Decompiled source of CustomAudio LocationMusic v1.5.9

CustomAudio.dll

Decompiled a month ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using TMPro;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+dbf6b255fa95639255e752ae11063f3acb851646")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
public static class SavWav
{
	private const int HEADER_SIZE = 44;

	public static bool Save(string filename, AudioClip clip)
	{
		if (!filename.ToLower().EndsWith(".wav"))
		{
			filename += ".wav";
		}
		string text = Path.Combine(Application.persistentDataPath, filename);
		Debug.Log((object)text);
		Directory.CreateDirectory(Path.GetDirectoryName(text));
		using (FileStream fileStream = CreateEmpty(text))
		{
			ConvertAndWrite(fileStream, clip);
			WriteHeader(fileStream, clip);
		}
		return true;
	}

	public static AudioClip TrimSilence(AudioClip clip, float min)
	{
		float[] array = new float[clip.samples];
		clip.GetData(array, 0);
		return TrimSilence(new List<float>(array), min, clip.channels, clip.frequency);
	}

	public static AudioClip TrimSilence(List<float> samples, float min, int channels, int hz)
	{
		return TrimSilence(samples, min, channels, hz, _3D: false, stream: false);
	}

	public static AudioClip TrimSilence(List<float> samples, float min, int channels, int hz, bool _3D, bool stream)
	{
		int i;
		for (i = 0; i < samples.Count && !(Mathf.Abs(samples[i]) > min); i++)
		{
		}
		samples.RemoveRange(0, i);
		i = samples.Count - 1;
		while (i > 0 && !(Mathf.Abs(samples[i]) > min))
		{
			i--;
		}
		samples.RemoveRange(i, samples.Count - i);
		AudioClip obj = AudioClip.Create("TempClip", samples.Count, channels, hz, _3D, stream);
		obj.SetData(samples.ToArray(), 0);
		return obj;
	}

	private static FileStream CreateEmpty(string filepath)
	{
		FileStream fileStream = new FileStream(filepath, FileMode.Create);
		byte value = 0;
		for (int i = 0; i < 44; i++)
		{
			fileStream.WriteByte(value);
		}
		return fileStream;
	}

	private static void ConvertAndWrite(FileStream fileStream, AudioClip clip)
	{
		float[] array = new float[clip.samples];
		clip.GetData(array, 0);
		short[] array2 = new short[array.Length];
		byte[] array3 = new byte[array.Length * 2];
		int num = 32767;
		for (int i = 0; i < array.Length; i++)
		{
			array2[i] = (short)(array[i] * (float)num);
			_ = new byte[2];
			BitConverter.GetBytes(array2[i]).CopyTo(array3, i * 2);
		}
		fileStream.Write(array3, 0, array3.Length);
	}

	private static void WriteHeader(FileStream fileStream, AudioClip clip)
	{
		int frequency = clip.frequency;
		int channels = clip.channels;
		int samples = clip.samples;
		fileStream.Seek(0L, SeekOrigin.Begin);
		byte[] bytes = Encoding.UTF8.GetBytes("RIFF");
		fileStream.Write(bytes, 0, 4);
		byte[] bytes2 = BitConverter.GetBytes(fileStream.Length - 8);
		fileStream.Write(bytes2, 0, 4);
		byte[] bytes3 = Encoding.UTF8.GetBytes("WAVE");
		fileStream.Write(bytes3, 0, 4);
		byte[] bytes4 = Encoding.UTF8.GetBytes("fmt ");
		fileStream.Write(bytes4, 0, 4);
		byte[] bytes5 = BitConverter.GetBytes(16);
		fileStream.Write(bytes5, 0, 4);
		byte[] bytes6 = BitConverter.GetBytes((ushort)1);
		fileStream.Write(bytes6, 0, 2);
		byte[] bytes7 = BitConverter.GetBytes(channels);
		fileStream.Write(bytes7, 0, 2);
		byte[] bytes8 = BitConverter.GetBytes(frequency);
		fileStream.Write(bytes8, 0, 4);
		byte[] bytes9 = BitConverter.GetBytes(frequency * channels * 2);
		fileStream.Write(bytes9, 0, 4);
		ushort value = (ushort)(channels * 2);
		fileStream.Write(BitConverter.GetBytes(value), 0, 2);
		byte[] bytes10 = BitConverter.GetBytes((ushort)16);
		fileStream.Write(bytes10, 0, 2);
		byte[] bytes11 = Encoding.UTF8.GetBytes("data");
		fileStream.Write(bytes11, 0, 4);
		byte[] bytes12 = BitConverter.GetBytes(samples * channels * 2);
		fileStream.Write(bytes12, 0, 4);
	}
}
namespace CustomAudio;

