
ZenSign
Organize your hoard! Signs can display the quantity of items in nearby chests. Interact with a sign to highlight chests containing that item. Immersive alternative to craft from containers.
CHANGELOG
v1.2.3
- recompile for compatibility with internal changes to Zen.ModLib
v1.2.2
- fixed config sync
v1.2.1
- removed BepInEx from dependency, Zen.ModLib handles it.
v1.2.0
- Refactor to use Zen.ModLib
- Config option for outline color
- Config option to set the default mode of the camera focus toggle key.
v1.1.1
- add outline to sign icons. looks nicer.
v1.1.0
- improved sign rendering to properly handle fog and mist. no more glow in the dark sign icons that don't blend correctly with the atmosphere.
v1.0.15
- add config option to bypass search camera autofocus when key is held down, default LeftShift
v1.0.14
- update readme and description, no code changes.
v1.0.13
- update logging and configs subsystem
v1.0.12
- UPDATE FOR VALHEIM v0.220.3
v1.0.11
- fix nullref when closing build cursor
v1.0.10
fix nullref when closing build cursor- ERROR IN UPDATE: signs do not init, use v1.0.11 instead.
v1.0.9
- Fixed: when vanilla and modded players were in the same area it would sometimes cause signs to become unresponsive to new item assignment.
v1.0.8
- Bugfixes
- Sometimes smashing a chest would not update signs.
- Can play with friends who don't have the mod installed, like xbox clients.
- Misc optimizations
v1.0.7
- Relax the config permissions if connecting to vanilla server.
v1.0.6
- Fix shaders for Vulkan support.
v1.0.5
- Update README, no code change.
v1.0.4
- Removed compatibility restrictions.
v1.0.3
- Optimize outline rendering to compute once on startup instead of every time they are enabled. (No performance impact on gameplay, I just don't like to waste CPU cycles)
v1.0.2
- fixed compatibility issue with ZenMap.
v1.0.1
- minor tweaks
v1.0.0
- version number correction for release
v0.3.25
- initial release