Decompiled source of VillageNPCs v1.0.4

VillageNPCs.dll

Decompiled 3 days ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using HarmonyLib;
using JetBrains.Annotations;
using LocalizationManager;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
using VillageNPCs.Functions;
using VillageNPCs.NPCs;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Core.Tokens;
using YamlDotNet.Helpers;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.Converters;
using YamlDotNet.Serialization.EventEmitters;
using YamlDotNet.Serialization.NamingConventions;
using YamlDotNet.Serialization.NodeDeserializers;
using YamlDotNet.Serialization.NodeTypeResolvers;
using YamlDotNet.Serialization.ObjectFactories;
using YamlDotNet.Serialization.ObjectGraphTraversalStrategies;
using YamlDotNet.Serialization.ObjectGraphVisitors;
using YamlDotNet.Serialization.Schemas;
using YamlDotNet.Serialization.TypeInspectors;
using YamlDotNet.Serialization.TypeResolvers;
using YamlDotNet.Serialization.Utilities;
using YamlDotNet.Serialization.ValueDeserializers;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("VillageNPCs")]
[assembly: AssemblyDescription("https://valheim.thunderstore.io/package/blacks7ar/VillageNPCs/")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("blacks7ar")]
[assembly: AssemblyProduct("VillageNPCs")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9BC0DC30-2202-4443-BDF8-80F1AEC9D24B")]
[assembly: AssemblyFileVersion("1.0.4")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.4.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace VillageNPCs
{
	[BepInPlugin("blacks7ar.VillageNPCs", "VillageNPCs", "1.0.4")]
	public class Plugin : BaseUnityPlugin
	{
		public enum Toggle
		{
			On = 1,
			Off = 0
		}

		private const string modGUID = "blacks7ar.VillageNPCs";

		public const string modName = "VillageNPCs";

		public const string modAuthor = "blacks7ar";

		public const string modVersion = "1.0.4";

		public const string modLink = "https://valheim.thunderstore.io/package/blacks7ar/VillageNPCs/";

		private static readonly Harmony _harmony = new Harmony("blacks7ar.VillageNPCs");

		private static readonly ConfigSync _configSync = new ConfigSync("blacks7ar.VillageNPCs")
		{
			DisplayName = "VillageNPCs",
			CurrentVersion = "1.0.4",
			MinimumRequiredVersion = "1.0.4",
			ModRequired = true
		};

		private static ConfigEntry<Toggle> _serverConfigLocked;

		public static GameObject _PrefabContainer;

		public static Plugin _Instance;

		public ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedConfig = true)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedConfig ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			_configSync.AddConfigEntry<T>(val2).SynchronizedConfig = synchronizedConfig;
			return val2;
		}

		public void Awake()
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Expected O, but got Unknown
			Localizer.Load();
			_Instance = this;
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			_serverConfigLocked = config("1- ServerSync", "Lock Configuration", Toggle.On, new ConfigDescription("If On, the configuration is locked and can be changed by server admins only.", (AcceptableValueBase)null, Array.Empty<object>()));
			_configSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked);
			PrefabContainerInit();
			ConfigSetup.Init();
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = true;
			((BaseUnityPlugin)this).Config.Save();
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		public static void PrefabContainerInit()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Expected O, but got Unknown
			_PrefabContainer = new GameObject("BNpcPrefabs");
			_PrefabContainer.SetActive(false);
			Object.DontDestroyOnLoad((Object)(object)_PrefabContainer);
		}
	}
}
namespace VillageNPCs.Patches
{
	[HarmonyPatch(typeof(Humanoid), "UseItem")]
	public class HumanoidPatch
	{
		private static bool Prefix(Humanoid __instance, Inventory inventory, ItemData item, bool fromInventoryGui)
		{
			//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0202: Unknown result type (might be due to invalid IL or missing references)
			//IL_0222: Unknown result type (might be due to invalid IL or missing references)
			//IL_022d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0232: Unknown result type (might be due to invalid IL or missing references)
			//IL_023d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0242: Unknown result type (might be due to invalid IL or missing references)
			//IL_0247: Unknown result type (might be due to invalid IL or missing references)
			//IL_0282: Unknown result type (might be due to invalid IL or missing references)
			//IL_028d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0292: Unknown result type (might be due to invalid IL or missing references)
			//IL_029d: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Invalid comparison between Unknown and I4
			//IL_0132: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			if (inventory == null)
			{
				inventory = __instance.m_inventory;
			}
			if (!inventory.ContainsItem(item))
			{
				return true;
			}
			GameObject hoverObject = __instance.GetHoverObject();
			if ((Object.op_Implicit((Object)(object)hoverObject) ? hoverObject.GetComponentInParent<Hoverable>() : null) != null && !fromInventoryGui)
			{
				MonsterAI component = hoverObject.GetComponent<MonsterAI>();
				if ((Object)(object)component != (Object)null && (((Object)((Component)component).gameObject).name.Replace("(Clone)", "") == "BVN_MaleNPC" || ((Object)((Component)component).gameObject).name.Replace("(Clone)", "") == "BVN_FemaleNPC") && component.CanConsume(item))
				{
					Tameable component2 = hoverObject.GetComponent<Tameable>();
					string text = ((((component2 != null) ? component2.GetText() : null) == "") ? ((Object)component2.m_character).name : component2.GetText());
					if ((int)item.m_shared.m_itemType == 2)
					{
						if ((Object)(object)component2 != (Object)null && component2.IsHungry())
						{
							__instance.DoInteractAnimation(hoverObject);
							component.m_onConsumedItem(item.m_dropPrefab.GetComponent<ItemDrop>());
							Humanoid component3 = hoverObject.GetComponent<Humanoid>();
							component3.m_consumeItemEffects.Create(((Component)component3).transform.position, Quaternion.identity, (Transform)null, 1f, -1);
							hoverObject.GetComponentInChildren<Animator>().SetTrigger("consume");
							inventory.RemoveOneItem(item);
							((Character)__instance).Message((MessageType)2, text + " is very happy!", 0, (Sprite)null);
							return false;
						}
						if (!component2.IsHungry())
						{
							((Character)__instance).Message((MessageType)2, text + " is not yet hungry!", 0, (Sprite)null);
							return false;
						}
						return false;
					}
				}
			}
			string name = ((Object)item.m_dropPrefab).name;
			if (!(name == "BVN_OrbOfLife1"))
			{
				if (name == "BVN_OrbOfLife2")
				{
					Object.Instantiate<GameObject>(ZNetScene.instance.GetPrefab("BVN_FemaleNPC"), ((Component)__instance).transform.position + ((Component)__instance).transform.forward + ((Component)__instance).transform.forward, Quaternion.identity);
					Object.Instantiate<GameObject>(ZNetScene.instance.GetPrefab("sfx_dverger_vo_idle"), ((Component)__instance).transform.position + ((Component)__instance).transform.forward + ((Component)__instance).transform.forward, Quaternion.identity);
					inventory.RemoveOneItem(item);
					((Character)__instance).Message((MessageType)2, "A new villager has joined your village!", 0, (Sprite)null);
				}
			}
			else
			{
				Object.Instantiate<GameObject>(ZNetScene.instance.GetPrefab("BVN_MaleNPC"), ((Component)__instance).transform.position + ((Component)__instance).transform.forward + ((Component)__instance).transform.forward, Quaternion.identity);
				Object.Instantiate<GameObject>(ZNetScene.instance.GetPrefab("sfx_dverger_vo_idle"), ((Component)__instance).transform.position + ((Component)__instance).transform.forward + ((Component)__instance).transform.forward, Quaternion.identity);
				inventory.RemoveOneItem(item);
				((Character)__instance).Message((MessageType)2, "A new villager has joined your village!", 0, (Sprite)null);
			}
			return true;
		}
	}
	[HarmonyPatch]
	public class ObjectDBPatch
	{
		[HarmonyPriority(700)]
		[HarmonyPostfix]
		[HarmonyPatch(typeof(ObjectDB), "Awake")]
		private static void Awake_Postfix(ObjectDB __instance)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			Scene activeScene = SceneManager.GetActiveScene();
			if (!(((Scene)(ref activeScene)).name != "main") && !((Object)(object)__instance == (Object)null) && __instance.m_items.Count > 0)
			{
				Orb.InitOrb1(__instance);
				Orb.InitOrb2(__instance);
				__instance.UpdateRegisters();
			}
		}