[BepInPlugin("aedenthorn.CustomAudio", "Custom Audio", "1.5.9")]
public class BepInExPlugin : BaseUnityPlugin
{
	[HarmonyPatch(typeof(ZSFX), "Awake")]
	private static class ZSFX_Awake_Patch
	{
		private static void Postfix(ZSFX __instance)
		{
			if (!modEnabled.Value)
			{
				return;
			}
			string zSFXName = GetZSFXName(__instance);
			if (dumpInfo.Value)
			{
				Dbgl("Checking SFX: " + zSFXName);
			}
			Dictionary<string, Dictionary<string, AudioClip>> customSFXList = BepInExPlugin.customSFXList;
			if (customSFXList != null && customSFXList.TryGetValue(zSFXName, out var value))
			{
				if (dumpInfo.Value)
				{
					Dbgl("replacing SFX list by name: " + zSFXName);
				}
				__instance.m_audioClips = value.Values.ToArray();
			}
			else
			{
				if (customSFX == null || __instance.m_audioClips == null)
				{
					return;
				}
				for (int i = 0; i < __instance.m_audioClips.Length; i++)
				{
					if (__instance.m_audioClips[i] == null)
					{
						continue;
					}
					if (dumpInfo.Value)
					{
						Dbgl("checking SFX: " + zSFXName + ", clip: " + ((Object)__instance.m_audioClips[i]).name);
					}
					if (customSFX.TryGetValue(((Object)__instance.m_audioClips[i]).name, out var value2))
					{
						if (dumpInfo.Value)
						{
							Dbgl("replacing SFX: " + zSFXName + ", clip: " + ((Object)__instance.m_audioClips[i]).name);
						}
						__instance.m_audioClips[i] = value2;
					}
				}
			}
		}
	}

	[HarmonyPatch(typeof(MusicMan), "Awake")]
	private static class MusicMan_Awake_Patch
	{
		private static void Postfix(MusicMan __instance)
		{
			if (!modEnabled.Value)
			{
				return;
			}
			List<string> list = new List<string>();
			for (int i = 0; i < __instance.m_music.Count; i++)
			{
				list.Add("Music list name: " + __instance.m_music[i].m_name);
				for (int j = 0; j < __instance.m_music[i].m_clips.Length; j++)
				{
					if (!Object.op_Implicit((Object)(object)__instance.m_music[i].m_clips[j]))
					{
						continue;
					}
					list.Add("\ttrack name: " + ((Object)__instance.m_music[i].m_clips[j]).name);
					if (customMusic.ContainsKey(((Object)__instance.m_music[i].m_clips[j]).name))
					{
						if (dumpInfo.Value)
						{
							CustomAudioLogger.LogInfo((object)("replacing music: " + __instance.m_music[i].m_name + ", clip: " + ((Object)__instance.m_music[i].m_clips[j]).name));
						}
						__instance.m_music[i].m_clips[j] = customMusic[((Object)__instance.m_music[i].m_clips[j]).name];
					}
				}
				if (customMusicList.ContainsKey(__instance.m_music[i].m_name))
				{
					if (dumpInfo.Value)
					{
						CustomAudioLogger.LogInfo((object)("replacing music list by name: " + __instance.m_music[i].m_name));
					}
					__instance.m_music[i].m_clips = customMusicList[__instance.m_music[i].m_name].Values.ToArray();
				}
			}
			if (dumpInfo.Value)
			{
				CustomAudioLogger.LogInfo((object)string.Join("\n", list));
			}
		}
	}

