using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using EquipmentAndQuickSlots;
using HarmonyLib;
using Jotunn;
using Jotunn.Entities;
using Jotunn.Managers;
using Jotunn.Utils;
using TMPro;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("JotunnModStub")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("JotunnModStub")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e3243d22-4307-4008-ba36-9f326008cde5")]
[assembly: AssemblyFileVersion("0.0.1.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.1.0")]
namespace UniversalGrasp
{
[BepInPlugin("org.bepinex.plugins.bid.universalgrasp", "UniversalGrasp", "0.1.2")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
internal class UniversalGrasp : BaseUnityPlugin
{
public const string PluginGUID = "org.bepinex.plugins.bid.universalgrasp";
public const string PluginName = "UniversalGrasp";
public const string PluginVersion = "0.1.2";
public static ConfigEntry<bool> EnabledConfig;
private readonly Harmony harmony = new Harmony("org.bepinex.plugins.bid.universalgrasp");
public static CustomLocalization Localization = LocalizationManager.Instance.GetLocalization();
private void Awake()
{
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
Logger.LogInfo((object)"UniversalGrasp has landed");
CreateConfigValues();
AddInputs();
new Harmony("org.bepinex.plugins.bid.universalgrasp").PatchAll();
CreatureManager.OnVanillaCreaturesAvailable += ModifyAndCloneVanillaCreatures;
}
private void OnDestroy()
{
harmony.UnpatchSelf();
}
private void AddInputs()
{
}
private void CreateConfigValues()
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Expected O, but got Unknown
((BaseUnityPlugin)this).Config.SaveOnConfigSet = true;
EnabledConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("Client config", "enabled", true, new ConfigDescription("enable or disable the mod", (AcceptableValueBase)null, Array.Empty<object>()));
}
private void Update()
{
if (ZInput.instance != null && ZInput.GetButtonDown("Hide") && (Object)(object)Player.m_localPlayer != (Object)null)
{
bool flag = false;
if (((Humanoid)Player.m_localPlayer).m_rightItem == null && ((Humanoid)Player.m_localPlayer).m_visEquipment.m_rightItem != null)
{
((Humanoid)Player.m_localPlayer).m_visEquipment.SetRightItem((string)null);
flag = true;
}
if (((Humanoid)Player.m_localPlayer).m_leftItem == null && ((Humanoid)Player.m_localPlayer).m_visEquipment.m_leftItem != null)
{
((Humanoid)Player.m_localPlayer).m_visEquipment.SetLeftItem((string)null, -1);
flag = true;
}
if (flag)
{
((Character)Player.m_localPlayer).m_zanim.SetTrigger("equip_hip");
}
}
}
private void ModifyAndCloneVanillaCreatures()
{
CreatureManager.OnVanillaCreaturesAvailable -= ModifyAndCloneVanillaCreatures;
}
private static GameObject GetTransform(GameObject item, string name)
{
Transform val = item.transform.Find(name);
if (!Object.op_Implicit((Object)(object)val))
{
return null;
}
return ((Component)val).gameObject;
}
private static bool TwoHandedEquipped(Player player)
{
return false;
}
public static void SetRightItem(Player player, ItemData item)
{
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Invalid comparison between Unknown and I4
if (!Utility.IsNullOrWhiteSpace(((Humanoid)player).m_visEquipment.m_rightItem) || TwoHandedEquipped(Player.m_localPlayer))
{
((Humanoid)Player.m_localPlayer).UseItem((Inventory)(object)InventoryExtensions.Extended(((Humanoid)Player.m_localPlayer).m_inventory), item, true);
if ((int)item.m_shared.m_itemType == 2 && ((Humanoid)player).m_visEquipment.m_rightItem == ((Object)item.m_dropPrefab).name)
{
