Decompiled source of FineWoodFurnitures v1.0.9

FineWoodFurnitures.dll

Decompiled 2 months ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using FineWoodFurnitures.Functions;
using HarmonyLib;
using JetBrains.Annotations;
using LocalizationManager;
using Microsoft.CodeAnalysis;
using PieceManager;
using ServerSync;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Core.Tokens;
using YamlDotNet.Helpers;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.Converters;
using YamlDotNet.Serialization.EventEmitters;
using YamlDotNet.Serialization.NamingConventions;
using YamlDotNet.Serialization.NodeDeserializers;
using YamlDotNet.Serialization.NodeTypeResolvers;
using YamlDotNet.Serialization.ObjectFactories;
using YamlDotNet.Serialization.ObjectGraphTraversalStrategies;
using YamlDotNet.Serialization.ObjectGraphVisitors;
using YamlDotNet.Serialization.Schemas;
using YamlDotNet.Serialization.TypeInspectors;
using YamlDotNet.Serialization.TypeResolvers;
using YamlDotNet.Serialization.Utilities;
using YamlDotNet.Serialization.ValueDeserializers;

[assembly: Guid("BD4B608D-510C-4914-9FDC-BD72AC02B4E8")]
[assembly: ComVisible(false)]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyProduct("FineWoodFurnitures")]
[assembly: AssemblyCompany("blacks7ar")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyDescription("https://valheim.thunderstore.io/package/blacks7ar/FineWoodFurnitures/")]
[assembly: AssemblyTitle("FineWoodFurnitures")]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: CompilationRelaxations(8)]
[assembly: AssemblyFileVersion("1.0.9")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.9.0")]
[module: UnverifiableCode]
[module: <491d8cb5-501c-4db6-aadc-70c663c136b0>RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[<ab308dae-d03e-4c71-ab7a-db2b04fdd901>Embedded]
	[CompilerGenerated]
	internal sealed class <ab308dae-d03e-4c71-ab7a-db2b04fdd901>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	[<ab308dae-d03e-4c71-ab7a-db2b04fdd901>Embedded]
	[CompilerGenerated]
	internal sealed class <491d8cb5-501c-4db6-aadc-70c663c136b0>RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public <491d8cb5-501c-4db6-aadc-70c663c136b0>RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace FineWoodFurnitures
{
	[BepInPlugin("blacks7ar.FineWoodFurnitures", "FineWoodFurnitures", "1.0.9")]
	[BepInIncompatibility("blacks7ar.FineWoodPieces")]
	public class Plugin : BaseUnityPlugin
	{
		private const string modGUID = "blacks7ar.FineWoodFurnitures";

		public const string modName = "FineWoodFurnitures";

		public const string modAuthor = "blacks7ar";

		public const string modVersion = "1.0.9";

		public const string modLink = "https://valheim.thunderstore.io/package/blacks7ar/FineWoodFurnitures/";

		private static readonly Harmony _harmony = new Harmony("blacks7ar.FineWoodFurnitures");

		private static readonly ConfigSync _configSync = new ConfigSync("blacks7ar.FineWoodFurnitures")
		{
			DisplayName = "FineWoodFurnitures",
			CurrentVersion = "1.0.9",
			MinimumRequiredVersion = "1.0.9"
		};

		private static ConfigEntry<Toggle> _serverConfigLocked;

		private ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedConfig = true)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedConfig ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			_configSync.AddConfigEntry<T>(val2).SynchronizedConfig = synchronizedConfig;
			return val2;
		}

		public void Awake()
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			Localizer.Load();
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			_serverConfigLocked = config("1- ServerSync", "Lock Configuration", Toggle.On, new ConfigDescription("If On, the configuration is locked and can be changed by server admins only.", (AcceptableValueBase)null, Array.Empty<object>()));
			_configSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked);
			SetupPrefabs.Init();
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = true;
			((BaseUnityPlugin)this).Config.Save();
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}
	}
}
namespace FineWoodFurnitures.Patches
{
	[HarmonyPatch(typeof(ZNetScene), "Awake")]
	public class ZNetScenePatch
	{
		private static void Postfix(ZNetScene __instance)
		{
			SetupPrefabs.SetArmorStand1(__instance);
			SetupPrefabs.SetArmorStand2(__instance);
		}
	}
}
namespace FineWoodFurnitures.Functions
{
	public static class Helper
	{
		public static bool ZNetSceneAwake()
		{
			if ((Object)(object)ZNetScene.instance != (Object)null && ZNetScene.instance.m_prefabs.Count != 0)
			{
				return (Object)(object)ZNetScene.instance.GetPrefab("piece_workbench") != (Object)null;
			}
			return false;
		}
	}
	public static class SetupPrefabs
	{
		private static AssetBundle _furnitureBundle;

		public static GameObject _armorStand;

		public static GameObject _woodenStand;

		private const string _category = "FineWoodFurnitures";

		private const string _clutter = "FineWoodClutter";

		public static void Init()
		{
			_furnitureBundle = PiecePrefabManager.RegisterAssetBundle("finewoodfurnitures");
			Others();
			Furnitures();
		}

