Decompiled source of OdinsHares v1.2.8

OdinsHares.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using HarmonyLib;
using JetBrains.Annotations;
using LocalizationManager;
using Microsoft.CodeAnalysis;
using OdinsHares.Functions;
using OdinsHares.Utils;
using ServerSync;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Core.Tokens;
using YamlDotNet.Helpers;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.Converters;
using YamlDotNet.Serialization.EventEmitters;
using YamlDotNet.Serialization.NamingConventions;
using YamlDotNet.Serialization.NodeDeserializers;
using YamlDotNet.Serialization.NodeTypeResolvers;
using YamlDotNet.Serialization.ObjectFactories;
using YamlDotNet.Serialization.ObjectGraphTraversalStrategies;
using YamlDotNet.Serialization.ObjectGraphVisitors;
using YamlDotNet.Serialization.Schemas;
using YamlDotNet.Serialization.TypeInspectors;
using YamlDotNet.Serialization.TypeResolvers;
using YamlDotNet.Serialization.Utilities;
using YamlDotNet.Serialization.ValueDeserializers;

[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyFileVersion("1.2.8")]
[assembly: Guid("85FAD536-6C90-4A9B-917F-6FEF32ACC9AA")]
[assembly: ComVisible(false)]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyProduct("OdinsHares")]
[assembly: AssemblyCompany("blacks7ar")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyDescription("https://valheim.thunderstore.io/package/blacks7ar/OdinsHares/")]
[assembly: AssemblyTitle("OdinsHares")]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: CompilationRelaxations(8)]
[assembly: AssemblyConfiguration("")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.8.0")]
[module: UnverifiableCode]
[module: <4599f982-6baf-4ec2-9048-0ac259685f85>RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<9f670031-56a4-493a-b039-3d75f2d0ecc9>Embedded]
	internal sealed class <9f670031-56a4-493a-b039-3d75f2d0ecc9>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	[<9f670031-56a4-493a-b039-3d75f2d0ecc9>Embedded]
	[CompilerGenerated]
	internal sealed class <4599f982-6baf-4ec2-9048-0ac259685f85>RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public <4599f982-6baf-4ec2-9048-0ac259685f85>RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace OdinsHares
{
	[BepInPlugin("blacks7ar.OdinsHares", "OdinsHares", "1.2.8")]
	public class Plugin : BaseUnityPlugin
	{
		private const string modGUID = "blacks7ar.OdinsHares";

		public const string modName = "OdinsHares";

		public const string modAuthor = "blacks7ar";

		public const string modVersion = "1.2.8";

		public const string modLink = "https://valheim.thunderstore.io/package/blacks7ar/OdinsHares/";

		private static readonly Harmony _harmony = new Harmony("blacks7ar.OdinsHares");

		private static readonly ConfigSync _configSync = new ConfigSync("blacks7ar.OdinsHares")
		{
			DisplayName = "OdinsHares",
			CurrentVersion = "1.2.8",
			MinimumRequiredVersion = "1.2.8",
			ModRequired = true
		};

		private static ConfigEntry<Toggle> _serverConfigLocked;

		public static ConfigEntry<float> _dropChance;

		public static ConfigEntry<int> _dropBonus;

		public static GameObject _harePrefab;

		public static GameObject _hareRagdoll;

		public static ItemDrop _foodItem;

		public static Action _onZNetSceneAwake;

		public static Plugin _instance;

		public ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			_configSync.AddConfigEntry<T>(val2).SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		public void Awake()
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Expected O, but got Unknown
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Expected O, but got Unknown
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Expected O, but got Unknown
			Localizer.Load();
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			_instance = this;
			_serverConfigLocked = config("1- ServerSync", "Lock Configuration", Toggle.On, new ConfigDescription("If On, the configuration is locked and can be changed by server admins only.", (AcceptableValueBase)null, Array.Empty<object>()));
			_configSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked);
			_dropChance = config("2- Hunters.Instinct", "Bonus Drop Chance", 20f, new ConfigDescription("Bonus drop chance for additional loot in percentage. (NOTE: Need to reequip the seteffect in order to take effect)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 50f), Array.Empty<object>()));
			_dropBonus = config("2- Hunters.Instinct", "Bonus Drop Multiplier", 3, new ConfigDescription("Bonus drop multiplier for Hunters Instinct SetEffect. (NOTE: Need to reequip the seteffect in order to take effect)", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 5), Array.Empty<object>()));
			PrefabSetup.Init();
			CreatureConfigSetup.Init();
			ItemConfigSetup.Init();
			PieceConfigSetup.Init();
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = true;
			((BaseUnityPlugin)this).Config.Save();
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
			_onZNetSceneAwake = (Action)Delegate.Combine(_onZNetSceneAwake, new Action(HareSetup.Init));
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}
	}
}
namespace OdinsHares.Patches
{
	[HarmonyPatch]
	public class ItemDropPatch
	{
		[HarmonyPatch(typeof(ItemDrop), "Awake")]
		[HarmonyPostfix]
		private static void Awake_Postfix(ItemDrop __instance)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			Scene activeScene = SceneManager.GetActiveScene();
			if (((Scene)(ref activeScene)).name != "main" || (Object)(object)__instance == (Object)null)
			{
				return;
			}
			string name = __instance.m_itemData.m_shared.m_name;
			if (!(name == "$boh_cookedhare_meat"))
			{
				if (name == "$boh_harestew")
				{
					FoodStats.HareStew(__instance);
				}
			}
			else
			{
				FoodStats.CookedHareMeat(__instance);
			}
		}
	}
	[HarmonyPatch]
	public class ObjectDBPatch
	{
		[HarmonyPatch(typeof(ObjectDB), "Awake")]
		[HarmonyPostfix]
		[HarmonyPriority(700)]
		public static void Awake_Postfix(ObjectDB __instance)
		{
			RegisterPrefabsToObjectDB.Init();
			RegisterRecipesToObjectDB.Init();
			__instance.UpdateRegisters();
		}

		[HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")]
		[HarmonyPostfix]
		[HarmonyPriority(700)]
		public static void CopyOtherDB_Postfix(ObjectDB __instance)
		{
			RegisterPrefabsToObjectDB.Init();
			RegisterRecipesToObjectDB.Init();
			__instance.UpdateRegisters();
		}
	}
	[HarmonyPatch(typeof(SpawnSystem), "UpdateSpawnList")]
	public class SpawnSytemPatch
	{
		public static void Postfix(SpawnSystem __instance)
		{
			SpawnerSetup.Init(__instance);
		}
	}
	[HarmonyPatch]
	public class CharacterDropPatch
	{
		[HarmonyPatch(typeof(CharacterDrop), "GenerateDropList")]
		private static class GenerateDropListPatch
		{
			[UsedImplicitly]
			[HarmonyPriority(100)]
			private static void Postfix(CharacterDrop __instance, ref List<KeyValuePair<GameObject, int>> __result)
			{
				if (!CharacterPatch.CharRPCDamagePatch.IsHunting || (Object)(object)__instance.m_character == (Object)null || !CharacterPatch.IsPrey(__instance.m_character))
				{
					return;
				}
				Player localPlayer = Player.m_localPlayer;
				if ((Object)(object)localPlayer == (Object)null || !((Character)localPlayer).GetSEMan().HaveStatusEffect(StringExtensionMethods.GetStableHashCode("Hunters Instinct")))
				{
					return;
				}
				List<KeyValuePair<GameObject, int>> list = new List<KeyValuePair<GameObject, int>>();
				int num = ((!Object.op_Implicit((Object)(object)__instance.m_character)) ? 1 : Mathf.Max(1, (int)Mathf.Pow(2f, (float)(__instance.m_character.GetLevel() - 1))));
				foreach (Drop drop in __instance.m_drops)
				{
					if ((Object)(object)drop.m_prefab == (Object)null)
					{
						continue;
					}
					float num2 = drop.m_chance;
					if (drop.m_levelMultiplier)
					{
						num2 *= (float)num;
					}
					if (Random.value <= num2)
					{
						int num3 = Random.Range(drop.m_amountMin, drop.m_amountMax);
						if (drop.m_levelMultiplier)
						{
							num3 *= num;
						}
						if (drop.m_onePerPlayer)
						{
							num3 = ZNet.instance.GetNrOfPlayers();
						}
						if (num3 > 0)
						{
							SE_HuntersInstinct sE_HuntersInstinct = ((Character)localPlayer).GetSEMan().GetStatusEffect(StringExtensionMethods.GetStableHashCode("Hunters Instinct")) as SE_HuntersInstinct;
							int num4 = new Random().Next(1, 100);
							Debug.Log((object)("Random Chance: " + num4));
							if ((float)num4 <= sE_HuntersInstinct.GetChance())
							{
								int value = Mathf.FloorToInt((float)num3 * sE_HuntersInstinct.GetBonus() + Random.Range(0f, 1f));
								list.Add(new KeyValuePair<GameObject, int>(drop.m_prefab, value));
							}
							else
							{
								list.Add(new KeyValuePair<GameObject, int>(drop.m_prefab, num3));
							}
						}
					}
					__result = list;
				}
			}
		}
	}
	[HarmonyPatch]
	public class CharacterPatch
	{
		[HarmonyPatch(typeof(Character), "RPC_Damage")]
		public static class CharRPCDamagePatch
		{
			public static bool IsHunting;

			public static void Prefix(Character __instance, HitData hit)
			{
				Character attacker = hit.GetAttacker();
				Player val = (Player)(object)((attacker is Player) ? attacker : null);
				if (val != null && ((Humanoid)val).GetCurrentWeapon() != null && IsUsingHuntingWeapon(val) && IsPrey(__instance) && ((Character)val).GetSEMan().HaveStatusEffect(StringExtensionMethods.GetStableHashCode("Hunters Instinct")))
				{
					IsHunting = true;
				}
			}
		}

