![ZenDragon-ZenMap icon](https://gcdn.thunderstore.io/live/repository/icons/ZenDragon-ZenMap-0.2.8.png.128x128_q95.jpg)
ZenMap
View a stationary map from the cartography table, can not pan the view. Position is locked to the table position.
Last updated | 3 hours ago |
Total downloads | 12 |
Total rating | 0 |
Categories | Mods Bog Witch Update |
Dependency string | ZenDragon-ZenMap-0.2.8 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
![denikson-BepInExPack_Valheim-5.4.2202 icon](https://gcdn.thunderstore.io/live/repository/icons/denikson-BepInExPack_Valheim-5.4.2202.png.64x64_q95.png)
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202![ValheimModding-Jotunn-2.23.2 icon](https://gcdn.thunderstore.io/live/repository/icons/ValheimModding-Jotunn-2.23.2.png.64x64_q95.png)
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.23.2README
ZenMap
Designed for low-map games where you do not want universal map access but would like the map to only be available at the cartography table. To run this mod without nomap enabled is pointless. Don't do that.
Best when paired with the ZenCompass, ZenRedecorate, ZenSign, ZenUseItem, and ZenHoverItem mods as all Zen* mods are designed to work together.
- The ZenCompass mod will show map pin data will show on the compass radar which makes finding your dead corpse or other areas of interest much easier.
- The ZenRedecorate mod will allow you to reposition a Cartography Table without destroying it.
When viewing the map from the cartography table the map is locked to the location of the table itself. That means you can't pan the map. You can only see the area around the cartography table and the zoom is limited based on the age of the table.
When you create a cartography table it automatically begins exploring the surrounding area. It takes a few days to fully reveal the area so check back with the table regularly and you will see the explored area expanding. The time delay is intentional as to prevent the player from carrying the crafting materials around and crafting a table whenever they want to see the map. Instead, you have to intentionally place a table where you want to collect map information on the surrounding area and fortify it against destruction. If the table is destroyed then it's revealed area is lost and a new table needs to be created and time needs to pass before the area is explored fully again.
This creates an immersive play experience where you CAN get lost, maps become useful and spread out. No world view. Orientation and direction and paths become important. (Install ZenPath for reduced stamina usage on paths)
This also means that your own exploration radius is irrelevant. The table itself is what defines revealed areas of the map, not your character.
Map icons can not be placed from the map view, nor can automatically created ones be removed. Instead, certain key elements are tracked automatically.
Please note, map pins are not something added to the map manually as they are in vanilla, instead they are tied to objects in the game world itself, not arbitrary map data. This means, for example, if you destroy a bonfire the pin is automatically removed, if a ship changes position, then it updates instantly on the map, etc. For example: If you move a cartography table with ZenRedecorate then the House pin on the map will update to the new location too.
But what about places the player wants to mark manually? In that case Map Pins can be crafted at a workbench and attached to Signs in the game world. Removing a manually attached pin can be done from the map table by holding left-ctrl and right-click the pin or by assigning the Map Pin to the Sign again. Pins are consumed on use. (Future versions will provide more pin style options.)
- All ships, carts, and other vehicles are automatically tracked.
- Map tables themselves are displayed as a house icon on the map.
- Bonfires automatically create a fireplace pin on the map.
- Death pins are automatically created and removed. Anyone can see your death pin on the map. Use teamwork to find your tombstone with one friend at the base guiding the other player towards their corpse.
- Map data is universal and does not need to be shared manually between players at the cartography table.
- If you do not want someone else to see your map then put it in a room with a warded door and lock the door.
- Player icons always show on the map unless their PVP flag is enabled.
Exploring Area Indicator Text
Cartography Table: First Day, Small Mapped Area
Cartography Table: Last Day, Max Mapped Area
Attaching Map Pin To Sign
(Using the ZenUseItem mod for added convenience of attaching directly from inventory instead of fumbling with the 1-8 hot bar)
Sample Config File
## Settings file was created by plugin ZenMap v0.2.7
## Plugin GUID: ZenDragon.ZenMap
[Crafting]
## [Admin] Resource requirements for crafting a Map Pin.
# Setting type: StringList
# Default value: BronzeNails:1
Map Pin Resources = BronzeNails:1
[General]
