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ZenRedecorate
Move chests and other furniture without destroying them.
CHANGELOG
v1.2.2
- fix: remove arrows from the Archery Target before moving it.
v1.2.1
- Update for Valheim v0.221.4, Call to Arms
- fix null ref when moving T.W.I.G.
v1.2.0
- updated for Zen.ModLib v1.2.0
- recompile for BepInEx v5.4.2332
- recompile for JVL v2.26.0
v1.1.7
- Recompile for Zen.ModLib v1.1.25
v1.1.6
- fix: KeyHint was not showing/hiding the Place button hint when piece selection dialog was open.
v1.1.5
- move the EffectAreaBounds when moving objects that have component EffectAreas: Burning, NoMonster, and NoMonsterCloseToArea
v1.1.4
- require the correct tool to be equipped: Hammer/ServingTray. Block other build tools like Cultivator or Hoe from redecorate behavior.
- fixed an issue causing knowledge discovery to be triggered when simultaneously redecorating and doing anything that caused a change in inventory such as eating food.
v1.1.3
- animate swinging the hammer when placing a piece so that other players can see the cause of action.
- update for Zen.ModLib v1.1.0
v1.1.2
- fixed config sync
v1.1.1
- removed BepInEx from dependency, Zen.ModLib handles it.
v1.1.0
- use Zen.ModLib
v1.0.9
- fix nullref error in logs on game shutdown.
v1.0.8
- extra check for max carry range in situation where player is using mods to have a custom build camera.
v1.0.7
- update logging and configs subsystem
v1.0.6
- UPDATE FOR VALHEIM v0.220.3
v1.0.5
- bugfix: prevent lingering ghost cursor when building
v1.0.4
- bugfix: error in v1.0.3 can not connect to server.
v1.0.3
- DO NOT USE IN MULTIPLAYER! Use v1.0.4 instead.
- moved rotation sync correction code to client instead of server.
v1.0.2
- Updated README, no code changes.
v1.0.1
- Updated version number to reflect release status.
v0.2.20
- Initial release