Please disclose if your mod was created primarily using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of DragonRiders v2.1.1
DragonRiders.dll
Decompiled a month ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using CreatureManager; using HarmonyLib; using ItemManager; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using PieceManager; using ServerSync; using Splatform; using TMPro; using UnityEngine; using UnityEngine.UI; [assembly: ComVisible(false)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Guid("E0E2F92E-557C-4A05-9D89-AA92A0BD75C4")] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyFileVersion("2.1.1")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Yggdrah")] [assembly: AssemblyProduct("DragonRiders")] [assembly: AssemblyCopyright("Copyright © 2022")] [assembly: AssemblyTrademark("")] [assembly: AssemblyTitle("DragonRiders")] [assembly: AssemblyDescription("")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("2.1.1.0")] [module: <1b27abd9-9568-4127-9c68-bca27f2924bd>RefSafetyRules(11)] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [<024c8f2e-59d7-4ae3-bc9e-7e125ee78bf1>Embedded] internal sealed class <024c8f2e-59d7-4ae3-bc9e-7e125ee78bf1>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] [<024c8f2e-59d7-4ae3-bc9e-7e125ee78bf1>Embedded] [CompilerGenerated] internal sealed class <5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>NullableAttribute : Attribute { public readonly byte[] NullableFlags; public <5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public <5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] [<024c8f2e-59d7-4ae3-bc9e-7e125ee78bf1>Embedded] [CompilerGenerated] internal sealed class <4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContextAttribute : Attribute { public readonly byte Flag; public <4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContextAttribute(byte P_0) { Flag = P_0; } } [<024c8f2e-59d7-4ae3-bc9e-7e125ee78bf1>Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] [CompilerGenerated] internal sealed class <1b27abd9-9568-4127-9c68-bca27f2924bd>RefSafetyRulesAttribute : Attribute { public readonly int Version; public <1b27abd9-9568-4127-9c68-bca27f2924bd>RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(1)] [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(0)] public class MonsterMapIcon : MonoBehaviour { public string iconName = ""; public Sprite iconSprite; private PinData mapMarker; private Character monster; private void Start() { monster = ((Component)this).GetComponent<Character>(); if ((Object)(object)monster != (Object)null && monster.IsTamed()) { AddMapMarker(); } } private void Update() { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) if (mapMarker != null && (Object)(object)monster != (Object)null && monster.IsTamed()) { mapMarker.m_pos = ((Component)this).transform.position; } } private void AddMapMarker() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)Minimap.instance != (Object)null) { mapMarker = Minimap.instance.AddPin(((Component)this).transform.position, (PinType)3, iconName, false, false, 0L, default(PlatformUserID)); mapMarker.m_icon = iconSprite; } } private void OnDestroy() { if ((Object)(object)Minimap.instance != (Object)null && mapMarker != null) { Minimap.instance.RemovePin(mapMarker); } } } namespace DragonRiders { [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(0)] [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(1)] [BepInPlugin("Yggdrah.DragonRiders", "DragonRiders", "2.1.1")] public class DragonRidersPlugin : BaseUnityPlugin { [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(0)] private class ConfigurationManagerAttributes { public bool? Browsable = false; } [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(0)] private class AcceptableShortcuts : AcceptableValueBase { public AcceptableShortcuts() : base(typeof(KeyboardShortcut)) { } public override object Clamp(object value) { return value; } public override bool IsValid(object value) { return true; } public override string ToDescriptionString() { return "# Acceptable values: " + string.Join(", ", KeyboardShortcut.AllKeyCodes); } } [HarmonyPatch(typeof(Tameable), "Awake")] [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(0)] private static class HornCallPatch { [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(1)] private static void Postfix(Tameable __instance) { __instance.m_nview.Register<ZDOID, bool>("DragonFollow", (Action<long, ZDOID, bool>)delegate(long _, ZDOID id, bool tf) { //IL_0032: Unknown result type (might be due to invalid IL or missing references) if (isdragon(((Object)__instance).name.Replace("(Clone)", string.Empty))) { Player player = __instance.GetPlayer(id); if (!((Object)(object)player == (Object)null)) { if (tf) { ((BaseAI)__instance.m_monsterAI).ResetPatrolPoint(); __instance.m_monsterAI.SetFollowTarget(((Component)player).gameObject); if (__instance.m_nview.IsOwner()) { __instance.m_nview.GetZDO().Set("follow", player.GetPlayerName()); } } else { ((BaseAI)__instance.m_monsterAI).ResetPatrolPoint(); __instance.m_monsterAI.SetFollowTarget((GameObject)null); if (__instance.m_nview.IsOwner()) { __instance.m_nview.GetZDO().Set("follow", ""); } } } } }); } } [HarmonyPatch(typeof(Humanoid), "StartAttack")] [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(0)] private static class Attack_Start_Patch { private static readonly HashSet<string> LIST = new HashSet<string> { "DModer_Ygg", "DModer_Ygg1", "DModer_Ygg2", "DModer_Ygg3", "DModer_Ygg4", "dragon_ygg0_fire", "dragon_ygg1_fire", "dragon_ygg2_fire", "dragon_ygg3_fire", "dragon_ygg4_fire", "dragon_ygg5_fire", "dragon_ygg6_fire", "DWhelp_Ygg", "Legend_dragon_Smauger_ygg", "Legend_dragon_Nidhogg_ygg", "Legend_dragon_Astrid_Ygg", "dragon_ygg1_blue", "dragon_ygg2_blue", "dragon_ygg3_blue", "Cannibal_Ygg", "Cannibal_Mini_Ygg", "event_dragon_ygg1", "event_dragon_ygg2", "event_dragon_ygg3", "event_dragon_ygg4", "event_dragon_ygg5", "event_dragon_ygg6", "dragon_rusty", "dragon_rusty2", "dragon_rusty3" }; private static void Prefix(Humanoid __instance, bool secondaryAttack) { //IL_00dd: Unknown result type (might be due to invalid IL or missing references) ItemData currentWeapon = __instance.GetCurrentWeapon(); if (currentWeapon == null || (Object)(object)__instance != (Object)(object)Player.m_localPlayer) { return; } GameObject dropPrefab = currentWeapon.m_dropPrefab; if (!(((dropPrefab != null) ? ((Object)dropPrefab).name : null) == "BeastHorn_Caller_Ygg")) { return; } string text = (secondaryAttack ? "Release the Beasts" : "Call of the Beasts!"); MessageHud.instance.ShowMessage((MessageType)2, text, 0, (Sprite)null, false); List<Character> list = (from x in Character.GetAllCharacters() where LIST.Contains(Utils.GetPrefabName(((Component)x).gameObject)) && Vector3.Distance(((Component)x).transform.position, ((Component)Player.m_localPlayer).transform.position) <= 200f select x).ToList(); foreach (Character item in list) { if (((Component)item).GetComponent<Tameable>().m_commandable) { item.m_nview.InvokeRPC(ZNetView.Everybody, "DragonFollow", new object[2] { ((Character)Player.m_localPlayer).GetZDOID(), !secondaryAttack }); } } } } [HarmonyPatch(typeof(Growup), "GrowUpdate")] [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(0)] public static class Growup_GrowUpdate_Path { [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(1)] public static void Prefix(Growup __instance) { //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Expected O, but got Unknown //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) Sadle componentInChildren = ((Component)__instance).GetComponentInChildren<Sadle>(); if (!((Object)(object)componentInChildren != (Object)null) || !((Component)__instance).GetComponent<ZNetView>().IsValid() || !((Component)__instance).GetComponent<ZNetView>().IsOwner() || ((BaseAI)((Component)__instance).GetComponent<MonsterAI>()).GetTimeSinceSpawned().TotalSeconds <= (double)__instance.m_growTime) { return; } int num = 1; int num2 = 1; string text = "Temp"; Sprite val = null; Inventory val2 = null; Inventory val3 = null; Container componentInChildren2 = ((Component)__instance).GetComponentInChildren<Container>(); if ((Object)(object)componentInChildren2 != (Object)null) { val2 = componentInChildren2.GetInventory(); if (val2 != null) { num = val2.GetHeight() + 1; num2 = val2.GetWidth() + 1; val = val2.GetBkg(); text = val2.GetName(); val3 = new Inventory(text, val, num2, num); val3.MoveAll(val2); val2.RemoveAll(); } } if (val3 != null && val3.NrOfItems() > 0) { GameObject val4 = Object.Instantiate<GameObject>(MyTombstone, ((Character)((Component)__instance).GetComponent<Humanoid>()).GetCenterPoint(), ((Component)__instance).transform.rotation); val4.GetComponent<Container>().GetInventory().MoveInventoryToGrave(val3); TombStone component = val4.GetComponent<TombStone>(); string name = ((Character)((Component)__instance).GetComponent<Humanoid>()).m_name; long num3 = ((Object)((Component)__instance).GetComponent<ZNetView>()).GetInstanceID(); component.Setup(name, num3); val3.RemoveAll(); } else { Debug.Log((object)"No items to place in Monster Tombstone"); } Tameable component2 = ((Component)__instance).GetComponent<Tameable>(); component2.DropSaddle(((Component)__instance).transform.position); } } [HarmonyPatch(typeof(ZNetScene), "Awake")] [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(0)] public static class ZNetScene_Awake_Path { public static bool hasSpawned; [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(1)] public static void Prefix(ZNetScene __instance) { if ((Object)(object)__instance == (Object)null) { Debug.LogWarning((object)"thrall buddy: No ZnetScene found"); return; } MyTombstone = __instance.m_prefabs.Find((GameObject x) => ((Object)x).name == "Player_tombstone"); } } [HarmonyPatch(typeof(MonsterAI), "Awake")] [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(0)] public static class MonsterAi_Awake_Path { [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(1)] public static void Postfix(MonsterAI __instance) { Humanoid component = ((Component)__instance).GetComponent<Humanoid>(); ((Character)component).m_onDeath = (Action)Delegate.Combine(((Character)component).m_onDeath, (Action)delegate { DropMeStuff(__instance); }); } } [HarmonyPatch(typeof(Humanoid), "UseItem")] [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(0)] public static class HumanoidPatch { public static void Postfix(Humanoid __instance, Inventory inventory, ItemData item, bool fromInventoryGui) { if (inventory == null) { inventory = __instance.m_inventory; } if (inventory.ContainsItem(item) && fromInventoryGui) { Set1(__instance, inventory, item); Set2(__instance, inventory, item); Set3(__instance, inventory, item); Set4(__instance, inventory, item); } } private static void Set1(Humanoid __instance, Inventory inventory, ItemData item) { //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) GameObject itemPrefab = ObjectDB.instance.GetItemPrefab("Coins"); GameObject itemPrefab2 = ObjectDB.instance.GetItemPrefab("RawMeat"); GameObject itemPrefab3 = ObjectDB.instance.GetItemPrefab("LeatherScraps"); if (item.m_shared.m_name.ToLower().Contains("snowboar_item_ygg")) { bool flag = inventory.AddItem(itemPrefab, 0); bool flag2 = inventory.AddItem(itemPrefab2, 2); bool flag3 = inventory.AddItem(itemPrefab3, 0); if (flag || flag2 || flag3) { ((Character)__instance).ShowPickupMessage(itemPrefab.GetComponent<ItemDrop>().m_itemData, 1); ((Character)__instance).ShowPickupMessage(itemPrefab2.GetComponent<ItemDrop>().m_itemData, 2); ((Character)__instance).ShowPickupMessage(itemPrefab3.GetComponent<ItemDrop>().m_itemData, 1); } else { ((Character)__instance).Message((MessageType)2, "$msg_noroom", 0, (Sprite)null); } Object.Instantiate<GameObject>(ZNetScene.instance.GetPrefab("sfx_blob_jump"), ((Character)__instance).GetHeadPoint(), Quaternion.identity); inventory.RemoveOneItem(item); } } private static void Set2(Humanoid __instance, Inventory inventory, ItemData item) { //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) GameObject itemPrefab = ObjectDB.instance.GetItemPrefab("Degg_Moder_Ygg"); GameObject itemPrefab2 = ObjectDB.instance.GetItemPrefab("Saddle_DBone_Ygg"); GameObject itemPrefab3 = ObjectDB.instance.GetItemPrefab("SnowBoar_Item_Ygg"); if (item.m_shared.m_name.ToLower().Contains("lootbox_ygg1")) { bool flag = inventory.AddItem(itemPrefab, 1); bool flag2 = inventory.AddItem(itemPrefab2, 1); bool flag3 = inventory.AddItem(itemPrefab3, 5); if (flag || flag2 || flag3) { ((Character)__instance).ShowPickupMessage(itemPrefab.GetComponent<ItemDrop>().m_itemData, 1); ((Character)__instance).ShowPickupMessage(itemPrefab2.GetComponent<ItemDrop>().m_itemData, 1); ((Character)__instance).ShowPickupMessage(itemPrefab3.GetComponent<ItemDrop>().m_itemData, 5); } else { ((Character)__instance).Message((MessageType)2, "$msg_noroom", 0, (Sprite)null); } Object.Instantiate<GameObject>(ZNetScene.instance.GetPrefab("sfx_chest_open"), ((Character)__instance).GetHeadPoint(), Quaternion.identity); inventory.RemoveOneItem(item); } } private static void Set3(Humanoid __instance, Inventory inventory, ItemData item) { //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) GameObject itemPrefab = ObjectDB.instance.GetItemPrefab("Degg_Fire_Ygg"); GameObject itemPrefab2 = ObjectDB.instance.GetItemPrefab("Saddle_DBone_Ygg"); GameObject itemPrefab3 = ObjectDB.instance.GetItemPrefab("SnowBoar_Item_Ygg"); if (item.m_shared.m_name.ToLower().Contains("lootbox_ygg2")) { bool flag = inventory.AddItem(itemPrefab, 1); bool flag2 = inventory.AddItem(itemPrefab2, 1); bool flag3 = inventory.AddItem(itemPrefab3, 5); if (flag || flag2 || flag3) { ((Character)__instance).ShowPickupMessage(itemPrefab.GetComponent<ItemDrop>().m_itemData, 1); ((Character)__instance).ShowPickupMessage(itemPrefab2.GetComponent<ItemDrop>().m_itemData, 1); ((Character)__instance).ShowPickupMessage(itemPrefab3.GetComponent<ItemDrop>().m_itemData, 5); } else { ((Character)__instance).Message((MessageType)2, "$msg_noroom", 0, (Sprite)null); } Object.Instantiate<GameObject>(ZNetScene.instance.GetPrefab("sfx_chest_open"), ((Character)__instance).GetHeadPoint(), Quaternion.identity); inventory.RemoveOneItem(item); } } private static void Set4(Humanoid __instance, Inventory inventory, ItemData item) { //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) GameObject itemPrefab = ObjectDB.instance.GetItemPrefab("Degg_Blue_Ygg"); GameObject itemPrefab2 = ObjectDB.instance.GetItemPrefab("Saddle_DBone_Ygg"); GameObject itemPrefab3 = ObjectDB.instance.GetItemPrefab("SnowBoar_Item_Ygg"); if (item.m_shared.m_name.ToLower().Contains("lootbox_ygg3")) { bool flag = inventory.AddItem(itemPrefab, 1); bool flag2 = inventory.AddItem(itemPrefab2, 1); bool flag3 = inventory.AddItem(itemPrefab3, 5); if (flag || flag2 || flag3) { ((Character)__instance).ShowPickupMessage(itemPrefab.GetComponent<ItemDrop>().m_itemData, 1); ((Character)__instance).ShowPickupMessage(itemPrefab2.GetComponent<ItemDrop>().m_itemData, 1); ((Character)__instance).ShowPickupMessage(itemPrefab3.GetComponent<ItemDrop>().m_itemData, 5); } else { ((Character)__instance).Message((MessageType)2, "$msg_noroom", 0, (Sprite)null); } Object.Instantiate<GameObject>(ZNetScene.instance.GetPrefab("sfx_chest_open"), ((Character)__instance).GetHeadPoint(), Quaternion.identity); inventory.RemoveOneItem(item); } } } [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(0)] [HarmonyPatch(typeof(MonsterAI), "UpdateAI")] private static class MonsterAI_UpdateAI_Patch { [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(1)] private static void Prefix(MonsterAI __instance) { //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) List<string> list = new List<string> { "DModer_Ygg1", "DModer_Ygg2(Clone)", "DModer_Ygg3", "dragon_ygg2_blue", "dragon_ygg3_blue", "dragon_ygg2_fire", "dragon_ygg3_fire" }; GameObject followTarget = __instance.GetFollowTarget(); if ((Object)(object)followTarget != (Object)null && list.Contains(((Object)((Component)__instance).gameObject).name) && ((BaseAI)__instance).m_character.m_flying && !((BaseAI)__instance).m_tamable.m_saddle.HaveValidUser()) { float num = Vector3.Distance(followTarget.transform.position, ((Component)__instance).transform.position); if (num < 5f) { ((BaseAI)__instance).m_character.m_flying = false; } } } } [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(0)] [HarmonyPatch(typeof(Tameable), "Tame")] private static class Tameable_Tame_Patch { [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(1)] private static void Postfix(Tameable __instance) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) Player closestPlayer = Player.GetClosestPlayer(((Component)__instance).transform.position, 20f); if (!((Object)(object)closestPlayer == (Object)null)) { __instance.m_nview.GetZDO().Set("DragonOwner", closestPlayer.GetPlayerID()); } } } [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(0)] [HarmonyPatch(typeof(Tameable), "Interact")] private static class Tameable_Interact_Patch { [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(1)] private static void Postfix(Tameable __instance, Humanoid user) { Player val = (Player)(object)((user is Player) ? user : null); if (val != null) { long @long = __instance.m_nview.GetZDO().GetLong("DragonOwner", 0L); if (@long == 0) { __instance.m_nview.GetZDO().Set("DragonOwner", val.GetPlayerID()); } } } } [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(0)] [HarmonyPatch(typeof(Debug))] private static class DebugPatch { [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(1)] [HarmonyPatch("Log", new Type[] { typeof(object) })] private static bool Prefix(object message) { if (message != null && message.ToString().Contains("PlatformUserID")) { return false; } return true; } } internal const string ModName = "DragonRiders"; internal const string ModVersion = "2.1.1"; internal const string Author = "Yggdrah"; private const string ModGUID = "Yggdrah.DragonRiders"; private static string ConfigFileName = "Yggdrah.DragonRiders.cfg"; private static string ConfigFileFullPath; internal static string ConnectionError; private readonly Harmony _harmony = new Harmony("Yggdrah.DragonRiders"); public static GameObject MyTombstone; public static readonly ManualLogSource DragonRidersLogger; private static readonly ConfigSync ConfigSync; public Texture2D tex; private Sprite mySprite; private SpriteRenderer sr; [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] private static ConfigEntry<bool> _serverConfigLocked; public void Awake() { //IL_08ca: Unknown result type (might be due to invalid IL or missing references) _serverConfigLocked = config("General", "Force Server Config", value: true, "Force Server Config"); ConfigSync.AddLockingConfigEntry<bool>(_serverConfigLocked); Item item = new Item("driders", "Saddle_DBone_Ygg"); item.Name.English("Bone Saddle"); item.Description.English("Advanced Saddle made of Bones and High quality materials"); item.Crafting.Add(ItemManager.CraftingTable.Forge, 3); item.RequiredItems.Add("Electrum_Bar_Ygg", 10); item.RequiredItems.Add("BoneFragments", 100); item.RequiredItems.Add("ElderBark", 50); item.RequiredItems.Add("TrophyDragonQueen", 1); item.CraftAmount = 1; Item item2 = new Item("driders", "DragonsHeart_Ygg"); item2.Name.English("DragonsHeart"); item2.Description.English("\"Dragon heart continues to beat with an otherworldly rhythm, emitting a soft, pulsating glow. The heart's energy, seemingly untouched by the passage of time, holds an ancient magic that is both captivating and mysterious.