
ZenWorldSettings
Settings that affect the entire world rules: Environment, carts, candles, shield gens, turrets, etc.
CHANGELOG
v0.3.5
- fixed readme
v0.3.4
- change config option params for "Day Length Seconds" so that setting it to 0 to disables the option. New default: 0
v0.3.3
- fix: load env configs on login instead of ZNetScene.Awake
- update for Zen.ModLib v1.1.0
v0.3.2
- fixed config sync
v0.3.1
- removed BepInEx from dependency, Zen.ModLib handles it.
v0.3.0
- use Zen.ModLib
v0.2.6
- removed fireplace check code entirely. npc fireplaces can burn out of fuel.
v0.2.5
- fixed nullref error that can happen with some mods regarding Fireplaces.
v0.2.4
- Moved SingleUseDoorKeys from ZenPlayer back to ZenWorldSettings, it's a global world setting not a per player setting. Also changed the default to false instead of true.
- Updated logging and configs subsystem
v0.2.3
- code cleanup and bugfixes
v0.2.2
- UPDATE FOR VALHEIM v0.220.3
v0.2.1
- UNDO: moved to fast with prior update. Put NoCraftNoTeleport options back here from
ZenConstruction
v0.2.0
- moved SmashTrash to
ZenRecycle
- moved Structure and
NoCraftNoTeleportrelated options toZenConstruction
- moved Raid & SpawnProtect related stuff to
ZenRaids
- moved all player related stuff to new mod
ZenPlayer
- inventory
- death
- health
- food
- durability
- skills
- stamina
- autopickup
- sleep
- workstation
v0.1.20
- Add config option to extend Autopickup Toggle Button with 3rd option: Pickup only items already in your inventory.
v0.1.19
- Update README, no code changes.
v0.1.18
- Fixed typo in description.
v0.1.17
- Moved the Breeding section to its own mod:
ZenBreeding