensionConfig>();

		public void Set(CraftingTable table, int maxStationDistance = 5)
		{
			ExtensionStations.Add(new ExtensionConfig
			{
				Table = table,
				maxStationDistance = maxStationDistance
			});
		}

		public void Set(string customTable, int maxStationDistance = 5)
		{
			ExtensionStations.Add(new ExtensionConfig
			{
				Table = CraftingTable.Custom,
				custom = customTable,
				maxStationDistance = maxStationDistance
			});
		}
	}
	public struct ExtensionConfig
	{
		public CraftingTable Table;

		public float maxStationDistance;

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(2)]
		public string custom;
	}
	[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(1)]
	[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
	[PublicAPI]
	public class CraftingStationList
	{
		public readonly List<CraftingStationConfig> Stations = new List<CraftingStationConfig>();

		public void Set(CraftingTable table)
		{
			Stations.Add(new CraftingStationConfig
			{
				Table = table
			});
		}

		public void Set(string customTable)
		{
			Stations.Add(new CraftingStationConfig
			{
				Table = CraftingTable.Custom,
				custom = customTable
			});
		}
	}
	public struct CraftingStationConfig
	{
		public CraftingTable Table;

		public int level;

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(2)]
		public string custom;
	}
	[PublicAPI]
	public enum BuildPieceCategory
	{
		Misc = 0,
		Crafting = 1,
		BuildingWorkbench = 2,
		BuildingStonecutter = 3,
		Furniture = 4,
		All = 100,
		Custom = 99
	}
	[PublicAPI]
	[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(1)]
	[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
	public class RequiredResourcesList
	{
		public readonly List<Requirement> Requirements = new List<Requirement>();

		public void Add(string item, int amount, bool recover)
		{
			Requirements.Add(new Requirement
			{
				itemName = item,
				amount = amount,
				recover = recover
			});
		}
	}
	public struct Requirement
	{
		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(1)]
		public string itemName;

		public int amount;

		public bool recover;
	}
	public struct SpecialProperties
	{
		[Description("Admins should be the only ones that can build this piece.")]
		public bool AdminOnly;

		[Description("Turns off generating a config for this build piece.")]
		public bool NoConfig;
	}
	[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
	[PublicAPI]
	[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(1)]
	public class BuildingPieceCategory
	{
		public BuildPieceCategory Category;

		public string custom = "";

		public void Set(BuildPieceCategory category)
		{
			Category = category;
		}

		public void Set(string customCategory)
		{
			Category = BuildPieceCategory.Custom;
			custom = customCategory;
		}
	}
	[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(1)]
	[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
	[PublicAPI]
	public class PieceTool
	{
		public readonly HashSet<string> Tools = new HashSet<string>();

		public void Add(string tool)
		{
			Tools.Add(tool);
		}
	}
	[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
	[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(1)]
	[PublicAPI]
	public class BuildPiece
	{
		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
		internal class PieceConfig
		{
			public ConfigEntry<string> craft;

			public ConfigEntry<BuildPieceCategory> category;

			public ConfigEntry<string> customCategory;

			public ConfigEntry<string> tools;

			public ConfigEntry<CraftingTable> extensionTable;

			public ConfigEntry<string> customExtentionTable;

			public ConfigEntry<float> maxStationDistance;

			public ConfigEntry<CraftingTable> table;

			public ConfigEntry<string> customTable;
		}

		[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(2)]
			[UsedImplicitly]
			public string Category;

			[UsedImplicitly]
			[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(new byte[] { 2, 1 })]
			public Action<ConfigEntryBase> CustomDrawer;
		}

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
		private class SerializedRequirements
		{
			public readonly List<Requirement> Reqs;

			public SerializedRequirements(List<Requirement> reqs)
			{
				Reqs = reqs;
			}

			public SerializedRequirements(string reqs)
			{
				Reqs = reqs.Split(new char[1] { ',' }).Select([<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)] (string r) =>
				{
					string[] array = r.Split(new char[1] { ':' });
					Requirement result = default(Requirement);
					result.itemName = array[0];
					result.amount = ((array.Length <= 1 || !int.TryParse(array[1], out var result2)) ? 1 : result2);
					bool result3 = default(bool);
					result.recover = array.Length <= 2 || !bool.TryParse(array[2], out result3) || result3;
					return result;
				}).ToList();
			}

			public override string ToString()
			{
				return string.Join(",", Reqs.Select([<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)] (Requirement r) => $"{r.itemName}:{r.amount}:{r.recover}"));
			}

			[return: <05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(2)]
			public static ItemDrop fetchByName(ObjectDB objectDB, string name)
			{
				GameObject itemPrefab = objectDB.GetItemPrefab(name);
				ItemDrop obj = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null);
				if ((Object)(object)obj == (Object)null)
				{
					Debug.LogWarning((object)(((!string.IsNullOrWhiteSpace(((Object)plugin).name)) ? ("[" + ((Object)plugin).name + "]") : "") + " The required item '" + name + "' does not exist."));
				}
				return obj;
			}

			public static Requirement[] toPieceReqs(SerializedRequirements craft)
			{
				return craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func<Requirement, string>)([<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)] (Requirement r) => r.itemName), (Func<Requirement, Requirement>)([<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)] (Requirement r) =>
				{
					//IL_000c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0011: Unknown result type (might be due to invalid IL or missing references)
					//IL_001d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0024: Unknown result type (might be due to invalid IL or missing references)
					//IL_0031: Expected O, but got Unknown
					ItemDrop val = ResItem(r);
					return (val != null) ? new Requirement
					{
						m_amount = r.amount,
						m_resItem = val,
						m_recover = r.recover
					} : ((Requirement)null);
				})).Values.Where([<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)] (Requirement v) => v != null).ToArray();
				[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(2)]
				static ItemDrop ResItem(Requirement r)
				{
					return fetchByName(ObjectDB.instance, r.itemName);
				}
			}
		}

		internal static readonly List<BuildPiece> registeredPieces = new List<BuildPiece>();

		private static readonly Dictionary<Piece, BuildPiece> pieceMap = new Dictionary<Piece, BuildPiece>();

		internal static Dictionary<BuildPiece, PieceConfig> pieceConfigs = new Dictionary<BuildPiece, PieceConfig>();

		internal List<Conversion> Conversions = new List<Conversion>();

		internal List<ItemConversion> conversions = new List<ItemConversion>();

		[Description("Disables generation of the configs for your pieces. This is global, this turns it off for all pieces in your mod.")]
		public static bool ConfigurationEnabled = true;

		public readonly GameObject Prefab;

		[Description("Specifies the resources needed to craft the piece.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the building piece should need.")]
		public readonly RequiredResourcesList RequiredItems = new RequiredResourcesList();

		[Description("Sets the category for the building piece.")]
		public readonly BuildingPieceCategory Category = new BuildingPieceCategory();

