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ZenPlayer
Player related settings: autopickup, death, durability, food, health, inventory, equip after swim, sleep, stamina, knowledge, etc.
Last updated | 3 hours ago |
Total downloads | 9 |
Total rating | 0 |
Categories | Mods Client-side Bog Witch Update |
Dependency string | ZenDragon-ZenPlayer-0.1.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
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denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.23.2README
ZenPlayer
Player related configuration, customization, and behaviors all in one place.
Full gamepad support.
Inventory:
- Automatically re-equip items after swimming.
- Dropping items drops them in the direction of the camera, not your character's direction.
- Pressing the "Place Stacks" button in the inventory combines all the stacks in the container.
- When fueling something it always draws from your smallest stack first.
- When stacking items into containers it will now automatically combine existing stacks in the container.
- When stacking items it ignores your hotbar.
- Single use door keys. Makes the game harder by requiring one key per door use.
- Autopickup only what's already in your inventory. Press the autopickup toggle button to cycle between 3 modes: Inventory, All, None.
Stamina:
- Stand still to regain stamina if encumbered or swimming.
- UNLESS you are encumbered in the water, then you do not regain stamina. Drop stuff or drown.
Skills:
- Suppress skill notifications. (does not prevent skill gain)
Food:
- Food does not degrade quality over time, except stamina. (configurable)
Health:
- Heal more per comfort level
- Heal when resting
- Bonus heal if seated.
Death:
- Keep 1 random equipped items when you die (configurable).
- Keep all food in your belly when you die.
- Disable the corpse run buffs.
- NOTE: No skill loss command: setkey skillreductionrate 0
Sleep:
- You can sleep in a bed without claiming it or owning it.
Knowledge:
- Require workstations to be interacted with before gaining their knowledge. Helpful in multiplayer to not spoil progression.
Improve Your Experience
CORE MODS
The full collection of all Zen MODS:
- Radically improved QoL
- Incredible performance
- Pre-configured
- 100% Gamepad support
- Spectacularly immersive
Enjoy!
Sample Config File
## Settings file was created by plugin ZenPlayer v0.1.0
## Plugin GUID: ZenDragon.ZenPlayer
[Autopickup]
## If enabled then pressing the Toggle Autopickup button will cycle through 3 states:
## - Everything: Vanilla
## - Inventory: Only pickup items already in your inventory
## - Nothing: Off
# Setting type: Boolean
# Default value: true
Enable - Have In Inventory = true
## Autopickup mode set on game start when "Enable - Have In Inventory" is enabled.
# Setting type: PickupMode
# Default value: HaveInInventory
# Acceptable values: Everything, HaveInInventory, Nothing
Autopickup - Default Mode = HaveInInventory
[Death]