		[HarmonyPriority(700)]
		[HarmonyPostfix]
		[HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")]
		private static void CopyOtherDB_Postfix(ObjectDB __instance)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			Scene activeScene = SceneManager.GetActiveScene();
			if (!(((Scene)(ref activeScene)).name != "main") && !((Object)(object)__instance == (Object)null) && __instance.m_items.Count > 0)
			{
				Orb.InitOrb1(__instance);
				Orb.InitOrb2(__instance);
				__instance.UpdateRegisters();
			}
		}
	}
	[HarmonyPatch(typeof(ZNetScene), "Awake")]
	public class ZNetScenePatch
	{
		private static void Postfix(ZNetScene __instance)
		{
			if (!((Object)(object)__instance == (Object)null) && __instance.m_prefabs.Count > 0)
			{
				Plugin.PrefabContainerInit();
				Male.Init(__instance);
				Female.Init(__instance);
			}
		}
	}
}
namespace VillageNPCs.NPCs
{
	public static class Female
	{
		public static void Init(ZNetScene zNetScene)
		{
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Expected O, but got Unknown
			GameObject val = zNetScene.GetPrefab("Player").Clone("BVN_FemaleNPC");
			val.transform.SetParent(Plugin._PrefabContainer.transform, false);
			val.RemoveComponent(typeof(PlayerController));
			val.RemoveComponent(typeof(Player));
			val.RemoveComponent(typeof(Talker));
			val.RemoveComponent(typeof(Skills));
			Humanoid val2 = val.AddComponent<Humanoid>();
			SetHumanoid(val2, zNetScene);
			SetMonsterAI(val.AddComponent<MonsterAI>(), zNetScene);
			ZNetView component = val.GetComponent<ZNetView>();
			component.m_persistent = true;
			component.m_distant = false;
			component.m_type = (ObjectType)0;
			component.m_syncInitialScale = false;
			ZSyncTransform component2 = val.GetComponent<ZSyncTransform>();
			component2.m_syncPosition = true;
			component2.m_syncRotation = true;
			component2.m_syncScale = false;
			component2.m_syncBodyVelocity = false;
			component2.m_characterParentSync = false;
			val.GetComponent<ZSyncAnimation>().m_smoothCharacterSpeeds = true;
			val.AddComponent<FemaleNPC>();
			SetTameable(val.AddComponent<Tameable>(), zNetScene);
			SetNpcTalk(val.AddComponent<NpcTalk>(), (Character)(object)val2);
			val.AddComponent<RandomAnimation>().m_values = new List<RandomValue>(1)
			{
				new RandomValue
				{
					m_name = "idle",
					m_values = 5,
					m_interval = 3f,
					m_floatValue = false,
					m_floatTransition = 1f
				}
			};
			zNetScene.AddClonedObject(val);
		}

