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Decompiled source of CopperRoofs v0.2.1
plugins\CopperRoofs.dll
Decompiled a year agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security.Permissions; using BepInEx; using Jotunn; using Jotunn.Configs; using Jotunn.Entities; using Jotunn.Managers; using Jotunn.Utils; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("CopperRoof")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("CopperRoof")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("e3243d22-4307-4008-ba36-9f326008cde5")] [assembly: AssemblyFileVersion("0.0.1.0")] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.1.0")] namespace CopperRoofs; [BepInPlugin("org.bepinex.plugins.bid.copperroofs", "CopperRoofs", "0.2.1")] [BepInDependency(/*Could not decode attribute arguments.*/)] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] internal class CopperRoofs : BaseUnityPlugin { public const string PluginGUID = "org.bepinex.plugins.bid.copperroofs"; public const string PluginName = "CopperRoofs"; public const string PluginVersion = "0.2.1"; private void Awake() { //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Expected O, but got Unknown //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Expected O, but got Unknown //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Expected O, but got Unknown //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_0185: Unknown result type (might be due to invalid IL or missing references) //IL_0190: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Expected O, but got Unknown //IL_01ba: Unknown result type (might be due to invalid IL or missing references) //IL_01c4: Expected O, but got Unknown //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_020f: Unknown result type (might be due to invalid IL or missing references) //IL_0213: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Unknown result type (might be due to invalid IL or missing references) //IL_023b: Unknown result type (might be due to invalid IL or missing references) //IL_0254: Unknown result type (might be due to invalid IL or missing references) //IL_0263: Unknown result type (might be due to invalid IL or missing references) //IL_026a: Expected O, but got Unknown //IL_0280: Unknown result type (might be due to invalid IL or missing references) //IL_0285: Unknown result type (might be due to invalid IL or missing references) //IL_0290: Unknown result type (might be due to invalid IL or missing references) //IL_0297: Unknown result type (might be due to invalid IL or missing references) //IL_029f: Expected O, but got Unknown //IL_02ba: Unknown result type (might be due to invalid IL or missing references) //IL_02c4: Expected O, but got Unknown //IL_02fe: Unknown result type (might be due to invalid IL or missing references) //IL_0305: Expected O, but got Unknown //IL_031b: Unknown result type (might be due to invalid IL or missing references) //IL_0320: Unknown result type (might be due to invalid IL or missing references) //IL_032b: Unknown result type (might be due to invalid IL or missing references) //IL_0332: Unknown result type (might be due to invalid IL or missing references) //IL_033a: Expected O, but got Unknown //IL_0355: Unknown result type (might be due to invalid IL or missing references) //IL_035f: Expected O, but got Unknown //IL_03a1: Unknown result type (might be due to invalid IL or missing references) //IL_03a6: Unknown result type (might be due to invalid IL or missing references) //IL_03aa: Unknown result type (might be due to invalid IL or missing references) //IL_03be: Unknown result type (might be due to invalid IL or missing references) //IL_03d2: Unknown result type (might be due to invalid IL or missing references) //IL_03ea: Unknown result type (might be due to invalid IL or missing references) //IL_03f8: Unknown result type (might be due to invalid IL or missing references) //IL_03ff: Expected O, but got Unknown //IL_0415: Unknown result type (might be due to invalid IL or missing references) //IL_041a: Unknown result type (might be due to invalid IL or missing references) //IL_0425: Unknown result type (might be due to invalid IL or missing references) //IL_042c: Unknown result type (might be due to invalid IL or missing references) //IL_0434: Expected O, but got Unknown //IL_044f: Unknown result type (might be due to invalid IL or missing references) //IL_0459: Expected O, but got Unknown //IL_049f: Unknown result type (might be due to invalid IL or missing references) //IL_04a4: Unknown result type (might be due to invalid IL or missing references) //IL_04a8: Unknown result type (might be due to invalid IL or missing references) //IL_04bc: Unknown result type (might be due to invalid IL or missing references) //IL_04d0: Unknown result type (might be due to invalid IL or missing references) //IL_04e9: Unknown result type (might be due to invalid IL or missing references) //IL_04f8: Unknown result type (might be due to invalid IL or missing references) //IL_04ff: Expected O, but got