Decompiled source of ValheimWitch v1.0.5

ValheimWitch.dll

Decompiled 2 months ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using HarmonyLib;
using JetBrains.Annotations;
using LocalizationManager;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;
using ValheimWitch.Functions;
using ValheimWitch.Utils;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Core.Tokens;
using YamlDotNet.Helpers;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.Converters;
using YamlDotNet.Serialization.EventEmitters;
using YamlDotNet.Serialization.NamingConventions;
using YamlDotNet.Serialization.NodeDeserializers;
using YamlDotNet.Serialization.NodeTypeResolvers;
using YamlDotNet.Serialization.ObjectFactories;
using YamlDotNet.Serialization.ObjectGraphTraversalStrategies;
using YamlDotNet.Serialization.ObjectGraphVisitors;
using YamlDotNet.Serialization.Schemas;
using YamlDotNet.Serialization.TypeInspectors;
using YamlDotNet.Serialization.TypeResolvers;
using YamlDotNet.Serialization.Utilities;
using YamlDotNet.Serialization.ValueDeserializers;

[assembly: Guid("B368356E-EA90-4D3D-B519-6D59527F7F5D")]
[assembly: ComVisible(false)]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyProduct("ValheimWitch")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyDescription("https://valheim.thunderstore.io/package/blacks7ar/ValheimWitch/")]
[assembly: AssemblyTitle("ValheimWitch")]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: CompilationRelaxations(8)]
[assembly: AssemblyFileVersion("1.0.5")]
[assembly: AssemblyCompany("blacks7ar")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.5.0")]
[module: <7f21093f-340c-409b-a17d-53b5667407c2>RefSafetyRules(11)]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<6e2cbf48-29b6-4f70-9aa0-cfb41338ba0a>Embedded]
	internal sealed class <6e2cbf48-29b6-4f70-9aa0-cfb41338ba0a>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[<6e2cbf48-29b6-4f70-9aa0-cfb41338ba0a>Embedded]
	[CompilerGenerated]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class <7f21093f-340c-409b-a17d-53b5667407c2>RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public <7f21093f-340c-409b-a17d-53b5667407c2>RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ValheimWitch
{
	[BepInPlugin("blacks7ar.ValheimWitch", "ValheimWitch", "1.0.5")]
	public class Plugin : BaseUnityPlugin
	{
		private enum Toggle
		{
			On = 1,
			Off = 0
		}

		private const string modGUID = "blacks7ar.ValheimWitch";

		public const string modName = "ValheimWitch";

		public const string modAuthor = "blacks7ar";

		public const string modVersion = "1.0.5";

		public const string modLink = "https://valheim.thunderstore.io/package/blacks7ar/ValheimWitch/";

		private static readonly Harmony _harmony = new Harmony("blacks7ar.ValheimWitch");

		private static readonly ConfigSync _configSync = new ConfigSync("blacks7ar.ValheimWitch")
		{
			DisplayName = "ValheimWitch",
			CurrentVersion = "1.0.5",
			MinimumRequiredVersion = "1.0.5",
			ModRequired = true
		};

		private static ConfigEntry<Toggle> _serverConfigLocked;

		public static AssetBundle _witchBundle;

		public static GameObject _projectileSpirit;

		public static GameObject _summonBatsSpawn;

		public static GameObject _summonSkeletonSpawn;

		public static GameObject _attackSummonSkeleton;

		public static GameObject _attackSummonBats;

		public static GameObject _attackSpirit;

		public static GameObject _forestWitch;

		public static GameObject _swampWitch;

		public static GameObject _summonedSkeleton;

		public static GameObject _summonedBats;

		public static GameObject _PrefabContainer;

		public static Plugin _Instance;

		public ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool _synchronizedConfig = true)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (_synchronizedConfig ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			_configSync.AddConfigEntry<T>(val2).SynchronizedConfig = _synchronizedConfig;
			return val2;
		}

		public void Awake()
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Expected O, but got Unknown
			_Instance = this;
			Localizer.Load();
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			_serverConfigLocked = config("1- ServerSync", "Lock Configuration", Toggle.On, new ConfigDescription("If On, the configuration is locked and can be changed by server admins only.", (AcceptableValueBase)null, Array.Empty<object>()));
			_configSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked);
			ConfigSetup.Init();
			PrefabContainer();
			_witchBundle = GetAssetBundleFromResources("witchbundle");
			_projectileSpirit = _witchBundle.LoadAsset<GameObject>("bvw_projectile_spirit");
			_summonBatsSpawn = _witchBundle.LoadAsset<GameObject>("bvw_summon_bats_spawn");
			_summonSkeletonSpawn = _witchBundle.LoadAsset<GameObject>("bvw_summon_skeleton_spawn");
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = true;
			((BaseUnityPlugin)this).Config.Save();
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		public static void PrefabContainer()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Expected O, but got Unknown
			_PrefabContainer = new GameObject("BVW_ClonedPrefabs");
			_PrefabContainer.SetActive(false);
			Object.DontDestroyOnLoad((Object)(object)_PrefabContainer);
		}

		private static AssetBundle GetAssetBundleFromResources(string filename)
		{
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			string name = executingAssembly.GetManifestResourceNames().Single((string x) => x.EndsWith(filename));
			using Stream stream = executingAssembly.GetManifestResourceStream(name);
			return AssetBundle.LoadFromStream(stream);
		}
	}
}
namespace ValheimWitch.Utils
{
	public static class Helper
	{
		public static GameObject Clone(this GameObject gameObject, string name)
		{
			GameObject obj = Object.Instantiate<GameObject>(gameObject, Plugin._PrefabContainer.transform, false);
			((Object)obj).name = name;
			obj.transform.SetParent(Plugin._PrefabContainer.transform, false);
			return obj;
		}

		public static GameObject CloneItem(this GameObject gameObject, string name)
		{
			GameObject obj = Object.Instantiate<GameObject>(gameObject, Plugin._PrefabContainer.transform, false);
			((Object)obj).name = name;
			return obj;
		}

		public static void AddClonedObject(this ZNetScene zNetScene, GameObject gameObject, bool overWrite = true)
		{
			GameObject prefab;
			if ((Object)(object)(prefab = zNetScene.GetPrefab(((Object)gameObject).name)) != (Object)null)
			{
				if (!overWrite)
				{
					return;
				}
				zNetScene.m_prefabs.Remove(prefab);
				zNetScene.m_namedPrefabs.Remove(StringExtensionMethods.GetStableHashCode(((Object)gameObject).name));
			}
			zNetScene.m_prefabs.Add(gameObject);
			zNetScene.m_namedPrefabs.Add(StringExtensionMethods.GetStableHashCode(((Object)gameObject).name), gameObject);
		}

		public static void AddClonedObject(this ObjectDB objectDB, GameObject gameObject, bool overWrite = true)
		{
			GameObject itemPrefab;
			if ((Object)(object)(itemPrefab = objectDB.GetItemPrefab(((Object)gameObject).name)) != (Object)null)
			{
				if (!overWrite)
				{
					return;
				}
				objectDB.m_items.Remove(itemPrefab);
				objectDB.m_itemByHash.Remove(StringExtensionMethods.GetStableHashCode(((Object)gameObject).name));
			}
			objectDB.m_items.Add(gameObject);
			objectDB.m_itemByHash.Add(StringExtensionMethods.GetStableHashCode(((Object)gameObject).name), gameObject);
		}

		public static bool ObjectDBAwake()
		{
			if ((Object)(object)ObjectDB.instance != (Object)null && ObjectDB.instance.m_items.Count != 0)
			{
				return (Object)(object)ObjectDB.instance.GetItemPrefab("Wood") != (Object)null;
			}
			return false;
		}

		public static bool ZNetSceneAwake()
		{
			if ((Object)(object)ZNetScene.instance != (Object)null && ZNetScene.instance.m_prefabs.Count != 0)
			{
				return (Object)(object)ZNetScene.instance.GetPrefab("piece_workbench") != (Object)null;
			}
			return false;
		}

		public static void ChangeColor(this GameObject gameObject, Color color)
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)gameObject == (Object)null)
			{
				return;
			}
			Renderer[] componentsInChildren = gameObject.GetComponentsInChildren<Renderer>();
			if (componentsInChildren == null || componentsInChildren.Length == 0)
			{
				return;
			}
			for (int i = 0; i < componentsInChildren.Length; i++)
			{
				Material material = componentsInChildren[i].material;
				if (!((Object)(object)material == (Object)null))
				{
					material.color = color;
				}
			}
		}

		public static void RemoveComponent(this GameObject gameObject, Type type)
		{
			Component component = gameObject.GetComponent(type);
			if ((Object)(object)component != (Object)null)
			{
				Object.Destroy((Object)(object)component);
			}
		}
	}
}
namespace ValheimWitch.Patches
{
	[HarmonyPatch]
	public class ObjectDBPatch
	{
		[HarmonyPostfix]
		[HarmonyPriority(700)]
		[HarmonyPatch(typeof(ObjectDB), "Awake")]
		public static void Awake_Postfix(ObjectDB __instance)
		{
			RegisterPrefabs.ToObjectDB();
			__instance.UpdateRegisters();
		}