		private static void SetHumanoid(Humanoid humanoid, ZNetScene zNetScene)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Expected O, but got Unknown
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Expected O, but got Unknown
			//IL_0159: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0176: Unknown result type (might be due to invalid IL or missing references)
			//IL_017e: Expected O, but got Unknown
			//IL_0191: Unknown result type (might be due to invalid IL or missing references)
			//IL_0196: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b6: Expected O, but got Unknown
			//IL_01c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_01df: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ee: Expected O, but got Unknown
			//IL_01f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0206: Unknown result type (might be due to invalid IL or missing references)
			//IL_020d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0215: Expected O, but got Unknown
			//IL_022f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0238: Unknown result type (might be due to invalid IL or missing references)
			//IL_0240: Unknown result type (might be due to invalid IL or missing references)
			//IL_0248: Unknown result type (might be due to invalid IL or missing references)
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0258: Unknown result type (might be due to invalid IL or missing references)
			//IL_0260: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Unknown result type (might be due to invalid IL or missing references)
			//IL_0270: Unknown result type (might be due to invalid IL or missing references)
			//IL_0278: Unknown result type (might be due to invalid IL or missing references)
			//IL_027d: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c8: Expected O, but got Unknown
			((Character)humanoid).m_group = "VillageNpc_Female";
			((Character)humanoid).m_name = "$bvn_villagerfemale";
			((Character)humanoid).m_faction = (Faction)0;
			((Character)humanoid).m_crouchSpeed = 2f;
			((Character)humanoid).m_walkSpeed = 1.6f;
			((Character)humanoid).m_speed = 4f;
			((Character)humanoid).m_turnSpeed = 300f;
			((Character)humanoid).m_runSpeed = 7f;
			((Character)humanoid).m_runTurnSpeed = 300f;
			((Character)humanoid).m_acceleration = 0.8f;
			((Character)humanoid).m_jumpForce = 8f;
			((Character)humanoid).m_jumpForceForward = 2f;
			((Character)humanoid).m_jumpForceTiredFactor = 0.6f;
			((Character)humanoid).m_canSwim = true;
			((Character)humanoid).m_swimDepth = 1.5f;
			((Character)humanoid).m_swimSpeed = 2f;
			((Character)humanoid).m_swimTurnSpeed = 100f;
			((Character)humanoid).m_swimAcceleration = 0.05f;
			((Character)humanoid).m_groundTilt = (GroundTiltType)0;
			((Character)humanoid).m_groundTiltSpeed = 50f;
			((Character)humanoid).m_eye = Utils.FindChild(((Component)humanoid).gameObject.transform, "EyePos", (IterativeSearchType)0);
			((Character)humanoid).m_hitEffects.m_effectPrefabs = (EffectData[])(object)new EffectData[2]
			{
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("vfx_player_hit"),
					m_enabled = true,
					m_variant = -1
				},
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("sfx_hit"),
					m_enabled = true,
					m_variant = -1
				}
			};
			((Character)humanoid).m_critHitEffects.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
			{
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("fx_crit"),
					m_enabled = true,
					m_variant = -1
				}
			};
			((Character)humanoid).m_backstabHitEffects.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
			{
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("fx_backstab"),
					m_enabled = true,
					m_variant = -1
				}
			};
			((Character)humanoid).m_deathEffects.m_effectPrefabs = (EffectData[])(object)new EffectData[2]
			{
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("vfx_ghost_death"),
					m_enabled = true,
					m_variant = -1
				},
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("sfx_ghost_death"),
					m_enabled = true,
					m_variant = -1
				}
			};
			((Character)humanoid).m_tolerateWater = true;
			((Character)humanoid).m_health = 100f;
			((Character)humanoid).m_damageModifiers = new DamageModifiers
			{
				m_blunt = (DamageModifier)0,
				m_slash = (DamageModifier)0,
				m_pierce = (DamageModifier)0,
				m_chop = (DamageModifier)3,
				m_pickaxe = (DamageModifier)3,
				m_fire = (DamageModifier)0,
				m_frost = (DamageModifier)0,
				m_lightning = (DamageModifier)0,
				m_spirit = (DamageModifier)3
			};
			((Character)humanoid).m_staggerWhenBlocked = true;
			((Character)humanoid).m_staggerDamageFactor = 0.4f;
			humanoid.m_consumeItemEffects.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
			{
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("sfx_creature_consume"),
					m_enabled = true,
					m_variant = -1
				}
			};
		}