		private static void Furnitures()
		{
			BuildPiece buildPiece = new BuildPiece(_furnitureBundle, "BFP_ArmorStand");
			buildPiece.Crafting.Set(CraftingTable.Workbench);
			buildPiece.Category.Set("FineWoodFurnitures");
			buildPiece.RequiredItems.Add("FineWood", 12, recover: true);
			buildPiece.RequiredItems.Add("BronzeNails", 6, recover: true);
			buildPiece.RequiredItems.Add("LeatherScraps", 4, recover: true);
			buildPiece.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece.Prefab);
			BuildPiece buildPiece2 = new BuildPiece(_furnitureBundle, "BFP_BarrelClutter");
			buildPiece2.Crafting.Set(CraftingTable.Workbench);
			buildPiece2.Category.Set("FineWoodClutter");
			buildPiece2.RequiredItems.Add("FineWood", 10, recover: true);
			buildPiece2.RequiredItems.Add("Bronze", 4, recover: true);
			buildPiece2.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece2.Prefab);
			BuildPiece buildPiece3 = new BuildPiece(_furnitureBundle, "BFP_Bench1");
			buildPiece3.Crafting.Set(CraftingTable.Workbench);
			buildPiece3.Category.Set("FineWoodFurnitures");
			buildPiece3.RequiredItems.Add("FineWood", 16, recover: true);
			buildPiece3.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece3.Prefab);
			BuildPiece buildPiece4 = new BuildPiece(_furnitureBundle, "BFP_Bench2");
			buildPiece4.Crafting.Set(CraftingTable.Workbench);
			buildPiece4.Category.Set("FineWoodFurnitures");
			buildPiece4.RequiredItems.Add("FineWood", 24, recover: true);
			buildPiece4.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece4.Prefab);
			BuildPiece buildPiece5 = new BuildPiece(_furnitureBundle, "BFP_Bench3");
			buildPiece5.Crafting.Set(CraftingTable.Workbench);
			buildPiece5.Category.Set("FineWoodFurnitures");
			buildPiece5.RequiredItems.Add("FineWood", 12, recover: true);
			buildPiece5.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece5.Prefab);
			BuildPiece buildPiece6 = new BuildPiece(_furnitureBundle, "BFP_Bench4");
			buildPiece6.Crafting.Set(CraftingTable.Workbench);
			buildPiece6.Category.Set("FineWoodFurnitures");
			buildPiece6.RequiredItems.Add("Stone", 24, recover: true);
			buildPiece6.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece6.Prefab);
			BuildPiece buildPiece7 = new BuildPiece(_furnitureBundle, "BFP_Bench5");
			buildPiece7.Crafting.Set(CraftingTable.Workbench);
			buildPiece7.Category.Set("FineWoodFurnitures");
			buildPiece7.RequiredItems.Add("FineWood", 12, recover: true);
			buildPiece7.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece7.Prefab);
			BuildPiece buildPiece8 = new BuildPiece(_furnitureBundle, "BFP_Bench6");
			buildPiece8.Crafting.Set(CraftingTable.Workbench);
			buildPiece8.Category.Set("FineWoodFurnitures");
			buildPiece8.RequiredItems.Add("FineWood", 18, recover: true);
			buildPiece8.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece8.Prefab);
			BuildPiece buildPiece9 = new BuildPiece(_furnitureBundle, "BFP_Bench7");
			buildPiece9.Crafting.Set(CraftingTable.Workbench);
			buildPiece9.Category.Set("FineWoodFurnitures");
			buildPiece9.RequiredItems.Add("FineWood", 8, recover: true);
			buildPiece9.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece9.Prefab);
			BuildPiece buildPiece10 = new BuildPiece(_furnitureBundle, "BFP_Bench8");
			buildPiece10.Crafting.Set(CraftingTable.Workbench);
			buildPiece10.Category.Set("FineWoodFurnitures");
			buildPiece10.RequiredItems.Add("FineWood", 6, recover: true);
			buildPiece10.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece10.Prefab);
			BuildPiece buildPiece11 = new BuildPiece(_furnitureBundle, "BFP_Bench9");
			buildPiece11.Crafting.Set(CraftingTable.Workbench);
			buildPiece11.Category.Set("FineWoodFurnitures");
			buildPiece11.RequiredItems.Add("FineWood", 12, recover: true);
			buildPiece11.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece11.Prefab);
			BuildPiece buildPiece12 = new BuildPiece(_furnitureBundle, "BFP_BronzeFrameChest");
			buildPiece12.Crafting.Set(CraftingTable.Workbench);
			buildPiece12.Category.Set("FineWoodFurnitures");
			buildPiece12.RequiredItems.Add("FineWood", 8, recover: true);
			buildPiece12.RequiredItems.Add("Bronze", 4, recover: true);
			buildPiece12.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece12.Prefab);
			BuildPiece buildPiece13 = new BuildPiece(_furnitureBundle, "BFP_Cabinet1");
			buildPiece13.Crafting.Set(CraftingTable.Workbench);
			buildPiece13.Category.Set("FineWoodFurnitures");
			buildPiece13.RequiredItems.Add("FineWood", 42, recover: true);
			buildPiece13.RequiredItems.Add("BronzeNails", 12, recover: true);
			buildPiece13.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece13.Prefab);
			BuildPiece buildPiece14 = new BuildPiece(_furnitureBundle, "BFP_Cabinet2");
			buildPiece14.Crafting.Set(CraftingTable.Workbench);
			buildPiece14.Category.Set("FineWoodFurnitures");
			buildPiece14.RequiredItems.Add("FineWood", 42, recover: true);
			buildPiece14.RequiredItems.Add("BronzeNails", 12, recover: true);
			buildPiece14.RequiredItems.Add("Crystal", 2, recover: true);
			buildPiece14.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			BuildPiece buildPiece15 = new BuildPiece(_furnitureBundle, "BFP_Cabinet3");
			buildPiece15.Crafting.Set(CraftingTable.Workbench);
			buildPiece15.Category.Set("FineWoodFurnitures");
			buildPiece15.RequiredItems.Add("FineWood", 21, recover: true);
			buildPiece15.RequiredItems.Add("BronzeNails", 6, recover: true);
			buildPiece15.RequiredItems.Add("Crystal", 1, recover: true);
			buildPiece15.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			BuildPiece buildPiece16 = new BuildPiece(_furnitureBundle, "BFP_Cabinet4");
			buildPiece16.Crafting.Set(CraftingTable.Workbench);
			buildPiece16.Category.Set("FineWoodFurnitures");
			buildPiece16.RequiredItems.Add("FineWood", 36, recover: true);
			buildPiece16.RequiredItems.Add("BronzeNails", 16, recover: true);
			buildPiece16.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece16.Prefab);
			BuildPiece buildPiece17 = new BuildPiece(_furnitureBundle, "BFP_Cabinet5");
			buildPiece17.Crafting.Set(CraftingTable.Workbench);
			buildPiece17.Category.Set("FineWoodFurnitures");
			buildPiece17.RequiredItems.Add("FineWood", 36, recover: true);
			buildPiece17.RequiredItems.Add("BronzeNails", 16, recover: true);
			buildPiece17.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece17.Prefab);
			BuildPiece buildPiece18 = new BuildPiece(_furnitureBundle, "BFP_Cabinet6");
			buildPiece18.Crafting.Set(CraftingTable.Workbench);
			buildPiece18.Category.Set("FineWoodFurnitures");
			buildPiece18.RequiredItems.Add("FineWood", 42, recover: true);
			buildPiece18.RequiredItems.Add("BronzeNails", 12, recover: true);
			buildPiece18.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece18.Prefab);
			BuildPiece buildPiece19 = new BuildPiece(_furnitureBundle, "BFP_Cabinet7");
			buildPiece19.Crafting.Set(CraftingTable.Workbench);
			buildPiece19.Category.Set("FineWoodFurnitures");
			buildPiece19.RequiredItems.Add("FineWood", 16, recover: true);
			buildPiece19.RequiredItems.Add("RoundLog", 8, recover: true);
			buildPiece19.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece19.Prefab);
			BuildPiece buildPiece20 = new BuildPiece(_furnitureBundle, "BFP_Candle1");
			buildPiece20.Crafting.Set(CraftingTable.Workbench);
			buildPiece20.Category.Set("FineWoodFurnitures");
			buildPiece20.RequiredItems.Add("Tin", 2, recover: true);
			buildPiece20.RequiredItems.Add("Honey", 1, recover: true);
			buildPiece20.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece20.Prefab);
			BuildPiece buildPiece21 = new BuildPiece(_furnitureBundle, "BFP_Cupboard");
			buildPiece21.Crafting.Set(CraftingTable.Workbench);
			buildPiece21.Category.Set("FineWoodFurnitures");
			buildPiece21.RequiredItems.Add("FineWood", 12, recover: true);
			buildPiece21.RequiredItems.Add("RoundLog", 2, recover: true);
			buildPiece21.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece21.Prefab);
			BuildPiece buildPiece22 = new BuildPiece(_furnitureBundle, "BFP_FineWoodBasket");
			buildPiece22.Crafting.Set(CraftingTable.Workbench);
			buildPiece22.Category.Set("FineWoodFurnitures");
			buildPiece22.RequiredItems.Add("FineWood", 4, recover: true);
			buildPiece22.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece22.Prefab);
			BuildPiece buildPiece23 = new BuildPiece(_furnitureBundle, "BFP_FineWoodBed1");
			buildPiece23.Crafting.Set(CraftingTable.Workbench);
			buildPiece23.Category.Set("FineWoodFurnitures");
			buildPiece23.RequiredItems.Add("FineWood", 12, recover: true);
			buildPiece23.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece23.Prefab);
			BuildPiece buildPiece24 = new BuildPiece(_furnitureBundle, "BFP_FineWoodBed2");
			buildPiece24.Crafting.Set(CraftingTable.Workbench);
			buildPiece24.Category.Set("FineWoodFurnitures");
			buildPiece24.RequiredItems.Add("FineWood", 18, recover: true);
			buildPiece24.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece24.Prefab);
			BuildPiece buildPiece25 = new BuildPiece(_furnitureBundle, "BFP_FineWoodChair1");
			buildPiece25.Crafting.Set(CraftingTable.Workbench);
			buildPiece25.Category.Set("FineWoodFurnitures");
			buildPiece25.RequiredItems.Add("FineWood", 8, recover: true);
			buildPiece25.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece25.Prefab);
			BuildPiece buildPiece26 = new BuildPiece(_furnitureBundle, "BFP_FineWoodChair2");
			buildPiece26.Crafting.Set(CraftingTable.Workbench);
			buildPiece26.Category.Set("FineWoodFurnitures");
			buildPiece26.RequiredItems.Add("FineWood", 8, recover: true);
			buildPiece26.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece26.Prefab);
			BuildPiece buildPiece27 = new BuildPiece(_furnitureBundle, "BFP_FineWoodChair3");
			buildPiece27.Crafting.Set(CraftingTable.Workbench);
			buildPiece27.Category.Set("FineWoodFurnitures");
			buildPiece27.RequiredItems.Add("FineWood", 8, recover: true);
			buildPiece27.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece27.Prefab);
			BuildPiece buildPiece28 = new BuildPiece(_furnitureBundle, "BFP_FineWoodChair4");
			buildPiece28.Crafting.Set(CraftingTable.Workbench);
			buildPiece28.Category.Set("FineWoodFurnitures");
			buildPiece28.RequiredItems.Add("FineWood", 8, recover: true);
			buildPiece28.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece28.Prefab);
			BuildPiece buildPiece29 = new BuildPiece(_furnitureBundle, "BFP_FineWoodChair5");
			buildPiece29.Crafting.Set(CraftingTable.Workbench);
			buildPiece29.Category.Set("FineWoodFurnitures");
			buildPiece29.RequiredItems.Add("FineWood", 8, recover: true);
			buildPiece29.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece29.Prefab);
			BuildPiece buildPiece30 = new BuildPiece(_furnitureBundle, "BFP_FineWoodChair6");
			buildPiece30.Crafting.Set(CraftingTable.Workbench);
			buildPiece30.Category.Set("FineWoodFurnitures");
			buildPiece30.RequiredItems.Add("FineWood", 14, recover: true);
			buildPiece30.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece30.Prefab);
			BuildPiece buildPiece31 = new BuildPiece(_furnitureBundle, "BFP_FineWoodChair7");
			buildPiece31.Crafting.Set(CraftingTable.Workbench);
			buildPiece31.Category.Set("FineWoodFurnitures");
			buildPiece31.RequiredItems.Add("FineWood", 14, recover: true);
			buildPiece31.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece31.Prefab);
			BuildPiece buildPiece32 = new BuildPiece(_furnitureBundle, "BFP_FineWoodCrib");
			buildPiece32.Crafting.Set(CraftingTable.Workbench);
			buildPiece32.Category.Set("FineWoodClutter");
			buildPiece32.RequiredItems.Add("FineWood", 62, recover: true);
			buildPiece32.RequiredItems.Add("BronzeNails", 28, recover: true);
			buildPiece32.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece32.Prefab);
			BuildPiece buildPiece33 = new BuildPiece(_furnitureBundle, "BFP_FineWoodDrawer1");
			buildPiece33.Crafting.Set(CraftingTable.Workbench);
			buildPiece33.Category.Set("FineWoodFurnitures");
			buildPiece33.RequiredItems.Add("FineWood", 22, recover: true);
			buildPiece33.RequiredItems.Add("BronzeNails", 8, recover: true);
			buildPiece33.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece33.Prefab);
			BuildPiece buildPiece34 = new BuildPiece(_furnitureBundle, "BFP_FineWoodDrawer2");
			buildPiece34.Crafting.Set(CraftingTable.Workbench);
			buildPiece34.Category.Set("FineWoodFurnitures");
			buildPiece34.RequiredItems.Add("FineWood", 22, recover: true);
			buildPiece34.RequiredItems.Add("BronzeNails", 8, recover: true);
			buildPiece34.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece34.Prefab);
			BuildPiece buildPiece35 = new BuildPiece(_furnitureBundle, "BFP_FineWoodDrawer3");
			buildPiece35.Crafting.Set(CraftingTable.Workbench);
			buildPiece35.Category.Set("FineWoodFurnitures");
			buildPiece35.RequiredItems.Add("FineWood", 22, recover: true);
			buildPiece35.RequiredItems.Add("BronzeNails", 8, recover: true);
			buildPiece35.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece35.Prefab);
			BuildPiece buildPiece36 = new BuildPiece(_furnitureBundle, "BFP_FineWoodDrawer4");
			buildPiece36.Crafting.Set(CraftingTable.Workbench);
			buildPiece36.Category.Set("FineWoodFurnitures");
			buildPiece36.RequiredItems.Add("FineWood", 22, recover: true);
			buildPiece36.RequiredItems.Add("BronzeNails", 8, recover: true);
			buildPiece36.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece36.Prefab);
			BuildPiece buildPiece37 = new BuildPiece(_furnitureBundle, "BFP_FineWoodDrawer5");
			buildPiece37.Crafting.Set(CraftingTable.Workbench);
			buildPiece37.Category.Set("FineWoodFurnitures");
			buildPiece37.RequiredItems.Add("FineWood", 22, recover: true);
			buildPiece37.RequiredItems.Add("BronzeNails", 8, recover: true);
			buildPiece37.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece37.Prefab);
			BuildPiece buildPiece38 = new BuildPiece(_furnitureBundle, "BFP_FineWoodStool");
			buildPiece38.Crafting.Set(CraftingTable.Workbench);
			buildPiece38.Category.Set("FineWoodFurnitures");
			buildPiece38.RequiredItems.Add("FineWood", 6, recover: true);
			buildPiece38.RequiredItems.Add("BronzeNails", 4, recover: true);
			buildPiece38.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece38.Prefab);
			BuildPiece buildPiece39 = new BuildPiece(_furnitureBundle, "BFP_FineWoodTable1");
			buildPiece39.Crafting.Set(CraftingTable.Workbench);
			buildPiece39.Category.Set("FineWoodFurnitures");
			buildPiece39.RequiredItems.Add("FineWood", 14, recover: true);
			buildPiece39.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece39.Prefab);
			BuildPiece buildPiece40 = new BuildPiece(_furnitureBundle, "BFP_FineWoodTable2");
			buildPiece40.Crafting.Set(CraftingTable.Workbench);
			buildPiece40.Category.Set("FineWoodFurnitures");
			buildPiece40.RequiredItems.Add("FineWood", 14, recover: true);
			buildPiece40.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece40.Prefab);
			BuildPiece buildPiece41 = new BuildPiece(_furnitureBundle, "BFP_FineWoodTable3");
			buildPiece41.Crafting.Set(CraftingTable.Workbench);
			buildPiece41.Category.Set("FineWoodFurnitures");
			buildPiece41.RequiredItems.Add("FineWood", 14, recover: true);
			buildPiece41.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece41.Prefab);
			BuildPiece buildPiece42 = new BuildPiece(_furnitureBundle, "BFP_FineWoodTable4");
			buildPiece42.Crafting.Set(CraftingTable.Workbench);
			buildPiece42.Category.Set("FineWoodFurnitures");
			buildPiece42.RequiredItems.Add("FineWood", 14, recover: true);
			buildPiece42.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece42.Prefab);
			BuildPiece buildPiece43 = new BuildPiece(_furnitureBundle, "BFP_FineWoodTable5");
			buildPiece43.Crafting.Set(CraftingTable.Workbench);
			buildPiece43.Category.Set("FineWoodFurnitures");
			buildPiece43.RequiredItems.Add("FineWood", 14, recover: true);
			buildPiece43.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece43.Prefab);
			BuildPiece buildPiece44 = new BuildPiece(_furnitureBundle, "BFP_FineWoodTable6");
			buildPiece44.Crafting.Set(CraftingTable.Workbench);
			buildPiece44.Category.Set("FineWoodFurnitures");
			buildPiece44.RequiredItems.Add("FineWood", 14, recover: true);
			buildPiece44.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece44.Prefab);
			BuildPiece buildPiece45 = new BuildPiece(_furnitureBundle, "BFP_FineWoodTable7");
			buildPiece45.Crafting.Set(CraftingTable.Workbench);
			buildPiece45.Category.Set("FineWoodFurnitures");
			buildPiece45.RequiredItems.Add("FineWood", 14, recover: true);
			buildPiece45.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece45.Prefab);
			BuildPiece buildPiece46 = new BuildPiece(_furnitureBundle, "BFP_FineWoodTable8");
			buildPiece46.Crafting.Set(CraftingTable.Workbench);
			buildPiece46.Category.Set("FineWoodFurnitures");
			buildPiece46.RequiredItems.Add("FineWood", 14, recover: true);
			buildPiece46.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece46.Prefab);
			BuildPiece buildPiece47 = new BuildPiece(_furnitureBundle, "BFP_FineWoodTable9");
			buildPiece47.Crafting.Set(CraftingTable.Workbench);
			buildPiece47.Category.Set("FineWoodFurnitures");
			buildPiece47.RequiredItems.Add("FineWood", 14, recover: true);
			buildPiece47.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece47.Prefab);
			BuildPiece buildPiece48 = new BuildPiece(_furnitureBundle, "BFP_FlowerStand1");
			buildPiece48.Crafting.Set(CraftingTable.Workbench);
			buildPiece48.Category.Set("FineWoodClutter");
			buildPiece48.RequiredItems.Add("Tin", 4, recover: true);
			buildPiece48.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece48.Prefab);
			BuildPiece buildPiece49 = new BuildPiece(_furnitureBundle, "BFP_FlowerStand2");
			buildPiece49.Crafting.Set(CraftingTable.Workbench);
			buildPiece49.Category.Set("FineWoodClutter");
			buildPiece49.RequiredItems.Add("Tin", 6, recover: true);