		[HarmonyPriority(700)]
		[HarmonyPostfix]
		[HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")]
		public static void CopyOtherDB_Postfix(ObjectDB __instance)
		{
			RegisterPrefabs.ToObjectDB();
			__instance.UpdateRegisters();
		}
	}
	[HarmonyPatch(typeof(SpawnSystem), "UpdateSpawnList")]
	public class SpawnSystemPatch
	{
		public static void Prefix(SpawnSystem __instance)
		{
			SpawnerSetup.Init(__instance);
		}
	}
	[HarmonyPatch(typeof(ZNetScene), "Awake")]
	public class ZNetScenePatch
	{
		public static void Postfix(ZNetScene __instance)
		{
			if (!((Object)(object)__instance == (Object)null))
			{
				List<GameObject> prefabs = __instance.m_prefabs;
				if (prefabs != null && prefabs.Count > 0)
				{
					Plugin.PrefabContainer();
					RegisterPrefabs.ToZNetScene();
				}
			}
		}
	}
}
namespace ValheimWitch.Functions
{
	public static class ConfigSetup
	{
		public static ConfigEntry<float> _forestWitchHealth;

		public static ConfigEntry<bool> _forestWitchEnable;

		public static ConfigEntry<Biome> _forestWitchBiome;

		public static ConfigEntry<BiomeArea> _forestWitchBiomeArea;

		public static ConfigEntry<int> _forestWitchMaxSpawned;

		public static ConfigEntry<float> _forestWitchSpawnInterval;

		public static ConfigEntry<float> _forestWitchSpawnChance;

		public static ConfigEntry<float> _forestWitchSpawnDistance;

		public static ConfigEntry<string> _forestWitchGlobalKey;

		public static ConfigEntry<int> _forestWitchGroupSizeMin;

		public static ConfigEntry<int> _forestWitchGroupSizeMax;

		public static ConfigEntry<float> _forestWitchGroupRadius;

		public static ConfigEntry<bool> _forestWitchSpawnAtDay;

		public static ConfigEntry<bool> _forestWitchSpawnAtNight;

		public static ConfigEntry<float> _forestWitchMinAltitude;

		public static ConfigEntry<float> _forestWitchMaxAltitude;

		public static ConfigEntry<float> _forestWitchMinTilt;

		public static ConfigEntry<float> _forestWitchMaxTilt;

		public static ConfigEntry<bool> _forestWitchInForest;

		public static ConfigEntry<bool> _forestWitchOutForest;

		public static ConfigEntry<bool> _forestWitchHuntPlayer;

		public static ConfigEntry<float> _forestWitchGroundOffset;

		public static ConfigEntry<int> _forestWitchMaxLevel;

		public static ConfigEntry<int> _forestWitchMinLevel;

		public static ConfigEntry<float> _forestWitchOverrideLevelUpChance;

		public static ConfigEntry<float> _forestWitchLevelUpMinCenterDistance;

		public static ConfigEntry<float> _swampWitchHealth;

		public static ConfigEntry<bool> _swampWitchEnable;

		public static ConfigEntry<Biome> _swampWitchBiome;

		public static ConfigEntry<BiomeArea> _swampWitchBiomeArea;

		public static ConfigEntry<int> _swampWitchMaxSpawned;

		public static ConfigEntry<float> _swampWitchSpawnInterval;

		public static ConfigEntry<float> _swampWitchSpawnChance;

		public static ConfigEntry<float> _swampWitchSpawnDistance;

		public static ConfigEntry<string> _swampWitchGlobalKey;

		public static ConfigEntry<int> _swampWitchGroupSizeMin;

		public static ConfigEntry<int> _swampWitchGroupSizeMax;

		public static ConfigEntry<float> _swampWitchGroupRadius;

		public static ConfigEntry<bool> _swampWitchSpawnAtDay;

		public static ConfigEntry<bool> _swampWitchSpawnAtNight;

		public static ConfigEntry<float> _swampWitchMinAltitude;

		public static ConfigEntry<float> _swampWitchMaxAltitude;

		public static ConfigEntry<float> _swampWitchMinTilt;

		public static ConfigEntry<float> _swampWitchMaxTilt;

		public static ConfigEntry<bool> _swampWitchInForest;

		public static ConfigEntry<bool> _swampWitchOutForest;

		public static ConfigEntry<bool> _swampWitchHuntPlayer;

		public static ConfigEntry<float> _swampWitchGroundOffset;

		public static ConfigEntry<int> _swampWitchMaxLevel;

		public static ConfigEntry<int> _swampWitchMinLevel;

		public static ConfigEntry<float> _swampWitchOverrideLevelUpChance;

		public static ConfigEntry<float> _swampWitchLevelUpMinCenterDistance;

		private const string _enableDesc = "Enable/Disables spawning this vikings.";

		private const string _biomeDesc = "The biome to spawn this viking.";

		private const string _biomeAreaDesc = "Biome Area.";

		private const string _maxSpawnedDesc = "Total nr of instances (if near player is set, only instances within the max spawn radius is counted)";

		private const string _spawnIntervalDesc = "How often do we spawn";

		private const string _spawnChanceDesc = "Chance to spawn each spawn interval";

		private const string _spawnDistanceDesc = "Minimum distance to another instance";

		private const string _globalKeyDesc = "Only spawn if this key is set";

		private const string _groupingDesc = "Group spawning";

		private const string _timeOfDayDesc = "Time of day";

		private const string _altitudeDesc = "Altitude";

		private const string _terrainTiltDesc = "Terrain tilt";

		private const string _forestDesc = "Forest";

		private const string _statesDesc = "States";

		private const string _levelDesc = "Level";

		private static Localization english;

		public static void Init()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Expected O, but got Unknown
			english = new Localization();
			english.SetupLanguage("English");
			ForestWitch();
			SwampWitch();
		}

		private static void ForestWitch()
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Expected O, but got Unknown
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Expected O, but got Unknown
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Expected O, but got Unknown
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Expected O, but got Unknown
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Expected O, but got Unknown
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Expected O, but got Unknown
			//IL_0149: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Expected O, but got Unknown
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_017f: Expected O, but got Unknown
			//IL_019b: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a6: Expected O, but got Unknown
			//IL_01c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cd: Expected O, but got Unknown
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f8: Expected O, but got Unknown
			//IL_0214: Unknown result type (might be due to invalid IL or missing references)
			//IL_021f: Expected O, but got Unknown
			//IL_023b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0246: Expected O, but got Unknown
			//IL_0266: Unknown result type (might be due to invalid IL or missing references)
			//IL_0271: Expected O, but got Unknown
			//IL_0291: Unknown result type (might be due to invalid IL or missing references)
			//IL_029c: Expected O, but got Unknown
			//IL_02bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c7: Expected O, but got Unknown
			//IL_02e7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f2: Expected O, but got Unknown
			//IL_030e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0319: Expected O, but got Unknown
			//IL_0335: Unknown result type (might be due to invalid IL or missing references)
			//IL_0340: Expected O, but got Unknown
			//IL_035c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0367: Expected O, but got Unknown
			//IL_0387: Unknown result type (might be due to invalid IL or missing references)
			//IL_0392: Expected O, but got Unknown
			//IL_03ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b9: Expected O, but got Unknown
			//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e0: Expected O, but got Unknown
			//IL_0400: Unknown result type (might be due to invalid IL or missing references)
			//IL_040b: Expected O, but got Unknown
			//IL_042b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0436: Expected O, but got Unknown
			string group = english.Localize("$bvw_forestwitch");
			_forestWitchHealth = Plugin._Instance.config(group, "Health", 200f, new ConfigDescription("Base health points.", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchEnable = Plugin._Instance.config(group, "Enable", value: true, new ConfigDescription("Enable/Disables spawning this vikings.", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchBiome = Plugin._Instance.config<Biome>(group, "Biome", (Biome)13, new ConfigDescription("The biome to spawn this viking.", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchBiomeArea = Plugin._Instance.config<BiomeArea>(group, "Biome Area", (BiomeArea)3, new ConfigDescription("Biome Area.", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchMaxSpawned = Plugin._Instance.config(group, "Max Spawned", 2, new ConfigDescription("Total nr of instances (if near player is set, only instances within the max spawn radius is counted)", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchSpawnInterval = Plugin._Instance.config(group, "Spawn Interval", 120f, new ConfigDescription("How often do we spawn", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchSpawnChance = Plugin._Instance.config(group, "Spawn Chance", 100f, new ConfigDescription("Chance to spawn each spawn interval", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchSpawnDistance = Plugin._Instance.config(group, "Spawn Distance", 64f, new ConfigDescription("Minimum distance to another instance", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchGlobalKey = Plugin._Instance.config(group, "Required Global Key", "defeated_gdking", new ConfigDescription("Only spawn if this key is set", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchGroupSizeMin = Plugin._Instance.config(group, "Group Size Min", 1, new ConfigDescription("Group spawning", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchGroupSizeMax = Plugin._Instance.config(group, "Group Size Max", 1, new ConfigDescription("Group spawning", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchGroupRadius = Plugin._Instance.config(group, "Group Radius", 10f, new ConfigDescription("Group spawning", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchSpawnAtDay = Plugin._Instance.config(group, "Spawn At Day", value: false, new ConfigDescription("Time of day", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchSpawnAtNight = Plugin._Instance.config(group, "Spawn At Night", value: true, new ConfigDescription("Time of day", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchMinAltitude = Plugin._Instance.config(group, "Min Altitude", 0f, new ConfigDescription("Altitude", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchMaxAltitude = Plugin._Instance.config(group, "Max Altitude", 1000f, new ConfigDescription("Altitude", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchMinTilt = Plugin._Instance.config(group, "Min Tilt", 0f, new ConfigDescription("Terrain tilt", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchMaxTilt = Plugin._Instance.config(group, "Max Tilt", 35f, new ConfigDescription("Terrain tilt", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchInForest = Plugin._Instance.config(group, "In Forest", value: true, new ConfigDescription("Forest", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchOutForest = Plugin._Instance.config(group, "Outside Forest", value: true, new ConfigDescription("Forest", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchHuntPlayer = Plugin._Instance.config(group, "Hunt Player", value: false, new ConfigDescription("States", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchGroundOffset = Plugin._Instance.config(group, "Ground Offset", 0.5f, new ConfigDescription("States", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchMaxLevel = Plugin._Instance.config(group, "Max Level", 3, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchMinLevel = Plugin._Instance.config(group, "Min Level", 1, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchLevelUpMinCenterDistance = Plugin._Instance.config(group, "LevelUp Min Center Distance", 0f, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_forestWitchOverrideLevelUpChance = Plugin._Instance.config(group, "Override LevelUp Chance", -1f, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
		}

