Decompiled source of DragonRiders v1.7.0

DragonRiders.dll

Decompiled 2 days ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using CreatureManager;
using HarmonyLib;
using ItemManager;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using PieceManager;
using ServerSync;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

[assembly: ComVisible(false)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Guid("E0E2F92E-557C-4A05-9D89-AA92A0BD75C4")]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyFileVersion("1.6.0")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Yggdrah")]
[assembly: AssemblyProduct("DragonRiders")]
[assembly: AssemblyCopyright("Copyright ©  2022")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyTitle("DragonRiders")]
[assembly: AssemblyDescription("")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.6.0.0")]
[module: <889455ca-dcf2-4a57-9ed8-ee00ebd43d57>RefSafetyRules(11)]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<74c9a7eb-2786-4803-84b1-ae4290982a8c>Embedded]
	internal sealed class <74c9a7eb-2786-4803-84b1-ae4290982a8c>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[<74c9a7eb-2786-4803-84b1-ae4290982a8c>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class <69723b71-c011-43d9-a4bd-b95569e5b3f2>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <69723b71-c011-43d9-a4bd-b95569e5b3f2>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <69723b71-c011-43d9-a4bd-b95569e5b3f2>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[<74c9a7eb-2786-4803-84b1-ae4290982a8c>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class <df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[<74c9a7eb-2786-4803-84b1-ae4290982a8c>Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class <889455ca-dcf2-4a57-9ed8-ee00ebd43d57>RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public <889455ca-dcf2-4a57-9ed8-ee00ebd43d57>RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace DragonRiders
{
	[BepInPlugin("Yggdrah.DragonRiders", "DragonRiders", "1.6.0")]
	[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
	[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
	public class DragonRidersPlugin : BaseUnityPlugin
	{
		[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			public bool? Browsable = false;
		}

		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
		private class AcceptableShortcuts : AcceptableValueBase
		{
			public AcceptableShortcuts()
				: base(typeof(KeyboardShortcut))
			{
			}

			public override object Clamp(object value)
			{
				return value;
			}

			public override bool IsValid(object value)
			{
				return true;
			}

			public override string ToDescriptionString()
			{
				return "# Acceptable values: " + string.Join(", ", KeyboardShortcut.AllKeyCodes);
			}
		}

		[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)]
		[HarmonyPatch(typeof(Tameable), "Awake")]
		private static class HornCallPatch
		{
			[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
			private static void Postfix(Tameable __instance)
			{
				__instance.m_nview.Register<ZDOID, bool>("DragonFollow", (Action<long, ZDOID, bool>)delegate(long _, ZDOID id, bool tf)
				{
					//IL_0032: Unknown result type (might be due to invalid IL or missing references)
					if (isdragon(((Object)__instance).name.Replace("(Clone)", string.Empty)))
					{
						Player player = __instance.GetPlayer(id);
						if (!((Object)(object)player == (Object)null))
						{
							if (tf)
							{
								((BaseAI)__instance.m_monsterAI).ResetPatrolPoint();
								__instance.m_monsterAI.SetFollowTarget(((Component)player).gameObject);
								if (__instance.m_nview.IsOwner())
								{
									__instance.m_nview.GetZDO().Set("follow", player.GetPlayerName());
								}
							}
							else
							{
								((BaseAI)__instance.m_monsterAI).ResetPatrolPoint();
								__instance.m_monsterAI.SetFollowTarget((GameObject)null);
								if (__instance.m_nview.IsOwner())
								{
									__instance.m_nview.GetZDO().Set("follow", "");
								}
							}
						}
					}
				});
			}
		}

		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
		[HarmonyPatch(typeof(Humanoid), "StartAttack")]
		private static class Attack_Start_Patch
		{
			private static readonly HashSet<string> LIST = new HashSet<string>
			{
				"DModer_Ygg", "DModer_Ygg1", "DModer_Ygg2", "DModer_Ygg3", "DModer_Ygg4", "dragon_ygg0_fire", "dragon_ygg1_fire", "dragon_ygg2_fire", "dragon_ygg3_fire", "dragon_ygg4_fire",
				"dragon_ygg5_fire", "dragon_ygg6_fire", "DWhelp_Ygg", "Legend_dragon_Smauger_ygg", "Legend_dragon_Nidhogg_ygg", "Legend_dragon_Astrid_Ygg", "dragon_ygg1_blue", "dragon_ygg2_blue", "dragon_ygg3_blue", "Cannibal_Ygg",
				"Cannibal_Mini_Ygg", "event_dragon_ygg1", "event_dragon_ygg2", "event_dragon_ygg3", "event_dragon_ygg4", "event_dragon_ygg5", "event_dragon_ygg6", "dragon_rusty", "dragon_rusty2", "dragon_rusty3"
			};

			private static void Prefix(Humanoid __instance, bool secondaryAttack)
			{
				//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
				ItemData currentWeapon = __instance.GetCurrentWeapon();
				if (currentWeapon == null || (Object)(object)__instance != (Object)(object)Player.m_localPlayer)
				{
					return;
				}
				GameObject dropPrefab = currentWeapon.m_dropPrefab;
				if (!(((dropPrefab != null) ? ((Object)dropPrefab).name : null) == "BeastHorn_Caller_Ygg"))
				{
					return;
				}
				string text = (secondaryAttack ? "Release the Beasts" : "Call of the Beasts!");
				MessageHud.instance.ShowMessage((MessageType)2, text, 0, (Sprite)null);
				List<Character> list = (from x in Character.GetAllCharacters()
					where LIST.Contains(Utils.GetPrefabName(((Component)x).gameObject)) && Vector3.Distance(((Component)x).transform.position, ((Component)Player.m_localPlayer).transform.position) <= 200f
					select x).ToList();
				foreach (Character item in list)
				{
					if (((Component)item).GetComponent<Tameable>().m_commandable)
					{
						item.m_nview.InvokeRPC(ZNetView.Everybody, "DragonFollow", new object[2]
						{
							((Character)Player.m_localPlayer).GetZDOID(),
							!secondaryAttack
						});
					}
				}
			}
		}

		[HarmonyPatch(typeof(Growup), "GrowUpdate")]
		[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)]
		public static class Growup_GrowUpdate_Path
		{
			[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
			public static void Prefix(Growup __instance)
			{
				//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d1: Expected O, but got Unknown
				//IL_0108: Unknown result type (might be due to invalid IL or missing references)
				//IL_0113: Unknown result type (might be due to invalid IL or missing references)
				//IL_018b: Unknown result type (might be due to invalid IL or missing references)
				Sadle componentInChildren = ((Component)__instance).GetComponentInChildren<Sadle>();
				if (!((Object)(object)componentInChildren != (Object)null) || !((Component)__instance).GetComponent<ZNetView>().IsValid() || !((Component)__instance).GetComponent<ZNetView>().IsOwner() || ((BaseAI)((Component)__instance).GetComponent<MonsterAI>()).GetTimeSinceSpawned().TotalSeconds <= (double)__instance.m_growTime)
				{
					return;
				}
				int num = 1;
				int num2 = 1;
				string text = "Temp";
				Sprite val = null;
				Inventory val2 = null;
				Inventory val3 = null;
				Container componentInChildren2 = ((Component)__instance).GetComponentInChildren<Container>();
				if ((Object)(object)componentInChildren2 != (Object)null)
				{
					val2 = componentInChildren2.GetInventory();
					if (val2 != null)
					{
						num = val2.GetHeight() + 1;
						num2 = val2.GetWidth() + 1;
						val = val2.GetBkg();
						text = val2.GetName();
						val3 = new Inventory(text, val, num2, num);
						val3.MoveAll(val2);
						val2.RemoveAll();
					}
				}
				if (val3 != null && val3.NrOfItems() > 0)
				{
					GameObject val4 = Object.Instantiate<GameObject>(MyTombstone, ((Character)((Component)__instance).GetComponent<Humanoid>()).GetCenterPoint(), ((Component)__instance).transform.rotation);
					val4.GetComponent<Container>().GetInventory().MoveInventoryToGrave(val3);
					TombStone component = val4.GetComponent<TombStone>();
					string name = ((Character)((Component)__instance).GetComponent<Humanoid>()).m_name;
					long num3 = ((Object)((Component)__instance).GetComponent<ZNetView>()).GetInstanceID();
					component.Setup(name, num3);
					val3.RemoveAll();
				}
				else
				{
					Debug.Log((object)"No items to place in Monster Tombstone");
				}
				Tameable component2 = ((Component)__instance).GetComponent<Tameable>();
				component2.DropSaddle(((Component)__instance).transform.position);
			}
		}

		[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)]
		[HarmonyPatch(typeof(ZNetScene), "Awake")]
		public static class ZNetScene_Awake_Path
		{
			public static bool hasSpawned;

			[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
			public static void Prefix(ZNetScene __instance)
			{
				if ((Object)(object)__instance == (Object)null)
				{
					Debug.LogWarning((object)"thrall buddy: No ZnetScene found");
					return;
				}
				MyTombstone = __instance.m_prefabs.Find((GameObject x) => ((Object)x).name == "Player_tombstone");
			}
		}

		[HarmonyPatch(typeof(MonsterAI), "Awake")]
		[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)]
		public static class MonsterAi_Awake_Path
		{
			[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
			public static void Postfix(MonsterAI __instance)
			{
				Humanoid component = ((Component)__instance).GetComponent<Humanoid>();
				((Character)component).m_onDeath = (Action)Delegate.Combine(((Character)component).m_onDeath, (Action)delegate
				{
					DropMeStuff(__instance);
				});
			}
		}

		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
		[HarmonyPatch(typeof(Humanoid), "UseItem")]
		public static class HumanoidPatch
		{
			public static void Postfix(Humanoid __instance, Inventory inventory, ItemData item, bool fromInventoryGui)
			{
				if (inventory == null)
				{
					inventory = __instance.m_inventory;
				}
				if (inventory.ContainsItem(item) && fromInventoryGui)
				{
					Set1(__instance, inventory, item);
				}
			}

			private static void Set1(Humanoid __instance, Inventory inventory, ItemData item)
			{
				//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
				GameObject itemPrefab = ObjectDB.instance.GetItemPrefab("Coins");
				GameObject itemPrefab2 = ObjectDB.instance.GetItemPrefab("RawMeat");
				GameObject itemPrefab3 = ObjectDB.instance.GetItemPrefab("LeatherScraps");
				if (item.m_shared.m_name.ToLower().Contains("snowboar_item_ygg"))
				{
					bool flag = inventory.AddItem(itemPrefab, 0);
					bool flag2 = inventory.AddItem(itemPrefab2, 2);
					bool flag3 = inventory.AddItem(itemPrefab3, 0);
					if (flag || flag2 || flag3)
					{
						((Character)__instance).ShowPickupMessage(itemPrefab.GetComponent<ItemDrop>().m_itemData, 1);
						((Character)__instance).ShowPickupMessage(itemPrefab2.GetComponent<ItemDrop>().m_itemData, 2);
						((Character)__instance).ShowPickupMessage(itemPrefab3.GetComponent<ItemDrop>().m_itemData, 1);
					}
					else
					{
						((Character)__instance).Message((MessageType)2, "$msg_noroom", 0, (Sprite)null);
					}
					Object.Instantiate<GameObject>(ZNetScene.instance.GetPrefab("sfx_blob_jump"), ((Character)__instance).GetHeadPoint(), Quaternion.identity);
					inventory.RemoveOneItem(item);
				}
			}
		}

