Decompiled source of Explorer v1.0.8

Explorer.dll

Decompiled 3 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using Explorer.Functions;
using Explorer.Patches;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using ServerSync;
using SkillManager;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Explorer")]
[assembly: AssemblyDescription("https://thunderstore.io/c/valheim/p/blacks7ar/Explorer/")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("blacks7ar")]
[assembly: AssemblyProduct("Explorer")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("BB754B16-F519-4DFA-9F56-5992A6316B23")]
[assembly: AssemblyFileVersion("1.0.8")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.8.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace SkillManager
{
	[PublicAPI]
	public class Skill
	{
		public static class LocalizationCache
		{
			private static readonly Dictionary<string, Localization> localizations = new Dictionary<string, Localization>();

			internal static void LocalizationPostfix(Localization __instance, string language)
			{
				string key = localizations.FirstOrDefault((KeyValuePair<string, Localization> l) => l.Value == __instance).Key;
				if (key != null)
				{
					localizations.Remove(key);
				}
				if (!localizations.ContainsKey(language))
				{
					localizations.Add(language, __instance);
				}
			}

			public static Localization ForLanguage(string? language = null)
			{
				//IL_0024: Unknown result type (might be due to invalid IL or missing references)
				//IL_002a: Expected O, but got Unknown
				if (localizations.TryGetValue(language ?? PlayerPrefs.GetString("language", "English"), out var value))
				{
					return value;
				}
				value = new Localization();
				if (language != null)
				{
					value.SetupLanguage(language);
				}
				return value;
			}
		}

		[PublicAPI]
		public class LocalizeKey
		{
			private static readonly List<LocalizeKey> keys = new List<LocalizeKey>();

			public readonly string Key;

			public readonly Dictionary<string, string> Localizations = new Dictionary<string, string>();

			public LocalizeKey(string key)
			{
				Key = key.Replace("$", "");
			}

			public void Alias(string alias)
			{
				Localizations.Clear();
				if (!alias.Contains("$"))
				{
					alias = "$" + alias;
				}
				Localizations["alias"] = alias;
				Localization.instance.AddWord(Key, Localization.instance.Localize(alias));
			}

			public LocalizeKey English(string key)
			{
				return addForLang("English", key);
			}

			public LocalizeKey Swedish(string key)
			{
				return addForLang("Swedish", key);
			}

			public LocalizeKey French(string key)
			{
				return addForLang("French", key);
			}

			public LocalizeKey Italian(string key)
			{
				return addForLang("Italian", key);
			}

			public LocalizeKey German(string key)
			{
				return addForLang("German", key);
			}

			public LocalizeKey Spanish(string key)
			{
				return addForLang("Spanish", key);
			}

			public LocalizeKey Russian(string key)
			{
				return addForLang("Russian", key);
			}

			public LocalizeKey Romanian(string key)
			{
				return addForLang("Romanian", key);
			}

			public LocalizeKey Bulgarian(string key)
			{
				return addForLang("Bulgarian", key);
			}

			public LocalizeKey Macedonian(string key)
			{
				return addForLang("Macedonian", key);
			}

			public LocalizeKey Finnish(string key)
			{
				return addForLang("Finnish", key);
			}

			public LocalizeKey Danish(string key)
			{
				return addForLang("Danish", key);
			}

			public LocalizeKey Norwegian(string key)
			{
				return addForLang("Norwegian", key);
			}

			public LocalizeKey Icelandic(string key)
			{
				return addForLang("Icelandic", key);
			}

			public LocalizeKey Turkish(string key)
			{
				return addForLang("Turkish", key);
			}

			public LocalizeKey Lithuanian(string key)
			{
				return addForLang("Lithuanian", key);
			}

			public LocalizeKey Czech(string key)
			{
				return addForLang("Czech", key);
			}

			public LocalizeKey Hungarian(string key)
			{
				return addForLang("Hungarian", key);
			}

			public LocalizeKey Slovak(string key)
			{
				return addForLang("Slovak", key);
			}

			public LocalizeKey Polish(string key)
			{
				return addForLang("Polish", key);
			}

			public LocalizeKey Dutch(string key)
			{
				return addForLang("Dutch", key);
			}

			public LocalizeKey Portuguese_European(string key)
			{
				return addForLang("Portuguese_European", key);
			}

			public LocalizeKey Portuguese_Brazilian(string key)
			{
				return addForLang("Portuguese_Brazilian", key);
			}

			public LocalizeKey Chinese(string key)
			{
				return addForLang("Chinese", key);
			}

			public LocalizeKey Japanese(string key)
			{
				return addForLang("Japanese", key);
			}

			public LocalizeKey Korean(string key)
			{
				return addForLang("Korean", key);
			}

			public LocalizeKey Hindi(string key)
			{
				return addForLang("Hindi", key);
			}

			public LocalizeKey Thai(string key)
			{
				return addForLang("Thai", key);
			}

			public LocalizeKey Abenaki(string key)
			{
				return addForLang("Abenaki", key);
			}

			public LocalizeKey Croatian(string key)
			{
				return addForLang("Croatian", key);
			}

			public LocalizeKey Georgian(string key)
			{
				return addForLang("Georgian", key);
			}

			public LocalizeKey Greek(string key)
			{
				return addForLang("Greek", key);
			}

			public LocalizeKey Serbian(string key)
			{
				return addForLang("Serbian", key);
			}

			public LocalizeKey Ukrainian(string key)
			{
				return addForLang("Ukrainian", key);
			}

			private LocalizeKey addForLang(string lang, string value)
			{
				Localizations[lang] = value;
				if (Localization.instance.GetSelectedLanguage() == lang)
				{
					Localization.instance.AddWord(Key, value);
				}
				else if (lang == "English" && !Localization.instance.m_translations.ContainsKey(Key))
				{
					Localization.instance.AddWord(Key, value);
				}
				return this;
			}

			[HarmonyPriority(300)]
			internal static void AddLocalizedKeys(Localization __instance, string language)
			{
				foreach (LocalizeKey key in keys)
				{
					string value2;
					if (key.Localizations.TryGetValue(language, out var value) || key.Localizations.TryGetValue("English", out value))
					{
						__instance.AddWord(key.Key, value);
					}
					else if (key.Localizations.TryGetValue("alias", out value2))
					{
						Localization.instance.AddWord(key.Key, Localization.instance.Localize(value2));
					}
				}
			}
		}

		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public string? Category;
		}

		[HarmonyPatch(typeof(Skills), "IsSkillValid")]
		private static class Patch_Skills_IsSkillValid
		{
			private static void Postfix(SkillType type, ref bool __result)
			{
				//IL_000a: Unknown result type (might be due to invalid IL or missing references)
				if (!__result && skills.ContainsKey(type))
				{
					__result = true;
				}
			}
		}

		private static readonly Dictionary<SkillType, Skill> skills;

		internal static readonly Dictionary<string, Skill> skillByName;

		private readonly string skillName;

		private readonly string internalSkillName;

		private readonly SkillDef skillDef;

		public readonly LocalizeKey Name;

		public readonly LocalizeKey Description;

		private float skillEffectFactor = 1f;

		private int skillLoss = 5;

		public bool Configurable;

		private static bool InitializedTerminal;

		private static Localization? _english;

		private static BaseUnityPlugin? _plugin;

		private static bool hasConfigSync;

		private static object? _configSync;

		public float SkillGainFactor
		{
			get
			{
				return skillDef.m_increseStep;
			}
			set
			{
				skillDef.m_increseStep = value;
				this.SkillGainFactorChanged?.Invoke(value);
			}
		}

		public float SkillEffectFactor
		{
			get
			{
				return skillEffectFactor;
			}
			set
			{
				skillEffectFactor = value;
				this.SkillEffectFactorChanged?.Invoke(value);
			}
		}

		public int SkillLoss
		{
			get
			{
				return skillLoss;
			}
			set
			{
				skillLoss = value;
				this.SkillLossChanged?.Invoke(value);
			}
		}

		private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English"));

		private static BaseUnityPlugin plugin
		{
			get
			{
				//IL_0041: Unknown result type (might be due to invalid IL or missing references)
				//IL_0046: Unknown result type (might be due to invalid IL or missing references)
				//IL_004c: Expected O, but got Unknown
				object obj = _plugin;
				if (obj == null)
				{
					BaseUnityPlugin val = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)Assembly.GetExecutingAssembly().DefinedTypes.First((TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
					_plugin = val;
					obj = (object)val;
				}
				return (BaseUnityPlugin)obj;
			}
		}

		private static object? configSync
		{
			get
			{
				if (_configSync == null && hasConfigSync)
				{
					Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync");
					if ((object)type != null)
					{
						_configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " SkillManager");
						type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString());
						type.GetProperty("IsLocked").SetValue(_configSync, true);
					}
					else
					{
						hasConfigSync = false;
					}
				}
				return _configSync;
			}
		}

		public event Action<float>? SkillGainFactorChanged;

		public event Action<float>? SkillEffectFactorChanged;

		public event Action<float>? SkillLossChanged;

		public Skill(string englishName, string icon)
			: this(englishName, loadSprite(icon, 64, 64))
		{
		}

		public Skill(string englishName, Sprite icon)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Expected O, but got Unknown
			SkillType val = fromName(englishName);
			string text = new Regex("[^a-zA-Z]").Replace(englishName, "_");
			skills[val] = this;
			skillByName[englishName] = this;
			skillDef = new SkillDef
			{
				m_description = "$skilldesc_" + text,
				m_icon = icon,
				m_increseStep = 1f,
				m_skill = val
			};
			internalSkillName = text;
			skillName = englishName;
			Name = new LocalizeKey("skill_" + ((object)(SkillType)(ref val)).ToString()).English(englishName);
			Description = new LocalizeKey("skilldesc_" + text);
		}