	[HarmonyPatch(typeof(AudioMan), "Awake")]
	private static class AudioMan_Awake_Patch
	{
		private static void Postfix(AudioMan __instance, List<BiomeAmbients> ___m_randomAmbients, AudioSource ___m_oceanAmbientSource, AudioSource ___m_windLoopSource)
		{
			if (!modEnabled.Value)
			{
				return;
			}
			List<string> list = new List<string>();
			for (int i = 0; i < ___m_randomAmbients.Count; i++)
			{
				list.Add("Ambient list name: " + ___m_randomAmbients[i].m_name);
				list.Add("\tAmbient tracks: (use " + ___m_randomAmbients[i].m_name + ")");
				for (int j = 0; j < ___m_randomAmbients[i].m_randomAmbientClips.Count; j++)
				{
					list.Add("\t\ttrack name: " + ((Object)___m_randomAmbients[i].m_randomAmbientClips[j]).name);
					if (customAmbient.ContainsKey(((Object)___m_randomAmbients[i].m_randomAmbientClips[j]).name))
					{
						CustomAudioLogger.LogInfo((object)("replacing ambient: " + ___m_randomAmbients[i].m_name + ", clip: " + ((Object)___m_randomAmbients[i].m_randomAmbientClips[j]).name));
						___m_randomAmbients[i].m_randomAmbientClips[j] = customAmbient[((Object)___m_randomAmbients[i].m_randomAmbientClips[j]).name];
					}
				}
				list.Add("\tAmbient day tracks: (use " + ___m_randomAmbients[i].m_name + "_day)");
				for (int k = 0; k < ___m_randomAmbients[i].m_randomAmbientClipsDay.Count; k++)
				{
					if (!((Object)(object)__instance.m_randomAmbients[i].m_randomAmbientClipsDay[k] == (Object)null))
					{
						list.Add("\t\ttrack name: " + ((Object)___m_randomAmbients[i].m_randomAmbientClipsDay[k]).name);
						if (customAmbient.ContainsKey(((Object)___m_randomAmbients[i].m_randomAmbientClipsDay[k]).name))
						{
							CustomAudioLogger.LogInfo((object)("replacing ambient day: " + ___m_randomAmbients[i].m_name + ", clip: " + ((Object)___m_randomAmbients[i].m_randomAmbientClipsDay[k]).name));
							___m_randomAmbients[i].m_randomAmbientClipsDay[k] = customAmbient[((Object)___m_randomAmbients[i].m_randomAmbientClipsDay[k]).name];
						}
					}
				}
				list.Add("\tAmbient night tracks: (use " + ___m_randomAmbients[i].m_name + "_night)");
				for (int l = 0; l < ___m_randomAmbients[i].m_randomAmbientClipsNight.Count; l++)
				{
					if (!((Object)(object)__instance.m_randomAmbients[i].m_randomAmbientClipsNight[l] == (Object)null))
					{
						list.Add("\t\ttrack name: " + ((Object)___m_randomAmbients[i].m_randomAmbientClipsNight[l]).name);
						if (customAmbient.ContainsKey(((Object)___m_randomAmbients[i].m_randomAmbientClipsNight[l]).name))
						{
							CustomAudioLogger.LogInfo((object)("replacing ambient night: " + ___m_randomAmbients[i].m_name + ", clip: " + ((Object)___m_randomAmbients[i].m_randomAmbientClipsNight[l]).name));
							___m_randomAmbients[i].m_randomAmbientClipsNight[l] = customAmbient[((Object)___m_randomAmbients[i].m_randomAmbientClipsNight[l]).name];
						}
					}
				}
				if (customAmbientList.ContainsKey(___m_randomAmbients[i].m_name + "_day"))
				{
					CustomAudioLogger.LogInfo((object)("replacing ambient day list by name: " + ___m_randomAmbients[i].m_name + "_day"));
					___m_randomAmbients[i].m_randomAmbientClipsDay = new List<AudioClip>(customAmbientList[___m_randomAmbients[i].m_name + "_day"].Values.ToList());
				}
				else if (customAmbientList.ContainsKey(___m_randomAmbients[i].m_name + "_night"))
				{
					CustomAudioLogger.LogInfo((object)("replacing ambient night list by name: " + ___m_randomAmbients[i].m_name + "_night"));
					___m_randomAmbients[i].m_randomAmbientClipsNight = new List<AudioClip>(customAmbientList[___m_randomAmbients[i].m_name + "_night"].Values.ToList());
				}
				else if (customAmbientList.ContainsKey(___m_randomAmbients[i].m_name))
				{
					CustomAudioLogger.LogInfo((object)("replacing ambient list by name: " + ___m_randomAmbients[i].m_name));
					___m_randomAmbients[i].m_randomAmbientClips = new List<AudioClip>(customAmbientList[___m_randomAmbients[i].m_name].Values.ToList());
				}
			}
			if (dumpInfo.Value)
			{
				CustomAudioLogger.LogInfo((object)string.Join("\n", list));
			}
			if (customAmbient.ContainsKey("ocean"))
			{
				___m_oceanAmbientSource.clip = customAmbient["ocean"];
			}
			if (customAmbient.ContainsKey("wind"))
			{
				___m_windLoopSource.clip = customAmbient["wind"];
			}
		}
	}