		[HarmonyPatch(typeof(Tameable), "Tame")]
		[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)]
		private static class Tameable_Tame_Patch
		{
			[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
			private static void Postfix(Tameable __instance)
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				Player closestPlayer = Player.GetClosestPlayer(((Component)__instance).transform.position, 20f);
				if (!((Object)(object)closestPlayer == (Object)null))
				{
					__instance.m_nview.GetZDO().Set("DragonOwner", closestPlayer.GetPlayerID());
				}
			}
		}

		[HarmonyPatch(typeof(Tameable), "Interact")]
		[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)]
		private static class Tameable_Interact_Patch
		{
			[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
			private static void Postfix(Tameable __instance, Humanoid user)
			{
				Player val = (Player)(object)((user is Player) ? user : null);
				if (val != null)
				{
					long @long = __instance.m_nview.GetZDO().GetLong("DragonOwner", 0L);
					if (@long == 0)
					{
						__instance.m_nview.GetZDO().Set("DragonOwner", val.GetPlayerID());
					}
				}
			}
		}

		[HarmonyPatch(typeof(MonsterAI), "UpdateAI")]
		[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)]
		public static class TamedMonsterSleepOnSitAndFollowPatch
		{
			[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
			private static void Prefix(MonsterAI __instance)
			{
				//IL_0079: Unknown result type (might be due to invalid IL or missing references)
				//IL_0084: Unknown result type (might be due to invalid IL or missing references)
				if (!((BaseAI)__instance).m_character.IsTamed() || !((Object)((Component)__instance).gameObject).name.Contains("Dragon") || !((Object)(object)__instance.m_follow != (Object)null) || !((Object)(object)__instance.m_follow == (Object)(object)((Component)Player.m_localPlayer).gameObject))
				{
					return;
				}
				Player localPlayer = Player.m_localPlayer;
				if ((Object)(object)localPlayer != (Object)null && ((Character)localPlayer).IsSitting() && Vector3.Distance(((Component)localPlayer).transform.position, ((Component)__instance).transform.position) < 10f)
				{
					__instance.m_targetCreature = null;
					((BaseAI)__instance).SetAlerted(false);
					__instance.m_targetStatic = null;
					__instance.SetTarget((Character)null);
					bool flag = default(bool);
					bool flag2 = default(bool);
					__instance.UpdateTarget((Humanoid)null, 0f, ref flag, ref flag2);
					__instance.SetFollowTarget((GameObject)null);
					Animator component = ((Component)__instance).GetComponent<Animator>();
					if ((Object)(object)component != (Object)null)
					{
						component.SetTrigger("sleep");
					}
				}
				else
				{
					__instance.SetFollowTarget(((Component)Player.m_localPlayer).gameObject);
					Animator component2 = ((Component)__instance).GetComponent<Animator>();
					if ((Object)(object)component2 != (Object)null)
					{
						component2.ResetTrigger("sleep");
					}
				}
			}
		}

		internal const string ModName = "DragonRiders";

		internal const string ModVersion = "1.6.0";

		internal const string Author = "Yggdrah";

		private const string ModGUID = "Yggdrah.DragonRiders";

		private static string ConfigFileName = "Yggdrah.DragonRiders.cfg";

		private static string ConfigFileFullPath;

		internal static string ConnectionError;

		private readonly Harmony _harmony = new Harmony("Yggdrah.DragonRiders");

		public static GameObject MyTombstone;

		public static readonly ManualLogSource DragonRidersLogger;

		private static readonly ConfigSync ConfigSync;

		public Texture2D tex;

		private Sprite mySprite;

		private SpriteRenderer sr;

		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
		private static ConfigEntry<bool> _serverConfigLocked;