		public static SkillType fromName(string englishName)
		{
			return (SkillType)Math.Abs(StringExtensionMethods.GetStableHashCode(englishName));
		}

		static Skill()
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Expected O, but got Unknown
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Expected O, but got Unknown
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Expected O, but got Unknown
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0119: Expected O, but got Unknown
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0148: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Expected O, but got Unknown
			//IL_0156: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_019e: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ab: Expected O, but got Unknown
			//IL_01ab: Expected O, but got Unknown
			//IL_01ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_01da: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e7: Expected O, but got Unknown
			//IL_0214: Unknown result type (might be due to invalid IL or missing references)
			//IL_0231: Unknown result type (might be due to invalid IL or missing references)
			//IL_023c: Expected O, but got Unknown
			//IL_023c: Expected O, but got Unknown
			skills = new Dictionary<SkillType, Skill>();
			skillByName = new Dictionary<string, Skill>();
			InitializedTerminal = false;
			hasConfigSync = true;
			Harmony val = new Harmony("org.bepinex.helpers.skillmanager");
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_FejdStartup", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Skills), "GetSkillDef", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_GetSkillDef", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Skills), "CheatRaiseSkill", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_CheatRaiseskill", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Skills), "CheatResetSkill", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_CheatResetSkill", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "LoadCSV", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(LocalizeKey), "AddLocalizedKeys", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Terminal), "InitTerminal", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Terminal_InitTerminal_Prefix", (Type[])null, (Type[])null)), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Terminal_InitTerminal", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "SetupLanguage", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(LocalizationCache), "LocalizationPostfix", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Skills), "OnDeath", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_OnDeath_Prefix", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_OnDeath_Finalizer", (Type[])null, (Type[])null)), (HarmonyMethod)null);
		}

		private static void Patch_FejdStartup()
		{
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Expected O, but got Unknown
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Expected O, but got Unknown
			//IL_01a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01af: Expected O, but got Unknown
			foreach (Skill skill in skills.Values)
			{
				if (skill.Configurable)
				{
					string key = skill.Name.Key;
					string group = new Regex("['[\"\\]]").Replace(english.Localize(key), "").Trim();
					string category = Localization.instance.Localize(key).Trim();
					ConfigEntry<float> skillGain = config(group, "Skill gain factor", skill.SkillGainFactor, new ConfigDescription("The rate at which you gain experience for the skill.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 5f), new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = category
						}
					}));
					skill.SkillGainFactor = skillGain.Value;
					skillGain.SettingChanged += delegate
					{
						skill.SkillGainFactor = skillGain.Value;
					};
					ConfigEntry<float> skillEffect = config(group, "Skill effect factor", skill.SkillEffectFactor, new ConfigDescription("The power of the skill, based on the default power.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 5f), new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = category
						}
					}));
					skill.SkillEffectFactor = skillEffect.Value;
					skillEffect.SettingChanged += delegate
					{
						skill.SkillEffectFactor = skillEffect.Value;
					};
					ConfigEntry<int> skillLoss = config(group, "Skill loss", skill.skillLoss, new ConfigDescription("How much experience to lose on death.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = category
						}
					}));
					skill.skillLoss = skillLoss.Value;
					skillLoss.SettingChanged += delegate
					{
						skill.skillLoss = skillLoss.Value;
					};
				}
			}
		}

		private static void Patch_Skills_GetSkillDef(ref SkillDef? __result, List<SkillDef> ___m_skills, SkillType type)
		{
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			if (__result == null)
			{
				SkillDef val = GetSkillDef(type);
				if (val != null)
				{
					___m_skills.Add(val);
					__result = val;
				}
			}
		}

		private static bool Patch_Skills_CheatRaiseskill(Skills __instance, string name, float value, Player ___m_player)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			foreach (SkillType key in skills.Keys)
			{
				SkillType current = key;
				Skill skill = skills[current];
				if (string.Equals(skill.internalSkillName, name, StringComparison.CurrentCultureIgnoreCase))
				{
					Skill skill2 = __instance.GetSkill(current);
					skill2.m_level += value;
					skill2.m_level = Mathf.Clamp(skill2.m_level, 0f, 100f);
					((Character)___m_player).Message((MessageType)1, "Skill increased " + Localization.instance.Localize("$skill_" + ((object)(SkillType)(ref current)).ToString()) + ": " + (int)skill2.m_level, 0, skill2.m_info.m_icon);
					Console.instance.Print("Skill " + skill.internalSkillName + " = " + skill2.m_level);
					return false;
				}
			}
			return true;
		}

		private static bool Patch_Skills_CheatResetSkill(Skills __instance, string name)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			foreach (SkillType key in skills.Keys)
			{
				Skill skill = skills[key];
				if (string.Equals(skill.internalSkillName, name, StringComparison.CurrentCultureIgnoreCase))
				{
					__instance.ResetSkill(key);
					Console.instance.Print("Skill " + skill.internalSkillName + " reset");
					return false;
				}
			}
			return true;
		}

		private static void Patch_Skills_OnDeath_Prefix(Skills __instance, ref Dictionary<SkillType, Skill>? __state)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			if (__state == null)
			{
				__state = new Dictionary<SkillType, Skill>();
			}
			foreach (KeyValuePair<SkillType, Skill> skill in skills)
			{
				if (__instance.m_skillData.TryGetValue(skill.Key, out var value))
				{
					__state[skill.Key] = value;
					if (skill.Value.skillLoss > 0)
					{
						Skill obj = value;
						obj.m_level -= value.m_level * (float)skill.Value.SkillLoss / 100f;
						value.m_accumulator = 0f;
					}
					__instance.m_skillData.Remove(skill.Key);
				}
			}
		}

		private static void Patch_Skills_OnDeath_Finalizer(Skills __instance, ref Dictionary<SkillType, Skill>? __state)
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			if (__state == null)
			{
				return;
			}
			foreach (KeyValuePair<SkillType, Skill> item in __state)
			{
				__instance.m_skillData[item.Key] = item.Value;
			}
			__state = null;
		}

		private static void Patch_Terminal_InitTerminal_Prefix()
		{
			InitializedTerminal = Terminal.m_terminalInitialized;
		}

		private static void Patch_Terminal_InitTerminal()
		{
			if (!InitializedTerminal)
			{
				AddSkill(Terminal.commands["raiseskill"]);
				AddSkill(Terminal.commands["resetskill"]);
			}
			static void AddSkill(ConsoleCommand command)
			{
				//IL_001a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0024: Expected O, but got Unknown
				ConsoleOptionsFetcher fetcher = command.m_tabOptionsFetcher;
				command.m_tabOptionsFetcher = (ConsoleOptionsFetcher)delegate
				{
					List<string> list = fetcher.Invoke();
					list.AddRange(skills.Values.Select((Skill skill) => skill.internalSkillName));
					return list;
				};
			}
		}

		private static SkillDef? GetSkillDef(SkillType skillType)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			if (!skills.ContainsKey(skillType))
			{
				return null;
			}
			return skills[skillType].skillDef;
		}

		private static byte[] ReadEmbeddedFileBytes(string name)
		{
			using MemoryStream memoryStream = new MemoryStream();
			Assembly.GetExecutingAssembly().GetManifestResourceStream(Assembly.GetExecutingAssembly().GetName().Name + "." + name).CopyTo(memoryStream);
			return memoryStream.ToArray();
		}

		private static Texture2D loadTexture(string name)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			//IL_001f: Expected O, but got Unknown
			Texture2D val = new Texture2D(0, 0);
			ImageConversion.LoadImage(val, ReadEmbeddedFileBytes("icons." + name));
			return val;
		}

		public static Sprite loadSprite(string name, int width, int height)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			return Sprite.Create(loadTexture(name), new Rect(0f, 0f, (float)width, (float)height), Vector2.zero);
		}

		private static ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description)
		{
			ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description);
			configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T))
				.Invoke(configSync, new object[1] { val });
			return val;
		}

		private static ConfigEntry<T> config<T>(string group, string name, T value, string description)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
		}
	}
	[PublicAPI]
	public static class SkillExtensions
	{
		public static float GetSkillFactor(this Character character, string name)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			return character.GetSkillFactor(Skill.fromName(name)) * Skill.skillByName[name].SkillEffectFactor;
		}

		public static float GetSkillFactor(this Skills skills, string name)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			return skills.GetSkillFactor(Skill.fromName(name)) * Skill.skillByName[name].SkillEffectFactor;
		}

		public static void RaiseSkill(this Character character, string name, float value = 1f)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			character.RaiseSkill(Skill.fromName(name), value);
		}

		public static void RaiseSkill(this Skills skill, string name, float value = 1f)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			skill.RaiseSkill(Skill.fromName(name), value);
		}

		public static void LowerSkill(this Character character, string name, float factor = 1f)
		{
			character.GetSkills().LowerSkill(name, factor);
		}

		public static void LowerSkill(this Skills skills, string name, float factor)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			if (factor > 0f && skills.m_skillData.TryGetValue(Skill.fromName(name), out var value))
			{
				Skill obj = value;
				obj.m_level -= value.m_level * factor;
				value.m_accumulator = 0f;
			}
		}
	}
}
namespace Explorer
{
	[BepInPlugin("blacks7ar.Explorer", "Explorer", "1.0.8")]
	public class Plugin : BaseUnityPlugin
	{
		private const string modGUID = "blacks7ar.Explorer";

		public const string modName = "Explorer";

		public const string modAuthor = "blacks7ar";

		public const string modVersion = "1.0.8";

		public const string modLink = "https://thunderstore.io/c/valheim/p/blacks7ar/Explorer/";

		private static readonly Harmony _harmony = new Harmony("blacks7ar.Explorer");

