Mods uploaded by ZenDragon
Enhanced combat mechanics, dedicated dodge button, auto equip shield, melee on a slope, arrow aim improvements, etc.
Last updated: 2 days ago
Organize your hoard! Signs can display the quantity of items in nearby chests. Interact with a sign to highlight chests containing that item. Immersive alternative to craft from containers.
Last updated: 2 days ago
Target Lock! Lock the camera onto your target to keep them in your center of vision. Full gamepad and keyboard support.
Last updated: 2 days ago
Show hover icons on the cursor. Quickly identify things via the inventory item icon. The human brain recognizes images much faster than it recognizes text.
Last updated: 3 days ago
Item Stands and Armor Stands behave like containers so that you can access them easily. Swap gear with one button.
Last updated: 3 days ago
View the map from the cartography table. Craft pins in the wild. Can not pan the map view. The position is locked to the table's position. The revealed area increases with time. Ships, carts, and tombstones are auto-tracked.
Last updated: a week ago
Highly optimized craftable radial compass that replaces your minimap. Tracks time of day and wind direction. Automatic death pin cleanup
Last updated: a week ago
Use items directly from inventory without needing to place them on the 1-8 hot bar first
Last updated: a week ago
Move chests and other furniture without destroying them.
Last updated: a week ago
Settings that affect the entire world rules: Environment, carts, candles, shield gens, turrets, etc.
Last updated: a week ago
Run on paths using less stamina. Half on dirt paths. None on paved roads.
Last updated: a week ago
Lightweight helpful UI additions: remove lens dirt, colored durability bars, ammo remaining, etc.
Last updated: 2 weeks ago
Super small subset of Auga with 95% of the functionality removed. Read the description!
Last updated: 2 weeks ago
The Obliterator preserves one randomly selected ingredient from each item. Smash trash on the ground anywhere.
Last updated: 2 weeks ago
Quick Select Repair, dedicated build menu button, adjust structure rules, and more...
Last updated: 2 weeks ago
Each player sees their own version of reality: The boss trophies that they see hung at the start temple depends on their individual progression. Boss loot only drops when sacrificing the trophy.
Last updated: 2 weeks ago
Beehives open like containers so you can easily extract honey without throwing it on the roof
Last updated: 2 weeks ago
Limit terrain deformation to increase the challenge. No moats, no indestructible earth walls
Last updated: 2 weeks ago
Monsters can spawn inside your base when torches are unlit. Control raids per biome so that some biomes can be more forgiving than others.
Last updated: 2 weeks ago
Prevent exponential growth by sterilizing offspring.
Last updated: 2 weeks ago
Player related settings: autopickup, death, durability, food, health, inventory, equip after swim, sleep, stamina, knowledge, etc.
Last updated: 2 weeks ago