	[HarmonyPatch(typeof(MusicLocation), "Awake")]
	public static class MusicLocation_Awake_Patch
	{
		private static void Postfix(ref AudioSource ___m_audioSource, ref float ___m_baseVolume)
		{
			if (!((Object)(object)___m_audioSource != (Object)null))
			{
				return;
			}
			if (dumpInfo.Value)
			{
				CustomAudioLogger.LogInfo((object)("Loaded m_audioSource: " + ((Object)___m_audioSource).name));
				CustomAudioLogger.LogInfo((object)("       clip name    : " + ((Object)___m_audioSource.clip).name));
				CustomAudioLogger.LogInfo((object)$"       m_baseVolume : {___m_baseVolume}");
			}
			if (customMusic.ContainsKey(((Object)___m_audioSource.clip).name))
			{
				if (dumpInfo.Value)
				{
					CustomAudioLogger.LogInfo((object)("replacing music: " + ((Object)___m_audioSource.clip).name));
				}
				___m_audioSource.clip = customMusic[((Object)___m_audioSource.clip).name];
				___m_baseVolume *= locationVolmult.Value;
			}
		}
	}

	[HarmonyPatch(typeof(MusicMan), "UpdateMusic")]
	private static class UpdateMusic_Patch
	{
		private static NamedMusic lastMusic;

		private static void Prefix(ref NamedMusic ___m_currentMusic, ref NamedMusic ___m_queuedMusic, AudioSource ___m_musicSource)
		{
			if (!modEnabled.Value)
			{
				return;
			}
			if (___m_queuedMusic != null)
			{
				___m_queuedMusic.m_volume = musicVol.Value;
			}
			if ((Object)(object)((___m_musicSource != null) ? ___m_musicSource.clip : null) != (Object)null && lastMusicName != ((Object)___m_musicSource.clip).name)
			{
				if (dumpInfo.Value)
				{
					Dbgl("Switching music from " + lastMusicName + " to " + ((Object)___m_musicSource.clip).name);
				}
				lastMusicName = ((Object)___m_musicSource.clip).name;
			}
			if (___m_queuedMusic == null && !___m_musicSource.isPlaying && PlayerPrefs.GetInt("ContinousMusic", 1) == 1)
			{
				if (lastMusic != null)
				{
					lastMusic.m_lastPlayedTime = 0f;
					___m_queuedMusic = lastMusic;
					lastMusic = null;
				}
				else if (___m_currentMusic != null)
				{
					lastMusic = ___m_currentMusic;
				}
				else
				{
					lastMusic = null;
				}
			}
			else
			{
				lastMusic = null;
			}
			if (___m_musicSource.isPlaying && ___m_queuedMusic != null && ___m_musicSource.loop)
			{
				Dbgl("queued " + ___m_queuedMusic?.m_name + ", setting " + ((Object)___m_musicSource).name + " loop to false");
				___m_musicSource.loop = false;
			}
		}
	}

	[HarmonyPatch(typeof(AudioMan), "QueueAmbientLoop")]
	private static class QueueAmbientLoop_Patch
	{
		private static void Prefix(ref float ___m_queuedAmbientVol, ref float ___m_ambientVol, ref float vol)
		{
			if (modEnabled.Value)
			{
				vol = ambientVol.Value;
				___m_ambientVol = ambientVol.Value;
				___m_queuedAmbientVol = ambientVol.Value;
			}
		}
	}