		private static readonly ConfigSync _configSync = new ConfigSync("blacks7ar.Explorer")
		{
			DisplayName = "Explorer",
			CurrentVersion = "1.0.8",
			MinimumRequiredVersion = "1.0.8"
		};

		private static ConfigEntry<Toggle> _serverConfigLocked;

		private static ConfigEntry<float> _expGainFactor;

		private static ConfigEntry<int> _expLoss;

		public static ConfigEntry<Toggle> _displayExpGain;

		public static ConfigEntry<float> _detectionRadius;

		public static ConfigEntry<int> _increasePerLevel;

		public static ConfigEntry<float> _loreStoneExp;

		public static ConfigEntry<float> _locationExp;

		public static ConfigEntry<float> _newBiomeExp;

		public static ConfigEntry<int> _dungeonsLevel;

		public static ConfigEntry<string> _meadowsResourcesT1;

		public static ConfigEntry<int> _meadowsResourcesT1Level;

		public static ConfigEntry<string> _blackForestResourcesT2;

		public static ConfigEntry<int> _blackForestResourcesT2Level;

		public static ConfigEntry<string> _swampResourcesT3;

		public static ConfigEntry<int> _swampResourcesT3Level;

		public static ConfigEntry<string> _mountainResourcesT4;

		public static ConfigEntry<int> _mountainResourcesT4Level;

		public static ConfigEntry<string> _plainsResourcesT5;

		public static ConfigEntry<int> _plainsResourcesT5Level;

		public static ConfigEntry<string> _mistlandsResourcesT6;

		public static ConfigEntry<int> _mistlandsResourcesT6Level;

		public static ConfigEntry<string> _ashlandsResourcesT7;

		public static ConfigEntry<int> _ashlandsResourcesT7Level;

		public static ConfigEntry<Toggle> _iconsOnly;

		private static Skill _explorer;

		private ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedConfig = true)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedConfig ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			_configSync.AddConfigEntry<T>(val2).SynchronizedConfig = synchronizedConfig;
			return val2;
		}

		private ConfigEntry<T> config2<T>(string group, string name, T value, string desc, bool synchronizedConfig = true)
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			Explorer.Functions.ConfigurationManagerAttributes configurationManagerAttributes = new Explorer.Functions.ConfigurationManagerAttributes
			{
				CustomDrawer = TextBox
			};
			return config(group, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes }), synchronizedConfig);
		}

		public void Awake()
		{
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Expected O, but got Unknown
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Expected O, but got Unknown
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Expected O, but got Unknown
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_013c: Expected O, but got Unknown
			//IL_016a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0175: Expected O, but got Unknown
			//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ae: Expected O, but got Unknown
			//IL_01ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d5: Expected O, but got Unknown
			//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fc: Expected O, but got Unknown
			//IL_022a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0235: Expected O, but got Unknown
			//IL_0295: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a0: Expected O, but got Unknown
			//IL_0336: Unknown result type (might be due to invalid IL or missing references)
			//IL_0341: Expected O, but got Unknown
			//IL_039a: Unknown result type (might be due to invalid IL or missing references)
			//IL_03a5: Expected O, but got Unknown
			//IL_03fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0409: Expected O, but got Unknown
			//IL_0462: Unknown result type (might be due to invalid IL or missing references)
			//IL_046d: Expected O, but got Unknown
			//IL_04c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_04d1: Expected O, but got Unknown
			//IL_052a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0535: Expected O, but got Unknown
			//IL_058e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0599: Expected O, but got Unknown
			//IL_05d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_05dd: Expected O, but got Unknown
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			_explorer = new Skill("Explorer", "explorer.png");
			_explorer.Description.English("Pins resources on the map while you explore and increases exploration radius.");
			_explorer.Configurable = false;
			_serverConfigLocked = config("1- ServerSync", "Lock Configuration", Toggle.On, new ConfigDescription("If On, the configuration is locked and can be changed by server admins only.", (AcceptableValueBase)null, Array.Empty<object>()));
			_configSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked);
			_detectionRadius = config("2- Exploration", "Detection Radius", 30f, new ConfigDescription("Detection radius for tracking down resources.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 50f), Array.Empty<object>()));
			_increasePerLevel = config("2- Exploration", "Radius Increase Per Level", 2, new ConfigDescription("Exploration radius increase per level.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 10), new object[1]
			{
				new Explorer.Functions.ConfigurationManagerAttributes
				{
					ShowRangeAsPercent = false
				}
			}));
			_loreStoneExp = config("2- Exploration", "Lore Stone Exp Gain", 3f, new ConfigDescription("Base exp factor gain when you interact to a runestone that gives lores about valheim.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 10f), new object[1]
			{
				new Explorer.Functions.ConfigurationManagerAttributes
				{
					ShowRangeAsPercent = false
				}
			}));
			_locationExp = config("2- Exploration", "Discovered Location Exp Gain", 2f, new ConfigDescription("Base exp factor gain when you discovered a new location.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 10f), Array.Empty<object>()));
			_newBiomeExp = config("2- Exploration", "New Biome Exp Gain", 10f, new ConfigDescription("Base exp factor gain when you discover a new biome.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 25f), Array.Empty<object>()));
			_iconsOnly = config("2- Exploration", "Icons Only", Toggle.Off, new ConfigDescription("If On, only icons will be visible on the world map.", (AcceptableValueBase)null, Array.Empty<object>()));
			_displayExpGain = config("3- Skills Exp", "Display Exp Gain", Toggle.On, new ConfigDescription("Enable/Disables exp gain notification.", (AcceptableValueBase)null, Array.Empty<object>()));
			_expGainFactor = config("3- Skills Exp", "Exp Gain Factor", 1f, new ConfigDescription("Exp gain factor for explorer skill.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 5f), Array.Empty<object>()));
			_expGainFactor.SettingChanged += delegate
			{
				_explorer.SkillGainFactor = _expGainFactor.Value;
			};
			_explorer.SkillGainFactor = _expGainFactor.Value;
			_expLoss = config("3- Skills Exp", "Exp Loss Amount", 0, new ConfigDescription("Skills exp loss on death.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>()));
			_expLoss.SettingChanged += delegate
			{
				_explorer.SkillLoss = _expLoss.Value;
			};
			_explorer.SkillLoss = _expLoss.Value;
			_meadowsResourcesT1 = config2("4- Resources", "Tier1 Meadows", "Flint,Mushroom,Raspberry,Honey", "Prefab names of resources that you can gather in meadows biome.\nNOTE: You need to logout if you added additional resources while in-game.");
			_meadowsResourcesT1Level = config("4- Resources", "Tier1 Meadows Level", 10, new ConfigDescription("Required skill level needed to track down resources in meadows and pin them on the map.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1]
			{
				new Explorer.Functions.ConfigurationManagerAttributes
				{
					ShowRangeAsPercent = false
				}
			}));
			_blackForestResourcesT2 = config2("4- Resources", "Tier2 BlackForest", "Blueberries,CarrotSeeds,Thistle,CopperOre,TinOre", "Prefab names of resources that you can gather in black forest biome.\nNOTE: You need to logout if you added additional resources while in-game.");
			_blackForestResourcesT2Level = config("4- Resources", "Tier2 BlackForest Level", 22, new ConfigDescription("Required skill level needed to track down resources in black forest and pin them on the map.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1]
			{
				new Explorer.Functions.ConfigurationManagerAttributes
				{
					ShowRangeAsPercent = false
				}
			}));
			_swampResourcesT3 = config2("4- Resources", "Tier3 Swamp", "TurnipSeeds,Guck,Chitin", "Prefab names of resources that you can gather in swamp biome.\nNOTE: You need to logout if you added additional resources while in-game.");
			_swampResourcesT3Level = config("4- Resources", "Tier3 Swamp Level", 34, new ConfigDescription("Required skill level needed to track down resources in swamp and pin them on the map.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1]
			{
				new Explorer.Functions.ConfigurationManagerAttributes
				{
					ShowRangeAsPercent = false
				}
			}));
			_mountainResourcesT4 = config2("4- Resources", "Tier4 Mountain", "DragonEgg,OnionSeeds,SilverOre", "Prefab names of resources that you can gather in mountain biome.\nNOTE: You need to logout if you added additional resources while in-game.");
			_mountainResourcesT4Level = config("4- Resources", "Tier4 Mountain Level", 46, new ConfigDescription("Required skill level needed to track down resources in mountain and pin them on the map.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1]
			{
				new Explorer.Functions.ConfigurationManagerAttributes
				{
					ShowRangeAsPercent = false
				}
			}));
			_plainsResourcesT5 = config2("4- Resources", "Tier5 Plains", "Barley,Cloudberry,Flax,Tar", "Prefab names of resources that you can gather in plains biome.\nNOTE: You need to logout if you added additional resources while in-game.");
			_plainsResourcesT5Level = config("4- Resources", "Tier5 Plains Level", 58, new ConfigDescription("Required skill level needed to track down resources in plains and pin them on the map.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1]
			{
				new Explorer.Functions.ConfigurationManagerAttributes
				{
					ShowRangeAsPercent = false
				}
			}));
			_mistlandsResourcesT6 = config2("4- Resources", "Tier6 Mistlands", "MushroomJotunPuffs,MushroomMagecap,Softtissue,BlackMarble,IronScrap,CopperScrap", "Prefab names of resources that you can gather in mistlands biome.\nNOTE: You need to logout if you added additional resources while in-game.");
			_mistlandsResourcesT6Level = config("4- Resources", "Tier6 Mistlands Level", 70, new ConfigDescription("Required skill level needed to track down resources in plains and pin them on the map.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1]
			{
				new Explorer.Functions.ConfigurationManagerAttributes
				{
					ShowRangeAsPercent = false
				}
			}));
			_ashlandsResourcesT7 = config2("4- Resources", "Tier7 Ashlands", "Fiddleheadfern,MushroomSmokePuff,FlametalOreNew,ProustitePowder,SulfurStone", "Prefab names of resources that you can pick in ashlands biome.\nNOTE: You need to logout if you added additional resources while in-game.");
			_ashlandsResourcesT7Level = config("4- Resources", "Tier7 Ashlands Level", 82, new ConfigDescription("Required skill level needed to track down resources in ashlands and pin them on the map.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1]
			{
				new Explorer.Functions.ConfigurationManagerAttributes
				{
					ShowRangeAsPercent = false
				}
			}));
			_dungeonsLevel = config("5- Dungeons", "Dungeons Level", 28, new ConfigDescription("Required skill level needed to track down dungeons and caves and pins them on the map.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1]
			{
				new Explorer.Functions.ConfigurationManagerAttributes
				{
					ShowRangeAsPercent = false
				}
			}));
			Helper.GetDungeonSprites();
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = true;
			((BaseUnityPlugin)this).Config.Save();
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		private static void TextBox(ConfigEntryBase entryBase)
		{
			entryBase.BoxedValue = GUILayout.TextArea((string)entryBase.BoxedValue, (GUILayoutOption[])(object)new GUILayoutOption[2]
			{
				GUILayout.ExpandWidth(true),
				GUILayout.ExpandHeight(true)
			});
		}
	}
}
namespace Explorer.Patches
{
	[HarmonyPatch]
	public class DestructiblePatch
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(Destructible), "Awake")]
		private static void Awake_Postfix(Destructible __instance)
		{
			if (!((Object)(object)__instance == (Object)null))
			{
				DropOnDestroyed component = ((Component)__instance).GetComponent<DropOnDestroyed>();
				if ((!((Object)(object)component != (Object)null) || component.m_dropWhenDestroyed != null) && (!((Object)(object)__instance.m_spawnWhenDestroyed != (Object)null) || Object.op_Implicit((Object)(object)__instance.m_spawnWhenDestroyed.GetComponent<MineRock5>())))
				{
					AddTier2Tracker(__instance);
					AddTier3Tracker(__instance);
					AddTier4Tracker(__instance);
					AddTier5Tracker(__instance);
					AddTier6Tracker(__instance);
					AddTier7Tracker(__instance);
				}
			}
		}

