Decompiled source of DoorSpeedModifier v1.0.2

DoorSpeedModifier.dll

Decompiled 2 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("blacks7ar")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.2")]
[assembly: AssemblyInformationalVersion("1.0.2")]
[assembly: AssemblyProduct("DoorSpeedModifier")]
[assembly: AssemblyTitle("DoorSpeedModifier")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace DoorSpeedModifier
{
	[BepInPlugin("blacks7ar.DoorSpeedModifier", "DoorSpeedModifier", "1.0.2")]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(Door), "Interact")]
		private class Patches
		{
			private static void Postfix(Door __instance)
			{
				if (!((Object)(object)__instance == (Object)null) && __instance.CanInteract() && __instance.m_nview.IsValid() && __instance.m_nview.IsOwner() && !((Object)(object)__instance.m_animator == (Object)null))
				{
					__instance.m_animator.speed = _speed.Value;
				}
			}
		}

		private const string modGUID = "blacks7ar.DoorSpeedModifier";

		public const string modName = "DoorSpeedModifier";

		public const string modAuthor = "blacks7ar";

		public const string modVersion = "1.0.2";

		public const string modLink = "https://thunderstore.io/c/valheim/p/blacks7ar/DoorSpeedModifier/";

		private static readonly Harmony _harmony = new Harmony("blacks7ar.DoorSpeedModifier");

		private static ConfigEntry<float> _speed;

		public void Awake()
		{
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			_speed = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Speed", 0.5f, "Door open close animation speed.");
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = true;
			((BaseUnityPlugin)this).Config.Save();
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}
	}
}