		[HarmonyPatch(typeof(Character), "CustomFixedUpdate")]
		[HarmonyPostfix]
		public static void CustomFixedUpdate_Postfix(Character __instance)
		{
			if (!((Object)(object)__instance == (Object)(object)Player.m_localPlayer) && !__instance.IsPlayer() && !__instance.IsBoss() && __instance.IsTamed() && !Object.op_Implicit((Object)(object)((Component)__instance).GetComponent<Growup>()) && !((Object)(object)__instance == (Object)null) && Object.op_Implicit((Object)(object)((Component)__instance).GetComponent<Tameable>()))
			{
				((Component)__instance).GetComponent<Tameable>().m_commandable = true;
			}
		}

		public static bool IsPrey(Character character)
		{
			string name = character.m_name;
			if (name.ToLower().Contains("deer"))
			{
				return true;
			}
			if (name.ToLower().Contains("boar"))
			{
				return true;
			}
			if (name.ToLower().Contains("neck"))
			{
				return true;
			}
			if (name.ToLower().Contains("boh_hare_"))
			{
				return true;
			}
			if (name.ToLower().Contains("hare"))
			{
				return true;
			}
			if (name.ToLower().Contains("chicken"))
			{
				return true;
			}
			return false;
		}

		private static bool IsUsingHuntingWeapon(Player player)
		{
			string name = ((Humanoid)player).GetCurrentWeapon().m_shared.m_name;
			if (name.ToLower().Contains("bow"))
			{
				return true;
			}
			if (name.ToLower().Contains("knife"))
			{
				return true;
			}
			if (name.ToLower().Contains("spear"))
			{
				return true;
			}
			return false;
		}
	}
	[HarmonyPatch]
	public class PlayerPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(Player), "UpdateEnvStatusEffects")]
		private static bool UpdateEnvStatusEffects_Prefix(Player __instance, float dt)
		{
			if (!((Character)__instance).GetSEMan().HaveStatusEffect(StringExtensionMethods.GetStableHashCode("Hunters Instinct")))
			{
				return true;
			}
			if (EnvMan.IsCold())
			{
				((Character)__instance).GetSEMan().RemoveStatusEffect(StringExtensionMethods.GetStableHashCode("Cold"), false);
			}
			return true;
		}
	}
	[HarmonyPatch]
	public class ProjectilePatch
	{
		[HarmonyPatch(typeof(Projectile), "OnHit")]
		[HarmonyPrefix]
		public static void ProjectileOnHit_Prefix(Projectile __instance, Collider collider, Vector3 hitPoint, bool water)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Invalid comparison between Unknown and I4
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Invalid comparison between Unknown and I4
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Invalid comparison between Unknown and I4
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Invalid comparison between Unknown and I4
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Invalid comparison between Unknown and I4
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Invalid comparison between Unknown and I4
			if (!Object.op_Implicit((Object)(object)__instance.m_owner) == Object.op_Implicit((Object)(object)Player.m_localPlayer) || ((int)__instance.m_skill != 5 && (int)__instance.m_skill != 8 && (int)__instance.m_skill != 2))
			{
				return;
			}
			GameObject val = (Object.op_Implicit((Object)(object)collider) ? Projectile.FindHitObject(collider) : null);
			IDestructible val2 = (Object.op_Implicit((Object)(object)val) ? val.GetComponent<IDestructible>() : null);
			bool flag = false;
			if (val2 != null)
			{
				if (!__instance.IsValidTarget(val2))
				{
					return;
				}
				flag = true;
			}
			Character val3 = (Character)(object)((val2 is Character) ? val2 : null);
			bool flag2 = Object.op_Implicit((Object)(object)val3) && CharacterPatch.IsPrey(val3) && flag && (Object)(object)__instance.m_owner != (Object)null && __instance.m_owner.IsPlayer();
			if (flag2)
			{
				SkillType skill = __instance.m_skill;
				bool flag3 = (((int)skill == 2 || (int)skill == 5 || (int)skill == 8) ? true : false);
				flag2 = flag3;
			}
			if (flag2)
			{
				CharacterPatch.CharRPCDamagePatch.IsHunting = true;
			}
		}
	}
	[HarmonyPatch]
	public class SEManPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(SEMan), "Internal_AddStatusEffect")]
		public static bool InternalAddStatusEffect_Prefix(SEMan __instance, ref int nameHash)
		{
			if (__instance.HaveStatusEffect(StringExtensionMethods.GetStableHashCode("Hunters Instinct")))
			{
				return nameHash != StringExtensionMethods.GetStableHashCode("Cold");
			}
			return true;
		}
	}
	[HarmonyPatch]
	public static class ZNetScenePatch
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(ZNetScene), "Awake")]
		public static void ZNetSceneAwake_Postfix(ZNetScene __instance)
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Expected O, but got Unknown
			if (!((Object)(object)__instance == (Object)null))
			{
				List<GameObject> prefabs = __instance.m_prefabs;
				if (prefabs != null && prefabs.Count > 0)
				{
					__instance.GetPrefab("piece_cookingstation").GetComponent<CookingStation>().m_conversion.Add(new ItemConversion
					{
						m_cookTime = 25f,
						m_from = PrefabSetup._rawHareMeat.GetComponent<ItemDrop>(),
						m_to = PrefabSetup._cookedHareMeat.GetComponent<ItemDrop>()
					});
					RegisterPrefabsToZNetScene.Init();
					RegisterEffectsToZNetScene.Init();
					Plugin._harePrefab = __instance.GetPrefab("Hare");
					Plugin._hareRagdoll = __instance.GetPrefab("Hare_ragdoll");
					Plugin._foodItem = __instance.GetPrefab("Carrot").GetComponent<ItemDrop>();
					Helper.RunZNetSceneAwakeInvoker();
				}
			}
		}
	}
}
namespace OdinsHares.Utils
{
	public enum Toggle
	{
		On = 1,
		Off = 0
	}
}
namespace OdinsHares.Functions
{
	public class AlertedFixed : MonoBehaviour
	{
		private MonsterAI m_monsterAI;

		public void OnEnable()
		{
			m_monsterAI = ((Component)this).GetComponent<MonsterAI>();
		}

		public void FixedUpdate()
		{
			Character val = ((BaseAI)m_monsterAI).FindEnemy();
			if (Object.op_Implicit((Object)(object)val) && ((BaseAI)m_monsterAI).CanSenseTarget(val))
			{
				((BaseAI)m_monsterAI).Alert();
			}
		}
	}
	public static class FoodStats
	{
		public static void CookedHareMeat(ItemDrop item)
		{
			ItemConfigSetup._cookedHareMeatFood.SettingChanged += delegate
			{
				item.m_itemData.m_shared.m_food = ItemConfigSetup._cookedHareMeatFood.Value;
			};
			item.m_itemData.m_shared.m_food = ItemConfigSetup._cookedHareMeatFood.Value;
			ItemConfigSetup._cookedHareMeatFoodStamina.SettingChanged += delegate
			{
				item.m_itemData.m_shared.m_foodStamina = ItemConfigSetup._cookedHareMeatFoodStamina.Value;
			};
			item.m_itemData.m_shared.m_foodStamina = ItemConfigSetup._cookedHareMeatFoodStamina.Value;
			ItemConfigSetup._cookedHareMeatFoodEitr.SettingChanged += delegate
			{
				item.m_itemData.m_shared.m_foodEitr = ItemConfigSetup._cookedHareMeatFoodEitr.Value;
			};
			item.m_itemData.m_shared.m_foodEitr = ItemConfigSetup._cookedHareMeatFoodEitr.Value;
			ItemConfigSetup._cookedHareMeatFoodBurnTime.SettingChanged += delegate
			{
				item.m_itemData.m_shared.m_foodBurnTime = ItemConfigSetup._cookedHareMeatFoodBurnTime.Value;
			};
			item.m_itemData.m_shared.m_foodBurnTime = ItemConfigSetup._cookedHareMeatFoodBurnTime.Value;
			ItemConfigSetup._cookedHareMeatFoodRegen.SettingChanged += delegate
			{
				item.m_itemData.m_shared.m_foodRegen = ItemConfigSetup._cookedHareMeatFoodRegen.Value;
			};
			item.m_itemData.m_shared.m_foodRegen = ItemConfigSetup._cookedHareMeatFoodRegen.Value;
		}

		public static void HareStew(ItemDrop item)
		{
			ItemConfigSetup._hareStewFood.SettingChanged += delegate
			{
				item.m_itemData.m_shared.m_food = ItemConfigSetup._hareStewFood.Value;
			};
			item.m_itemData.m_shared.m_food = ItemConfigSetup._hareStewFood.Value;
			ItemConfigSetup._hareStewFoodStamina.SettingChanged += delegate
			{
				item.m_itemData.m_shared.m_foodStamina = ItemConfigSetup._hareStewFoodStamina.Value;
			};
			item.m_itemData.m_shared.m_foodStamina = ItemConfigSetup._hareStewFoodStamina.Value;
			ItemConfigSetup._hareStewFoodEitr.SettingChanged += delegate
			{
				item.m_itemData.m_shared.m_foodEitr = ItemConfigSetup._hareStewFoodEitr.Value;
			};
			item.m_itemData.m_shared.m_foodEitr = ItemConfigSetup._hareStewFoodEitr.Value;
			ItemConfigSetup._hareStewFoodBurnTime.SettingChanged += delegate
			{
				item.m_itemData.m_shared.m_foodBurnTime = ItemConfigSetup._hareStewFoodBurnTime.Value;
			};
			item.m_itemData.m_shared.m_foodBurnTime = ItemConfigSetup._hareStewFoodBurnTime.Value;
			ItemConfigSetup._hareStewFoodRegen.SettingChanged += delegate
			{
				item.m_itemData.m_shared.m_foodRegen = ItemConfigSetup._hareStewFoodRegen.Value;
			};
			item.m_itemData.m_shared.m_foodRegen = ItemConfigSetup._hareStewFoodRegen.Value;
		}
	}
	internal static class Helper
	{
		public static void RunZNetSceneAwakeInvoker()
		{
			Delegate[] array = Plugin._onZNetSceneAwake?.GetInvocationList();
			if (array == null)
			{
				return;
			}
			List<Delegate> list = new List<Delegate>();
			while (list.Count < array.Length)
			{
				Delegate[] array2 = array;
				foreach (Delegate @delegate in array2)
				{
					if (!list.Contains(@delegate))
					{
						@delegate.Method.Invoke(@delegate.Target, null);
						list.Add(@delegate);
					}
				}
			}
		}

		public static void RemoveComponent(this GameObject target, Type type)
		{
			Component component = target.GetComponent(type);
			if ((Object)(object)component != (Object)null)
			{
				Object.Destroy((Object)(object)component);
			}
		}

		public static T ApplyCopyOf<T>(this GameObject target, GameObject source, bool includeBaseFields = false) where T : class
		{
			return target.ApplyCopyOf(source, typeof(T), includeBaseFields) as T;
		}