			buildPiece49.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece49.Prefab);
			BuildPiece buildPiece50 = new BuildPiece(_furnitureBundle, "BFP_Lantern1");
			buildPiece50.Crafting.Set(CraftingTable.Workbench);
			buildPiece50.Category.Set("FineWoodFurnitures");
			buildPiece50.RequiredItems.Add("Tin", 4, recover: true);
			buildPiece50.RequiredItems.Add("Honey", 1, recover: true);
			buildPiece50.RequiredItems.Add("Resin", 4, recover: true);
			buildPiece50.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece50.Prefab);
			BuildPiece buildPiece51 = new BuildPiece(_furnitureBundle, "BFP_Lantern2");
			buildPiece51.Crafting.Set(CraftingTable.Workbench);
			buildPiece51.Category.Set("FineWoodFurnitures");
			buildPiece51.RequiredItems.Add("Tin", 4, recover: true);
			buildPiece51.RequiredItems.Add("Honey", 1, recover: true);
			buildPiece51.RequiredItems.Add("Resin", 4, recover: true);
			buildPiece51.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece51.Prefab);
			BuildPiece buildPiece52 = new BuildPiece(_furnitureBundle, "BFP_Lantern3");
			buildPiece52.Crafting.Set(CraftingTable.Workbench);
			buildPiece52.Category.Set("FineWoodFurnitures");
			buildPiece52.RequiredItems.Add("Tin", 4, recover: true);
			buildPiece52.RequiredItems.Add("Honey", 1, recover: true);
			buildPiece52.RequiredItems.Add("Resin", 4, recover: true);
			buildPiece52.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece52.Prefab);
			BuildPiece buildPiece53 = new BuildPiece(_furnitureBundle, "BFP_Lantern4");
			buildPiece53.Crafting.Set(CraftingTable.Workbench);
			buildPiece53.Category.Set("FineWoodFurnitures");
			buildPiece53.RequiredItems.Add("Tin", 4, recover: true);
			buildPiece53.RequiredItems.Add("Honey", 1, recover: true);
			buildPiece53.RequiredItems.Add("Resin", 4, recover: true);
			buildPiece53.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece53.Prefab);
			BuildPiece buildPiece54 = new BuildPiece(_furnitureBundle, "BFP_Lantern5");
			buildPiece54.Crafting.Set(CraftingTable.Workbench);
			buildPiece54.Category.Set("FineWoodFurnitures");
			buildPiece54.RequiredItems.Add("Tin", 4, recover: true);
			buildPiece54.RequiredItems.Add("Honey", 1, recover: true);
			buildPiece54.RequiredItems.Add("Resin", 4, recover: true);
			buildPiece54.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece54.Prefab);
			BuildPiece buildPiece55 = new BuildPiece(_furnitureBundle, "BFP_Lantern6");
			buildPiece55.Crafting.Set(CraftingTable.Workbench);
			buildPiece55.Category.Set("FineWoodFurnitures");
			buildPiece55.RequiredItems.Add("Tin", 4, recover: true);
			buildPiece55.RequiredItems.Add("Honey", 1, recover: true);
			buildPiece55.RequiredItems.Add("Resin", 4, recover: true);
			buildPiece55.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece55.Prefab);
			BuildPiece buildPiece56 = new BuildPiece(_furnitureBundle, "BFP_Lantern7");
			buildPiece56.Crafting.Set(CraftingTable.Workbench);
			buildPiece56.Category.Set("FineWoodFurnitures");
			buildPiece56.RequiredItems.Add("Tin", 10, recover: true);
			buildPiece56.RequiredItems.Add("Honey", 1, recover: true);
			buildPiece56.RequiredItems.Add("Resin", 4, recover: true);
			buildPiece56.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece56.Prefab);
			BuildPiece buildPiece57 = new BuildPiece(_furnitureBundle, "BFP_LeatherBed");
			buildPiece57.Crafting.Set(CraftingTable.Workbench);
			buildPiece57.Category.Set("FineWoodFurnitures");
			buildPiece57.RequiredItems.Add("FineWood", 14, recover: true);
			buildPiece57.RequiredItems.Add("LeatherScraps", 10, recover: true);
			buildPiece57.RequiredItems.Add("DeerHide", 12, recover: true);
			buildPiece57.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece57.Prefab);
			BuildPiece buildPiece58 = new BuildPiece(_furnitureBundle, "BFP_LogChair");
			buildPiece58.Crafting.Set(CraftingTable.Workbench);
			buildPiece58.Category.Set("FineWoodFurnitures");
			buildPiece58.RequiredItems.Add("FineWood", 6, recover: true);
			buildPiece58.RequiredItems.Add("RoundLog", 1, recover: true);
			buildPiece58.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece58.Prefab);
			BuildPiece buildPiece59 = new BuildPiece(_furnitureBundle, "BFP_LongCrate");
			buildPiece59.Crafting.Set(CraftingTable.Workbench);
			buildPiece59.Category.Set("FineWoodFurnitures");
			buildPiece59.RequiredItems.Add("FineWood", 12, recover: true);
			buildPiece59.RequiredItems.Add("Bronze", 4, recover: true);
			buildPiece59.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece59.Prefab);
			BuildPiece buildPiece60 = new BuildPiece(_furnitureBundle, "BFP_LoxBed");
			buildPiece60.Crafting.Set(CraftingTable.Workbench);
			buildPiece60.Category.Set("FineWoodFurnitures");
			buildPiece60.RequiredItems.Add("FineWood", 18, recover: true);
			buildPiece60.RequiredItems.Add("LinenThread", 10, recover: true);
			buildPiece60.RequiredItems.Add("LoxPelt", 8, recover: true);
			buildPiece60.RequiredItems.Add("WolfPelt", 4, recover: true);
			buildPiece60.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece60.Prefab);
			BuildPiece buildPiece61 = new BuildPiece(_furnitureBundle, "BFP_LoxDoubleBed");
			buildPiece61.Crafting.Set(CraftingTable.Workbench);
			buildPiece61.Category.Set("FineWoodFurnitures");
			buildPiece61.RequiredItems.Add("FineWood", 26, recover: true);
			buildPiece61.RequiredItems.Add("LinenThread", 22, recover: true);
			buildPiece61.RequiredItems.Add("LoxPelt", 16, recover: true);
			buildPiece61.RequiredItems.Add("WolfPelt", 8, recover: true);
			buildPiece61.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece61.Prefab);
			BuildPiece buildPiece62 = new BuildPiece(_furnitureBundle, "BFP_MiniStool1");
			buildPiece62.Crafting.Set(CraftingTable.Workbench);
			buildPiece62.Category.Set("FineWoodFurnitures");
			buildPiece62.RequiredItems.Add("FineWood", 6, recover: true);
			buildPiece62.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece62.Prefab);
			BuildPiece buildPiece63 = new BuildPiece(_furnitureBundle, "BFP_MiniStool2");
			buildPiece63.Crafting.Set(CraftingTable.Workbench);
			buildPiece63.Category.Set("FineWoodFurnitures");
			buildPiece63.RequiredItems.Add("FineWood", 6, recover: true);
			buildPiece63.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece63.Prefab);
			BuildPiece buildPiece64 = new BuildPiece(_furnitureBundle, "BFP_MiniTable1");
			buildPiece64.Crafting.Set(CraftingTable.Workbench);
			buildPiece64.Category.Set("FineWoodFurnitures");
			buildPiece64.RequiredItems.Add("FineWood", 28, recover: true);
			buildPiece64.RequiredItems.Add("Crystal", 3, recover: true);
			buildPiece64.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			BuildPiece buildPiece65 = new BuildPiece(_furnitureBundle, "BFP_MiniTable2");
			buildPiece65.Crafting.Set(CraftingTable.Workbench);
			buildPiece65.Category.Set("FineWoodFurnitures");
			buildPiece65.RequiredItems.Add("FineWood", 22, recover: true);
			buildPiece65.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece65.Prefab);
			BuildPiece buildPiece66 = new BuildPiece(_furnitureBundle, "BFP_MiniTable4");
			buildPiece66.Crafting.Set(CraftingTable.Workbench);
			buildPiece66.Category.Set("FineWoodFurnitures");
			buildPiece66.RequiredItems.Add("FineWood", 16, recover: true);
			buildPiece66.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece66.Prefab);
			BuildPiece buildPiece67 = new BuildPiece(_furnitureBundle, "BFP_Plant1");
			buildPiece67.Crafting.Set(CraftingTable.Workbench);
			buildPiece67.Category.Set("FineWoodClutter");
			buildPiece67.RequiredItems.Add("Stone", 4, recover: true);
			buildPiece67.RequiredItems.Add("BeechSeeds", 8, recover: true);
			buildPiece67.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece67.Prefab);
			BuildPiece buildPiece68 = new BuildPiece(_furnitureBundle, "BFP_Plant2");
			buildPiece68.Crafting.Set(CraftingTable.Workbench);
			buildPiece68.Category.Set("FineWoodClutter");
			buildPiece68.RequiredItems.Add("Stone", 4, recover: true);
			buildPiece68.RequiredItems.Add("BeechSeeds", 8, recover: true);
			buildPiece68.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece68.Prefab);
			BuildPiece buildPiece69 = new BuildPiece(_furnitureBundle, "BFP_Plant3");
			buildPiece69.Crafting.Set(CraftingTable.Workbench);
			buildPiece69.Category.Set("FineWoodClutter");
			buildPiece69.RequiredItems.Add("Stone", 4, recover: true);
			buildPiece69.RequiredItems.Add("BeechSeeds", 8, recover: true);
			buildPiece69.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece69.Prefab);
			BuildPiece buildPiece70 = new BuildPiece(_furnitureBundle, "BFP_Plant4");
			buildPiece70.Crafting.Set(CraftingTable.Workbench);
			buildPiece70.Category.Set("FineWoodClutter");
			buildPiece70.RequiredItems.Add("Stone", 4, recover: true);
			buildPiece70.RequiredItems.Add("BeechSeeds", 8, recover: true);
			buildPiece70.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece70.Prefab);
			BuildPiece buildPiece71 = new BuildPiece(_furnitureBundle, "BFP_Plant5");
			buildPiece71.Crafting.Set(CraftingTable.Workbench);
			buildPiece71.Category.Set("FineWoodClutter");
			buildPiece71.RequiredItems.Add("Stone", 4, recover: true);
			buildPiece71.RequiredItems.Add("BeechSeeds", 8, recover: true);
			buildPiece71.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece71.Prefab);
			BuildPiece buildPiece72 = new BuildPiece(_furnitureBundle, "BFP_Plant6");
			buildPiece72.Crafting.Set(CraftingTable.Workbench);
			buildPiece72.Category.Set("FineWoodClutter");
			buildPiece72.RequiredItems.Add("Stone", 4, recover: true);
			buildPiece72.RequiredItems.Add("BeechSeeds", 8, recover: true);
			buildPiece72.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece72.Prefab);
			BuildPiece buildPiece73 = new BuildPiece(_furnitureBundle, "BFP_Plant7");
			buildPiece73.Crafting.Set(CraftingTable.Workbench);
			buildPiece73.Category.Set("FineWoodClutter");
			buildPiece73.RequiredItems.Add("Stone", 4, recover: true);
			buildPiece73.RequiredItems.Add("BeechSeeds", 8, recover: true);
			buildPiece73.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece73.Prefab);
			BuildPiece buildPiece74 = new BuildPiece(_furnitureBundle, "BFP_Plant8");
			buildPiece74.Crafting.Set(CraftingTable.Workbench);
			buildPiece74.Category.Set("FineWoodClutter");
			buildPiece74.RequiredItems.Add("Stone", 4, recover: true);
			buildPiece74.RequiredItems.Add("BeechSeeds", 8, recover: true);
			buildPiece74.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece74.Prefab);
			BuildPiece buildPiece75 = new BuildPiece(_furnitureBundle, "BFP_Plant9");
			buildPiece75.Crafting.Set(CraftingTable.Workbench);
			buildPiece75.Category.Set("FineWoodClutter");
			buildPiece75.RequiredItems.Add("Stone", 4, recover: true);
			buildPiece75.RequiredItems.Add("BeechSeeds", 8, recover: true);
			buildPiece75.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece75.Prefab);
			BuildPiece buildPiece76 = new BuildPiece(_furnitureBundle, "BFP_Plant10");
			buildPiece76.Crafting.Set(CraftingTable.Workbench);
			buildPiece76.Category.Set("FineWoodClutter");
			buildPiece76.RequiredItems.Add("Stone", 4, recover: true);
			buildPiece76.RequiredItems.Add("BeechSeeds", 8, recover: true);
			buildPiece76.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece76.Prefab);
			BuildPiece buildPiece77 = new BuildPiece(_furnitureBundle, "BFP_Plant11");
			buildPiece77.Crafting.Set(CraftingTable.Workbench);
			buildPiece77.Category.Set("FineWoodClutter");
			buildPiece77.RequiredItems.Add("Stone", 4, recover: true);
			buildPiece77.RequiredItems.Add("BeechSeeds", 8, recover: true);
			buildPiece77.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece77.Prefab);
			BuildPiece buildPiece78 = new BuildPiece(_furnitureBundle, "BFP_Plant12");
			buildPiece78.Crafting.Set(CraftingTable.Workbench);
			buildPiece78.Category.Set("FineWoodClutter");
			buildPiece78.RequiredItems.Add("Stone", 4, recover: true);
			buildPiece78.RequiredItems.Add("BeechSeeds", 8, recover: true);
			buildPiece78.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece78.Prefab);
			BuildPiece buildPiece79 = new BuildPiece(_furnitureBundle, "BFP_Plant13");
			buildPiece79.Crafting.Set(CraftingTable.Workbench);
			buildPiece79.Category.Set("FineWoodClutter");
			buildPiece79.RequiredItems.Add("Stone", 4, recover: true);
			buildPiece79.RequiredItems.Add("BeechSeeds", 8, recover: true);
			buildPiece79.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece79.Prefab);
			BuildPiece buildPiece80 = new BuildPiece(_furnitureBundle, "BFP_Plant14");
			buildPiece80.Crafting.Set(CraftingTable.Workbench);
			buildPiece80.Category.Set("FineWoodClutter");
			buildPiece80.RequiredItems.Add("Stone", 4, recover: true);
			buildPiece80.RequiredItems.Add("BeechSeeds", 8, recover: true);
			buildPiece80.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece80.Prefab);
			BuildPiece buildPiece81 = new BuildPiece(_furnitureBundle, "BFP_Plant15");
			buildPiece81.Crafting.Set(CraftingTable.Workbench);
			buildPiece81.Category.Set("FineWoodClutter");
			buildPiece81.RequiredItems.Add("Stone", 4, recover: true);
			buildPiece81.RequiredItems.Add("BeechSeeds", 8, recover: true);
			buildPiece81.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece81.Prefab);
			BuildPiece buildPiece82 = new BuildPiece(_furnitureBundle, "BFP_Plant16");
			buildPiece82.Crafting.Set(CraftingTable.Workbench);
			buildPiece82.Category.Set("FineWoodClutter");
			buildPiece82.RequiredItems.Add("Stone", 4, recover: true);
			buildPiece82.RequiredItems.Add("BeechSeeds", 8, recover: true);
			buildPiece82.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece82.Prefab);
			BuildPiece buildPiece83 = new BuildPiece(_furnitureBundle, "BFP_Plant17");
			buildPiece83.Crafting.Set(CraftingTable.Workbench);
			buildPiece83.Category.Set("FineWoodClutter");
			buildPiece83.RequiredItems.Add("Stone", 4, recover: true);
			buildPiece83.RequiredItems.Add("BeechSeeds", 8, recover: true);
			buildPiece83.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece83.Prefab);
			BuildPiece buildPiece84 = new BuildPiece(_furnitureBundle, "BFP_Plant18");
			buildPiece84.Crafting.Set(CraftingTable.Workbench);
			buildPiece84.Category.Set("FineWoodClutter");
			buildPiece84.RequiredItems.Add("Stone", 4, recover: true);
			buildPiece84.RequiredItems.Add("BeechSeeds", 8, recover: true);
			buildPiece84.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece84.Prefab);
			BuildPiece buildPiece85 = new BuildPiece(_furnitureBundle, "BFP_PoolChair");
			buildPiece85.Crafting.Set(CraftingTable.Workbench);
			buildPiece85.Category.Set("FineWoodFurnitures");
			buildPiece85.RequiredItems.Add("FineWood", 18, recover: true);
			buildPiece85.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece85.Prefab);
			BuildPiece buildPiece86 = new BuildPiece(_furnitureBundle, "BFP_Shelf1");
			buildPiece86.Crafting.Set(CraftingTable.Workbench);
			buildPiece86.Category.Set("FineWoodClutter");
			buildPiece86.RequiredItems.Add("FineWood", 28, recover: true);
			buildPiece86.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece86.Prefab);
			BuildPiece buildPiece87 = new BuildPiece(_furnitureBundle, "BFP_Shelf2");
			buildPiece87.Crafting.Set(CraftingTable.Workbench);
			buildPiece87.Category.Set("FineWoodClutter");
			buildPiece87.RequiredItems.Add("FineWood", 30, recover: true);
			buildPiece87.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece87.Prefab);
			BuildPiece buildPiece88 = new BuildPiece(_furnitureBundle, "BFP_Shelf3");
			buildPiece88.Crafting.Set(CraftingTable.Workbench);
			buildPiece88.Category.Set("FineWoodClutter");
			buildPiece88.RequiredItems.Add("FineWood", 36, recover: true);
			buildPiece88.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece88.Prefab);
			BuildPiece buildPiece89 = new BuildPiece(_furnitureBundle, "BFP_Shelf4");
			buildPiece89.Crafting.Set(CraftingTable.Workbench);
			buildPiece89.Category.Set("FineWoodClutter");
			buildPiece89.RequiredItems.Add("FineWood", 20, recover: true);
			buildPiece89.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece89.Prefab);
			BuildPiece buildPiece90 = new BuildPiece(_furnitureBundle, "BFP_Shelf5");
			buildPiece90.Crafting.Set(CraftingTable.Workbench);
			buildPiece90.Category.Set("FineWoodClutter");
			buildPiece90.RequiredItems.Add("FineWood", 14, recover: true);
			buildPiece90.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece90.Prefab);
			BuildPiece buildPiece91 = new BuildPiece(_furnitureBundle, "BFP_ShelfClutter");
			buildPiece91.Crafting.Set(CraftingTable.Workbench);
			buildPiece91.Category.Set("FineWoodClutter");
			buildPiece91.RequiredItems.Add("FineWood", 12, recover: true);
			buildPiece91.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece91.Prefab);
			BuildPiece buildPiece92 = new BuildPiece(_furnitureBundle, "BFP_Stool1");
			buildPiece92.Crafting.Set(CraftingTable.Workbench);
			buildPiece92.Category.Set("FineWoodFurnitures");
			buildPiece92.RequiredItems.Add("FineWood", 14, recover: true);
			buildPiece92.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece92.Prefab);
			BuildPiece buildPiece93 = new BuildPiece(_furnitureBundle, "BFP_Stool2");
			buildPiece93.Crafting.Set(CraftingTable.Workbench);
			buildPiece93.Category.Set("FineWoodFurnitures");
			buildPiece93.RequiredItems.Add("FineWood", 14, recover: true);
			buildPiece93.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece93.Prefab);
			BuildPiece buildPiece94 = new BuildPiece(_furnitureBundle, "BFP_WoodenArmorStand");
			buildPiece94.Crafting.Set(CraftingTable.Workbench);
			buildPiece94.Category.Set("FineWoodFurnitures");
			buildPiece94.RequiredItems.Add("FineWood", 16, recover: true);
			buildPiece94.SpecialProperties = new SpecialProperties
			{
				AdminOnly = false,
				NoConfig = false
			};
			ShaderReplacer.Replace(buildPiece94.Prefab);
		}