		[Description("Specifies the tool needed to build your piece.\nUse .Add to add a tool.")]
		public readonly PieceTool Tool = new PieceTool();

		[Description("Specifies the crafting station needed to build your piece.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.")]
		public CraftingStationList Crafting = new CraftingStationList();

		[Description("Makes this piece a station extension")]
		public ExtensionList Extension = new ExtensionList();

		[Description("Change the extended/special properties of your build piece.")]
		public SpecialProperties SpecialProperties;

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(2)]
		[Description("Specifies a config entry which toggles whether a recipe is active.")]
		public ConfigEntryBase RecipeIsActive;

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(2)]
		private LocalizeKey _name;

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(2)]
		private LocalizeKey _description;

		internal string[] activeTools;

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(2)]
		private static object configManager;

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(2)]
		private static Localization _english;

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(2)]
		internal static BaseUnityPlugin _plugin = null;

		private static bool hasConfigSync = true;

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(2)]
		private static object _configSync;

		public LocalizeKey Name
		{
			get
			{
				LocalizeKey name = _name;
				if (name != null)
				{
					return name;
				}
				Piece component = Prefab.GetComponent<Piece>();
				if (component.m_name.StartsWith("$"))
				{
					_name = new LocalizeKey(component.m_name);
				}
				else
				{
					string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_");
					_name = new LocalizeKey(text).English(component.m_name);
					component.m_name = text;
				}
				return _name;
			}
		}

		public LocalizeKey Description
		{
			get
			{
				LocalizeKey description = _description;
				if (description != null)
				{
					return description;
				}
				Piece component = Prefab.GetComponent<Piece>();
				if (component.m_description.StartsWith("$"))
				{
					_description = new LocalizeKey(component.m_description);
				}
				else
				{
					string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_") + "_description";
					_description = new LocalizeKey(text).English(component.m_description);
					component.m_description = text;
				}
				return _description;
			}
		}

		private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English"));

		internal static BaseUnityPlugin plugin
		{
			get
			{
				//IL_009f: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a9: Expected O, but got Unknown
				if (_plugin != null)
				{
					return _plugin;
				}
				IEnumerable<TypeInfo> source;
				try
				{
					source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
				}
				catch (ReflectionTypeLoadException ex)
				{
					source = from t in ex.Types
						where t != null
						select t.GetTypeInfo();
				}
				_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
				return _plugin;
			}
		}

		[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(2)]
		private static object configSync
		{
			[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(2)]
			get
			{
				if (_configSync != null || !hasConfigSync)
				{
					return _configSync;
				}
				Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync");
				if ((object)type != null)
				{
					_configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " PieceManager");
					type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString());
					type.GetProperty("IsLocked").SetValue(_configSync, true);
				}
				else
				{
					hasConfigSync = false;
				}
				return _configSync;
			}
		}

		public BuildPiece(string assetBundleFileName, string prefabName, string folderName = "assets")
			: this(PiecePrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName)
		{
		}

		public BuildPiece(AssetBundle bundle, string prefabName)
		{
			Prefab = PiecePrefabManager.RegisterPrefab(bundle, prefabName);
			registeredPieces.Add(this);
		}

		public static void BuildTableConfigChangedWacky(Piece piecePrefab, string wantedcategory)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			if (Enum.TryParse<PieceCategory>(wantedcategory, ignoreCase: true, out PieceCategory _))
			{
				piecePrefab.m_category = PiecePrefabManager.GetCategory(wantedcategory);
			}
			else
			{
				piecePrefab.m_category = PiecePrefabManager.GetCategory(wantedcategory);
			}
			if (Object.op_Implicit((Object)(object)Hud.instance))
			{
				PiecePrefabManager.CreateCategoryTabs();
			}
		}