((Humanoid)player).m_visEquipment.SetRightItem((string)null);
}
}
else
{
((Humanoid)player).UnequipItem(((Humanoid)player).m_rightItem, false);
((Humanoid)player).m_visEquipment.SetRightItem(((Object)item.m_dropPrefab).name);
((Character)player).m_zanim.SetTrigger("equip_hip");
}
}
public static void SetLeftItem(Player player, ItemData item)
{
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Invalid comparison between Unknown and I4
if (!Utility.IsNullOrWhiteSpace(((Humanoid)player).m_visEquipment.m_leftItem) || TwoHandedEquipped(Player.m_localPlayer))
{
((Humanoid)Player.m_localPlayer).UseItem((Inventory)(object)InventoryExtensions.Extended(((Humanoid)Player.m_localPlayer).m_inventory), item, true);
if ((int)item.m_shared.m_itemType == 2 && ((Humanoid)player).m_visEquipment.m_leftItem == ((Object)item.m_dropPrefab).name)
{
((Humanoid)player).m_visEquipment.SetLeftItem((string)null, -1);
}
}
else
{
((Humanoid)player).UnequipItem(((Humanoid)player).m_leftItem, false);
((Humanoid)player).m_visEquipment.SetLeftItem(((Object)item.m_dropPrefab).name, -1);
((Character)player).m_zanim.SetTrigger("equip_hip");
}
}
public static GameObject GetAttach(GameObject item)
{
GameObject transform = GetTransform(item, "attach");
if ((Object)(object)transform != (Object)null && transform.GetComponentsInChildren<Renderer>().Count() > 0)
{
return transform;
}
transform = GetChildModel(item);
if ((Object)(object)transform != (Object)null)
{
return transform;
}
return item;
}
public static GameObject GetAttachObjectLegacy(GameObject item)
{
Collider componentInChildren = ((Component)item.transform).GetComponentInChildren<Collider>();
if (!Object.op_Implicit((Object)(object)componentInChildren))
{
return null;
}
return ((Component)((Component)componentInChildren).transform).gameObject;
}
public static GameObject GetChildModel(GameObject item)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Expected O, but got Unknown
GameObject val = null;
foreach (Transform item2 in item.transform)
{
Transform val2 = item2;
if (((Component)val2).gameObject.layer == item.layer)
{
if (Object.op_Implicit((Object)(object)val))
{
return null;
}
val = ((Component)val2).gameObject;
}
}
if (Object.op_Implicit((Object)(object)val))
{
return val;
}
foreach (Transform item3 in item.transform)
{
Transform val3 = item3;
if (Object.op_Implicit((Object)(object)val))
{
return null;
}
val = ((Component)val3).gameObject;
}
return val;
}
public static void CleanUpGameObject(GameObject item, bool removeall = true)
{
if (removeall)
{
Rigidbody[] componentsInChildren = item.GetComponentsInChildren<Rigidbody>();
for (int i = 0; i < componentsInChildren.Length; i++)
{
Object.Destroy((Object)(object)componentsInChildren[i]);
}
MonoBehaviour[] componentsInChildren2 = item.GetComponentsInChildren<MonoBehaviour>();
for (int i = 0; i < componentsInChildren2.Length; i++)
{
Object.Destroy((Object)(object)componentsInChildren2[i]);
}
}
VisEquipment.CleanupInstance(item);
}
}
}
namespace UniversalGrasp.patches
{
[HarmonyPatch(typeof(Player), "Update")]
public class Humanoid_HideHandItems_Patch
{
}
[HarmonyPatch(typeof(InventoryGui_Awake_Patch), "OnRightClicked", new Type[] { typeof(InventoryGui) })]
public class InventoryGui_OnRightClick_Patch
{
private static bool Prefix(InventoryGui inventoryGui, ref Action<InventoryGrid, ItemData, Vector2i> __result)
{
if (!UniversalGrasp.EnabledConfig.Value)
{
return true;
}
__result = delegate(InventoryGrid inventoryGrid, ItemData item, Vector2i pos)
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
bool flag = false;
if (((Object)inventoryGrid).name == "QuickSlotGrid")
