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ZenDragon-ZenUI-0.2.8 icon

ZenUI

Lightweight helpful UI additions: remove lens dirt, colored durability bars, ammo remaining, biome notifications, etc.

Date uploaded a month ago
Version 0.2.8
Download link ZenDragon-ZenUI-0.2.8.zip
Downloads 1020
Dependency string ZenDragon-ZenUI-0.2.8

This mod requires the following mods to function

ZenDragon-Zen_ModLib-1.1.15 icon
ZenDragon-Zen_ModLib

Shared code library used in all ZenMods.

Preferred version: 1.1.15

README

ZenUI

Lightweight helpful UI additions.

  • Remove lens dirt! Clear view of the game world.
  • Item level displayed with symbols instead of a number, no item level limit if you use mods to alter the limit.
  • Colored durability bars, configurable.
  • Ammo remaining displayed on hotbar
  • Biome notifications when spawning or teleporting and other key moments.

Colored Durability Bars & Level Stars

Screenshot Inventory Colors

Ammo Remaining

Screenshot Ammo

Client / Server Requirements

NOTE: Technically it is not required on the server. However, if it is installed on the server then it will force all clients to have it installed as well. This is to enable two modes of usage:

  1. Dedicated server admins can put the mod on the server to enforce all clients to have the mod installed and sync admin configs.
  2. Trusted friends can agree to run the same mods and connect through a vanilla dedicated server with no enforcement but with locked admin configs.

Client Only

This mod operates entirely client side. That means you can connect to any vanilla server with this mod installed. Other players do not need to have the mod installed.

NOTE: If you host a game session with this mod installed then it will be considered to be installed on the server since your session is the server. Therefor, all clients will be required to have it. If you don't want to require all players to have this mod then you will need to host your game in a dedicated server. You can easily download and run the Valheim Dedicated Server from Steam or host one in the cloud.

Improve Your Experience

CORE MODS

The full collection of all Zen MODS:

  • Radically improved QoL
  • Incredible performance
  • Pre-configured
  • 100% Gamepad support
  • Spectacularly immersive

Enjoy!

Sample Config File

## Settings file was created by plugin ZenUI v0.2.6
## Plugin GUID: ZenDragon.ZenUI

[General]

## [Admin] Show the biome notification on key events:
## Player login, ressurecetion, after teleport, first discovery, etc.
## Turning this off will not disable first discovery notifications.
## NOTE: Using this with BiomeObserver mod is probably overkill.
# Setting type: Boolean
# Default value: true
Show Biome Notification = true

## Hide the modded text on the title screen. (Restart required)
# Setting type: Boolean
# Default value: false
Hide Modded Text On Title Screen = false

## [Admin] When true an icon and count appears on the hotbar with ammo type and count. (Logout required)
# Setting type: Boolean
# Default value: true
Enable Ammo Count = true

## [Admin] Remove the lens dirt from the camera. (Logout required)
# Setting type: Boolean
# Default value: true
Remove Lens Dirt = true

## [Admin] Comma separated list of regex patterns. Match against the translation keys. 
## Matched keys have their translations stripped of rich text.
## Some mods add rich text tags like <color> to their translations.
## In order to provide a consistant UI theme you can remove those tags from the translations of matched keys.
## If you don't want to remove any tags then leave the list empty. (Default is to remove the rich text on RtD mods)
## If you need help with regex patterns then check out https://regex101.com/ or ask an AI.
# Setting type: StringList
# Default value: _RtD$
Remove Rich Text From Translations = _RtD$

[Item Durability Bars]

## [Admin] Durability bar color when durability is good
# Setting type: Color
# Default value: 00FF0033
Durability Good = 00FF0033

## [Admin] Durability bar color when durability is worn
# Setting type: Color
# Default value: FFEB0480
Durability Worn = FFEB0480

## [Admin] Durability bar color when durability is at risk of breaking
# Setting type: Color
# Default value: FF0000B2
Durability At Risk = FF0000B2

## [Admin] Durability bar color when item is broken
# Setting type: Color
# Default value: 808080FF
Durability Broken = 808080FF

[Item Quality Symbols]

## [Admin] Item quality is shown as symbols instead of numbers on the inventory grid.
# Setting type: Boolean
# Default value: true
Show Quality As Symbols = true