		internal static void Patch_FejdStartup(FejdStartup __instance)
		{
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0294: Unknown result type (might be due to invalid IL or missing references)
			//IL_029e: Expected O, but got Unknown
			//IL_0337: Unknown result type (might be due to invalid IL or missing references)
			//IL_0341: Expected O, but got Unknown
			//IL_03d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_03af: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0428: Unknown result type (might be due to invalid IL or missing references)
			//IL_0432: Expected O, but got Unknown
			//IL_0586: Unknown result type (might be due to invalid IL or missing references)
			//IL_0590: Expected O, but got Unknown
			//IL_0849: Unknown result type (might be due to invalid IL or missing references)
			//IL_0853: Expected O, but got Unknown
			//IL_05f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0600: Expected O, but got Unknown
			//IL_0697: Unknown result type (might be due to invalid IL or missing references)
			//IL_06a1: Expected O, but got Unknown
			//IL_08b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_08c3: Expected O, but got Unknown
			//IL_0ac1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0acb: Expected O, but got Unknown
			//IL_0b5a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b64: Expected O, but got Unknown
			Type configManagerType = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault([<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)] (Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager");
			configManager = ((configManagerType == null) ? null : Chainloader.ManagerObject.GetComponent(configManagerType));
			foreach (BuildPiece registeredPiece in registeredPieces)
			{
				registeredPiece.activeTools = registeredPiece.Tool.Tools.DefaultIfEmpty("Hammer").ToArray();
				if (registeredPiece.Category.Category != BuildPieceCategory.Custom)
				{
					registeredPiece.Prefab.GetComponent<Piece>().m_category = (PieceCategory)registeredPiece.Category.Category;
				}
				else
				{
					registeredPiece.Prefab.GetComponent<Piece>().m_category = PiecePrefabManager.GetCategory(registeredPiece.Category.custom);
				}
			}
			if (!ConfigurationEnabled)
			{
				return;
			}
			bool saveOnConfigSet = plugin.Config.SaveOnConfigSet;
			plugin.Config.SaveOnConfigSet = false;
			foreach (BuildPiece registeredPiece2 in registeredPieces)
			{
				BuildPiece piece = registeredPiece2;
				if (piece.SpecialProperties.NoConfig)
				{
					continue;
				}
				PieceConfig pieceConfig2 = (pieceConfigs[piece] = new PieceConfig());
				PieceConfig cfg = pieceConfig2;
				Piece piecePrefab2 = piece.Prefab.GetComponent<Piece>();
				string pieceName = piecePrefab2.m_name;
				string englishName = new Regex("[=\\n\\t\\\\\"\\'\\[\\]]*").Replace(english.Localize(pieceName), "").Trim();
				string localizedName = Localization.instance.Localize(pieceName).Trim();
				int order = 0;
				cfg.category = config(englishName, "Build Table Category", piece.Category.Category, new ConfigDescription("Build Category where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1]
				{
					new ConfigurationManagerAttributes
					{
						Order = (order -= 1),
						Category = localizedName
					}
				}));
				ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes
				{
					Order = (order -= 1),
					Browsable = (cfg.category.Value == BuildPieceCategory.Custom),
					Category = localizedName
				};
				cfg.customCategory = config(englishName, "Custom Build Category", piece.Category.custom, new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
				cfg.category.SettingChanged += BuildTableConfigChanged;
				cfg.customCategory.SettingChanged += BuildTableConfigChanged;
				if (cfg.category.Value == BuildPieceCategory.Custom)
				{
					piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value);
				}
				else
				{
					piecePrefab2.m_category = (PieceCategory)cfg.category.Value;
				}
				cfg.tools = config(englishName, "Tools", string.Join(", ", piece.activeTools), new ConfigDescription("Comma separated list of tools where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
				piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' })
					select s.Trim()).ToArray();
				cfg.tools.SettingChanged += [<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)] (object _, EventArgs _) =>
				{
					Inventory[] source = (from c in Player.s_players.Select([<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)] (Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsOfType<Container>()
							select c.GetInventory())
						where c != null
						select c).ToArray();
					Dictionary<string, List<PieceTable>> dictionary = (from kv in (from i in (from p in ObjectDB.instance.m_items
								select p.GetComponent<ItemDrop>() into c
								where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent<ZNetView>())
								select c).Concat(ItemDrop.s_instances)
							select new KeyValuePair<string, ItemData>(Utils.GetPrefabName(((Component)i).gameObject), i.m_itemData)).Concat(from i in source.SelectMany([<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)] (Inventory i) => i.GetAllItems())
							select new KeyValuePair<string, ItemData>(((Object)i.m_dropPrefab).name, i))
						where Object.op_Implicit((Object)(object)kv.Value.m_shared.m_buildPieces)
						group kv by kv.Key).ToDictionary([<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Key, [<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Select([<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)] (KeyValuePair<string, ItemData> kv) => kv.Value.m_shared.m_buildPieces).Distinct().ToList());
					string[] array5 = piece.activeTools;
					foreach (string key in array5)
					{
						if (dictionary.TryGetValue(key, out var value2))
						{
							foreach (PieceTable item3 in value2)
							{
								item3.m_pieces.Remove(piece.Prefab);
							}
						}
					}
					piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' })
						select s.Trim()).ToArray();
					if (Object.op_Implicit((Object)(object)ObjectDB.instance))
					{
						array5 = piece.activeTools;
						foreach (string key2 in array5)
						{
							if (dictionary.TryGetValue(key2, out var value3))
							{
								foreach (PieceTable item4 in value3)
								{
									if (!item4.m_pieces.Contains(piece.Prefab))
									{
										item4.m_pieces.Add(piece.Prefab);
									}
								}
							}
						}
						if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces))
						{
							((Humanoid)Player.m_localPlayer).SetPlaceMode(Player.m_localPlayer.m_buildPieces);
						}
					}
				};
				StationExtension pieceExtensionComp;
				List<ConfigurationManagerAttributes> hideWhenNoneAttributes2;
				if (piece.Extension.ExtensionStations.Count > 0)
				{
					pieceExtensionComp = piece.Prefab.GetOrAddComponent<StationExtension>();
					PieceConfig pieceConfig3 = cfg;
					string group = englishName;
					CraftingTable table = piece.Extension.ExtensionStations.First().Table;
					string text = "Crafting station that " + localizedName + " extends.";
					object[] array = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes();
					int num = order - 1;
					order = num;
					configurationManagerAttributes.Order = num;
					array[0] = configurationManagerAttributes;
					pieceConfig3.extensionTable = config(group, "Extends Station", table, new ConfigDescription(text, (AcceptableValueBase)null, array));
					cfg.customExtentionTable = config(englishName, "Custom Extend Station", piece.Extension.ExtensionStations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
					PieceConfig pieceConfig4 = cfg;
					string group2 = englishName;
					float maxStationDistance = piece.Extension.ExtensionStations.First().maxStationDistance;
					string text2 = "Distance from the station that " + localizedName + " can be placed.";
					object[] array2 = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes2.Order = num;
					array2[0] = configurationManagerAttributes2;
					pieceConfig4.maxStationDistance = config(group2, "Max Station Distance", maxStationDistance, new ConfigDescription(text2, (AcceptableValueBase)null, array2));
					hideWhenNoneAttributes2 = new List<ConfigurationManagerAttributes>();
					cfg.extensionTable.SettingChanged += ExtensionTableConfigChanged;
					cfg.customExtentionTable.SettingChanged += ExtensionTableConfigChanged;
					cfg.maxStationDistance.SettingChanged += ExtensionTableConfigChanged;