	[HarmonyPatch(typeof(EnvMan), "Awake")]
	private static class EnvMan_Awake_Patch
	{
		private static void Postfix(EnvMan __instance)
		{
			if (!modEnabled.Value)
			{
				return;
			}
			for (int i = 0; i < __instance.m_environments.Count; i++)
			{
				if (customMusicList.ContainsKey(__instance.m_environments[i].m_name + "Morning"))
				{
					AddMusicList(__instance, i, "Morning");
				}
				if (customMusicList.ContainsKey(__instance.m_environments[i].m_name + "Day"))
				{
					AddMusicList(__instance, i, "Day");
				}
				if (customMusicList.ContainsKey(__instance.m_environments[i].m_name + "Evening"))
				{
					AddMusicList(__instance, i, "Evening");
				}
				if (customMusicList.ContainsKey(__instance.m_environments[i].m_name + "Night"))
				{
					AddMusicList(__instance, i, "Night");
				}
			}
		}
	}

	[HarmonyPatch(typeof(TeleportWorld), "Awake")]
	private static class TeleportWorld_Awake_Patch
	{
		private static void Postfix(TeleportWorld __instance)
		{
			if (modEnabled.Value && customSFX.ContainsKey("portal"))
			{
				AudioSource componentInChildren = ((Component)__instance).GetComponentInChildren<AudioSource>();
				componentInChildren.clip = customSFX["portal"];
				((Component)componentInChildren).gameObject.SetActive(false);
				((Component)componentInChildren).gameObject.SetActive(true);
			}
		}
	}

	[HarmonyPatch(typeof(Fireplace), "Start")]
	private static class Fireplace_Start_Patch
	{
		private static void Postfix(Fireplace __instance)
		{
			if (!modEnabled.Value)
			{
				return;
			}
			if (((Object)__instance).name.Contains("groundtorch") && customSFX.ContainsKey("groundtorch"))
			{
				Dbgl("Replacing ground torch audio");
				__instance.m_enabledObject.GetComponentInChildren<AudioSource>().clip = customSFX["groundtorch"];
			}
			else if (((Object)__instance).name.Contains("walltorch") && customSFX.ContainsKey("walltorch"))
			{
				Dbgl("Replacing walltorch audio");
				GameObject enabledObjectHigh = __instance.m_enabledObjectHigh;
				if (Object.op_Implicit((Object)(object)((enabledObjectHigh != null) ? enabledObjectHigh.GetComponentInChildren<AudioSource>() : null)))
				{
					__instance.m_enabledObjectHigh.GetComponentInChildren<AudioSource>().clip = customSFX["walltorch"];
					return;
				}
				GameObject enabledObject = __instance.m_enabledObject;
				if (Object.op_Implicit((Object)(object)((enabledObject != null) ? enabledObject.GetComponentInChildren<AudioSource>() : null)))
				{
					__instance.m_enabledObject.GetComponentInChildren<AudioSource>().clip = customSFX["walltorch"];
				}
			}
			else if (((Object)__instance).name.Contains("fire_pit") && customSFX.ContainsKey("fire_pit"))
			{
				Dbgl("Replacing fire_pit audio");
				__instance.m_enabledObjectHigh.GetComponentInChildren<AudioSource>().clip = customSFX["fire_pit"];
			}
			else if (((Object)__instance).name.Contains("bonfire") && customSFX.ContainsKey("bonfire"))
			{
				Dbgl("Replacing bonfire audio");
				__instance.m_enabledObjectHigh.GetComponentInChildren<AudioSource>().clip = customSFX["bonfire"];
			}
			else if (((Object)__instance).name.Contains("hearth") && customSFX.ContainsKey("hearth"))
			{
				Dbgl("Replacing hearth audio");
				__instance.m_enabledObjectHigh.GetComponentInChildren<AudioSource>().clip = customSFX["hearth"];
			}
		}
	}