		private static void SetMonsterAI(MonsterAI monsterAI, ZNetScene zNetScene)
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Expected O, but got Unknown
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Expected O, but got Unknown
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			((BaseAI)monsterAI).m_viewRange = 40f;
			((BaseAI)monsterAI).m_viewAngle = 90f;
			((BaseAI)monsterAI).m_hearRange = 9999f;
			((BaseAI)monsterAI).m_mistVision = false;
			((BaseAI)monsterAI).m_alertedEffects.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
			{
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("sfx_dverger_vo_alerted"),
					m_enabled = true,
					m_variant = -1
				}
			};
			((BaseAI)monsterAI).m_idleSound.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
			{
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("sfx_dverger_vo_idle"),
					m_enabled = true,
					m_variant = 0
				}
			};
			((BaseAI)monsterAI).m_idleSoundInterval = 10f;
			((BaseAI)monsterAI).m_idleSoundChance = 0.5f;
			((BaseAI)monsterAI).m_pathAgentType = (AgentType)1;
			((BaseAI)monsterAI).m_moveMinAngle = 90f;
			((BaseAI)monsterAI).m_smoothMovement = true;
			((BaseAI)monsterAI).m_serpentMovement = false;
			((BaseAI)monsterAI).m_jumpInterval = 0f;
			((BaseAI)monsterAI).m_randomCircleInterval = 2f;
			((BaseAI)monsterAI).m_randomMoveInterval = 20f;
			((BaseAI)monsterAI).m_randomMoveRange = 30f;
			((BaseAI)monsterAI).m_avoidFire = false;
			((BaseAI)monsterAI).m_afraidOfFire = false;
			((BaseAI)monsterAI).m_avoidWater = true;
			((BaseAI)monsterAI).m_aggravatable = false;
			monsterAI.m_alertRange = 5f;
			monsterAI.m_fleeIfHurtWhenTargetCantBeReached = true;
			monsterAI.m_fleeIfNotAlerted = false;
			monsterAI.m_fleeIfLowHealth = 0f;
			monsterAI.m_circulateWhileCharging = false;
			monsterAI.m_circulateWhileChargingFlying = false;
			monsterAI.m_enableHuntPlayer = false;
			monsterAI.m_attackPlayerObjects = false;
			monsterAI.m_privateAreaTriggerTreshold = 5;
			monsterAI.m_interceptTimeMax = 2f;
			monsterAI.m_interceptTimeMin = 0f;
			monsterAI.m_maxChaseDistance = 0f;
			monsterAI.m_minAttackInterval = 0f;
			monsterAI.m_circleTargetInterval = 5f;
			monsterAI.m_circleTargetDuration = 2f;
			monsterAI.m_circleTargetDistance = 5f;
			monsterAI.m_consumeItems = new List<ItemDrop>(8)
			{
				ObjectDB.instance.GetItemPrefab("CookedMeat").GetComponent<ItemDrop>(),
				ObjectDB.instance.GetItemPrefab("CookedWolfMeat").GetComponent<ItemDrop>(),
				ObjectDB.instance.GetItemPrefab("CookedLoxMeat").GetComponent<ItemDrop>(),
				ObjectDB.instance.GetItemPrefab("CookedDeerMeat").GetComponent<ItemDrop>(),
				ObjectDB.instance.GetItemPrefab("CookedChickenMeat").GetComponent<ItemDrop>(),
				ObjectDB.instance.GetItemPrefab("CookedEgg").GetComponent<ItemDrop>(),
				ObjectDB.instance.GetItemPrefab("CookedHareMeat").GetComponent<ItemDrop>(),
				ObjectDB.instance.GetItemPrefab("FishCooked").GetComponent<ItemDrop>()
			};
			monsterAI.m_consumeRange = 1.4f;
			monsterAI.m_consumeSearchRange = 20f;
			monsterAI.m_consumeSearchInterval = 10f;
		}

		private static void SetTameable(Tameable tameable, ZNetScene zNetScene)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Expected O, but got Unknown
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Expected O, but got Unknown
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Expected O, but got Unknown
			tameable.m_fedDuration = 600f;
			tameable.m_tamingTime = 1800f;
			tameable.m_tamedEffect.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
			{
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("fx_creature_tamed"),
					m_enabled = true,
					m_variant = -1
				}
			};
			tameable.m_sootheEffect.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
			{
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("vfx_creature_soothed"),
					m_enabled = true,
					m_variant = -1
				}
			};
			tameable.m_petEffect.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
			{
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("sfx_dverger_vo_idle"),
					m_enabled = true,
					m_variant = 0
				}
			};
			tameable.m_commandable = true;
		}

		private static void SetNpcTalk(NpcTalk npcTalk, Character character)
		{
			List<string> randomTalk = new List<string> { "$bvn_randomtalk1", "$bvn_randomtalk2", "$bvn_randomtalk3", "$bvn_randomtalk4", "$bvn_randomtalk5", "$bvn_randomtalk6", "$bvn_randomtalk7", "$bvn_randomtalk8", "$bvn_randomtalk9", "$bvn_randomtalk10" };
			List<string> randomGreets = new List<string> { "$bvn_randomgreet1", "$bvn_randomgreet2", "$bvn_randomgreet3", "$bvn_randomgreet4", "$bvn_randomgreet5", "$bvn_randomgreet6" };
			List<string> randomGoodbye = new List<string> { "$bvn_randombye1", "$bvn_randombye2", "$bvn_randombye3", "$bvn_randombye4", "$bvn_randombye5" };
			npcTalk.m_name = character.m_name;
			npcTalk.m_maxRange = 20f;
			npcTalk.m_greetRange = 10f;
			npcTalk.m_byeRange = 15f;
			npcTalk.m_offset = 2.2f;
			npcTalk.m_minTalkInterval = 3f;
			npcTalk.m_hideDialogDelay = 9f;
			npcTalk.m_randomTalkInterval = 30f;
			npcTalk.m_randomTalkChance = 0.75f;
			npcTalk.m_randomTalk = randomTalk;
			npcTalk.m_randomGreets = randomGreets;
			npcTalk.m_randomGoodbye = randomGoodbye;
		}
	}
	public static class Male
	{
		public static void Init(ZNetScene zNetScene)
		{
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Expected O, but got Unknown
			GameObject val = zNetScene.GetPrefab("Player").Clone("BVN_MaleNPC");
			val.transform.SetParent(Plugin._PrefabContainer.transform, false);
			val.RemoveComponent(typeof(PlayerController));
			val.RemoveComponent(typeof(Player));
			val.RemoveComponent(typeof(Talker));
			val.RemoveComponent(typeof(Skills));
			Humanoid val2 = val.AddComponent<Humanoid>();
			SetHumanoid(val2, zNetScene);
			SetMonsterAI(val.AddComponent<MonsterAI>(), zNetScene);
			ZNetView component = val.GetComponent<ZNetView>();
			component.m_persistent = true;
			component.m_distant = false;
			component.m_type = (ObjectType)0;
			component.m_syncInitialScale = false;
			ZSyncTransform component2 = val.GetComponent<ZSyncTransform>();
			component2.m_syncPosition = true;
			component2.m_syncRotation = true;
			component2.m_syncScale = false;
			component2.m_syncBodyVelocity = false;
			component2.m_characterParentSync = false;
			val.GetComponent<ZSyncAnimation>().m_smoothCharacterSpeeds = true;
			val.AddComponent<MaleNPC>();
			SetTameable(val.AddComponent<Tameable>(), zNetScene);
			SetNpcTalk(val.AddComponent<NpcTalk>(), (Character)(object)val2);
			val.AddComponent<RandomAnimation>().m_values = new List<RandomValue>(1)
			{
				new RandomValue
				{
					m_name = "idle",
					m_values = 5,
					m_interval = 3f,
					m_floatValue = false,
					m_floatTransition = 1f
				}
			};
			zNetScene.AddClonedObject(val);
		}

