ExtendSkeleNames
Extend or replace the list of names used for summoned skeletons when they spawn!
By Yorimor
Last updated | 2 years ago |
Total downloads | 1192 |
Total rating | 2 |
Categories | Misc Client-side Mistlands Update |
Dependency string | Yorimor-ExtendSkeleNames-1.1.1 |
Dependants | 9 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.1901README
Adds the ability to extend or replace the list of names used for skeletons summoned with the new Dead Raiser magic staff, from the Mistlands update.
If you have a few favourite names, or just dont like the current list and don't want to have rename them whenever you summon them, then this mod is for you!
Want all your skeletons to be called "Mr. Bones"?
You can now do that! Enable replacing the list, and only have "Mr. Bones" in the new names
Enable = true
Replace = true
Names = Mr. Bones
Client side, so only your skeletons will use your custom list
Full Example Config:
## Settings file was created by plugin ExtendSkeleNames v1.1.0
## Plugin GUID: yorimor.ExtendSkeleNames
[Skeletons]
## Enables extending or replacing names for skeletons
# Setting type: Boolean
# Default value: true
Enable = true
## Replace (True): Use your list instead of the default, or Extend (False): add them together
# Setting type: Boolean
# Default value: true
Replace = true
## Track any name changes for your skeletons and add them to the config automatically
# Setting type: Boolean
# Default value: true
Track = true
## List of names, separated by commas, 100 names max.
# Setting type: String
# Default value: Bob,Fluffy,Spooky
Names = Bob,Fluffy,Spooky
- v1.1.1 - Fix for replace config change not working
- v1.1.0 - Added tracking of name changes, for easy way to add names to config
- v1.0.1 - Use default list if not enough valid names provided in config
- v1.0.0 - Initial Release