		private static void AddTier2Tracker(Destructible destructible)
		{
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)destructible.m_spawnWhenDestroyed == (Object)null)
			{
				DropOnDestroyed component = ((Component)destructible).GetComponent<DropOnDestroyed>();
				if ((Object)(object)component == (Object)null || component.m_dropWhenDestroyed == null)
				{
					return;
				}
				string text = "";
				string resourceName = "";
				foreach (DropData item in component.m_dropWhenDestroyed.m_drops.Where((DropData drop) => (Object)(object)drop.m_item != (Object)null && Object.op_Implicit((Object)(object)drop.m_item.GetComponent<ItemDrop>())))
				{
					text = ((Object)item.m_item).name;
					resourceName = Localization.instance.Localize(item.m_item.GetComponent<ItemDrop>().m_itemData.m_shared.m_name);
				}
				Helper.GetTier2PinIcons(text);
				if (Helper._ResourceIconsT2.TryGetValue(text, out var value))
				{
					((Component)destructible).gameObject.AddComponent<Tracker>().Create(resourceName, Plugin._detectionRadius.Value, value, Plugin._blackForestResourcesT2Level.Value);
				}
				return;
			}
			MineRock5 component2 = destructible.m_spawnWhenDestroyed.GetComponent<MineRock5>();
			if ((Object)(object)component2 == (Object)null)
			{
				return;
			}
			string text2 = "";
			string resourceName2 = "";
			if (component2.m_dropItems == null)
			{
				return;
			}
			foreach (DropData drop in component2.m_dropItems.m_drops)
			{
				if (!((Object)(object)drop.m_item == (Object)null))
				{
					ItemDrop component3 = drop.m_item.GetComponent<ItemDrop>();
					if (!((Object)(object)component3 == (Object)null))
					{
						text2 = ((Object)drop.m_item).name;
						resourceName2 = Localization.instance.Localize(component3.m_itemData.m_shared.m_name);
					}
				}
			}
			Helper.GetTier2PinIcons(text2);
			if (Helper._ResourceIconsT2.TryGetValue(text2, out var value2))
			{
				((Component)destructible).gameObject.AddComponent<Tracker>().Create(resourceName2, Plugin._detectionRadius.Value, value2, Plugin._blackForestResourcesT2Level.Value);
			}
		}

		private static void AddTier3Tracker(Destructible destructible)
		{
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)destructible.m_spawnWhenDestroyed == (Object)null)
			{
				DropOnDestroyed component = ((Component)destructible).GetComponent<DropOnDestroyed>();
				if ((Object)(object)component == (Object)null || component.m_dropWhenDestroyed == null)
				{
					return;
				}
				string text = "";
				string resourceName = "";
				foreach (DropData item in component.m_dropWhenDestroyed.m_drops.Where((DropData drop) => (Object)(object)drop.m_item != (Object)null && Object.op_Implicit((Object)(object)drop.m_item.GetComponent<ItemDrop>())))
				{
					text = ((Object)item.m_item).name;
					resourceName = Localization.instance.Localize(item.m_item.GetComponent<ItemDrop>().m_itemData.m_shared.m_name);
				}
				Helper.GetTier3PinIcons(text);
				if (Helper._ResourceIconsT3.TryGetValue(text, out var value))
				{
					((Component)destructible).gameObject.AddComponent<Tracker>().Create(resourceName, Plugin._detectionRadius.Value, value, Plugin._swampResourcesT3Level.Value);
				}
				return;
			}
			MineRock5 component2 = destructible.m_spawnWhenDestroyed.GetComponent<MineRock5>();
			if ((Object)(object)component2 == (Object)null)
			{
				return;
			}
			string text2 = "";
			string resourceName2 = "";
			if (component2.m_dropItems == null)
			{
				return;
			}
			foreach (DropData drop in component2.m_dropItems.m_drops)
			{
				if (!((Object)(object)drop.m_item == (Object)null))
				{
					ItemDrop component3 = drop.m_item.GetComponent<ItemDrop>();
					if (!((Object)(object)component3 == (Object)null))
					{
						text2 = ((Object)drop.m_item).name;
						resourceName2 = Localization.instance.Localize(component3.m_itemData.m_shared.m_name);
					}
				}
			}
			Helper.GetTier3PinIcons(text2);
			if (Helper._ResourceIconsT3.TryGetValue(text2, out var value2))
			{
				((Component)destructible).gameObject.AddComponent<Tracker>().Create(resourceName2, Plugin._detectionRadius.Value, value2, Plugin._swampResourcesT3Level.Value);
			}
		}

		private static void AddTier4Tracker(Destructible destructible)
		{
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)destructible.m_spawnWhenDestroyed == (Object)null)
			{
				DropOnDestroyed component = ((Component)destructible).GetComponent<DropOnDestroyed>();
				if ((Object)(object)component == (Object)null || component.m_dropWhenDestroyed == null)
				{
					return;
				}
				string text = "";
				string resourceName = "";
				foreach (DropData item in component.m_dropWhenDestroyed.m_drops.Where((DropData drop) => (Object)(object)drop.m_item != (Object)null && Object.op_Implicit((Object)(object)drop.m_item.GetComponent<ItemDrop>())))
				{
					text = ((Object)item.m_item).name;
					resourceName = Localization.instance.Localize(item.m_item.GetComponent<ItemDrop>().m_itemData.m_shared.m_name);
				}
				Helper.GetTier4PinIcons(text);
				if (Helper._ResourceIconsT4.TryGetValue(text, out var value))
				{
					((Component)destructible).gameObject.AddComponent<Tracker>().Create(resourceName, Plugin._detectionRadius.Value, value, Plugin._mountainResourcesT4Level.Value);
				}
				return;
			}
			MineRock5 component2 = destructible.m_spawnWhenDestroyed.GetComponent<MineRock5>();
			if ((Object)(object)component2 == (Object)null)
			{
				return;
			}
			string text2 = "";
			string resourceName2 = "";
			if (component2.m_dropItems == null)
			{
				return;
			}
			foreach (DropData drop in component2.m_dropItems.m_drops)
			{
				if (!((Object)(object)drop.m_item == (Object)null))
				{
					ItemDrop component3 = drop.m_item.GetComponent<ItemDrop>();
					if (!((Object)(object)component3 == (Object)null))
					{
						text2 = ((Object)drop.m_item).name;
						resourceName2 = Localization.instance.Localize(component3.m_itemData.m_shared.m_name);
					}
				}
			}
			Helper.GetTier4PinIcons(text2);
			if (Helper._ResourceIconsT4.TryGetValue(text2, out var value2))
			{
				((Component)destructible).gameObject.AddComponent<Tracker>().Create(resourceName2, Plugin._detectionRadius.Value, value2, Plugin._mountainResourcesT4Level.Value);
			}
		}