		private static void SwampWitch()
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Expected O, but got Unknown
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Expected O, but got Unknown
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Expected O, but got Unknown
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Expected O, but got Unknown
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Expected O, but got Unknown
			//IL_014c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Expected O, but got Unknown
			//IL_0177: Unknown result type (might be due to invalid IL or missing references)
			//IL_0182: Expected O, but got Unknown
			//IL_019e: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a9: Expected O, but got Unknown
			//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d0: Expected O, but got Unknown
			//IL_01f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fb: Expected O, but got Unknown
			//IL_0217: Unknown result type (might be due to invalid IL or missing references)
			//IL_0222: Expected O, but got Unknown
			//IL_023e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0249: Expected O, but got Unknown
			//IL_0269: Unknown result type (might be due to invalid IL or missing references)
			//IL_0274: Expected O, but got Unknown
			//IL_0294: Unknown result type (might be due to invalid IL or missing references)
			//IL_029f: Expected O, but got Unknown
			//IL_02bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ca: Expected O, but got Unknown
			//IL_02ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f5: Expected O, but got Unknown
			//IL_0311: Unknown result type (might be due to invalid IL or missing references)
			//IL_031c: Expected O, but got Unknown
			//IL_0338: Unknown result type (might be due to invalid IL or missing references)
			//IL_0343: Expected O, but got Unknown
			//IL_035f: Unknown result type (might be due to invalid IL or missing references)
			//IL_036a: Expected O, but got Unknown
			//IL_038a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0395: Expected O, but got Unknown
			//IL_03b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_03bc: Expected O, but got Unknown
			//IL_03d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e3: Expected O, but got Unknown
			//IL_0403: Unknown result type (might be due to invalid IL or missing references)
			//IL_040e: Expected O, but got Unknown
			//IL_042e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0439: Expected O, but got Unknown
			string group = english.Localize("$bvw_swampwitch");
			_swampWitchHealth = Plugin._Instance.config(group, "Health", 500f, new ConfigDescription("Base health points.", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchEnable = Plugin._Instance.config(group, "Enable", value: true, new ConfigDescription("Enable/Disables spawning this vikings.", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchBiome = Plugin._Instance.config<Biome>(group, "Biome", (Biome)530, new ConfigDescription("The biome to spawn this viking.", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchBiomeArea = Plugin._Instance.config<BiomeArea>(group, "Biome Area", (BiomeArea)3, new ConfigDescription("Biome Area.", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchMaxSpawned = Plugin._Instance.config(group, "Max Spawned", 2, new ConfigDescription("Total nr of instances (if near player is set, only instances within the max spawn radius is counted)", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchSpawnInterval = Plugin._Instance.config(group, "Spawn Interval", 120f, new ConfigDescription("How often do we spawn", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchSpawnChance = Plugin._Instance.config(group, "Spawn Chance", 100f, new ConfigDescription("Chance to spawn each spawn interval", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchSpawnDistance = Plugin._Instance.config(group, "Spawn Distance", 64f, new ConfigDescription("Minimum distance to another instance", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchGlobalKey = Plugin._Instance.config(group, "Required Global Key", "defeated_bonemass", new ConfigDescription("Only spawn if this key is set", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchGroupSizeMin = Plugin._Instance.config(group, "Group Size Min", 1, new ConfigDescription("Group spawning", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchGroupSizeMax = Plugin._Instance.config(group, "Group Size Max", 1, new ConfigDescription("Group spawning", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchGroupRadius = Plugin._Instance.config(group, "Group Radius", 10f, new ConfigDescription("Group spawning", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchSpawnAtDay = Plugin._Instance.config(group, "Spawn At Day", value: false, new ConfigDescription("Time of day", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchSpawnAtNight = Plugin._Instance.config(group, "Spawn At Night", value: true, new ConfigDescription("Time of day", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchMinAltitude = Plugin._Instance.config(group, "Min Altitude", 0f, new ConfigDescription("Altitude", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchMaxAltitude = Plugin._Instance.config(group, "Max Altitude", 1000f, new ConfigDescription("Altitude", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchMinTilt = Plugin._Instance.config(group, "Min Tilt", 0f, new ConfigDescription("Terrain tilt", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchMaxTilt = Plugin._Instance.config(group, "Max Tilt", 35f, new ConfigDescription("Terrain tilt", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchInForest = Plugin._Instance.config(group, "In Forest", value: true, new ConfigDescription("Forest", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchOutForest = Plugin._Instance.config(group, "Outside Forest", value: true, new ConfigDescription("Forest", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchHuntPlayer = Plugin._Instance.config(group, "Hunt Player", value: false, new ConfigDescription("States", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchGroundOffset = Plugin._Instance.config(group, "Ground Offset", 0.5f, new ConfigDescription("States", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchMaxLevel = Plugin._Instance.config(group, "Max Level", 3, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchMinLevel = Plugin._Instance.config(group, "Min Level", 1, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchLevelUpMinCenterDistance = Plugin._Instance.config(group, "LevelUp Min Center Distance", 0f, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
			_swampWitchOverrideLevelUpChance = Plugin._Instance.config(group, "Override LevelUp Chance", -1f, new ConfigDescription("Level", (AcceptableValueBase)null, Array.Empty<object>()));
		}
	}
	public class FixedDespawn : MonoBehaviour
	{
		public float m_unsummonDistance = 40f;

		public EffectList m_unsummonEffect = new EffectList();

		public MonsterAI m_monsterAI;

		public ZNetView m_nview;

		public GameObject m_master;

		public void Awake()
		{
			m_nview = ((Component)this).GetComponent<ZNetView>();
			m_monsterAI = ((Component)this).GetComponent<MonsterAI>();
			if (m_nview.IsValid())
			{
				m_nview.Register("RPC_UnSummon", (Action<long>)RPC_UnSummon);
				GetMaster();
			}
		}

		public void Update()
		{
			UpdateSummon();
			UpdateMaster();
		}

		private void GetMaster()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			List<Character> list = new List<Character>();
			Character.GetCharactersInRange(((Component)this).transform.position, 30f, list);
			foreach (Character item in list)
			{
				if (((Object)((Component)this).gameObject).name.StartsWith("BVW_Skeleton") && item.m_name.Contains("forestwitch"))
				{
					m_master = ((Component)item).gameObject;
				}
				if (((Object)((Component)this).gameObject).name.StartsWith("BVW_Bat") && item.m_name.Contains("swampwitch"))
				{
					m_master = ((Component)item).gameObject;
				}
			}
		}

		public void UpdateMaster()
		{
			if (!((Object)(object)m_master != (Object)null) && m_nview.IsOwner())
			{
				UnSummon();
			}
		}

		public void UpdateSummon()
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			if (m_nview.IsValid() && m_nview.IsOwner() && m_unsummonDistance > 0f && Object.op_Implicit((Object)(object)m_monsterAI) && Object.op_Implicit((Object)(object)m_master) && Vector3.Distance(m_master.transform.position, ((Component)this).gameObject.transform.position) > m_unsummonDistance)
			{
				UnSummon();
			}
		}

		public void UnSummon()
		{
			if (m_nview.IsValid())
			{
				m_nview.InvokeRPC(ZNetView.Everybody, "RPC_UnSummon", Array.Empty<object>());
			}
		}

		public void RPC_UnSummon(long sender)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			m_unsummonEffect.Create(((Component)this).gameObject.transform.position, ((Component)this).gameObject.transform.rotation, (Transform)null, 1f, -1);
			if (m_nview.IsValid() && m_nview.IsOwner())
			{
				ZNetScene.instance.Destroy(((Component)this).gameObject);
			}
		}
	}
	public static class RegisterPrefabs
	{
		private static ZNetScene _zNetScene => ZNetScene.instance;

		private static ObjectDB _objectDB => ObjectDB.instance;

		public static void ToObjectDB()
		{
			if (Helper.ObjectDBAwake())
			{
				Plugin._attackSummonSkeleton = _objectDB.GetItemPrefab("GoblinShaman_attack_protect").CloneItem("BVW_AttackSummon_Skeleton");
				ItemDrop component = Plugin._attackSummonSkeleton.GetComponent<ItemDrop>();
				component.m_itemData.m_shared.m_name = "$bvw_attacksummon_skeleton";
				component.m_itemData.m_shared.m_attackStatusEffect = null;
				component.m_itemData.m_shared.m_attack.m_attackProjectile = Plugin._summonSkeletonSpawn;
				component.m_itemData.m_shared.m_aiAttackInterval = 20f;
				component.m_itemData.m_shared.m_trailStartEffect = null;
				_objectDB.AddClonedObject(Plugin._attackSummonSkeleton);
				Plugin._attackSpirit = _objectDB.GetItemPrefab("GoblinShaman_attack_fireball").CloneItem("BVW_AttackSpirit");
				ItemDrop component2 = Plugin._attackSpirit.GetComponent<ItemDrop>();
				component2.m_itemData.m_shared.m_name = "$bvw_attackspirit";
				component2.m_itemData.m_shared.m_damages.m_blunt = 35f;
				component2.m_itemData.m_shared.m_damages.m_fire = 0f;
				component2.m_itemData.m_shared.m_damages.m_poison = 60f;
				component2.m_itemData.m_shared.m_attack.m_attackProjectile = Plugin._projectileSpirit;
				_objectDB.AddClonedObject(Plugin._attackSpirit);
				Plugin._attackSummonBats = _objectDB.GetItemPrefab("GoblinShaman_attack_protect").CloneItem("BVW_AttackSummon_Bats");
				ItemDrop component3 = Plugin._attackSummonBats.GetComponent<ItemDrop>();
				component3.m_itemData.m_shared.m_name = "$bvw_attacksummon_bats";
				component3.m_itemData.m_shared.m_attackStatusEffect = null;
				component3.m_itemData.m_shared.m_attack.m_attackProjectile = Plugin._summonBatsSpawn;
				component3.m_itemData.m_shared.m_aiAttackInterval = 20f;
				component3.m_itemData.m_shared.m_trailStartEffect = null;
				_objectDB.AddClonedObject(Plugin._attackSummonBats);
			}
		}

		public static void ToZNetScene()
		{
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Expected O, but got Unknown
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Expected O, but got Unknown
			//IL_0132: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			//IL_014c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Expected O, but got Unknown
			//IL_01a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d1: Expected O, but got Unknown
			if (Helper.ZNetSceneAwake())
			{
				SummonSkeleton();
				SummonBats();
				_zNetScene.AddClonedObject(Plugin._attackSummonSkeleton);
				Plugin._attackSummonSkeleton.GetComponent<ItemDrop>().m_itemData.m_shared.m_attack.m_startEffect.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
				{
					new EffectData
					{
						m_prefab = _zNetScene.GetPrefab("fx_summon_skeleton"),
						m_enabled = true,
						m_variant = 0
					}
				};
				_zNetScene.AddClonedObject(Plugin._attackSummonBats);
				Plugin._attackSummonBats.GetComponent<ItemDrop>().m_itemData.m_shared.m_attack.m_startEffect.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
				{
					new EffectData
					{
						m_prefab = _zNetScene.GetPrefab("fx_summon_skeleton"),
						m_enabled = true,
						m_variant = 0
					}
				};
				_zNetScene.AddClonedObject(Plugin._attackSpirit);
				_zNetScene.AddClonedObject(Plugin._summonSkeletonSpawn);
				SpawnAbility component = Plugin._summonSkeletonSpawn.GetComponent<SpawnAbility>();
				component.m_spawnPrefab = (GameObject[])(object)new GameObject[1] { Plugin._summonedSkeleton };
				component.m_preSpawnDelay = 1f;
				component.m_preSpawnEffects.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
				{
					new EffectData
					{
						m_prefab = _zNetScene.GetPrefab("fx_summon_skeleton_spawn"),
						m_enabled = true,
						m_variant = 0
					}
				};
				_zNetScene.AddClonedObject(Plugin._summonBatsSpawn);
				SpawnAbility component2 = Plugin._summonBatsSpawn.GetComponent<SpawnAbility>();
				component2.m_spawnPrefab = (GameObject[])(object)new GameObject[1] { Plugin._summonedBats };
				component2.m_preSpawnDelay = 1f;
				component2.m_preSpawnEffects.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
				{
					new EffectData
					{
						m_prefab = _zNetScene.GetPrefab("fx_summon_skeleton_spawn"),
						m_enabled = true,
						m_variant = 0
					}
				};
				_zNetScene.AddClonedObject(Plugin._projectileSpirit);
				GameObject gameObject = Plugin._witchBundle.LoadAsset<GameObject>("bvw_fx_attack_projectile_exp");
				_zNetScene.AddClonedObject(gameObject);
				ForestWitch();
				SwampWitch();
			}
		}

