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Decompiled source of HelmetBeGone v1.0.8
HelmetBeGone.dll
Decompiled 6 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("blacks7ar")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.8")] [assembly: AssemblyInformationalVersion("1.0.8")] [assembly: AssemblyProduct("HelmetBeGone")] [assembly: AssemblyTitle("HelmetBeGone")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.8.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace HelmetBeGone { [BepInPlugin("blacks7ar.HelmetBeGone", "HelmetBeGone", "1.0.8")] public class Plugin : BaseUnityPlugin { [HarmonyPatch] public static class VisEquipmentPatch { [HarmonyPrefix] [HarmonyPatch(typeof(VisEquipment), "SetHelmetEquipped")] private static bool SetHelmetEquipped_Prefix(ref VisEquipment __instance, int hash) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) switch (hash) { case 0: return true; case 703889544: return true; default: { Scene activeScene = SceneManager.GetActiveScene(); if (((Scene)(ref activeScene)).name != "main") { return false; } if (_hideShowHelmet == null) { return false; } if (Input.GetKeyDown(_hideShowHelmet.Value) && !_helmetOn && ((Character)Player.m_localPlayer).TakeInput()) { if (Object.op_Implicit((Object)(object)__instance.m_helmetItemInstance) && (Object)(object)__instance.m_helmetItemInstance != (Object)null) { __instance.m_helmetHideHair = (HelmetHairType)2; __instance.m_helmetHideBeard = (HelmetHairType)0; bool flag = false; if (Object.op_Implicit((Object)(object)__instance.m_nViewOverride)) { flag = ((Object)__instance.m_nViewOverride).name.ToLower().Contains("stand"); } if (!flag) { __instance.m_helmetItemInstance.SetActive(false); } } _helmetOn = true; return true; } if (Input.GetKeyDown(_hideShowHelmet.Value) && _helmetOn && ((Character)Player.m_localPlayer).TakeInput()) { if (Object.op_Implicit((Object)(object)__instance.m_hairItemInstance)) { if (!__instance.m_helmetItem.ToLower().Contains("dverger")) { __instance.m_helmetHideHair = (HelmetHairType)1; } __instance.m_helmetHideBeard = (HelmetHairType)0; __instance.m_helmetItemInstance.SetActive(true); } _helmetOn = false; return false; } return false; } } } } private const string modGUID = "blacks7ar.HelmetBeGone"; public const string modName = "HelmetBeGone"; public const string modAuthor = "blacks7ar"; public const string modVersion = "1.0.8"; public const string modLink = "https://valheim.thunderstore.io/package/blacks7ar/HelmetBeGone/"; private static readonly Harmony _harmony = new Harmony("blacks7ar.HelmetBeGone"); private static ConfigEntry<KeyCode> _hideShowHelmet; private static bool _helmetOn; public void Awake() { ((BaseUnityPlugin)this).Config.SaveOnConfigSet = true; _hideShowHelmet = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("General", "Hotkey", (KeyCode)104, "Hotkey to hide/show helmet."); Assembly executingAssembly = Assembly.GetExecutingAssembly(); _harmony.PatchAll(executingAssembly); } } }