		private static void AddTier5Tracker(Destructible destructible)
		{
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)destructible.m_spawnWhenDestroyed == (Object)null)
			{
				DropOnDestroyed component = ((Component)destructible).GetComponent<DropOnDestroyed>();
				if ((Object)(object)component == (Object)null || component.m_dropWhenDestroyed == null)
				{
					return;
				}
				string text = "";
				string resourceName = "";
				foreach (DropData item in component.m_dropWhenDestroyed.m_drops.Where((DropData drop) => (Object)(object)drop.m_item != (Object)null && Object.op_Implicit((Object)(object)drop.m_item.GetComponent<ItemDrop>())))
				{
					text = ((Object)item.m_item).name;
					resourceName = Localization.instance.Localize(item.m_item.GetComponent<ItemDrop>().m_itemData.m_shared.m_name);
				}
				Helper.GetTier5PinIcons(text);
				if (Helper._ResourceIconsT5.TryGetValue(text, out var value))
				{
					((Component)destructible).gameObject.AddComponent<Tracker>().Create(resourceName, Plugin._detectionRadius.Value, value, Plugin._plainsResourcesT5Level.Value);
				}
				return;
			}
			MineRock5 component2 = destructible.m_spawnWhenDestroyed.GetComponent<MineRock5>();
			if ((Object)(object)component2 == (Object)null)
			{
				return;
			}
			string text2 = "";
			string resourceName2 = "";
			if (component2.m_dropItems == null)
			{
				return;
			}
			foreach (DropData drop in component2.m_dropItems.m_drops)
			{
				if (!((Object)(object)drop.m_item == (Object)null))
				{
					ItemDrop component3 = drop.m_item.GetComponent<ItemDrop>();
					if (!((Object)(object)component3 == (Object)null))
					{
						text2 = ((Object)drop.m_item).name;
						resourceName2 = Localization.instance.Localize(component3.m_itemData.m_shared.m_name);
					}
				}
			}
			Helper.GetTier5PinIcons(text2);
			if (Helper._ResourceIconsT5.TryGetValue(text2, out var value2))
			{
				((Component)destructible).gameObject.AddComponent<Tracker>().Create(resourceName2, Plugin._detectionRadius.Value, value2, Plugin._plainsResourcesT5Level.Value);
			}
		}

		private static void AddTier6Tracker(Destructible destructible)
		{
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)destructible.m_spawnWhenDestroyed == (Object)null)
			{
				DropOnDestroyed component = ((Component)destructible).GetComponent<DropOnDestroyed>();
				if ((Object)(object)component == (Object)null || component.m_dropWhenDestroyed == null)
				{
					return;
				}
				string text = "";
				string resourceName = "";
				foreach (DropData item in component.m_dropWhenDestroyed.m_drops.Where((DropData drop) => (Object)(object)drop.m_item != (Object)null && Object.op_Implicit((Object)(object)drop.m_item.GetComponent<ItemDrop>())))
				{
					text = ((Object)item.m_item).name;
					resourceName = Localization.instance.Localize(item.m_item.GetComponent<ItemDrop>().m_itemData.m_shared.m_name);
				}
				Helper.GetTier6PinIcons(text);
				if (Helper._ResourceIconsT6.TryGetValue(text, out var value))
				{
					((Component)destructible).gameObject.AddComponent<Tracker>().Create(resourceName, Plugin._detectionRadius.Value, value, Plugin._mistlandsResourcesT6Level.Value);
				}
				return;
			}
			MineRock5 component2 = destructible.m_spawnWhenDestroyed.GetComponent<MineRock5>();
			if ((Object)(object)component2 == (Object)null)
			{
				return;
			}
			string text2 = "";
			string resourceName2 = "";
			if (component2.m_dropItems == null)
			{
				return;
			}
			foreach (DropData drop in component2.m_dropItems.m_drops)
			{
				if (!((Object)(object)drop.m_item == (Object)null))
				{
					ItemDrop component3 = drop.m_item.GetComponent<ItemDrop>();
					if (!((Object)(object)component3 == (Object)null))
					{
						text2 = ((Object)drop.m_item).name;
						resourceName2 = Localization.instance.Localize(component3.m_itemData.m_shared.m_name);
					}
				}
			}
			Helper.GetTier6PinIcons(text2);
			if (Helper._ResourceIconsT6.TryGetValue(text2, out var value2))
			{
				((Component)destructible).gameObject.AddComponent<Tracker>().Create(resourceName2, Plugin._detectionRadius.Value, value2, Plugin._mistlandsResourcesT6Level.Value);
			}
		}

		private static void AddTier7Tracker(Destructible destructible)
		{
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)destructible.m_spawnWhenDestroyed == (Object)null)
			{
				DropOnDestroyed component = ((Component)destructible).GetComponent<DropOnDestroyed>();
				if ((Object)(object)component == (Object)null || component.m_dropWhenDestroyed == null)
				{
					return;
				}
				string text = "";
				string resourceName = "";
				foreach (DropData item in component.m_dropWhenDestroyed.m_drops.Where((DropData drop) => (Object)(object)drop.m_item != (Object)null && Object.op_Implicit((Object)(object)drop.m_item.GetComponent<ItemDrop>())))
				{
					text = ((Object)item.m_item).name;
					resourceName = Localization.instance.Localize(item.m_item.GetComponent<ItemDrop>().m_itemData.m_shared.m_name);
				}
				Helper.GetTier7PinIcons(text);
				if (Helper._ResourceIconsT7.TryGetValue(text, out var value))
				{
					((Component)destructible).gameObject.AddComponent<Tracker>().Create(resourceName, Plugin._detectionRadius.Value, value, Plugin._ashlandsResourcesT7Level.Value);
				}
				return;
			}
			MineRock5 component2 = destructible.m_spawnWhenDestroyed.GetComponent<MineRock5>();
			if ((Object)(object)component2 == (Object)null)
			{
				return;
			}
			string text2 = "";
			string resourceName2 = "";
			if (component2.m_dropItems == null)
			{
				return;
			}
			foreach (DropData drop in component2.m_dropItems.m_drops)
			{
				if (!((Object)(object)drop.m_item == (Object)null))
				{
					ItemDrop component3 = drop.m_item.GetComponent<ItemDrop>();
					if (!((Object)(object)component3 == (Object)null))
					{
						text2 = ((Object)drop.m_item).name;
						resourceName2 = Localization.instance.Localize(component3.m_itemData.m_shared.m_name);
					}
				}
			}
			Helper.GetTier7PinIcons(text2);
			if (Helper._ResourceIconsT7.TryGetValue(text2, out var value2))
			{
				((Component)destructible).gameObject.AddComponent<Tracker>().Create(resourceName2, Plugin._detectionRadius.Value, value2, Plugin._ashlandsResourcesT7Level.Value);
			}
		}
	}
	[HarmonyPatch]
	public class DropOnDestroyedPatch
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(DropOnDestroyed), "Awake")]
		private static void Awake_Postfix(DropOnDestroyed __instance)
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)__instance).name.Contains("Beehive"))
			{
				return;
			}
			foreach (DropData drop in __instance.m_dropWhenDestroyed.m_drops)
			{
				ItemDrop component = drop.m_item.GetComponent<ItemDrop>();
				string name = ((Object)drop.m_item).name;
				string resourceName = Localization.instance.Localize(component.m_itemData.m_shared.m_name);
				Helper.GetTier1PinIcons(name);
				if (!Helper._ResourceIconsT1.TryGetValue(name, out var value))
				{
					break;
				}
				((Component)__instance).gameObject.AddComponent<Tracker>().Create(resourceName, Plugin._detectionRadius.Value, value, Plugin._meadowsResourcesT1Level.Value);
			}
		}
	}
	[HarmonyPatch]
	public class LeviathanAwake
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(Leviathan), "Awake")]
		private static void Awake_Postfix(Leviathan __instance)
		{
			AddTier3Tracker(__instance);
			AddTier7Tracker(__instance);
		}

		private static void AddTier3Tracker(Leviathan leviathan)
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			MineRock component = ((Component)leviathan).GetComponent<MineRock>();
			if ((Object)(object)component == (Object)null)
			{
				return;
			}
			string text = "";
			string resourceName = "";
			if (component.m_dropItems == null)
			{
				return;
			}
			foreach (DropData drop in component.m_dropItems.m_drops)
			{
				ItemDrop component2 = drop.m_item.GetComponent<ItemDrop>();
				text = ((Object)drop.m_item).name;
				resourceName = Localization.instance.Localize(component2.m_itemData.m_shared.m_name);
			}
			Helper.GetTier3PinIcons(text);
			if (Helper._ResourceIconsT3.TryGetValue(text, out var value))
			{
				((Component)leviathan).gameObject.AddComponent<Tracker>().Create(resourceName, Plugin._detectionRadius.Value, value, Plugin._swampResourcesT3Level.Value);
			}
		}

		private static void AddTier7Tracker(Leviathan leviathan)
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			MineRock component = ((Component)leviathan).GetComponent<MineRock>();
			if ((Object)(object)component == (Object)null)
			{
				return;
			}
			string text = "";
			string resourceName = "";
			if (component.m_dropItems == null)
			{
				return;
			}
			foreach (DropData drop in component.m_dropItems.m_drops)
			{
				ItemDrop component2 = drop.m_item.GetComponent<ItemDrop>();
				text = ((Object)drop.m_item).name;
				resourceName = Localization.instance.Localize(component2.m_itemData.m_shared.m_name);
			}
			Helper.GetTier7PinIcons(text);
			if (Helper._ResourceIconsT7.TryGetValue(text, out var value))
			{
				((Component)leviathan).gameObject.AddComponent<Tracker>().Create(resourceName, Plugin._detectionRadius.Value, value, Plugin._swampResourcesT3Level.Value);
			}
		}
	}
	[HarmonyPatch]
	public class LocationPatch
	{
		private static readonly IDictionary<string, string> _LocalizationDict = new Dictionary<string, string>();