		private static void SetHumanoid(Humanoid humanoid, ZNetScene zNetScene)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Expected O, but got Unknown
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Expected O, but got Unknown
			//IL_0159: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0176: Unknown result type (might be due to invalid IL or missing references)
			//IL_017e: Expected O, but got Unknown
			//IL_0191: Unknown result type (might be due to invalid IL or missing references)
			//IL_0196: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b6: Expected O, but got Unknown
			//IL_01c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_01df: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ee: Expected O, but got Unknown
			//IL_01f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0206: Unknown result type (might be due to invalid IL or missing references)
			//IL_020d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0215: Expected O, but got Unknown
			//IL_022f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0238: Unknown result type (might be due to invalid IL or missing references)
			//IL_0240: Unknown result type (might be due to invalid IL or missing references)
			//IL_0248: Unknown result type (might be due to invalid IL or missing references)
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0258: Unknown result type (might be due to invalid IL or missing references)
			//IL_0260: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Unknown result type (might be due to invalid IL or missing references)
			//IL_0270: Unknown result type (might be due to invalid IL or missing references)
			//IL_0278: Unknown result type (might be due to invalid IL or missing references)
			//IL_027d: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c8: Expected O, but got Unknown
			((Character)humanoid).m_group = "VillageNpc_Male";
			((Character)humanoid).m_name = "$bvn_villagermale";
			((Character)humanoid).m_faction = (Faction)0;
			((Character)humanoid).m_crouchSpeed = 2f;
			((Character)humanoid).m_walkSpeed = 1.6f;
			((Character)humanoid).m_speed = 4f;
			((Character)humanoid).m_turnSpeed = 300f;
			((Character)humanoid).m_runSpeed = 7f;
			((Character)humanoid).m_runTurnSpeed = 300f;
			((Character)humanoid).m_acceleration = 0.8f;
			((Character)humanoid).m_jumpForce = 8f;
			((Character)humanoid).m_jumpForceForward = 2f;
			((Character)humanoid).m_jumpForceTiredFactor = 0.6f;
			((Character)humanoid).m_canSwim = true;
			((Character)humanoid).m_swimDepth = 1.5f;
			((Character)humanoid).m_swimSpeed = 2f;
			((Character)humanoid).m_swimTurnSpeed = 100f;
			((Character)humanoid).m_swimAcceleration = 0.05f;
			((Character)humanoid).m_groundTilt = (GroundTiltType)0;
			((Character)humanoid).m_groundTiltSpeed = 50f;
			((Character)humanoid).m_eye = Utils.FindChild(((Component)humanoid).gameObject.transform, "EyePos", (IterativeSearchType)0);
			((Character)humanoid).m_hitEffects.m_effectPrefabs = (EffectData[])(object)new EffectData[2]
			{
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("vfx_player_hit"),
					m_enabled = true,
					m_variant = -1
				},
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("sfx_hit"),
					m_enabled = true,
					m_variant = -1
				}
			};
			((Character)humanoid).m_critHitEffects.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
			{
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("fx_crit"),
					m_enabled = true,
					m_variant = -1
				}
			};
			((Character)humanoid).m_backstabHitEffects.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
			{
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("fx_backstab"),
					m_enabled = true,
					m_variant = -1
				}
			};
			((Character)humanoid).m_deathEffects.m_effectPrefabs = (EffectData[])(object)new EffectData[2]
			{
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("vfx_ghost_death"),
					m_enabled = true,
					m_variant = -1
				},
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("sfx_ghost_death"),
					m_enabled = true,
					m_variant = -1
				}
			};
			((Character)humanoid).m_tolerateWater = true;
			((Character)humanoid).m_health = 100f;
			((Character)humanoid).m_damageModifiers = new DamageModifiers
			{
				m_blunt = (DamageModifier)0,
				m_slash = (DamageModifier)0,
				m_pierce = (DamageModifier)0,
				m_chop = (DamageModifier)3,
				m_pickaxe = (DamageModifier)3,
				m_fire = (DamageModifier)0,
				m_frost = (DamageModifier)0,
				m_lightning = (DamageModifier)0,
				m_spirit = (DamageModifier)3
			};
			((Character)humanoid).m_staggerWhenBlocked = true;
			((Character)humanoid).m_staggerDamageFactor = 0.4f;
			humanoid.m_consumeItemEffects.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
			{
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("sfx_creature_consume"),
					m_enabled = true,
					m_variant = -1
				}
			};
		}

