Decompiled source of PoopMod v1.0.0

plugins/PoopMod.dll

Decompiled a week ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using HarmonyLib.Tools;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("PoopMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+06e1f6157f3da7a06c0fe45c619f40d5e5e9b8fb")]
[assembly: AssemblyProduct("PoopMod")]
[assembly: AssemblyTitle("PoopMod")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ValheimMods.PoopMod
{
	[BepInPlugin("com.0perator3rror.PoopMod", "PoopMod", "1.0.0")]
	public sealed class Plugin : BaseUnityPlugin
	{
		public const string ModGuid = "com.0perator3rror.PoopMod";

		public const string ModName = "PoopMod";

		public const string ModVersion = "1.0.0";

		internal static ManualLogSource Log;

		private void Awake()
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			HarmonyFileLog.Enabled = true;
			Log.LogInfo((object)"PoopMod loading...");
			new Harmony("com.0perator3rror.PoopMod").PatchAll();
			Log.LogInfo((object)"PoopMod patches applied.");
		}
	}
}
namespace ValheimMods.PoopMod.Patches
{
	[HarmonyPatch(typeof(Object))]
	public static class PukeOffset
	{
		private const string TargetPrefabName = "fx_puke";

		[HarmonyPatch("Instantiate", new Type[]
		{
			typeof(Object),
			typeof(Vector3),
			typeof(Quaternion)
		})]
		[HarmonyPrefix]
		private static void Prefix_Object(Object original, ref Vector3 position, Quaternion rotation)
		{
			OffsetIfPuke(original, ref position);
		}

		[HarmonyPatch("Instantiate", new Type[]
		{
			typeof(GameObject),
			typeof(Vector3),
			typeof(Quaternion)
		})]
		[HarmonyPrefix]
		private static void Prefix_GameObject(GameObject original, ref Vector3 position, Quaternion rotation)
		{
			OffsetIfPuke((Object)(object)original, ref position);
		}

		private static void OffsetIfPuke(Object original, ref Vector3 position)
		{
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = (GameObject)(object)((original is GameObject) ? original : null);
			if (val == null || !string.Equals(((Object)val).name, "fx_puke", StringComparison.OrdinalIgnoreCase))
			{
				return;
			}
			Player localPlayer = Player.m_localPlayer;
			if (!((Object)(object)localPlayer == (Object)null))
			{
				Transform transform = ((Component)localPlayer).transform;
				Vector3 val2 = position - transform.position;
				if (!(((Vector3)(ref val2)).sqrMagnitude > 9f))
				{
					position = position - transform.forward * 0.17f - transform.up * 0.35f - transform.right * 0.05f;
					Plugin.Log.LogInfo((object)"[PoopMod] Offset fx_puke spawn");
				}
			}
		}
	}
}