		private static void Others()
		{
			PiecePrefabManager.RegisterPrefab(_furnitureBundle, "bff_fx_ArmorStand_pick");
			PiecePrefabManager.RegisterPrefab(_furnitureBundle, "bff_sfx_build_hammer_default");
			PiecePrefabManager.RegisterPrefab(_furnitureBundle, "bff_sfx_build_hammer_wood");
			PiecePrefabManager.RegisterPrefab(_furnitureBundle, "bff_sfx_chest_close");
			PiecePrefabManager.RegisterPrefab(_furnitureBundle, "bff_sfx_chest_open");
			PiecePrefabManager.RegisterPrefab(_furnitureBundle, "bff_sfx_pickable_pick");
			PiecePrefabManager.RegisterPrefab(_furnitureBundle, "bff_sfx_rock_destroyed");
			PiecePrefabManager.RegisterPrefab(_furnitureBundle, "bff_sfx_wood_destroyed");
			PiecePrefabManager.RegisterPrefab(_furnitureBundle, "bff_vfx_pickable_pick");
			PiecePrefabManager.RegisterPrefab(_furnitureBundle, "bff_vfx_Place_wood_pole");
			PiecePrefabManager.RegisterPrefab(_furnitureBundle, "bff_vfx_SawDust");
		}

