Decompiled source of HelmetBeGone v1.0.7

HelmetBeGone.dll

Decompiled 3 weeks ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("HelmetBeGone")]
[assembly: AssemblyDescription("https://valheim.thunderstore.io/package/blacks7ar/HelmetBeGone/")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("blacks7ar")]
[assembly: AssemblyProduct("HelmetBeGone")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("69CA2A25-FAF5-4772-9362-E06779AD650F")]
[assembly: AssemblyFileVersion("1.0.7")]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.7.0")]
[module: UnverifiableCode]
namespace HelmetBeGone;

[BepInPlugin("blacks7ar.HelmetBeGone", "HelmetBeGone", "1.0.7")]
public class Plugin : BaseUnityPlugin
{
	[HarmonyPatch]
	public static class VisEquipmentPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(VisEquipment), "SetHelmetEquipped")]
		private static bool SetHelmetEquipped_Prefix(ref VisEquipment __instance, int hash)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			switch (hash)
			{
			case 0:
				return true;
			case 703889544:
				return true;
			default:
			{
				Scene activeScene = SceneManager.GetActiveScene();
				if (((Scene)(ref activeScene)).name != "main")
				{
					return false;
				}
				if (_hideShowHelmet == null)
				{
					return false;
				}
				if (Input.GetKeyDown(_hideShowHelmet.Value) && !_helmetOn && ((Character)Player.m_localPlayer).TakeInput())
				{
					if (Object.op_Implicit((Object)(object)__instance.m_helmetItemInstance) && (Object)(object)__instance.m_helmetItemInstance != (Object)null)
					{
						__instance.m_helmetHideHair = (HelmetHairType)2;
						__instance.m_helmetHideBeard = (HelmetHairType)0;
						bool flag = false;
						if (Object.op_Implicit((Object)(object)__instance.m_nViewOverride))
						{
							flag = ((Object)__instance.m_nViewOverride).name.ToLower().Contains("stand");
						}
						if (!flag)
						{
							__instance.m_helmetItemInstance.SetActive(false);
						}
					}
					_helmetOn = true;
					return true;
				}
				if (Input.GetKeyDown(_hideShowHelmet.Value) && _helmetOn && ((Character)Player.m_localPlayer).TakeInput())
				{
					if (Object.op_Implicit((Object)(object)__instance.m_hairItemInstance))
					{
						if (!__instance.m_helmetItem.ToLower().Contains("dverger"))
						{
							__instance.m_helmetHideHair = (HelmetHairType)1;
						}
						__instance.m_helmetHideBeard = (HelmetHairType)0;
						__instance.m_helmetItemInstance.SetActive(true);
					}
					_helmetOn = false;
					return false;
				}
				return false;
			}
			}
		}
	}

	private const string modGUID = "blacks7ar.HelmetBeGone";

	public const string modName = "HelmetBeGone";

	public const string modAuthor = "blacks7ar";

	public const string modVersion = "1.0.7";

	public const string modLink = "https://valheim.thunderstore.io/package/blacks7ar/HelmetBeGone/";

	private static readonly Harmony _harmony = new Harmony("blacks7ar.HelmetBeGone");

	private static ConfigEntry<KeyCode> _hideShowHelmet;

	private static bool _helmetOn;

	public void Awake()
	{
		((BaseUnityPlugin)this).Config.SaveOnConfigSet = true;
		_hideShowHelmet = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("General", "Hotkey", (KeyCode)104, "Hotkey to hide/show helmet.");
		Assembly executingAssembly = Assembly.GetExecutingAssembly();
		_harmony.PatchAll(executingAssembly);
	}
}