		private static void SummonSkeleton()
		{
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Expected O, but got Unknown
			Plugin._summonedSkeleton = _zNetScene.GetPrefab("Skeleton_Friendly").Clone("BVW_SkeletonEnemy");
			Plugin._summonedSkeleton.transform.SetParent(Plugin._PrefabContainer.transform, false);
			Humanoid component = Plugin._summonedSkeleton.GetComponent<Humanoid>();
			((Character)component).m_name = "$bvw_summoned_skeleton";
			((Character)component).m_faction = (Faction)4;
			((Character)component).m_health = 100f;
			Plugin._summonedSkeleton.RemoveComponent(typeof(Tameable));
			Plugin._summonedSkeleton.ChangeColor(Color.red);
			FixedDespawn(Plugin._summonedSkeleton);
			Plugin._summonedSkeleton.GetComponent<FixedDespawn>().m_unsummonEffect.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
			{
				new EffectData
				{
					m_prefab = _zNetScene.GetPrefab("vfx_skeleton_death"),
					m_enabled = true,
					m_variant = 0
				}
			};
			_zNetScene.AddClonedObject(Plugin._summonedSkeleton);
		}

		private static void SummonBats()
		{
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Expected O, but got Unknown
			Plugin._summonedBats = _zNetScene.GetPrefab("Bat").Clone("BVW_BatEnemy");
			Plugin._summonedBats.transform.SetParent(Plugin._PrefabContainer.transform, false);
			Humanoid component = Plugin._summonedBats.GetComponent<Humanoid>();
			((Character)component).m_name = "$bvw_summoned_bat";
			((Character)component).m_faction = (Faction)4;
			((Character)component).m_defeatSetGlobalKey = string.Empty;
			((Character)component).m_health = 50f;
			Plugin._summonedBats.RemoveComponent(typeof(CharacterDrop));
			Plugin._summonedBats.ChangeColor(Color.red);
			FixedDespawn(Plugin._summonedBats);
			Plugin._summonedBats.GetComponent<FixedDespawn>().m_unsummonEffect.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
			{
				new EffectData
				{
					m_prefab = _zNetScene.GetPrefab("vfx_ghost_death"),
					m_enabled = true,
					m_variant = -1
				}
			};
			_zNetScene.AddClonedObject(Plugin._summonedBats);
		}

		private static void ForestWitch()
		{
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Expected O, but got Unknown
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0125: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Expected O, but got Unknown
			//IL_0139: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_015a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_016c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0173: Unknown result type (might be due to invalid IL or missing references)
			//IL_017a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0186: Expected O, but got Unknown
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			Plugin._forestWitch = _zNetScene.GetPrefab("GoblinShaman").Clone("BVW_ForestWitch");
			Plugin._forestWitch.transform.SetParent(Plugin._PrefabContainer.transform, false);
			Humanoid component = Plugin._forestWitch.GetComponent<Humanoid>();
			((Character)component).m_name = "$bvw_forestwitch";
			((Character)component).m_group = "Witch";
			((Character)component).m_faction = (Faction)4;
			((Character)component).m_health = ConfigSetup._forestWitchHealth.Value;
			component.m_defaultItems = (GameObject[])(object)new GameObject[2]
			{
				Plugin._attackSummonSkeleton,
				Plugin._attackSpirit
			};
			Plugin._forestWitch.GetComponent<CharacterDrop>().m_drops = new List<Drop>(3)
			{
				new Drop
				{
					m_prefab = _zNetScene.GetPrefab("Coins"),
					m_amountMin = 20,
					m_amountMax = 40,
					m_chance = 0.25f,
					m_onePerPlayer = false,
					m_levelMultiplier = true,
					m_dontScale = false
				},
				new Drop
				{
					m_prefab = _zNetScene.GetPrefab("SurtlingCore"),
					m_amountMin = 1,
					m_amountMax = 1,
					m_chance = 0.25f,
					m_onePerPlayer = false,
					m_levelMultiplier = true,
					m_dontScale = false
				},
				new Drop
				{
					m_prefab = _zNetScene.GetPrefab("AncientSeed"),
					m_amountMin = 1,
					m_amountMax = 1,
					m_chance = 0.25f,
					m_onePerPlayer = false,
					m_levelMultiplier = true,
					m_dontScale = false
				}
			};
			Plugin._forestWitch.ChangeColor(Color.red);
			_zNetScene.AddClonedObject(Plugin._forestWitch);
		}

		private static void SwampWitch()
		{
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Expected O, but got Unknown
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0125: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Expected O, but got Unknown
			//IL_0139: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_015a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_016c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0173: Unknown result type (might be due to invalid IL or missing references)
			//IL_017a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0186: Expected O, but got Unknown
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			Plugin._swampWitch = _zNetScene.GetPrefab("GoblinShaman").Clone("BVW_SwampWitch");
			Plugin._swampWitch.transform.SetParent(Plugin._PrefabContainer.transform, false);
			Humanoid component = Plugin._swampWitch.GetComponent<Humanoid>();
			((Character)component).m_name = "$bvw_swampwitch";
			((Character)component).m_group = "Witch";
			((Character)component).m_faction = (Faction)4;
			((Character)component).m_health = ConfigSetup._swampWitchHealth.Value;
			component.m_defaultItems = (GameObject[])(object)new GameObject[2]
			{
				Plugin._attackSummonBats,
				Plugin._attackSpirit
			};
			Plugin._swampWitch.GetComponent<CharacterDrop>().m_drops = new List<Drop>(3)
			{
				new Drop
				{
					m_prefab = _zNetScene.GetPrefab("Coins"),
					m_amountMin = 30,
					m_amountMax = 50,
					m_chance = 0.25f,
					m_onePerPlayer = false,
					m_levelMultiplier = true,
					m_dontScale = false
				},
				new Drop
				{
					m_prefab = _zNetScene.GetPrefab("SurtlingCore"),
					m_amountMin = 1,
					m_amountMax = 3,
					m_chance = 0.25f,
					m_onePerPlayer = false,
					m_levelMultiplier = true,
					m_dontScale = false
				},
				new Drop
				{
					m_prefab = _zNetScene.GetPrefab("Guck"),
					m_amountMin = 2,
					m_amountMax = 4,
					m_chance = 0.25f,
					m_onePerPlayer = false,
					m_levelMultiplier = true,
					m_dontScale = false
				}
			};
			Plugin._swampWitch.ChangeColor(Color.green);
			_zNetScene.AddClonedObject(Plugin._swampWitch);
		}

		private static void FixedDespawn(GameObject summon)
		{
			if (!Object.op_Implicit((Object)(object)summon.GetComponent<FixedDespawn>()))
			{
				summon.AddComponent<FixedDespawn>();
			}
		}
	}
	public static class SpawnerSetup
	{
		private static readonly List<SpawnData> _witchSpawnList = new List<SpawnData>();