		private static void SetMonsterAI(MonsterAI monsterAI, ZNetScene zNetScene)
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Expected O, but got Unknown
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Expected O, but got Unknown
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			((BaseAI)monsterAI).m_viewRange = 40f;
			((BaseAI)monsterAI).m_viewAngle = 90f;
			((BaseAI)monsterAI).m_hearRange = 9999f;
			((BaseAI)monsterAI).m_mistVision = false;
			((BaseAI)monsterAI).m_alertedEffects.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
			{
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("sfx_dverger_vo_alerted"),
					m_enabled = true,
					m_variant = -1
				}
			};
			((BaseAI)monsterAI).m_idleSound.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
			{
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("sfx_dverger_vo_idle"),
					m_enabled = true,
					m_variant = 0
				}
			};
			((BaseAI)monsterAI).m_idleSoundInterval = 10f;
			((BaseAI)monsterAI).m_idleSoundChance = 0.5f;
			((BaseAI)monsterAI).m_pathAgentType = (AgentType)1;
			((BaseAI)monsterAI).m_moveMinAngle = 90f;
			((BaseAI)monsterAI).m_smoothMovement = true;
			((BaseAI)monsterAI).m_serpentMovement = false;
			((BaseAI)monsterAI).m_jumpInterval = 0f;
			((BaseAI)monsterAI).m_randomCircleInterval = 2f;
			((BaseAI)monsterAI).m_randomMoveInterval = 20f;
			((BaseAI)monsterAI).m_randomMoveRange = 30f;
			((BaseAI)monsterAI).m_avoidFire = false;
			((BaseAI)monsterAI).m_afraidOfFire = false;
			((BaseAI)monsterAI).m_avoidWater = true;
			((BaseAI)monsterAI).m_aggravatable = false;
			monsterAI.m_alertRange = 5f;
			monsterAI.m_fleeIfHurtWhenTargetCantBeReached = true;
			monsterAI.m_fleeIfNotAlerted = false;
			monsterAI.m_fleeIfLowHealth = 0f;
			monsterAI.m_circulateWhileCharging = false;
			monsterAI.m_circulateWhileChargingFlying = false;
			monsterAI.m_enableHuntPlayer = false;
			monsterAI.m_attackPlayerObjects = false;
			monsterAI.m_privateAreaTriggerTreshold = 5;
			monsterAI.m_interceptTimeMax = 2f;
			monsterAI.m_interceptTimeMin = 0f;
			monsterAI.m_maxChaseDistance = 0f;
			monsterAI.m_minAttackInterval = 0f;
			monsterAI.m_circleTargetInterval = 5f;
			monsterAI.m_circleTargetDuration = 2f;
			monsterAI.m_circleTargetDistance = 5f;
			monsterAI.m_consumeItems = new List<ItemDrop>(8)
			{
				ObjectDB.instance.GetItemPrefab("CookedMeat").GetComponent<ItemDrop>(),
				ObjectDB.instance.GetItemPrefab("CookedWolfMeat").GetComponent<ItemDrop>(),
				ObjectDB.instance.GetItemPrefab("CookedLoxMeat").GetComponent<ItemDrop>(),
				ObjectDB.instance.GetItemPrefab("CookedDeerMeat").GetComponent<ItemDrop>(),
				ObjectDB.instance.GetItemPrefab("CookedChickenMeat").GetComponent<ItemDrop>(),
				ObjectDB.instance.GetItemPrefab("CookedEgg").GetComponent<ItemDrop>(),
				ObjectDB.instance.GetItemPrefab("CookedHareMeat").GetComponent<ItemDrop>(),
				ObjectDB.instance.GetItemPrefab("FishCooked").GetComponent<ItemDrop>()
			};
			monsterAI.m_consumeRange = 1.4f;
			monsterAI.m_consumeSearchRange = 20f;
			monsterAI.m_consumeSearchInterval = 10f;
		}

		private static void SetTameable(Tameable tameable, ZNetScene zNetScene)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Expected O, but got Unknown
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Expected O, but got Unknown
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Expected O, but got Unknown
			tameable.m_fedDuration = 600f;
			tameable.m_tamingTime = 1800f;
			tameable.m_tamedEffect.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
			{
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("fx_creature_tamed"),
					m_enabled = true,
					m_variant = -1
				}
			};
			tameable.m_sootheEffect.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
			{
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("vfx_creature_soothed"),
					m_enabled = true,
					m_variant = -1
				}
			};
			tameable.m_petEffect.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
			{
				new EffectData
				{
					m_prefab = zNetScene.GetPrefab("sfx_dverger_vo_idle"),
					m_enabled = true,
					m_variant = 0
				}
			};
			tameable.m_commandable = true;
		}