		public static void SetArmorStand1(ZNetScene zNetScene)
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Expected O, but got Unknown
			if (Helper.ZNetSceneAwake())
			{
				ArmorStand component = _furnitureBundle.LoadAsset<GameObject>("BFP_ArmorStand").GetComponent<ArmorStand>();
				component.m_supports = new List<ArmorStandSupport>(1)
				{
					new ArmorStandSupport
					{
						m_items = new List<ItemDrop>(4)
						{
							zNetScene.GetPrefab("ArmorBronzeChest").GetComponent<ItemDrop>(),
							zNetScene.GetPrefab("ArmorIronChest").GetComponent<ItemDrop>(),
							zNetScene.GetPrefab("ArmorCarapaceChest").GetComponent<ItemDrop>(),
							zNetScene.GetPrefab("ArmorMageChest").GetComponent<ItemDrop>()
						},
						m_supports = new List<GameObject>(2)
						{
							((Component)Utils.FindChild(((Component)component).gameObject.transform, "ArmLeft", (IterativeSearchType)0)).gameObject,
							((Component)Utils.FindChild(((Component)component).gameObject.transform, "ArmRight", (IterativeSearchType)0)).gameObject
						}
					}
				};
			}
		}

		public static void SetArmorStand2(ZNetScene zNetScene)
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Expected O, but got Unknown
			if (Helper.ZNetSceneAwake())
			{
				ArmorStand component = _furnitureBundle.LoadAsset<GameObject>("BFP_WoodenArmorStand").GetComponent<ArmorStand>();
				component.m_supports = new List<ArmorStandSupport>(1)
				{
					new ArmorStandSupport
					{
						m_items = new List<ItemDrop>(4)
						{
							zNetScene.GetPrefab("ArmorBronzeChest").GetComponent<ItemDrop>(),
							zNetScene.GetPrefab("ArmorIronChest").GetComponent<ItemDrop>(),
							zNetScene.GetPrefab("ArmorCarapaceChest").GetComponent<ItemDrop>(),
							zNetScene.GetPrefab("ArmorMageChest").GetComponent<ItemDrop>()
						},
						m_supports = new List<GameObject>(2)
						{
							((Component)Utils.FindChild(((Component)component).gameObject.transform, "ArmLeft", (IterativeSearchType)0)).gameObject,
							((Component)Utils.FindChild(((Component)component).gameObject.transform, "ArmRight", (IterativeSearchType)0)).gameObject
						}
					}
				};
			}
		}
	}
	public static class ShaderReplacer
	{
		private static readonly List<GameObject> GOToSwap;

		static ShaderReplacer()
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Expected O, but got Unknown
			GOToSwap = new List<GameObject>();
			new Harmony("blacks7ar.utilities.ShaderReplacer").Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ShaderReplacer), "ReplaceShaderPatch", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		public static void Replace(GameObject gameObject)
		{
			GOToSwap.Add(gameObject);
		}

		[HarmonyPriority(700)]
		private static void ReplaceShaderPatch()
		{
			foreach (Material item in from gameObject in GOToSwap
				select gameObject.GetComponentsInChildren<Renderer>(true) into renderers
				from renderer in renderers
				where (Object)(object)renderer != (Object)null
				from material in renderer.sharedMaterials
				where (Object)(object)material != (Object)null
				select material)
			{
				Shader[] array = Resources.FindObjectsOfTypeAll<Shader>();
				foreach (Shader val in array)
				{
					if (((Object)item.shader).name == ((Object)val).name)
					{
						item.shader = val;
					}
				}
			}
		}
	}
	public enum Toggle
	{
		On = 1,
		Off = 0
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<b89b921d-8954-4084-bd4d-1feb826a594e>Embedded]
	internal sealed class <b89b921d-8954-4084-bd4d-1feb826a594e>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	[<b89b921d-8954-4084-bd4d-1feb826a594e>Embedded]
	internal sealed class <f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[<b89b921d-8954-4084-bd4d-1feb826a594e>Embedded]
	[CompilerGenerated]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class <bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace LocalizationManager
{
	[<bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContext(1)]
	[PublicAPI]
	[<f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>Nullable(0)]
	internal class Localizer
	{
		private static readonly Dictionary<string, Dictionary<string, Func<string>>> PlaceholderProcessors;

		private static readonly Dictionary<string, Dictionary<string, string>> loadedTexts;

		private static readonly ConditionalWeakTable<Localization, string> localizationLanguage;

		private static readonly List<WeakReference<Localization>> localizationObjects;

		[<f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>Nullable(2)]
		private static BaseUnityPlugin _plugin;

		private static readonly List<string> fileExtensions;

		private static BaseUnityPlugin plugin
		{
			get
			{
				//IL_009b: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a5: Expected O, but got Unknown
				if (_plugin == null)
				{
					IEnumerable<TypeInfo> source;
					try
					{
						source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
					}
					catch (ReflectionTypeLoadException ex)
					{
						source = from t in ex.Types
							where t != null
							select t.GetTypeInfo();
					}
					_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
				}
				return _plugin;
			}
		}

		private static void UpdatePlaceholderText(Localization localization, string key)
		{
			localizationLanguage.TryGetValue(localization, out var value);
			string text = loadedTexts[value][key];
			if (PlaceholderProcessors.TryGetValue(key, out var value2))
			{
				text = value2.Aggregate(text, [<bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContext(0)] (string current, KeyValuePair<string, Func<string>> kv) => current.Replace("{" + kv.Key + "}", kv.Value()));
			}
			localization.AddWord(key, text);
		}

		public static void AddPlaceholder<T>(string key, string placeholder, ConfigEntry<T> config, [<f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>Nullable(new byte[] { 2, 1, 1 })] Func<T, string> convertConfigValue = null)
		{
			if (convertConfigValue == null)
			{
				convertConfigValue = [<bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContext(0)] [return: <f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>Nullable(1)] (T val) => val.ToString();
			}
			if (!PlaceholderProcessors.ContainsKey(key))
			{
				PlaceholderProcessors[key] = new Dictionary<string, Func<string>>();
			}
			config.SettingChanged += [<bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContext(0)] (object _, EventArgs _) =>
			{
				UpdatePlaceholder();
			};
			if (loadedTexts.ContainsKey(Localization.instance.GetSelectedLanguage()))
			{
				UpdatePlaceholder();
			}
			void UpdatePlaceholder()
			{
				PlaceholderProcessors[key][placeholder] = () => convertConfigValue(config.Value);
				UpdatePlaceholderText(Localization.instance, key);
			}
		}

		public static void AddText(string key, string text)
		{
			List<WeakReference<Localization>> list = new List<WeakReference<Localization>>();
			foreach (WeakReference<Localization> localizationObject in localizationObjects)
			{
				if (localizationObject.TryGetTarget(out var target))
				{
					Dictionary<string, string> dictionary = loadedTexts[localizationLanguage.GetOrCreateValue(target)];
					if (!target.m_translations.ContainsKey(key))
					{
						dictionary[key] = text;
						target.AddWord(key, text);
					}
				}
				else
				{
					list.Add(localizationObject);
				}
			}
			foreach (WeakReference<Localization> item in list)
			{
				localizationObjects.Remove(item);
			}
		}

		public static void Load()
		{
			LoadLocalization(Localization.instance, Localization.instance.GetSelectedLanguage());
		}

		private static void LoadLocalization(Localization __instance, string language)
		{
			if (!localizationLanguage.Remove(__instance))
			{
				localizationObjects.Add(new WeakReference<Localization>(__instance));
			}
			localizationLanguage.Add(__instance, language);
			Dictionary<string, string> dictionary = new Dictionary<string, string>();
			foreach (string item in from f in Directory.GetFiles(Path.GetDirectoryName(Paths.PluginPath), plugin.Info.Metadata.Name + ".*", SearchOption.AllDirectories)
				where fileExtensions.IndexOf(Path.GetExtension(f)) >= 0
				select f)
			{
				string text = Path.GetFileNameWithoutExtension(item).Split(new char[1] { '.' })[1];
				if (dictionary.ContainsKey(text))
				{
					Debug.LogWarning((object)("Duplicate key " + text + " found for " + plugin.Info.Metadata.Name + ". The duplicate file found at " + item + " will be skipped."));
				}
				else
				{
					dictionary[text] = item;
				}
			}
			byte[] array = LoadTranslationFromAssembly("English");
			if (array == null)
			{
				throw new Exception("Found no English localizations in mod " + plugin.Info.Metadata.Name + ". Expected an embedded resource translations/English.json or translations/English.yml.");
			}
			Dictionary<string, string> dictionary2 = new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(Encoding.UTF8.GetString(array));
			if (dictionary2 == null)
			{
				throw new Exception("Localization for mod " + plugin.Info.Metadata.Name + " failed: Localization file was empty.");
			}
			string text2 = null;
			if (language != "English")
			{
				if (dictionary.ContainsKey(language))
				{
					text2 = File.ReadAllText(dictionary[language]);
				}
				else
				{
					byte[] array2 = LoadTranslationFromAssembly(language);
					if (array2 != null)
					{
						text2 = Encoding.UTF8.GetString(array2);
					}
				}
			}
			if (text2 == null && dictionary.ContainsKey("English"))
			{
				text2 = File.ReadAllText(dictionary["English"]);
			}
			if (text2 != null)
			{
				foreach (KeyValuePair<string, string> item2 in new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(text2) ?? new Dictionary<string, string>())
				{
					dictionary2[item2.Key] = item2.Value;
				}
			}
			loadedTexts[language] = dictionary2;
			foreach (KeyValuePair<string, string> item3 in dictionary2)
			{
				UpdatePlaceholderText(__instance, item3.Key);
			}
		}

		static Localizer()
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Expected O, but got Unknown
			PlaceholderProcessors = new Dictionary<string, Dictionary<string, Func<string>>>();
			loadedTexts = new Dictionary<string, Dictionary<string, string>>();
			localizationLanguage = new ConditionalWeakTable<Localization, string>();
			localizationObjects = new List<WeakReference<Localization>>();
			fileExtensions = new List<string> { ".json", ".yml" };
			new Harmony("org.bepinex.helpers.LocalizationManager").Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "LoadCSV", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalization", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		[return: <f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>Nullable(2)]
		private static byte[] LoadTranslationFromAssembly(string language)
		{
			foreach (string fileExtension in fileExtensions)
			{
				byte[] array = ReadEmbeddedFileBytes("translations." + language + fileExtension);
				if (array != null)
				{
					return array;
				}
			}
			return null;
		}