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Location), "Awake")]
		private static void Awake_Postfix(Location __instance)
		{
			if (!Helper._DungeonList.Contains(((Object)((Component)__instance).gameObject).name.Replace("(Clone)", "")))
			{
				return;
			}
			string text = ((Object)((Component)__instance).gameObject).name.Replace("(Clone)", "");
			GetLocalizedName();
			if (text == "SunkenCrypt4")
			{
				Sprite pinIcon = Skill.loadSprite("crypt.png", 64, 64);
				((Component)__instance).gameObject.AddComponent<Tracker>().Create(Localized("SunkenCrypt4"), Plugin._detectionRadius.Value, pinIcon, Plugin._dungeonsLevel.Value);
				return;
			}
			Helper.GetDungeonPinIcons(text);
			if (Helper._DungeonPinIcons.TryGetValue(text, out var value))
			{
				((Component)__instance).gameObject.AddComponent<Tracker>().Create(Localized(text), Plugin._detectionRadius.Value, value, Plugin._dungeonsLevel.Value);
			}
		}

		private static void GetLocalizedName()
		{
			_LocalizationDict.Clear();
			foreach (string dungeon in Helper._DungeonList)
			{
				string text;
				switch (dungeon)
				{
				case "Crypt2":
				case "Crypt3":
				case "Crypt4":
					text = Localization.instance.Localize("$location_forestcrypt");
					break;
				case "TrollCave02":
					text = Localization.instance.Localize("$location_forestcave");
					break;
				case "SunkenCrypt4":
					text = Localization.instance.Localize("$location_sunkencrypt");
					break;
				case "MountainCave02":
					text = Localization.instance.Localize("$location_mountaincave");
					break;
				case "Mistlands_DvergrTownEntrance1":
				case "Mistlands_DvergrTownEntrance2":
					text = Localization.instance.Localize("$location_dvergrtown");
					break;
				case "MorgenHole2":
				case "MorgenHole1":
				case "MorgenHole3":
					text = Localization.instance.Localize("$location_morgenhole");
					break;
				default:
					text = "";
					break;
				}
				string value = text;
				_LocalizationDict.Add(dungeon, value);
			}
		}

		private static string Localized(string name)
		{
			string result = "";
			foreach (string key in _LocalizationDict.Keys)
			{
				if (!(name != key))
				{
					result = _LocalizationDict[key];
				}
			}
			return result;
		}
	}
	[HarmonyPatch]
	public class MinimapPatch
	{
		private static int velocity;

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Minimap), "Explore", new Type[]
		{
			typeof(int),
			typeof(int)
		})]
		private static void Explore_Postfix(ref bool __result)
		{
			if (__result)
			{
				velocity++;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Minimap), "Explore", new Type[]
		{
			typeof(Vector3),
			typeof(float)
		})]
		private static void Explore_Postfix()
		{
			if (velocity > 0 && Object.op_Implicit((Object)(object)Player.m_localPlayer))
			{
				((Character)(object)Player.m_localPlayer).RaiseSkill("Explorer", 0.1f);
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(Minimap), "Explore", new Type[]
		{
			typeof(Vector3),
			typeof(float)
		})]
		private static void Explore_Prefix(ref float radius)
		{
			velocity = 0;
			radius *= ((Character)(object)Player.m_localPlayer).GetSkillFactor("Explorer") * (float)Plugin._increasePerLevel.Value + 1f;
		}
	}
	[HarmonyPatch(typeof(ObjectDB), "UpdateRegisters")]
	public class ObjectDBPatch
	{
		public static readonly IDictionary<string, Sprite> _ResourceSpritesDictT1 = new Dictionary<string, Sprite>();

		public static readonly IDictionary<string, Sprite> _ResourceSpritesDictT2 = new Dictionary<string, Sprite>();

		public static readonly IDictionary<string, Sprite> _ResourceSpritesDictT3 = new Dictionary<string, Sprite>();

		public static readonly IDictionary<string, Sprite> _ResourceSpritesDictT4 = new Dictionary<string, Sprite>();

		public static readonly IDictionary<string, Sprite> _ResourceSpritesDictT5 = new Dictionary<string, Sprite>();

		public static readonly IDictionary<string, Sprite> _ResourceSpritesDictT6 = new Dictionary<string, Sprite>();

		public static readonly IDictionary<string, Sprite> _ResourceSpritesDictT7 = new Dictionary<string, Sprite>();

		private static void Postfix(ObjectDB __instance)
		{
			GetResourceT1Sprites(__instance);
			GetResourceT2Sprites(__instance);
			GetResourceT3Sprites(__instance);
			GetResourceT4Sprites(__instance);
			GetResourceT5Sprites(__instance);
			GetResourceT6Sprites(__instance);
			GetResourceT7Sprites(__instance);
		}

		private static void GetResourceT1Sprites(ObjectDB objectDB)
		{
			_ResourceSpritesDictT1.Clear();
			foreach (string item in new HashSet<string>(Plugin._meadowsResourcesT1.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)))
			{
				GameObject itemPrefab = objectDB.GetItemPrefab(StringExtensionMethods.GetStableHashCode(item));
				if (!((Object)(object)itemPrefab == (Object)null))
				{
					ItemDrop component = itemPrefab.GetComponent<ItemDrop>();
					if ((Object)(object)component != (Object)null)
					{
						_ResourceSpritesDictT1.Add(item, component.m_itemData.GetIcon());
					}
				}
			}
		}

		private static void GetResourceT2Sprites(ObjectDB objectDB)
		{
			_ResourceSpritesDictT2.Clear();
			foreach (string item in new HashSet<string>(Plugin._blackForestResourcesT2.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)))
			{
				GameObject itemPrefab = objectDB.GetItemPrefab(StringExtensionMethods.GetStableHashCode(item));
				if (!((Object)(object)itemPrefab == (Object)null))
				{
					ItemDrop component = itemPrefab.GetComponent<ItemDrop>();
					if ((Object)(object)component != (Object)null)
					{
						_ResourceSpritesDictT2.Add(item, component.m_itemData.GetIcon());
					}
				}
			}
		}

		private static void GetResourceT3Sprites(ObjectDB objectDB)
		{
			_ResourceSpritesDictT3.Clear();
			foreach (string item in new HashSet<string>(Plugin._swampResourcesT3.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)))
			{
				GameObject itemPrefab = objectDB.GetItemPrefab(StringExtensionMethods.GetStableHashCode(item));
				if (!((Object)(object)itemPrefab == (Object)null))
				{
					ItemDrop component = itemPrefab.GetComponent<ItemDrop>();
					if ((Object)(object)component != (Object)null)
					{
						_ResourceSpritesDictT3.Add(item, component.m_itemData.GetIcon());
					}
				}
			}
		}

		private static void GetResourceT4Sprites(ObjectDB objectDB)
		{
			_ResourceSpritesDictT4.Clear();
			foreach (string item in new HashSet<string>(Plugin._mountainResourcesT4.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)))
			{
				GameObject itemPrefab = objectDB.GetItemPrefab(StringExtensionMethods.GetStableHashCode(item));
				if (!((Object)(object)itemPrefab == (Object)null))
				{
					ItemDrop component = itemPrefab.GetComponent<ItemDrop>();
					if ((Object)(object)component != (Object)null)
					{
						_ResourceSpritesDictT4.Add(item, component.m_itemData.GetIcon());
					}
				}
			}
		}

		private static void GetResourceT5Sprites(ObjectDB objectDB)
		{
			_ResourceSpritesDictT5.Clear();
			foreach (string item in new HashSet<string>(Plugin._plainsResourcesT5.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)))
			{
				GameObject itemPrefab = objectDB.GetItemPrefab(StringExtensionMethods.GetStableHashCode(item));
				if (!((Object)(object)itemPrefab == (Object)null))
				{
					ItemDrop component = itemPrefab.GetComponent<ItemDrop>();
					if ((Object)(object)component != (Object)null)
					{
						_ResourceSpritesDictT5.Add(item, component.m_itemData.GetIcon());
					}
				}
			}
		}

		private static void GetResourceT6Sprites(ObjectDB objectDB)
		{
			_ResourceSpritesDictT6.Clear();
			foreach (string item in new HashSet<string>(Plugin._mistlandsResourcesT6.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)))
			{
				GameObject itemPrefab = objectDB.GetItemPrefab(StringExtensionMethods.GetStableHashCode(item));
				if (!((Object)(object)itemPrefab == (Object)null))
				{
					ItemDrop component = itemPrefab.GetComponent<ItemDrop>();
					if ((Object)(object)component != (Object)null)
					{
						_ResourceSpritesDictT6.Add(item, component.m_itemData.GetIcon());
					}
				}
			}
		}

		private static void GetResourceT7Sprites(ObjectDB objectDB)
		{
			_ResourceSpritesDictT7.Clear();
			foreach (string item in new HashSet<string>(Plugin._ashlandsResourcesT7.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)))
			{
				GameObject itemPrefab = objectDB.GetItemPrefab(StringExtensionMethods.GetStableHashCode(item));
				if (!((Object)(object)itemPrefab == (Object)null))
				{
					ItemDrop component = itemPrefab.GetComponent<ItemDrop>();
					if ((Object)(object)component != (Object)null)
					{
						_ResourceSpritesDictT7.Add(item, component.m_itemData.GetIcon());
					}
				}
			}
		}
	}
	[HarmonyPatch]
	public class PickablePatch
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(Pickable), "SetPicked")]
		private static void SetPicked_Postfix(Pickable __instance, ref bool picked)
		{
			if (!((Object)(object)__instance == (Object)null) && picked)
			{
				Tracker component = ((Component)__instance).gameObject.GetComponent<Tracker>();
				if ((Object)(object)component != (Object)null)
				{
					Object.Destroy((Object)(object)component);
				}
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Pickable), "Awake")]
		private static void Awake_Postfix(Pickable __instance)
		{
			AddTier1Tracker(__instance);
			AddTier2Tracker(__instance);
			AddTier3Tracker(__instance);
			AddTier4Tracker(__instance);
			AddTier5Tracker(__instance);
			AddTier6Tracker(__instance);
			AddTier7Tracker(__instance);
		}