		private static void SetNpcTalk(NpcTalk npcTalk, Character character)
		{
			List<string> randomTalk = new List<string> { "$bvn_randomtalk1", "$bvn_randomtalk2", "$bvn_randomtalk3", "$bvn_randomtalk4", "$bvn_randomtalk5", "$bvn_randomtalk6", "$bvn_randomtalk7", "$bvn_randomtalk8", "$bvn_randomtalk9", "$bvn_randomtalk10" };
			List<string> randomGreets = new List<string> { "$bvn_randomgreet1", "$bvn_randomgreet2", "$bvn_randomgreet3", "$bvn_randomgreet4", "$bvn_randomgreet5", "$bvn_randomgreet6" };
			List<string> randomGoodbye = new List<string> { "$bvn_randombye1", "$bvn_randombye2", "$bvn_randombye3", "$bvn_randombye4", "$bvn_randombye5" };
			npcTalk.m_name = character.m_name;
			npcTalk.m_maxRange = 20f;
			npcTalk.m_greetRange = 10f;
			npcTalk.m_byeRange = 15f;
			npcTalk.m_offset = 2.2f;
			npcTalk.m_minTalkInterval = 3f;
			npcTalk.m_hideDialogDelay = 9f;
			npcTalk.m_randomTalkInterval = 30f;
			npcTalk.m_randomTalkChance = 0.75f;
			npcTalk.m_randomTalk = randomTalk;
			npcTalk.m_randomGreets = randomGreets;
			npcTalk.m_randomGoodbye = randomGoodbye;
		}
	}
	public static class Orb
	{
		public static void InitOrb1(ObjectDB objectDB)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0203: Unknown result type (might be due to invalid IL or missing references)
			//IL_020a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0212: Expected O, but got Unknown
			//IL_0214: Unknown result type (might be due to invalid IL or missing references)
			//IL_0219: Unknown result type (might be due to invalid IL or missing references)
			//IL_022e: Unknown result type (might be due to invalid IL or missing references)
			//IL_023d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0244: Unknown result type (might be due to invalid IL or missing references)
			//IL_024b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0253: Expected O, but got Unknown
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_025a: Unknown result type (might be due to invalid IL or missing references)
			//IL_026f: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0285: Unknown result type (might be due to invalid IL or missing references)
			//IL_028c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0294: Expected O, but got Unknown
			//IL_0296: Unknown result type (might be due to invalid IL or missing references)
			//IL_029b: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d5: Expected O, but got Unknown
			GameObject val = objectDB.GetItemPrefab("Eitr").CloneItem("BVN_OrbOfLife1");
			val.transform.localScale = new Vector3(1.75f, 1.75f, 1.75f);
			((Component)Utils.FindChild(val.transform, "Radiator", (IterativeSearchType)0)).gameObject.SetActive(false);
			ItemDrop component = val.GetComponent<ItemDrop>();
			component.m_itemData.m_shared.m_name = "$bvn_orboflife1";
			component.m_itemData.m_shared.m_itemType = (ItemType)2;
			component.m_itemData.m_shared.m_description = "$bvn_orboflife1_description";
			component.m_itemData.m_shared.m_maxStackSize = 1;
			component.m_itemData.m_shared.m_teleportable = false;
			objectDB.AddClonedObject(val);
			ZNetScene instance = ZNetScene.instance;
			if (Object.op_Implicit((Object)(object)instance))
			{
				instance.AddClonedObject(val);
			}
			Recipe val2 = ScriptableObject.CreateInstance<Recipe>();
			((Object)val2).name = "Recipe_" + ((Object)val).name;
			val2.m_item = component;
			val2.m_amount = 1;
			val2.m_enabled = ConfigSetup._enableOrb1.Value == Plugin.Toggle.On;
			val2.m_qualityResultAmountMultiplier = 1f;
			val2.m_craftingStation = instance.GetPrefab("piece_workbench").GetComponent<CraftingStation>();
			val2.m_repairStation = null;
			val2.m_minStationLevel = 1;
			val2.m_requireOnlyOneIngredient = false;
			string[] array = ConfigSetup._orb1Mat1.Value.Split(':', ' ');
			string[] array2 = ConfigSetup._orb1Mat2.Value.Split(':', ' ');
			string[] array3 = ConfigSetup._orb1Mat3.Value.Split(':', ' ');
			string[] array4 = ConfigSetup._orb1Mat4.Value.Split(':', ' ');
			val2.m_resources = (Requirement[])(object)new Requirement[4]
			{
				new Requirement
				{
					m_resItem = objectDB.GetItemPrefab(array[0]).GetComponent<ItemDrop>(),
					m_amount = int.Parse(array[1]),
					m_extraAmountOnlyOneIngredient = 0,
					m_amountPerLevel = 0,
					m_recover = true
				},
				new Requirement
				{
					m_resItem = objectDB.GetItemPrefab(array2[0]).GetComponent<ItemDrop>(),
					m_amount = int.Parse(array2[1]),
					m_extraAmountOnlyOneIngredient = 0,
					m_amountPerLevel = 0,
					m_recover = true
				},
				new Requirement
				{
					m_resItem = objectDB.GetItemPrefab(array3[0]).GetComponent<ItemDrop>(),
					m_amount = int.Parse(array3[1]),
					m_extraAmountOnlyOneIngredient = 0,
					m_amountPerLevel = 0,
					m_recover = true
				},
				new Requirement
				{
					m_resItem = objectDB.GetItemPrefab(array4[0]).GetComponent<ItemDrop>(),
					m_amount = int.Parse(array4[1]),
					m_extraAmountOnlyOneIngredient = 0,
					m_amountPerLevel = 0,
					m_recover = true
				}
			};
			objectDB.AddRecipe(val2);
		}

		public static void InitOrb2(ObjectDB objectDB)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0203: Unknown result type (might be due to invalid IL or missing references)
			//IL_020a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0212: Expected O, but got Unknown
			//IL_0214: Unknown result type (might be due to invalid IL or missing references)
			//IL_0219: Unknown result type (might be due to invalid IL or missing references)
			//IL_022e: Unknown result type (might be due to invalid IL or missing references)
			//IL_023d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0244: Unknown result type (might be due to invalid IL or missing references)
			//IL_024b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0253: Expected O, but got Unknown
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_025a: Unknown result type (might be due to invalid IL or missing references)
			//IL_026f: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0285: Unknown result type (might be due to invalid IL or missing references)
			//IL_028c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0294: Expected O, but got Unknown
			//IL_0296: Unknown result type (might be due to invalid IL or missing references)
			//IL_029b: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d5: Expected O, but got Unknown
			GameObject val = objectDB.GetItemPrefab("Eitr").CloneItem("BVN_OrbOfLife2");
			val.transform.localScale = new Vector3(1.75f, 1.75f, 1.75f);
			((Component)Utils.FindChild(val.transform, "Radiator", (IterativeSearchType)0)).gameObject.SetActive(false);
			ItemDrop component = val.GetComponent<ItemDrop>();
			component.m_itemData.m_shared.m_name = "$bvn_orboflife2";
			component.m_itemData.m_shared.m_itemType = (ItemType)2;
			component.m_itemData.m_shared.m_description = "$bvn_orboflife2_description";
			component.m_itemData.m_shared.m_maxStackSize = 1;
			component.m_itemData.m_shared.m_teleportable = false;
			objectDB.AddClonedObject(val);
			ZNetScene instance = ZNetScene.instance;
			if (Object.op_Implicit((Object)(object)instance))
			{
				instance.AddClonedObject(val);
			}
			Recipe val2 = ScriptableObject.CreateInstance<Recipe>();
			((Object)val2).name = "Recipe_" + ((Object)val).name;
			val2.m_item = component;
			val2.m_amount = 1;
			val2.m_enabled = ConfigSetup._enableOrb2.Value == Plugin.Toggle.On;
			val2.m_qualityResultAmountMultiplier = 1f;
			val2.m_craftingStation = instance.GetPrefab("piece_workbench").GetComponent<CraftingStation>();
			val2.m_repairStation = null;
			val2.m_minStationLevel = 1;
			val2.m_requireOnlyOneIngredient = false;
			string[] array = ConfigSetup._orb2Mat1.Value.Split(':', ' ');
			string[] array2 = ConfigSetup._orb2Mat2.Value.Split(':', ' ');
			string[] array3 = ConfigSetup._orb2Mat3.Value.Split(':', ' ');
			string[] array4 = ConfigSetup._orb2Mat4.Value.Split(':', ' ');
			val2.m_resources = (Requirement[])(object)new Requirement[4]
			{
				new Requirement
				{
					m_resItem = objectDB.GetItemPrefab(array[0]).GetComponent<ItemDrop>(),
					m_amount = int.Parse(array[1]),
					m_extraAmountOnlyOneIngredient = 0,
					m_amountPerLevel = 0,
					m_recover = true
				},
				new Requirement
				{
					m_resItem = objectDB.GetItemPrefab(array2[0]).GetComponent<ItemDrop>(),
					m_amount = int.Parse(array2[1]),
					m_extraAmountOnlyOneIngredient = 0,
					m_amountPerLevel = 0,
					m_recover = true
				},
				new Requirement
				{
					m_resItem = objectDB.GetItemPrefab(array3[0]).GetComponent<ItemDrop>(),
					m_amount = int.Parse(array3[1]),
					m_extraAmountOnlyOneIngredient = 0,
					m_amountPerLevel = 0,
					m_recover = true
				},
				new Requirement
				{
					m_resItem = objectDB.GetItemPrefab(array4[0]).GetComponent<ItemDrop>(),
					m_amount = int.Parse(array4[1]),
					m_extraAmountOnlyOneIngredient = 0,
					m_amountPerLevel = 0,
					m_recover = true
				}
			};
			objectDB.AddRecipe(val2);
		}
	}
}
namespace VillageNPCs.Functions
{
	public static class ConfigSetup
	{
		public static ConfigEntry<Plugin.Toggle> _enableOrb1;