		public static Object ApplyCopyOf(this GameObject target, GameObject source, Type type, bool includeBaseFields = false)
		{
			Component component = target.GetComponent(type);
			if ((Object)(object)component != (Object)null)
			{
				Object.Destroy((Object)(object)component);
			}
			Component componentInChildren = source.GetComponentInChildren(type);
			component = target.AddComponent(((object)componentInChildren).GetType());
			BindingFlags bindingFlags = BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic;
			if (includeBaseFields)
			{
				bindingFlags &= ~BindingFlags.DeclaredOnly;
			}
			try
			{
				PropertyInfo[] properties = ((object)componentInChildren).GetType().GetProperties(bindingFlags);
				foreach (PropertyInfo propertyInfo in properties)
				{
					if ((!includeBaseFields || !(propertyInfo.DeclaringType != null) || !propertyInfo.DeclaringType.ToString().Contains("UnityEngine")) && propertyInfo.CanWrite)
					{
						try
						{
							propertyInfo.SetValue(component, propertyInfo.GetValue(componentInChildren, null), null);
						}
						catch
						{
						}
					}
				}
				FieldInfo[] fields = ((object)componentInChildren).GetType().GetFields(bindingFlags);
				foreach (FieldInfo fieldInfo in fields)
				{
					if (!includeBaseFields || !(fieldInfo.DeclaringType != null) || !fieldInfo.DeclaringType.ToString().Contains("UnityEngine"))
					{
						fieldInfo.SetValue(component, fieldInfo.GetValue(componentInChildren));
					}
				}
				return (Object)(object)component;
			}
			catch
			{
				return (Object)(object)component;
			}
		}

		public static void AddClonedObject(this ZNetScene zNetScene, GameObject gameObject, bool overWrite = true)
		{
			GameObject prefab;
			if ((Object)(object)(prefab = zNetScene.GetPrefab(((Object)gameObject).name)) != (Object)null)
			{
				if (!overWrite)
				{
					return;
				}
				zNetScene.m_prefabs.Remove(prefab);
				zNetScene.m_namedPrefabs.Remove(StringExtensionMethods.GetStableHashCode(((Object)gameObject).name));
			}
			zNetScene.m_prefabs.Add(gameObject);
			zNetScene.m_namedPrefabs.Add(StringExtensionMethods.GetStableHashCode(((Object)gameObject).name), gameObject);
		}

		public static void AddClonedObject(this ObjectDB objectDB, GameObject gameObject, bool overWrite = true)
		{
			GameObject itemPrefab;
			if ((Object)(object)(itemPrefab = objectDB.GetItemPrefab(((Object)gameObject).name)) != (Object)null)
			{
				if (!overWrite)
				{
					return;
				}
				objectDB.m_items.Remove(itemPrefab);
				objectDB.m_itemByHash.Remove(StringExtensionMethods.GetStableHashCode(((Object)gameObject).name));
			}
			objectDB.m_items.Add(gameObject);
			objectDB.m_itemByHash.Add(StringExtensionMethods.GetStableHashCode(((Object)gameObject).name), gameObject);
		}

		public static void AddRecipe(this ObjectDB objectDB, Recipe recipe, bool overWrite = true)
		{
			if (objectDB.m_recipes.Contains(recipe))
			{
				if (!overWrite)
				{
					return;
				}
				objectDB.m_recipes.Remove(recipe);
			}
			objectDB.m_recipes.Add(recipe);
		}

		public static bool ObjectDBAwake()
		{
			if ((Object)(object)ObjectDB.instance != (Object)null && ObjectDB.instance.m_items.Count != 0)
			{
				return (Object)(object)ObjectDB.instance.GetItemPrefab("Wood") != (Object)null;
			}
			return false;
		}

		public static bool ZNetSceneAwake()
		{
			if ((Object)(object)ZNetScene.instance != (Object)null && ZNetScene.instance.m_prefabs.Count != 0)
			{
				return (Object)(object)ZNetScene.instance.GetPrefab("piece_workbench") != (Object)null;
			}
			return false;
		}

		public static void AddToHammer(this ObjectDB objectDB, GameObject gameObject, bool overWrite = true)
		{
			PieceTable buildPieces = objectDB.GetItemPrefab("Hammer").GetComponent<ItemDrop>().m_itemData.m_shared.m_buildPieces;
			if (buildPieces.m_pieces.Contains(gameObject))
			{
				if (!overWrite)
				{
					return;
				}
				buildPieces.m_pieces.Remove(gameObject);
			}
			buildPieces.m_pieces.Add(gameObject);
		}
	}
	public static class ItemConfigSetup
	{
		public static ConfigEntry<bool> _lapinHoodEnable;

		public static ConfigEntry<string> _lapinHoodMat1;

		public static ConfigEntry<string> _lapinHoodMat2;

		public static ConfigEntry<string> _lapinHoodMat3;

		public static ConfigEntry<bool> _lapinTunicEnable;

		public static ConfigEntry<string> _lapinTunicMat1;

		public static ConfigEntry<string> _lapinTunicMat2;

		public static ConfigEntry<string> _lapinTunicMat3;

		public static ConfigEntry<bool> _lapinPantsEnable;

		public static ConfigEntry<string> _lapinPantsMat1;

		public static ConfigEntry<string> _lapinPantsMat2;

		public static ConfigEntry<string> _lapinPantsMat3;

		public static ConfigEntry<bool> _lapinCapeEnable;

		public static ConfigEntry<string> _lapinCapeMat1;

		public static ConfigEntry<string> _lapinCapeMat2;

		public static ConfigEntry<string> _lapinCapeMat3;

		public static ConfigEntry<bool> _hareStewEnable;

		public static ConfigEntry<string> _hareStewMat1;

		public static ConfigEntry<string> _hareStewMat2;

		public static ConfigEntry<string> _hareStewMat3;

		public static ConfigEntry<string> _hareStewMat4;

		public static ConfigEntry<float> _hareStewFood;

		public static ConfigEntry<float> _hareStewFoodStamina;

		public static ConfigEntry<float> _hareStewFoodEitr;

		public static ConfigEntry<float> _hareStewFoodBurnTime;

		public static ConfigEntry<float> _hareStewFoodRegen;

		public static ConfigEntry<float> _cookedHareMeatFood;

		public static ConfigEntry<float> _cookedHareMeatFoodStamina;

		public static ConfigEntry<float> _cookedHareMeatFoodEitr;

		public static ConfigEntry<float> _cookedHareMeatFoodBurnTime;

		public static ConfigEntry<float> _cookedHareMeatFoodRegen;

		private const string _enableDesc = "Enable/Disables recipe. (Needs logout)";

		private const string _matDesc = "Item name : amount : amount per level (Needs logout)";

		private const string _foodDesc = "Health amount added to max health.";

		private const string _foodStaminaDesc = "Stamina amount added to max stamina";

		private const string _foodEitrDesc = "Eitr amount added to max eitr.";

		private const string _foodBurnTimeDesc = "Food duration.";

		private const string _foodRegenDesc = "Health regen.";

		public static void Init()
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Expected O, but got Unknown
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Expected O, but got Unknown
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Expected O, but got Unknown
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Expected O, but got Unknown
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Expected O, but got Unknown
			//IL_0135: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Expected O, but got Unknown
			//IL_0160: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Expected O, but got Unknown
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a2: Expected O, but got Unknown
			//IL_01c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cd: Expected O, but got Unknown
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f8: Expected O, but got Unknown
			//IL_0218: Unknown result type (might be due to invalid IL or missing references)
			//IL_0223: Expected O, but got Unknown
			//IL_024f: Unknown result type (might be due to invalid IL or missing references)
			//IL_025a: Expected O, but got Unknown
			//IL_027a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0285: Expected O, but got Unknown
			//IL_02a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b0: Expected O, but got Unknown
			//IL_02d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02db: Expected O, but got Unknown
			//IL_030d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0318: Expected O, but got Unknown
			//IL_0339: Unknown result type (might be due to invalid IL or missing references)
			//IL_0344: Expected O, but got Unknown
			//IL_0365: Unknown result type (might be due to invalid IL or missing references)
			//IL_0370: Expected O, but got Unknown
			//IL_0391: Unknown result type (might be due to invalid IL or missing references)
			//IL_039c: Expected O, but got Unknown
			//IL_03bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c8: Expected O, but got Unknown
			//IL_03e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f0: Expected O, but got Unknown
			//IL_0411: Unknown result type (might be due to invalid IL or missing references)
			//IL_041c: Expected O, but got Unknown
			//IL_043d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0448: Expected O, but got Unknown
			//IL_0469: Unknown result type (might be due to invalid IL or missing references)
			//IL_0474: Expected O, but got Unknown
			//IL_0495: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a0: Expected O, but got Unknown
			//IL_04d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_04dd: Expected O, but got Unknown
			//IL_04fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0509: Expected O, but got Unknown
			//IL_052a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0535: Expected O, but got Unknown
			//IL_0556: Unknown result type (might be due to invalid IL or missing references)
			//IL_0561: Expected O, but got Unknown
			//IL_0582: Unknown result type (might be due to invalid IL or missing references)
			//IL_058d: Expected O, but got Unknown
			string group = CreatureConfigSetup.english.Localize("$boh_hunterslapin_hood");
			_lapinHoodEnable = Plugin._instance.config(group, "Recipe", value: true, new ConfigDescription("Enable/Disables recipe. (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_lapinHoodMat1 = Plugin._instance.config(group, "Required Material 1", "BOH_BrownHare_Hide:3:1", new ConfigDescription("Item name : amount : amount per level (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_lapinHoodMat2 = Plugin._instance.config(group, "Required Material 2", "BOH_GreyHare_Hide:3:1", new ConfigDescription("Item name : amount : amount per level (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_lapinHoodMat3 = Plugin._instance.config(group, "Required Material 3", "BOH_WhiteHare_Hide:3:1", new ConfigDescription("Item name : amount : amount per level (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			string group2 = CreatureConfigSetup.english.Localize("$boh_hunterslapin_tunic");
			_lapinTunicEnable = Plugin._instance.config(group2, "Recipe", value: true, new ConfigDescription("Enable/Disables recipe. (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_lapinTunicMat1 = Plugin._instance.config(group2, "Required Material 1", "BOH_BrownHare_Hide:6:3", new ConfigDescription("Item name : amount : amount per level (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_lapinTunicMat2 = Plugin._instance.config(group2, "Required Material 2", "BOH_GreyHare_Hide:6:3", new ConfigDescription("Item name : amount : amount per level (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_lapinTunicMat3 = Plugin._instance.config(group2, "Required Material 3", "BOH_WhiteHare_Hide:6:3", new ConfigDescription("Item name : amount : amount per level (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			string group3 = CreatureConfigSetup.english.Localize("$boh_hunterslapin_pants");
			_lapinPantsEnable = Plugin._instance.config(group3, "Recipe", value: true, new ConfigDescription("Enable/Disables recipe. (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_lapinPantsMat1 = Plugin._instance.config(group3, "Required Material 1", "BOH_BrownHare_Hide:6:3", new ConfigDescription("Item name : amount : amount per level (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_lapinPantsMat2 = Plugin._instance.config(group3, "Required Material 2", "BOH_GreyHare_Hide:6:3", new ConfigDescription("Item name : amount : amount per level (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_lapinPantsMat3 = Plugin._instance.config(group3, "Required Material 3", "BOH_WhiteHare_Hide:6:3", new ConfigDescription("Item name : amount : amount per level (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			string group4 = CreatureConfigSetup.english.Localize("$boh_hunterslapin_cape");
			_lapinCapeEnable = Plugin._instance.config(group4, "Recipe", value: true, new ConfigDescription("Enable/Disables recipe. (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_lapinCapeMat1 = Plugin._instance.config(group4, "Required Material 1", "BOH_BrownHare_Hide:6:3", new ConfigDescription("Item name : amount : amount per level (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_lapinCapeMat2 = Plugin._instance.config(group4, "Required Material 2", "BOH_GreyHare_Hide:6:3", new ConfigDescription("Item name : amount : amount per level (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_lapinCapeMat3 = Plugin._instance.config(group4, "Required Material 3", "BOH_WhiteHare_Hide:6:3", new ConfigDescription("Item name : amount : amount per level (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			string group5 = CreatureConfigSetup.english.Localize("$boh_harestew");
			_hareStewFood = Plugin._instance.config(group5, "Food", 35f, new ConfigDescription("Health amount added to max health.", (AcceptableValueBase)null, Array.Empty<object>()));
			_hareStewFoodStamina = Plugin._instance.config(group5, "Food Stamina", 26f, new ConfigDescription("Stamina amount added to max stamina", (AcceptableValueBase)null, Array.Empty<object>()));
			_hareStewFoodEitr = Plugin._instance.config(group5, "Food Eitr", 0f, new ConfigDescription("Eitr amount added to max eitr.", (AcceptableValueBase)null, Array.Empty<object>()));
			_hareStewFoodBurnTime = Plugin._instance.config(group5, "Food Burn Time", 1500f, new ConfigDescription("Food duration.", (AcceptableValueBase)null, Array.Empty<object>()));
			_hareStewFoodRegen = Plugin._instance.config(group5, "Food Regen", 2f, new ConfigDescription("Health regen.", (AcceptableValueBase)null, Array.Empty<object>()));
			_hareStewEnable = Plugin._instance.config(group5, "Recipe", value: true, new ConfigDescription("Enable/Disables recipe. (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_hareStewMat1 = Plugin._instance.config(group5, "Required Material 1", "BOH_RawHare_Meat:4", new ConfigDescription("Item name : amount (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_hareStewMat2 = Plugin._instance.config(group5, "Required Material 2", "Dandelion:6", new ConfigDescription("Item name : amount (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_hareStewMat3 = Plugin._instance.config(group5, "Required Material 3", "Mushroom:4", new ConfigDescription("Item name : amount (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_hareStewMat4 = Plugin._instance.config(group5, "Required Material 4", "Raspberry:4", new ConfigDescription("Item name : amount (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			string group6 = CreatureConfigSetup.english.Localize("$boh_cookedhare_meat");
			_cookedHareMeatFood = Plugin._instance.config(group6, "Food", 30f, new ConfigDescription("Health amount added to max health.", (AcceptableValueBase)null, Array.Empty<object>()));
			_cookedHareMeatFoodStamina = Plugin._instance.config(group6, "Food Stamina", 12f, new ConfigDescription("Stamina amount added to max stamina", (AcceptableValueBase)null, Array.Empty<object>()));
			_cookedHareMeatFoodEitr = Plugin._instance.config(group6, "Food Eitr", 0f, new ConfigDescription("Eitr amount added to max eitr.", (AcceptableValueBase)null, Array.Empty<object>()));
			_cookedHareMeatFoodBurnTime = Plugin._instance.config(group6, "Food Burn Time", 1500f, new ConfigDescription("Food duration.", (AcceptableValueBase)null, Array.Empty<object>()));
			_cookedHareMeatFoodRegen = Plugin._instance.config(group6, "Food Regen", 2f, new ConfigDescription("Health regen.", (AcceptableValueBase)null, Array.Empty<object>()));
		}
	}
	public static class CreatureConfigSetup
	{
		public static ConfigEntry<bool> _brownHareEnable;