		public static void Init(SpawnSystem __instance)
		{
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_0148: Unknown result type (might be due to invalid IL or missing references)
			//IL_0158: Unknown result type (might be due to invalid IL or missing references)
			//IL_0168: Unknown result type (might be due to invalid IL or missing references)
			//IL_0178: Unknown result type (might be due to invalid IL or missing references)
			//IL_0188: Unknown result type (might be due to invalid IL or missing references)
			//IL_0198: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0209: Expected O, but got Unknown
			//IL_0209: Unknown result type (might be due to invalid IL or missing references)
			//IL_020e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0219: Unknown result type (might be due to invalid IL or missing references)
			//IL_0229: Unknown result type (might be due to invalid IL or missing references)
			//IL_023e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0244: Unknown result type (might be due to invalid IL or missing references)
			//IL_0249: Unknown result type (might be due to invalid IL or missing references)
			//IL_024e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0254: Unknown result type (might be due to invalid IL or missing references)
			//IL_0259: Unknown result type (might be due to invalid IL or missing references)
			//IL_025e: Unknown result type (might be due to invalid IL or missing references)
			//IL_026e: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_028e: Unknown result type (might be due to invalid IL or missing references)
			//IL_029e: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_02be: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_02de: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_030e: Unknown result type (might be due to invalid IL or missing references)
			//IL_031e: Unknown result type (might be due to invalid IL or missing references)
			//IL_032e: Unknown result type (might be due to invalid IL or missing references)
			//IL_033e: Unknown result type (might be due to invalid IL or missing references)
			//IL_034e: Unknown result type (might be due to invalid IL or missing references)
			//IL_035e: Unknown result type (might be due to invalid IL or missing references)
			//IL_036e: Unknown result type (might be due to invalid IL or missing references)
			//IL_037e: Unknown result type (might be due to invalid IL or missing references)
			//IL_038e: Unknown result type (might be due to invalid IL or missing references)
			//IL_039e: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_03bf: Expected O, but got Unknown
			SpawnSystemList val = __instance.m_spawnLists.First();
			foreach (SpawnData witchSpawn in _witchSpawnList)
			{
				val.m_spawners.Remove(witchSpawn);
			}
			_witchSpawnList.Clear();
			SpawnData item = new SpawnData
			{
				m_name = "ForestWitches",
				m_enabled = ConfigSetup._forestWitchEnable.Value,
				m_prefab = ZNetScene.instance.GetPrefab("BVW_ForestWitch"),
				m_biome = ConfigSetup._forestWitchBiome.Value,
				m_biomeArea = ConfigSetup._forestWitchBiomeArea.Value,
				m_maxSpawned = ConfigSetup._forestWitchMaxSpawned.Value,
				m_spawnInterval = ConfigSetup._forestWitchSpawnInterval.Value,
				m_spawnChance = ConfigSetup._forestWitchSpawnChance.Value,
				m_spawnDistance = ConfigSetup._forestWitchSpawnDistance.Value,
				m_requiredGlobalKey = ConfigSetup._forestWitchGlobalKey.Value,
				m_groupSizeMax = ConfigSetup._forestWitchGroupSizeMax.Value,
				m_groupSizeMin = ConfigSetup._forestWitchGroupSizeMin.Value,
				m_groupRadius = ConfigSetup._forestWitchGroupRadius.Value,
				m_spawnAtNight = ConfigSetup._forestWitchSpawnAtNight.Value,
				m_spawnAtDay = ConfigSetup._forestWitchSpawnAtDay.Value,
				m_minAltitude = ConfigSetup._forestWitchMinAltitude.Value,
				m_maxAltitude = ConfigSetup._forestWitchMaxAltitude.Value,
				m_minTilt = ConfigSetup._forestWitchMinTilt.Value,
				m_maxTilt = ConfigSetup._forestWitchMaxTilt.Value,
				m_inForest = ConfigSetup._forestWitchInForest.Value,
				m_outsideForest = ConfigSetup._forestWitchOutForest.Value,
				m_huntPlayer = ConfigSetup._forestWitchHuntPlayer.Value,
				m_groundOffset = ConfigSetup._forestWitchGroundOffset.Value,
				m_maxLevel = ConfigSetup._forestWitchMaxLevel.Value,
				m_minLevel = ConfigSetup._forestWitchMinLevel.Value,
				m_levelUpMinCenterDistance = ConfigSetup._forestWitchLevelUpMinCenterDistance.Value,
				m_overrideLevelupChance = ConfigSetup._forestWitchOverrideLevelUpChance.Value
			};
			SpawnData item2 = new SpawnData
			{
				m_name = "SwampWitches",
				m_enabled = ConfigSetup._swampWitchEnable.Value,
				m_prefab = ZNetScene.instance.GetPrefab("BVW_SwampWitch"),
				m_biome = ConfigSetup._swampWitchBiome.Value,
				m_biomeArea = ConfigSetup._swampWitchBiomeArea.Value,
				m_maxSpawned = ConfigSetup._swampWitchMaxSpawned.Value,
				m_spawnInterval = ConfigSetup._swampWitchSpawnInterval.Value,
				m_spawnChance = ConfigSetup._swampWitchSpawnChance.Value,
				m_spawnDistance = ConfigSetup._swampWitchSpawnDistance.Value,
				m_requiredGlobalKey = ConfigSetup._swampWitchGlobalKey.Value,
				m_groupSizeMax = ConfigSetup._swampWitchGroupSizeMax.Value,
				m_groupSizeMin = ConfigSetup._swampWitchGroupSizeMin.Value,
				m_groupRadius = ConfigSetup._swampWitchGroupRadius.Value,
				m_spawnAtNight = ConfigSetup._swampWitchSpawnAtNight.Value,
				m_spawnAtDay = ConfigSetup._swampWitchSpawnAtDay.Value,
				m_minAltitude = ConfigSetup._swampWitchMinAltitude.Value,
				m_maxAltitude = ConfigSetup._swampWitchMaxAltitude.Value,
				m_minTilt = ConfigSetup._swampWitchMinTilt.Value,
				m_maxTilt = ConfigSetup._swampWitchMaxTilt.Value,
				m_inForest = ConfigSetup._swampWitchInForest.Value,
				m_outsideForest = ConfigSetup._swampWitchOutForest.Value,
				m_huntPlayer = ConfigSetup._swampWitchHuntPlayer.Value,
				m_groundOffset = ConfigSetup._swampWitchGroundOffset.Value,
				m_maxLevel = ConfigSetup._swampWitchMaxLevel.Value,
				m_minLevel = ConfigSetup._swampWitchMinLevel.Value,
				m_levelUpMinCenterDistance = ConfigSetup._swampWitchOverrideLevelUpChance.Value,
				m_overrideLevelupChance = ConfigSetup._swampWitchOverrideLevelUpChance.Value
			};
			_witchSpawnList.Add(item);
			_witchSpawnList.Add(item2);
			foreach (SpawnData witchSpawn2 in _witchSpawnList)
			{
				val.m_spawners.Add(witchSpawn2);
			}
		}
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<b89b921d-8954-4084-bd4d-1feb826a594e>Embedded]
	internal sealed class <b89b921d-8954-4084-bd4d-1feb826a594e>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	[<b89b921d-8954-4084-bd4d-1feb826a594e>Embedded]
	[CompilerGenerated]
	internal sealed class <f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	[CompilerGenerated]
	[<b89b921d-8954-4084-bd4d-1feb826a594e>Embedded]
	internal sealed class <bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace LocalizationManager
{
	[<f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>Nullable(0)]
	[<bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContext(1)]
	[PublicAPI]
	internal class Localizer
	{
		private static readonly Dictionary<string, Dictionary<string, Func<string>>> PlaceholderProcessors;

		private static readonly Dictionary<string, Dictionary<string, string>> loadedTexts;

		private static readonly ConditionalWeakTable<Localization, string> localizationLanguage;

		private static readonly List<WeakReference<Localization>> localizationObjects;

		[<f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>Nullable(2)]
		private static BaseUnityPlugin _plugin;

		private static readonly List<string> fileExtensions;

		private static BaseUnityPlugin plugin
		{
			get
			{
				//IL_009b: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a5: Expected O, but got Unknown
				if (_plugin == null)
				{
					IEnumerable<TypeInfo> source;
					try
					{
						source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
					}
					catch (ReflectionTypeLoadException ex)
					{
						source = from t in ex.Types
							where t != null
							select t.GetTypeInfo();
					}
					_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
				}
				return _plugin;
			}
		}

		private static void UpdatePlaceholderText(Localization localization, string key)
		{
			localizationLanguage.TryGetValue(localization, out var value);
			string text = loadedTexts[value][key];
			if (PlaceholderProcessors.TryGetValue(key, out var value2))
			{
				text = value2.Aggregate(text, [<bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContext(0)] (string current, KeyValuePair<string, Func<string>> kv) => current.Replace("{" + kv.Key + "}", kv.Value()));
			}
			localization.AddWord(key, text);
		}

		public static void AddPlaceholder<T>(string key, string placeholder, ConfigEntry<T> config, [<f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>Nullable(new byte[] { 2, 1, 1 })] Func<T, string> convertConfigValue = null)
		{
			if (convertConfigValue == null)
			{
				convertConfigValue = [<bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContext(0)] [return: <f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>Nullable(1)] (T val) => val.ToString();
			}
			if (!PlaceholderProcessors.ContainsKey(key))
			{
				PlaceholderProcessors[key] = new Dictionary<string, Func<string>>();
			}
			config.SettingChanged += [<bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContext(0)] (object _, EventArgs _) =>
			{
				UpdatePlaceholder();
			};
			if (loadedTexts.ContainsKey(Localization.instance.GetSelectedLanguage()))
			{
				UpdatePlaceholder();
			}
			void UpdatePlaceholder()
			{
				PlaceholderProcessors[key][placeholder] = () => convertConfigValue(config.Value);
				UpdatePlaceholderText(Localization.instance, key);
			}
		}

		public static void AddText(string key, string text)
		{
			List<WeakReference<Localization>> list = new List<WeakReference<Localization>>();
			foreach (WeakReference<Localization> localizationObject in localizationObjects)
			{
				if (localizationObject.TryGetTarget(out var target))
				{
					Dictionary<string, string> dictionary = loadedTexts[localizationLanguage.GetOrCreateValue(target)];
					if (!target.m_translations.ContainsKey(key))
					{
						dictionary[key] = text;
						target.AddWord(key, text);
					}
				}
				else
				{
					list.Add(localizationObject);
				}
			}
			foreach (WeakReference<Localization> item in list)
			{
				localizationObjects.Remove(item);
			}
		}

		public static void Load()
		{
			LoadLocalization(Localization.instance, Localization.instance.GetSelectedLanguage());
		}

		private static void LoadLocalization(Localization __instance, string language)
		{
			if (!localizationLanguage.Remove(__instance))
			{
				localizationObjects.Add(new WeakReference<Localization>(__instance));
			}
			localizationLanguage.Add(__instance, language);
			Dictionary<string, string> dictionary = new Dictionary<string, string>();
			foreach (string item in from f in Directory.GetFiles(Path.GetDirectoryName(Paths.PluginPath), plugin.Info.Metadata.Name + ".*", SearchOption.AllDirectories)
				where fileExtensions.IndexOf(Path.GetExtension(f)) >= 0
				select f)
			{
				string text = Path.GetFileNameWithoutExtension(item).Split(new char[1] { '.' })[1];
				if (dictionary.ContainsKey(text))
				{
					Debug.LogWarning((object)("Duplicate key " + text + " found for " + plugin.Info.Metadata.Name + ". The duplicate file found at " + item + " will be skipped."));
				}
				else
				{
					dictionary[text] = item;
				}
			}
			byte[] array = LoadTranslationFromAssembly("English");
			if (array == null)
			{
				throw new Exception("Found no English localizations in mod " + plugin.Info.Metadata.Name + ". Expected an embedded resource translations/English.json or translations/English.yml.");
			}
			Dictionary<string, string> dictionary2 = new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(Encoding.UTF8.GetString(array));
			if (dictionary2 == null)
			{
				throw new Exception("Localization for mod " + plugin.Info.Metadata.Name + " failed: Localization file was empty.");
			}
			string text2 = null;
			if (language != "English")
			{
				if (dictionary.ContainsKey(language))
				{
					text2 = File.ReadAllText(dictionary[language]);
				}
				else
				{
					byte[] array2 = LoadTranslationFromAssembly(language);
					if (array2 != null)
					{
						text2 = Encoding.UTF8.GetString(array2);
					}
				}
			}
			if (text2 == null && dictionary.ContainsKey("English"))
			{
				text2 = File.ReadAllText(dictionary["English"]);
			}
			if (text2 != null)
			{
				foreach (KeyValuePair<string, string> item2 in new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(text2) ?? new Dictionary<string, string>())
				{
					dictionary2[item2.Key] = item2.Value;
				}
			}
			loadedTexts[language] = dictionary2;
			foreach (KeyValuePair<string, string> item3 in dictionary2)
			{
				UpdatePlaceholderText(__instance, item3.Key);
			}
		}

		static Localizer()
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Expected O, but got Unknown
			PlaceholderProcessors = new Dictionary<string, Dictionary<string, Func<string>>>();
			loadedTexts = new Dictionary<string, Dictionary<string, string>>();
			localizationLanguage = new ConditionalWeakTable<Localization, string>();
			localizationObjects = new List<WeakReference<Localization>>();
			fileExtensions = new List<string> { ".json", ".yml" };
			new Harmony("org.bepinex.helpers.LocalizationManager").Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "LoadCSV", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalization", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		[return: <f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>Nullable(2)]
		private static byte[] LoadTranslationFromAssembly(string language)
		{
			foreach (string fileExtension in fileExtensions)
			{
				byte[] array = ReadEmbeddedFileBytes("translations." + language + fileExtension);
				if (array != null)
				{
					return array;
				}
			}
			return null;
		}