		public void Awake()
		{
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			_serverConfigLocked = config("General", "Force Server Config", value: true, "Force Server Config");
			ConfigSync.AddLockingConfigEntry<bool>(_serverConfigLocked);
			GameObject val = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_fenrir_footstep_run");
			Creature creature = new Creature("driders", "SnowBoar_Ygg")
			{
				CanBeTamed = true,
				FoodItems = "BerriesnCream_Ygg",
				Biome = (Biome)4,
				GroupSize = new CreatureManager.Range(1f, 2f),
				CheckSpawnInterval = 600,
				RequiredWeather = (Weather.ClearSkies | Weather.MountainSnow),
				Maximum = 1
			};
			creature.Localize().English("Snowmountain Boar");
			creature.Drops["SnowBoar_Item_Ygg"].Amount = new CreatureManager.Range(1f, 1f);
			creature.Drops["SnowBoar_Item_Ygg"].DropChance = 100f;
			creature.Drops["BeastHorn_Item_Ygg"].Amount = new CreatureManager.Range(1f, 1f);
			creature.Drops["BeastHorn_Item_Ygg"].DropChance = 25f;
			creature.Drops["FreezeGland"].Amount = new CreatureManager.Range(1f, 1f);
			creature.Drops["FreezeGland"].DropChance = 100f;
			Item item = new Item("driders", "snowboar_atk_Ygg");
			item.Name.English("Snowboar Atk");
			item.Description.English("...");
			Item item2 = new Item("driders", "BerriesnCream_Ygg");
			item2.Description.English("Snow Boar and Snow Lox Taming food.");
			item2.Crafting.Add(ItemManager.CraftingTable.Inventory, 0);
			item2.RequiredItems.Add("QueensJam", 1);
			item2.RequiredItems.Add("FreezeGland", 1);
			item2.CraftAmount = 1;
			Creature creature2 = new Creature("driders", "DModer_Ygg")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Creature creature3 = new Creature("driders", "DModer_Ygg1")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Creature creature4 = new Creature("driders", "DModer_Ygg2")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Creature creature5 = new Creature("driders", "DModer_Ygg3")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Item item3 = new Item("driders", "Atk_Ice_Spit_MD_Ygg");
			item3.Name.English("Moder Spit Atk");
			item3.Description.English("...");
			Item item4 = new Item("driders", "iceball_attack_Ygg2");
			item4.Name.English("Möder Multi Atk");
			item4.Description.English("Multspit");
			GameObject val2 = ItemManager.PrefabManager.RegisterPrefab("driders", "IceSpitball_projectile_Ygg");
			GameObject val3 = ItemManager.PrefabManager.RegisterPrefab("driders", "Dm_projectile_Ygg");
			GameObject val4 = ItemManager.PrefabManager.RegisterPrefab("driders", "Dm_IceLeftOver_Ygg");
			Creature creature6 = new Creature("driders", "dragon_ygg0_fire")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Creature creature7 = new Creature("driders", "dragon_ygg1_fire")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Creature creature8 = new Creature("driders", "dragon_ygg2_fire")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Creature creature9 = new Creature("driders", "dragon_ygg3_fire")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Creature creature10 = new Creature("driders", "dragon_ygg4_fire")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Creature creature11 = new Creature("driders", "dragon_ygg5_fire")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Creature creature12 = new Creature("driders", "dragon_ygg6_fire")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Item item5 = new Item("driders", "Dred_Attack1");
			item5.Name.English("Fire Melee Atk Left");
			item5.Description.English("Fire Melee Atk");
			Item item6 = new Item("driders", "Dred_Attack2");
			item6.Name.English("Fire Melee Right");
			item6.Description.English("Fire Melee Atk");
			Item item7 = new Item("driders", "Dred_Attack3");
			item7.Name.English("Fire Hatchtling Atk");
			item7.Description.English("Fire Melee Atk");
			Item item8 = new Item("driders", "Dred_Attack4");
			item8.Name.English("Fire Hatchtling Atk");
			item8.Description.English("Fire Melee Atk");
			Item item9 = new Item("driders", "Dred_Attack5");
			item9.Name.English("Fire Flying Scratch");
			item9.Description.English("Fire Melee Atk");
			Item item10 = new Item("driders", "Dred_Dodge_Ygg");
			item10.Name.English("Fire JumpL Atk");
			item10.Description.English("FireDragon Atk");
			Item item11 = new Item("driders", "Dred_Dodge_Ygg2");
			item11.Name.English("Fire JumpR Atk");
			item11.Description.English("FireDragon Atk");
			Item item12 = new Item("driders", "Atk_DSmaug_Spit_Hatchling_Ygg");
			item12.Name.English("Fire Hatchtling Atk");
			item12.Description.English("FireHatchling Atk");
			Item item13 = new Item("driders", "Atk_Dsmaug_Spit_Ygg2");
			item13.Name.English("Fire Dragon Atk");
			item13.Description.English("FireDragon Atk");
			Item item14 = new Item("driders", "DragonFBreathe_Ygg");
			item14.Name.English("Fire Dragon Atk");
			item14.Description.English("FireDragon Atk");
			GameObject val5 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_punch_Ygg");
			GameObject val6 = ItemManager.PrefabManager.RegisterPrefab("driders", "dfireball_projectile_Ygg1");
			GameObject val7 = ItemManager.PrefabManager.RegisterPrefab("driders", "dfireball_projectile_Ygg2");
			GameObject val8 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_RDBreathe_coldbreath");
			GameObject val9 = ItemManager.PrefabManager.RegisterPrefab("driders", "projectile_firedragon_ygg");
			GameObject val10 = ItemManager.PrefabManager.RegisterPrefab("driders", "dfireball_projectile_Ygg3");
			Creature creature13 = new Creature("driders", "dragon_ygg0_blue")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Creature creature14 = new Creature("driders", "dragon_ygg1_blue")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Creature creature15 = new Creature("driders", "dragon_ygg2_blue")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Creature creature16 = new Creature("driders", "dragon_ygg3_blue")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Item item15 = new Item("driders", "Atk_DTJ_Spit_Ygg");
			item15.Name.English("TJaw Lightning Ball");
			item15.Description.English("Lightning_Ball");
			Item item16 = new Item("driders", "DTJ_Punch_Ygg1");
			item16.Name.English("TJaw Punch Stomp");
			item16.Description.English("PunchStomp");
			Item item17 = new Item("driders", "DTJ_Punch_Ygg2");
			item17.Name.English("TJaw Punch Stomp");
			item17.Description.English("PunchStomp");
			Item item18 = new Item("driders", "Atk_Tjaw_Spit_Hatchling_Ygg");
			item18.Name.English("Thunder Jaw Spit");
			item18.Description.English("TJspit");
			Item item19 = new Item("driders", "Atk_Hatchling_Tjaw_Ygg");
			item19.Name.English("Thunder Jaw Spit");
			item19.Description.English("TJspit");
			GameObject val11 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_DJaw_stomp_Ygg");
			GameObject val12 = ItemManager.PrefabManager.RegisterPrefab("driders", "dthunderball_projectile_Ygg");
			GameObject val13 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_Hitsparklightning_ygg");
			GameObject val14 = ItemManager.PrefabManager.RegisterPrefab("driders", "Thunderball_projectile_Ygg");
			GameObject val15 = ItemManager.PrefabManager.RegisterPrefab("driders", "HatchlingThunderball_projectile_Ygg");
			Item item20 = new Item("driders", "d_bite_hatchling_Ygg");
			item20.Name.English("Möder Hatcling Bite");
			item20.Description.English("Dhatchling Atk");
			Item item21 = new Item("driders", "d_biteL_hatchling_Ygg");
			item21.Name.English("Möder Hatcling Bite Left");
			item21.Description.English("Dhatchling Atk");
			Item item22 = new Item("driders", "d_biteR_hatchling_Ygg");
			item22.Name.English("Möder Hatcling Bite Right");
			item22.Description.English("Dhatchling Atk");
			Item item23 = new Item("driders", "iceball_attack_Ygg");
			item23.Name.English("Möder Ice Ball");
			item23.Description.English("Dhatchling Atk");
			Item item24 = new Item("driders", "Atk_Dmoder_Spit_Ygg");
			item24.Name.English("Möder Hatchtling Atk");
			item24.Description.English("Dhatchling Atk");
			Item item25 = new Item("driders", "Atk_Dmoder_Spit_HatchlingYgg2");
			item25.Name.English("Möder Atk");
			item25.Description.English("Dhatchling Atk");
			Creature creature17 = new Creature("driders", "Legend_dragon_Moder_ygg")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Creature creature18 = new Creature("driders", "Legend_dragon_Smauger_ygg")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Creature creature19 = new Creature("driders", "Legend_dragon_Nidhogg_ygg")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Creature creature20 = new Creature("driders", "Legend_dragon_Astrid_Ygg")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Creature creature21 = new Creature("driders", "event_dragon_ygg1")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Creature creature22 = new Creature("driders", "event_dragon_ygg2")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Creature creature23 = new Creature("driders", "event_dragon_ygg3")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Creature creature24 = new Creature("driders", "event_dragon_ygg4")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Creature creature25 = new Creature("driders", "event_dragon_ygg5")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Creature creature26 = new Creature("driders", "event_dragon_ygg6")
			{
				CanBeTamed = true,
				FoodItems = "SnowBoar_Item_Ygg",
				CanSpawn = false
			};
			Item item26 = new Item("driders", "DragonHelm_Fire_Ygg");
			item26.Name.English("Fire Dragon Helm");
			item26.Description.English("Helm Forged in Flametal and Fire Dragon Scales");
			GameObject val16 = ItemManager.PrefabManager.RegisterPrefab("driders", "sfx_boomsonicboom_Ygg");
			GameObject val17 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_slamsmaug_dragon_Ygg");
			GameObject val18 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_smokesmaug_Ygg");
			GameObject val19 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_breathesmauger_ygg");
			GameObject val20 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_startbreathe_Ygg");
			Item item27 = new Item("driders", "DModer_Orb_Ygg");
			item27.Name.English("Snow Moder Orb");
			Item item28 = new Item("driders", "DSmauger_Orb_Ygg");
			item28.Name.English("Fire Smauger Orb");
			Item item29 = new Item("driders", "DAstrid_Orb_Ygg");
			item29.Name.English("Frost Astrid Orb");
			Item item30 = new Item("driders", "DNidhogg_Orb_Ygg");
			item30.Name.English("Fire Smauger Orb");
			Item item31 = new Item("driders", "SLox_bite_atk_ygg");
			item31.Name.English("Lox Bite");
			Item item32 = new Item("driders", "SLox_Stomp_atk_Ygg");
			item32.Name.English("Lox Stomp");
			GameObject val21 = ItemManager.PrefabManager.RegisterPrefab("driders", "Orb_Snow_spawn_Ygg");
			GameObject val22 = ItemManager.PrefabManager.RegisterPrefab("driders", "Orb_Frost_spawn_Ygg");
			GameObject val23 = ItemManager.PrefabManager.RegisterPrefab("driders", "Orb_Fire_spawn_Ygg");
			GameObject val24 = ItemManager.PrefabManager.RegisterPrefab("driders", "Orb_Dark_spawn_Ygg");
			GameObject val25 = ItemManager.PrefabManager.RegisterPrefab("driders", "loxpetting_fx_Ygg");
			GameObject val26 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_summon_lox_Yggy");
			GameObject val27 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_summon_Lox_spawn");
			Item item33 = new Item("driders", "BeastHorn_Caller_Ygg");
			item33.Name.English("Viking Beast Horn");
			item33.Description.English("The Viking Beast Horn is a primal hand crafted artifact hewn from horns of a Snowmountain Boar. When sounded, its haunting resonance carries across the land, reaching the ears of dragons both fierce and loyal. ");
			item33.Crafting.Add(ItemManager.CraftingTable.Forge, 0);
			item33.RequiredItems.Add("BeastHorn_Item_Ygg", 1);
			item33.RequiredItems.Add("Iron", 5);
			item33.RequiredItems.Add("Silver", 5);
			item33.RequiredItems.Add("FreezeGland", 15);
			item33.CraftAmount = 1;
			Item item34 = new Item("driders", "Saddle_DBone_Ygg");
			item34.Name.English("Bone Saddle");
			item34.Description.English("Advanced Saddle made of Bones and High quality materials");
			item34.Crafting.Add(ItemManager.CraftingTable.Forge, 3);
			item34.RequiredItems.Add("Electrum_Bar_Ygg", 10);
			item34.RequiredItems.Add("BoneFragments", 100);
			item34.RequiredItems.Add("ElderBark", 50);
			item34.RequiredItems.Add("TrophyDragonQueen", 1);
			item34.CraftAmount = 1;
			Item item35 = new Item("driders", "Saddle_MuleTrollSack_Ygg");
			item35.Name.English("Troll Mule Sack");
			item35.Description.English("A Special Crafted Mule Sack for SnowMountain Boars");
			item35.Crafting.Add(ItemManager.CraftingTable.Workbench, 1);
			item35.RequiredItems.Add("TrollHide", 50);
			item35.RequiredItems.Add("WolfPelt", 20);
			item35.RequiredItems.Add("LeatherScraps", 15);
			item35.RequiredItems.Add("BoneFragments", 10);
			item35.CraftAmount = 1;
			Item item36 = new Item("driders", "Degg_Moder_Ygg");
			item36.Name.English("Möder's Egg");
			item36.Description.English("A Mountain Dragon Egg. Möder Lineage.");
			item36.Crafting.Add(ItemManager.CraftingTable.ArtisanTable, 0);
			item36.RequiredItems.Add("DragonEgg", 1);
			item36.RequiredItems.Add("DragonTear", 1);
			item36.RequiredItems.Add("DragonsHeart_Ygg", 1);
			item36.RequiredItems.Add("Dragon_Essence_Ygg", 1);
			item36.CraftAmount = 1;
			Item item37 = new Item("driders", "Degg_Fire_Ygg");
			item37.Name.English("Dragon Egg.");
			item37.Description.English("SparkTail Fire Dragon Egg. Smauger's Lineage");
			item37.Crafting.Add(ItemManager.CraftingTable.ArtisanTable, 0);
			item37.RequiredItems.Add("Degg_Moder_Ygg", 1);
			item37.RequiredItems.Add("TrophySeekerQueen", 1);
			item37.RequiredItems.Add("GemstoneRed", 1);
			item37.CraftAmount = 1;
			Item item38 = new Item("driders", "Degg_Blue_Ygg");
			item38.Name.English("Dragon Egg.");
			item38.Description.English("Thunderjaw Lightning Dragon Egg. Grimthor's Lineage");
			item38.Crafting.Add(ItemManager.CraftingTable.ArtisanTable, 0);
			item38.RequiredItems.Add("Degg_Fire_Ygg", 1);
			item38.RequiredItems.Add("TrophyEikthyr", 1);
			item38.CraftAmount = 1;
			Item item39 = new Item("driders", "DragonsHeart_Ygg");
			item39.Name.English("DragonsHeart");
			item39.Description.English("\"Dragon heart continues to beat with an otherworldly rhythm, emitting a soft, pulsating glow. The heart's energy, seemingly untouched by the passage of time, holds an ancient magic that is both captivating and mysterious.\"");
			item39.DropsFrom.Add("Dragon", 0.5f, 1, 1);
			Item item40 = new Item("driders", "Spirit_Crystal_Ygg");
			item40.Name.English("Spirit Crystal");
			item40.Description.English("Behold the \"Dragons Essence,\" a dragon essence of unparalleled beauty. Held within a delicate crystal, the crystal emits a captivating aura that shimmers with a kaleidoscope of colors. ");
			item40.DropsFrom.Add("StoneGolem", 1f, 4, 6);
			MaterialReplacer.RegisterGameObjectForShaderSwap(item39.Prefab, MaterialReplacer.ShaderType.UseUnityShader);
			Item item41 = new Item("driders", "BeastHorn_Item_Ygg");
			item41.Name.English("Beast Horn");
			item41.Description.English("...");
			Item item42 = new Item("driders", "TrophySmauger_Ygg");
			item42.Name.English("Smauger Trophy");
			Item item43 = new Item("driders", "Dragon_Essence_Ygg");
			item43.Name.English("Dragon Essence");
			item43.Description.English("A Spiritual Energy seems to be trapped inside of the crystal.");
			item43.Crafting.Add(ItemManager.CraftingTable.ArtisanTable, 0);
			item43.RequiredItems.Add("FreezeGland", 100);
			item43.RequiredItems.Add("Spirit_Crystal_Ygg", 30);
			item43.RequiredItems.Add("TrophyDragonQueen", 1);
			item43.RequiredItems.Add("TrophySGolem", 1);
			item43.CraftAmount = 1;
			Item item44 = new Item("driders", "DragonScale_Ygg");
			item44.Name.English("Dragon Scale");
			item44.Description.English("The shiny metal-like scale from a Mountain Dragon.");
			Item item45 = new Item("driders", "SnowBoar_Item_Ygg");
			item45.Name.English("SnowMountain Boar");
			Item item46 = new Item("driders", "Cape_Fenring_Ygg");
			item46.Name.English("Fenring Cape");
			Item item47 = new Item("driders", "HelmetModer_Ygg");
			item47.Name.English("Dragon Rider Helmet");
			item47.Description.English("A Special Helm made specifically for Dragon Riders. (Indestructable)");
			item47.Crafting.Add(ItemManager.CraftingTable.Forge, 1);
			item47.RequiredItems.Add("HelmetDrake", 1);
			item47.RequiredItems.Add("TrophyDragonQueen", 1);
			item47.RequiredItems.Add("DragonScale_Ygg", 1);
			item47.RequiredItems.Add("Obsidian", 20);
			item47.CraftAmount = 1;
			Item item48 = new Item("driders", "Dragon_Cape_Ygg");
			item48.Name.English("Dragon Scale Cape");
			item48.Description.English("Wearing the cape makes you feel almost as if you are a dragon (Indestructable)");
			item48.Crafting.Add(ItemManager.CraftingTable.BlackForge, 1);
			item48.RequiredItems.Add("CapeFeather", 1);
			item48.RequiredItems.Add("TrophySeekerQueen", 1);
			item48.RequiredItems.Add("DragonScale_Ygg", 1);
			item48.RequiredItems.Add("Tar", 20);
			item48.CraftAmount = 1;
			Item item49 = new Item("driders", "DragonChest_Ygg");
			item49.Name.English("Dragon Armor Breastplate");
			item49.Description.English("Armored Breastplate made out of Dragon Scales. (Indestructable) ");
			item49.Crafting.Add(ItemManager.CraftingTable.BlackForge, 1);
			item49.RequiredItems.Add("ArmorCarapaceChest", 1);
			item49.RequiredItems.Add("DragonScale_Ygg", 5);
			item49.RequiredItems.Add("Electrum_Bar_Ygg", 50);
			item49.RequiredItems.Add("Tar", 25);
			item49.CraftAmount = 1;
			Item item50 = new Item("driders", "DragonLeggings_Ygg");
			item50.Name.English("Dragon Armor Leggings");
			item50.Description.English("Armored Leggings made out of Dragon Scales. (Indestructable) ");
			item50.Crafting.Add(ItemManager.CraftingTable.BlackForge, 1);
			item50.RequiredItems.Add("ArmorCarapaceLegs", 1);
			item50.RequiredItems.Add("DragonScale_Ygg", 5);
			item50.RequiredItems.Add("Electrum_Bar_Ygg", 50);
			item50.RequiredItems.Add("Tar", 25);
			item50.CraftAmount = 1;
			Item item51 = new Item("driders", "HelmetModer_Ygg2");
			item51.Name.English("Elite Dragon Rider Helmet");
			item51.Description.English("...");
			GameObject val28 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_d_death_ygg");
			GameObject val29 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_Dred_TailSlam");
			GameObject val30 = ItemManager.PrefabManager.RegisterPrefab("driders", "sfx_dred_attack_swipe");
			GameObject val31 = ItemManager.PrefabManager.RegisterPrefab("driders", "sfx_dred_punch_Ygg");
			GameObject val32 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_hitblood_Ygg");
			GameObject val33 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_DeathPoofy_Ygg");
			GameObject val34 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_EggPoof_Ygg");
			GameObject val35 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_DMDestroy_Ygg");
			GameObject val36 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_DMicehit_Ygg");
			GameObject val37 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_Dfire_Fire_hit");
			GameObject val38 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_soothe_Drider_Ygg");
			GameObject val39 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_GP_Dhelm_Activation_Ygg");
			GameObject val40 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_Tame_Drider_Ygg");
			GameObject val41 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_PEThatchling_Ygg");
			GameObject val42 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_PETDmoder_Ygg");
			GameObject val43 = ItemManager.PrefabManager.RegisterPrefab("driders", "fx_PETDirewolf_Ygg");
			GameObject val44 = ItemManager.PrefabManager.RegisterPrefab("driders", "sfx_flap_d_Ygg");
			GameObject val45 = ItemManager.PrefabManager.RegisterPrefab("driders", "sfx_glide_d_Ygg");
			GameObject val46 = ItemManager.PrefabManager.RegisterPrefab("driders", "sfx_DMSpit_Ygg");
			GameObject val47 = ItemManager.PrefabManager.RegisterPrefab("driders", "sfx_BeastHorn_Ygg");
			GameObject val48 = ItemManager.PrefabManager.RegisterPrefab("driders", "vfx_blood_explosion_Ygg");
			GameObject val49 = ItemManager.PrefabManager.RegisterPrefab("driders", "iceball_projectile_Ygg");
			GameObject val50 = ItemManager.PrefabManager.RegisterPrefab("driders", "CannibalSky_Ygg");
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
			SetupWatcher();
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		private void SetupWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			fileSystemWatcher.Changed += ReadConfigValues;
			fileSystemWatcher.Created += ReadConfigValues;
			fileSystemWatcher.Renamed += ReadConfigValues;
			fileSystemWatcher.IncludeSubdirectories = true;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			if (!File.Exists(ConfigFileFullPath))
			{
				return;
			}
			try
			{
				DragonRidersLogger.LogDebug((object)"ReadConfigValues called");
				((BaseUnityPlugin)this).Config.Reload();
			}
			catch
			{
				DragonRidersLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
				DragonRidersLogger.LogError((object)"Please check your config entries for spelling and format!");
			}
		}