		public static ConfigEntry<Biome> _brownHareBiome;

		public static ConfigEntry<BiomeArea> _brownHareBiomeArea;

		public static ConfigEntry<int> _brownHareMaxSpawned;

		public static ConfigEntry<float> _brownHareSpawnInterval;

		public static ConfigEntry<float> _brownHareSpawnChance;

		public static ConfigEntry<float> _brownHareSpawnDistance;

		public static ConfigEntry<string> _brownHareGlobalKey;

		public static ConfigEntry<int> _brownHareGroupSizeMin;

		public static ConfigEntry<int> _brownHareGroupSizeMax;

		public static ConfigEntry<float> _brownHareGroupRadius;

		public static ConfigEntry<bool> _brownHareSpawnAtDay;

		public static ConfigEntry<bool> _brownHareSpawnAtNight;

		public static ConfigEntry<float> _brownHareMinAltitude;

		public static ConfigEntry<float> _brownHareMaxAltitude;

		public static ConfigEntry<float> _brownHareMinTilt;

		public static ConfigEntry<float> _brownHareMaxTilt;

		public static ConfigEntry<bool> _brownHareInForest;

		public static ConfigEntry<bool> _brownHareOutForest;

		public static ConfigEntry<float> _brownHareGroundOffset;

		public static ConfigEntry<int> _brownHareMaxLevel;

		public static ConfigEntry<int> _brownHareMinLevel;

		public static ConfigEntry<float> _brownHareOverrideLevelUpChance;

		public static ConfigEntry<float> _brownHareLevelUpMinCenterDistance;

		public static ConfigEntry<float> _brownHareHP;

		public static ConfigEntry<float> _brownHareRunSpeed;

		public static ConfigEntry<bool> _darkGreyHareEnable;

		public static ConfigEntry<Biome> _darkGreyHareBiome;

		public static ConfigEntry<BiomeArea> _darkGreyHareBiomeArea;

		public static ConfigEntry<int> _darkGreyHareMaxSpawned;

		public static ConfigEntry<float> _darkGreyHareSpawnInterval;

		public static ConfigEntry<float> _darkGreyHareSpawnChance;

		public static ConfigEntry<float> _darkGreyHareSpawnDistance;

		public static ConfigEntry<string> _darkGreyHareGlobalKey;

		public static ConfigEntry<int> _darkGreyHareGroupSizeMin;

		public static ConfigEntry<int> _darkGreyHareGroupSizeMax;

		public static ConfigEntry<float> _darkGreyHareGroupRadius;

		public static ConfigEntry<bool> _darkGreyHareSpawnAtDay;

		public static ConfigEntry<bool> _darkGreyHareSpawnAtNight;

		public static ConfigEntry<float> _darkGreyHareMinAltitude;

		public static ConfigEntry<float> _darkGreyHareMaxAltitude;

		public static ConfigEntry<float> _darkGreyHareMinTilt;

		public static ConfigEntry<float> _darkGreyHareMaxTilt;

		public static ConfigEntry<bool> _darkGreyHareInForest;

		public static ConfigEntry<bool> _darkGreyHareOutForest;

		public static ConfigEntry<float> _darkGreyHareGroundOffset;

		public static ConfigEntry<int> _darkGreyHareMaxLevel;

		public static ConfigEntry<int> _darkGreyHareMinLevel;

		public static ConfigEntry<float> _darkGreyHareOverrideLevelUpChance;

		public static ConfigEntry<float> _darkGreyHareLevelUpMinCenterDistance;

		public static ConfigEntry<float> _darkGreyHareHP;

		public static ConfigEntry<float> _darkGreyHareRunSpeed;

		public static ConfigEntry<bool> _exoticHareEnable;

		public static ConfigEntry<Biome> _exoticHareBiome;

		public static ConfigEntry<BiomeArea> _exoticHareBiomeArea;

		public static ConfigEntry<int> _exoticHareMaxSpawned;

		public static ConfigEntry<float> _exoticHareSpawnInterval;

		public static ConfigEntry<float> _exoticHareSpawnChance;

		public static ConfigEntry<float> _exoticHareSpawnDistance;

		public static ConfigEntry<string> _exoticHareGlobalKey;

		public static ConfigEntry<int> _exoticHareGroupSizeMin;

		public static ConfigEntry<int> _exoticHareGroupSizeMax;

		public static ConfigEntry<float> _exoticHareGroupRadius;

		public static ConfigEntry<bool> _exoticHareSpawnAtDay;

		public static ConfigEntry<bool> _exoticHareSpawnAtNight;

		public static ConfigEntry<float> _exoticHareMinAltitude;

		public static ConfigEntry<float> _exoticHareMaxAltitude;

		public static ConfigEntry<float> _exoticHareMinTilt;

		public static ConfigEntry<float> _exoticHareMaxTilt;

		public static ConfigEntry<bool> _exoticHareInForest;

		public static ConfigEntry<bool> _exoticHareOutForest;

		public static ConfigEntry<float> _exoticHareGroundOffset;

		public static ConfigEntry<int> _exoticHareMaxLevel;

		public static ConfigEntry<int> _exoticHareMinLevel;

		public static ConfigEntry<float> _exoticHareOverrideLevelUpChance;

		public static ConfigEntry<float> _exoticHareLevelUpMinCenterDistance;

		public static ConfigEntry<float> _exoticHareHP;

		public static ConfigEntry<float> _exoticHareRunSpeed;

		public static ConfigEntry<bool> _nativeHareEnable;

		public static ConfigEntry<Biome> _nativeHareBiome;

		public static ConfigEntry<BiomeArea> _nativeHareBiomeArea;

		public static ConfigEntry<int> _nativeHareMaxSpawned;

		public static ConfigEntry<float> _nativeHareSpawnInterval;

		public static ConfigEntry<float> _nativeHareSpawnChance;

		public static ConfigEntry<float> _nativeHareSpawnDistance;

		public static ConfigEntry<string> _nativeHareGlobalKey;

		public static ConfigEntry<int> _nativeHareGroupSizeMin;

		public static ConfigEntry<int> _nativeHareGroupSizeMax;

		public static ConfigEntry<float> _nativeHareGroupRadius;

		public static ConfigEntry<bool> _nativeHareSpawnAtDay;

		public static ConfigEntry<bool> _nativeHareSpawnAtNight;

		public static ConfigEntry<float> _nativeHareMinAltitude;

		public static ConfigEntry<float> _nativeHareMaxAltitude;

		public static ConfigEntry<float> _nativeHareMinTilt;

		public static ConfigEntry<float> _nativeHareMaxTilt;

		public static ConfigEntry<bool> _nativeHareInForest;

		public static ConfigEntry<bool> _nativeHareOutForest;

		public static ConfigEntry<float> _nativeHareGroundOffset;

		public static ConfigEntry<int> _nativeHareMaxLevel;

		public static ConfigEntry<int> _nativeHareMinLevel;