		[<bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContext(2)]
		public static byte[] ReadEmbeddedFileBytes([<f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>Nullable(1)] string resourceFileName, Assembly containingAssembly = null)
		{
			using MemoryStream memoryStream = new MemoryStream();
			if ((object)containingAssembly == null)
			{
				containingAssembly = Assembly.GetCallingAssembly();
			}
			string text = containingAssembly.GetManifestResourceNames().FirstOrDefault([<bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContext(0)] (string str) => str.EndsWith(resourceFileName, StringComparison.Ordinal));
			if (text != null)
			{
				containingAssembly.GetManifestResourceStream(text)?.CopyTo(memoryStream);
			}
			return (memoryStream.Length == 0L) ? null : memoryStream.ToArray();
		}
	}
}
namespace Microsoft.CodeAnalysis
{
	[<3c6fff70-01cf-47a2-b84f-21396a89de3c>Embedded]
	[CompilerGenerated]
	internal sealed class <3c6fff70-01cf-47a2-b84f-21396a89de3c>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[<3c6fff70-01cf-47a2-b84f-21396a89de3c>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	[CompilerGenerated]
	internal sealed class <67ad2be3-8b4a-441c-a5e8-013337c20b10>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <67ad2be3-8b4a-441c-a5e8-013337c20b10>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <67ad2be3-8b4a-441c-a5e8-013337c20b10>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[<3c6fff70-01cf-47a2-b84f-21396a89de3c>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class <22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace System.Diagnostics.CodeAnalysis
{
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, Inherited = false)]
	internal sealed class AllowNullAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, Inherited = false)]
	internal sealed class DisallowNullAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method, Inherited = false)]
	internal sealed class DoesNotReturnAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	internal sealed class DoesNotReturnIfAttribute : Attribute
	{
		public bool ParameterValue { get; }

		public DoesNotReturnIfAttribute(bool parameterValue)
		{
			ParameterValue = parameterValue;
		}
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, Inherited = false)]
	internal sealed class MaybeNullAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	internal sealed class MaybeNullWhenAttribute : Attribute
	{
		public bool ReturnValue { get; }

		public MaybeNullWhenAttribute(bool returnValue)
		{
			ReturnValue = returnValue;
		}
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, Inherited = false)]
	internal sealed class NotNullAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Parameter | AttributeTargets.ReturnValue, AllowMultiple = true, Inherited = false)]
	[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(0)]
	[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
	internal sealed class NotNullIfNotNullAttribute : Attribute
	{
		public string ParameterName { get; }

		public NotNullIfNotNullAttribute(string parameterName)
		{
			ParameterName = parameterName;
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	internal sealed class NotNullWhenAttribute : Attribute
	{
		public bool ReturnValue { get; }

		public NotNullWhenAttribute(bool returnValue)
		{
			ReturnValue = returnValue;
		}
	}
}
namespace System.Collections.Generic
{
	internal static class DeconstructionExtensions
	{
		[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
		public static void Deconstruct<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)] TKey, [<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)] TValue>([<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(new byte[] { 0, 1, 1 })] this KeyValuePair<TKey, TValue> pair, out TKey key, out TValue value)
		{
			key = pair.Key;
			value = pair.Value;
		}
	}
}
namespace YamlDotNet
{
	[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(0)]
	[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
	internal sealed class CultureInfoAdapter : CultureInfo
	{
		private readonly IFormatProvider provider;

		public CultureInfoAdapter(CultureInfo baseCulture, IFormatProvider provider)
			: base(baseCulture.LCID)
		{
			this.provider = provider;
		}

		[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(2)]
		public override object GetFormat(Type formatType)
		{
			return provider.GetFormat(formatType);
		}
	}
	[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
	[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(0)]
	internal static class ReflectionExtensions
	{
		[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)]
		private static readonly FieldInfo RemoteStackTraceField = typeof(Exception).GetField("_remoteStackTraceString", BindingFlags.Instance | BindingFlags.NonPublic);

		[return: <67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)]
		public static Type BaseType(this Type type)
		{
			return type.BaseType;
		}

		public static bool IsValueType(this Type type)
		{
			return type.IsValueType;
		}

		public static bool IsGenericType(this Type type)
		{
			return type.IsGenericType;
		}

		public static bool IsGenericTypeDefinition(this Type type)
		{
			return type.IsGenericTypeDefinition;
		}

		public static bool IsInterface(this Type type)
		{
			return type.IsInterface;
		}

		public static bool IsEnum(this Type type)
		{
			return type.IsEnum;
		}

		public static bool IsDbNull(this object value)
		{
			return value is DBNull;
		}

		public static bool HasDefaultConstructor(this Type type)
		{
			if (!type.IsValueType)
			{
				return type.GetConstructor(BindingFlags.Instance | BindingFlags.Public, null, Type.EmptyTypes, null) != null;
			}
			return true;
		}

		public static TypeCode GetTypeCode(this Type type)
		{
			return Type.GetTypeCode(type);
		}

		[return: <67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)]
		public static PropertyInfo GetPublicProperty(this Type type, string name)
		{
			return type.GetProperty(name);
		}

		[return: <67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)]
		public static FieldInfo GetPublicStaticField(this Type type, string name)
		{
			return type.GetField(name, BindingFlags.Static | BindingFlags.Public);
		}

		public static IEnumerable<PropertyInfo> GetProperties(this Type type, bool includeNonPublic)
		{
			BindingFlags bindingFlags = BindingFlags.Instance | BindingFlags.Public;
			if (includeNonPublic)
			{
				bindingFlags |= BindingFlags.NonPublic;
			}
			if (!type.IsInterface)
			{
				return type.GetProperties(bindingFlags);
			}
			return new Type[1] { type }.Concat(type.GetInterfaces()).SelectMany([<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(0)] (Type i) => i.GetProperties(bindingFlags));
		}

		public static IEnumerable<PropertyInfo> GetPublicProperties(this Type type)
		{
			return type.GetProperties(includeNonPublic: false);
		}

		public static IEnumerable<FieldInfo> GetPublicFields(this Type type)
		{
			return type.GetFields(BindingFlags.Instance | BindingFlags.Public);
		}

		public static IEnumerable<MethodInfo> GetPublicStaticMethods(this Type type)
		{
			return type.GetMethods(BindingFlags.Static | BindingFlags.Public);
		}

		public static MethodInfo GetPrivateStaticMethod(this Type type, string name)
		{
			return type.GetMethod(name, BindingFlags.Static | BindingFlags.NonPublic) ?? throw new MissingMethodException("Expected to find a method named '" + name + "' in '" + type.FullName + "'.");
		}

		[return: <67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)]
		public static MethodInfo GetPublicStaticMethod(this Type type, string name, params Type[] parameterTypes)
		{
			return type.GetMethod(name, BindingFlags.Static | BindingFlags.Public, null, parameterTypes, null);
		}

		[return: <67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)]
		public static MethodInfo GetPublicInstanceMethod(this Type type, string name)
		{
			return type.GetMethod(name, BindingFlags.Instance | BindingFlags.Public);
		}

		public static Exception Unwrap(this TargetInvocationException ex)
		{
			Exception innerException = ex.InnerException;
			if (innerException == null)
			{
				return ex;
			}
			if (RemoteStackTraceField != null)
			{
				RemoteStackTraceField.SetValue(innerException, innerException.StackTrace + "\r\n");
			}
			return innerException;
		}

		public static bool IsInstanceOf(this Type type, object o)
		{
			return type.IsInstanceOfType(o);
		}

		public static Attribute[] GetAllCustomAttributes<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)] TAttribute>(this PropertyInfo property)
		{
			return Attribute.GetCustomAttributes(property, typeof(TAttribute));
		}
	}
	internal static class PropertyInfoExtensions
	{
		[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
		[return: <67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)]
		public static object ReadValue(this PropertyInfo property, object target)
		{
			return property.GetValue(target, null);
		}
	}
	internal static class StandardRegexOptions
	{
		public const RegexOptions Compiled = RegexOptions.Compiled;
	}
}
namespace YamlDotNet.Serialization
{
	[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(0)]
	[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
	internal abstract class BuilderSkeleton<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(0)] TBuilder> where TBuilder : BuilderSkeleton<TBuilder>
	{
		internal INamingConvention namingConvention = NullNamingConvention.Instance;

		internal ITypeResolver typeResolver;

		internal readonly YamlAttributeOverrides overrides;

		internal readonly LazyComponentRegistrationList<Nothing, IYamlTypeConverter> typeConverterFactories;

		internal readonly LazyComponentRegistrationList<ITypeInspector, ITypeInspector> typeInspectorFactories;

		private bool ignoreFields;

		private bool includeNonPublicProperties;

		protected abstract TBuilder Self { get; }

		internal BuilderSkeleton(ITypeResolver typeResolver)
		{
			overrides = new YamlAttributeOverrides();
			typeConverterFactories = new LazyComponentRegistrationList<Nothing, IYamlTypeConverter>
			{
				{
					typeof(YamlDotNet.Serialization.Converters.GuidConverter),
					(Nothing _) => new YamlDotNet.Serialization.Converters.GuidConverter(jsonCompatible: false)
				},
				{
					typeof(SystemTypeConverter),
					(Nothing _) => new SystemTypeConverter()
				}
			};
			typeInspectorFactories = new LazyComponentRegistrationList<ITypeInspector, ITypeInspector>();
			this.typeResolver = typeResolver ?? throw new ArgumentNullException("typeResolver");
		}

		internal ITypeInspector BuildTypeInspector()
		{
			ITypeInspector typeInspector = new ReadablePropertiesTypeInspector(typeResolver, includeNonPublicProperties);
			if (!ignoreFields)
			{
				typeInspector = new CompositeTypeInspector(new ReadableFieldsTypeInspector(typeResolver), typeInspector);
			}
			return typeInspectorFactories.BuildComponentChain(typeInspector);
		}

		public TBuilder IgnoreFields()
		{
			ignoreFields = true;
			return Self;
		}

		public TBuilder IncludeNonPublicProperties()
		{
			includeNonPublicProperties = true;
			return Self;
		}

		public TBuilder WithNamingConvention(INamingConvention namingConvention)
		{
			this.namingConvention = namingConvention ?? throw new ArgumentNullException("namingConvention");
			return Self;
		}

		public TBuilder WithTypeResolver(ITypeResolver typeResolver)
		{
			this.typeResolver = typeResolver ?? throw new ArgumentNullException("typeResolver");
			return Self;
		}

		public abstract TBuilder WithTagMapping(TagName tag, Type type);

		public TBuilder WithAttributeOverride<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)] TClass>(Expression<Func<TClass, object>> propertyAccessor, Attribute attribute)
		{
			overrides.Add(propertyAccessor, attribute);
			return Self;
		}

		public TBuilder WithAttributeOverride(Type type, string member, Attribute attribute)
		{
			overrides.Add(type, member, attribute);
			return Self;
		}

		public TBuilder WithTypeConverter(IYamlTypeConverter typeConverter)
		{
			return WithTypeConverter(typeConverter, delegate(IRegistrationLocationSelectionSyntax<IYamlTypeConverter> w)
			{
				w.OnTop();
			});
		}

		public TBuilder WithTypeConverter(IYamlTypeConverter typeConverter, Action<IRegistrationLocationSelectionSyntax<IYamlTypeConverter>> where)
		{
			if (typeConverter == null)
			{
				throw new ArgumentNullException("typeConverter");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(typeConverterFactories.CreateRegistrationLocationSelector(typeConverter.GetType(), (Nothing _) => typeConverter));
			return Self;
		}

		public TBuilder WithTypeConverter<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(0)] TYamlTypeConverter>(WrapperFactory<IYamlTypeConverter, IYamlTypeConverter> typeConverterFactory, Action<ITrackingRegistrationLocationSelectionSyntax<IYamlTypeConverter>> where) where TYamlTypeConverter : IYamlTypeConverter
		{
			if (typeConverterFactory == null)
			{
				throw new ArgumentNullException("typeConverterFactory");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(typeConverterFactories.CreateTrackingRegistrationLocationSelector(typeof(TYamlTypeConverter), (IYamlTypeConverter wrapped, Nothing _) => typeConverterFactory(wrapped)));
			return Self;
		}

		public TBuilder WithoutTypeConverter<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(0)] TYamlTypeConverter>() where TYamlTypeConverter : IYamlTypeConverter
		{
			return WithoutTypeConverter(typeof(TYamlTypeConverter));
		}

		public TBuilder WithoutTypeConverter(Type converterType)
		{
			if (converterType == null)
			{
				throw new ArgumentNullException("converterType");
			}
			typeConverterFactories.Remove(converterType);
			return Self;
		}

		public TBuilder WithTypeInspector<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(0)] TTypeInspector>(Func<ITypeInspector, TTypeInspector> typeInspectorFactory) where TTypeInspector : ITypeInspector
		{
			return WithTypeInspector(typeInspectorFactory, delegate(IRegistrationLocationSelectionSyntax<ITypeInspector> w)
			{
				w.OnTop();
			});
		}