					ConfigurationManagerAttributes configurationManagerAttributes3 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes3.Order = num;
					configurationManagerAttributes3.Browsable = cfg.extensionTable.Value != CraftingTable.None;
					ConfigurationManagerAttributes item = configurationManagerAttributes3;
					hideWhenNoneAttributes2.Add(item);
				}
				List<ConfigurationManagerAttributes> hideWhenNoneAttributes;
				if (piece.Crafting.Stations.Count > 0)
				{
					hideWhenNoneAttributes = new List<ConfigurationManagerAttributes>();
					PieceConfig pieceConfig5 = cfg;
					string group3 = englishName;
					CraftingTable table2 = piece.Crafting.Stations.First().Table;
					string text3 = "Crafting station where " + localizedName + " is available.";
					object[] array3 = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes4 = new ConfigurationManagerAttributes();
					int num = order - 1;
					order = num;
					configurationManagerAttributes4.Order = num;
					array3[0] = configurationManagerAttributes4;
					pieceConfig5.table = config(group3, "Crafting Station", table2, new ConfigDescription(text3, (AcceptableValueBase)null, array3));
					cfg.customTable = config(englishName, "Custom Crafting Station", piece.Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
					cfg.table.SettingChanged += TableConfigChanged;
					cfg.customTable.SettingChanged += TableConfigChanged;
					ConfigurationManagerAttributes configurationManagerAttributes5 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes5.Order = num;
					configurationManagerAttributes5.Browsable = cfg.table.Value != CraftingTable.None;
					ConfigurationManagerAttributes item2 = configurationManagerAttributes5;
					hideWhenNoneAttributes.Add(item2);
				}
				cfg.craft = itemConfig("Crafting Costs", new SerializedRequirements(piece.RequiredItems.Requirements).ToString(), "Item costs to craft " + localizedName);
				cfg.craft.SettingChanged += [<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)] (object _, EventArgs _) =>
				{
					if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null)
					{
						Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value));
						piecePrefab2.m_resources = resources;
						Piece[] array4 = Object.FindObjectsOfType<Piece>();
						foreach (Piece val in array4)
						{
							if (val.m_name == pieceName)
							{
								val.m_resources = resources;
							}
						}
					}
				};
				for (int j = 0; j < piece.Conversions.Count; j++)
				{
					string text4 = ((piece.Conversions.Count > 1) ? $"{j + 1}. " : "");
					Conversion conversion = piece.Conversions[j];
					conversion.config = new Conversion.ConversionConfig();
					int index = j;
					conversion.config.input = config(englishName, text4 + "Conversion Input Item", conversion.Input, new ConfigDescription("Conversion input item within " + englishName, (AcceptableValueBase)null, new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = localizedName
						}
					}));
					conversion.config.input.SettingChanged += [<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)] (object _, EventArgs _) =>
					{
						if (index < piece.conversions.Count)
						{
							ObjectDB instance2 = ObjectDB.instance;
							if (instance2 != null)
							{
								ItemDrop from = SerializedRequirements.fetchByName(instance2, conversion.config.input.Value);
								piece.conversions[index].m_from = from;
							}
						}
					};
					conversion.config.output = config(englishName, text4 + "Conversion Output Item", conversion.Output, new ConfigDescription("Conversion output item within " + englishName, (AcceptableValueBase)null, new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = localizedName
						}
					}));
					conversion.config.output.SettingChanged += [<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)] (object _, EventArgs _) =>
					{
						if (index < piece.conversions.Count)
						{
							ObjectDB instance = ObjectDB.instance;
							if (instance != null)
							{
								ItemDrop to = SerializedRequirements.fetchByName(instance, conversion.config.output.Value);
								piece.conversions[index].m_to = to;
							}
						}
					};
				}
				void BuildTableConfigChanged(object o, EventArgs e)
				{
					//IL_0059: Unknown result type (might be due to invalid IL or missing references)
					//IL_0037: Unknown result type (might be due to invalid IL or missing references)
					//IL_003c: Unknown result type (might be due to invalid IL or missing references)
					if (registeredPieces.Count > 0)
					{
						if (cfg.category.Value == BuildPieceCategory.Custom)
						{
							piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value);
						}
						else
						{
							piecePrefab2.m_category = (PieceCategory)cfg.category.Value;
						}
						if (Object.op_Implicit((Object)(object)Hud.instance))
						{
							PiecePrefabManager.CreateCategoryTabs();
						}
					}
					customTableAttributes.Browsable = cfg.category.Value == BuildPieceCategory.Custom;
					ReloadConfigDisplay();
				}
				void ExtensionTableConfigChanged(object o, EventArgs e)
				{
					if (piece.RequiredItems.Requirements.Count > 0)
					{
						if (cfg.extensionTable.Value == CraftingTable.Custom)
						{
							StationExtension obj2 = pieceExtensionComp;
							GameObject prefab2 = ZNetScene.instance.GetPrefab(cfg.customExtentionTable.Value);
							obj2.m_craftingStation = ((prefab2 != null) ? prefab2.GetComponent<CraftingStation>() : null);
						}
						else
						{
							pieceExtensionComp.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.extensionTable.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						pieceExtensionComp.m_maxStationDistance = cfg.maxStationDistance.Value;
					}
					customTableAttributes.Browsable = cfg.extensionTable.Value == CraftingTable.Custom;
					foreach (ConfigurationManagerAttributes item5 in hideWhenNoneAttributes2)
					{
						item5.Browsable = cfg.extensionTable.Value != CraftingTable.None;
					}
					ReloadConfigDisplay();
					plugin.Config.Save();
				}
				void TableConfigChanged(object o, EventArgs e)
				{
					if (piece.RequiredItems.Requirements.Count > 0)
					{
						switch (cfg.table.Value)
						{
						case CraftingTable.None:
							piecePrefab2.m_craftingStation = null;
							break;
						case CraftingTable.Custom:
						{
							Piece obj = piecePrefab2;
							GameObject prefab = ZNetScene.instance.GetPrefab(cfg.customTable.Value);
							obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent<CraftingStation>() : null);
							break;
						}
						default:
							piecePrefab2.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.table.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
							break;
						}
					}
					customTableAttributes.Browsable = cfg.table.Value == CraftingTable.Custom;
					foreach (ConfigurationManagerAttributes item6 in hideWhenNoneAttributes)
					{
						item6.Browsable = cfg.table.Value != CraftingTable.None;
					}
					ReloadConfigDisplay();
					plugin.Config.Save();
				}
				ConfigEntry<string> itemConfig(string name, string value, string desc)
				{
					//IL_0054: Unknown result type (might be due to invalid IL or missing references)
					//IL_005e: Expected O, but got Unknown
					ConfigurationManagerAttributes configurationManagerAttributes6 = new ConfigurationManagerAttributes
					{
						CustomDrawer = DrawConfigTable,
						Order = (order -= 1),
						Category = localizedName
					};
					return config(englishName, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes6 }));
				}
			}
			foreach (BuildPiece registeredPiece3 in registeredPieces)
			{
				ConfigEntryBase enabledCfg = registeredPiece3.RecipeIsActive;
				Piece piecePrefab;
				if (enabledCfg != null)
				{
					piecePrefab = registeredPiece3.Prefab.GetComponent<Piece>();
					ConfigChanged(null, null);
					((object)enabledCfg).GetType().GetEvent("SettingChanged").AddEventHandler(enabledCfg, new EventHandler(ConfigChanged));
				}
				registeredPiece3.InitializeNewRegisteredPiece(registeredPiece3);
				[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(2)]
				void ConfigChanged(object o, EventArgs e)
				{
					piecePrefab.m_enabled = (int)enabledCfg.BoxedValue != 0;
				}
			}
			if (saveOnConfigSet)
			{
				plugin.Config.SaveOnConfigSet = true;
				plugin.Config.Save();
			}
			void ReloadConfigDisplay()
			{
				object obj3 = configManagerType?.GetProperty("DisplayingWindow").GetValue(configManager);
				if (obj3 is bool && (bool)obj3)
				{
					configManagerType.GetMethod("BuildSettingList").Invoke(configManager, Array.Empty<object>());
				}
			}
		}