		public static ConfigEntry<float> _nativeHareOverrideLevelUpChance;

		public static ConfigEntry<float> _nativeHareLevelUpMinCenterDistance;

		public static ConfigEntry<float> _nativeHareHP;

		public static ConfigEntry<float> _nativeHareRunSpeed;

		public static ConfigEntry<bool> _whiteHareEnable;

		public static ConfigEntry<Biome> _whiteHareBiome;

		public static ConfigEntry<BiomeArea> _whiteHareBiomeArea;

		public static ConfigEntry<int> _whiteHareMaxSpawned;

		public static ConfigEntry<float> _whiteHareSpawnInterval;

		public static ConfigEntry<float> _whiteHareSpawnChance;

		public static ConfigEntry<float> _whiteHareSpawnDistance;

		public static ConfigEntry<string> _whiteHareGlobalKey;

		public static ConfigEntry<int> _whiteHareGroupSizeMin;

		public static ConfigEntry<int> _whiteHareGroupSizeMax;

		public static ConfigEntry<float> _whiteHareGroupRadius;

		public static ConfigEntry<bool> _whiteHareSpawnAtDay;

		public static ConfigEntry<bool> _whiteHareSpawnAtNight;

		public static ConfigEntry<float> _whiteHareMinAltitude;

		public static ConfigEntry<float> _whiteHareMaxAltitude;

		public static ConfigEntry<float> _whiteHareMinTilt;

		public static ConfigEntry<float> _whiteHareMaxTilt;

		public static ConfigEntry<bool> _whiteHareInForest;

		public static ConfigEntry<bool> _whiteHareOutForest;

		public static ConfigEntry<float> _whiteHareGroundOffset;

		public static ConfigEntry<int> _whiteHareMaxLevel;

		public static ConfigEntry<int> _whiteHareMinLevel;

		public static ConfigEntry<float> _whiteHareOverrideLevelUpChance;

		public static ConfigEntry<float> _whiteHareLevelUpMinCenterDistance;

		public static ConfigEntry<float> _whiteHareHP;

		public static ConfigEntry<float> _whiteHareRunSpeed;

		private const string _enableDesc = "Enable/Disables spawning this hare.";

		private const string _biomeDesc = "The biome to spawn this hare.";

		private const string _biomeAreaDesc = "Biome Area.";

		private const string _maxSpawnedDesc = "Total nr of instances (if near player is set, only instances within the max spawn radius is counted)";

		private const string _spawnIntervalDesc = "How often do we spawn";

		private const string _spawnChanceDesc = "Chance to spawn each spawn interval";

		private const string _spawnDistanceDesc = "Minimum distance to another instance";

		private const string _globalKeyDesc = "Only spawn if this key is set";

		private const string _groupingDesc = "Group spawning";

		private const string _timeOfDayDesc = "Time of day";

		private const string _altitudeDesc = "Altitude";

		private const string _terrainTiltDesc = "Terrain tilt";

		private const string _forestDesc = "Forest";

		private const string _statesDesc = "States";

		private const string _levelDesc = "Level";

		public static Localization english;

		public static void Init()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Expected O, but got Unknown
			english = new Localization();
			english.SetupLanguage("English");
			BrownHare();
			DarkGreyHare();
			ExoticHare();
			NativeHare();
			WhiteHare();
		}

		private static void BrownHare()
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Expected O, but got Unknown
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Expected O, but got Unknown
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Expected O, but got Unknown
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Expected O, but got Unknown
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Expected O, but got Unknown
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Expected O, but got Unknown
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Expected O, but got Unknown
			//IL_0149: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Expected O, but got Unknown
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Expected O, but got Unknown
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a2: Expected O, but got Unknown
			//IL_01c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cd: Expected O, but got Unknown
			//IL_01e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f4: Expected O, but got Unknown
			//IL_0210: Unknown result type (might be due to invalid IL or missing references)
			//IL_021b: Expected O, but got Unknown
			//IL_023b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0246: Expected O, but got Unknown
			//IL_0266: Unknown result type (might be due to invalid IL or missing references)
			//IL_0271: Expected O, but got Unknown
			//IL_0291: Unknown result type (might be due to invalid IL or missing references)
			//IL_029c: Expected O, but got Unknown
			//IL_02bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c7: Expected O, but got Unknown
			//IL_02e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ee: Expected O, but got Unknown
			//IL_030a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0315: Expected O, but got Unknown
			//IL_0335: Unknown result type (might be due to invalid IL or missing references)
			//IL_0340: Expected O, but got Unknown
			//IL_035c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0367: Expected O, but got Unknown
			//IL_0383: Unknown result type (might be due to invalid IL or missing references)
			//IL_038e: Expected O, but got Unknown
			//IL_03ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b9: Expected O, but got Unknown
			//IL_03d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e4: Expected O, but got Unknown
			//IL_0412: Unknown result type (might be due to invalid IL or missing references)
			//IL_041d: Expected O, but got Unknown
			//IL_044b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0456: Expected O, but got Unknown
			string group = english.Localize("$boh_hare_brown");
			_brownHareEnable = Plugin._instance.config(group, "Enable", value: true, new ConfigDescription("Enable/Disables spawning this hare.", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareBiome = Plugin._instance.config<Biome>(group, "Biome", (Biome)9, new ConfigDescription("The biome to spawn this hare.", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareBiomeArea = Plugin._instance.config<BiomeArea>(group, "Biome Area", (BiomeArea)3, new ConfigDescription("Biome Area.", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareMaxSpawned = Plugin._instance.config(group, "Max Spawned", 2, new ConfigDescription("Total nr of instances (if near player is set, only instances within the max spawn radius is counted)", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareSpawnInterval = Plugin._instance.config(group, "Spawn Interval", 600f, new ConfigDescription("How often do we spawn", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareSpawnChance = Plugin._instance.config(group, "Spawn Chance", 10f, new ConfigDescription("Chance to spawn each spawn interval", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareSpawnDistance = Plugin._instance.config(group, "Spawn Distance", 64f, new ConfigDescription("Minimum distance to another instance", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareGlobalKey = Plugin._instance.config(group, "Required Global Key", string.Empty, new ConfigDescription("Only spawn if this key is set", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareGroupSizeMin = Plugin._instance.config(group, "Group Size Min", 1, new ConfigDescription("Group spawning", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareGroupSizeMax = Plugin._instance.config(group, "Group Size Max", 1, new ConfigDescription("Group spawning", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareGroupRadius = Plugin._instance.config(group, "Group Radius", 5f, new ConfigDescription("Group spawning", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareSpawnAtDay = Plugin._instance.config(group, "Spawn At Day", value: true, new ConfigDescription("Time of day", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareSpawnAtNight = Plugin._instance.config(group, "Spawn At Night", value: true, new ConfigDescription("Time of day", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareMinAltitude = Plugin._instance.config(group, "Min Altitude", 0f, new ConfigDescription("Altitude", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareMaxAltitude = Plugin._instance.config(group, "Max Altitude", 1000f, new ConfigDescription("Altitude", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareMinTilt = Plugin._instance.config(group, "Min Tilt", 0f, new ConfigDescription("Terrain tilt", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareMaxTilt = Plugin._instance.config(group, "Max Tilt", 35f, new ConfigDescription("Terrain tilt", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareInForest = Plugin._instance.config(group, "In Forest", value: true, new ConfigDescription("Forest", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareOutForest = Plugin._instance.config(group, "Outside Forest", value: false, new ConfigDescription("Forest", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareGroundOffset = Plugin._instance.config(group, "Ground Offset", 0.5f, new ConfigDescription("States", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareMaxLevel = Plugin._instance.config(group, "Max Level", 3, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareMinLevel = Plugin._instance.config(group, "Min Level", 1, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareLevelUpMinCenterDistance = Plugin._instance.config(group, "LevelUp Min Center Distance", 800f, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareOverrideLevelUpChance = Plugin._instance.config(group, "Override LevelUp Chance", -1f, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_brownHareHP = Plugin._instance.config(group, "Health", 10f, new ConfigDescription("Brown hares health points.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 100f), Array.Empty<object>()));
			_brownHareRunSpeed = Plugin._instance.config(group, "Run Speed", 5f, new ConfigDescription("Brown hares run speed.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 10f), Array.Empty<object>()));
		}