## [Admin] The quality symbols are rotated 90 degrees to display them vertically instead of horizontally. This is only used if Show Quality As Symbols is enabled.
# Setting type: Boolean
# Default value: false
Rotate Symbols 90 Degrees = false

## [Admin] Color of the item quality symbols
# Setting type: Color
# Default value: FFFFAA99
Symbol Color = FFFFAA99

## [Admin] The sequence of symbols used to display the quality level. The first symbol is always the dots and can not be changed.
## Each symbol adds 4 levels. Preconfigured with 1 symobl so 8 levels supported: Vanilla 4 + 1 symbol x 4 more levels.
## So if you wanted to add 8 more levels for a total of 12 levels (4 + 8), you would add 2 more symbols to the end of the sequence.
## Here are some extra symbols you can try.  Not all unicode works, These are known to work: ★✽◈⚡▲
## Example: ★▲ would be 4 vanilla levels + 4 more levels for ★ + 4 more levels for ▲
## NOTE: If your item level exceeds this value it will be displayed as a number instead of a symbol.
# Setting type: String
# Default value: ★
Extra Level Symbols = ★


Like My Mods? Donations Welcome

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CHANGELOG

v0.5.3

  • cleanup references to food panels on logout.

v0.5.2

  • fix: was not displaying the socket tab correctly in Jewelcrafting's Gemcutter table.

v0.5.1

  • fix: when applying search filter to item recipe requirements: exclude resources with zero amount requirement from the results.

v0.5.0

  • added search filter to crafting UI
  • changed config names related to crafting, check your configs.

v0.4.10

  • fix: handle other mods adding their own custom tabs.

v0.4.9

  • fix: sorting order was incorrect when dealing with multiple items of the same name but different amounts. before: amount/name, now: name/amount.
  • fix: add notice to the item's tooltip for items which only require one ingredient.

v0.4.8

  • fix: case where a modded item with a non-vanilla ItemType could not be explicitly assigned to a different group via the configs.

v0.4.7

  • handle case where mods add multiple recipes to craft the same item.

v0.4.6

  • epic loot compatibility fix.

v0.4.5

  • bugfix: error would occur when the config for crafting group item assignment was changed from default to blank.
  • no longer requires game restart for changes to crafting groups to take effect.

v0.4.4

  • added a "magic" crafting group category.
  • added config options for explicitly mapping items to groups allowing mod authors and end users to override the default groupings on a per item basis.

v0.4.3

  • revert changes that were trying to fix epic loot. better they are handled within epic loot itself. I have, reached out to the devs and will coordinate a fix.

v0.4.2

  • change config option: Enable Crafting Panel no longer requires admin. Does not need to be installed on server to change the value.
  • Fix for epic loot compatibility. The UI in epic loot was not displaying some text on certain dialogs.

v0.4.1

  • added a new crafting menu which lists items by icon instead of name.

v0.3.2

  • add feature: colored food bars. food icons tint to the color of the food type you ate. Health, Stamina, Eitr.

v0.3.1

  • set default config option panel slide animations: enabled (same as vanilla)

v0.3.0

  • add option to auto open skills panel
  • add option to enable/disable the panel slide animation

v0.2.8

  • added a finer grain of control to Biome notifications config options.

v0.2.7

  • minor bugfix to biome notifications displaying twice under rare edge cases.

v0.2.6

  • update readme, no code changes.

v0.2.5

  • add biome notifications when changing biome via teleport or resurrection or first login.

v0.2.4

  • update for Zen.ModLib v1.1.0

v0.2.3

  • fixed config sync

v0.2.2

  • fix fishing bait not displaying correctly in the hotbar.

v0.2.1

  • removed BepInEx from dependency, Zen.ModLib handles it.

v0.2.0

  • use Zen.ModLib

v0.1.6

  • add a config option for the rotation mentioned in v0.1.5

v0.1.5

  • tone down the durability bar color brightness and added config options.
  • The durability bar was turning gray at 25% remaining. Now stays red until broken at 0%.
  • rotated item quality symbols 90 degrees and added support for modded items up to level 8 soft cap with dots & stars. Then beyond level 8 there is no limit as you can add extra symbols via config.

v0.1.4

  • update logging and config subsystem.

v0.1.3

  • UPDATE FOR VALHEIM v0.220.3
  • Removed the patch for hiding the ship hud when Ctrl+F3 pressed because the bug was fixed in vanilla.

v0.1.2

  • Added option to hide ship controls wheel when main HUD is hidden.