		private void InitializeNewRegisteredPiece(BuildPiece piece)
		{
			ConfigEntryBase recipeIsActive = piece.RecipeIsActive;
			PieceConfig cfg;
			Piece piecePrefab;
			string pieceName;
			if (recipeIsActive != null)
			{
				pieceConfigs.TryGetValue(piece, out cfg);
				piecePrefab = piece.Prefab.GetComponent<Piece>();
				pieceName = piecePrefab.m_name;
				((object)recipeIsActive).GetType().GetEvent("SettingChanged").AddEventHandler(recipeIsActive, new EventHandler(ConfigChanged));
			}
			void ConfigChanged(object o, EventArgs e)
			{
				if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null && cfg != null)
				{
					Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value));
					piecePrefab.m_resources = resources;
					Piece[] array = Object.FindObjectsOfType<Piece>();
					foreach (Piece val in array)
					{
						if (val.m_name == pieceName)
						{
							val.m_resources = resources;
						}
					}
				}
			}
		}

		[HarmonyPriority(700)]
		internal static void Patch_ObjectDBInit(ObjectDB __instance)
		{
			//IL_043f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0444: Unknown result type (might be due to invalid IL or missing references)
			//IL_0477: Unknown result type (might be due to invalid IL or missing references)
			//IL_04af: Expected O, but got Unknown
			if ((Object)(object)__instance.GetItemPrefab("YmirRemains") == (Object)null)
			{
				return;
			}
			foreach (BuildPiece registeredPiece in registeredPieces)
			{
				pieceConfigs.TryGetValue(registeredPiece, out var value);
				registeredPiece.Prefab.GetComponent<Piece>().m_resources = SerializedRequirements.toPieceReqs((value == null) ? new SerializedRequirements(registeredPiece.RequiredItems.Requirements) : new SerializedRequirements(value.craft.Value));
				foreach (ExtensionConfig extensionStation in registeredPiece.Extension.ExtensionStations)
				{
					switch ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value)
					{
					case CraftingTable.None:
						registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null;
						break;
					case CraftingTable.Custom:
					{
						GameObject prefab = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value);
						if (prefab != null)
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = prefab.GetComponent<CraftingStation>();
						}
						else
						{
							Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value) + "' does not exist"));
						}
						break;
					}
					default:
						if (value != null && value.table.Value == CraftingTable.None)
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null;
						}
						else
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						break;
					}
				}
				foreach (CraftingStationConfig station in registeredPiece.Crafting.Stations)
				{
					switch ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value)
					{
					case CraftingTable.None:
						registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null;
						break;
					case CraftingTable.Custom:
					{
						GameObject prefab2 = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value);
						if (prefab2 != null)
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = prefab2.GetComponent<CraftingStation>();
						}
						else
						{
							Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value) + "' does not exist"));
						}
						break;
					}
					default:
						if (value != null && value.table.Value == CraftingTable.None)
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null;
						}
						else
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						break;
					}
				}
				registeredPiece.conversions = new List<ItemConversion>();
				for (int i = 0; i < registeredPiece.Conversions.Count; i++)
				{
					Conversion conversion = registeredPiece.Conversions[i];
					registeredPiece.conversions.Add(new ItemConversion
					{
						m_from = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.input.Value ?? conversion.Input),
						m_to = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.output.Value ?? conversion.Output)
					});
					if (registeredPiece.conversions[i].m_from != null && registeredPiece.conversions[i].m_to != null)
					{
						registeredPiece.Prefab.GetComponent<Smelter>().m_conversion.Add(registeredPiece.conversions[i]);
					}
				}
			}
		}

		public void Snapshot(float lightIntensity = 1.3f, Quaternion? cameraRotation = null)
		{
			SnapshotPiece(Prefab, lightIntensity, cameraRotation);
		}

		internal void SnapshotPiece(GameObject prefab, float lightIntensity = 1.3f, Quaternion? cameraRotation = null)
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_0178: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			//IL_0202: Unknown result type (might be due to invalid IL or missing references)
			//IL_0207: Unknown result type (might be due to invalid IL or missing references)
			//IL_021e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0223: Unknown result type (might be due to invalid IL or missing references)
			//IL_0224: Unknown result type (might be due to invalid IL or missing references)
			//IL_0226: Unknown result type (might be due to invalid IL or missing references)
			//IL_0230: Unknown result type (might be due to invalid IL or missing references)
			//IL_0235: Unknown result type (might be due to invalid IL or missing references)
			//IL_023f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0241: Unknown result type (might be due to invalid IL or missing references)
			//IL_0242: Unknown result type (might be due to invalid IL or missing references)
			//IL_0247: Unknown result type (might be due to invalid IL or missing references)
			//IL_029a: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_032a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0331: Expected O, but got Unknown
			//IL_034f: Unknown result type (might be due to invalid IL or missing references)
			//IL_038b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0390: Unknown result type (might be due to invalid IL or missing references)
			//IL_039a: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)prefab == (Object)null) && (prefab.GetComponentsInChildren<Renderer>().Any() || prefab.GetComponentsInChildren<MeshFilter>().Any()))
			{
				Camera component = new GameObject("CameraIcon", new Type[1] { typeof(Camera) }).GetComponent<Camera>();
				component.backgroundColor = Color.clear;
				component.clearFlags = (CameraClearFlags)2;
				((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f);
				((Component)component).transform.rotation = (Quaternion)(((??)cameraRotation) ?? Quaternion.Euler(0f, 180f, 0f));
				component.fieldOfView = 0.5f;
				component.farClipPlane = 100000f;
				component.cullingMask = 8;
				Light component2 = new GameObject("LightIcon", new Type[1] { typeof(Light) }).GetComponent<Light>();
				((Component)component2).transform.position = new Vector3(10000f, 10000f, 10000f);
				((Component)component2).transform.rotation = Quaternion.Euler(5f, 180f, 5f);
				component2.type = (LightType)1;
				component2.cullingMask = 8;
				component2.intensity = lightIntensity;
				GameObject val = Object.Instantiate<GameObject>(prefab);
				Transform[] componentsInChildren = val.GetComponentsInChildren<Transform>();
				for (int i = 0; i < componentsInChildren.Length; i++)
				{
					((Component)componentsInChildren[i]).gameObject.layer = 3;
				}
				val.transform.position = Vector3.zero;
				val.transform.rotation = Quaternion.Euler(23f, 51f, 25.8f);
				((Object)val).name = ((Object)prefab).name;
				MeshRenderer[] componentsInChildren2 = val.GetComponentsInChildren<MeshRenderer>();
				Vector3 val2 = componentsInChildren2.Aggregate(Vector3.positiveInfinity, [<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) =>
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					//IL_0002: Unknown result type (might be due to invalid IL or missing references)
					//IL_0007: Unknown result type (might be due to invalid IL or missing references)
					//IL_000a: Unknown result type (might be due to invalid IL or missing references)
					//IL_000f: Unknown result type (might be due to invalid IL or missing references)
					Bounds bounds2 = ((Renderer)renderer).bounds;
					return Vector3.Min(cur, ((Bounds)(ref bounds2)).min);
				});
				Vector3 val3 = componentsInChildren2.Aggregate(Vector3.negativeInfinity, [<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) =>
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					//IL_0002: Unknown result type (might be due to invalid IL or missing references)
					//IL_0007: Unknown result type (might be due to invalid IL or missing references)
					//IL_000a: Unknown result type (might be due to invalid IL or missing references)
					//IL_000f: Unknown result type (might be due to invalid IL or missing references)
					Bounds bounds = ((Renderer)renderer).bounds;
					return Vector3.Max(cur, ((Bounds)(ref bounds)).max);
				});
				val.transform.position = new Vector3(10000f, 10000f, 10000f) - (val2 + val3) / 2f;
				Vector3 val4 = val3 - val2;
				val.AddComponent<TimedDestruction>().Trigger(1f);
				Rect val5 = default(Rect);
				((Rect)(ref val5))..ctor(0f, 0f, 128f, 128f);
				component.targetTexture = RenderTexture.GetTemporary((int)((Rect)(ref val5)).width, (int)((Rect)(ref val5)).height);
				component.fieldOfView = 20f;
				float num = (Mathf.Max(val4.x, val4.y) + 0.1f) / Mathf.Tan(component.fieldOfView * ((float)Math.PI / 180f)) * 1.1f;
				((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f) + new Vector3(0f, 0f, num);
				component.Render();
				RenderTexture active = RenderTexture.active;
				RenderTexture.active = component.targetTexture;
				Texture2D val6 = new Texture2D((int)((Rect)(ref val5)).width, (int)((Rect)(ref val5)).height, (TextureFormat)4, false);
				val6.ReadPixels(new Rect(0f, 0f, (float)(int)((Rect)(ref val5)).width, (float)(int)((Rect)(ref val5)).height), 0, 0);
				val6.Apply();
				RenderTexture.active = active;
				prefab.GetComponent<Piece>().m_icon = Sprite.Create(val6, new Rect(0f, 0f, (float)(int)((Rect)(ref val5)).width, (float)(int)((Rect)(ref val5)).height), Vector2.one / 2f);
				((Component)component2).gameObject.SetActive(false);
				component.targetTexture.Release();
				((Component)component).gameObject.SetActive(false);
				val.SetActive(false);
				Object.DestroyImmediate((Object)(object)val);
				Object.Destroy((Object)(object)component);
				Object.Destroy((Object)(object)component2);
				Object.Destroy((Object)(object)((Component)component).gameObject);
				Object.Destroy((Object)(object)((Component)component2).gameObject);
			}
		}