\""); item2.DropsFrom.Add("Dragon", 0.5f, 1, 1); Item item3 = new Item("driders", "Spirit_Crystal_Ygg"); item3.Name.English("Spirit Crystal"); item3.Description.English("Behold the \"Dragons Essence,\" a dragon essence of unparalleled beauty. Held within a delicate crystal, the crystal emits a captivating aura that shimmers with a kaleidoscope of colors. "); item3.DropsFrom.Add("StoneGolem", 1f, 4, 6); Item item4 = new Item("driders", "TrophySmauger_Ygg"); item4.Name.English("Smauger Trophy"); Item item5 = new Item("driders", "Dragon_Essence_Ygg"); item5.Name.English("Dragon Essence"); item5.Description.English("A Spiritual Energy seems to be trapped inside of the crystal."); item5.Crafting.Add(ItemManager.CraftingTable.ArtisanTable, 0); item5.RequiredItems.Add("FreezeGland", 100); item5.RequiredItems.Add("Spirit_Crystal_Ygg", 30); item5.RequiredItems.Add("TrophyDragonQueen", 1); item5.RequiredItems.Add("TrophySGolem", 1); item5.CraftAmount = 1; Item item6 = new Item("driders", "DragonScale_Ygg"); item6.Name.English("Dragon Scale"); item6.Description.English("The shiny metal-like scale from a Mountain Dragon."); Item item7 = new Item("driders", "Electrum_Bar_Ygg"); item7.Name.English("Electrum"); item7.Description.English("A bar of Electrum."); item7.Crafting.Add(ItemManager.CraftingTable.Forge, 1); item7.RequiredItems.Add("Copper", 1); item7.RequiredItems.Add("Silver", 1); item7.RequiredItems.Add("Coins", 999); item7.CraftAmount = 1; Item item8 = new Item("driders", "Cape_Fenring_Ygg"); item8.Name.English("Fenring Cape"); Item item9 = new Item("driders", "HelmetModer_Ygg"); item9.Name.English("Dragon Rider Helmet"); item9.Description.English("A Special Helm made specifically for Dragon Riders. (Indestructable)"); item9.Crafting.Add(ItemManager.CraftingTable.Forge, 1); item9.RequiredItems.Add("HelmetDrake", 1); item9.RequiredItems.Add("TrophyDragonQueen", 1); item9.RequiredItems.Add("DragonScale_Ygg", 1); item9.RequiredItems.Add("Obsidian", 20); item9.CraftAmount = 1; Item item10 = new Item("driders", "Dragon_Cape_Ygg"); item10.Name.English("Dragon Scale Cape"); item10.Description.English("Wearing the cape makes you feel almost as if you are a dragon (Indestructable)"); item10.Crafting.Add(ItemManager.CraftingTable.BlackForge, 1); item10.RequiredItems.Add("CapeFeather", 1); item10.RequiredItems.Add("TrophySeekerQueen", 1); item10.RequiredItems.Add("DragonScale_Ygg", 1); item10.RequiredItems.Add("Tar", 20); item10.CraftAmount = 1; Item item11 = new Item("driders", "DragonChest_Ygg"); item11.Name.English("Dragon Armor Breastplate"); item11.Description.English("Armored Breastplate made out of Dragon Scales. (Indestructable) "); item11.Crafting.Add(ItemManager.CraftingTable.BlackForge, 1); item11.RequiredItems.Add("ArmorCarapaceChest", 1); item11.RequiredItems.Add("DragonScale_Ygg", 5); item11.RequiredItems.Add("Electrum_Bar_Ygg", 50); item11.RequiredItems.Add("Tar", 25); item11.CraftAmount = 1; Item item12 = new Item("driders", "DragonLeggings_Ygg"); item12.Name.English("Dragon Armor Leggings"); item12.Description.English("Armored Leggings made out of Dragon Scales. (Indestructable) "); item12.Crafting.Add(ItemManager.CraftingTable.BlackForge, 1); item12.RequiredItems.Add("ArmorCarapaceLegs", 1); item12.RequiredItems.Add("DragonScale_Ygg", 5); item12.RequiredItems.Add("Electrum_Bar_Ygg", 50); item12.RequiredItems.Add("Tar", 25); item12.CraftAmount = 1; Item item13 = new Item("driders", "HelmetModer_Ygg2"); item13.Name.English("Elite Dragon Rider Helmet"); item13.Description.English("..."); Item item14 = new Item("driders", "DragonCrown_Ygg"); item14.Name.English("Dragon Rider Crown"); item14.Description.English("Crown made out of Dragon Scales. (Indestructable) "); item14.Crafting.Add(ItemManager.CraftingTable.BlackForge, 1); item14.RequiredItems.Add("Silver", 25); item14.RequiredItems.Add("DragonScale_Ygg", 5); item14.RequiredItems.Add("Electrum_Bar_Ygg", 50); item14.RequiredItems.Add("DragonTear", 10); item14.CraftAmount = 1; Item item15 = new Item("driders", "DragonShield_Ygg"); item15.Name.English("Dragon Shield"); item15.Description.English("Shield made out of Dragon Scales. (Indestructable) "); item15.Crafting.Add(ItemManager.CraftingTable.BlackForge, 1); item15.RequiredItems.Add("ShieldSerpentscale", 1); item15.RequiredItems.Add("DragonScale_Ygg", 5); item15.RequiredItems.Add("Electrum_Bar_Ygg", 50); item15.RequiredItems.Add("DragonTear", 2); item15.CraftAmount = 1; Item item16 = new Item("driders", "Flametal_DragonHelm_Fire_Ygg"); item16.Name.English("Flametal Dragon Rider Helmet"); item16.Description.English("..."); Item item17 = new Item("driders", "Flametal_DragonChest_Ygg1"); item17.Name.English("Flametal Dragon Rider Chest"); item17.Description.English("..."); Item item18 = new Item("driders", "Flametal_DragonLeggings_Ygg1"); item18.Name.English("Flametal Dragon Rider Leggings"); item18.Description.English("..."); Item item19 = new Item("driders", "Red_DragonHelm_Fire_Ygg"); item19.Name.English("Red Dragon Rider Helmet"); item19.Description.English("..."); Item item20 = new Item("driders", "Red_DragonChest_Ygg"); item20.Name.English("Red Dragon Rider Chest"); item20.Description.English("..."); Item item21 = new Item("driders", "Red_DragonLeggings_Ygg"); item21.Name.English("Red Dragon Rider Leggings"); item21.Description.English("..."); Creature creature = new Creature("driders", "SnowBoar_Ygg") { CanBeTamed = true, FoodItems = "BerriesnCream_Ygg", Biome = (Biome)4, GroupSize = new CreatureManager.Range(1f, 2f), CheckSpawnInterval = 600, RequiredWeather = (Weather.ClearSkies | Weather.MountainSnow), Maximum = 1 }; creature.Localize().English("Snowmountain Boar"); creature.Drops["SnowBoar_Item_Ygg"].Amount = new CreatureManager.Range(1f, 1f); creature.Drops["SnowBoar_Item_Ygg"].DropChance = 100f; creature.Drops["BeastHorn_Item_Ygg"].Amount = new CreatureManager.Range(1f, 1f); creature.Drops["BeastHorn_Item_Ygg"].DropChance = 25f; creature.Drops["FreezeGland"].Amount = new CreatureManager.Range(1f, 1f); creature.Drops["FreezeGland"].DropChance = 100f; Creature creature2 = new Creature("driders", "SnowBoar_Baby_Ygg") { CanBeTamed = true, FoodItems = "BerriesnCream_Ygg", CanSpawn = false }; creature2.Drops["RawMeat"].Amount = new CreatureManager.Range(1f, 1f); creature2.Drops["RawMeat"].DropChance = 100f; Item item22 = new Item("driders", "SnowBoar_Item_Ygg"); item22.Name.English("SnowMountain Boar"); Item item23 = new Item("driders", "snowboar_atk_Ygg"); item23.Name.English("Snowboar Atk"); item23.Description.English("..."); Item item24 = new Item("driders", "BerriesnCream_Ygg"); item24.Description.English("Snow Boar and Snow Lox Taming food."); item24.Crafting.Add(ItemManager.CraftingTable.Inventory, 0); item24.RequiredItems.Add("QueensJam", 1); item24.RequiredItems.Add("FreezeGland", 1); item24.CraftAmount = 1; Item item25 = new Item("driders", "BeastHorn_Item_Ygg"); item25.Name.English("Beast Horn"); item25.Description.English("..."); Item item26 = new Item("driders", "BeastHorn_Caller_Ygg"); item26.Name.English("Viking Beast Horn"); item26.Description.English("The Viking Beast Horn is a primal hand crafted artifact hewn from horns of a Snowmountain Boar. When sounded, its haunting resonance carries across the land, reaching the ears of dragons both fierce and loyal. "); item26.Crafting.Add(ItemManager.CraftingTable.Forge, 0); item26.RequiredItems.Add("BeastHorn_Item_Ygg", 1); item26.RequiredItems.Add("Iron", 5); item26.RequiredItems.Add("Silver", 5); item26.RequiredItems.Add("FreezeGland", 15); item26.CraftAmount = 1; Item item27 = new Item("driders", "Saddle_MuleTrollSack_Ygg"); item27.Name.English("Troll Mule Sack"); item27.Description.English("A Special Crafted Mule Sack for SnowMountain Boars"); item27.Crafting.Add(ItemManager.CraftingTable.Workbench, 1); item27.RequiredItems.Add("TrollHide", 50); item27.RequiredItems.Add("WolfPelt", 20); item27.RequiredItems.Add("LeatherScraps", 15); item27.RequiredItems.Add("BoneFragments", 10); item27.CraftAmount = 1; Item item28 = new Item("driders", "Degg_Moder_Ygg"); item28.Name.English("Möder's Egg"); item28.Description.English("A Mountain Dragon Egg. Möder Lineage."); item28.Crafting.Add(ItemManager.CraftingTable.ArtisanTable, 0); item28.RequiredItems.Add("DragonEgg", 1); item28.RequiredItems.Add("DragonTear", 1); item28.RequiredItems.Add("DragonsHeart_Ygg", 1); item28.RequiredItems.Add("Dragon_Essence_Ygg", 1); item28.CraftAmount = 1; Creature creature3 = new Creature("driders", "DModer_Ygg") { CanBeTamed = true, FoodItems = "SnowBoar_Item_Ygg", CanSpawn = false }; Creature creature4 = new Creature("driders", "DModer_Ygg1") { CanBeTamed = true, FoodItems = "SnowBoar_Item_Ygg", CanSpawn = false }; Creature creature5 = new Creature("driders", "DModer_Ygg2") { CanBeTamed = true, FoodItems = "SnowBoar_Item_Ygg", CanSpawn = false }; Creature creature6 = new Creature("driders", "DModer_Ygg3") { CanBeTamed = true, FoodItems = "SnowBoar_Item_Ygg", CanSpawn = false }; Item item29 = new Item("driders", "Atk_BabyIceSpit_Ygg"); item29.Name.English("Moder Baby Ice Spit"); item29.Description.English("BabyIceSpitAtk"); GameObject val = ItemManager.PrefabManager.RegisterPrefab("driders", "diceball_baby_projectile_Ygg"); Item item30 = new Item("driders", "Degg_Fire_Ygg"); item30.Name.English("Smauger's Egg"); item30.Description.English("Scorchedtail Fire Dragon Egg. Smauger's Lineage"); item30.Crafting.Add(ItemManager.CraftingTable.ArtisanTable, 0); item30.RequiredItems.Add("Degg_Moder_Ygg", 1); item30.RequiredItems.Add("TrophySeekerQueen", 1); item30.RequiredItems.Add("GemstoneRed", 1); item30.RequiredItems.Add("SurtlingCore", 50); item30.CraftAmount = 1; Creature creature7 = new Creature("driders", "dragon_ygg0_fire") { CanBeTamed = true, FoodItems = "SnowBoar_Item_Ygg", CanSpawn = false }; Creature creature8 = new Creature("driders", "dragon_ygg1_fire") { CanBeTamed = true, FoodItems = "SnowBoar_Item_Ygg", CanSpawn = false }; Creature creature9 = new Creature("driders", "dragon_ygg2_fire") { CanBeTamed = true, FoodItems = "SnowBoar_Item_Ygg", CanSpawn = false }; Creature creature10 = new Creature("driders", "dragon_ygg3_fire") { CanBeTamed = true, FoodItems = "SnowBoar_Item_Ygg", CanSpawn = false }; Item item31 = new Item("driders", "Degg_Blue_Ygg"); item31.Name.English("Grimthor's Egg"); item31.Description.English("Thunderjaw Lightning Dragon Egg. Grimthor's Lineage"); item31.Crafting.Add(ItemManager.CraftingTable.ArtisanTable, 0); item31.RequiredItems.Add("Degg_Fire_Ygg", 1); item31.RequiredItems.Add("TrophyEikthyr", 1); item31.RequiredItems.Add("Thunderstone", 50); item31.CraftAmount = 1; Creature creature11 = new Creature("driders", "dragon_ygg0_blue") { CanBeTamed = true, FoodItems = "SnowBoar_Item_Ygg", CanSpawn = false }; Creature creature12 = new Creature("driders", "dragon_ygg1_blue") { CanBeTamed = true, FoodItems = "SnowBoar_Item_Ygg", CanSpawn = false }; Creature creature13 = new Creature("driders", "dragon_ygg2_blue") { CanBeTamed = true, FoodItems = "SnowBoar_Item_Ygg", CanSpawn = false }; Creature creature14 = new Creature("driders", "dragon_ygg3_blue") { CanBeTamed = true, FoodItems = "SnowBoar_Item_Ygg", CanSpawn = false }; Creature creature15 = new Creature("driders", "DModer_Ygg4_Elder") { CanBeTamed = true, FoodItems = "SnowBoar_Item_Ygg", CanSpawn = false }; Creature creature16 = new Creature("driders", "dragon_ygg4_fire_Elder") { CanBeTamed = true, FoodItems = "SnowBoar_Item_Ygg", CanSpawn = false }; Creature creature17 = new Creature("driders", "dragon_ygg4_blue_Elder") { CanBeTamed = true, FoodItems = "SnowBoar_Item_Ygg", CanSpawn = false }; Item item32 = new Item("driders", "Atk_Ice_Spit_MD_Ygg"); item32.Name.English("Moder Spit Atk"); item32.Description.English("..."); Item item33 = new Item("driders", "iceball_attack_Ygg2"); item33.Name.English("Möder Multi Atk"); item33.Description.English("Multspit"); Item item34 = new Item("driders", "d_bite_hatchling_Ygg"); item34.Name.English("Möder Hatcling Bite"); item34.Description.English("Dhatchling Atk"); Item item35 = new