		private ConfigEntry<T> config<[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2);
			syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		private ConfigEntry<T> config<[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		private static bool isdragon(string name)
		{
			List<string> list = new List<string>
			{
				"DModer_Ygg", "DModer_Ygg1", "DModer_Ygg2", "DModer_Ygg3", "DModer_Ygg4", "dragon_ygg0_fire", "dragon_ygg1_fire", "dragon_ygg2_fire", "dragon_ygg3_fire", "dragon_ygg4_fire",
				"dragon_ygg5_fire", "dragon_ygg6_fire", "DWhelp_Ygg", "Legend_dragon_Smauger_ygg", "Legend_dragon_Nidhogg_ygg", "Legend_dragon_Astrid_Ygg", "dragon_ygg1_blue", "dragon_ygg2_blue", "dragon_ygg3_blue", "Cannibal_Ygg",
				"Cannibal_Mini_Ygg", "event_dragon_ygg1", "event_dragon_ygg2", "event_dragon_ygg3", "event_dragon_ygg4", "event_dragon_ygg5", "event_dragon_ygg6", "dragon_rusty", "dragon_rusty2", "dragon_rusty3"
			};
			return list.Contains(name);
		}

		public static void DropMeStuff(MonsterAI monsterAI)
		{
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Expected O, but got Unknown
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			int num = 1;
			int num2 = 1;
			string text = "Temp";
			Sprite val = null;
			Inventory val2 = null;
			Inventory val3 = null;
			Container componentInChildren = ((Component)monsterAI).GetComponentInChildren<Container>();
			if ((Object)(object)componentInChildren != (Object)null)
			{
				val2 = componentInChildren.GetInventory();
				if (val2 != null)
				{
					num = val2.GetHeight() + 1;
					num2 = val2.GetWidth() + 1;
					val = val2.GetBkg();
					text = val2.GetName();
					val3 = new Inventory(text, val, num2, num);
					val3.MoveAll(val2);
					val2.RemoveAll();
				}
				if (val3 != null && val3.NrOfItems() > 0)
				{
					Humanoid component = ((Component)monsterAI).GetComponent<Humanoid>();
					GameObject val4 = Object.Instantiate<GameObject>(MyTombstone, ((Character)component).GetCenterPoint(), ((Component)monsterAI).transform.rotation);
					val4.GetComponent<Container>().GetInventory().MoveInventoryToGrave(val3);
					TombStone component2 = val4.GetComponent<TombStone>();
					string name = ((Character)component).m_name;
					long num3 = ((Object)((Component)monsterAI).GetComponent<ZNetView>()).GetInstanceID();
					component2.Setup(name, num3);
					val3.RemoveAll();
				}
				else
				{
					Debug.Log((object)"No items to place in Monster Tombstone");
				}
			}
		}

		private static bool CanCommand(Player player, Tameable tameable)
		{
			long @long = tameable.m_nview.GetZDO().GetLong("DragonOwner", 0L);
			return @long == 0L || player.GetPlayerID() == @long;
		}

		static DragonRidersPlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			ConnectionError = "";
			MyTombstone = null;
			DragonRidersLogger = Logger.CreateLogSource("DragonRiders");
			ConfigSync = new ConfigSync("Yggdrah.DragonRiders")
			{
				DisplayName = "DragonRiders",
				CurrentVersion = "1.6.0",
				MinimumRequiredVersion = "1.6.0"
			};
		}
	}
	[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
	public static class RegisterAndCheckVersion
	{
		[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			DragonRidersPlugin.DragonRidersLogger.LogDebug((object)"Registering version RPC handler");
			peer.m_rpc.Register<ZPackage>("DragonRiders_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_DragonRiders_Version);
			DragonRidersPlugin.DragonRidersLogger.LogInfo((object)"Invoking version check");
			ZPackage val = new ZPackage();
			val.Write("1.6.0");
			peer.m_rpc.Invoke("DragonRiders_VersionCheck", new object[1] { val });
		}
	}
	[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
	[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
	[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
	public static class VerifyClient
	{
		private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance)
		{
			if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc))
			{
				return true;
			}
			DragonRidersPlugin.DragonRidersLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") never sent version or couldn't due to previous disconnect, disconnecting"));
			rpc.Invoke("Error", new object[1] { 3 });
			return false;
		}

		private static void Postfix(ZNet __instance)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "RequestAdminSync", new object[1] { (object)new ZPackage() });
		}
	}
	[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
	public class ShowConnectionError
	{
		[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
		private static void Postfix(FejdStartup __instance)
		{
			if (__instance.m_connectionFailedPanel.activeSelf)
			{
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + DragonRidersPlugin.ConnectionError;
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "Disconnect")]
	public static class RemoveDisconnectedPeerFromVerified
	{
		[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			if (__instance.IsServer())
			{
				DragonRidersPlugin.DragonRidersLogger.LogInfo((object)("Peer (" + peer.m_rpc.m_socket.GetHostName() + ") disconnected, removing from validated list"));
				RpcHandlers.ValidatedPeers.Remove(peer.m_rpc);
			}
		}
	}
	[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
	[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
	public static class RpcHandlers
	{
		public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>();

		public static void RPC_DragonRiders_Version(ZRpc rpc, ZPackage pkg)
		{
			string text = pkg.ReadString();
			DragonRidersPlugin.DragonRidersLogger.LogInfo((object)("Version check, local: 1.6.0,  remote: " + text));
			if (text != "1.6.0")
			{
				DragonRidersPlugin.ConnectionError = "DragonRiders Installed: 1.6.0\n Needed: " + text;
				if (ZNet.instance.IsServer())
				{
					DragonRidersPlugin.DragonRidersLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting"));
					rpc.Invoke("Error", new object[1] { 3 });
				}
			}
			else if (!ZNet.instance.IsServer())
			{
				DragonRidersPlugin.DragonRidersLogger.LogInfo((object)"Received same version from server!");
			}
			else
			{
				DragonRidersPlugin.DragonRidersLogger.LogInfo((object)("Adding peer (" + rpc.m_socket.GetHostName() + ") to validated list"));
				ValidatedPeers.Add(rpc);
			}
		}
	}
}
namespace StatusEffectManager
{
	[PublicAPI]
	[Description("The ItemDrop effect to apply the status effect")]
	public enum EffectType
	{
		Equip,
		Attack,
		Consume,
		Set
	}
	public struct SE_Item
	{
		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(1)]
		public StatusEffect Effect;

		public EffectType Type;
	}
	[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
	[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
	[PublicAPI]
	public class CustomSE
	{
		private static readonly List<CustomSE> RegisteredEffects = new List<CustomSE>();

		private static readonly Dictionary<StatusEffect, CustomSE> CustomEffectMap = new Dictionary<StatusEffect, CustomSE>();

		internal static readonly List<StatusEffect> CustomSEs = new List<StatusEffect>();

		internal static readonly Dictionary<SE_Item, string> AddToPrefabs = new Dictionary<SE_Item, string>();