		private static void DarkGreyHare()
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Expected O, but got Unknown
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Expected O, but got Unknown
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Expected O, but got Unknown
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Expected O, but got Unknown
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Expected O, but got Unknown
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Expected O, but got Unknown
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Expected O, but got Unknown
			//IL_0149: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Expected O, but got Unknown
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Expected O, but got Unknown
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a2: Expected O, but got Unknown
			//IL_01c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cd: Expected O, but got Unknown
			//IL_01e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f4: Expected O, but got Unknown
			//IL_0210: Unknown result type (might be due to invalid IL or missing references)
			//IL_021b: Expected O, but got Unknown
			//IL_023b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0246: Expected O, but got Unknown
			//IL_0266: Unknown result type (might be due to invalid IL or missing references)
			//IL_0271: Expected O, but got Unknown
			//IL_0291: Unknown result type (might be due to invalid IL or missing references)
			//IL_029c: Expected O, but got Unknown
			//IL_02bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c7: Expected O, but got Unknown
			//IL_02e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ee: Expected O, but got Unknown
			//IL_030a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0315: Expected O, but got Unknown
			//IL_0335: Unknown result type (might be due to invalid IL or missing references)
			//IL_0340: Expected O, but got Unknown
			//IL_035c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0367: Expected O, but got Unknown
			//IL_0383: Unknown result type (might be due to invalid IL or missing references)
			//IL_038e: Expected O, but got Unknown
			//IL_03ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b9: Expected O, but got Unknown
			//IL_03d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e4: Expected O, but got Unknown
			//IL_0412: Unknown result type (might be due to invalid IL or missing references)
			//IL_041d: Expected O, but got Unknown
			//IL_044b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0456: Expected O, but got Unknown
			string group = english.Localize("$boh_hare_darkgrey");
			_darkGreyHareEnable = Plugin._instance.config(group, "Enable", value: true, new ConfigDescription("Enable/Disables spawning this hare.", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareBiome = Plugin._instance.config<Biome>(group, "Biome", (Biome)9, new ConfigDescription("The biome to spawn this hare.", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareBiomeArea = Plugin._instance.config<BiomeArea>(group, "Biome Area", (BiomeArea)3, new ConfigDescription("Biome Area.", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareMaxSpawned = Plugin._instance.config(group, "Max Spawned", 2, new ConfigDescription("Total nr of instances (if near player is set, only instances within the max spawn radius is counted)", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareSpawnInterval = Plugin._instance.config(group, "Spawn Interval", 600f, new ConfigDescription("How often do we spawn", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareSpawnChance = Plugin._instance.config(group, "Spawn Chance", 10f, new ConfigDescription("Chance to spawn each spawn interval", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareSpawnDistance = Plugin._instance.config(group, "Spawn Distance", 64f, new ConfigDescription("Minimum distance to another instance", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareGlobalKey = Plugin._instance.config(group, "Required Global Key", string.Empty, new ConfigDescription("Only spawn if this key is set", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareGroupSizeMin = Plugin._instance.config(group, "Group Size Min", 1, new ConfigDescription("Group spawning", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareGroupSizeMax = Plugin._instance.config(group, "Group Size Max", 1, new ConfigDescription("Group spawning", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareGroupRadius = Plugin._instance.config(group, "Group Radius", 5f, new ConfigDescription("Group spawning", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareSpawnAtDay = Plugin._instance.config(group, "Spawn At Day", value: true, new ConfigDescription("Time of day", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareSpawnAtNight = Plugin._instance.config(group, "Spawn At Night", value: true, new ConfigDescription("Time of day", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareMinAltitude = Plugin._instance.config(group, "Min Altitude", 0f, new ConfigDescription("Altitude", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareMaxAltitude = Plugin._instance.config(group, "Max Altitude", 1000f, new ConfigDescription("Altitude", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareMinTilt = Plugin._instance.config(group, "Min Tilt", 0f, new ConfigDescription("Terrain tilt", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareMaxTilt = Plugin._instance.config(group, "Max Tilt", 35f, new ConfigDescription("Terrain tilt", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareInForest = Plugin._instance.config(group, "In Forest", value: true, new ConfigDescription("Forest", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareOutForest = Plugin._instance.config(group, "Outside Forest", value: false, new ConfigDescription("Forest", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareGroundOffset = Plugin._instance.config(group, "Ground Offset", 0.5f, new ConfigDescription("States", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareMaxLevel = Plugin._instance.config(group, "Max Level", 3, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareMinLevel = Plugin._instance.config(group, "Min Level", 1, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareLevelUpMinCenterDistance = Plugin._instance.config(group, "LevelUp Min Center Distance", 800f, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareOverrideLevelUpChance = Plugin._instance.config(group, "Override LevelUp Chance", -1f, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_darkGreyHareHP = Plugin._instance.config(group, "Health", 10f, new ConfigDescription("Darkgrey hares health points.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 100f), Array.Empty<object>()));
			_darkGreyHareRunSpeed = Plugin._instance.config(group, "Run Speed", 5f, new ConfigDescription("Darkgrey hares run speed.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 10f), Array.Empty<object>()));
		}

		private static void ExoticHare()
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Expected O, but got Unknown
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Expected O, but got Unknown
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Expected O, but got Unknown
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Expected O, but got Unknown
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Expected O, but got Unknown
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Expected O, but got Unknown
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Expected O, but got Unknown
			//IL_0148: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Expected O, but got Unknown
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_017a: Expected O, but got Unknown
			//IL_0196: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a1: Expected O, but got Unknown
			//IL_01c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cc: Expected O, but got Unknown
			//IL_01e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f3: Expected O, but got Unknown
			//IL_020f: Unknown result type (might be due to invalid IL or missing references)
			//IL_021a: Expected O, but got Unknown
			//IL_023a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0245: Expected O, but got Unknown
			//IL_0265: Unknown result type (might be due to invalid IL or missing references)
			//IL_0270: Expected O, but got Unknown
			//IL_0290: Unknown result type (might be due to invalid IL or missing references)
			//IL_029b: Expected O, but got Unknown
			//IL_02bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c6: Expected O, but got Unknown
			//IL_02e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ed: Expected O, but got Unknown
			//IL_0309: Unknown result type (might be due to invalid IL or missing references)
			//IL_0314: Expected O, but got Unknown
			//IL_0334: Unknown result type (might be due to invalid IL or missing references)
			//IL_033f: Expected O, but got Unknown
			//IL_035b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0366: Expected O, but got Unknown
			//IL_0382: Unknown result type (might be due to invalid IL or missing references)
			//IL_038d: Expected O, but got Unknown
			//IL_03ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b8: Expected O, but got Unknown
			//IL_03d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e3: Expected O, but got Unknown
			//IL_0411: Unknown result type (might be due to invalid IL or missing references)
			//IL_041c: Expected O, but got Unknown
			//IL_044a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0455: Expected O, but got Unknown
			string group = english.Localize("$boh_hare_exotic");
			_exoticHareEnable = Plugin._instance.config(group, "Enable", value: true, new ConfigDescription("Enable/Disables spawning this hare.", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareBiome = Plugin._instance.config<Biome>(group, "Biome", (Biome)5, new ConfigDescription("The biome to spawn this hare.", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareBiomeArea = Plugin._instance.config<BiomeArea>(group, "Biome Area", (BiomeArea)3, new ConfigDescription("Biome Area.", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareMaxSpawned = Plugin._instance.config(group, "Max Spawned", 2, new ConfigDescription("Total nr of instances (if near player is set, only instances within the max spawn radius is counted)", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareSpawnInterval = Plugin._instance.config(group, "Spawn Interval", 600f, new ConfigDescription("How often do we spawn", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareSpawnChance = Plugin._instance.config(group, "Spawn Chance", 10f, new ConfigDescription("Chance to spawn each spawn interval", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareSpawnDistance = Plugin._instance.config(group, "Spawn Distance", 64f, new ConfigDescription("Minimum distance to another instance", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareGlobalKey = Plugin._instance.config(group, "Required Global Key", string.Empty, new ConfigDescription("Only spawn if this key is set", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareGroupSizeMin = Plugin._instance.config(group, "Group Size Min", 1, new ConfigDescription("Group spawning", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareGroupSizeMax = Plugin._instance.config(group, "Group Size Max", 1, new ConfigDescription("Group spawning", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareGroupRadius = Plugin._instance.config(group, "Group Radius", 5f, new ConfigDescription("Group spawning", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareSpawnAtDay = Plugin._instance.config(group, "Spawn At Day", value: true, new ConfigDescription("Time of day", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareSpawnAtNight = Plugin._instance.config(group, "Spawn At Night", value: true, new ConfigDescription("Time of day", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareMinAltitude = Plugin._instance.config(group, "Min Altitude", 0f, new ConfigDescription("Altitude", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareMaxAltitude = Plugin._instance.config(group, "Max Altitude", 1000f, new ConfigDescription("Altitude", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareMinTilt = Plugin._instance.config(group, "Min Tilt", 0f, new ConfigDescription("Terrain tilt", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareMaxTilt = Plugin._instance.config(group, "Max Tilt", 35f, new ConfigDescription("Terrain tilt", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareInForest = Plugin._instance.config(group, "In Forest", value: false, new ConfigDescription("Forest", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareOutForest = Plugin._instance.config(group, "Outside Forest", value: true, new ConfigDescription("Forest", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareGroundOffset = Plugin._instance.config(group, "Ground Offset", 0.5f, new ConfigDescription("States", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareMaxLevel = Plugin._instance.config(group, "Max Level", 3, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareMinLevel = Plugin._instance.config(group, "Min Level", 1, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareLevelUpMinCenterDistance = Plugin._instance.config(group, "LevelUp Min Center Distance", 800f, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareOverrideLevelUpChance = Plugin._instance.config(group, "Override LevelUp Chance", -1f, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_exoticHareHP = Plugin._instance.config(group, "Health", 10f, new ConfigDescription("Exotic hares health points.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 100f), Array.Empty<object>()));
			_exoticHareRunSpeed = Plugin._instance.config(group, "Run Speed", 5f, new ConfigDescription("Exotic hares run speed.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 10f), Array.Empty<object>()));
		}

		private static void NativeHare()
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Expected O, but got Unknown
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Expected O, but got Unknown
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Expected O, but got Unknown
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Expected O, but got Unknown
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Expected O, but got Unknown
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Expected O, but got Unknown
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Expected O, but got Unknown
			//IL_0149: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Expected O, but got Unknown
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Expected O, but got Unknown
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a2: Expected O, but got Unknown
			//IL_01c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cd: Expected O, but got Unknown
			//IL_01e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f4: Expected O, but got Unknown
			//IL_0210: Unknown result type (might be due to invalid IL or missing references)
			//IL_021b: Expected O, but got Unknown
			//IL_023b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0246: Expected O, but got Unknown
			//IL_0266: Unknown result type (might be due to invalid IL or missing references)
			//IL_0271: Expected O, but got Unknown
			//IL_0291: Unknown result type (might be due to invalid IL or missing references)
			//IL_029c: Expected O, but got Unknown
			//IL_02bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c7: Expected O, but got Unknown
			//IL_02e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ee: Expected O, but got Unknown
			//IL_030a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0315: Expected O, but got Unknown
			//IL_0335: Unknown result type (might be due to invalid IL or missing references)
			//IL_0340: Expected O, but got Unknown
			//IL_035c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0367: Expected O, but got Unknown
			//IL_0383: Unknown result type (might be due to invalid IL or missing references)
			//IL_038e: Expected O, but got Unknown
			//IL_03ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b9: Expected O, but got Unknown
			//IL_03d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e4: Expected O, but got Unknown
			//IL_0412: Unknown result type (might be due to invalid IL or missing references)
			//IL_041d: Expected O, but got Unknown
			//IL_044b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0456: Expected O, but got Unknown
			string group = english.Localize("$boh_hare_native");
			_nativeHareEnable = Plugin._instance.config(group, "Enable", value: true, new ConfigDescription("Enable/Disables spawning this hare.", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareBiome = Plugin._instance.config<Biome>(group, "Biome", (Biome)9, new ConfigDescription("The biome to spawn this hare.", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareBiomeArea = Plugin._instance.config<BiomeArea>(group, "Biome Area", (BiomeArea)3, new ConfigDescription("Biome Area.", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareMaxSpawned = Plugin._instance.config(group, "Max Spawned", 2, new ConfigDescription("Total nr of instances (if near player is set, only instances within the max spawn radius is counted)", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareSpawnInterval = Plugin._instance.config(group, "Spawn Interval", 600f, new ConfigDescription("How often do we spawn", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareSpawnChance = Plugin._instance.config(group, "Spawn Chance", 10f, new ConfigDescription("Chance to spawn each spawn interval", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareSpawnDistance = Plugin._instance.config(group, "Spawn Distance", 64f, new ConfigDescription("Minimum distance to another instance", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareGlobalKey = Plugin._instance.config(group, "Required Global Key", string.Empty, new ConfigDescription("Only spawn if this key is set", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareGroupSizeMin = Plugin._instance.config(group, "Group Size Min", 1, new ConfigDescription("Group spawning", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareGroupSizeMax = Plugin._instance.config(group, "Group Size Max", 1, new ConfigDescription("Group spawning", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareGroupRadius = Plugin._instance.config(group, "Group Radius", 64f, new ConfigDescription("Group spawning", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareSpawnAtDay = Plugin._instance.config(group, "Spawn At Day", value: true, new ConfigDescription("Time of day", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareSpawnAtNight = Plugin._instance.config(group, "Spawn At Night", value: true, new ConfigDescription("Time of day", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareMinAltitude = Plugin._instance.config(group, "Min Altitude", 0f, new ConfigDescription("Altitude", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareMaxAltitude = Plugin._instance.config(group, "Max Altitude", 1000f, new ConfigDescription("Altitude", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareMinTilt = Plugin._instance.config(group, "Min Tilt", 0f, new ConfigDescription("Terrain tilt", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareMaxTilt = Plugin._instance.config(group, "Max Tilt", 35f, new ConfigDescription("Terrain tilt", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareInForest = Plugin._instance.config(group, "In Forest", value: true, new ConfigDescription("Forest", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareOutForest = Plugin._instance.config(group, "Outside Forest", value: true, new ConfigDescription("Forest", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareGroundOffset = Plugin._instance.config(group, "Ground Offset", 0.5f, new ConfigDescription("States", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareMaxLevel = Plugin._instance.config(group, "Max Level", 3, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareMinLevel = Plugin._instance.config(group, "Min Level", 1, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareLevelUpMinCenterDistance = Plugin._instance.config(group, "LevelUp Min Center Distance", 800f, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareOverrideLevelUpChance = Plugin._instance.config(group, "Override LevelUp Chance", -1f, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_nativeHareHP = Plugin._instance.config(group, "Health", 10f, new ConfigDescription("Native hares health points.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 100f), Array.Empty<object>()));
			_nativeHareRunSpeed = Plugin._instance.config(group, "Run Speed", 5f, new ConfigDescription("Native hares run speed.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 10f), Array.Empty<object>()));
		}

