ZenItemStands
Item Stands and Armor Stands behave like containers so that you can access them easily. Swap gear with one button.
CHANGELOG
v0.6.10
- fix: nullref error when redecorating an ItemStand
v0.6.9
- add Portuguese_Brazilian language
v0.6.8
- add Trinket support for gear swap from ItemStands
- add a config option to hide the item name from the HoverText on ItemStand.
v0.6.7
- fix: bug introduced to ArmorStands in v0.6.6 was preventing them from loading correctly.
v0.6.6
- add the item name to the ItemStand on hover
- add compatibility with QuickStackStoreRestock
v0.6.5
- fix: adding a stackable item to an ItemStand such as a Trophy stack now correctly restricts to just a single item from the stack.
v0.6.4
- add PetRock support.
- Existing installs, you need to update your config for "Stand Prefabs" add "Placeable_HardRock" to the list.
- removed the config option "Hold To Equip" for item stands because it conflicts with Pet rocks interactions.
v0.6.3
- fix: resolved the issue of compatibility with shudnal.ExtraSlots when using the QuickSwap feature of ArmorStands. This feature is now available when using that mod.
v0.6.2
- add a fix for compatibility with other mods regarding SetVisualItem and ZDO state
v0.6.1
- Update for Valheim v0.221.4, Call To Arms
v0.6.0
- updated for Zen.ModLib v1.2.0
- recompile for BepInEx v5.4.2332
- recompile for JVL v2.26.0
v0.5.4
- recompiled for compatibility with changes to Zen.ModLib v1.1.19
v0.5.3
- add config options to hide the Use/Equip button.
- autodetect conflicting mods and disable Use/Equip automatically.
- update for Zen.ModLib v1.1.0
v0.5.2
- fixed config sync
v0.5.1
- removed BepInEx from dependency, Zen.ModLib handles it.
v0.5.0
- use Zen.ModLib
v0.4.2
- change log level for missing ObjectDB items to Warning instead of Error since it's not actually a critical error if you removed a mod that added items to a stand.
v0.4.1
- minor code cleanup.
v0.4.0
- refactor code: improved err handling for modded worlds.
- add config option to specify prefabs to be ItemStands and ArmorStands. NOTE: any prefab you list here must be designed like a vanilla stand, you can't just list any prefab you want. It has to be explicitly designed to use an ItemStand or ArmorStand component.
- improved support for modded and vanilla clients side by side.
v0.3.13
- bugfix: was not triggering event when stands were loading. ZenSigns would show 0 for items on armor stands or item stands.
v0.3.12
- maintenance: update internal logging format to be consistent with other ZenMODs, no major code changes.
v0.3.11
- added some error checking for items from mods that have been removed.
- code maintenance: refactor logging and config system.
v0.3.10
- UPDATE FOR VALHEIM v0.220.3
v0.3.9
- improvements to multiplayer experience when joining gaming sessions where some players do not have this mod.
v0.3.8
- should now function correctly even if not all clients have it installed. play with your friends on xbox.
v0.3.7
- bugfix: nullref when interacting with alters like fader's bells.
v0.3.6
- Rollback v0.3.5 requirements. You can use it without it being installed on the server, this is to allow players to use it on vanilla servers. It should still be on every client.
v0.3.5
- Require all clients and server to have the mod installed.
v0.3.4
- Updated README, no code changes.