Unknown //IL_0515: Unknown result type (might be due to invalid IL or missing references) //IL_051a: Unknown result type (might be due to invalid IL or missing references) //IL_0525: Unknown result type (might be due to invalid IL or missing references) //IL_052c: Unknown result type (might be due to invalid IL or missing references) //IL_0534: Expected O, but got Unknown //IL_054f: Unknown result type (might be due to invalid IL or missing references) //IL_0559: Expected O, but got Unknown Logger.LogInfo((object)"CopperRoof has landed"); string category = "copper_roofs"; AssetBundle val = AssetUtils.LoadAssetBundleFromResources("copperroofs"); if ((Object)(object)val == (Object)null) { MonoBehaviour.print((object)"Error loading assetbundle copperroof"); return; } try { GameObject val2 = val.LoadAsset<GameObject>("bid_dome_sphere_1m"); val2.GetComponent<Piece>().m_name = "$piece_dome_sphere 1m"; val2.GetComponent<Piece>().m_icon = val.LoadAsset<Sprite>("dome_sphere_icon1"); PieceManager instance = PieceManager.Instance; GameObject obj = val2; PieceConfig val3 = new PieceConfig(); val3.PieceTable = "Hammer"; val3.Requirements = (RequirementConfig[])(object)new RequirementConfig[1] { new RequirementConfig { Item = "Copper", Recover = true, Amount = 1 } }; val3.CraftingStation = "forge"; val3.Category = category; instance.AddPiece(new CustomPiece(obj, true, val3)); GameObject val4 = PrefabManager.Instance.CreateClonedPrefab("bid_dome_sphere_2m", "bid_dome_sphere_1m"); val4.GetComponent<Piece>().m_name = "$piece_dome_sphere 2m"; val4.GetComponent<Piece>().m_icon = val.LoadAsset<Sprite>("dome_sphere_icon2"); Vector3 localScale = val4.transform.localScale; localScale.x *= 2f; localScale.y *= 2f; localScale.z *= 2f; val4.transform.localScale = localScale; PieceManager instance2 = PieceManager.Instance; GameObject obj2 = val4; val3 = new PieceConfig(); val3.PieceTable = "Hammer"; val3.Requirements = (RequirementConfig[])(object)new RequirementConfig[1] { new RequirementConfig { Item = "Copper", Recover = true, Amount = 2 } }; val3.CraftingStation = "forge"; val3.Category = category; instance2.AddPiece(new CustomPiece(obj2, true, val3)); GameObject val5 = PrefabManager.Instance.CreateClonedPrefab("bid_dome_sphere_4m", "bid_dome_sphere_1m"); val5.GetComponent<Piece>().m_name = "$piece_dome_sphere 4m"; val5.GetComponent<Piece>().m_icon = val.LoadAsset<Sprite>("dome_sphere_icon4"); localScale = val5.transform.localScale; localScale.x *= 4f; localScale.y *= 4f; localScale.z *= 4f; val5.transform.localScale = localScale; PieceManager instance3 = PieceManager.Instance; GameObject obj3 = val5; val3 = new PieceConfig(); val3.PieceTable = "Hammer"; val3.Requirements = (RequirementConfig[])(object)new RequirementConfig[1] { new RequirementConfig { Item = "Copper", Recover = true, Amount = 4 } }; val3.CraftingStation = "forge"; val3.Category = category; instance3.AddPiece(new CustomPiece(obj3, true, val3)); val2 = val.LoadAsset<GameObject>("bid_dome_cone_1m"); val2.GetComponent<Piece>().m_name = "$piece_dome_cone 1m"; val2.GetComponent<Piece>().m_icon = val.LoadAsset<Sprite>("dome_cone_icon1"); PieceManager instance4 = PieceManager.Instance; GameObject obj4 = val2; val3 = new PieceConfig(); val3.PieceTable = "Hammer"; val3.Requirements = (RequirementConfig[])(object)new RequirementConfig[1] { new RequirementConfig { Item = "Copper", Recover = true, Amount = 1 } }; val3.CraftingStation = "forge"; val3.Category = category; instance4.AddPiece(new CustomPiece(obj4, true, val3)); val4 = PrefabManager.Instance.CreateClonedPrefab("bid_dome_cone_2m", "bid_dome_cone_1m"); val4.GetComponent<Piece>().m_name = "$piece_dome_cone 2m"; val4.GetComponent<Piece>().m_icon = val.LoadAsset<Sprite>("dome_cone_icon2"); localScale = val4.transform.localScale; localScale.x *= 2f; localScale.y *= 2f; localScale.z *= 2f; val4.transform.localScale = localScale; PieceManager instance5 = PieceManager.Instance; GameObject obj5 = val4; val3 = new PieceConfig(); val3.PieceTable = "Hammer"; val3.Requirements = (RequirementConfig[])(object)new RequirementConfig[1] { new RequirementConfig { Item = "Copper", Recover = true, Amount = 2 } }; val3.CraftingStation = "forge"; val3.Category = category; instance5.AddPiece(new CustomPiece(obj5, true, val3)); val5 = PrefabManager.Instance.CreateClonedPrefab("bid_dome_cone_4m", "bid_dome_cone_1m"); val5.GetComponent<Piece>().m_name = "$piece_dome_cone 4m"; val5.GetComponent<Piece>().m_icon = val.LoadAsset<Sprite>("dome_cone_icon4"); localScale = val5.transform.localScale; localScale.x *= 4f; localScale.y *= 4f; localScale.z *= 4f; val5.transform.localScale = localScale; PieceManager instance6 = PieceManager.Instance; GameObject obj6 = val5; val3 = new PieceConfig(); val3.PieceTable = "Hammer"; val3.Requirements = (RequirementConfig[])(object)new RequirementConfig[1] { new RequirementConfig { Item = "Copper", Recover = true, Amount = 4 } }; val3.CraftingStation = "forge"; val3.Category = category; instance6.AddPiece(new CustomPiece(obj6, true, val3)); } finally { val.Unload(false); } } }