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Decompiled source of HildersCloths v1.0.3
HildersCloths.dll
Decompiled 6 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("blacks7ar")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.3")] [assembly: AssemblyInformationalVersion("1.0.3")] [assembly: AssemblyProduct("HildersCloths")] [assembly: AssemblyTitle("HildersCloths")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.3.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace HildersCloths { public static class CreateRecipe { public static void Recipe_ArmorDress1(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 12, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 6, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 8, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 4, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_ArmorDress2(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 12, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 6, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 8, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 4, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_ArmorDress3(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 12, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 6, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 8, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 4, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_ArmorDress4(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 12, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 6, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 8, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 4, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_ArmorDress5(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 12, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 6, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 8, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 4, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_ArmorDress6(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 12, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 6, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 8, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 4, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_ArmorDress7(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 12, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 6, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 8, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 4, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_ArmorDress8(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 12, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 6, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 8, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 4, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_ArmorDress9(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 12, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 6, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 8, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 4, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_ArmorDress10(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 12, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 6, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 8, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 4, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_ArmorTunic1(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 12, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 6, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 8, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 4, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_ArmorTunic2(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 12, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 6, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 8, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 4, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_ArmorTunic3(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 12, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 6, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 8, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 4, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_ArmorTunic4(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 12, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 6, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 8, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 4, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_ArmorTunic5(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 12, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 6, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 8, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 4, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_ArmorTunic6(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 12, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 6, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 8, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 4, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_ArmorTunic7(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 12, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 6, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 8, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 4, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_ArmorTunic8(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 12, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 6, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 8, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 4, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_ArmorTunic9(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 12, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 6, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 8, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 4, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_ArmorTunic10(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 12, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 6, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 8, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 4, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_HelmetHat1(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Expected O, but got Unknown //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 6, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 3, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 4, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 2, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_HelmetHat2(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Expected O, but got Unknown //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 6, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 3, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 4, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 2, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_HelmetHat3(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Expected O, but got Unknown //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 6, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 3, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 4, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 2, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_HelmetHat4(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Expected O, but got Unknown //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 6, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 3, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 4, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 2, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_HelmetHat5(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Expected O, but got Unknown //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 6, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 3, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 4, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 2, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_HelmetHat6(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Expected O, but got Unknown //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 6, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 3, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 4, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 2, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_HelmetHat7(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Expected O, but got Unknown //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 6, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 3, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 4, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 2, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_HelmetHat8(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Expected O, but got Unknown //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 6, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 3, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 4, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 2, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_HelmetHat9(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Expected O, but got Unknown //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 6, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 3, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 4, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 2, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } public static void Recipe_HelmetHat10(ObjectDB objectDB, Recipe recipe) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Expected O, but got Unknown //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Expected O, but got Unknown recipe.m_enabled = true; recipe.m_craftingStation = ZNetScene.instance.GetPrefab("piece_artisanstation").GetComponent<CraftingStation>(); recipe.m_repairStation = recipe.m_craftingStation; recipe.m_resources = (Requirement[])(object)new Requirement[3] { new Requirement { m_resItem = objectDB.GetItemPrefab("LinenThread").GetComponent<ItemDrop>(), m_amount = 6, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 3, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("DeerHide").GetComponent<ItemDrop>(), m_amount = 4, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 2, m_recover = true }, new Requirement { m_resItem = objectDB.GetItemPrefab("TrollHide").GetComponent<ItemDrop>(), m_amount = 2, m_extraAmountOnlyOneIngredient = 0, m_amountPerLevel = 1, m_recover = true } }; } } [BepInPlugin("blacks7ar.HildersCloths", "HildersCloths", "1.0.3")] public class Plugin : BaseUnityPlugin { [HarmonyPatch(typeof(ObjectDB), "Awake")] public static class Patches { public static void Prefix(ref ObjectDB __instance) { if ((Object)(object)__instance == (Object)null) { return; } foreach (Recipe recipe in __instance.m_recipes) { switch (((Object)recipe).name) { case "Recipe_ArmorDress1": CreateRecipe.Recipe_ArmorDress1(__instance, recipe); break; case "Recipe_ArmorDress2": CreateRecipe.Recipe_ArmorDress2(__instance, recipe); break; case "Recipe_ArmorDress3": CreateRecipe.Recipe_ArmorDress3(__instance, recipe); break; case "Recipe_ArmorDress4": CreateRecipe.Recipe_ArmorDress4(__instance, recipe); break; case "Recipe_ArmorDress5": CreateRecipe.Recipe_ArmorDress5(__instance, recipe); break; case "Recipe_ArmorDress6": CreateRecipe.Recipe_ArmorDress6(__instance, recipe); break; case "Recipe_ArmorDress7": CreateRecipe.Recipe_ArmorDress7(__instance, recipe); break; case "Recipe_ArmorDress8": CreateRecipe.Recipe_ArmorDress8(__instance, recipe); break; case "Recipe_ArmorDress9": CreateRecipe.Recipe_ArmorDress9(__instance, recipe); break; case "Recipe_ArmorDress10": CreateRecipe.Recipe_ArmorDress10(__instance, recipe); break; case "Recipe_ArmorTunic1": CreateRecipe.Recipe_ArmorTunic1(__instance, recipe); break; case "Recipe_ArmorTunic2": CreateRecipe.Recipe_ArmorTunic2(__instance, recipe); break; case "Recipe_ArmorTunic3": CreateRecipe.Recipe_ArmorTunic3(__instance, recipe); break; case "Recipe_ArmorTunic4": CreateRecipe.Recipe_ArmorTunic4(__instance, recipe); break; case "Recipe_ArmorTunic5": CreateRecipe.Recipe_ArmorTunic5(__instance, recipe); break; case "Recipe_ArmorTunic6": CreateRecipe.Recipe_ArmorTunic6(__instance, recipe); break; case "Recipe_ArmorTunic7": CreateRecipe.Recipe_ArmorTunic7(__instance, recipe); break; case "Recipe_ArmorTunic8": CreateRecipe.Recipe_ArmorTunic8(__instance, recipe); break; case "Recipe_ArmorTunic9": CreateRecipe.Recipe_ArmorTunic9(__instance, recipe); break; case "Recipe_ArmorTunic10": CreateRecipe.Recipe_ArmorTunic10(__instance, recipe); break; case "Recipe_HelmetHat1": CreateRecipe.Recipe_HelmetHat1(__instance, recipe); break; case "Recipe_HelmetHat2": CreateRecipe.Recipe_HelmetHat2(__instance, recipe); break; case "Recipe_HelmetHat3": CreateRecipe.Recipe_HelmetHat3(__instance, recipe); break; case "Recipe_HelmetHat4": CreateRecipe.Recipe_HelmetHat4(__instance, recipe); break; case "Recipe_HelmetHat5": CreateRecipe.Recipe_HelmetHat5(__instance, recipe); break; case "Recipe_HelmetHat6": CreateRecipe.Recipe_HelmetHat6(__instance, recipe); break; case "Recipe_HelmetHat7": CreateRecipe.Recipe_HelmetHat7(__instance, recipe); break; case "Recipe_HelmetHat8": CreateRecipe.Recipe_HelmetHat8(__instance, recipe); break; case "Recipe_HelmetHat9": CreateRecipe.Recipe_HelmetHat9(__instance, recipe); break; case "Recipe_HelmetHat10": CreateRecipe.Recipe_HelmetHat10(__instance, recipe); break; } } } } private const string modGUID = "blacks7ar.HildersCloths"; public const string modName = "HildersCloths"; public const string modAuthor = "blacks7ar"; public const string modVersion = "1.0.3"; public const string modLink = "https://valheim.thunderstore.io/package/blacks7ar/HildersCloths/"; private static readonly Harmony _harmony = new Harmony("blacks7ar.HildersCloths"); public void Awake() { Assembly executingAssembly = Assembly.GetExecutingAssembly(); _harmony.PatchAll(executingAssembly); } } }