## [Admin] This many equipped items will be selected at random and kept on death. (Vanilla: 0)
## Any kept items will be removed from your corpse ragdoll for visuall accuracy.
## NOTE: Ammo is never protected, it will always be something more useful that you had equipped.
## This is a kindness from the Gods. ;)
# Setting type: Int32
# Default value: 1
# Acceptable value range: From 0 to 8
Keep Equipment Min = 1
## [Admin] Keep all the food in your belly when you die. (Vanilla: false)
# Setting type: Boolean
# Default value: true
Keep Eaten Food = true
## [Admin] Enable the No Skill Loss buff. No reason to show the buff if you don't lose skills. (Vanilla: true)
## Use global key: skillreductionrate 0 to prevent skill loss.
# Setting type: Boolean
# Default value: false
Enable Buff - No Skill Loss = false
## [Admin] Enable the Corpse Run buff. No need for this buff if you don't lose skills. (Vanilla: true)
## Use global key: skillreductionrate 0 to prevent skill loss.
# Setting type: Boolean
# Default value: false
Enable Buff - Corpse Run = false
[Durability]
## [Admin] Rate of torch burning consumption (Vanilla: 0.0333)
# Setting type: Single
# Default value: 0.0333
Torch Burn Rate = 0.0333
## [Admin] When used as an attack (Vanilla: 1)
# Setting type: Single
# Default value: 1
Torch Attack = 1
## [Admin] Rate of use (Vanilla: 1)
# Setting type: Single
# Default value: 1
Hammer = 1
## [Admin] Rate of use (Vanilla: 1)
# Setting type: Single
# Default value: 1
Hoe = 1
## [Admin] Rate of use (Vanilla: 1)
# Setting type: Single
# Default value: 1
Cultivator = 1
[Food]
## [Admin] Food loses Health potency over time (Vanilla: True)
# Setting type: Boolean
# Default value: false
Food Degrade Enabled - HP = false
## [Admin] Food loses Stamina potency over time (Vanilla: True)
# Setting type: Boolean
# Default value: true
Food Degrade Enabled - Stamina = true
## [Admin] Food loses Eitr potency over time (Vanilla: True)
# Setting type: Boolean
# Default value: false
Food Degrade Enabled - Eitr = false
[Health]
## [Admin] Regenerate health per comfort level while resting every interval
# Setting type: Single
# Default value: 1
Heal Amount Per Comfort = 1
## [Admin] Regenerate health every X seconds while resting
# Setting type: Single
# Default value: 2
Heal Interval When Resting = 2
## [Admin] Bonus Percent extra to apply when seated and resting. Example: 0.5 = +50%
# Setting type: Single
# Default value: 0.5
# Acceptable value range: From 0 to 1
Heal Seated Bonus Percent = 0.5
[Inventory]
## When dropping items on the ground throw them towards the camera or
## the vanilla method of chucking them in the direction the character is facing
# Setting type: DropStyle
# Default value: CameraDirection
# Acceptable values: Vanilla, CameraDirection
Drop Style = CameraDirection
## [Admin] Restore equipped items after swimming
# Setting type: Boolean
# Default value: true
Re-equip Items After Swimming = true
## [Admin] When items are automatically removed from your inventory, such as when fueling a fireplace or crafting always draw from the smallest stacks first
# Setting type: Boolean
# Default value: true
Withdraw Items From Smallest Stack First = true
## [Admin] When stacking items in a container the existing items are combined into as few stacks as possible. (Vanilla: false)
# Setting type: Boolean
# Default value: true
Stacking Combines Existing Stacks = true
## [Admin] When stacking items into a container any items on the hotbar are skipped. (Vanilla: false)
# Setting type: Boolean
# Default value: true
Exclude Hotbar When Stacking = true
## [Admin] Door keys are spent after a single use. Example: The Swamp Key can only be used once. (Vanilla: false)
# Setting type: Boolean
# Default value: true
Single Use Door Keys = true
[Knowledge]
## [Admin] How far away the player needs to be from a crafting station in order to 'discover' it.
## Set to 0 to disable ranged discovery and force direct interaction instead. (Vanilla: 4)
# Setting type: Single
# Default value: 0
# Acceptable value range: From 0 to 4
Station Discovery Radius = 0
[Skills]
## [Admin] Show the notifications when skills are gained
# Setting type: Boolean
# Default value: false
Display Skill Notifications = false
[Sleep]
## [Admin] When true you can sleep in any bed, not just owned beds. (Vanilla: false)
# Setting type: Boolean
# Default value: true
Sleep In Any Bed = true
[Stamina]
## [Admin] Stamina drain when encumbered. [-1 do not use config] (Vanilla: 10)
# Setting type: Single
# Default value: -1
# Acceptable value range: From -1 to 100
Drain Encumbered = -1
## [Admin] Stamina drain when sneaking. [-1 = do not use config] (Vanilla: 5)
# Setting type: Single
# Default value: 0
# Acceptable value range: From -1 to 100
Drain Sneak = 0
## [Admin] Stamina usage when jumping. [-1 = do not use config] (Vanilla: 10)
# Setting type: Single
# Default value: -1
# Acceptable value range: From -1 to 100
Usage Jump = -1
## [Admin] Allow stamina to regen when you stop moving while encumbered (Vanilla: false)
# Setting type: Boolean
# Default value: true
Regen Encumbered = true
## [Admin] Allow stamina to regen when you stop moving while swimming (Vanilla: false)
# Setting type: Boolean
# Default value: true
Regen Swimming = true
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