Item("driders", "d_biteL_hatchling_Ygg"); item35.Name.English("Möder Hatcling Bite Left"); item35.Description.English("Dhatchling Atk"); Item item36 = new Item("driders", "d_biteR_hatchling_Ygg"); item36.Name.English("Möder Hatcling Bite Right"); item36.Description.English("Dhatchling Atk"); Item item37 = new Item("driders", "iceball_attack_Ygg"); item37.Name.English("Möder Ice Ball"); item37.Description.English("Dhatchling Atk"); Item item38 = new Item("driders", "Atk_Dmoder_Spit_Ygg"); item38.Name.English("Möder Hatchtling Atk"); item38.Description.English("Dhatchling Atk"); Item item39 = new Item("driders", "Atk_Dmoder_Spit_HatchlingYgg2"); item39.Name.English("Möder Atk"); item39.Description.English("Dhatchling Atk"); Item item40 = new Item("driders", "Atk_Ice_Spit_MD_Elder_Ygg"); item40.Name.English("Möder Elder Atk"); item40.Description.English("Elder Atk"); Item item41 = new Item("driders", "Dred_Attack1"); item41.Name.English("Fire Melee Atk Left"); item41.Description.English("Fire Melee Atk"); Item item42 = new Item("driders", "Dred_Attack2"); item42.Name.English("Fire Melee Right"); item42.Description.English("Fire Melee Atk"); Item item43 = new Item("driders", "Dred_Attack3"); item43.Name.English("Fire Hatchtling Atk"); item43.Description.English("Fire Melee Atk"); Item item44 = new Item("driders", "Dred_Attack4"); item44.Name.English("Fire Hatchtling Atk"); item44.Description.English("Fire Melee Atk"); Item item45 = new Item("driders", "Dred_Attack5"); item45.Name.English("Fire Flying Scratch"); item45.Description.English("Fire Melee Atk"); Item item46 = new Item("driders", "Dred_Dodge_Ygg"); item46.Name.English("Fire JumpL Atk"); item46.Description.English("FireDragon Atk"); Item item47 = new Item("driders", "Dred_Dodge_Ygg2"); item47.Name.English("Fire JumpR Atk"); item47.Description.English("FireDragon Atk"); Item item48 = new Item("driders", "Atk_DSmaug_Spit_Hatchling_Ygg"); item48.Name.English("Fire Hatchtling Atk"); item48.Description.English("FireHatchling Atk"); Item item49 = new Item("driders", "Atk_Dsmaug_Spit_Ygg2"); item49.Name.English("Fire Dragon Atk"); item49.Description.English("FireDragon Atk"); Item item50 = new Item("driders", "DragonFBreathe_Ygg"); item50.Name.English("Fire Dragon Atk"); item50.Description.English("FireDragon Atk"); Item item51 = new Item("driders", "Atk_DTJ_Spit_Ygg"); item51.Name.English("TJaw Lightning Ball"); item51.Description.English("Lightning_Ball"); Item item52 = new Item("driders", "DTJ_Punch_Ygg1"); item52.Name.English("TJaw Punch Stomp"); item52.Description.English("PunchStomp"); Item item53 = new Item("driders", "DTJ_Punch_Ygg2"); item53.Name.English("TJaw Punch Stomp"); item53.Description.English("PunchStomp"); Item item54 = new Item("driders", "Atk_Tjaw_Spit_Hatchling_Ygg"); item54.Name.English("Thunder Jaw Spit"); item54.Description.English("TJspit"); Item item55 = new Item("driders", "Atk_Hatchling_Tjaw_Ygg"); item55.Name.English("Thunder Jaw Spit"); item55.Description.English("TJspit"); Item item56 = new Item("driders", "Atk_stompmoder_ygg"); item56.Name.English("BiteStomp"); item56.Description.English("Bitestompy"); Item item57 = new Item("driders", "Atk_Dsmaug_Spit_Ygg3"); item57.Name.English("SpitRedBall"); item57.Description.English("SpitRedball"); GameObject val2 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_punch_Ygg"); GameObject val3 = ItemManager.PrefabManager.RegisterPrefab("driders", "dfireball_projectile_Ygg1"); GameObject val4 = ItemManager.PrefabManager.RegisterPrefab("driders", "dfireball_projectile_Ygg2"); GameObject val5 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_RDBreathe_coldbreath"); GameObject val6 = ItemManager.PrefabManager.RegisterPrefab("driders", "projectile_firedragon_ygg"); GameObject val7 = ItemManager.PrefabManager.RegisterPrefab("driders", "dfireball_projectile_Ygg3"); GameObject val8 = ItemManager.PrefabManager.RegisterPrefab("driders", "IceSpitball_projectile_Ygg"); GameObject val9 = ItemManager.PrefabManager.RegisterPrefab("driders", "Dm_projectile_Ygg"); GameObject val10 = ItemManager.PrefabManager.RegisterPrefab("driders", "Dm_IceLeftOver_Ygg"); GameObject val11 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_DJaw_stomp_Ygg"); GameObject val12 = ItemManager.PrefabManager.RegisterPrefab("driders", "dthunderball_projectile_Ygg"); GameObject val13 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_Hitsparklightning_ygg"); GameObject val14 = ItemManager.PrefabManager.RegisterPrefab("driders", "Thunderball_projectile_Ygg"); GameObject val15 = ItemManager.PrefabManager.RegisterPrefab("driders", "HatchlingThunderball_projectile_Ygg"); GameObject val16 = ItemManager.PrefabManager.RegisterPrefab("driders", "sfx_boomsonicboom_Ygg"); GameObject val17 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_slamsmaug_dragon_Ygg"); GameObject val18 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_smokesmaug_Ygg"); GameObject val19 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_breathesmauger_ygg"); GameObject val20 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_startbreathe_Ygg"); GameObject val21 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_slammajamma_ygg"); GameObject val22 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_iceblocker_destroyedmoder_yggy"); Item item58 = new Item("driders", "SLox_bite_atk_ygg"); item58.Name.English("Lox Bite"); Item item59 = new Item("driders", "SLox_Stomp_atk_Ygg"); item59.Name.English("Lox Stomp"); GameObject val23 = ItemManager.PrefabManager.RegisterPrefab("driders", "Orb_Snow_spawn_Ygg"); GameObject val24 = ItemManager.PrefabManager.RegisterPrefab("driders", "Orb_Frost_spawn_Ygg"); GameObject val25 = ItemManager.PrefabManager.RegisterPrefab("driders", "Orb_Fire_spawn_Ygg"); GameObject val26 = ItemManager.PrefabManager.RegisterPrefab("driders", "Orb_Dark_spawn_Ygg"); GameObject val27 = ItemManager.PrefabManager.RegisterPrefab("driders", "loxpetting_fx_Ygg"); GameObject val28 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_summon_lox_Yggy"); GameObject val29 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_summon_Lox_spawn"); GameObject val30 = ItemManager.PrefabManager.RegisterPrefab("driders", "sfx_idle_dragon_ygg"); GameObject val31 = ItemManager.PrefabManager.RegisterPrefab("driders", "sfx_idle_dragon_ygg2"); GameObject val32 = ItemManager.PrefabManager.RegisterPrefab("driders", "sfx_gliding_new_dragon"); GameObject val33 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_Mouth_burning_Ygg"); GameObject val34 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_Dual_DragonFlames_Ygg"); GameObject val35 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_FlameBreath_Dual_Ygg"); GameObject val36 = ItemManager.PrefabManager.RegisterPrefab("driders", "sfx_SpitDragonAdult_Ygg"); GameObject val37 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_slamsmaug_dragon_normal_Ygg"); MaterialReplacer.RegisterGameObjectForShaderSwap(val33.gameObject, MaterialReplacer.ShaderType.UseUnityShader); MaterialReplacer.RegisterGameObjectForShaderSwap(val34.gameObject, MaterialReplacer.ShaderType.UseUnityShader); MaterialReplacer.RegisterGameObjectForShaderSwap(val35.gameObject, MaterialReplacer.ShaderType.UseUnityShader); GameObject val38 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_d_death_ygg"); GameObject val39 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_Dred_TailSlam"); GameObject val40 = ItemManager.PrefabManager.RegisterPrefab("driders", "sfx_dred_attack_swipe"); GameObject val41 = ItemManager.PrefabManager.RegisterPrefab("driders", "sfx_dred_punch_Ygg"); GameObject val42 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_hitblood_Ygg"); GameObject val43 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_DeathPoofy_Ygg"); GameObject val44 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_EggPoof_Ygg"); GameObject val45 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_DMDestroy_Ygg"); GameObject val46 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_DMicehit_Ygg"); GameObject val47 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_Dfire_Fire_hit"); GameObject val48 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_soothe_Drider_Ygg"); GameObject val49 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_GP_Dhelm_Activation_Ygg"); GameObject val50 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_Tame_Drider_Ygg"); GameObject val51 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_PEThatchling_Ygg"); GameObject val52 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_PETDmoder_Ygg"); GameObject val53 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_PETDirewolf_Ygg"); GameObject val54 = ItemManager.PrefabManager.RegisterPrefab("driders", "sfx_flap_d_Ygg"); GameObject val55 = ItemManager.PrefabManager.RegisterPrefab("driders", "sfx_glide_d_Ygg"); GameObject val56 = ItemManager.PrefabManager.RegisterPrefab("driders", "sfx_DMSpit_Ygg"); GameObject val57 = ItemManager.PrefabManager.RegisterPrefab("driders", "sfx_BeastHorn_Ygg"); GameObject val58 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_blood_explosion_Ygg"); GameObject val59 = ItemManager.PrefabManager.RegisterPrefab("driders", "iceball_projectile_Ygg"); GameObject val60 = ItemManager.PrefabManager.RegisterPrefab("driders", "CannibalSky_Ygg"); GameObject val61 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_fenrir_footstep_run"); Assembly executingAssembly = Assembly.GetExecutingAssembly(); _harmony.PatchAll(executingAssembly); SetupWatcher(); } private void ChangeDragonSpeed(ZNetScene instance, string prefab, float newSpeed) { if (!Object.op_Implicit((Object)(object)instance)) { return; } GameObject prefab2 = instance.GetPrefab(prefab); if (Object.op_Implicit((Object)(object)prefab2)) { Humanoid component = prefab2.GetComponent<Humanoid>(); if (Object.op_Implicit((Object)(object)component)) { ((Character)component).m_flyFastSpeed = ((Character)component).m_flyFastSpeed * newSpeed; ((Character)component).m_runSpeed = ((Character)component).m_runSpeed * newSpeed; ((Character)component).m_flyTurnSpeed = ((Character)component).m_flyTurnSpeed * newSpeed; } } } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); } private void SetupWatcher() { FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName); fileSystemWatcher.Changed += ReadConfigValues; fileSystemWatcher.Created += ReadConfigValues; fileSystemWatcher.Renamed += ReadConfigValues; fileSystemWatcher.IncludeSubdirectories = true; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; } private