		[<bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContext(2)]
		public static byte[] ReadEmbeddedFileBytes([<f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>Nullable(1)] string resourceFileName, Assembly containingAssembly = null)
		{
			using MemoryStream memoryStream = new MemoryStream();
			if ((object)containingAssembly == null)
			{
				containingAssembly = Assembly.GetCallingAssembly();
			}
			string text = containingAssembly.GetManifestResourceNames().FirstOrDefault([<bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContext(0)] (string str) => str.EndsWith(resourceFileName, StringComparison.Ordinal));
			if (text != null)
			{
				containingAssembly.GetManifestResourceStream(text)?.CopyTo(memoryStream);
			}
			return (memoryStream.Length == 0L) ? null : memoryStream.ToArray();
		}
	}
}
namespace Microsoft.CodeAnalysis
{
	[<7c9c1df5-8a07-4120-8775-24248bd20b58>Embedded]
	[CompilerGenerated]
	internal sealed class <7c9c1df5-8a07-4120-8775-24248bd20b58>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	[CompilerGenerated]
	[<7c9c1df5-8a07-4120-8775-24248bd20b58>Embedded]
	internal sealed class <7f235c7c-3216-4afd-b6c6-fe898b76be04>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <7f235c7c-3216-4afd-b6c6-fe898b76be04>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <7f235c7c-3216-4afd-b6c6-fe898b76be04>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[<7c9c1df5-8a07-4120-8775-24248bd20b58>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class <4aa927ea-6568-4f49-90a3-4f4db0d19bb8>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <4aa927ea-6568-4f49-90a3-4f4db0d19bb8>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace System.Diagnostics.CodeAnalysis
{
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, Inherited = false)]
	internal sealed class AllowNullAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, Inherited = false)]
	internal sealed class DisallowNullAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method, Inherited = false)]
	internal sealed class DoesNotReturnAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	internal sealed class DoesNotReturnIfAttribute : Attribute
	{
		public bool ParameterValue { get; }

		public DoesNotReturnIfAttribute(bool parameterValue)
		{
			ParameterValue = parameterValue;
		}
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, Inherited = false)]
	internal sealed class MaybeNullAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	internal sealed class MaybeNullWhenAttribute : Attribute
	{
		public bool ReturnValue { get; }

		public MaybeNullWhenAttribute(bool returnValue)
		{
			ReturnValue = returnValue;
		}
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, Inherited = false)]
	internal sealed class NotNullAttribute : Attribute
	{
	}
	[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(0)]
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Parameter | AttributeTargets.ReturnValue, AllowMultiple = true, Inherited = false)]
	[<4aa927ea-6568-4f49-90a3-4f4db0d19bb8>NullableContext(1)]
	internal sealed class NotNullIfNotNullAttribute : Attribute
	{
		public string ParameterName { get; }

		public NotNullIfNotNullAttribute(string parameterName)
		{
			ParameterName = parameterName;
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	internal sealed class NotNullWhenAttribute : Attribute
	{
		public bool ReturnValue { get; }

		public NotNullWhenAttribute(bool returnValue)
		{
			ReturnValue = returnValue;
		}
	}
}
namespace System.Collections.Generic
{
	internal static class DeconstructionExtensions
	{
		[<4aa927ea-6568-4f49-90a3-4f4db0d19bb8>NullableContext(1)]
		public static void Deconstruct<[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)] TKey, [<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)] TValue>([<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(new byte[] { 0, 1, 1 })] this KeyValuePair<TKey, TValue> pair, out TKey key, out TValue value)
		{
			key = pair.Key;
			value = pair.Value;
		}
	}
}
namespace YamlDotNet
{
	[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(0)]
	[<4aa927ea-6568-4f49-90a3-4f4db0d19bb8>NullableContext(1)]
	internal sealed class CultureInfoAdapter : CultureInfo
	{
		private readonly IFormatProvider provider;

		public CultureInfoAdapter(CultureInfo baseCulture, IFormatProvider provider)
			: base(baseCulture.LCID)
		{
			this.provider = provider;
		}

		[<4aa927ea-6568-4f49-90a3-4f4db0d19bb8>NullableContext(2)]
		public override object GetFormat(Type formatType)
		{
			return provider.GetFormat(formatType);
		}
	}
	[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(0)]
	[<4aa927ea-6568-4f49-90a3-4f4db0d19bb8>NullableContext(1)]
	internal static class ReflectionExtensions
	{
		[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)]
		private static readonly FieldInfo RemoteStackTraceField = typeof(Exception).GetField("_remoteStackTraceString", BindingFlags.Instance | BindingFlags.NonPublic);

		[return: <7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)]
		public static Type BaseType(this Type type)
		{
			return type.BaseType;
		}

		public static bool IsValueType(this Type type)
		{
			return type.IsValueType;
		}

		public static bool IsGenericType(this Type type)
		{
			return type.IsGenericType;
		}

		public static bool IsGenericTypeDefinition(this Type type)
		{
			return type.IsGenericTypeDefinition;
		}

		public static bool IsInterface(this Type type)
		{
			return type.IsInterface;
		}

		public static bool IsEnum(this Type type)
		{
			return type.IsEnum;
		}

		public static bool IsDbNull(this object value)
		{
			return value is DBNull;
		}

		public static bool HasDefaultConstructor(this Type type)
		{
			if (!type.IsValueType)
			{
				return type.GetConstructor(BindingFlags.Instance | BindingFlags.Public, null, Type.EmptyTypes, null) != null;
			}
			return true;
		}

		public static TypeCode GetTypeCode(this Type type)
		{
			return Type.GetTypeCode(type);
		}

		[return: <7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)]
		public static PropertyInfo GetPublicProperty(this Type type, string name)
		{
			return type.GetProperty(name);
		}

		[return: <7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)]
		public static FieldInfo GetPublicStaticField(this Type type, string name)
		{
			return type.GetField(name, BindingFlags.Static | BindingFlags.Public);
		}

		public static IEnumerable<PropertyInfo> GetProperties(this Type type, bool includeNonPublic)
		{
			BindingFlags bindingFlags = BindingFlags.Instance | BindingFlags.Public;
			if (includeNonPublic)
			{
				bindingFlags |= BindingFlags.NonPublic;
			}
			if (!type.IsInterface)
			{
				return type.GetProperties(bindingFlags);
			}
			return new Type[1] { type }.Concat(type.GetInterfaces()).SelectMany([<4aa927ea-6568-4f49-90a3-4f4db0d19bb8>NullableContext(0)] (Type i) => i.GetProperties(bindingFlags));
		}

		public static IEnumerable<PropertyInfo> GetPublicProperties(this Type type)
		{
			return type.GetProperties(includeNonPublic: false);
		}

		public static IEnumerable<FieldInfo> GetPublicFields(this Type type)
		{
			return type.GetFields(BindingFlags.Instance | BindingFlags.Public);
		}

		public static IEnumerable<MethodInfo> GetPublicStaticMethods(this Type type)
		{
			return type.GetMethods(BindingFlags.Static | BindingFlags.Public);
		}

		public static MethodInfo GetPrivateStaticMethod(this Type type, string name)
		{
			return type.GetMethod(name, BindingFlags.Static | BindingFlags.NonPublic) ?? throw new MissingMethodException("Expected to find a method named '" + name + "' in '" + type.FullName + "'.");
		}

		[return: <7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)]
		public static MethodInfo GetPublicStaticMethod(this Type type, string name, params Type[] parameterTypes)
		{
			return type.GetMethod(name, BindingFlags.Static | BindingFlags.Public, null, parameterTypes, null);
		}

		[return: <7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)]
		public static MethodInfo GetPublicInstanceMethod(this Type type, string name)
		{
			return type.GetMethod(name, BindingFlags.Instance | BindingFlags.Public);
		}

		public static Exception Unwrap(this TargetInvocationException ex)
		{
			Exception innerException = ex.InnerException;
			if (innerException == null)
			{
				return ex;
			}
			if (RemoteStackTraceField != null)
			{
				RemoteStackTraceField.SetValue(innerException, innerException.StackTrace + "\r\n");
			}
			return innerException;
		}

		public static bool IsInstanceOf(this Type type, object o)
		{
			return type.IsInstanceOfType(o);
		}

		public static Attribute[] GetAllCustomAttributes<[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)] TAttribute>(this PropertyInfo property)
		{
			return Attribute.GetCustomAttributes(property, typeof(TAttribute));
		}
	}
	internal static class PropertyInfoExtensions
	{
		[<4aa927ea-6568-4f49-90a3-4f4db0d19bb8>NullableContext(1)]
		[return: <7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)]
		public static object ReadValue(this PropertyInfo property, object target)
		{
			return property.GetValue(target, null);
		}
	}
	internal static class StandardRegexOptions
	{
		public const RegexOptions Compiled = RegexOptions.Compiled;
	}
}
namespace YamlDotNet.Serialization
{
	[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(0)]
	[<4aa927ea-6568-4f49-90a3-4f4db0d19bb8>NullableContext(1)]
	internal abstract class BuilderSkeleton<[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(0)] TBuilder> where TBuilder : BuilderSkeleton<TBuilder>
	{
		internal INamingConvention namingConvention = NullNamingConvention.Instance;

		internal ITypeResolver typeResolver;

		internal readonly YamlAttributeOverrides overrides;

		internal readonly LazyComponentRegistrationList<Nothing, IYamlTypeConverter> typeConverterFactories;

		internal readonly LazyComponentRegistrationList<ITypeInspector, ITypeInspector> typeInspectorFactories;

		private bool ignoreFields;

		private bool includeNonPublicProperties;

		protected abstract TBuilder Self { get; }

		internal BuilderSkeleton(ITypeResolver typeResolver)
		{
			overrides = new YamlAttributeOverrides();
			typeConverterFactories = new LazyComponentRegistrationList<Nothing, IYamlTypeConverter>
			{
				{
					typeof(YamlDotNet.Serialization.Converters.GuidConverter),
					(Nothing _) => new YamlDotNet.Serialization.Converters.GuidConverter(jsonCompatible: false)
				},
				{
					typeof(SystemTypeConverter),
					(Nothing _) => new SystemTypeConverter()
				}
			};
			typeInspectorFactories = new LazyComponentRegistrationList<ITypeInspector, ITypeInspector>();
			this.typeResolver = typeResolver ?? throw new ArgumentNullException("typeResolver");
		}

		internal ITypeInspector BuildTypeInspector()
		{
			ITypeInspector typeInspector = new ReadablePropertiesTypeInspector(typeResolver, includeNonPublicProperties);
			if (!ignoreFields)
			{
				typeInspector = new CompositeTypeInspector(new ReadableFieldsTypeInspector(typeResolver), typeInspector);
			}
			return typeInspectorFactories.BuildComponentChain(typeInspector);
		}