{
switch (pos.x)
{
case 0:
UniversalGrasp.SetRightItem(Player.m_localPlayer, item);
flag = true;
break;
case 1:
UniversalGrasp.SetLeftItem(Player.m_localPlayer, item);
flag = true;
break;
}
}
if (!flag && item != null && !((Object)(object)Player.m_localPlayer == (Object)null))
{
((Humanoid)Player.m_localPlayer).UseItem((Inventory)(object)InventoryExtensions.Extended(((Humanoid)Player.m_localPlayer).m_inventory), item, true);
}
};
return false;
}
}
[HarmonyPatch(typeof(HotkeyBar_UpdateIcons_Patch), "UpdateIconBinding", new Type[]
{
typeof(HotkeyBar),
typeof(int),
typeof(ElementData)
})]
public class CustomHotkeyBar_UpdateIconBinding_patch
{
private static void Postfix(HotkeyBar instance, int index, ElementData elementData)
{
if (UniversalGrasp.EnabledConfig.Value && !(((Object)instance).name != "QuickSlotsHotkeyBar"))
{
TMP_Text component = ((Component)elementData.m_go.transform.Find("binding")).GetComponent<TMP_Text>();
component.alignment = (TextAlignmentOptions)4097;
component.fontSize = 12f;
}
}
}
[HarmonyPatch(typeof(InventoryGrid), "UpdateGui", new Type[]
{
typeof(Player),
typeof(ItemData)
})]
public class InventoryGrid_UpdateGui_Patch
{
private static void Postfix(InventoryGrid __instance)
{
if (UniversalGrasp.EnabledConfig.Value && !(((Object)__instance).name != "QuickSlotGrid"))
{
for (int i = 0; i < 2; i++)
{
TMP_Text component = ((Component)__instance.m_elements[i].m_go.transform.Find("binding")).GetComponent<TMP_Text>();
component.alignment = (TextAlignmentOptions)4097;
component.fontSize = 12f;
}
}
}
}
[HarmonyPatch(typeof(EquipmentAndQuickSlots), "GetBindingLabel", new Type[] { typeof(int) })]
public class EquipmentAndQuickSlots_GetBindingLabel_patch
{
private static void Postfix(int index, ref string __result)
{
if (UniversalGrasp.EnabledConfig.Value)
{
index = Mathf.Clamp(index, 0, 2);
switch (index)
{
case 0:
__result += " (RH)";
break;
case 1:
__result += " (LH)";
break;
}
}
}
}
[HarmonyPatch(typeof(Humanoid), "DropItem", new Type[]
{
typeof(Inventory),
typeof(ItemData),
typeof(int)
})]
public class Humanoid_DropItem_patch
{
private static void Postfix(Inventory inventory, ItemData item, int amount, Humanoid __instance)
{
if (UniversalGrasp.EnabledConfig.Value)
{
if (((Object)item.m_dropPrefab).name == __instance.m_visEquipment.m_leftItem)
{
__instance.m_visEquipment.SetLeftItem((string)null, -1);
}
else if (((Object)item.m_dropPrefab).name == __instance.m_visEquipment.m_rightItem)
{
__instance.m_visEquipment.SetRightItem((string)null);
}
}
}
}
[HarmonyPatch(typeof(InventoryGrid), "DropItem", new Type[]
{
typeof(Inventory),
typeof(ItemData),
typeof(int),
typeof(Vector2i)
})]
public class InventoryGrid_DropItem_patch
{
}
[HarmonyPatch(typeof(VisEquipment), "AttachItem", new Type[]
{
typeof(int),
typeof(int),
typeof(Transform),
typeof(bool),
typeof(bool)
})]
public class VisEquipment_AttachItem_patch
{
private static bool Prefix(VisEquipment __instance, ref GameObject __result, int itemHash, int variant, Transform joint, bool enableEquipEffects = true, bool backAttach = false)
{
//IL_02f8: Unknown result type (might be due to invalid IL or missing references)
//IL_0309: Unknown result type (might be due to invalid IL or missing references)
//IL_0284: Unknown result type (might be due to invalid IL or missing references)
//IL_0295: Unknown result type (might be due to invalid IL or missing references)
if (!UniversalGrasp.EnabledConfig.Value)
{
return true;
}
GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(itemHash);
if ((Object)(object)itemPrefab == (Object)null)
{