void ReadConfigValues(object sender, FileSystemEventArgs e) { if (!File.Exists(ConfigFileFullPath)) { return; } try { DragonRidersLogger.LogDebug((object)"ReadConfigValues called"); ((BaseUnityPlugin)this).Config.Reload(); } catch { DragonRidersLogger.LogError((object)("There was an issue loading your " + ConfigFileName)); DragonRidersLogger.LogError((object)"Please check your config entries for spelling and format!"); } } private ConfigEntry<T> config<[<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags); ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val); SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2); syncedConfigEntry.SynchronizedConfig = synchronizedSetting; return val2; } private ConfigEntry<T> config<[<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } private static bool isdragon(string name) { List<string> list = new List<string> { "DModer_Ygg", "DModer_Ygg1", "DModer_Ygg2", "DModer_Ygg3", "DModer_Ygg4", "dragon_ygg0_fire", "dragon_ygg1_fire", "dragon_ygg2_fire", "dragon_ygg3_fire", "dragon_ygg4_fire", "dragon_ygg5_fire", "dragon_ygg6_fire", "DWhelp_Ygg", "Legend_dragon_Smauger_ygg", "Legend_dragon_Nidhogg_ygg", "Legend_dragon_Astrid_Ygg", "dragon_ygg1_blue", "dragon_ygg2_blue", "dragon_ygg3_blue", "Cannibal_Ygg", "Cannibal_Mini_Ygg", "event_dragon_ygg1", "event_dragon_ygg2", "event_dragon_ygg3", "event_dragon_ygg4", "event_dragon_ygg5", "event_dragon_ygg6", "dragon_rusty", "dragon_rusty2", "dragon_rusty3" }; return list.Contains(name); } public static void DropMeStuff(MonsterAI monsterAI) { //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) int num = 1; int num2 = 1; string text = "Temp"; Sprite val = null; Inventory val2 = null; Inventory val3 = null; Container componentInChildren = ((Component)monsterAI).GetComponentInChildren<Container>(); if ((Object)(object)componentInChildren != (Object)null) { val2 = componentInChildren.GetInventory(); if (val2 != null) { num = val2.GetHeight() + 1; num2 = val2.GetWidth() + 1; val = val2.GetBkg(); text = val2.GetName(); val3 = new Inventory(text, val, num2, num); val3.MoveAll(val2); val2.RemoveAll(); } if (val3 != null && val3.NrOfItems() > 0) { Humanoid component = ((Component)monsterAI).GetComponent<Humanoid>(); GameObject val4 = Object.Instantiate<GameObject>(MyTombstone, ((Character)component).GetCenterPoint(), ((Component)monsterAI).transform.rotation); val4.GetComponent<Container>().GetInventory().MoveInventoryToGrave(val3); TombStone component2 = val4.GetComponent<TombStone>(); string name = ((Character)component).m_name; long num3 = ((Object)((Component)monsterAI).GetComponent<ZNetView>()).GetInstanceID(); component2.Setup(name, num3); val3.RemoveAll(); } else { Debug.Log((object)"No items to place in Monster Tombstone"); } } } private static bool CanCommand(Player player, Tameable tameable) { long @long = tameable.m_nview.GetZDO().GetLong("DragonOwner", 0L); return @long == 0L || player.GetPlayerID() == @long; } static DragonRidersPlugin() { string configPath = Paths.ConfigPath; char directorySeparatorChar = Path.DirectorySeparatorChar; ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName; ConnectionError = ""; MyTombstone = null; DragonRidersLogger = Logger.CreateLogSource("DragonRiders"); ConfigSync = new ConfigSync("Yggdrah.DragonRiders") { DisplayName = "DragonRiders", CurrentVersion = "2.1.1", MinimumRequiredVersion = "2.1.1" }; } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] public static class RegisterAndCheckVersion { [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(1)] private static void Prefix(ZNetPeer peer, ref ZNet __instance) { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown DragonRidersPlugin.DragonRidersLogger.LogDebug((object)"Registering version RPC handler"); peer.m_rpc.Register<ZPackage>("DragonRiders_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_DragonRiders_Version); DragonRidersPlugin.DragonRidersLogger.LogInfo((object)"Invoking version check"); ZPackage val = new ZPackage(); val.Write("2.1.1"); peer.m_rpc.Invoke("DragonRiders_VersionCheck", new object[1] { val }); } } [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(0)] [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(1)] [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] public static class VerifyClient { private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance) { if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc)) { return true; } DragonRidersPlugin.DragonRidersLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") never sent version or couldn't due to previous disconnect, disconnecting")); rpc.Invoke("Error", new object[1] { 3 }); return false; } private static void Postfix(ZNet __instance) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "RequestAdminSync", new object[1] { (object)new ZPackage() }); } } [HarmonyPatch(typeof(FejdStartup), "ShowConnectError")] public class ShowConnectionError { [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(1)] private static void Postfix(FejdStartup __instance) { if (__instance.m_connectionFailedPanel.activeSelf) { TMP_Text connectionFailedError = __instance.m_connectionFailedError; connectionFailedError.text = connectionFailedError.text + "\n" + DragonRidersPlugin.ConnectionError; } } } [HarmonyPatch(typeof(ZNet), "Disconnect")] public static class RemoveDisconnectedPeerFromVerified { [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(1)] private static void Prefix(ZNetPeer peer, ref ZNet __instance) { if (__instance.IsServer()) { DragonRidersPlugin.DragonRidersLogger.LogInfo((object)("Peer (" + peer.m_rpc.m_socket.GetHostName() + ") disconnected, removing from validated list")); RpcHandlers.ValidatedPeers.Remove(peer.m_rpc); } } } [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(1)] [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(0)] public static class RpcHandlers { public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>(); public static void RPC_DragonRiders_Version(ZRpc rpc, ZPackage pkg) { string text = pkg.ReadString(); DragonRidersPlugin.DragonRidersLogger.LogInfo((object)("Version check, local: 2.1.1, remote: " + text)); if (text != "2.1.1") { DragonRidersPlugin.ConnectionError = "DragonRiders Installed: 2.1.1\n Needed: " + text; if (ZNet.instance.IsServer()) { DragonRidersPlugin.DragonRidersLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting")); rpc.Invoke("Error", new object[1] { 3 }); } } else if (!ZNet.instance.IsServer()) { DragonRidersPlugin.DragonRidersLogger.LogInfo((object)"Received same version from server!"); } else { DragonRidersPlugin.DragonRidersLogger.LogInfo((object)("Adding peer (" + rpc.m_socket.GetHostName() + ") to validated list")); ValidatedPeers.Add(rpc); } } } } namespace StatusEffectManager { [Description("The ItemDrop effect to apply the status effect")] [PublicAPI] public enum EffectType { Equip, Attack, Consume, Set } public struct SE_Item { [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(1)] public StatusEffect Effect; public EffectType Type; } [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(1)] [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(0)] [PublicAPI] public class CustomSE { private static readonly List<CustomSE> RegisteredEffects = new List<CustomSE>(); private static readonly Dictionary<StatusEffect, CustomSE> CustomEffectMap = new Dictionary<StatusEffect, CustomSE>(); internal static readonly List<StatusEffect> CustomSEs = new List<StatusEffect>(); internal static readonly Dictionary<SE_Item, string> AddToPrefabs = new Dictionary<SE_Item, string>(); [Description("Instance of the StatusEffect.")] public readonly StatusEffect Effect; public EffectType Type; private string _folderName = "icons"; private AssetBundle _assetBundle = null; [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] [Description("Sets the icon for the StatusEffect. Must be 64x64")] public Sprite IconSprite = null; [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] private string IconName = null; [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] private LocalizeKey _name; [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] private static Localization _english; [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] private static BaseUnityPlugin _plugin; private static bool hasConfigSync = true; [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] private static object _configSync; [Description("Sets the icon for the StatusEffect. Must be 64x64")] [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] public string Icon { [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(2)] get { return IconName; } [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(2)] set { IconName = value; IconSprite = ((IconName == null) ? null : loadSprite(IconName)); Effect.m_icon = IconSprite; } } [Description("Sets the in-game name for the StatusEffect")] public LocalizeKey Name { get { LocalizeKey name = _name; if (name != null) { return name; } StatusEffect effect = Effect; if (effect.m_name.StartsWith("$")) { _name = new LocalizeKey(effect.m_name); } else { string text = "$statuseffect_" + ((Object)Effect).name.Replace(" ", "_"); _name = new LocalizeKey(text).English(effect.m_name); effect.m_name = text; } return _name; } } private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English")); private static BaseUnityPlugin plugin { get { //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown if (_plugin == null) { IEnumerable<TypeInfo> source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); } return _plugin; } } [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] private static object configSync { [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(2)] get { if (_configSync == null && hasConfigSync) { Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync"); if ((object)type != null) { _configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " ItemManager"); type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString()); type.GetProperty("IsLocked").SetValue(_configSync, true); } else { hasConfigSync = false; } } return _configSync; } } public CustomSE(string assetBundleFileName, string customEffectName, string folderName = "assets") : this(EffectManager.RegisterAssetBundle(assetBundleFileName, folderName), customEffectName) { } public CustomSE(AssetBundle bundle, string customEffectName) { Effect = EffectManager.RegisterCustomSE(bundle, customEffectName); RegisteredEffects.Add(this); CustomEffectMap[Effect] = this; } public CustomSE(string customEffectName) { Effect = ScriptableObject.CreateInstance<StatusEffect>(); EffectManager.RegisterCustomSE(Effect, customEffectName); RegisteredEffects.Add(this); CustomEffectMap[Effect] = this; } [return: <5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] private byte[] ReadEmbeddedFileBytes(string name) { using MemoryStream memoryStream = new MemoryStream(); Stream manifestResourceStream = Assembly.GetExecutingAssembly().GetManifestResourceStream(Assembly.GetExecutingAssembly().GetName().Name + ((_folderName == "") ? "" : ".") + _folderName + "." + name); if (manifestResourceStream == null) { return null; } manifestResourceStream.CopyTo(memoryStream); return memoryStream.ToArray(); } [return: <5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] private Texture2D loadTexture(string name) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown byte[] array = ReadEmbeddedFileBytes(name); if (array != null) { Texture2D val = new Texture2D(0, 0); ImageConversion.LoadImage(val, array); return val; } return null; } private Sprite loadSprite(string name) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) Texture2D val = loadTexture(name); if (val != null) { return Sprite.Create(val, new Rect(0f, 0f, 64f, 64f), Vector2.zero); } AssetBundle assetBundle = _assetBundle; Sprite val2 = ((assetBundle != null) ? assetBundle.LoadAsset<Sprite>(name) : null); if (val2 != null) { return val2; } throw new FileNotFoundException("Could not find a file named " + name + " for the effect icon"); } public void AddSEToPrefab(CustomSE customSE, string prefabName) { SE_Item sE_Item = default(SE_Item); sE_Item.Effect = customSE.Effect; sE_Item.Type = customSE.Type; SE_Item key = sE_Item; AddToPrefabs.Add(key, prefabName); } private static ConfigEntry<T> config<[<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] T>(string group, string name, T value, ConfigDescription description) { ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description); configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T)) .Invoke(configSync, new object[1] { val }); return val; } private static ConfigEntry<T> config<[<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] T>(string group, string name, T value, string description) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>())); } } [PublicAPI] [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(0)] [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(1)] public class LocalizeKey { private static readonly List<LocalizeKey> keys = new List<LocalizeKey>(); public readonly string Key; public readonly Dictionary<string, string> Localizations = new Dictionary<string, string>(); public LocalizeKey(string key) { Key = key.Replace("$", ""); keys.Add(this); } public void Alias(string alias) { Localizations.Clear(); if (!alias.Contains("$")) { alias = "$" + alias; } Localizations["alias"] = alias; if (Localization.m_instance != null) { Localization.instance.AddWord(Key, Localization.instance.Localize(alias)); } } public LocalizeKey English(string key) { return addForLang("English", key); } public LocalizeKey Swedish(string key) { return addForLang("Swedish", key); } public LocalizeKey French(string key) { return addForLang("French", key); } public LocalizeKey Italian(string key) { return addForLang("Italian", key); } public LocalizeKey German(string key) { return addForLang("German", key); } public LocalizeKey Spanish(string key) { return addForLang("Spanish", key); } public LocalizeKey Russian(string key) { return addForLang("Russian", key); } public LocalizeKey Romanian(string key) { return addForLang("Romanian", key); } public LocalizeKey Bulgarian(string key) { return addForLang("Bulgarian", key); } public LocalizeKey Macedonian(string key) { return addForLang("Macedonian", key); } public LocalizeKey Finnish(string key) { return addForLang("Finnish", key); } public LocalizeKey Danish(string key) { return addForLang("Danish", key); } public LocalizeKey Norwegian(string key) { return addForLang("Norwegian", key); } public LocalizeKey Icelandic(string key) { return addForLang("Icelandic", key); } public LocalizeKey Turkish(string key) { return addForLang("Turkish", key); } public LocalizeKey Lithuanian(string key) { return addForLang("Lithuanian", key); } public LocalizeKey Czech(string key) { return addForLang("Czech", key); } public LocalizeKey Hungarian(string key) { return addForLang("Hungarian", key); } public LocalizeKey Slovak(string key) { return addForLang("Slovak", key); } public LocalizeKey Polish(string key) { return addForLang("Polish", key); } public LocalizeKey Dutch(string key) { return addForLang("Dutch", key); } public LocalizeKey Portuguese_European(string key) { return addForLang("Portuguese_European", key); } public LocalizeKey Portuguese_Brazilian(string key) { return addForLang("Portuguese_Brazilian", key); } public LocalizeKey Chinese(string key) { return addForLang("Chinese", key); } public LocalizeKey Japanese(string key) { return addForLang("Japanese", key); } public LocalizeKey Korean(string key) { return addForLang("Korean", key); } public LocalizeKey Hindi(string key) { return addForLang("Hindi", key); } public LocalizeKey Thai(string key) { return addForLang("Thai", key); } public LocalizeKey Abenaki(string key) { return addForLang("Abenaki", key); } public LocalizeKey Croatian(string key) { return addForLang("Croatian", key); } public LocalizeKey Georgian(string key) { return addForLang("Georgian", key); } public LocalizeKey Greek(string key) { return addForLang("Greek", key); } public LocalizeKey Serbian(string key) { return addForLang("Serbian", key); } public LocalizeKey Ukrainian(string key) { return addForLang("Ukrainian", key); } private LocalizeKey addForLang(string lang, string value) { Localizations[lang] = value; if (Localization.m_instance != null) { if (Localization.instance.GetSelectedLanguage() == lang) { Localization.instance.AddWord(Key, value); } else if (lang == "English" && !Localization.instance.m_translations.ContainsKey(Key)) { Localization.instance.AddWord(Key, value); } } return this; } [HarmonyPriority(300)] internal static void AddLocalizedKeys(Localization __instance, string language) { foreach (LocalizeKey key in keys) { string value2; if (key.Localizations.TryGetValue(language, out var value) || key.Localizations.TryGetValue("English", out value)) { __instance.AddWord(key.Key, value); } else if (key.Localizations.TryGetValue("alias", out value2)) { __instance.AddWord(key.Key, Localization.instance.Localize(value2)); } } } } [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(0)] [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(1)] public static class LocalizationCache { private static readonly Dictionary<string, Localization> localizations = new Dictionary<string, Localization>(); internal static void LocalizationPostfix(Localization __instance, string language) { string key = localizations.FirstOrDefault([<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(0)] (KeyValuePair<string, Localization> l) => l.Value == __instance).Key; if (key != null) { localizations.Remove(key); } if (!localizations.ContainsKey(language)) { localizations.Add(language, __instance); } } public static Localization ForLanguage([<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] string language = null) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown if (localizations.TryGetValue(language ?? PlayerPrefs.GetString("language", "English"), out var value)) { return value; } value = new Localization(); if (language != null) { value.SetupLanguage(language); } return value; } } [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(1)] [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(0)] public static class EffectManager { [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(0)] private struct BundleId { [UsedImplicitly] public string assetBundleFileName; [UsedImplicitly] public string folderName; } private static readonly Dictionary<BundleId, AssetBundle> bundleCache; static EffectManager() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Expected O, but got Unknown //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Expected O, but got Unknown //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Expected O, but got Unknown bundleCache = new Dictionary<BundleId, AssetBundle>(); Harmony val = new Harmony("org.bepinex.helpers.StatusEffectManager"); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ObjectDB), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(EffectManager), "Patch_ObjectDBInit", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZNetScene), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(EffectManager), "Patch_ZNetSceneAwake", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "LoadCSV", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(LocalizeKey), "AddLocalizedKeys", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "SetupLanguage", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(LocalizationCache), "LocalizationPostfix", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } public static AssetBundle RegisterAssetBundle(string assetBundleFileName, string folderName = "assets") { BundleId bundleId = default(BundleId); bundleId.assetBundleFileName = assetBundleFileName; bundleId.folderName = folderName; BundleId key = bundleId; if (!bundleCache.TryGetValue(key, out var value)) { Dictionary<BundleId, AssetBundle> dictionary = bundleCache; AssetBundle? obj = ((IEnumerable<AssetBundle>)Resources.FindObjectsOfTypeAll<AssetBundle>()).FirstOrDefault((Func<AssetBundle, bool>)([<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(0)] (AssetBundle a) => ((Object)a).name == assetBundleFileName)) ?? AssetBundle.LoadFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(Assembly.GetExecutingAssembly().GetName().Name + ((folderName == "") ? "" : ".") + folderName + "." + assetBundleFileName)); AssetBundle result = obj; dictionary[key] = obj; return result; } return value; } public static StatusEffect RegisterCustomSE(string assetBundleFileName, string customEffectName, string folderName = "assets") { return RegisterCustomSE(RegisterAssetBundle(assetBundleFileName, folderName), customEffectName); } public static StatusEffect RegisterCustomSE(AssetBundle assets, string customEffectName) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Expected O, but got Unknown StatusEffect val = (StatusEffect)assets.LoadAsset<ScriptableObject>(customEffectName); CustomSE.CustomSEs.Add(val); return val; } public static StatusEffect RegisterCustomSE(StatusEffect customSE, string customEffectName) { ((Object)customSE).name = customEffectName; CustomSE.CustomSEs.Add(customSE); return customSE; } [HarmonyPriority(700)] private static void Patch_ObjectDBInit(ObjectDB __instance) { foreach (StatusEffect customSE in CustomSE.CustomSEs) { if (!