		private static void DrawConfigTable(ConfigEntryBase cfg)
		{
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Expected O, but got Unknown
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			//IL_016c: Expected O, but got Unknown
			//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cc: Expected O, but got Unknown
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0207: Expected O, but got Unknown
			//IL_024a: Unknown result type (might be due to invalid IL or missing references)
			//IL_024f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0264: Expected O, but got Unknown
			bool valueOrDefault = cfg.Description.Tags.Select([<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)] (object a) => (!(a.GetType().Name == "ConfigurationManagerAttributes")) ? null : ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a))).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault();
			List<Requirement> list = new List<Requirement>();
			bool flag = false;
			int num = (int)(configManager?.GetType().GetProperty("RightColumnWidth", BindingFlags.Instance | BindingFlags.NonPublic).GetGetMethod(nonPublic: true)
				.Invoke(configManager, Array.Empty<object>()) ?? ((object)130));
			GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
			foreach (Requirement req in new SerializedRequirements((string)cfg.BoxedValue).Reqs)
			{
				GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
				int num2 = req.amount;
				if (int.TryParse(GUILayout.TextField(num2.ToString(), new GUIStyle(GUI.skin.textField)
				{
					fixedWidth = 40f
				}, Array.Empty<GUILayoutOption>()), out var result) && result != num2 && !valueOrDefault)
				{
					num2 = result;
					flag = true;
				}
				string text = GUILayout.TextField(req.itemName, new GUIStyle(GUI.skin.textField)
				{
					fixedWidth = num - 40 - 67 - 21 - 21 - 12
				}, Array.Empty<GUILayoutOption>());
				string text2 = (valueOrDefault ? req.itemName : text);
				flag = flag || text2 != req.itemName;
				bool flag2 = req.recover;
				if (GUILayout.Toggle(req.recover, "Recover", new GUIStyle(GUI.skin.toggle)
				{
					fixedWidth = 67f
				}, Array.Empty<GUILayoutOption>()) != req.recover)
				{
					flag2 = !flag2;
					flag = true;
				}
				if (GUILayout.Button("x", new GUIStyle(GUI.skin.button)
				{
					fixedWidth = 21f
				}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
				{
					flag = true;
				}
				else
				{
					list.Add(new Requirement
					{
						amount = num2,
						itemName = text2,
						recover = flag2
					});
				}
				if (GUILayout.Button("+", new GUIStyle(GUI.skin.button)
				{
					fixedWidth = 21f
				}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
				{
					flag = true;
					list.Add(new Requirement
					{
						amount = 1,
						itemName = "",
						recover = false
					});
				}
				GUILayout.EndHorizontal();
			}
			GUILayout.EndVertical();
			if (flag)
			{
				cfg.BoxedValue = new SerializedRequirements(list).ToString();
			}
		}

		private static ConfigEntry<T> config<[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(2)] T>(string group, string name, T value, ConfigDescription description)
		{
			ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description);
			configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T))
				.Invoke(configSync, new object[1] { val });
			return val;
		}

		private static ConfigEntry<T> config<[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(2)] T>(string group, string name, T value, string description)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
		}
	}
	public static class GoExtensions
	{
		[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(1)]
		public static T GetOrAddComponent<[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)] T>(this GameObject gameObject) where T : Component
		{
			return gameObject.GetComponent<T>() ?? gameObject.AddComponent<T>();
		}
	}
	[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(1)]
	[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
	[PublicAPI]
	public class LocalizeKey
	{
		private static readonly List<LocalizeKey> keys = new List<LocalizeKey>();

		public readonly string Key;

		public readonly Dictionary<string, string> Localizations = new Dictionary<string, string>();

		public LocalizeKey(string key)
		{
			Key = key.Replace("$", "");
			keys.Add(this);
		}

		public void Alias(string alias)
		{
			Localizations.Clear();
			if (!alias.Contains("$"))
			{
				alias = "$" + alias;
			}
			Localizations["alias"] = alias;
			Localization.instance.AddWord(Key, Localization.instance.Localize(alias));
		}

		public LocalizeKey English(string key)
		{
			return addForLang("English", key);
		}

		public LocalizeKey Swedish(string key)
		{
			return addForLang("Swedish", key);
		}

		public LocalizeKey French(string key)
		{
			return addForLang("French", key);
		}

		public LocalizeKey Italian(string key)
		{
			return addForLang("Italian", key);
		}

		public LocalizeKey German(string key)
		{
			return addForLang("German", key);
		}

		public LocalizeKey Spanish(string key)
		{
			return addForLang("Spanish", key);
		}

		public LocalizeKey Russian(string key)
		{
			return addForLang("Russian", key);
		}

		public LocalizeKey Romanian(string key)
		{
			return addForLang("Romanian", key);
		}

		public LocalizeKey Bulgarian(string key)
		{
			return addForLang("Bulgarian", key);
		}

		public LocalizeKey Macedonian(string key)
		{
			return addForLang("Macedonian", key);
		}

		public LocalizeKey Finnish(string key)
		{
			return addForLang("Finnish", key);
		}

		public LocalizeKey Danish(string key)
		{
			return addForLang("Danish", key);
		}

		public LocalizeKey Norwegian(string key)
		{
			return addForLang("Norwegian", key);
		}

		public LocalizeKey Icelandic(string key)
		{
			return addForLang("Icelandic", key);
		}

		public LocalizeKey Turkish(string key)
		{
			return addForLang("Turkish", key);
		}