		private static void AddTier1Tracker(Pickable pickable)
		{
			string name = ((Object)pickable.m_itemPrefab).name;
			string resourceName = Localization.instance.Localize(pickable.m_itemPrefab.GetComponent<ItemDrop>().m_itemData.m_shared.m_name);
			Helper.GetTier1PinIcons(name);
			if (Helper._ResourceIconsT1.TryGetValue(name, out var value))
			{
				((Component)pickable).gameObject.AddComponent<Tracker>().Create(resourceName, Plugin._detectionRadius.Value, value, Plugin._meadowsResourcesT1Level.Value);
			}
		}

		private static void AddTier2Tracker(Pickable pickable)
		{
			string name = ((Object)pickable.m_itemPrefab).name;
			string resourceName = Localization.instance.Localize(pickable.m_itemPrefab.GetComponent<ItemDrop>().m_itemData.m_shared.m_name);
			Helper.GetTier2PinIcons(name);
			if (Helper._ResourceIconsT2.TryGetValue(name, out var value))
			{
				((Component)pickable).gameObject.AddComponent<Tracker>().Create(resourceName, Plugin._detectionRadius.Value, value, Plugin._blackForestResourcesT2Level.Value);
			}
		}

		private static void AddTier3Tracker(Pickable pickable)
		{
			string name = ((Object)pickable.m_itemPrefab).name;
			string resourceName = Localization.instance.Localize(pickable.m_itemPrefab.GetComponent<ItemDrop>().m_itemData.m_shared.m_name);
			Helper.GetTier3PinIcons(name);
			if (Helper._ResourceIconsT3.TryGetValue(name, out var value))
			{
				((Component)pickable).gameObject.AddComponent<Tracker>().Create(resourceName, Plugin._detectionRadius.Value, value, Plugin._swampResourcesT3Level.Value);
			}
		}

		private static void AddTier4Tracker(Pickable pickable)
		{
			string name = ((Object)pickable.m_itemPrefab).name;
			string resourceName = Localization.instance.Localize(pickable.m_itemPrefab.GetComponent<ItemDrop>().m_itemData.m_shared.m_name);
			Helper.GetTier4PinIcons(name);
			if (Helper._ResourceIconsT4.TryGetValue(name, out var value))
			{
				((Component)pickable).gameObject.AddComponent<Tracker>().Create(resourceName, Plugin._detectionRadius.Value, value, Plugin._mountainResourcesT4Level.Value);
			}
		}

		private static void AddTier5Tracker(Pickable pickable)
		{
			string name = ((Object)pickable.m_itemPrefab).name;
			string resourceName = Localization.instance.Localize(pickable.m_itemPrefab.GetComponent<ItemDrop>().m_itemData.m_shared.m_name);
			Helper.GetTier5PinIcons(name);
			if (Helper._ResourceIconsT5.TryGetValue(name, out var value))
			{
				((Component)pickable).gameObject.AddComponent<Tracker>().Create(resourceName, Plugin._detectionRadius.Value, value, Plugin._plainsResourcesT5Level.Value);
			}
		}

		private static void AddTier6Tracker(Pickable pickable)
		{
			string name = ((Object)pickable.m_itemPrefab).name;
			string resourceName = Localization.instance.Localize(pickable.m_itemPrefab.GetComponent<ItemDrop>().m_itemData.m_shared.m_name);
			Helper.GetTier6PinIcons(name);
			if (Helper._ResourceIconsT6.TryGetValue(name, out var value))
			{
				((Component)pickable).gameObject.AddComponent<Tracker>().Create(resourceName, Plugin._detectionRadius.Value, value, Plugin._mistlandsResourcesT6Level.Value);
			}
		}

		private static void AddTier7Tracker(Pickable pickable)
		{
			string name = ((Object)pickable.m_itemPrefab).name;
			string resourceName = Localization.instance.Localize(pickable.m_itemPrefab.GetComponent<ItemDrop>().m_itemData.m_shared.m_name);
			Helper.GetTier7PinIcons(name);
			if (Helper._ResourceIconsT7.TryGetValue(name, out var value))
			{
				((Component)pickable).gameObject.AddComponent<Tracker>().Create(resourceName, Plugin._detectionRadius.Value, value, Plugin._ashlandsResourcesT7Level.Value);
			}
		}
	}
	[HarmonyPatch]
	public class PlayerPatch
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(Player), "Awake")]
		private static void Awake_Postfix(Player __instance)
		{
			((Character)__instance).m_nview.Register<int>("Explorer IncreaseSkill", (Action<long, int>)delegate(long _, int factor)
			{
				((Character)(object)__instance).RaiseSkill("Explorer", factor);
			});
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Player), "Update")]
		private static void Update_Postfix(ref Player __instance)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)__instance != (Object)(object)Player.m_localPlayer))
			{
				((Character)__instance).m_nview.GetZDO().Set("Explorer Skill Factor", ((Character)__instance).GetSkillFactor(Skill.fromName("Explorer")));
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(Player), "AddKnownText")]
		private static void AddKnownText_Postfix(Player __instance, ref string label)
		{
			if (!((Object)(object)__instance != (Object)(object)Player.m_localPlayer) && label.Length != 0 && label.StartsWith("$lore_") && !__instance.m_knownTexts.ContainsKey(label))
			{
				((Character)(object)__instance).RaiseSkill("Explorer", Plugin._loreStoneExp.Value);
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(Player), "AddKnownBiome")]
		private static void AddKnownBiome_Prefix(Player __instance, ref Biome biome)
		{
			if (!((Object)(object)__instance != (Object)(object)Player.m_localPlayer) && !__instance.m_knownBiome.Contains(biome))
			{
				((Character)(object)__instance).RaiseSkill("Explorer", Plugin._newBiomeExp.Value);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Player), "FixedUpdate")]
		private static void FixedUpdate_Postfix(Player __instance)
		{
			CheckKnownLocation(__instance);
		}

		private static void CheckKnownLocation(Player player)
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)player != (Object)(object)Player.m_localPlayer || ((Character)player).InIntro() || (Object)(object)player == (Object)null)
			{
				return;
			}
			Location location = Location.GetLocation(((Component)player).transform.position, false);
			if ((Object)(object)location == (Object)null)
			{
				return;
			}
			string label = ((Object)((Component)location).gameObject).name.Replace("(Clone)", "") + "_BSE" + Helper.RandomNumber();
			if (Location.IsInsideLocation(((Component)player).transform.position, 2f))
			{
				Dictionary<string, string> customData = player.m_customData;
				Vector3 position = ((Component)location).transform.position;
				if (!customData.ContainsValue(((object)(Vector3)(ref position)).ToString()))
				{
					position = ((Component)location).transform.position;
					Helper.AddCustomData(player, label, ((object)(Vector3)(ref position)).ToString());
					((Character)(object)player).RaiseSkill("Explorer", Plugin._locationExp.Value);
					((Character)player).Message((MessageType)2, "Discovered a new location!", 0, (Sprite)null);
				}
			}
		}
	}
	[HarmonyPatch]
	public class RuneStonePatch
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(RuneStone), "Interact")]
		private static void Interact_Prefix(RuneStone __instance)
		{
			if (!((Object)(object)Player.m_localPlayer == (Object)null))
			{
				RandomRuneText randomText = __instance.GetRandomText();
				string label = ((Object)((Component)__instance).gameObject).name + "_BSE" + Helper.RandomNumber();
				if (randomText != null && !Player.m_localPlayer.m_customData.ContainsValue(randomText.m_text))
				{
					Helper.AddCustomData(Player.m_localPlayer, label, randomText.m_text);
					((Character)(object)Player.m_localPlayer).RaiseSkill("Explorer", Plugin._loreStoneExp.Value);
				}
			}
		}
	}
	[HarmonyPatch(typeof(Skills), "RaiseSkill")]
	public class SkillsPatch
	{
		private static void Postfix(Skills __instance, SkillType skillType, float factor = 1f)
		{
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			if (Plugin._displayExpGain.Value == Toggle.Off)
			{
				return;
			}
			((Character)__instance.m_player).GetSkills().m_skillData.TryGetValue((SkillType)Mathf.Abs(StringExtensionMethods.GetStableHashCode("Explorer")), out var value);
			if ((SkillType?)skillType != value?.m_info.m_skill)
			{
				return;
			}
			try
			{
				if (value.m_level < 100f)
				{
					float value2 = value.m_accumulator / (value.GetNextLevelRequirement() / 100f);
					((Character)__instance.m_player).Message((MessageType)1, $"Level {value.m_level.tFloat(0)} Explorer [{value.m_accumulator.tFloat(2)}/{value.GetNextLevelRequirement().tFloat(2)}] ({value2.tFloat(0)}%)", 0, value.m_info.m_icon);
				}
			}
			catch
			{
			}
		}
	}
	public class Tracker : MonoBehaviour
	{
		public string m_resourceName;

		private float m_trackRange;

		private Sprite m_pinIcon;

		private PinData m_pinData;

		private int m_requiredLevel;

		public void Create(string resourceName, float trackRange, Sprite pinIcon, int requiredLevel)
		{
			m_resourceName = resourceName;
			m_trackRange = trackRange;
			m_pinIcon = pinIcon;
			m_pinData = null;
			m_requiredLevel = requiredLevel;
		}

		private void Update()
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_0175: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			Player localPlayer = Player.m_localPlayer;
			if (Object.op_Implicit((Object)(object)localPlayer))
			{
				Vector2 val = Vector2.op_Implicit(((Component)localPlayer).transform.position - ((Component)this).transform.position);
				float skillFactor = ((Character)(object)localPlayer).GetSkillFactor("Explorer");
				bool flag = Plugin._iconsOnly.Value == Toggle.On;
				bool flag2 = ((Vector2)(ref val)).magnitude <= m_trackRange;
				if (m_pinData == null && flag2 && m_requiredLevel > 0 && skillFactor >= (float)m_requiredLevel / 100f)
				{
					m_pinData = HaveSimilarPin(((Component)this).transform.position, (PinType)8, m_resourceName, save: false) ?? Minimap.instance.AddPin(((Component)this).transform.position, (PinType)8, flag ? "" : m_resourceName, false, false, 0L, "");
					m_pinData.m_icon = m_pinIcon;
					m_pinData.m_worldSize = 0f;
				}
				else if (m_pinData != null && !flag2)
				{
					Minimap.instance.RemovePin(m_pinData);
					m_pinData = null;
				}
				else if (m_pinData != null && (m_requiredLevel <= 0 || (float)m_requiredLevel / 100f > skillFactor))
				{
					Minimap.instance.RemovePin(m_pinData);
					m_pinData = null;
				}
				if (m_pinData != null)
				{
					m_pinData.m_pos = ((Component)this).transform.position;
				}
			}
		}