		[Description("Instance of the StatusEffect.")]
		public readonly StatusEffect Effect;

		public EffectType Type;

		private string _folderName = "icons";

		private AssetBundle _assetBundle = null;

		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
		[Description("Sets the icon for the StatusEffect. Must be 64x64")]
		public Sprite IconSprite = null;

		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
		private string IconName = null;

		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
		private LocalizeKey _name;

		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
		private static Localization _english;

		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
		private static BaseUnityPlugin _plugin;

		private static bool hasConfigSync = true;

		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
		private static object _configSync;

		[Description("Sets the icon for the StatusEffect. Must be 64x64")]
		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
		public string Icon
		{
			[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(2)]
			get
			{
				return IconName;
			}
			[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(2)]
			set
			{
				IconName = value;
				IconSprite = ((IconName == null) ? null : loadSprite(IconName));
				Effect.m_icon = IconSprite;
			}
		}

		[Description("Sets the in-game name for the StatusEffect")]
		public LocalizeKey Name
		{
			get
			{
				LocalizeKey name = _name;
				if (name != null)
				{
					return name;
				}
				StatusEffect effect = Effect;
				if (effect.m_name.StartsWith("$"))
				{
					_name = new LocalizeKey(effect.m_name);
				}
				else
				{
					string text = "$statuseffect_" + ((Object)Effect).name.Replace(" ", "_");
					_name = new LocalizeKey(text).English(effect.m_name);
					effect.m_name = text;
				}
				return _name;
			}
		}

		private static Localization english
		{
			get
			{
				//IL_000e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0018: Expected O, but got Unknown
				if (_english == null)
				{
					_english = new Localization();
					_english.SetupLanguage("English");
				}
				return _english;
			}
		}

		private static BaseUnityPlugin plugin
		{
			get
			{
				//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b2: Expected O, but got Unknown
				if (_plugin == null)
				{
					IEnumerable<TypeInfo> source;
					try
					{
						source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
					}
					catch (ReflectionTypeLoadException ex)
					{
						source = from t in ex.Types
							where t != null
							select t.GetTypeInfo();
					}
					_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
				}
				return _plugin;
			}
		}

		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
		private static object configSync
		{
			[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(2)]
			get
			{
				if (_configSync == null && hasConfigSync)
				{
					Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync");
					if ((object)type != null)
					{
						_configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " ItemManager");
						type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString());
						type.GetProperty("IsLocked").SetValue(_configSync, true);
					}
					else
					{
						hasConfigSync = false;
					}
				}
				return _configSync;
			}
		}

		public CustomSE(string assetBundleFileName, string customEffectName, string folderName = "assets")
			: this(EffectManager.RegisterAssetBundle(assetBundleFileName, folderName), customEffectName)
		{
		}

		public CustomSE(AssetBundle bundle, string customEffectName)
		{
			Effect = EffectManager.RegisterCustomSE(bundle, customEffectName);
			RegisteredEffects.Add(this);
			CustomEffectMap[Effect] = this;
		}

		public CustomSE(string customEffectName)
		{
			Effect = ScriptableObject.CreateInstance<StatusEffect>();
			EffectManager.RegisterCustomSE(Effect, customEffectName);
			RegisteredEffects.Add(this);
			CustomEffectMap[Effect] = this;
		}

		[return: <69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
		private byte[] ReadEmbeddedFileBytes(string name)
		{
			using MemoryStream memoryStream = new MemoryStream();
			Stream manifestResourceStream = Assembly.GetExecutingAssembly().GetManifestResourceStream(Assembly.GetExecutingAssembly().GetName().Name + ((_folderName == "") ? "" : ".") + _folderName + "." + name);
			if (manifestResourceStream == null)
			{
				return null;
			}
			manifestResourceStream.CopyTo(memoryStream);
			return memoryStream.ToArray();
		}

		[return: <69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
		private Texture2D loadTexture(string name)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected O, but got Unknown
			byte[] array = ReadEmbeddedFileBytes(name);
			if (array != null)
			{
				Texture2D val = new Texture2D(0, 0);
				ImageConversion.LoadImage(val, array);
				return val;
			}
			return null;
		}

		private Sprite loadSprite(string name)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			Texture2D val = loadTexture(name);
			if (val != null)
			{
				return Sprite.Create(val, new Rect(0f, 0f, 64f, 64f), Vector2.zero);
			}
			AssetBundle assetBundle = _assetBundle;
			Sprite val2 = ((assetBundle != null) ? assetBundle.LoadAsset<Sprite>(name) : null);
			if (val2 != null)
			{
				return val2;
			}
			throw new FileNotFoundException("Could not find a file named " + name + " for the effect icon");
		}

		public void AddSEToPrefab(CustomSE customSE, string prefabName)
		{
			SE_Item sE_Item = default(SE_Item);
			sE_Item.Effect = customSE.Effect;
			sE_Item.Type = customSE.Type;
			SE_Item key = sE_Item;
			AddToPrefabs.Add(key, prefabName);
		}

		private static ConfigEntry<T> config<[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)] T>(string group, string name, T value, ConfigDescription description)
		{
			ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description);
			configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T))
				.Invoke(configSync, new object[1] { val });
			return val;
		}

		private static ConfigEntry<T> config<[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)] T>(string group, string name, T value, string description)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
		}
	}
	[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
	[PublicAPI]
	[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
	public class LocalizeKey
	{
		public readonly string Key;

		public LocalizeKey(string key)
		{
			Key = key.Replace("$", "");
		}

		public LocalizeKey English(string key)
		{
			return addForLang("English", key);
		}

		public LocalizeKey Swedish(string key)
		{
			return addForLang("Swedish", key);
		}

		public LocalizeKey French(string key)
		{
			return addForLang("French", key);
		}

		public LocalizeKey Italian(string key)
		{
			return addForLang("Italian", key);
		}

		public LocalizeKey German(string key)
		{
			return addForLang("German", key);
		}

		public LocalizeKey Spanish(string key)
		{
			return addForLang("Spanish", key);
		}

		public LocalizeKey Russian(string key)
		{
			return addForLang("Russian", key);
		}

		public LocalizeKey Romanian(string key)
		{
			return addForLang("Romanian", key);
		}

		public LocalizeKey Bulgarian(string key)
		{
			return addForLang("Bulgarian", key);
		}

		public LocalizeKey Macedonian(string key)
		{
			return addForLang("Macedonian", key);
		}

		public LocalizeKey Finnish(string key)
		{
			return addForLang("Finnish", key);
		}

		public LocalizeKey Danish(string key)
		{
			return addForLang("Danish", key);
		}

		public LocalizeKey Norwegian(string key)
		{
			return addForLang("Norwegian", key);
		}

		public LocalizeKey Icelandic(string key)
		{
			return addForLang("Icelandic", key);
		}

		public LocalizeKey Turkish(string key)
		{
			return addForLang("Turkish", key);
		}

		public LocalizeKey Lithuanian(string key)
		{
			return addForLang("Lithuanian", key);
		}

		public LocalizeKey Czech(string key)
		{
			return addForLang("Czech", key);
		}

		public LocalizeKey Hungarian(string key)
		{
			return addForLang("Hungarian", key);
		}

		public LocalizeKey Slovak(string key)
		{
			return addForLang("Slovak", key);
		}

		public LocalizeKey Polish(string key)
		{
			return addForLang("Polish", key);
		}

		public LocalizeKey Dutch(string key)
		{
			return addForLang("Dutch", key);
		}

		public LocalizeKey Portuguese_European(string key)
		{
			return addForLang("Portuguese_European", key);
		}

		public LocalizeKey Portuguese_Brazilian(string key)
		{
			return addForLang("Portuguese_Brazilian", key);
		}

		public LocalizeKey Chinese(string key)
		{
			return addForLang("Chinese", key);
		}

		public LocalizeKey Japanese(string key)
		{
			return addForLang("Japanese", key);
		}

		public LocalizeKey Korean(string key)
		{
			return addForLang("Korean", key);
		}

		public LocalizeKey Hindi(string key)
		{
			return addForLang("Hindi", key);
		}

		public LocalizeKey Thai(string key)
		{
			return addForLang("Thai", key);
		}

		public LocalizeKey Abenaki(string key)
		{
			return addForLang("Abenaki", key);
		}

		public LocalizeKey Croatian(string key)
		{
			return addForLang("Croatian", key);
		}

		public LocalizeKey Georgian(string key)
		{
			return addForLang("Georgian", key);
		}

		public LocalizeKey Greek(string key)
		{
			return addForLang("Greek", key);
		}

		public LocalizeKey Serbian(string key)
		{
			return addForLang("Serbian", key);
		}

		public LocalizeKey Ukrainian(string key)
		{
			return addForLang("Ukrainian", key);
		}

		private LocalizeKey addForLang(string lang, string value)
		{
			if (Localization.instance.GetSelectedLanguage() == lang)
			{
				Localization.instance.AddWord(Key, value);
			}
			else if (lang == "English" && !Localization.instance.m_translations.ContainsKey(Key))
			{
				Localization.instance.AddWord(Key, value);
			}
			return this;
		}
	}
	[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
	[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
	public static class EffectManager
	{
		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
		private struct BundleId
		{
			[UsedImplicitly]
			public string assetBundleFileName;