		public LocalizeKey Lithuanian(string key)
		{
			return addForLang("Lithuanian", key);
		}

		public LocalizeKey Czech(string key)
		{
			return addForLang("Czech", key);
		}

		public LocalizeKey Hungarian(string key)
		{
			return addForLang("Hungarian", key);
		}

		public LocalizeKey Slovak(string key)
		{
			return addForLang("Slovak", key);
		}

		public LocalizeKey Polish(string key)
		{
			return addForLang("Polish", key);
		}

		public LocalizeKey Dutch(string key)
		{
			return addForLang("Dutch", key);
		}

		public LocalizeKey Portuguese_European(string key)
		{
			return addForLang("Portuguese_European", key);
		}

		public LocalizeKey Portuguese_Brazilian(string key)
		{
			return addForLang("Portuguese_Brazilian", key);
		}

		public LocalizeKey Chinese(string key)
		{
			return addForLang("Chinese", key);
		}

		public LocalizeKey Japanese(string key)
		{
			return addForLang("Japanese", key);
		}

		public LocalizeKey Korean(string key)
		{
			return addForLang("Korean", key);
		}

		public LocalizeKey Hindi(string key)
		{
			return addForLang("Hindi", key);
		}

		public LocalizeKey Thai(string key)
		{
			return addForLang("Thai", key);
		}

		public LocalizeKey Abenaki(string key)
		{
			return addForLang("Abenaki", key);
		}

		public LocalizeKey Croatian(string key)
		{
			return addForLang("Croatian", key);
		}

		public LocalizeKey Georgian(string key)
		{
			return addForLang("Georgian", key);
		}

		public LocalizeKey Greek(string key)
		{
			return addForLang("Greek", key);
		}

		public LocalizeKey Serbian(string key)
		{
			return addForLang("Serbian", key);
		}

		public LocalizeKey Ukrainian(string key)
		{
			return addForLang("Ukrainian", key);
		}

		private LocalizeKey addForLang(string lang, string value)
		{
			Localizations[lang] = value;
			if (Localization.instance.GetSelectedLanguage() == lang)
			{
				Localization.instance.AddWord(Key, value);
			}
			else if (lang == "English" && !Localization.instance.m_translations.ContainsKey(Key))
			{
				Localization.instance.AddWord(Key, value);
			}
			return this;
		}

		[HarmonyPriority(300)]
		internal static void AddLocalizedKeys(Localization __instance, string language)
		{
			foreach (LocalizeKey key in keys)
			{
				string value2;
				if (key.Localizations.TryGetValue(language, out var value) || key.Localizations.TryGetValue("English", out value))
				{
					__instance.AddWord(key.Key, value);
				}
				else if (key.Localizations.TryGetValue("alias", out value2))
				{
					__instance.AddWord(key.Key, Localization.instance.Localize(value2));
				}
			}
		}
	}
	[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(1)]
	[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
	public static class LocalizationCache
	{
		private static readonly Dictionary<string, Localization> localizations = new Dictionary<string, Localization>();

		internal static void LocalizationPostfix(Localization __instance, string language)
		{
			string key = localizations.FirstOrDefault([<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)] (KeyValuePair<string, Localization> l) => l.Value == __instance).Key;
			if (key != null)
			{
				localizations.Remove(key);
			}
			if (!localizations.ContainsKey(language))
			{
				localizations.Add(language, __instance);
			}
		}

		public static Localization ForLanguage([<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(2)] string language = null)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			if (localizations.TryGetValue(language ?? PlayerPrefs.GetString("language", "English"), out var value))
			{
				return value;
			}
			value = new Localization();
			if (language != null)
			{
				value.SetupLanguage(language);
			}
			return value;
		}
	}
	[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
	[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(1)]
	public class AdminSyncing
	{
		[CompilerGenerated]
		private sealed class <<AdminStatusSync>g__WatchAdminListChanges|2_0>d : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
			private object <>2__current;

			[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(new byte[] { 0, 1 })]
			private List<string> <currentList>5__2;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				[return: <05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				[return: <05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <<AdminStatusSync>g__WatchAdminListChanges|2_0>d(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<currentList>5__2 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0037: Unknown result type (might be due to invalid IL or missing references)
				//IL_0041: Expected O, but got Unknown
				int num = <>1__state;
				if (num != 0)
				{
					if (num != 1)
					{
						return false;
					}
					<>1__state = -1;
					if (!ZNet.instance.m_adminList.GetList().SequenceEqual(<currentList>5__2))
					{
						<currentList>5__2 = new List<string>(ZNet.instance.m_adminList.GetList());
						List<ZNetPeer> list = (from p in ZNet.instance.GetPeers()
							where ZNet.instance.ListContainsId(ZNet.instance.m_adminList, p.m_rpc.GetSocket().GetHostName())
							select p).ToList();
						<AdminStatusSync>g__SendAdmin|2_2(ZNet.instance.GetPeers().Except(list).ToList(), isAdmin: false);
						<AdminStatusSync>g__SendAdmin|2_2(list, isAdmin: true);
					}
				}
				else
				{
					<>1__state = -1;
					<currentList>5__2 = new List<string>(ZNet.instance.m_adminList.GetList());
				}
				<>2__current = (object)new WaitForSeconds(30f);
				<>1__state = 1;
				return true;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <>c__DisplayClass3_0
		{
			[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
			public ZPackage package;

			[<5587bae8-a922-4874-b893-c4d9bb717e6c>NullableContext(0)]
			internal IEnumerator<bool> <sendZPackage>b__1(ZNetPeer p)
			{
				return TellPeerAdminStatus(p, package);
			}
		}

		[StructLayout(LayoutKind.Auto)]
		[CompilerGenerated]
		private struct <>c__DisplayClass4_0
		{
			[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
			public ZNetPeer peer;

			[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
			public ZRoutedRpc rpc;
		}

		[CompilerGenerated]
		private sealed class <TellPeerAdminStatus>d__4 : IEnumerator<bool>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private bool <>2__current;

			[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
			public ZNetPeer peer;

			[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
			public ZPackage package;

			bool IEnumerator<bool>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				[return: <05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <TellPeerAdminStatus>d__4(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				if (<>1__state != 0)
				{
					return false;
				}
				<>1__state = -1;
				<>c__DisplayClass4_0 <>c__DisplayClass4_ = default(<>c__DisplayClass4_0);
				<>c__DisplayClass4_.peer = peer;
				<>c__DisplayClass4_.rpc = ZRoutedRpc.instance;
				if (<>c__DisplayClass4_.rpc == null)
				{
					return false;
				}
				<TellPeerAdminStatus>g__SendPackage|4_0(package, ref <>c__DisplayClass4_);
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <sendZPackage>d__3 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
			private object <>2__current;

			[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
			public ZPackage package;

			[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(new byte[] { 0, 1 })]
			public List<ZNetPeer> peers;

