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RenegadeVikings
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last 2 unfinished ones.
Date uploaded | a year ago |
Version | 1.1.9 |
Download link | blacks7ar-RenegadeVikings-1.1.9.zip |
Downloads | 1546 |
Dependency string | blacks7ar-RenegadeVikings-1.1.9 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
# RenegadeVikings
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last 2 unfinished ones.
## Installation (manual)
- extract
RenegadeVikings.dll
file to yourBepInEx\Plugins\
folder
## Features
- Adds 6 different tier npcs to 6 biomes all randomly generated, aggressive and non tameable, drops coins and other valueables.
- Adds 6 different tier npc bosses to 6 biomes all randomly generated with a map pin that appears if you're near, triggered by global keys, uses troll spawn data.
- Adds 1 neutral npc to meadows also randomly generated, tameable.
- Adds a randomly generated wandering trader (configurable sellable list), you can now sell all your looted valuebles from renegade vikings while adventuring.
- Live update trader configuration.
- Adds random event raid for all renegade vikings (triggered by global keys)
- You can check my RevampedTrader on how to configure the traders sell list.
- You can also get my RevampedTrader mod if you want to configure what the trader wants to buy from you.
- Configurable spawn data.
- Tamed viking can eat without manually feeding them as long as there is a chest within their reach and it contains their food items.
- Adds a viking tankard that you can use to summon your tamed viking besides you, only works for those who are following you and within 200 radius, useful if you tamed got stuck or you want them to ride on your boat.
- Uses serversync and built-in config watcher.
- Configurable through config file or Configuration Manager
## Changelog
v1.1.9
- fixed multiplayer version check issues
Changelog History (click to expand)
v1.1.8
- updated to the latest valheim build (217.22)
- added german and spanish translation
v1.1.7
- fixed serversync errors in multiplayer mode (huge shoutout to @blaxxun for helping me fixed it)
v1.1.6
- tamed viking can now eat without feeding them manually, they will now search for food if they're hungry so make sure to put some chest/container with their foods inside and within their reach.
- added viking tankard, can be use to summon your tamed vikings besides you within 200 radius, only works for those who are following you, useful if your tamed viking got stuck or you want them to ride on your boat.
v1.1.4
- tamed viking can now go through portal with player (except in dungeons).
- reduced vikings ragdoll duration.
- increased spawn distance of renegade, trader and neutral vikings.
- reduced spawn change of renegade, trader and neutral vikings.
- minor bug fixes.
v1.1.3
- adjusted wandering traders ai so it wont move much and it wont get spooked or alerted easily.
- remove yamldotnet.dll from the package, its now integrated into the mod.
v1.1.2
- fixed random event raid
- added additional conditions to trigger event raids.
v1.1.1
- added the missing yamldotnet.dll to the zip package.
v1.1.0
- removes attack player object on nuetral vikings.
- added a wandering trader with configurable sellable list.
- added random event raids.
- decrease the spawn rate of all vikings.
- increase the spawn distance of all vikings.
v1.0.7
- fixed bow weapon bug.
- added translations.
- added spawn config options.
v1.0.5
- added 6 different randomly generated biome bosses triggered by global keys.
- tweaked ai and spawn data of all viking npcs.
- fixed weapon visual bug.
v1.0.0
- first release.
CHANGELOG
v1.3.1
- updated for the latest valheim build (219.13) bog witch
Changelog History (click to expand)
v1.3.0
- updated for the latest valheim build (218.21)
v1.2.9
- fixed renegade viking tier7 magic spawn biome
v1.2.8
- added tier 7 ashlands melee and magic viking npc.
- all renegade vikings has now a chance (configurable) to spawn a neutral version of themselves when they die which you can tame using tame/food items of the neutral viking.
- some minor bug fixes on equipment visuals.
v1.2.6
- fixed taming bug on neutral vikings
v1.2.5
- as requested added config option for neutral vikings food / taming item
- as requested added config option for renegade / overlord vikings drop list.
- minor code fixes
v1.2.4
- as requested added config option for warhorns recipe, it can now be disabled
v1.2.3
- updated to the latest valheim build (217.28)
- updated serversync and dependencies
- updated manifests bepinex dependency string
- put localization example to a zip package to avoid unnecessary duplicates
V1.2.2
- fixed minor translation issue.
- added health, damage level, and armor level for all vikings.
- added a magic type summoner boss to mistlands and ashlands
v1.2.0
- removed server enforcement
- changed viking tankard to a war horn
- added a healing pill that you can use to heal your companions.
- you can now feed/heal your companion/tame using items from your hotbar slot just hover at them and press the correspoding slot with their food or healing pill.
v1.1.9
- fixed multiplayer version check issues
v1.1.8
- updated to the latest valheim build (217.22)
- added german and spanish translation
v1.1.7
- fixed serversync errors in multiplayer mode (huge shoutout to @blaxxun for helping me fixed it)
v1.1.6
- tamed viking can now eat without feeding them manually, they will now search for food if they're hungry so make sure to put some chest/container with their foods inside and within their reach.
- added viking tankard, can be use to summon your tamed vikings besides you within 200 radius, only works for those who are following you, useful if your tamed viking got stuck or you want them to ride on your boat.
v1.1.4
- tamed viking can now go through portal with player (except in dungeons).
- reduced vikings ragdoll duration.
- increased spawn distance of renegade, trader and neutral vikings.
- reduced spawn change of renegade, trader and neutral vikings.
- minor bug fixes.
v1.1.3
- adjusted wandering traders ai so it wont move much and it wont get spooked or alerted easily.
- remove yamldotnet.dll from the package, its now integrated into the mod.
v1.1.2
- fixed random event raid
- added additional conditions to trigger event raids.
v1.1.1
- added the missing yamldotnet.dll to the zip package.
v1.1.0
- removes attack player object on nuetral vikings.
- added a wandering trader with configurable sellable list.
- added random event raids.
- decrease the spawn rate of all vikings.
- increase the spawn distance of all vikings.
v1.0.7
- fixed bow weapon bug.
- added translations.
- added spawn config options.
v1.0.5
- added 6 different randomly generated biome bosses triggered by global keys.
- tweaked ai and spawn data of all viking npcs.
- fixed weapon visual bug.
v1.0.0
- first release.