			[UsedImplicitly]
			public string folderName;
		}

		private static readonly Dictionary<BundleId, AssetBundle> bundleCache;

		static EffectManager()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Expected O, but got Unknown
			bundleCache = new Dictionary<BundleId, AssetBundle>();
			Harmony val = new Harmony("org.bepinex.helpers.StatusEffectManager");
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ObjectDB), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(EffectManager), "Patch_ObjectDBInit", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZNetScene), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(EffectManager), "Patch_ZNetSceneAwake", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		public static AssetBundle RegisterAssetBundle(string assetBundleFileName, string folderName = "assets")
		{
			BundleId bundleId = default(BundleId);
			bundleId.assetBundleFileName = assetBundleFileName;
			bundleId.folderName = folderName;
			BundleId key = bundleId;
			if (!bundleCache.TryGetValue(key, out var value))
			{
				Dictionary<BundleId, AssetBundle> dictionary = bundleCache;
				AssetBundle? obj = ((IEnumerable<AssetBundle>)Resources.FindObjectsOfTypeAll<AssetBundle>()).FirstOrDefault((Func<AssetBundle, bool>)([<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)] (AssetBundle a) => ((Object)a).name == assetBundleFileName)) ?? AssetBundle.LoadFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(Assembly.GetExecutingAssembly().GetName().Name + ((folderName == "") ? "" : ".") + folderName + "." + assetBundleFileName));
				AssetBundle result = obj;
				dictionary[key] = obj;
				return result;
			}
			return value;
		}

		public static StatusEffect RegisterCustomSE(string assetBundleFileName, string customEffectName, string folderName = "assets")
		{
			return RegisterCustomSE(RegisterAssetBundle(assetBundleFileName, folderName), customEffectName);
		}

		public static StatusEffect RegisterCustomSE(AssetBundle assets, string customEffectName)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Expected O, but got Unknown
			StatusEffect val = (StatusEffect)assets.LoadAsset<ScriptableObject>(customEffectName);
			CustomSE.CustomSEs.Add(val);
			return val;
		}

		public static StatusEffect RegisterCustomSE(StatusEffect customSE, string customEffectName)
		{
			((Object)customSE).name = customEffectName;
			CustomSE.CustomSEs.Add(customSE);
			return customSE;
		}

		[HarmonyPriority(700)]
		private static void Patch_ObjectDBInit(ObjectDB __instance)
		{
			foreach (StatusEffect customSE in CustomSE.CustomSEs)
			{
				if (!__instance.m_StatusEffects.Contains(customSE))
				{
					__instance.m_StatusEffects.Add(customSE);
				}
			}
			__instance.UpdateRegisters();
		}

		[HarmonyPriority(700)]
		private static void Patch_ZNetSceneAwake(ZNetScene __instance)
		{
			foreach (KeyValuePair<SE_Item, string> addToPrefab in CustomSE.AddToPrefabs)
			{
				try
				{
					GameObject prefab = __instance.GetPrefab(addToPrefab.Value);
					ItemDrop val = (Object.op_Implicit((Object)(object)prefab) ? prefab.GetComponent<ItemDrop>() : prefab.GetComponentInChildren<ItemDrop>());
					Aoe val2 = (Object.op_Implicit((Object)(object)prefab) ? prefab.GetComponent<Aoe>() : prefab.GetComponentInChildren<Aoe>());
					EffectArea val3 = (Object.op_Implicit((Object)(object)prefab) ? prefab.GetComponent<EffectArea>() : prefab.GetComponentInChildren<EffectArea>());
					if (Object.op_Implicit((Object)(object)val))
					{
						switch (addToPrefab.Key.Type)
						{
						case EffectType.Equip:
							val.m_itemData.m_shared.m_equipStatusEffect = addToPrefab.Key.Effect;
							break;
						case EffectType.Attack:
							val.m_itemData.m_shared.m_attackStatusEffect = addToPrefab.Key.Effect;
							break;
						case EffectType.Consume:
							val.m_itemData.m_shared.m_consumeStatusEffect = addToPrefab.Key.Effect;
							break;
						case EffectType.Set:
							val.m_itemData.m_shared.m_setSize = 1;
							val.m_itemData.m_shared.m_setName = ((Object)addToPrefab.Key.Effect).name;
							val.m_itemData.m_shared.m_setStatusEffect = addToPrefab.Key.Effect;
							break;
						default:
							throw new ArgumentOutOfRangeException();
						}
					}
					else if (Object.op_Implicit((Object)(object)val2))
					{
						val2.m_statusEffect = ((Object)addToPrefab.Key.Effect).name;
					}
					else if (Object.op_Implicit((Object)(object)val3))
					{
						val3.m_statusEffect = ((Object)addToPrefab.Key.Effect).name;
					}
					else
					{
						Debug.LogWarning((object)("The prefab '" + ((Object)prefab).name + "' does not have an ItemDrop, AOE, or EffectArea component. Cannot add the StatusEffect to the prefab."));
					}
				}
				catch (Exception arg)
				{
					Debug.LogWarning((object)$"BROKE : {arg}");
				}
			}
		}
	}
}
namespace SkillManager
{
	[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
	[PublicAPI]
	[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
	public class Skill
	{
		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
		public static class LocalizationCache
		{
			private static readonly Dictionary<string, Localization> localizations = new Dictionary<string, Localization>();

			internal static void LocalizationPostfix(Localization __instance, string language)
			{
				string key = localizations.FirstOrDefault([<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)] (KeyValuePair<string, Localization> l) => l.Value == __instance).Key;
				if (key != null)
				{
					localizations.Remove(key);
				}
				if (!localizations.ContainsKey(language))
				{
					localizations.Add(language, __instance);
				}
			}

			public static Localization ForLanguage([<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)] string language = null)
			{
				//IL_002a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0030: Expected O, but got Unknown
				if (localizations.TryGetValue(language ?? PlayerPrefs.GetString("language", "English"), out var value))
				{
					return value;
				}
				value = new Localization();
				if (language != null)
				{
					value.SetupLanguage(language);
				}
				return value;
			}
		}

		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
		[PublicAPI]
		public class LocalizeKey
		{
			private static readonly List<LocalizeKey> keys = new List<LocalizeKey>();

			public readonly string Key;

			public readonly Dictionary<string, string> Localizations = new Dictionary<string, string>();

			public LocalizeKey(string key)
			{
				Key = key.Replace("$", "");
			}

			public void Alias(string alias)
			{
				Localizations.Clear();
				if (!alias.Contains("$"))
				{
					alias = "$" + alias;
				}
				Localizations["alias"] = alias;
				Localization.instance.AddWord(Key, Localization.instance.Localize(alias));
			}

			public LocalizeKey English(string key)
			{
				return addForLang("English", key);
			}

			public LocalizeKey Swedish(string key)
			{
				return addForLang("Swedish", key);
			}

			public LocalizeKey French(string key)
			{
				return addForLang("French", key);
			}

			public LocalizeKey Italian(string key)
			{
				return addForLang("Italian", key);
			}

			public LocalizeKey German(string key)
			{
				return addForLang("German", key);
			}

			public LocalizeKey Spanish(string key)
			{
				return addForLang("Spanish", key);
			}

			public LocalizeKey Russian(string key)
			{
				return addForLang("Russian", key);
			}

			public LocalizeKey Romanian(string key)
			{
				return addForLang("Romanian", key);
			}

			public LocalizeKey Bulgarian(string key)
			{
				return addForLang("Bulgarian", key);
			}

			public LocalizeKey Macedonian(string key)
			{
				return addForLang("Macedonian", key);
			}

			public LocalizeKey Finnish(string key)
			{
				return addForLang("Finnish", key);
			}

			public LocalizeKey Danish(string key)
			{
				return addForLang("Danish", key);
			}

			public LocalizeKey Norwegian(string key)
			{
				return addForLang("Norwegian", key);
			}

			public LocalizeKey Icelandic(string key)
			{
				return addForLang("Icelandic", key);
			}

			public LocalizeKey Turkish(string key)
			{
				return addForLang("Turkish", key);
			}

			public LocalizeKey Lithuanian(string key)
			{
				return addForLang("Lithuanian", key);
			}

			public LocalizeKey Czech(string key)
			{
				return addForLang("Czech", key);
			}

			public LocalizeKey Hungarian(string key)
			{
				return addForLang("Hungarian", key);
			}

			public LocalizeKey Slovak(string key)
			{
				return addForLang("Slovak", key);
			}

			public LocalizeKey Polish(string key)
			{
				return addForLang("Polish", key);
			}

			public LocalizeKey Dutch(string key)
			{
				return addForLang("Dutch", key);
			}

			public LocalizeKey Portuguese_European(string key)
			{
				return addForLang("Portuguese_European", key);
			}

			public LocalizeKey Portuguese_Brazilian(string key)
			{
				return addForLang("Portuguese_Brazilian", key);
			}

			public LocalizeKey Chinese(string key)
			{
				return addForLang("Chinese", key);
			}

			public LocalizeKey Japanese(string key)
			{
				return addForLang("Japanese", key);
			}

			public LocalizeKey Korean(string key)
			{
				return addForLang("Korean", key);
			}

			public LocalizeKey Hindi(string key)
			{
				return addForLang("Hindi", key);
			}

			public LocalizeKey Thai(string key)
			{
				return addForLang("Thai", key);
			}

			public LocalizeKey Abenaki(string key)
			{
				return addForLang("Abenaki", key);
			}

			public LocalizeKey Croatian(string key)
			{
				return addForLang("Croatian", key);
			}

			public LocalizeKey Georgian(string key)
			{
				return addForLang("Georgian", key);
			}

			public LocalizeKey Greek(string key)
			{
				return addForLang("Greek", key);
			}

			public LocalizeKey Serbian(string key)
			{
				return addForLang("Serbian", key);
			}

			public LocalizeKey Ukrainian(string key)
			{
				return addForLang("Ukrainian", key);
			}

			private LocalizeKey addForLang(string lang, string value)
			{
				Localizations[lang] = value;
				if (Localization.instance.GetSelectedLanguage() == lang)
				{
					Localization.instance.AddWord(Key, value);
				}
				else if (lang == "English" && !Localization.instance.m_translations.ContainsKey(Key))
				{
					Localization.instance.AddWord(Key, value);
				}
				return this;
			}

			[HarmonyPriority(300)]
			internal static void AddLocalizedKeys(Localization __instance, string language)
			{
				foreach (LocalizeKey key in keys)
				{
					string value2;
					if (key.Localizations.TryGetValue(language, out var value) || key.Localizations.TryGetValue("English", out value))
					{
						__instance.AddWord(key.Key, value);
					}
					else if (key.Localizations.TryGetValue("alias", out value2))
					{
						Localization.instance.AddWord(key.Key, Localization.instance.Localize(value2));
					}
				}
			}
		}

		[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
			[UsedImplicitly]
			public string Category;
		}

		[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)]
		[HarmonyPatch(typeof(Skills), "IsSkillValid")]
		private static class Patch_Skills_IsSkillValid
		{
			private static void Postfix(SkillType type, ref bool __result)
			{
				//IL_000f: Unknown result type (might be due to invalid IL or missing references)
				if (!__result && skills.ContainsKey(type))
				{
					__result = true;
				}
			}
		}

		private static readonly Dictionary<SkillType, Skill> skills;

		internal static readonly Dictionary<string, Skill> skillByName;

		private readonly string skillName;

		private readonly string internalSkillName;

		private readonly SkillDef skillDef;

		public readonly LocalizeKey Name;

		public readonly LocalizeKey Description;

		private float skillEffectFactor = 1f;

		public bool Configurable = false;

		private static bool InitializedTerminal;