__instance.m_StatusEffects.Contains(customSE)) { __instance.m_StatusEffects.Add(customSE); } } __instance.UpdateRegisters(); } [HarmonyPriority(700)] private static void Patch_ZNetSceneAwake(ZNetScene __instance) { foreach (KeyValuePair<SE_Item, string> addToPrefab in CustomSE.AddToPrefabs) { try { GameObject prefab = __instance.GetPrefab(addToPrefab.Value); ItemDrop val = (Object.op_Implicit((Object)(object)prefab) ? prefab.GetComponent<ItemDrop>() : prefab.GetComponentInChildren<ItemDrop>()); Aoe val2 = (Object.op_Implicit((Object)(object)prefab) ? prefab.GetComponent<Aoe>() : prefab.GetComponentInChildren<Aoe>()); EffectArea val3 = (Object.op_Implicit((Object)(object)prefab) ? prefab.GetComponent<EffectArea>() : prefab.GetComponentInChildren<EffectArea>()); if (Object.op_Implicit((Object)(object)val)) { switch (addToPrefab.Key.Type) { case EffectType.Equip: val.m_itemData.m_shared.m_equipStatusEffect = addToPrefab.Key.Effect; break; case EffectType.Attack: val.m_itemData.m_shared.m_attackStatusEffect = addToPrefab.Key.Effect; break; case EffectType.Consume: val.m_itemData.m_shared.m_consumeStatusEffect = addToPrefab.Key.Effect; break; case EffectType.Set: val.m_itemData.m_shared.m_setSize = 1; val.m_itemData.m_shared.m_setName = ((Object)addToPrefab.Key.Effect).name; val.m_itemData.m_shared.m_setStatusEffect = addToPrefab.Key.Effect; break; default: throw new ArgumentOutOfRangeException(); } } else if (Object.op_Implicit((Object)(object)val2)) { val2.m_statusEffect = ((Object)addToPrefab.Key.Effect).name; } else if (Object.op_Implicit((Object)(object)val3)) { val3.m_statusEffect = ((Object)addToPrefab.Key.Effect).name; } else { Debug.LogWarning((object)("The prefab '" + ((Object)prefab).name + "' does not have an ItemDrop, AOE, or EffectArea component. Cannot add the StatusEffect to the prefab.")); } } catch (Exception arg) { Debug.LogWarning((object)$"BROKE : {arg}"); } } } } public static class StatusEffectManagerVersion { [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(1)] public const string Version = "1.0.0"; } } namespace SkillManager { [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(0)] [PublicAPI] [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(1)] public class Skill { [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(0)] public static class LocalizationCache { private static readonly Dictionary<string, Localization> localizations = new Dictionary<string, Localization>(); internal static void LocalizationPostfix(Localization __instance, string language) { string key = localizations.FirstOrDefault([<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(0)] (KeyValuePair<string, Localization> l) => l.Value == __instance).Key; if (key != null) { localizations.Remove(key); } if (!localizations.ContainsKey(language)) { localizations.Add(language, __instance); } } public static Localization ForLanguage([<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] string language = null) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown if (localizations.TryGetValue(language ?? PlayerPrefs.GetString("language", "English"), out var value)) { return value; } value = new Localization(); if (language != null) { value.SetupLanguage(language); } return value; } } [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(0)] [PublicAPI] public class LocalizeKey { private static readonly List<LocalizeKey> keys = new List<LocalizeKey>(); public readonly string Key; public readonly Dictionary<string, string> Localizations = new Dictionary<string, string>(); public LocalizeKey(string key) { Key = key.Replace("$", ""); keys.Add(this); } public void Alias(string alias) { Localizations.Clear(); if (!alias.Contains("$")) { alias = "$" + alias; } Localizations["alias"] = alias; if (Localization.m_instance != null) { Localization.instance.AddWord(Key, Localization.instance.Localize(alias)); } } public LocalizeKey English(string key) { return addForLang("English", key); } public LocalizeKey Swedish(string key) { return addForLang("Swedish", key); } public LocalizeKey French(string key) { return addForLang("French", key); } public LocalizeKey Italian(string key) { return addForLang("Italian", key); } public LocalizeKey German(string key) { return addForLang("German", key); } public LocalizeKey Spanish(string key) { return addForLang("Spanish", key); } public LocalizeKey Russian(string key) { return addForLang("Russian", key); } public LocalizeKey Romanian(string key) { return addForLang("Romanian", key); } public LocalizeKey Bulgarian(string key) { return addForLang("Bulgarian", key); } public LocalizeKey Macedonian(string key) { return addForLang("Macedonian", key); } public LocalizeKey Finnish(string key) { return addForLang("Finnish", key); } public LocalizeKey Danish(string key) { return addForLang("Danish", key); } public LocalizeKey Norwegian(string key) { return addForLang("Norwegian", key); } public LocalizeKey Icelandic(string key) { return addForLang("Icelandic", key); } public LocalizeKey Turkish(string key) { return addForLang("Turkish", key); } public LocalizeKey Lithuanian(string key) { return addForLang("Lithuanian", key); } public LocalizeKey Czech(string key) { return addForLang("Czech", key); } public LocalizeKey Hungarian(string key) { return addForLang("Hungarian", key); } public LocalizeKey Slovak(string key) { return addForLang("Slovak", key); } public LocalizeKey Polish(string key) { return addForLang("Polish", key); } public LocalizeKey Dutch(string key) { return addForLang("Dutch", key); } public LocalizeKey Portuguese_European(string key) { return addForLang("Portuguese_European", key); } public LocalizeKey Portuguese_Brazilian(string key) { return addForLang("Portuguese_Brazilian", key); } public LocalizeKey Chinese(string key) { return addForLang("Chinese", key); } public LocalizeKey Japanese(string key) { return addForLang("Japanese", key); } public LocalizeKey Korean(string key) { return addForLang("Korean", key); } public LocalizeKey Hindi(string key) { return addForLang("Hindi", key); } public LocalizeKey Thai(string key) { return addForLang("Thai", key); } public LocalizeKey Abenaki(string key) { return addForLang("Abenaki", key); } public LocalizeKey Croatian(string key) { return addForLang("Croatian", key); } public LocalizeKey Georgian(string key) { return addForLang("Georgian", key); } public LocalizeKey Greek(string key) { return addForLang("Greek", key); } public LocalizeKey Serbian(string key) { return addForLang("Serbian", key); } public LocalizeKey Ukrainian(string key) { return addForLang("Ukrainian", key); } private LocalizeKey addForLang(string lang, string value) { Localizations[lang] = value; if (Localization.m_instance != null) { if (Localization.instance.GetSelectedLanguage() == lang) { Localization.instance.AddWord(Key, value); } else if (lang == "English" && !Localization.instance.m_translations.ContainsKey(Key)) { Localization.instance.AddWord(Key, value); } } return this; } [HarmonyPriority(300)] internal static void AddLocalizedKeys(Localization __instance, string language) { foreach (LocalizeKey key in keys) { string value2; if (key.Localizations.TryGetValue(language, out var value) || key.Localizations.TryGetValue("English", out value)) { __instance.AddWord(key.Key, value); } else if (key.Localizations.TryGetValue("alias", out value2)) { __instance.AddWord(key.Key, Localization.instance.Localize(value2)); } } } } [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(0)] private class ConfigurationManagerAttributes { [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] [UsedImplicitly] public string Category; } [HarmonyPatch(typeof(Skills), "IsSkillValid")] [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(0)] private static class Patch_Skills_IsSkillValid { private static void Postfix(SkillType type, ref bool __result) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) if (!__result && skills.ContainsKey(type)) { __result = true; } } } private static readonly Dictionary<SkillType, Skill> skills; internal static readonly Dictionary<string, Skill> skillByName; private readonly string skillName; private readonly string internalSkillName; private readonly SkillDef skillDef; public readonly LocalizeKey Name; public readonly LocalizeKey Description; private float skillEffectFactor = 1f; private int skillLoss = 5; public bool Configurable = false; private static bool InitializedTerminal; [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] private static Localization _english; [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] private static BaseUnityPlugin _plugin; private static bool hasConfigSync; [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] private static object _configSync; public float SkillGainFactor { get { return skillDef.m_increseStep; } set { skillDef.m_increseStep = value; this.SkillGainFactorChanged?.Invoke(value); } } public float SkillEffectFactor { get { return skillEffectFactor; } set { skillEffectFactor = value; this.SkillEffectFactorChanged?.Invoke(value); } } public int SkillLoss { get { return skillLoss; } set { skillLoss = value; this.SkillLossChanged?.Invoke(value); } } private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English")); private static BaseUnityPlugin plugin { get { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Expected O, but got Unknown object obj = _plugin; if (obj == null) { BaseUnityPlugin val = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)Assembly.GetExecutingAssembly().DefinedTypes.First([<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); _plugin = val; obj = (object)val; } return (BaseUnityPlugin)obj; } } [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] private static object configSync { [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(2)] get { if (_configSync == null && hasConfigSync) { Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync"); if ((object)type != null) { _configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " SkillManager"); type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString()); type.GetProperty("IsLocked").SetValue(_configSync, true); } else { hasConfigSync = false; } } return _configSync; } } [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] [method: <4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(2)] [field: <5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] public event Action<float> SkillGainFactorChanged; [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] [method: <4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(2)] [field: <5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] public event Action<float> SkillEffectFactorChanged; [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] [method: <4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(2)] [field: <5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] public event Action<float> SkillLossChanged; public Skill(string englishName, string icon) : this(englishName, loadSprite(icon, 64, 64)) { } public Skill(string englishName, Sprite icon) { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Expected O, but got Unknown SkillType val = fromName(englishName); string text = new Regex("[^a-zA-Z]").Replace(englishName, "_"); skills[val] = this; skillByName[englishName] = this; skillDef = new SkillDef { m_description = "$skilldesc_" + text, m_icon = icon, m_increseStep = 1f, m_skill = val }; internalSkillName = text; skillName = englishName; Name = new LocalizeKey("skill_" + ((object)(SkillType)(ref val)).ToString()).English(englishName); Description = new LocalizeKey("skilldesc_" + text); } public static SkillType fromName(string englishName) { return (SkillType)Math.Abs(StringExtensionMethods.GetStableHashCode(englishName)); } static Skill() { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Expected O, but got Unknown //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Expected O, but got Unknown //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Expected O, but got Unknown //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Expected O, but got Unknown //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Expected O, but got Unknown //IL_0185: Unknown result type (might be due to invalid IL or missing references) //IL_01a0: Unknown result type (might be due to invalid IL or missing references) //IL_01ad: Expected O, but got Unknown //IL_01ad: Expected O, but got Unknown //IL_01dc: Unknown result type (might be due to invalid IL or missing references) //IL_01e9: Expected O, but got Unknown //IL_0217: Unknown result type (might be due to invalid IL or missing references) //IL_0234: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Expected O, but got Unknown //IL_023f: Expected O, but got Unknown skills = new Dictionary<SkillType, Skill>(); skillByName = new Dictionary<string, Skill>(); InitializedTerminal = false; hasConfigSync = true; Harmony val = new Harmony("org.bepinex.helpers.skillmanager"); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_FejdStartup", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Skills), "GetSkillDef", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_GetSkillDef", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Skills), "CheatRaiseSkill", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_CheatRaiseskill", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Skills), "CheatResetSkill", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_CheatResetSkill", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "LoadCSV", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(LocalizeKey), "AddLocalizedKeys", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Terminal), "InitTerminal", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Terminal_InitTerminal_Prefix", (Type[])null, (Type[])null)), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Terminal_InitTerminal", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "SetupLanguage", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(LocalizationCache), "LocalizationPostfix", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Skills), "OnDeath", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_OnDeath_Prefix", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_OnDeath_Finalizer", (Type[])null, (Type[])null)), (HarmonyMethod)null); } private static void Patch_FejdStartup() { //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Expected O, but got Unknown //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Expected O, but got Unknown //IL_01e1: Unknown result type (might be due to invalid IL or missing references) //IL_01eb: Expected O, but got Unknown foreach (Skill skill in skills.Values) { if (skill.Configurable) { string key = skill.Name.Key; string group = new Regex("['[\"\\]]").Replace(english.Localize(key), "").Trim(); string category = Localization.instance.Localize(key).Trim(); ConfigEntry<float> skillGain = config(group, "Skill gain factor", skill.SkillGainFactor, new ConfigDescription("The rate at which you gain experience for the skill.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 5f), new object[1] { new ConfigurationManagerAttributes { Category = category } })); skill.SkillGainFactor = skillGain.Value; skillGain.SettingChanged += [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(0)] (object _, EventArgs _) => { skill.SkillGainFactor = skillGain.Value; }; ConfigEntry<float> skillEffect = config(group, "Skill effect factor", skill.SkillEffectFactor, new ConfigDescription("The power of the skill, based on the default power.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 5f), new object[1] { new ConfigurationManagerAttributes { Category = category } })); skill.SkillEffectFactor = skillEffect.Value; skillEffect.SettingChanged += [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(0)] (object _, EventArgs _) => { skill.SkillEffectFactor = skillEffect.Value; }; ConfigEntry<int> skillLoss = config(group, "Skill loss", skill.skillLoss, new ConfigDescription("How much experience to lose on death.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1] { new ConfigurationManagerAttributes { Category = category } })); skill.skillLoss = skillLoss.Value; skillLoss.SettingChanged += [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(0)] (object _, EventArgs _) => { skill.skillLoss = skillLoss.Value; }; } } } private static void Patch_Skills_GetSkillDef([<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(2)] ref SkillDef __result, List<SkillDef> ___m_skills, SkillType type) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) if (__result == null) { SkillDef val = GetSkillDef(type); if (val != null) { ___m_skills.Add(val); __result = val; } } } private static bool Patch_Skills_CheatRaiseskill(Skills __instance, string name, float value, Player ___m_player) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) foreach (SkillType key in skills.Keys) { SkillType current = key; Skill skill = skills[current]; if (string.Equals(skill.internalSkillName, name, StringComparison.CurrentCultureIgnoreCase)) { Skill skill2 = __instance.GetSkill(current); skill2.m_level += value; skill2.m_level = Mathf.Clamp(skill2.m_level, 0f, 100f); ((Character)___m_player).Message((MessageType)1, "Skill increased " + Localization.instance.Localize("$skill_" + ((object)(SkillType)(ref current)).ToString()) + ": " + (int)skill2.m_level, 0, skill2.m_info.m_icon); Console.instance.Print("Skill " + skill.internalSkillName + " = " + skill2.m_level); return false; } } return true; } private static bool Patch_Skills_CheatResetSkill(Skills __instance, string name) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) foreach (SkillType key in skills.Keys) { Skill skill = skills[key]; if (string.Equals(skill.internalSkillName, name, StringComparison.CurrentCultureIgnoreCase)) { __instance.ResetSkill(key); Console.instance.Print("Skill " + skill.internalSkillName + " reset"); return false; } } return true; } private static void Patch_Skills_OnDeath_Prefix(Skills __instance, [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(new byte[] { 2, 1 })] ref Dictionary<SkillType, Skill> __state) { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) if (__state == null) { __state = new Dictionary<SkillType, Skill>(); } foreach (KeyValuePair<SkillType, Skill> skill in skills) { if (__instance.m_skillData.TryGetValue(skill.Key, out var value)) { __state[skill.Key] = value; if (skill.Value.skillLoss > 0) { Skill obj = value; obj.m_level -= value.m_level * (float)skill.Value.SkillLoss / 100f; value.m_accumulator = 0f; } __instance.m_skillData.Remove(skill.Key); } } } private static void Patch_Skills_OnDeath_Finalizer(Skills __instance, [<5fb9a2e0-4134-438f-adaa-2ac61f6a5bda>Nullable(new byte[] { 2, 1 })] ref Dictionary<SkillType, Skill> __state) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) if (__state == null) { return; } foreach (KeyValuePair<SkillType, Skill> item in __state) { __instance.m_skillData[item.Key] = item.Value; } __state = null; } private static void Patch_Terminal_InitTerminal_Prefix() { InitializedTerminal = Terminal.m_terminalInitialized; } private static void Patch_Terminal_InitTerminal() { if (!InitializedTerminal) { AddSkill(Terminal.commands["raiseskill"]); AddSkill(Terminal.commands["resetskill"]); } static void AddSkill(ConsoleCommand command) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Expected O, but got Unknown ConsoleOptionsFetcher fetcher = command.m_tabOptionsFetcher; command.m_tabOptionsFetcher = (ConsoleOptionsFetcher)([<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(0)] () => { List<string> list = fetcher.Invoke(); list.AddRange(skills.Values.Select([<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(0)] (Skill skill) => skill.internalSkillName)); return list; }); } } [<4e17020b-2dec-47f1-ab36-3c675d8e7632>NullableContext(2)] private static SkillDef GetSkillDef(SkillType skillType) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) if (!skills.ContainsKey(skillType)) { return null; } Skill skill = skills[skillType]; return skill.skillDef; } private static byte[] ReadEmbeddedFileBytes(string name) { using MemoryStream memoryStream = new MemoryStream(); Assembly.GetExecutingAssembly().GetManifestResourceStream(Assembly.GetExecutingAssembly().GetName().Name + "." + name).CopyTo(memoryStream); return memoryStream.ToArray(); } private static Texture2D loadTexture(string name) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Expected O, but got Unknown Texture2D val = new Texture2D(0, 0); ImageConversion.LoadImage(val, ReadEmbeddedFileBytes("icons." + name)); return val; } private static Sprite loadSprite(string name, int width, int height) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) return Sprite.Create(loadTexture(name), new Rect(0f, 0f, (float)width, (float)height), Vec