			[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(new byte[] { 0, 1 })]
			private List<IEnumerator<bool>> <writers>5__2;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				[return: <05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				[return: <05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <sendZPackage>d__3(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<writers>5__2 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0054: Unknown result type (might be due to invalid IL or missing references)
				//IL_005a: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
				{
					<>1__state = -1;
					<>c__DisplayClass3_0 CS$<>8__locals0 = new <>c__DisplayClass3_0
					{
						package = package
					};
					if (!Object.op_Implicit((Object)(object)ZNet.instance))
					{
						return false;
					}
					byte[] array = CS$<>8__locals0.package.GetArray();
					if (array != null && array.LongLength > 10000)
					{
						ZPackage val = new ZPackage();
						val.Write(4);
						MemoryStream memoryStream = new MemoryStream();
						using (DeflateStream deflateStream = new DeflateStream(memoryStream, CompressionLevel.Optimal))
						{
							deflateStream.Write(array, 0, array.Length);
						}
						val.Write(memoryStream.ToArray());
						CS$<>8__locals0.package = val;
					}
					<writers>5__2 = (from peer in peers
						where peer.IsReady()
						select peer into p
						select TellPeerAdminStatus(p, CS$<>8__locals0.package)).ToList();
					<writers>5__2.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
					break;
				}
				case 1:
					<>1__state = -1;
					<writers>5__2.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
					break;
				}
				if (<writers>5__2.Count > 0)
				{
					<>2__current = null;
					<>1__state = 1;
					return true;
				}
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		private static bool isServer;

		internal static bool registeredOnClient;

		[HarmonyPriority(700)]
		internal static void AdminStatusSync(ZNet __instance)
		{
			isServer = __instance.IsServer();
			if (BuildPiece._plugin != null)
			{
				if (isServer)
				{
					ZRoutedRpc.instance.Register<ZPackage>(BuildPiece._plugin.Info.Metadata.Name + " PMAdminStatusSync", (Action<long, ZPackage>)RPC_AdminPieceAddRemove);
				}
				else if (!registeredOnClient)
				{
					ZRoutedRpc.instance.Register<ZPackage>(BuildPiece._plugin.Info.Metadata.Name + " PMAdminStatusSync", (Action<long, ZPackage>)RPC_AdminPieceAddRemove);
					registeredOnClient = true;
				}
			}
			if (isServer)
			{
				((MonoBehaviour)ZNet.instance).StartCoroutine(WatchAdminListChanges());
			}
			[IteratorStateMachine(typeof(<<AdminStatusSync>g__WatchAdminListChanges|2_0>d))]
			static IEnumerator WatchAdminListChanges()
			{
				//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
				return new <<AdminStatusSync>g__WatchAdminListChanges|2_0>d(0);
			}
		}

		[IteratorStateMachine(typeof(<sendZPackage>d__3))]
		private static IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <sendZPackage>d__3(0)
			{
				peers = peers,
				package = package
			};
		}

		[IteratorStateMachine(typeof(<TellPeerAdminStatus>d__4))]
		private static IEnumerator<bool> TellPeerAdminStatus(ZNetPeer peer, ZPackage package)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <TellPeerAdminStatus>d__4(0)
			{
				peer = peer,
				package = package
			};
		}

		internal static void RPC_AdminPieceAddRemove(long sender, ZPackage package)
		{
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Expected O, but got Unknown
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Expected O, but got Unknown
			ZNetPeer peer = ZNet.instance.GetPeer(sender);
			bool flag = false;
			try
			{
				flag = package.ReadBool();
			}
			catch
			{
			}
			if (isServer)
			{
				ZRoutedRpc instance = ZRoutedRpc.instance;
				long everybody = ZRoutedRpc.Everybody;
				BaseUnityPlugin plugin = BuildPiece._plugin;
				instance.InvokeRoutedRPC(everybody, ((plugin != null) ? plugin.Info.Metadata.Name : null) + " PMAdminStatusSync", new object[1] { (object)new ZPackage() });
				if (ZNet.instance.ListContainsId(ZNet.instance.m_adminList, peer.m_rpc.GetSocket().GetHostName()))
				{
					ZPackage val = new ZPackage();
					val.Write(true);
					ZRpc rpc = peer.m_rpc;
					BaseUnityPlugin plugin2 = BuildPiece._plugin;
					rpc.Invoke(((plugin2 != null) ? plugin2.Info.Metadata.Name : null) + " PMAdminStatusSync", new object[1] { val });
				}
				return;
			}
			foreach (BuildPiece registeredPiece in BuildPiece.registeredPieces)
			{
				if (!registeredPiece.SpecialProperties.AdminOnly)
				{
					continue;
				}
				Piece component = registeredPiece.Prefab.GetComponent<Piece>();
				string name = component.m_name;
				Localization.instance.Localize(name).Trim();
				if (!Object.op_Implicit((Object)(object)ObjectDB.instance) || (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") == (Object)null)
				{
					continue;
				}
				Piece[] array = Object.FindObjectsOfType<Piece>();
				foreach (Piece val2 in array)
				{
					if (flag)
					{
						if (val2.m_name == name)
						{
							val2.m_enabled = true;
						}
					}
					else if (val2.m_name == name)
					{
						val2.m_enabled = false;
					}
				}
				List<GameObject> pieces = ObjectDB.instance.GetItemPrefab("Hammer").GetComponent<ItemDrop>().m_itemData.m_shared.m_buildPieces.m_pieces;
				if (flag)
				{
					if (!pieces.Contains(ZNetScene.instance.GetPrefab(((Object)component).name)))
					{
						pieces.Add(ZNetScene.instance.GetPrefab(((Object)component).name));
					}
				}
				else if (pieces.Contains(ZNetScene.instance.GetPrefab(((Object)component).name)))
				{
					pieces.Remove(ZNetScene.instance.GetPrefab(((Object)component).name));
				}
			}
		}

		[CompilerGenerated]
		internal static void <AdminStatusSync>g__SendAdmin|2_2(List<ZNetPeer> peers, bool isAdmin)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Expected O, but got Unknown
			ZPackage val = new ZPackage();
			val.Write(isAdmin);
			((MonoBehaviour)ZNet.instance).StartCoroutine(sendZPackage(peers, val));
		}

		[CompilerGenerated]
		internal static void <TellPeerAdminStatus>g__SendPackage|4_0(ZPackage pkg, ref <>c__DisplayClass4_0 P_1)
		{
			BaseUnityPlugin plugin = BuildPiece._plugin;
			string text = ((plugin != null) ? plugin.Info.Metadata.Name : null) + " PMAdminStatusSync";
			if (isServer)
			{
				P_1.peer.m_rpc.Invoke(text, new object[1] { pkg });
			}
			else
			{
				P_1.rpc.InvokeRoutedRPC(P_1.peer.m_server ? 0 : P_1.peer.m_uid, text, new object[1] { pkg });
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
	[<05e5ed30-6f44-4338-9b0d-63eb912cb2cc>Nullable(0)]
	[<5587