		public TBuilder WithTypeInspector<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(0)] TTypeInspector>(Func<ITypeInspector, TTypeInspector> typeInspectorFactory, Action<IRegistrationLocationSelectionSyntax<ITypeInspector>> where) where TTypeInspector : ITypeInspector
		{
			if (typeInspectorFactory == null)
			{
				throw new ArgumentNullException("typeInspectorFactory");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(typeInspectorFactories.CreateRegistrationLocationSelector(typeof(TTypeInspector), (ITypeInspector inner) => typeInspectorFactory(inner)));
			return Self;
		}

		public TBuilder WithTypeInspector<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(0)] TTypeInspector>(WrapperFactory<ITypeInspector, ITypeInspector, TTypeInspector> typeInspectorFactory, Action<ITrackingRegistrationLocationSelectionSyntax<ITypeInspector>> where) where TTypeInspector : ITypeInspector
		{
			if (typeInspectorFactory == null)
			{
				throw new ArgumentNullException("typeInspectorFactory");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(typeInspectorFactories.CreateTrackingRegistrationLocationSelector(typeof(TTypeInspector), (ITypeInspector wrapped, ITypeInspector inner) => typeInspectorFactory(wrapped, inner)));
			return Self;
		}

		public TBuilder WithoutTypeInspector<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(0)] TTypeInspector>() where TTypeInspector : ITypeInspector
		{
			return WithoutTypeInspector(typeof(TTypeInspector));
		}

		public TBuilder WithoutTypeInspector(Type inspectorType)
		{
			if (inspectorType == null)
			{
				throw new ArgumentNullException("inspectorType");
			}
			typeInspectorFactories.Remove(inspectorType);
			return Self;
		}

		protected IEnumerable<IYamlTypeConverter> BuildTypeConverters()
		{
			return typeConverterFactories.BuildComponentList();
		}
	}
	internal delegate TComponent WrapperFactory<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)] TComponentBase, TComponent>(TComponentBase wrapped) where TComponent : TComponentBase;
	internal delegate TComponent WrapperFactory<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)] TArgument, [<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)] TComponentBase, TComponent>(TComponentBase wrapped, TArgument argument) where TComponent : TComponentBase;
	[Flags]
	internal enum DefaultValuesHandling
	{
		Preserve = 0,
		OmitNull = 1,
		OmitDefaults = 2,
		OmitEmptyCollections = 4
	}
	[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(0)]
	[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
	internal sealed class Deserializer : IDeserializer
	{
		private readonly IValueDeserializer valueDeserializer;

		public Deserializer()
			: this(new DeserializerBuilder().BuildValueDeserializer())
		{
		}

		private Deserializer(IValueDeserializer valueDeserializer)
		{
			this.valueDeserializer = valueDeserializer ?? throw new ArgumentNullException("valueDeserializer");
		}

		public static Deserializer FromValueDeserializer(IValueDeserializer valueDeserializer)
		{
			return new Deserializer(valueDeserializer);
		}

		public T Deserialize<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)] T>(string input)
		{
			using StringReader input2 = new StringReader(input);
			return Deserialize<T>(input2);
		}

		public T Deserialize<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)] T>(TextReader input)
		{
			return Deserialize<T>(new Parser(input));
		}

		[return: <67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)]
		public object Deserialize(TextReader input)
		{
			return Deserialize(input, typeof(object));
		}

		[return: <67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)]
		public object Deserialize(string input, Type type)
		{
			using StringReader input2 = new StringReader(input);
			return Deserialize(input2, type);
		}

		[return: <67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)]
		public object Deserialize(TextReader input, Type type)
		{
			return Deserialize(new Parser(input), type);
		}

		public T Deserialize<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)] T>(IParser parser)
		{
			return (T)Deserialize(parser, typeof(T));
		}

		[return: <67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)]
		public object Deserialize(IParser parser)
		{
			return Deserialize(parser, typeof(object));
		}

		[return: <67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)]
		public object Deserialize(IParser parser, Type type)
		{
			if (parser == null)
			{
				throw new ArgumentNullException("parser");
			}
			if (type == null)
			{
				throw new ArgumentNullException("type");
			}
			YamlDotNet.Core.Events.StreamStart @event;
			bool flag = parser.TryConsume<YamlDotNet.Core.Events.StreamStart>(out @event);
			YamlDotNet.Core.Events.DocumentStart event2;
			bool flag2 = parser.TryConsume<YamlDotNet.Core.Events.DocumentStart>(out event2);
			object result = null;
			if (!parser.Accept<YamlDotNet.Core.Events.DocumentEnd>(out var _) && !parser.Accept<YamlDotNet.Core.Events.StreamEnd>(out var _))
			{
				using SerializerState serializerState = new SerializerState();
				result = valueDeserializer.DeserializeValue(parser, type, serializerState, valueDeserializer);
				serializerState.OnDeserialization();
			}
			if (flag2)
			{
				parser.Consume<YamlDotNet.Core.Events.DocumentEnd>();
			}
			if (flag)
			{
				parser.Consume<YamlDotNet.Core.Events.StreamEnd>();
			}
			return result;
		}
	}
	[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
	[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(new byte[] { 0, 1 })]
	internal sealed class DeserializerBuilder : BuilderSkeleton<DeserializerBuilder>
	{
		private Lazy<IObjectFactory> objectFactory;

		private readonly LazyComponentRegistrationList<Nothing, INodeDeserializer> nodeDeserializerFactories;

		private readonly LazyComponentRegistrationList<Nothing, INodeTypeResolver> nodeTypeResolverFactories;

		private readonly Dictionary<TagName, Type> tagMappings;

		private readonly Dictionary<Type, Type> typeMappings;

		private bool ignoreUnmatched;

		protected override DeserializerBuilder Self => this;

		public DeserializerBuilder()
			: base((ITypeResolver)new StaticTypeResolver())
		{
			typeMappings = new Dictionary<Type, Type>();
			objectFactory = new Lazy<IObjectFactory>(() => new DefaultObjectFactory(typeMappings), isThreadSafe: true);
			tagMappings = new Dictionary<TagName, Type>
			{
				{
					FailsafeSchema.Tags.Map,
					typeof(Dictionary<object, object>)
				},
				{
					FailsafeSchema.Tags.Str,
					typeof(string)
				},
				{
					JsonSchema.Tags.Bool,
					typeof(bool)
				},
				{
					JsonSchema.Tags.Float,
					typeof(double)
				},
				{
					JsonSchema.Tags.Int,
					typeof(int)
				},
				{
					DefaultSchema.Tags.Timestamp,
					typeof(DateTime)
				}
			};
			typeInspectorFactories.Add(typeof(CachedTypeInspector), (ITypeInspector inner) => new CachedTypeInspector(inner));
			typeInspectorFactories.Add(typeof(NamingConventionTypeInspector), (ITypeInspector inner) => (!(namingConvention is NullNamingConvention)) ? new NamingConventionTypeInspector(inner, namingConvention) : inner);
			typeInspectorFactories.Add(typeof(YamlAttributesTypeInspector), (ITypeInspector inner) => new YamlAttributesTypeInspector(inner));
			typeInspectorFactories.Add(typeof(YamlAttributeOverridesInspector), (ITypeInspector inner) => (overrides == null) ? inner : new YamlAttributeOverridesInspector(inner, overrides.Clone()));
			typeInspectorFactories.Add(typeof(ReadableAndWritablePropertiesTypeInspector), (ITypeInspector inner) => new ReadableAndWritablePropertiesTypeInspector(inner));
			nodeDeserializerFactories = new LazyComponentRegistrationList<Nothing, INodeDeserializer>
			{
				{
					typeof(YamlConvertibleNodeDeserializer),
					(Nothing _) => new YamlConvertibleNodeDeserializer(objectFactory.Value)
				},
				{
					typeof(YamlSerializableNodeDeserializer),
					(Nothing _) => new YamlSerializableNodeDeserializer(objectFactory.Value)
				},
				{
					typeof(TypeConverterNodeDeserializer),
					(Nothing _) => new TypeConverterNodeDeserializer(BuildTypeConverters())
				},
				{
					typeof(NullNodeDeserializer),
					(Nothing _) => new NullNodeDeserializer()
				},
				{
					typeof(ScalarNodeDeserializer),
					(Nothing _) => new ScalarNodeDeserializer()
				},
				{
					typeof(ArrayNodeDeserializer),
					(Nothing _) => new ArrayNodeDeserializer()
				},
				{
					typeof(DictionaryNodeDeserializer),
					(Nothing _) => new DictionaryNodeDeserializer(objectFactory.Value)
				},
				{
					typeof(CollectionNodeDeserializer),
					(Nothing _) => new CollectionNodeDeserializer(objectFactory.Value)
				},
				{
					typeof(EnumerableNodeDeserializer),
					(Nothing _) => new EnumerableNodeDeserializer()
				},
				{
					typeof(ObjectNodeDeserializer),
					(Nothing _) => new ObjectNodeDeserializer(objectFactory.Value, BuildTypeInspector(), ignoreUnmatched)
				}
			};
			nodeTypeResolverFactories = new LazyComponentRegistrationList<Nothing, INodeTypeResolver>
			{
				{
					typeof(MappingNodeTypeResolver),
					(Nothing _) => new MappingNodeTypeResolver(typeMappings)
				},
				{
					typeof(YamlConvertibleTypeResolver),
					(Nothing _) => new YamlConvertibleTypeResolver()
				},
				{
					typeof(YamlSerializableTypeResolver),
					(Nothing _) => new YamlSerializableTypeResolver()
				},
				{
					typeof(TagNodeTypeResolver),
					(Nothing _) => new TagNodeTypeResolver(tagMappings)
				},
				{
					typeof(PreventUnknownTagsNodeTypeResolver),
					(Nothing _) => new PreventUnknownTagsNodeTypeResolver()
				},
				{
					typeof(DefaultContainersNodeTypeResolver),
					(Nothing _) => new DefaultContainersNodeTypeResolver()
				}
			};
		}

		public DeserializerBuilder WithObjectFactory(IObjectFactory objectFactory)
		{
			if (objectFactory == null)
			{
				throw new ArgumentNullException("objectFactory");
			}
			this.objectFactory = new Lazy<IObjectFactory>(() => objectFactory, isThreadSafe: true);
			return this;
		}

		public DeserializerBuilder WithObjectFactory(Func<Type, object> objectFactory)
		{
			if (objectFactory == null)
			{
				throw new ArgumentNullException("objectFactory");
			}
			return WithObjectFactory(new LambdaObjectFactory(objectFactory));
		}

		public DeserializerBuilder WithNodeDeserializer(INodeDeserializer nodeDeserializer)
		{
			return WithNodeDeserializer(nodeDeserializer, delegate(IRegistrationLocationSelectionSyntax<INodeDeserializer> w)
			{
				w.OnTop();
			});
		}

		public DeserializerBuilder WithNodeDeserializer(INodeDeserializer nodeDeserializer, Action<IRegistrationLocationSelectionSyntax<INodeDeserializer>> where)
		{
			if (nodeDeserializer == null)
			{
				throw new ArgumentNullException("nodeDeserializer");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(nodeDeserializerFactories.CreateRegistrationLocationSelector(nodeDeserializer.GetType(), (Nothing _) => nodeDeserializer));
			return this;
		}

