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Console Commands 2.0
Updated 2 years ago| Command | Example | Info |
|---|---|---|
| wackydb_reload | NA | Primary way to reload all the YML files in wackysDatabase folder |
| wackydb_save_recipe | wackydb_save_recipe Club | saves a Recipe YML in wackysDatabase Recipe Folder |
| wackydb_save_piece | wackydb_save_piece bed | saves a Piece YML in wackysDatabase Piece Folder |
| wackydb_save_item | wackydb_save_item Club | saves a Item YML in wackysDatabase Item Folder |
| wackydb_all_items | wackydb_all_items | saves all items in game into wackyDatabase-BulkYML |
| wackydb_all_recipes | wackydb_all_recipes | saves all recipes in game into wackyDatabase-BulkYML |
| wackydb_all_pieces | wackydb_all_pieces | saves all pieces in game into wackyDatabase-BulkYML |
| wackydb_all_se | wackydb_se_all | Gets almost all SE_Effects in game, will get modded Effects (be careful) - Will save all into the Bulk Effects folder |
| wackydb_se | wackydb_se Burning | get a singular effect, will save in Effect folder. |
| wackydb_help | NA | Commands |
| wackydb_clone | wackydb_clone item Club WackysClub | clone an object and change it differently than a base game object. item/piece/creature/mat or material/recipe |
| wackydb_clone_recipeitem | wackydb_clone_recipeitem Club WackysClub | instead of cloning an item and then recipe, do both at once. Saves you the trouble of manually editing recipe name and prefab |
| wackydb_vfx | NA | saves a vfx.txt file with all vfx effects of base game |
| wackydb_sfx | NA | saves a sfx.txt file with all sfx effects of base game |
| wackydb_fx | NA | saves a FX.txt file with all FX effects of base game |
| wackydb_material | NA | saves a Materials.txt file in wackysDatabase for the different types of materials in the base game |
| wackydb_describe | wackydb_describe SwordIron | Saves describe of an object, so you have an idea of the structure of the object for materials and customVisuals |
| wackydb_get_piecehammers | wackydb_get_piecehammers | Saves all hammers currently in your game to Hammer.txt file |
| wackydb_sendtheload | wackydb_sendtheload | Experimental command that will send pngs and objs to clients utilizing ServerSync. I recommend the Network mod to uncap datarates. |