	[HarmonyPatch(typeof(Terminal), "InputText")]
	private static class InputText_Patch
	{
		private static bool Prefix(Terminal __instance)
		{
			if (!modEnabled.Value)
			{
				return true;
			}
			string text = ((TMP_InputField)__instance.m_input).text;
			if (text.ToLower().Equals(typeof(BepInExPlugin).Namespace.ToLower() + " reset"))
			{
				((BaseUnityPlugin)context).Config.Reload();
				((BaseUnityPlugin)context).Config.Save();
				Traverse.Create((object)__instance).Method("AddString", new object[1] { text }).GetValue();
				Traverse.Create((object)__instance).Method("AddString", new object[1] { ((BaseUnityPlugin)context).Info.Metadata.Name + " config reloaded" }).GetValue();
				return false;
			}
			if (text.ToLower().Equals(typeof(BepInExPlugin).Namespace.ToLower() + " music"))
			{
				Traverse.Create((object)__instance).Method("AddString", new object[1] { text }).GetValue();
				if (Object.op_Implicit((Object)(object)EnvMan.instance))
				{
					string name;
					if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Player.m_localPlayer.IsSafeInHome())
					{
						name = "home";
					}
					else
					{
						name = EnvMan.instance.GetAmbientMusic();
					}
					Dbgl("Current environment: " + EnvMan.instance.GetCurrentEnvironment().m_name);
					Dbgl("Current music list: " + name + " " + ((IEnumerable<NamedMusic>)MusicMan.instance.m_music).FirstOrDefault((Func<NamedMusic, bool>)((NamedMusic m) => m.m_name == name))?.m_clips.Length);
				}
				Dbgl("Vanilla music list names:\n" + string.Join("\n", MusicMan.instance.m_music.Select((NamedMusic m) => m.m_name)));
				if (Object.op_Implicit((Object)(object)EnvMan.instance))
				{
					List<string> list = new List<string>();
					for (int i = 0; i < EnvMan.instance.m_environments.Count; i++)
					{
						list.Add(EnvMan.instance.m_environments[i].m_name + "Morning");
						list.Add(EnvMan.instance.m_environments[i].m_name + "Day");
						list.Add(EnvMan.instance.m_environments[i].m_name + "Evening");
						list.Add(EnvMan.instance.m_environments[i].m_name + "Night");
					}
					Dbgl("Possible music list names:\n" + string.Join("\n", list));
				}
				Traverse.Create((object)__instance).Method("AddString", new object[1] { ((BaseUnityPlugin)context).Info.Metadata.Name + " dumped music names" }).GetValue();
				return false;
			}
			if (text.ToLower().Equals(typeof(BepInExPlugin).Namespace.ToLower() + " env"))
			{
				Traverse.Create((object)__instance).Method("AddString", new object[1] { text }).GetValue();
				if (!Object.op_Implicit((Object)(object)EnvMan.instance))
				{
					Traverse.Create((object)__instance).Method("AddString", new object[1] { "Must be called in-game" }).GetValue();
				}
				Dbgl("Current environment: " + EnvMan.instance.GetCurrentEnvironment().m_name);
				return false;
			}
			return true;
		}
	}

	public static ConfigEntry<bool> isDebug;

	public static ConfigEntry<bool> modEnabled;

	public static ConfigEntry<bool> dumpInfo;

	public static ConfigEntry<float> musicVol;

	public static ConfigEntry<float> ambientVol;

	public static ConfigEntry<float> locationVolmult;

	internal const string ModName = "Custom Audio";

	public static Dictionary<string, AudioClip> customMusic = new Dictionary<string, AudioClip>();

	public static Dictionary<string, Dictionary<string, AudioClip>> customMusicList = new Dictionary<string, Dictionary<string, AudioClip>>();

	public static Dictionary<string, AudioClip> customAmbient = new Dictionary<string, AudioClip>();

	public static Dictionary<string, Dictionary<string, AudioClip>> customAmbientList = new Dictionary<string, Dictionary<string, AudioClip>>();

	public static Dictionary<string, AudioClip> customSFX = new Dictionary<string, AudioClip>();

	public static Dictionary<string, Dictionary<string, AudioClip>> customSFXList = new Dictionary<string, Dictionary<string, AudioClip>>();

	public static readonly ManualLogSource CustomAudioLogger = Logger.CreateLogSource("Custom Audio");

	private static string lastMusicName = "";

	private static BepInExPlugin context;

	public static void Dbgl(string str = "", bool pref = true)
	{
		if (isDebug.Value)
		{
			CustomAudioLogger.LogInfo((object)((pref ? (typeof(BepInExPlugin).Namespace + " ") : "") + str));
		}
	}