## [Admin] Hide the player's arrow icon when looking at the map table.
## They should use the landscape and compass insted to get their bearings.
# Setting type: Boolean
# Default value: true
Hide Player Arrow Icon = true
## [Admin] Always show players on the map unless PVP is enabled.
# Setting type: Boolean
# Default value: true
Show All Players Unless PVP = true
## [Admin] Map key always enabled for admin when they are in God mode
# Setting type: Boolean
# Default value: true
Map Enabled In God Mode = true
## [Admin] How long must pass for a map table to be fully explored. (game days)
# Setting type: Int32
# Default value: 5
Days Until Full Map = 5
## [Admin] How large of an area does the fully explored map reveal
# Setting type: Single
# Default value: 2110
Map Table Fully Explored Radius = 2110
## [Admin] Key that admin can hold while interacting with the table to accelerate its age. (God mode must be active)
# Setting type: KeyCode
# Default value: LeftShift
# Acceptable values: None, Backspace, Tab, Clear, Return, Pause, Escape, Space, Exclaim, DoubleQuote, Hash, Dollar, Percent, Ampersand, Quote, LeftParen, RightParen, Asterisk, Plus, Comma, Minus, Period, Slash, Alpha0, Alpha1, Alpha2, Alpha3, Alpha4, Alpha5, Alpha6, Alpha7, Alpha8, Alpha9, Colon, Semicolon, Less, Equals, Greater, Question, At, LeftBracket, Backslash, RightBracket, Caret, Underscore, BackQuote, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, LeftCurlyBracket, Pipe, RightCurlyBracket, Tilde, Delete, Keypad0, Keypad1, Keypad2, Keypad3, Keypad4, Keypad5, Keypad6, Keypad7, Keypad8, Keypad9, KeypadPeriod, KeypadDivide, KeypadMultiply, KeypadMinus, KeypadPlus, KeypadEnter, KeypadEquals, UpArrow, DownArrow, RightArrow, LeftArrow, Insert, Home, End, PageUp, PageDown, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14, F15, Numlock, CapsLock, ScrollLock, RightShift, LeftShift, RightControl, LeftControl, RightAlt, LeftAlt, RightMeta, RightCommand, RightApple, LeftMeta, LeftCommand, LeftApple, LeftWindows, RightWindows, AltGr, Help, Print, SysReq, Break, Menu, Mouse0, Mouse1, Mouse2, Mouse3, Mouse4, Mouse5, Mouse6, JoystickButton0, JoystickButton1, JoystickButton2, JoystickButton3, JoystickButton4, JoystickButton5, JoystickButton6, JoystickButton7, JoystickButton8, JoystickButton9, JoystickButton10, JoystickButton11, JoystickButton12, JoystickButton13, JoystickButton14, JoystickButton15, JoystickButton16, JoystickButton17, JoystickButton18, JoystickButton19, Joystick1Button0, Joystick1Button1, Joystick1Button2, Joystick1Button3, Joystick1Button4, Joystick1Button5, Joystick1Button6, Joystick1Button7, Joystick1Button8, Joystick1Button9, Joystick1Button10, Joystick1Button11, Joystick1Button12, Joystick1Button13, Joystick1Button14, Joystick1Button15, Joystick1Button16, Joystick1Button17, Joystick1Button18, Joystick1Button19, Joystick2Button0, Joystick2Button1, Joystick2Button2, Joystick2Button3, Joystick2Button4, Joystick2Button5, Joystick2Button6, Joystick2Button7, Joystick2Button8, Joystick2Button9, Joystick2Button10, Joystick2Button11, Joystick2Button12, Joystick2Button13, Joystick2Button14, Joystick2Button15, Joystick2Button16, Joystick2Button17, Joystick2Button18, Joystick2Button19, Joystick3Button0, Joystick3Button1, Joystick3Button2, Joystick3Button3, Joystick3Button4, Joystick3Button5, Joystick3Button6, Joystick3Button7, Joystick3Button8, Joystick3Button9, Joystick3Button10, Joystick3Button11, Joystick3Button12, Joystick3Button13, Joystick3Button14, Joystick3Button15, Joystick3Button16, Joystick3Button17, Joystick3Button18, Joystick3Button19, Joystick4Button0, Joystick4Button1, Joystick4Button2, Joystick4Button3, Joystick4Button4, Joystick4Button5, Joystick4Button6, Joystick4Button7, Joystick4Button8, Joystick4Button9, Joystick4Button10, Joystick4Button11, Joystick4Button12, Joystick4Button13, Joystick4Button14, Joystick4Button15, Joystick4Button16, Joystick4Button17, Joystick4Button18, Joystick4Button19, Joystick5Button0, Joystick5Button1, Joystick5Button2, Joystick5Button3, Joystick5Button4, Joystick5Button5, Joystick5Button6, Joystick5Button7, Joystick5Button8, Joystick5Button9, Joystick5Button10, Joystick5Button11, Joystick5Button12, Joystick5Button13, Joystick5Button14, Joystick5Button15, Joystick5Button16, Joystick5Button17, Joystick5Button18, Joystick5Button19, Joystick6Button0, Joystick6Button1, Joystick6Button2, Joystick6Button3, Joystick6Button4, Joystick6Button5, Joystick6Button6, Joystick6Button7, Joystick6Button8, Joystick6Button9, Joystick6Button10, Joystick6Button11, Joystick6Button12, Joystick6Button13, Joystick6Button14, Joystick6Button15, Joystick6Button16, Joystick6Button17, Joystick6Button18, Joystick6Button19, Joystick7Button0, Joystick7Button1, Joystick7Button2, Joystick7Button3, Joystick7Button4, Joystick7Button5, Joystick7Button6, Joystick7Button7, Joystick7Button8, Joystick7Button9, Joystick7Button10, Joystick7Button11, Joystick7Button12, Joystick7Button13, Joystick7Button14, Joystick7Button15, Joystick7Button16, Joystick7Button17, Joystick7Button18, Joystick7Button19, Joystick8Button0, Joystick8Button1, Joystick8Button2, Joystick8Button3, Joystick8Button4, Joystick8Button5, Joystick8Button6, Joystick8Button7, Joystick8Button8, Joystick8Button9, Joystick8Button10, Joystick8Button11, Joystick8Button12, Joystick8Button13, Joystick8Button14, Joystick8Button15, Joystick8Button16, Joystick8Button17, Joystick8Button18, Joystick8Button19
Admin Accelerate Age Key = LeftShift
## [Admin] Remove the workbench requirement from the wooden pole requirements so that Signs are easier to place in the wild
# Setting type: Boolean
# Default value: false
Wooden Pole Does Not Require Workbench = false
## [Admin] Hide the pin of the currently active ship that the player is controlling.
# Setting type: Boolean
# Default value: true
Hide Active Ship Pin = true
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