
ZenCompass
Highly optimized craftable radial compass that replaces your minimap. Tracks time of day and wind direction. Automatic death pin cleanup
CHANGELOG
v1.1.9
- added clarifying instructions to config option for disabling compass biome/weather malfunction conditions.
v1.1.8
- add support for dark mode when in environments which are always dark, even if it's daytime.
- enable dark mode when in a dungeon if you have the compass configured to operate underground. (not recommended for immersion, but up to you)
- sun no longer appears on compass if you are in a dungeon and you have enabled indoor compass use.
- minor performance tweak.
v1.1.7
- update readme, no code changes.
v1.1.6
- Update config defaults for a more challenging early-game so that the first portion of the game can be experienced without a compass.
- IronNails:1 added to crafting materials requirement
- Workbench level 5 requirement which means obsidian is required from the mountains.
- These changes have no effect on existing config files. They are just new defaults.
- If you would like easier requirements: Remove the IronNails and lower the workbench level.
v1.1.5
- Update for Zen.ModLib v1.1.0
v1.1.4
- fix: hide the wind indicator when malfunctioning.
v1.1.3
- fix: sync compass item crafting reqs.
v1.1.2
- fixed config sync
- fixed bug: was not turning camera in nomap mode to look at the boss location when interacting with vegvisir.
- fixed bug: compass should not show when in dungeon if config set.
v1.1.1
- removed BepInEx from dependency, Zen.ModLib handles it.
v1.1.0
- Refactored to use shared lib Zen.ModLib
- Add new config option: MalfunctionConditions to specify biome:weather to cause the compass to malfunction. Defaults: Mistlands:All, All:SnowStorm, Ocean:ThunderStorm
- Add new config option: MalfunctionTransitionDelay - specify how long must pass for the malfunction condition to be met/unmet before malfunction state changes.
- Removed config option: MalfunctionMistlands, MalfunctionSnowstorm
- Fix: Prevent in world shouts from being seen beyond the default nomap range if in nomap mode.
v1.0.22
- prevent stamina and eitr bars from being in the wrong location.
v1.0.21
- add compatibility for mods that create extra utility slots in the player inventory so that the compass item can detect when it is equipped in a modded utility slot.
v1.0.20
- fix: radar not displaying
v1.0.19
- update logging and configs subsystem
v1.0.18
- cleanup logs
v1.0.17
- UPDATE FOR VALHEIM v0.220.3
v1.0.16
- compatibility fix for MinimalStatusEffects by Randy Knapp, or any other mod that repositions ship hud elements.
v1.0.15
- changed log level of death pin removal so that the Vanilla nullref error that happens after looting a tombstone doesn't look like it's being caused by this mod. because it isn't. it's a vanilla issue but having my log entry show up just before the red text can lead to confusion.
v1.0.14
- automatic remove death pin when looting tombstone.
- config file section headers changed. you will need to re-apply any custom config settings after applying this update.
v1.0.13
- fixed UI scaling issue.
v1.0.12
- Bugfix: would not allow editing configs when connecting to vanilla servers.
v1.0.11
- Update README, no code changes.
v1.0.10
- Initial release