	private void Awake()
	{
		context = this;
		modEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable this mod");
		isDebug = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "IsDebug", false, "Show debug log messages in the console");
		dumpInfo = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "DumpInfo", false, "Dump audio info to the console");
		musicVol = ((BaseUnityPlugin)this).Config.Bind<float>("General", "MusicVol", 0.6f, "Music volume, 0.0 - 1.0");
		locationVolmult = ((BaseUnityPlugin)this).Config.Bind<float>("General", "LocationVol", 5f, "Location music volume multiplier");
		ambientVol = ((BaseUnityPlugin)this).Config.Bind<float>("General", "AmbientVol", 0.3f, "Ambient volume");
		if (modEnabled.Value)
		{
			PreloadAudioClips();
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
		}
	}

	public void PreloadAudioClips()
	{
		if (dumpInfo.Value)
		{
			CustomAudioLogger.LogInfo((object)"Preloading audio clips.");
		}
		string text = Path.Combine(Paths.PluginPath, "CustomAudio");
		if (Directory.Exists(text))
		{
			customMusic.Clear();
			customAmbient.Clear();
			customSFX.Clear();
			customMusicList.Clear();
			customAmbientList.Clear();
			customSFXList.Clear();
			if (Directory.Exists(Path.Combine(text, "Music")))
			{
				CollectAudioFiles(Path.Combine(text, "Music"), customMusic, customMusicList);
			}
			else
			{
				Directory.CreateDirectory(Path.Combine(text, "Music"));
			}
			if (Directory.Exists(Path.Combine(text, "SFX")))
			{
				CollectAudioFiles(Path.Combine(text, "SFX"), customSFX, customSFXList);
			}
			else
			{
				Directory.CreateDirectory(Path.Combine(text, "SFX"));
			}
			if (Directory.Exists(Path.Combine(text, "Ambient")))
			{
				CollectAudioFiles(Path.Combine(text, "Ambient"), customAmbient, customAmbientList);
			}
			else
			{
				Directory.CreateDirectory(Path.Combine(text, "Ambient"));
			}
		}
		else
		{
			CustomAudioLogger.LogInfo((object)("Directory " + text + " does not exist! Creating."));
			Directory.CreateDirectory(text);
			Directory.CreateDirectory(Path.Combine(text, "Ambient"));
			Directory.CreateDirectory(Path.Combine(text, "Music"));
			Directory.CreateDirectory(Path.Combine(text, "SFX"));
		}
		string[] directories = Directory.GetDirectories(Paths.PluginPath, "*", SearchOption.AllDirectories);
		for (int i = 0; i < directories.Length; i++)
		{
			string text2 = Path.Combine(directories[i], "CustomAudio");
			if (Directory.Exists(text2))
			{
				string path = Path.Combine(text2, "Music");
				if (Directory.Exists(path))
				{
					CollectAudioFiles(path, customMusic, customMusicList);
				}
				string path2 = Path.Combine(text2, "Ambient");
				if (Directory.Exists(path2))
				{
					CollectAudioFiles(path2, customAmbient, customAmbientList);
				}
				string path3 = Path.Combine(text2, "SFX");
				if (Directory.Exists(path3))
				{
					CollectAudioFiles(path3, customSFX, customSFXList);
				}
			}
		}
	}

	public void CollectAudioFiles(string path, Dictionary<string, AudioClip> customDict, Dictionary<string, Dictionary<string, AudioClip>> customDictDict)
	{
		Dbgl("checking folder " + Path.GetFileName(path));
		string[] files = Directory.GetFiles(path);
		foreach (string path2 in files)
		{
			PreloadClipCoroutine(path2, (AudioType)0, customDict);
		}
		files = Directory.GetDirectories(path);
		foreach (string path3 in files)
		{
			string fileName = Path.GetFileName(path3);
			string[] files2 = Directory.GetFiles(path3);
			customDictDict[fileName] = new Dictionary<string, AudioClip>();
			string[] array = files2;
			foreach (string path4 in array)
			{
				PreloadClipCoroutine(path4, (AudioType)0, customDictDict[fileName]);
			}
		}
		files = Directory.GetDirectories(path);
		foreach (string path5 in files)
		{
			string fileName2 = Path.GetFileName(path5);
			string[] files3 = Directory.GetFiles(path5);
			if (files3.Length == 1 && files3[0].ToLower().EndsWith(".txt") && customDictDict.ContainsKey(Path.GetFileNameWithoutExtension(files3[0])))
			{
				if (dumpInfo.Value)
				{
					CustomAudioLogger.LogInfo((object)("\tlinking music folder " + Path.GetFileName(path5) + " to folder " + Path.GetFileNameWithoutExtension(files3[0])));
				}
				customDictDict[fileName2] = customDictDict[Path.GetFileNameWithoutExtension(files3[0])];
			}
		}
	}