		private static void WhiteHare()
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Expected O, but got Unknown
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Expected O, but got Unknown
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Expected O, but got Unknown
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Expected O, but got Unknown
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Expected O, but got Unknown
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Expected O, but got Unknown
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Expected O, but got Unknown
			//IL_0148: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Expected O, but got Unknown
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_017a: Expected O, but got Unknown
			//IL_0196: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a1: Expected O, but got Unknown
			//IL_01c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cc: Expected O, but got Unknown
			//IL_01e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f3: Expected O, but got Unknown
			//IL_020f: Unknown result type (might be due to invalid IL or missing references)
			//IL_021a: Expected O, but got Unknown
			//IL_023a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0245: Expected O, but got Unknown
			//IL_0265: Unknown result type (might be due to invalid IL or missing references)
			//IL_0270: Expected O, but got Unknown
			//IL_0290: Unknown result type (might be due to invalid IL or missing references)
			//IL_029b: Expected O, but got Unknown
			//IL_02bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c6: Expected O, but got Unknown
			//IL_02e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ed: Expected O, but got Unknown
			//IL_0309: Unknown result type (might be due to invalid IL or missing references)
			//IL_0314: Expected O, but got Unknown
			//IL_0334: Unknown result type (might be due to invalid IL or missing references)
			//IL_033f: Expected O, but got Unknown
			//IL_035b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0366: Expected O, but got Unknown
			//IL_0382: Unknown result type (might be due to invalid IL or missing references)
			//IL_038d: Expected O, but got Unknown
			//IL_03ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b8: Expected O, but got Unknown
			//IL_03d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e3: Expected O, but got Unknown
			//IL_0411: Unknown result type (might be due to invalid IL or missing references)
			//IL_041c: Expected O, but got Unknown
			//IL_044a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0455: Expected O, but got Unknown
			string group = english.Localize("$boh_hare_white");
			_whiteHareEnable = Plugin._instance.config(group, "Enable", value: true, new ConfigDescription("Enable/Disables spawning this hare.", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareBiome = Plugin._instance.config<Biome>(group, "Biome", (Biome)5, new ConfigDescription("The biome to spawn this hare.", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareBiomeArea = Plugin._instance.config<BiomeArea>(group, "Biome Area", (BiomeArea)3, new ConfigDescription("Biome Area.", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareMaxSpawned = Plugin._instance.config(group, "Max Spawned", 2, new ConfigDescription("Total nr of instances (if near player is set, only instances within the max spawn radius is counted)", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareSpawnInterval = Plugin._instance.config(group, "Spawn Interval", 600f, new ConfigDescription("How often do we spawn", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareSpawnChance = Plugin._instance.config(group, "Spawn Chance", 10f, new ConfigDescription("Chance to spawn each spawn interval", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareSpawnDistance = Plugin._instance.config(group, "Spawn Distance", 64f, new ConfigDescription("Minimum distance to another instance", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareGlobalKey = Plugin._instance.config(group, "Required Global Key", string.Empty, new ConfigDescription("Only spawn if this key is set", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareGroupSizeMin = Plugin._instance.config(group, "Group Size Min", 1, new ConfigDescription("Group spawning", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareGroupSizeMax = Plugin._instance.config(group, "Group Size Max", 1, new ConfigDescription("Group spawning", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareGroupRadius = Plugin._instance.config(group, "Group Radius", 5f, new ConfigDescription("Group spawning", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareSpawnAtDay = Plugin._instance.config(group, "Spawn At Day", value: true, new ConfigDescription("Time of day", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareSpawnAtNight = Plugin._instance.config(group, "Spawn At Night", value: true, new ConfigDescription("Time of day", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareMinAltitude = Plugin._instance.config(group, "Min Altitude", 0f, new ConfigDescription("Altitude", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareMaxAltitude = Plugin._instance.config(group, "Max Altitude", 1000f, new ConfigDescription("Altitude", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareMinTilt = Plugin._instance.config(group, "Min Tilt", 0f, new ConfigDescription("Terrain tilt", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareMaxTilt = Plugin._instance.config(group, "Max Tilt", 35f, new ConfigDescription("Terrain tilt", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareInForest = Plugin._instance.config(group, "In Forest", value: false, new ConfigDescription("Forest", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareOutForest = Plugin._instance.config(group, "Outside Forest", value: true, new ConfigDescription("Forest", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareGroundOffset = Plugin._instance.config(group, "Ground Offset", 0.5f, new ConfigDescription("States", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareMaxLevel = Plugin._instance.config(group, "Max Level", 3, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareMinLevel = Plugin._instance.config(group, "Min Level", 1, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareLevelUpMinCenterDistance = Plugin._instance.config(group, "LevelUp Min Center Distance", 800f, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareOverrideLevelUpChance = Plugin._instance.config(group, "Override LevelUp Chance", -1f, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_whiteHareHP = Plugin._instance.config(group, "Health", 10f, new ConfigDescription("White hares health points.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 100f), Array.Empty<object>()));
			_whiteHareRunSpeed = Plugin._instance.config(group, "Run Speed", 5f, new ConfigDescription("White hares run speed.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 10f), Array.Empty<object>()));
		}
	}
	public static class PieceConfigSetup
	{
		public static ConfigEntry<string> _brownHareRugMat;

		public static ConfigEntry<string> _greyHareRugMat;

		public static ConfigEntry<string> _whiteHareRugMat;

		public static ConfigEntry<string> _furrBedMat1;

		public static ConfigEntry<string> _furrBedMat2;

		public static ConfigEntry<string> _furrBedMat3;

		public static ConfigEntry<string> _furrBedMat4;

		public static ConfigEntry<string> _odinsTrapMat1;

		public static ConfigEntry<string> _odinsTrapMat2;

		public static ConfigEntry<string> _odinsTrapMat3;

		public static ConfigEntry<string> _odinsTrapMat4;

		private const string _matDesc = "Item name : amount : recover (Needs logout)";

		public static void Init()
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Expected O, but got Unknown
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Expected O, but got Unknown
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e7: Expected O, but got Unknown
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_0112: Expected O, but got Unknown
			//IL_0132: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Expected O, but got Unknown
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0168: Expected O, but got Unknown
			//IL_019a: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a5: Expected O, but got Unknown
			//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d1: Expected O, but got Unknown
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fd: Expected O, but got Unknown
			//IL_021e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0229: Expected O, but got Unknown
			string group = CreatureConfigSetup.english.Localize("$boh_rug_brown");
			_brownHareRugMat = Plugin._instance.config(group, "Required Material", "BOH_BrownHare_Hide:10:true", new ConfigDescription("Item name : amount : recover (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			string group2 = CreatureConfigSetup.english.Localize("$boh_rug_grey");
			_greyHareRugMat = Plugin._instance.config(group2, "Required Material", "BOH_GreyHare_Hide:10:true", new ConfigDescription("Item name : amount : recover (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			string group3 = CreatureConfigSetup.english.Localize("$boh_rug_white");
			_whiteHareRugMat = Plugin._instance.config(group3, "Required Material", "BOH_WhiteHare_Hide:10:true", new ConfigDescription("Item name : amount : recover (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			string group4 = CreatureConfigSetup.english.Localize("$boh_furrbed");
			_furrBedMat1 = Plugin._instance.config(group4, "Required Material 1", "BOH_BrownHare_Hide:10:true", new ConfigDescription("Item name : amount : recover (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_furrBedMat2 = Plugin._instance.config(group4, "Required Material 2", "BOH_GreyHare_Hide:10:true", new ConfigDescription("Item name : amount : recover (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_furrBedMat3 = Plugin._instance.config(group4, "Required Material 3", "BOH_WhiteHare_Hide:10:true", new ConfigDescription("Item name : amount : recover (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_furrBedMat4 = Plugin._instance.config(group4, "Required Material 4", "FineWood:30:true", new ConfigDescription("Item name : amount : recover (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			string group5 = CreatureConfigSetup.english.Localize("$boh_odinstrap");
			_odinsTrapMat1 = Plugin._instance.config(group5, "Required Material 1", "Copper:6:true", new ConfigDescription("Item name : amount : recover (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_odinsTrapMat2 = Plugin._instance.config(group5, "Required Material 2", "Tin:4:true", new ConfigDescription("Item name : amount : recover (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_odinsTrapMat3 = Plugin._instance.config(group5, "Required Material 3", "Stone:2:true", new ConfigDescription("Item name : amount : recover (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_odinsTrapMat4 = Plugin._instance.config(group5, "Required Material 4", "Wood:8:true", new ConfigDescription("Item name : amount : recover (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
		}
	}
	public static class PrefabSetup
	{
		public static AssetBundle _hareBundle;

		public static GameObject _brownHare;

		public static GameObject _brownHareKitten;

		public static GameObject _darkGreyHare;

		public static GameObject _darkGreyHareKitten;

		public static GameObject _exoticHare;