		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
		private static Localization _english;

		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
		private static BaseUnityPlugin _plugin;

		private static bool hasConfigSync;

		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
		private static object _configSync;

		public float SkillGainFactor
		{
			get
			{
				return skillDef.m_increseStep;
			}
			set
			{
				skillDef.m_increseStep = value;
				this.SkillGainFactorChanged?.Invoke(value);
			}
		}

		public float SkillEffectFactor
		{
			get
			{
				return skillEffectFactor;
			}
			set
			{
				skillEffectFactor = value;
				this.SkillEffectFactorChanged?.Invoke(value);
			}
		}

		private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English"));

		private static BaseUnityPlugin plugin
		{
			get
			{
				//IL_0041: Unknown result type (might be due to invalid IL or missing references)
				//IL_0046: Unknown result type (might be due to invalid IL or missing references)
				//IL_004c: Expected O, but got Unknown
				object obj = _plugin;
				if (obj == null)
				{
					BaseUnityPlugin val = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)Assembly.GetExecutingAssembly().DefinedTypes.First([<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
					_plugin = val;
					obj = (object)val;
				}
				return (BaseUnityPlugin)obj;
			}
		}

		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
		private static object configSync
		{
			[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(2)]
			get
			{
				if (_configSync == null && hasConfigSync)
				{
					Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync");
					if ((object)type != null)
					{
						_configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " SkillManager");
						type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString());
						type.GetProperty("IsLocked").SetValue(_configSync, true);
					}
					else
					{
						hasConfigSync = false;
					}
				}
				return _configSync;
			}
		}

		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
		[method: <df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(2)]
		[field: <69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
		public event Action<float> SkillGainFactorChanged;

		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
		[method: <df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(2)]
		[field: <69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
		public event Action<float> SkillEffectFactorChanged;

		public Skill(string englishName, string icon)
			: this(englishName, loadSprite(icon, 64, 64))
		{
		}

		public Skill(string englishName, Sprite icon)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Expected O, but got Unknown
			SkillType val = fromName(englishName);
			string text = new Regex("[^a-zA-Z]").Replace(englishName, "_");
			skills[val] = this;
			skillByName[englishName] = this;
			skillDef = new SkillDef
			{
				m_description = "$skilldesc_" + text,
				m_icon = icon,
				m_increseStep = 1f,
				m_skill = val
			};
			internalSkillName = text;
			skillName = englishName;
			Name = new LocalizeKey("skill_" + ((object)(SkillType)(ref val)).ToString()).English(englishName);
			Description = new LocalizeKey("skilldesc_" + text);
		}

		public static SkillType fromName(string englishName)
		{
			return (SkillType)Math.Abs(StringExtensionMethods.GetStableHashCode(englishName));
		}

		static Skill()
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Expected O, but got Unknown
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Expected O, but got Unknown
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Expected O, but got Unknown
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Expected O, but got Unknown
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Expected O, but got Unknown
			//IL_0185: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ad: Expected O, but got Unknown
			//IL_01ad: Expected O, but got Unknown
			//IL_01dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e9: Expected O, but got Unknown
			skills = new Dictionary<SkillType, Skill>();
			skillByName = new Dictionary<string, Skill>();
			InitializedTerminal = false;
			hasConfigSync = true;
			Harmony val = new Harmony("org.bepinex.helpers.skillmanager");
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_FejdStartup", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Skills), "GetSkillDef", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_GetSkillDef", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Skills), "CheatRaiseSkill", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_CheatRaiseskill", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Skills), "CheatResetSkill", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_CheatResetSkill", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "LoadCSV", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(LocalizeKey), "AddLocalizedKeys", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Terminal), "InitTerminal", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Terminal_InitTerminal_Prefix", (Type[])null, (Type[])null)), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Terminal_InitTerminal", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "SetupLanguage", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(LocalizationCache), "LocalizationPostfix", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		private static void Patch_FejdStartup()
		{
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Expected O, but got Unknown
			//IL_0163: Unknown result type (might be due to invalid IL or missing references)
			//IL_016d: Expected O, but got Unknown
			foreach (Skill skill in skills.Values)
			{
				if (skill.Configurable)
				{
					string key = skill.Name.Key;
					string group = new Regex("['[\"\\]]").Replace(english.Localize(key), "").Trim();
					string category = Localization.instance.Localize(key).Trim();
					ConfigEntry<float> skillGain = config(group, "Skill gain factor", skill.SkillGainFactor, new ConfigDescription("The rate at which you gain experience for the skill.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 5f), new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = category
						}
					}));
					skill.SkillGainFactor = skillGain.Value;
					skillGain.SettingChanged += [<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)] (object _, EventArgs _) =>
					{
						skill.SkillGainFactor = skillGain.Value;
					};
					ConfigEntry<float> skillEffect = config(group, "Skill effect factor", skill.SkillEffectFactor, new ConfigDescription("The power of the skill, based on the default power.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 5f), new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = category
						}
					}));
					skill.SkillEffectFactor = skillEffect.Value;
					skillEffect.SettingChanged += [<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)] (object _, EventArgs _) =>
					{
						skill.SkillEffectFactor = skillEffect.Value;
					};
				}
			}
		}

		private static void Patch_Skills_GetSkillDef([<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)] ref SkillDef __result, List<SkillDef> ___m_skills, SkillType type)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			if (__result == null)
			{
				SkillDef val = GetSkillDef(type);
				if (val != null)
				{
					___m_skills.Add(val);
					__result = val;
				}
			}
		}

		private static bool Patch_Skills_CheatRaiseskill(Skills __instance, string name, float value, Player ___m_player)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			foreach (SkillType key in skills.Keys)
			{
				SkillType current = key;
				Skill skill = skills[current];
				if (string.Equals(skill.internalSkillName, name, StringComparison.CurrentCultureIgnoreCase))
				{
					Skill skill2 = __instance.GetSkill(current);
					skill2.m_level += value;
					skill2.m_level = Mathf.Clamp(skill2.m_level, 0f, 100f);
					((Character)___m_player).Message((MessageType)1, "Skill increased " + Localization.instance.Localize("$skill_" + ((object)(SkillType)(ref current)).ToString()) + ": " + (int)skill2.m_level, 0, skill2.m_info.m_icon);
					Console.instance.Print("Skill " + skill.internalSkillName + " = " + skill2.m_level);
					return false;
				}
			}
			return true;
		}

		private static bool Patch_Skills_CheatResetSkill(Skills __instance, string name)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			foreach (SkillType key in skills.Keys)
			{
				Skill skill = skills[key];
				if (string.Equals(skill.internalSkillName, name, StringComparison.CurrentCultureIgnoreCase))
				{
					__instance.ResetSkill(key);
					Console.instance.Print("Skill " + skill.internalSkillName + " reset");
					return false;
				}
			}
			return true;
		}

		private static void Patch_Terminal_InitTerminal_Prefix()
		{
			InitializedTerminal = Terminal.m_terminalInitialized;
		}

		private static void Patch_Terminal_InitTerminal()
		{
			if (!InitializedTerminal)
			{
				AddSkill(Terminal.commands["raiseskill"]);
				AddSkill(Terminal.commands["resetskill"]);
			}
			static void AddSkill(ConsoleCommand command)
			{
				//IL_001b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0025: Expected O, but got Unknown
				ConsoleOptionsFetcher fetcher = command.m_tabOptionsFetcher;
				command.m_tabOptionsFetcher = (ConsoleOptionsFetcher)([<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)] () =>
				{
					List<string> list = fetcher.Invoke();
					list.AddRange(skills.Values.Select([<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)] (Skill skill) => skill.internalSkillName));
					return list;
				});
			}
		}

		[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(2)]
		private static SkillDef GetSkillDef(SkillType skillType)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			if (!skills.ContainsKey(skillType))
			{
				return null;
			}
			Skill skill = skills[skillType];
			return skill.skillDef;
		}

		private static byte[] ReadEmbeddedFileBytes(string name)
		{
			using MemoryStream memoryStream = new MemoryStream();
			Assembly.GetExecutingAssembly().GetManifestResourceStream(Assembly.GetExecutingAssembly().GetName().Name + "." + name).CopyTo(memoryStream);
			return memoryStream.ToArray();
		}

		private static Texture2D loadTexture(string name)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Expected O, but got Unknown
			Texture2D val = new Texture2D(0, 0);
			ImageConversion.LoadImage(val, ReadEmbeddedFileBytes("icons." + name));
			return val;
		}

		private static Sprite loadSprite(string name, int width, int height)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			return Sprite.Create(loadTexture(name), new Rect(0f, 0f, (float)width, (float)height), Vector2.zero);
		}

		private static ConfigEntry<T> config<[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)] T>(string group, string name, T value, ConfigDescription description)
		{
			ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description);
			configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T))
				.Invoke(configSync, new object[1] { val });
			return val;
		}

		private static ConfigEntry<T> config<[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)] T>(string group, string name, T value, string description)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
		}
	}
	[PublicAPI]
	[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
	[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
	public static class SkillExtensions
	{
		public static float GetSkillFactor(this Character character, string name)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			return character.GetSkillFactor(Skill.fromName(name)) * Skill.skillByName[name].SkillEffectFactor;
		}

		public static float GetSkillFactor(this Skills skills, string name)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			return skills.GetSkillFactor(Skill.fromName(name)) * Skill.skillByName[name].SkillEffectFactor;
		}

		public static void RaiseSkill(this Character character, string name, float value = 1f)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			character.RaiseSkill(Skill.fromName(name), value);
		}

		public static void RaiseSkill(this Skills skill, string name, float value = 1f)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			skill.RaiseSkill(Skill.fromName(name), value);
		}
	}
}
namespace PieceManager
{
	[PublicAPI]
	[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
	[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
	public static class MaterialReplacer
	{
		[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)]
		public enum ShaderType
		{
			PieceShader,
			VegetationShader,
			RockShader,
			RugShader,
			GrassShader,
			CustomCreature,
			UseUnityShader
		}

		private static readonly Dictionary<GameObject, bool> ObjectToSwap;

		private static readonly Dictionary<string, Material> OriginalMaterials;

		private static readonly Dictionary<GameObject, ShaderType> ObjectsForShaderReplace;

		private static readonly HashSet<Shader> CachedShaders;

		private static bool hasRun;

		static MaterialReplacer()
		{
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Expected O, but got Unknown
			CachedShaders = new HashSet<Shader>();
			hasRun = false;
			OriginalMaterials = new Dictionary<string, Material>();
			ObjectToSwap = new Dictionary<GameObject, bool>();
			ObjectsForShaderReplace = new Dictionary<GameObject, ShaderType>();
			Harmony val = new Harmony("org.bepinex.helpers.PieceManager");
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZoneSystem), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(MaterialReplacer), "ReplaceAllMaterialsWithOriginal", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		public static void RegisterGameObjectForShaderSwap(GameObject go, ShaderType type)
		{
			if (!ObjectsForShaderReplace.ContainsKey(go))
			{
				ObjectsForShaderReplace.Add(go, type);
			}
		}

		public static void RegisterGameObjectForMatSwap(GameObject go, bool isJotunnMock = false)
		{
			if (!ObjectToSwap.ContainsKey(go))
			{
				ObjectToSwap.Add(go, isJotunnMock);
			}
		}

		private static void GetAllMaterials()
		{
			Material[] array = Resources.FindObjectsOfTypeAll<Material>();
			foreach (Material val in array)
			{
				OriginalMaterials[((Object)val).name] = val;
			}
		}