	private void PreloadClipCoroutine(string path, AudioType audioType, Dictionary<string, AudioClip> whichDict)
	{
		//IL_0049: Unknown result type (might be due to invalid IL or missing references)
		//IL_006b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0071: Expected O, but got Unknown
		if (path.EndsWith(".txt") || !path.Contains("."))
		{
			return;
		}
		Dbgl("path: " + path);
		path = "file:///" + path.Replace("\\", "/");
		try
		{
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, audioType);
			audioClip.SendWebRequest();
			while (!audioClip.isDone)
			{
			}
			if (audioClip != null)
			{
				DownloadHandlerAudioClip val = (DownloadHandlerAudioClip)audioClip.downloadHandler;
				if (val != null)
				{
					AudioClip audioClip2 = val.audioClip;
					if ((Object)(object)audioClip2 != (Object)null)
					{
						string text = (((Object)audioClip2).name = Path.GetFileNameWithoutExtension(path));
						if (!whichDict.ContainsKey(text))
						{
							whichDict[text] = audioClip2;
						}
						Dbgl("Added audio clip " + text + " to dict");
					}
					else
					{
						Dbgl("audio clip is null. data: " + ((DownloadHandler)val).text);
					}
				}
				else
				{
					Dbgl("DownloadHandler is null. bytes downloaded: " + audioClip.downloadedBytes);
				}
			}
			else
			{
				Dbgl("www is null " + audioClip.url);
			}
		}
		catch
		{
		}
	}

	public static string GetZSFXName(ZSFX zfx)
	{
		string name = ((Object)zfx).name;
		char[] anyOf = new char[2] { '(', ' ' };
		int num = name.IndexOfAny(anyOf);
		if (num != -1)
		{
			return name.Remove(num);
		}
		return name;
	}

	private static void AddMusicList(EnvMan envMan, int index, string which)
	{
		//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
		//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
		//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
		//IL_0101: Unknown result type (might be due to invalid IL or missing references)
		//IL_010d: Expected O, but got Unknown
		string text = envMan.m_environments[index].m_name + which;
		Dbgl($"Adding music list by name: {text} ({customMusicList[text].Count})");
		switch (which)
		{
		case "Morning":
			envMan.m_environments[index].m_musicMorning = text;
			break;
		case "Day":
			envMan.m_environments[index].m_musicDay = text;
			break;
		case "Evening":
			envMan.m_environments[index].m_musicEvening = text;
			break;
		case "Night":
			envMan.m_environments[index].m_musicNight = text;
			break;
		}
		MusicMan.instance.m_music.Add(new NamedMusic
		{
			m_name = text,
			m_clips = customMusicList[text].Values.ToArray(),
			m_loop = true,
			m_ambientMusic = true,
			m_resume = true
		});
	}
}
public class UnityWebRequestAwaiter : INotifyCompletion
{
	private UnityWebRequestAsyncOperation asyncOp;

	private Action continuation;

	public bool IsCompleted
	{
		get
		{
			BepInExPlugin.Dbgl("Is completed get");
			return ((AsyncOperation)asyncOp).isDone;
		}
	}

	public UnityWebRequestAwaiter(UnityWebRequestAsyncOperation asyncOp)
	{
		this.asyncOp = asyncOp;
		((AsyncOperation)asyncOp).completed += OnRequestCompleted;
		BepInExPlugin.Dbgl("created asyncop");
	}

	public void GetResult()
	{
		BepInExPlugin.Dbgl("Get Result");
	}

	public void OnCompleted(Action continuation)
	{
		this.continuation = continuation;
		BepInExPlugin.Dbgl("on completed");
	}

	private void OnRequestCompleted(AsyncOperation obj)
	{
		continuation();
		BepInExPlugin.Dbgl("on request completed");
	}
}
public static class ExtensionMethods
{
	public static UnityWebRequestAwaiter GetAwaiter(this UnityWebRequestAsyncOperation asyncOp)
	{
		return new UnityWebRequestAwaiter(asyncOp);
	}
}