		public static GameObject _exoticHareKitten;

		public static GameObject _huntersLapinCape;

		public static GameObject _huntersLapinHood;

		public static GameObject _huntersLapinPants;

		public static GameObject _huntersLapinTunic;

		public static GameObject _nativeHare;

		public static GameObject _nativeHareKitten;

		public static GameObject _whiteHare;

		public static GameObject _whiteHareKitten;

		public static GameObject _brownHareHide;

		public static GameObject _cookedHareMeat;

		public static GameObject _furrBed;

		public static GameObject _greyHareHide;

		public static GameObject _hareKitten;

		public static GameObject _brownHareRug;

		public static GameObject _greyHareRug;

		public static GameObject _whiteHareRug;

		public static GameObject _hareStew;

		public static GameObject _odinsTrap;

		public static GameObject _rawHareMeat;

		public static GameObject _whiteHareHide;

		public static GameObject _sfxBirth;

		public static GameObject _vfxBirth;

		public static GameObject _sfxLove;

		public static GameObject _vfxLove;

		public static GameObject _fxDeath;

		public static GameObject _sfxDeath;

		public static void Init()
		{
			_hareBundle = GetAssetBundleFromResources("harebundle");
			_brownHare = _hareBundle.LoadAsset<GameObject>("BOH_Hare_Brown");
			_brownHareKitten = _hareBundle.LoadAsset<GameObject>("BOH_Hare_BrownKitten");
			_darkGreyHare = _hareBundle.LoadAsset<GameObject>("BOH_Hare_DarkGrey");
			_darkGreyHareKitten = _hareBundle.LoadAsset<GameObject>("BOH_Hare_DarkGreyKitten");
			_exoticHare = _hareBundle.LoadAsset<GameObject>("BOH_Hare_Exotic");
			_exoticHareKitten = _hareBundle.LoadAsset<GameObject>("BOH_Hare_ExoticKitten");
			_huntersLapinCape = _hareBundle.LoadAsset<GameObject>("BOH_HuntersLapinCape");
			ShaderReplacer.Replace(_huntersLapinCape);
			_huntersLapinHood = _hareBundle.LoadAsset<GameObject>("BOH_HuntersLapinHood");
			ShaderReplacer.Replace(_huntersLapinHood);
			_huntersLapinPants = _hareBundle.LoadAsset<GameObject>("BOH_HuntersLapinPants");
			ShaderReplacer.Replace(_huntersLapinPants);
			_huntersLapinTunic = _hareBundle.LoadAsset<GameObject>("BOH_HuntersLapinTunic");
			ShaderReplacer.Replace(_huntersLapinTunic);
			_nativeHare = _hareBundle.LoadAsset<GameObject>("BOH_Hare_Native");
			_nativeHareKitten = _hareBundle.LoadAsset<GameObject>("BOH_Hare_NativeKitten");
			_whiteHare = _hareBundle.LoadAsset<GameObject>("BOH_Hare_White");
			_whiteHareKitten = _hareBundle.LoadAsset<GameObject>("BOH_Hare_WhiteKitten");
			_brownHareHide = _hareBundle.LoadAsset<GameObject>("BOH_BrownHare_Hide");
			_cookedHareMeat = _hareBundle.LoadAsset<GameObject>("BOH_CookedHare_Meat");
			_furrBed = _hareBundle.LoadAsset<GameObject>("BOH_FurrBed");
			ShaderReplacer.Replace(_furrBed);
			_greyHareHide = _hareBundle.LoadAsset<GameObject>("BOH_GreyHare_Hide");
			_hareKitten = _hareBundle.LoadAsset<GameObject>("BOH_Hare_Kitten");
			ShaderReplacer.Replace(_hareKitten);
			_brownHareRug = _hareBundle.LoadAsset<GameObject>("BOH_Hare_Rug_Brown");
			ShaderReplacer.Replace(_brownHareRug);
			_greyHareRug = _hareBundle.LoadAsset<GameObject>("BOH_Hare_Rug_Grey");
			ShaderReplacer.Replace(_greyHareRug);
			_whiteHareRug = _hareBundle.LoadAsset<GameObject>("BOH_Hare_Rug_White");
			ShaderReplacer.Replace(_whiteHareRug);
			_hareStew = _hareBundle.LoadAsset<GameObject>("BOH_HareStew");
			_odinsTrap = _hareBundle.LoadAsset<GameObject>("BOH_OdinsTrap");
			_rawHareMeat = _hareBundle.LoadAsset<GameObject>("BOH_RawHare_Meat");
			_whiteHareHide = _hareBundle.LoadAsset<GameObject>("BOH_WhiteHare_Hide");
			_sfxBirth = _hareBundle.LoadAsset<GameObject>("boh_sfx_hare_birth");
			_vfxBirth = _hareBundle.LoadAsset<GameObject>("boh_vfx_hare_birth");
			_sfxLove = _hareBundle.LoadAsset<GameObject>("boh_sfx_hare_love");
			_vfxLove = _hareBundle.LoadAsset<GameObject>("boh_vfx_hare_love");
			_fxDeath = _hareBundle.LoadAsset<GameObject>("boh_fx_hare_death");
			_sfxDeath = _hareBundle.LoadAsset<GameObject>("boh_sfx_hare_death_vocal");
		}

		private static AssetBundle GetAssetBundleFromResources(string filename)
		{
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			string name = executingAssembly.GetManifestResourceNames().Single((string x) => x.EndsWith(filename));
			using Stream stream = executingAssembly.GetManifestResourceStream(name);
			return AssetBundle.LoadFromStream(stream);
		}
	}
	public static class RegisterEffectsToZNetScene
	{
		private static ZNetScene _zNetScene => ZNetScene.instance;

		public static void Init()
		{
			if (Helper.ZNetSceneAwake())
			{
				_zNetScene.AddClonedObject(PrefabSetup._sfxBirth);
				_zNetScene.AddClonedObject(PrefabSetup._vfxBirth);
				_zNetScene.AddClonedObject(PrefabSetup._sfxLove);
				_zNetScene.AddClonedObject(PrefabSetup._vfxLove);
				_zNetScene.AddClonedObject(PrefabSetup._fxDeath);
				_zNetScene.AddClonedObject(PrefabSetup._sfxDeath);
				GameObject gameObject = PrefabSetup._hareBundle.LoadAsset<GameObject>("BOH_Hare_BrownRagdoll");
				_zNetScene.AddClonedObject(gameObject);
				GameObject gameObject2 = PrefabSetup._hareBundle.LoadAsset<GameObject>("BOH_Hare_DarkGreyRagdoll");
				_zNetScene.AddClonedObject(gameObject2);
				GameObject gameObject3 = PrefabSetup._hareBundle.LoadAsset<GameObject>("BOH_Hare_ExoticRagdoll");
				_zNetScene.AddClonedObject(gameObject3);
				GameObject gameObject4 = PrefabSetup._hareBundle.LoadAsset<GameObject>("BOH_Hare_NativeRagdoll");
				_zNetScene.AddClonedObject(gameObject4);
				GameObject gameObject5 = PrefabSetup._hareBundle.LoadAsset<GameObject>("BOH_Hare_WhiteRagdoll");
				_zNetScene.AddClonedObject(gameObject5);
				GameObject gameObject6 = PrefabSetup._hareBundle.LoadAsset<GameObject>("boh_fx_hare_backstab");
				_zNetScene.AddClonedObject(gameObject6);
				GameObject gameObject7 = PrefabSetup._hareBundle.LoadAsset<GameObject>("boh_fx_hare_crit");
				_zNetScene.AddClonedObject(gameObject7);
				GameObject gameObject8 = PrefabSetup._hareBundle.LoadAsset<GameObject>("boh_fx_hare_pet");
				_zNetScene.AddClonedObject(gameObject8);
				GameObject gameObject9 = PrefabSetup._hareBundle.LoadAsset<GameObject>("boh_fx_hare_tamed");
				_zNetScene.AddClonedObject(gameObject9);
				GameObject gameObject10 = PrefabSetup._hareBundle.LoadAsset<GameObject>("boh_fx_odintrap_arm");
				_zNetScene.AddClonedObject(gameObject10);
				GameObject gameObject11 = PrefabSetup._hareBundle.LoadAsset<GameObject>("boh_fx_odintrap_trigger");
				_zNetScene.AddClonedObject(gameObject11);
				GameObject gameObject12 = PrefabSetup._hareBundle.LoadAsset<GameObject>("boh_sfx_bonemass_hit");
				_zNetScene.AddClonedObject(gameObject12);
				GameObject gameObject13 = PrefabSetup._hareBundle.LoadAsset<GameObject>("boh_sfx_build_hammer_default");
				_zNetScene.AddClonedObject(gameObject13);
				GameObject gameObject14 = PrefabSetup._hareBundle.LoadAsset<GameObject>("boh_sfx_build_hammer_metal");
				_zNetScene.AddClonedObject(gameObject14);
				GameObject gameObject15 = PrefabSetup._hareBundle.LoadAsset<GameObject>("boh_sfx_build_hammer_wood");
				_zNetScene.AddClonedObject(gameObject15);
				GameObject gameObject16 = PrefabSetup._hareBundle.LoadAsset<GameObject>("boh_sfx_hare_alerted");
				_zNetScene.AddClonedObject(gameObject16);
				GameObject gameObject17 = PrefabSetup._hareBundle.LoadAsset<GameObject>("boh_sfx_hare_consume");
				_zNetScene.AddClonedObject(gameObject17);
				GameObject gameObject18 = PrefabSetup._hareBundle.LoadAsset<GameObject>("boh_sfx_hare_footstep_run");
				_zNetScene.AddClonedObject(gameObject18);
				GameObject gameObject19 = PrefabSetup._hareBundle.LoadAsset<GameObject>("boh_sfx_hare_hit");
				_zNetScene.AddClonedObject(gameObject19);
				GameObject gameObject20 = PrefabSetup._hareBundle.LoadAsset<GameObject>("boh_sfx_hare_idle");
				_zNetScene.AddClonedObject(gameObject20);
				GameObject gameObject21 = PrefabSetup._hareBundle.LoadAsset<GameObject>("boh_sfx_hare_idle_eating");
				_zNetScene.AddClonedObject(gameObject21);
				GameObject gameObject22 = PrefabSetup._hareBundle.LoadAsset<GameObject>("boh_sfx_metal_blocked");
				_zNetScene.AddClonedObject(gameObject22);
				GameObject gameObject23 = PrefabSetup._hareBundle.LoadAsset<GameObject>("boh_sfx_wood_destroyed");
				_zNetScene.AddClonedObject(gameObject23);
				GameObject gameObject24 = PrefabSetup._hareBundle.LoadAsset<GameObject>("boh_vfx_bloodhit");
				_zN