		[HarmonyPriority(700)]
		private static void ReplaceAllMaterialsWithOriginal()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Invalid comparison between Unknown and I4
			if ((int)SystemInfo.graphicsDeviceType == 4 || hasRun)
			{
				return;
			}
			if (OriginalMaterials.Count == 0)
			{
				GetAllMaterials();
			}
			foreach (KeyValuePair<GameObject, bool> item in ObjectToSwap)
			{
				GameObject key = item.Key;
				bool value = item.Value;
				ProcessGameObjectMaterials(key, value);
			}
			AssetBundle[] array = Resources.FindObjectsOfTypeAll<AssetBundle>();
			AssetBundle[] array2 = array;
			foreach (AssetBundle val in array2)
			{
				IEnumerable<Shader> enumerable3;
				try
				{
					IEnumerable<Shader> enumerable2;
					if (!val.isStreamedSceneAssetBundle || !Object.op_Implicit((Object)(object)val))
					{
						IEnumerable<Shader> enumerable = val.LoadAllAssets<Shader>();
						enumerable2 = enumerable;
					}
					else
					{
						enumerable2 = from shader in ((IEnumerable<string>)val.GetAllAssetNames()).Select((Func<string, Shader>)val.LoadAsset<Shader>)
							where (Object)(object)shader != (Object)null
							select shader;
					}
					enumerable3 = enumerable2;
				}
				catch (Exception)
				{
					continue;
				}
				if (enumerable3 == null)
				{
					continue;
				}
				foreach (Shader item2 in enumerable3)
				{
					CachedShaders.Add(item2);
				}
			}
			foreach (KeyValuePair<GameObject, ShaderType> item3 in ObjectsForShaderReplace)
			{
				GameObject key2 = item3.Key;
				ShaderType value2 = item3.Value;
				ProcessGameObjectShaders(key2, value2);
			}
			hasRun = true;
		}

		private static void ProcessGameObjectMaterials(GameObject go, bool isJotunnMock)
		{
			Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true);
			Renderer[] array = componentsInChildren;
			foreach (Renderer val in array)
			{
				Material[] sharedMaterials = val.sharedMaterials.Select([<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)] (Material material) => ReplaceMaterial(material, isJotunnMock)).ToArray();
				val.sharedMaterials = sharedMaterials;
			}
		}

		private static Material ReplaceMaterial(Material originalMaterial, bool isJotunnMock)
		{
			string text = (isJotunnMock ? "JVLmock_" : "_REPLACE_");
			if (!((Object)originalMaterial).name.StartsWith(text, StringComparison.Ordinal))
			{
				return originalMaterial;
			}
			string text2 = ((Object)originalMaterial).name.Replace(" (Instance)", "").Replace(text, "");
			if (OriginalMaterials.TryGetValue(text2, out var value))
			{
				return value;
			}
			Debug.LogWarning((object)("No suitable material found to replace: " + text2));
			return originalMaterial;
		}

		private static void ProcessGameObjectShaders(GameObject go, ShaderType shaderType)
		{
			Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true);
			Renderer[] array = componentsInChildren;
			foreach (Renderer val in array)
			{
				Material[] sharedMaterials = val.sharedMaterials;
				foreach (Material val2 in sharedMaterials)
				{
					if ((Object)(object)val2 != (Object)null)
					{
						val2.shader = GetShaderForType(val2.shader, shaderType, ((Object)val2.shader).name);
					}
				}
			}
		}

		private static Shader GetShaderForType(Shader orig, ShaderType shaderType, string originalShaderName)
		{
			return (Shader)(shaderType switch
			{
				ShaderType.PieceShader => FindShaderWithName(orig, "Custom/Piece"), 
				ShaderType.VegetationShader => FindShaderWithName(orig, "Custom/Vegetation"), 
				ShaderType.RockShader => FindShaderWithName(orig, "Custom/StaticRock"), 
				ShaderType.RugShader => FindShaderWithName(orig, "Custom/Rug"), 
				ShaderType.GrassShader => FindShaderWithName(orig, "Custom/Grass"), 
				ShaderType.CustomCreature => FindShaderWithName(orig, "Custom/Creature"), 
				ShaderType.UseUnityShader => FindShaderWithName(orig, ((Object)(object)FindShaderWithName(orig, originalShaderName) != (Object)null) ? originalShaderName : "ToonDeferredShading2017"), 
				_ => FindShaderWithName(orig, "Standard"), 
			});
		}

		public static Shader FindShaderWithName(Shader origShader, string name)
		{
			foreach (Shader cachedShader in CachedShaders)
			{
				if (((Object)cachedShader).name == name)
				{
					return cachedShader;
				}
			}
			return origShader;
		}
	}
	[PublicAPI]
	public enum CraftingTable
	{
		None,
		[InternalName("piece_workbench")]
		Workbench,
		[InternalName("piece_cauldron")]
		Cauldron,
		[InternalName("forge")]
		Forge,
		[InternalName("piece_artisanstation")]
		ArtisanTable,
		[InternalName("piece_stonecutter")]
		StoneCutter,
		[InternalName("piece_magetable")]
		MageTable,
		[InternalName("blackforge")]
		BlackForge,
		[InternalName("piece_preptable")]
		FoodPreparationTable,
		[InternalName("piece_MeadCauldron")]
		MeadKetill,
		Custom
	}
	[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
	[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
	public class InternalName : Attribute
	{
		public readonly string internalName;

		public InternalName(string internalName)
		{
			this.internalName = internalName;
		}
	}
	[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
	[PublicAPI]
	[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
	public class ExtensionList
	{
		public readonly List<ExtensionConfig> ExtensionStations = new List<ExtensionConfig>();

		public void Set(CraftingTable table, int maxStationDistance = 5)
		{
			ExtensionStations.Add(new ExtensionConfig
			{
				Table = table,
				maxStationDistance = maxStationDistance
			});
		}

		public void Set(string customTable, int maxStationDistance = 5)
		{
			ExtensionStations.Add(new ExtensionConfig
			{
				Table = CraftingTable.Custom,
				custom = customTable,
				maxStationDistance = maxStationDistance
			});
		}
	}
	public struct ExtensionConfig
	{
		public CraftingTable Table;

		public float maxStationDistance;

		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
		public string custom;
	}
	[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
	[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
	[PublicAPI]
	public class CraftingStationList
	{
		public readonly List<CraftingStationConfig> Stations = new List<CraftingStationConfig>();

		public void Set(CraftingTable table)
		{
			Stations.Add(new CraftingStationConfig
			{
				Table = table
			});
		}

		public void Set(string customTable)
		{
			Stations.Add(new CraftingStationConfig
			{
				Table = CraftingTable.Custom,
				custom = customTable
			});
		}
	}
	public struct CraftingStationConfig
	{
		public CraftingTable Table;

		public int level;

		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
		public string custom;
	}
	[PublicAPI]
	public enum BuildPieceCategory
	{
		Misc = 0,
		Crafting = 1,
		BuildingWorkbench = 2,
		BuildingStonecutter = 3,
		Furniture = 4,
		All = 100,
		Custom = 99
	}
	[PublicAPI]
	[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
	[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
	public class RequiredResourcesList
	{
		public readonly List<Requirement> Requirements = new List<Requirement>();

		public void Add(string item, int amount, bool recover)
		{
			Requirements.Add(new Requirement
			{
				itemName = item,
				amount = amount,
				recover = recover
			});
		}
	}
	public struct Requirement
	{
		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(1)]
		public string itemName;

		public int amount;

		public bool recover;
	}
	public struct SpecialProperties
	{
		[Description("Admins should be the only ones that can build this piece.")]
		public bool AdminOnly;

		[Description("Turns off generating a config for this build piece.")]
		public bool NoConfig;
	}
	[PublicAPI]
	[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
	[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
	public class BuildingPieceCategory
	{
		public BuildPieceCategory Category;

		public string custom = "";

		public void Set(BuildPieceCategory category)
		{
			Category = category;
		}

		public void Set(string customCategory)
		{
			Category = BuildPieceCategory.Custom;
			custom = customCategory;
		}
	}
	[PublicAPI]
	[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
	[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
	public class PieceTool
	{
		public readonly HashSet<string> Tools = new HashSet<string>();

		public void Add(string tool)
		{
			Tools.Add(tool);
		}
	}
	[PublicAPI]
	[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
	[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(1)]
	public class BuildPiece
	{
		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
		internal class PieceConfig
		{
			public ConfigEntry<string> craft = null;

			public ConfigEntry<BuildPieceCategory> category = null;

			public ConfigEntry<string> customCategory = null;

			public ConfigEntry<string> tools = null;

			public ConfigEntry<CraftingTable> extensionTable = null;

			public ConfigEntry<string> customExtentionTable = null;

			public ConfigEntry<float> maxStationDistance = null;

			public ConfigEntry<CraftingTable> table = null;

			public ConfigEntry<string> customTable = null;
		}

		[<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[UsedImplicitly]
			[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
			public string Category;

			[UsedImplicitly]
			[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(new byte[] { 2, 1 })]
			public Action<ConfigEntryBase> CustomDrawer;
		}

		[<69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(0)]
		private class SerializedRequirements
		{
			public readonly List<Requirement> Reqs;

			public SerializedRequirements(List<Requirement> reqs)
			{
				Reqs = reqs;
			}

			public SerializedRequirements(string reqs)
			{
				Reqs = reqs.Split(new char[1] { ',' }).Select([<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)] (string r) =>
				{
					string[] array = r.Split(new char[1] { ':' });
					Requirement result = default(Requirement);
					result.itemName = array[0];
					result.amount = ((array.Length <= 1 || !int.TryParse(array[1], out var result2)) ? 1 : result2);
					bool result3 = default(bool);
					result.recover = array.Length <= 2 || !bool.TryParse(array[2], out result3) || result3;
					return result;
				}).ToList();
			}

			public override string ToString()
			{
				return string.Join(",", Reqs.Select([<df6a9e73-5606-4e56-89c5-a448177cb6d3>NullableContext(0)] (Requirement r) => $"{r.itemName}:{r.amount}:{r.recover}"));
			}

			[return: <69723b71-c011-43d9-a4bd-b95569e5b3f2>Nullable(2)]
			public static ItemDr