		public TBuilder IgnoreFields()
		{
			ignoreFields = true;
			return Self;
		}

		public TBuilder IncludeNonPublicProperties()
		{
			includeNonPublicProperties = true;
			return Self;
		}

		public TBuilder WithNamingConvention(INamingConvention namingConvention)
		{
			this.namingConvention = namingConvention ?? throw new ArgumentNullException("namingConvention");
			return Self;
		}

		public TBuilder WithTypeResolver(ITypeResolver typeResolver)
		{
			this.typeResolver = typeResolver ?? throw new ArgumentNullException("typeResolver");
			return Self;
		}

		public abstract TBuilder WithTagMapping(TagName tag, Type type);

		public TBuilder WithAttributeOverride<[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)] TClass>(Expression<Func<TClass, object>> propertyAccessor, Attribute attribute)
		{
			overrides.Add(propertyAccessor, attribute);
			return Self;
		}

		public TBuilder WithAttributeOverride(Type type, string member, Attribute attribute)
		{
			overrides.Add(type, member, attribute);
			return Self;
		}

		public TBuilder WithTypeConverter(IYamlTypeConverter typeConverter)
		{
			return WithTypeConverter(typeConverter, delegate(IRegistrationLocationSelectionSyntax<IYamlTypeConverter> w)
			{
				w.OnTop();
			});
		}

		public TBuilder WithTypeConverter(IYamlTypeConverter typeConverter, Action<IRegistrationLocationSelectionSyntax<IYamlTypeConverter>> where)
		{
			if (typeConverter == null)
			{
				throw new ArgumentNullException("typeConverter");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(typeConverterFactories.CreateRegistrationLocationSelector(typeConverter.GetType(), (Nothing _) => typeConverter));
			return Self;
		}

		public TBuilder WithTypeConverter<[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(0)] TYamlTypeConverter>(WrapperFactory<IYamlTypeConverter, IYamlTypeConverter> typeConverterFactory, Action<ITrackingRegistrationLocationSelectionSyntax<IYamlTypeConverter>> where) where TYamlTypeConverter : IYamlTypeConverter
		{
			if (typeConverterFactory == null)
			{
				throw new ArgumentNullException("typeConverterFactory");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(typeConverterFactories.CreateTrackingRegistrationLocationSelector(typeof(TYamlTypeConverter), (IYamlTypeConverter wrapped, Nothing _) => typeConverterFactory(wrapped)));
			return Self;
		}

		public TBuilder WithoutTypeConverter<[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(0)] TYamlTypeConverter>() where TYamlTypeConverter : IYamlTypeConverter
		{
			return WithoutTypeConverter(typeof(TYamlTypeConverter));
		}

		public TBuilder WithoutTypeConverter(Type converterType)
		{
			if (converterType == null)
			{
				throw new ArgumentNullException("converterType");
			}
			typeConverterFactories.Remove(converterType);
			return Self;
		}

		public TBuilder WithTypeInspector<[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(0)] TTypeInspector>(Func<ITypeInspector, TTypeInspector> typeInspectorFactory) where TTypeInspector : ITypeInspector
		{
			return WithTypeInspector(typeInspectorFactory, delegate(IRegistrationLocationSelectionSyntax<ITypeInspector> w)
			{
				w.OnTop();
			});
		}

		public TBuilder WithTypeInspector<[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(0)] TTypeInspector>(Func<ITypeInspector, TTypeInspector> typeInspectorFactory, Action<IRegistrationLocationSelectionSyntax<ITypeInspector>> where) where TTypeInspector : ITypeInspector
		{
			if (typeInspectorFactory == null)
			{
				throw new ArgumentNullException("typeInspectorFactory");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(typeInspectorFactories.CreateRegistrationLocationSelector(typeof(TTypeInspector), (ITypeInspector inner) => typeInspectorFactory(inner)));
			return Self;
		}

		public TBuilder WithTypeInspector<[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(0)] TTypeInspector>(WrapperFactory<ITypeInspector, ITypeInspector, TTypeInspector> typeInspectorFactory, Action<ITrackingRegistrationLocationSelectionSyntax<ITypeInspector>> where) where TTypeInspector : ITypeInspector
		{
			if (typeInspectorFactory == null)
			{
				throw new ArgumentNullException("typeInspectorFactory");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(typeInspectorFactories.CreateTrackingRegistrationLocationSelector(typeof(TTypeInspector), (ITypeInspector wrapped, ITypeInspector inner) => typeInspectorFactory(wrapped, inner)));
			return Self;
		}

		public TBuilder WithoutTypeInspector<[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(0)] TTypeInspector>() where TTypeInspector : ITypeInspector
		{
			return WithoutTypeInspector(typeof(TTypeInspector));
		}

		public TBuilder WithoutTypeInspector(Type inspectorType)
		{
			if (inspectorType == null)
			{
				throw new ArgumentNullException("inspectorType");
			}
			typeInspectorFactories.Remove(inspectorType);
			return Self;
		}

		protected IEnumerable<IYamlTypeConverter> BuildTypeConverters()
		{
			return typeConverterFactories.BuildComponentList();
		}
	}
	internal delegate TComponent WrapperFactory<[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)] TComponentBase, TComponent>(TComponentBase wrapped) where TComponent : TComponentBase;
	internal delegate TComponent WrapperFactory<[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)] TArgument, [<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)] TComponentBase, TComponent>(TComponentBase wrapped, TArgument argument) where TComponent : TComponentBase;
	[Flags]
	internal enum DefaultValuesHandling
	{
		Preserve = 0,
		OmitNull = 1,
		OmitDefaults = 2,
		OmitEmptyCollections = 4
	}
	[<4aa927ea-6568-4f49-90a3-4f4db0d19bb8>NullableContext(1)]
	[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(0)]
	internal sealed class Deserializer : IDeserializer
	{
		private readonly IValueDeserializer valueDeserializer;

		public Deserializer()
			: this(new DeserializerBuilder().BuildValueDeserializer())
		{
		}

		private Deserializer(IValueDeserializer valueDeserializer)
		{
			this.valueDeserializer = valueDeserializer ?? throw new ArgumentNullException("valueDeserializer");
		}

		public static Deserializer FromValueDeserializer(IValueDeserializer valueDeserializer)
		{
			return new Deserializer(valueDeserializer);
		}

		public T Deserialize<[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)] T>(string input)
		{
			using StringReader input2 = new StringReader(input);
			return Deserialize<T>(input2);
		}

		public T Deserialize<[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)] T>(TextReader input)
		{
			return Deserialize<T>(new Parser(input));
		}

		[return: <7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)]
		public object Deserialize(TextReader input)
		{
			return Deserialize(input, typeof(object));
		}

		[return: <7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)]
		public object Deserialize(string input, Type type)
		{
			using StringReader input2 = new StringReader(input);
			return Deserialize(input2, type);
		}

		[return: <7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)]
		public object Deserialize(TextReader input, Type type)
		{
			return Deserialize(new Parser(input), type);
		}

		public T Deserialize<[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)] T>(IParser parser)
		{
			return (T)Deserialize(parser, typeof(T));
		}

		[return: <7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)]
		public object Deserialize(IParser parser)
		{
			return Deserialize(parser, typeof(object));
		}

		[return: <7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)]
		public object Deserialize(IParser parser, Type type)
		{
			if (parser == null)
			{
				throw new ArgumentNullException("parser");
			}
			if (type == null)
			{
				throw new ArgumentNullException("type");
			}
			YamlDotNet.Core.Events.StreamStart @event;
			bool flag = parser.TryConsume<YamlDotNet.Core.Events.StreamStart>(out @event);
			YamlDotNet.Core.Events.DocumentStart event2;
			bool flag2 = parser.TryConsume<YamlDotNet.Core.Events.DocumentStart>(out event2);
			object result = null;
			if (!parser.Accept<YamlDotNet.Core.Events.DocumentEnd>(out var _) && !parser.Accept<YamlDotNet.Core.Events.StreamEnd>(out var _))
			{
				using SerializerState serializerState = new SerializerState();
				result = valueDeserializer.DeserializeValue(parser, type, serializerState, valueDeserializer);
				serializerState.OnDeserialization();
			}
			if (flag2)
			{
				parser.Consume<YamlDotNet.Core.Events.DocumentEnd>();
			}
			if (flag)
			{
				parser.Consume<YamlDotNet.Core.Events.StreamEnd>();
			}
			return result;
		}
	}
	[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(new byte[] { 0, 1 })]
	[<4aa927ea-6568-4f49-90a3-4f4db0d19bb8>NullableContext(1)]
	internal sealed class DeserializerBuilder : BuilderSkeleton<DeserializerBuilder>
	{
		private Lazy<IObjectFactory> objectFactory;

		private readonly LazyComponentRegistrationList<Nothing, INodeDeserializer> nodeDeserializerFactories;

		private readonly LazyComponentRegistrationList<Nothing, INodeTypeResolver> nodeTypeResolverFactories;

		private readonly Dictionary<TagName, Type> tagMappings;

		private readonly Dictionary<Type, Type> typeMappings;

		private bool ignoreUnmatched;

		protected override DeserializerBuilder Self => this;