		public DeserializerBuilder WithNodeDeserializer<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(0)] TNodeDeserializer>(WrapperFactory<INodeDeserializer, TNodeDeserializer> nodeDeserializerFactory, Action<ITrackingRegistrationLocationSelectionSyntax<INodeDeserializer>> where) where TNodeDeserializer : INodeDeserializer
		{
			if (nodeDeserializerFactory == null)
			{
				throw new ArgumentNullException("nodeDeserializerFactory");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(nodeDeserializerFactories.CreateTrackingRegistrationLocationSelector(typeof(TNodeDeserializer), (INodeDeserializer wrapped, Nothing _) => nodeDeserializerFactory(wrapped)));
			return this;
		}

		public DeserializerBuilder WithoutNodeDeserializer<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(0)] TNodeDeserializer>() where TNodeDeserializer : INodeDeserializer
		{
			return WithoutNodeDeserializer(typeof(TNodeDeserializer));
		}

		public DeserializerBuilder WithoutNodeDeserializer(Type nodeDeserializerType)
		{
			if (nodeDeserializerType == null)
			{
				throw new ArgumentNullException("nodeDeserializerType");
			}
			nodeDeserializerFactories.Remove(nodeDeserializerType);
			return this;
		}

		public DeserializerBuilder WithNodeTypeResolver(INodeTypeResolver nodeTypeResolver)
		{
			return WithNodeTypeResolver(nodeTypeResolver, delegate(IRegistrationLocationSelectionSyntax<INodeTypeResolver> w)
			{
				w.OnTop();
			});
		}

		public DeserializerBuilder WithNodeTypeResolver(INodeTypeResolver nodeTypeResolver, Action<IRegistrationLocationSelectionSyntax<INodeTypeResolver>> where)
		{
			if (nodeTypeResolver == null)
			{
				throw new ArgumentNullException("nodeTypeResolver");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(nodeTypeResolverFactories.CreateRegistrationLocationSelector(nodeTypeResolver.GetType(), (Nothing _) => nodeTypeResolver));
			return this;
		}

		public DeserializerBuilder WithNodeTypeResolver<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(0)] TNodeTypeResolver>(WrapperFactory<INodeTypeResolver, TNodeTypeResolver> nodeTypeResolverFactory, Action<ITrackingRegistrationLocationSelectionSyntax<INodeTypeResolver>> where) where TNodeTypeResolver : INodeTypeResolver
		{
			if (nodeTypeResolverFactory == null)
			{
				throw new ArgumentNullException("nodeTypeResolverFactory");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(nodeTypeResolverFactories.CreateTrackingRegistrationLocationSelector(typeof(TNodeTypeResolver), (INodeTypeResolver wrapped, Nothing _) => nodeTypeResolverFactory(wrapped)));
			return this;
		}

		public DeserializerBuilder WithoutNodeTypeResolver<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(0)] TNodeTypeResolver>() where TNodeTypeResolver : INodeTypeResolver
		{
			return WithoutNodeTypeResolver(typeof(TNodeTypeResolver));
		}

		public DeserializerBuilder WithoutNodeTypeResolver(Type nodeTypeResolverType)
		{
			if (nodeTypeResolverType == null)
			{
				throw new ArgumentNullException("nodeTypeResolverType");
			}
			nodeTypeResolverFactories.Remove(nodeTypeResolverType);
			return this;
		}

		public override DeserializerBuilder WithTagMapping(TagName tag, Type type)
		{
			if (tag.IsEmpty)
			{
				throw new ArgumentException("Non-specific tags cannot be maped");
			}
			if (type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (tagMappings.TryGetValue(tag, out var value))
			{
				throw new ArgumentException($"Type already has a registered type '{value.FullName}' for tag '{tag}'", "tag");
			}
			tagMappings.Add(tag, type);
			return this;
		}

		public DeserializerBuilder WithTypeMapping<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)] TInterface, [<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(0)] TConcrete>() where TConcrete : TInterface
		{
			Type typeFromHandle = typeof(TInterface);
			Type typeFromHandle2 = typeof(TConcrete);
			if (!typeFromHandle.IsAssignableFrom(typeFromHandle2))
			{
				throw new InvalidOperationException("The type '" + typeFromHandle2.Name + "' does not implement interface '" + typeFromHandle.Name + "'.");
			}
			if (typeMappings.ContainsKey(typeFromHandle))
			{
				typeMappings[typeFromHandle] = typeFromHandle2;
			}
			else
			{
				typeMappings.Add(typeFromHandle, typeFromHandle2);
			}
			return this;
		}

		public DeserializerBuilder WithoutTagMapping(TagName tag)
		{
			if (tag.IsEmpty)
			{
				throw new ArgumentException("Non-specific tags cannot be maped");
			}
			if (!tagMappings.Remove(tag))
			{
				throw new KeyNotFoundException($"Tag '{tag}' is not registered");
			}
			return this;
		}

		public DeserializerBuilder IgnoreUnmatchedProperties()
		{
			ignoreUnmatched = true;
			return this;
		}

		public IDeserializer Build()
		{
			return Deserializer.FromValueDeserializer(BuildValueDeserializer());
		}

		public IValueDeserializer BuildValueDeserializer()
		{
			return new AliasValueDeserializer(new NodeValueDeserializer(nodeDeserializerFactories.BuildComponentList(), nodeTypeResolverFactories.BuildComponentList()));
		}
	}
	[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(0)]
	[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
	internal sealed class EmissionPhaseObjectGraphVisitorArgs
	{
		private readonly IEnumerable<IObjectGraphVisitor<Nothing>> preProcessingPhaseVisitors;

		public IObjectGraphVisitor<IEmitter> InnerVisitor { get; private set; }

		public IEventEmitter EventEmitter { get; private set; }

		public ObjectSerializer NestedObjectSerializer { get; private set; }

		public IEnumerable<IYamlTypeConverter> TypeConverters { get; private set; }

		public EmissionPhaseObjectGraphVisitorArgs(IObjectGraphVisitor<IEmitter> innerVisitor, IEventEmitter eventEmitter, IEnumerable<IObjectGraphVisitor<Nothing>> preProcessingPhaseVisitors, IEnumerable<IYamlTypeConverter> typeConverters, ObjectSerializer nestedObjectSerializer)
		{
			InnerVisitor = innerVisitor ?? throw new ArgumentNullException("innerVisitor");
			EventEmitter = eventEmitter ?? throw new ArgumentNullException("eventEmitter");
			this.preProcessingPhaseVisitors = preProcessingPhaseVisitors ?? throw new ArgumentNullException("preProcessingPhaseVisitors");
			TypeConverters = typeConverters ?? throw new ArgumentNullException("typeConverters");
			NestedObjectSerializer = nestedObjectSerializer ?? throw new ArgumentNullException("nestedObjectSerializer");
		}

		public T GetPreProcessingPhaseObjectGraphVisitor<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(0)] T>() where T : IObjectGraphVisitor<Nothing>
		{
			return preProcessingPhaseVisitors.OfType<T>().Single();
		}
	}
	[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
	[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(0)]
	internal abstract class EventInfo
	{
		public IObjectDescriptor Source { get; }

		protected EventInfo(IObjectDescriptor source)
		{
			Source = source ?? throw new ArgumentNullException("source");
		}
	}
	internal class AliasEventInfo : EventInfo
	{
		public AnchorName Alias { get; }

		public bool NeedsExpansion { get; set; }

		[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
		public AliasEventInfo(IObjectDescriptor source, AnchorName alias)
			: base(source)
		{
			if (alias.IsEmpty)
			{
				throw new ArgumentNullException("alias");
			}
			Alias = alias;
		}
	}
	internal class ObjectEventInfo : EventInfo
	{
		public AnchorName Anchor { get; set; }

		public TagName Tag { get; set; }

		[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
		protected ObjectEventInfo(IObjectDescriptor source)
			: base(source)
		{
		}
	}
	[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(0)]
	[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
	internal sealed class ScalarEventInfo : ObjectEventInfo
	{
		public string RenderedValue { get; set; }

		public ScalarStyle Style { get; set; }

		public bool IsPlainImplicit { get; set; }

		public bool IsQuotedImplicit { get; set; }

		public ScalarEventInfo(IObjectDescriptor source)
			: base(source)
		{
			Style = source.ScalarStyle;
			RenderedValue = string.Empty;
		}
	}
	internal sealed class MappingStartEventInfo : ObjectEventInfo
	{
		public bool IsImplicit { get; set; }

		public MappingStyle Style { get; set; }

		[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
		public MappingStartEventInfo(IObjectDescriptor source)
			: base(source)
		{
		}
	}
	internal sealed class MappingEndEventInfo : EventInfo
	{
		[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
		public MappingEndEventInfo(IObjectDescriptor source)
			: base(source)
		{
		}
	}
	internal sealed class SequenceStartEventInfo : ObjectEventInfo
	{
		public bool IsImplicit { get; set; }

		public SequenceStyle Style { get; set; }

		[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
		public SequenceStartEventInfo(IObjectDescriptor source)
			: base(source)
		{
		}
	}
	internal sealed class SequenceEndEventInfo : EventInfo
	{
		[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
		public SequenceEndEventInfo(IObjectDescriptor source)
			: base(source)
		{
		}
	}
	[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
	internal interface IAliasProvider
	{
		AnchorName GetAlias(object target);
	}
	[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
	internal interface IDeserializer
	{
		T Deserialize<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)] T>(string input);

		T Deserialize<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)] T>(TextReader input);

		[return: <67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)]
		object Deserialize(TextReader input);

		[return: <67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)]
		object Deserialize(string input, Type type);

		[return: <67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)]
		object Deserialize(TextReader input, Type type);

		T Deserialize<[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)] T>(IParser parser);

		[return: <67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)]
		object Deserialize(IParser parser);

		[return: <67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)]
		object Deserialize(IParser parser, Type type);
	}
	[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
	internal interface IEventEmitter
	{
		void Emit(AliasEventInfo eventInfo, IEmitter emitter);

		void Emit(ScalarEventInfo eventInfo, IEmitter emitter);

		void Emit(MappingStartEventInfo eventInfo, IEmitter emitter);

		void Emit(MappingEndEventInfo eventInfo, IEmitter emitter);

		void Emit(SequenceStartEventInfo eventInfo, IEmitter emitter);

		void Emit(SequenceEndEventInfo eventInfo, IEmitter emitter);
	}
	[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
	internal interface INamingConvention
	{
		string Apply(string value);
	}
	[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
	internal interface INodeDeserializer
	{
		bool Deserialize(IParser reader, Type expectedType, [<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(new byte[] { 1, 1, 1, 2 })] Func<IParser, Type, object> nestedObjectDeserializer, [<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)] out object value);
	}
	[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
	internal interface INodeTypeResolver
	{
		bool Resolve([<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)] NodeEvent nodeEvent, ref Type currentType);
	}
	[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
	internal interface IObjectDescriptor
	{
		[<67ad2be3-8b4a-441c-a5e8-013337c20b10>Nullable(2)]
		object Value
		{
			[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(2)]
			get;
		}

		Type Type { get; }

		Type StaticType { get; }

		ScalarStyle ScalarStyle { get; }
	}
	internal static class ObjectDescriptorExtensions
	{
		[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
		public static object NonNullValue(this IObjectDescriptor objectDescriptor)
		{
			return objectDescriptor.Value ?? throw new InvalidOperationException("Attempted to use a IObjectDescriptor of type '" + objectDescriptor.Type.FullName + "' whose Value is null at a point whete it is invalid to do so. This may indicate a bug in YamlDotNet.");
		}
	}
	[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
	internal interface IObjectFactory
	{
		object Create(Type type);
	}
	[<22914d04-0f5f-4178-91e3-0c1d44d2840f>NullableContext(1)]
	internal interface IObjectGraphTraversalStrategy
	{
		void Traverse<[<67ad2be3-8b4a-441c-a5e8-013337