ZLog.Log((object)("Missing attach item: " + itemHash + " ob:" + ((Object)((Component)__instance).gameObject).name + " joint:" + (Object.op_Implicit((Object)(object)joint) ? ((Object)joint).name : "none")));
__result = null;
return false;
}
if (((Object)itemPrefab).name.Equals("Lantern"))
{
return true;
}
if (((Object)itemPrefab).name.Equals("Lantern") && ((Object)joint).name == "RightHand_Attach")
{
return true;
}
bool flag = false;
ItemDrop component = itemPrefab.GetComponent<ItemDrop>();
if ((Object)(object)component != (Object)null)
{
ItemData itemData = component.m_itemData;
if (itemData != null)
{
flag = itemData.IsWeapon();
}
}
GameObject val = null;
if ((Object)(object)joint == (Object)null)
{
return true;
}
MonoBehaviour.print((object)("joint: " + ((Object)joint).name));
if ((!(((Object)joint).name == "LeftHand_Attach") && !(((Object)joint).name == "RightHand_Attach")) || flag)
{
int childCount = itemPrefab.transform.childCount;
for (int i = 0; i < childCount; i++)
{
Transform child = itemPrefab.transform.GetChild(i);
if (backAttach && ((Object)((Component)child).gameObject).name == "attach_back")
{
val = ((Component)child).gameObject;
break;
}
if ((((Object)((Component)child).gameObject).name == "attach" || (!backAttach && ((Object)((Component)child).gameObject).name == "attach_skin")) && ((Component)child).GetComponentsInChildren<Renderer>().Count() > 0)
{
val = ((Component)child).gameObject;
break;
}
}
}
if ((Object)(object)val == (Object)null)
{
val = UniversalGrasp.GetAttach(itemPrefab);
if ((Object)(object)val == (Object)null)
{
__result = null;
return false;
}
}
ZNetView.m_forceDisableInit = true;
GameObject val2 = Object.Instantiate<GameObject>(val);
val2.SetActive(true);
UniversalGrasp.CleanUpGameObject(val2);
if (enableEquipEffects)
{
VisEquipment.EnableEquippedEffects(val2);
}
if (((Object)val).name == "attach_skin" && ((!(((Object)joint).name == "LeftHand_Attach") && !(((Object)joint).name == "RightHand_Attach")) || flag))
{
val2.transform.SetParent(((Component)__instance.m_bodyModel).transform.parent);
val2.transform.localPosition = Vector3.zero;
val2.transform.localRotation = Quaternion.identity;
SkinnedMeshRenderer[] componentsInChildren = val2.GetComponentsInChildren<SkinnedMeshRenderer>();
foreach (SkinnedMeshRenderer obj in componentsInChildren)
{
obj.rootBone = __instance.m_bodyModel.rootBone;
obj.bones = __instance.m_bodyModel.bones;
}
}
else
{
val2.transform.SetParent(joint);
val2.transform.localPosition = Vector3.zero;
val2.transform.localRotation = Quaternion.identity;
}
IEquipmentVisual componentInChildren = val2.GetComponentInChildren<IEquipmentVisual>();
if (componentInChildren != null)
{
componentInChildren.Setup(variant);
}
__result = val2;
ZNetView.m_forceDisableInit = false;
return false;
}
}
[HarmonyPatch(typeof(EquipmentAndQuickSlots), "CheckQuickUseInput", new Type[]
{
typeof(Player),
typeof(int)
})]
internal class EquipmentAndQuickSlots_CheckQuickUseInput_patch
{
private static bool Prefix(Player player, int index, EquipmentAndQuickSlots __instance)
{
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
if (!UniversalGrasp.EnabledConfig.Value)
{
return true;
}
if (ZInput.GetKeyDown(EquipmentAndQuickSlots.GetBindingKeycode(index), true))
{
ItemData quickSlotItem = PlayerExtensions.GetQuickSlotItem(player, index);
if (quickSlotItem != null)
{
switch (index)
{
case 0:
UniversalGrasp.SetRightItem(player, quickSlotItem);
break;
case 1:
UniversalGrasp.SetLeftItem(player, quickSlotItem);
break;
default:
((Humanoid)player).UseItem((Inventory)null, quickSlotItem, false);
break;
}
return false;
}
}
return true;
}
}
}