		public DeserializerBuilder()
			: base((ITypeResolver)new StaticTypeResolver())
		{
			typeMappings = new Dictionary<Type, Type>();
			objectFactory = new Lazy<IObjectFactory>(() => new DefaultObjectFactory(typeMappings), isThreadSafe: true);
			tagMappings = new Dictionary<TagName, Type>
			{
				{
					FailsafeSchema.Tags.Map,
					typeof(Dictionary<object, object>)
				},
				{
					FailsafeSchema.Tags.Str,
					typeof(string)
				},
				{
					JsonSchema.Tags.Bool,
					typeof(bool)
				},
				{
					JsonSchema.Tags.Float,
					typeof(double)
				},
				{
					JsonSchema.Tags.Int,
					typeof(int)
				},
				{
					DefaultSchema.Tags.Timestamp,
					typeof(DateTime)
				}
			};
			typeInspectorFactories.Add(typeof(CachedTypeInspector), (ITypeInspector inner) => new CachedTypeInspector(inner));
			typeInspectorFactories.Add(typeof(NamingConventionTypeInspector), (ITypeInspector inner) => (!(namingConvention is NullNamingConvention)) ? new NamingConventionTypeInspector(inner, namingConvention) : inner);
			typeInspectorFactories.Add(typeof(YamlAttributesTypeInspector), (ITypeInspector inner) => new YamlAttributesTypeInspector(inner));
			typeInspectorFactories.Add(typeof(YamlAttributeOverridesInspector), (ITypeInspector inner) => (overrides == null) ? inner : new YamlAttributeOverridesInspector(inner, overrides.Clone()));
			typeInspectorFactories.Add(typeof(ReadableAndWritablePropertiesTypeInspector), (ITypeInspector inner) => new ReadableAndWritablePropertiesTypeInspector(inner));
			nodeDeserializerFactories = new LazyComponentRegistrationList<Nothing, INodeDeserializer>
			{
				{
					typeof(YamlConvertibleNodeDeserializer),
					(Nothing _) => new YamlConvertibleNodeDeserializer(objectFactory.Value)
				},
				{
					typeof(YamlSerializableNodeDeserializer),
					(Nothing _) => new YamlSerializableNodeDeserializer(objectFactory.Value)
				},
				{
					typeof(TypeConverterNodeDeserializer),
					(Nothing _) => new TypeConverterNodeDeserializer(BuildTypeConverters())
				},
				{
					typeof(NullNodeDeserializer),
					(Nothing _) => new NullNodeDeserializer()
				},
				{
					typeof(ScalarNodeDeserializer),
					(Nothing _) => new ScalarNodeDeserializer()
				},
				{
					typeof(ArrayNodeDeserializer),
					(Nothing _) => new ArrayNodeDeserializer()
				},
				{
					typeof(DictionaryNodeDeserializer),
					(Nothing _) => new DictionaryNodeDeserializer(objectFactory.Value)
				},
				{
					typeof(CollectionNodeDeserializer),
					(Nothing _) => new CollectionNodeDeserializer(objectFactory.Value)
				},
				{
					typeof(EnumerableNodeDeserializer),
					(Nothing _) => new EnumerableNodeDeserializer()
				},
				{
					typeof(ObjectNodeDeserializer),
					(Nothing _) => new ObjectNodeDeserializer(objectFactory.Value, BuildTypeInspector(), ignoreUnmatched)
				}
			};
			nodeTypeResolverFactories = new LazyComponentRegistrationList<Nothing, INodeTypeResolver>
			{
				{
					typeof(MappingNodeTypeResolver),
					(Nothing _) => new MappingNodeTypeResolver(typeMappings)
				},
				{
					typeof(YamlConvertibleTypeResolver),
					(Nothing _) => new YamlConvertibleTypeResolver()
				},
				{
					typeof(YamlSerializableTypeResolver),
					(Nothing _) => new YamlSerializableTypeResolver()
				},
				{
					typeof(TagNodeTypeResolver),
					(Nothing _) => new TagNodeTypeResolver(tagMappings)
				},
				{
					typeof(PreventUnknownTagsNodeTypeResolver),
					(Nothing _) => new PreventUnknownTagsNodeTypeResolver()
				},
				{
					typeof(DefaultContainersNodeTypeResolver),
					(Nothing _) => new DefaultContainersNodeTypeResolver()
				}
			};
		}

		public DeserializerBuilder WithObjectFactory(IObjectFactory objectFactory)
		{
			if (objectFactory == null)
			{
				throw new ArgumentNullException("objectFactory");
			}
			this.objectFactory = new Lazy<IObjectFactory>(() => objectFactory, isThreadSafe: true);
			return this;
		}

		public DeserializerBuilder WithObjectFactory(Func<Type, object> objectFactory)
		{
			if (objectFactory == null)
			{
				throw new ArgumentNullException("objectFactory");
			}
			return WithObjectFactory(new LambdaObjectFactory(objectFactory));
		}

		public DeserializerBuilder WithNodeDeserializer(INodeDeserializer nodeDeserializer)
		{
			return WithNodeDeserializer(nodeDeserializer, delegate(IRegistrationLocationSelectionSyntax<INodeDeserializer> w)
			{
				w.OnTop();
			});
		}

		public DeserializerBuilder WithNodeDeserializer(INodeDeserializer nodeDeserializer, Action<IRegistrationLocationSelectionSyntax<INodeDeserializer>> where)
		{
			if (nodeDeserializer == null)
			{
				throw new ArgumentNullException("nodeDeserializer");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(nodeDeserializerFactories.CreateRegistrationLocationSelector(nodeDeserializer.GetType(), (Nothing _) => nodeDeserializer));
			return this;
		}

		public DeserializerBuilder WithNodeDeserializer<[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(0)] TNodeDeserializer>(WrapperFactory<INodeDeserializer, TNodeDeserializer> nodeDeserializerFactory, Action<ITrackingRegistrationLocationSelectionSyntax<INodeDeserializer>> where) where TNodeDeserializer : INodeDeserializer
		{
			if (nodeDeserializerFactory == null)
			{
				throw new ArgumentNullException("nodeDeserializerFactory");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(nodeDeserializerFactories.CreateTrackingRegistrationLocationSelector(typeof(TNodeDeserializer), (INodeDeserializer wrapped, Nothing _) => nodeDeserializerFactory(wrapped)));
			return this;
		}

		public DeserializerBuilder WithoutNodeDeserializer<[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(0)] TNodeDeserializer>() where TNodeDeserializer : INodeDeserializer
		{
			return WithoutNodeDeserializer(typeof(TNodeDeserializer));
		}

		public DeserializerBuilder WithoutNodeDeserializer(Type nodeDeserializerType)
		{
			if (nodeDeserializerType == null)
			{
				throw new ArgumentNullException("nodeDeserializerType");
			}
			nodeDeserializerFactories.Remove(nodeDeserializerType);
			return this;
		}

		public DeserializerBuilder WithNodeTypeResolver(INodeTypeResolver nodeTypeResolver)
		{
			return WithNodeTypeResolver(nodeTypeResolver, delegate(IRegistrationLocationSelectionSyntax<INodeTypeResolver> w)
			{
				w.OnTop();
			});
		}

		public DeserializerBuilder WithNodeTypeResolver(INodeTypeResolver nodeTypeResolver, Action<IRegistrationLocationSelectionSyntax<INodeTypeResolver>> where)
		{
			if (nodeTypeResolver == null)
			{
				throw new ArgumentNullException("nodeTypeResolver");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(nodeTypeResolverFactories.CreateRegistrationLocationSelector(nodeTypeResolver.GetType(), (Nothing _) => nodeTypeResolver));
			return this;
		}

		public DeserializerBuilder WithNodeTypeResolver<[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(0)] TNodeTypeResolver>(WrapperFactory<INodeTypeResolver, TNodeTypeResolver> nodeTypeResolverFactory, Action<ITrackingRegistrationLocationSelectionSyntax<INodeTypeResolver>> where) where TNodeTypeResolver : INodeTypeResolver
		{
			if (nodeTypeResolverFactory == null)
			{
				throw new ArgumentNullException("nodeTypeResolverFactory");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(nodeTypeResolverFactories.CreateTrackingRegistrationLocationSelector(typeof(TNodeTypeResolver), (INodeTypeResolver wrapped, Nothing _) => nodeTypeResolverFactory(wrapped)));
			return this;
		}

		public DeserializerBuilder WithoutNodeTypeResolver<[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(0)] TNodeTypeResolver>() where TNodeTypeResolver : INodeTypeResolver
		{
			return WithoutNodeTypeResolver(typeof(TNodeTypeResolver));
		}

		public DeserializerBuilder WithoutNodeTypeResolver(Type nodeTypeResolverType)
		{
			if (nodeTypeResolverType == null)
			{
				throw new ArgumentNullException("nodeTypeResolverType");
			}
			nodeTypeResolverFactories.Remove(nodeTypeResolverType);
			return this;
		}

		public override DeserializerBuilder WithTagMapping(TagName tag, Type type)
		{
			if (tag.IsEmpty)
			{
				throw new ArgumentException("Non-specific tags cannot be maped");
			}
			if (type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (tagMappings.TryGetValue(tag, out var value))
			{
				throw new ArgumentException($"Type already has a registered type '{value.FullName}' for tag '{tag}'", "tag");
			}
			tagMappings.Add(tag, type);
			return this;
		}

		public DeserializerBuilder WithTypeMapping<[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(2)] TInterface, [<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(0)] TConcrete>() where TConcrete : TInterface
		{
			Type typeFromHandle = typeof(TInterface);
			Type typeFromHandle2 = typeof(TConcrete);
			if (!typeFromHandle.IsAssignableFrom(typeFromHandle2))
			{
				throw new InvalidOperationException("The type '" + typeFromHandle2.Name + "' does not implement interface '" + typeFromHandle.Name + "'.");
			}
			if (typeMappings.ContainsKey(typeFromHandle))
			{
				typeMappings[typeFromHandle] = typeFromHandle2;
			}
			else
			{
				typeMappings.Add(typeFromHandle, typeFromHandle2);
			}
			return this;
		}

		public DeserializerBuilder WithoutTagMapping(TagName tag)
		{
			if (tag.IsEmpty)
			{
				throw new ArgumentException("Non-specific tags cannot be maped");
			}
			if (!tagMappings.Remove(tag))
			{
				throw new KeyNotFoundException($"Tag '{tag}' is not registered");
			}
			return this;
		}

		public DeserializerBuilder IgnoreUnmatchedProperties()
		{
			ignoreUnmatched = true;
			return this;
		}

		public IDeserializer Build()
		{
			return Deserializer.FromValueDeserializer(BuildValueDeserializer());
		}

		public IValueDeserializer BuildValueDeserializer()
		{
			return new AliasValueDeserializer(new NodeValueDeserializer(nodeDeserializerFactories.BuildComponentList(), nodeTypeResolverFactories.BuildComponentList()));
		}
	}
	[<7f235c7c-3216-4afd-b6c6-fe898b76be04>Nullable(0)]
	[<4aa927ea-6568-4f49-90a3-4f4db0d19bb8>NullableContext(1)]
	internal sealed class EmissionPhaseObjectGraphVisitorArgs
	{
		private readonly IEnumerable<IObjectGraphVisitor<Nothing>> preProcessingPhaseVisitors;

		public IObjectGraphVisitor<IEmitter> InnerVisitor { get; private set; }

		public IEventEmitter EventEmitter { get; private set; }

		public ObjectSerializer NestedObjectSerializer { get; private set; }

		public IEnumerable<IYamlTypeConverter> TypeConverters { get; private set; }

		public EmissionPhaseObjectGraphVisitorArgs(IObjectGraphVisitor<IEmitter> innerVisitor, IEventEmitter eventEmitter, IEnumerable<IObjectGraphVisitor<Nothing>> preProcessingPhaseVisitors, IEnumerable<IYamlTypeConverter> typeConverters, ObjectSerializer nestedObjectSerializer)
		{
			InnerVisitor = innerVisitor ?? throw new ArgumentNullException("innerVisitor");
			EventEmitter = eventEmitter ?? throw new ArgumentNullException("eventEmitter")