		private static PinData? HaveSimilarPin(Vector3 pos, PinType type, string name, bool save)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			string name2 = name;
			return ((IEnumerable<PinData>)Minimap.instance.m_pins).FirstOrDefault((Func<PinData, bool>)((PinData x) => x.m_name == name2 && x.m_type == type && x.m_save == save && CheckDistance(x.m_pos, pos, 20f)));
		}

		private static bool CheckDistance(Vector3 pinPos, Vector3 refPos, float distance)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			return Math.Sqrt(Math.Pow(pinPos.x - refPos.x, 2.0) + Math.Pow(pinPos.y - refPos.y, 2.0) + Math.Pow(pinPos.z - refPos.z, 2.0)) < (double)distance;
		}

		private void OnDestroy()
		{
			if (m_pinData == null)
			{
				return;
			}
			try
			{
				Minimap.instance.RemovePin(m_pinData);
				m_pinData = null;
			}
			catch
			{
			}
		}
	}
}
namespace Explorer.Functions
{
	public class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ShowRangeAsPercent;

		[UsedImplicitly]
		public int? Order;

		[UsedImplicitly]
		public bool? Browsable;

		[UsedImplicitly]
		public string Category;

		[UsedImplicitly]
		public Action<ConfigEntryBase> CustomDrawer;
	}
	public static class Helper
	{
		public static readonly IDictionary<string, Sprite> _ResourceIconsT1 = new Dictionary<string, Sprite>();

		public static readonly IDictionary<string, Sprite> _ResourceIconsT2 = new Dictionary<string, Sprite>();

		public static readonly IDictionary<string, Sprite> _ResourceIconsT3 = new Dictionary<string, Sprite>();

		public static readonly IDictionary<string, Sprite> _ResourceIconsT4 = new Dictionary<string, Sprite>();

		public static readonly IDictionary<string, Sprite> _ResourceIconsT5 = new Dictionary<string, Sprite>();

		public static readonly IDictionary<string, Sprite> _ResourceIconsT6 = new Dictionary<string, Sprite>();

		public static readonly IDictionary<string, Sprite> _ResourceIconsT7 = new Dictionary<string, Sprite>();

		private static readonly IDictionary<string, Sprite> _DungeonSpritesDict = new Dictionary<string, Sprite>();

		public static readonly IDictionary<string, Sprite> _DungeonPinIcons = new Dictionary<string, Sprite>();

		public static HashSet<string> _DungeonList = new HashSet<string>
		{
			"Crypt2", "Crypt3", "Crypt4", "TrollCave02", "SunkenCrypt4", "MountainCave02", "Mistlands_DvergrTownEntrance1", "Mistlands_DvergrTownEntrance2", "MorgenHole1", "MorgenHole2",
			"MorgenHole3", "BOM_FlintMine01", "BOM_FlintMine02", "BOM_CopperMine01", "BOM_CopperMine02", "BOM_TinMine01", "BOM_TinMine02", "BOM_CoalMine01", "BOM_CoalMine02", "BOM_IronMine01",
			"BOM_IronMine02", "BOM_SilverMine01", "BOM_SilverMine02"
		};

		public static float tFloat(this float value, int digits)
		{
			double num = Math.Pow(10.0, digits);
			return (float)(Math.Truncate(num * (double)value) / num);
		}

		public static void GetDungeonSprites()
		{
			_DungeonSpritesDict.Clear();
			foreach (string dungeon in _DungeonList)
			{
				Sprite val;
				switch (dungeon)
				{
				case "Crypt2":
				case "Crypt3":
				case "Crypt4":
					val = Skill.loadSprite("burial.png", 64, 64);
					break;
				case "TrollCave02":
					val = Skill.loadSprite("troll_cave.png", 64, 64);
					break;
				case "MountainCave02":
					val = Skill.loadSprite("mountain_cave.png", 64, 64);
					break;
				case "Mistlands_DvergrTownEntrance1":
					val = Skill.loadSprite("mistland_dungeon.png", 64, 64);
					break;
				case "Mistlands_DvergrTownEntrance2":
					val = Skill.loadSprite("mistland_dungeon_rock.png", 64, 64);
					break;
				case "MorgenHole2":
				case "MorgenHole1":
				case "MorgenHole3":
					val = Skill.loadSprite("morgen_hole.png", 64, 64);
					break;
				case "BOM_CoalMine01":
				case "BOM_CoalMine02":
				case "BOM_IronMine01":
				case "BOM_IronMine02":
				case "BOM_FlintMine01":
				case "BOM_FlintMine02":
				case "BOM_CopperMine01":
				case "BOM_CopperMine02":
				case "BOM_SilverMine01":
				case "BOM_SilverMine02":
				case "BOM_TinMine01":
				case "BOM_TinMine02":
					val = Skill.loadSprite("oremine.png", 64, 64);
					break;
				default:
					val = null;
					break;
				}
				Sprite value = val;
				_DungeonSpritesDict.Add(dungeon, value);
			}
		}

		public static void GetDungeonPinIcons(string dungeon)
		{
			if (_DungeonPinIcons.ContainsKey(dungeon))
			{
				return;
			}
			foreach (string key in _DungeonSpritesDict.Keys)
			{
				if (!(dungeon != key))
				{
					_DungeonPinIcons.Add(dungeon, _DungeonSpritesDict[key]);
				}
			}
		}

		public static void GetTier1PinIcons(string resource)
		{
			if (_ResourceIconsT1.ContainsKey(resource))
			{
				return;
			}
			foreach (string key in ObjectDBPatch._ResourceSpritesDictT1.Keys)
			{
				if (!(resource != key))
				{
					_ResourceIconsT1.Add(resource, ObjectDBPatch._ResourceSpritesDictT1[key]);
				}
			}
		}

		public static void GetTier2PinIcons(string resource)
		{
			if (_ResourceIconsT2.ContainsKey(resource))
			{
				return;
			}
			foreach (string key in ObjectDBPatch._ResourceSpritesDictT2.Keys)
			{
				if (!(resource != key))
				{
					_ResourceIconsT2.Add(resource, ObjectDBPatch._ResourceSpritesDictT2[key]);
				}
			}
		}

		public static void GetTier3PinIcons(string resource)
		{
			if (_ResourceIconsT3.ContainsKey(resource))
			{
				return;
			}
			foreach (string key in ObjectDBPatch._ResourceSpritesDictT3.Keys)
			{
				if (!(resource != key))
				{
					_ResourceIconsT3.Add(resource, ObjectDBPatch._ResourceSpritesDictT3[key]);
				}
			}
		}

		public static void GetTier4PinIcons(string resource)
		{
			if (_ResourceIconsT4.ContainsKey(resource))
			{
				return;
			}
			foreach (string key in ObjectDBPatch._ResourceSpritesDictT4.Keys)
			{
				if (!(resource != key))
				{
					_ResourceIconsT4.Add(resource, ObjectDBPatch._ResourceSpritesDictT4[key]);
				}
			}
		}

		public static void GetTier5PinIcons(string resource)
		{
			if (_ResourceIconsT5.ContainsKey(resource))
			{
				return;
			}
			foreach (string key in ObjectDBPatch._ResourceSpritesDictT5.Keys)
			{
				if (!(resource != key))
				{
					_ResourceIconsT5.Add(resource, ObjectDBPatch._ResourceSpritesDictT5[key]);
				}
			}
		}

		public static void GetTier6PinIcons(string resource)
		{
			if (_ResourceIconsT6.ContainsKey(resource))
			{
				return;
			}
			foreach (string key in ObjectDBPatch._ResourceSpritesDictT6.Keys)
			{
				if (!(resource != key))
				{
					_ResourceIconsT6.Add(resource, ObjectDBPatch._ResourceSpritesDictT6[key]);
				}
			}
		}

		public static void GetTier7PinIcons(string resource)
		{
			if (_ResourceIconsT7.ContainsKey(resource))
			{
				return;
			}
			foreach (string key in ObjectDBPatch._ResourceSpritesDictT7.Keys)
			{
				if (!(resource != key))
				{
					_ResourceIconsT7.Add(resource, ObjectDBPatch._ResourceSpritesDictT7[key]);
				}
			}
		}

		public static void AddCustomData(Player player, string label, string text)
		{
			if (!player.m_customData.ContainsKey(label))
			{
				player.m_customData.Add(label, text);
			}
		}

		public static string RandomNumber()
		{
			int num = Random.Range(0, 9);
			int num2 = Random.Range(0, 9);
			int num3 = Random.Range(0, 9);
			int num4 = Random.Range(0, 9);
			int num5 = Random.Range(0, 9);
			return $"{num}{num2}{num3}{num4}{num5}";
		}
	}
	public enum Toggle
	{
		On = 1,
		Off = 0
	}
}
namespace ServerSync
{
	[PublicAPI]
	internal abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	internal class SyncedConfigEntry<T> : OwnConfigEntryBase
	{
		public readonly ConfigEntry<T> SourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
		{
			SourceConfig = sourceConfig;
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	internal class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
							}).ToList();
							List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(p