		public static ConfigEntry<string> _orb1Mat1;

		public static ConfigEntry<string> _orb1Mat2;

		public static ConfigEntry<string> _orb1Mat3;

		public static ConfigEntry<string> _orb1Mat4;

		public static ConfigEntry<Plugin.Toggle> _enableOrb2;

		public static ConfigEntry<string> _orb2Mat1;

		public static ConfigEntry<string> _orb2Mat2;

		public static ConfigEntry<string> _orb2Mat3;

		public static ConfigEntry<string> _orb2Mat4;

		private const string _enableDesc = "Enable/Disables recipe. (Needs logout)";

		private const string _amountDesc = "Craft amount (Needs logout)";

		private const string _matDesc = "Item name : amount (Needs logout)";

		private static Localization english;

		public static void Init()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Expected O, but got Unknown
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Expected O, but got Unknown
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Expected O, but got Unknown
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Expected O, but got Unknown
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Expected O, but got Unknown
			//IL_0124: Unknown result type (might be due to invalid IL or missing references)
			//IL_012f: Expected O, but got Unknown
			//IL_014f: Unknown result type (might be due to invalid IL or missing references)
			//IL_015a: Expected O, but got Unknown
			//IL_017a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0185: Expected O, but got Unknown
			//IL_01a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b0: Expected O, but got Unknown
			//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01db: Expected O, but got Unknown
			english = new Localization();
			english.SetupLanguage("English");
			string group = english.Localize("$bvn_orboflife1");
			_enableOrb1 = Plugin._Instance.config(group, "Recipe", Plugin.Toggle.On, new ConfigDescription("Enable/Disables recipe. (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_orb1Mat1 = Plugin._Instance.config(group, "Required Material 1", "TrophyTheElder:1", new ConfigDescription("Item name : amount (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_orb1Mat2 = Plugin._Instance.config(group, "Required Material 2", "HardAntler:1", new ConfigDescription("Item name : amount (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_orb1Mat3 = Plugin._Instance.config(group, "Required Material 3", "AncientSeed:1", new ConfigDescription("Item name : amount (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_orb1Mat4 = Plugin._Instance.config(group, "Required Material 4", "Bloodbag:1", new ConfigDescription("Item name : amount (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			string group2 = english.Localize("$bvn_orboflife2");
			_enableOrb2 = Plugin._Instance.config(group2, "Recipe", Plugin.Toggle.On, new ConfigDescription("Enable/Disables recipe. (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_orb2Mat1 = Plugin._Instance.config(group2, "Required Material 1", "TrophyTheElder:1", new ConfigDescription("Item name : amount (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_orb2Mat2 = Plugin._Instance.config(group2, "Required Material 2", "HardAntler:1", new ConfigDescription("Item name : amount (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_orb2Mat3 = Plugin._Instance.config(group2, "Required Material 3", "AncientSeed:1", new ConfigDescription("Item name : amount (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
			_orb2Mat4 = Plugin._Instance.config(group2, "Required Material 4", "Bloodbag:1", new ConfigDescription("Item name : amount (Needs logout)", (AcceptableValueBase)null, Array.Empty<object>()));
		}
	}
	public class FemaleNPC : MonoBehaviour
	{
		public string[] m_hairItem = new string[31]
		{
			"Hair1", "Hair2", "Hair3", "Hair4", "Hair5", "Hair6", "Hair7", "Hair8", "Hair9", "Hair10",
			"Hair11", "Hair12", "Hair13", "Hair14", "Hair15", "Hair16", "Hair17", "Hair18", "Hair19", "Hair20",
			"Hair21", "Hair22", "Hair23", "Hair24", "Hair25", "Hair26", "Hair27", "Hair28", "Hair29", "Hair30",
			"Hair31"
		};

		public string[] m_helmetItem = new string[13]
		{
			"HelmetFishingHat", "HelmetHat1", "HelmetHat2", "HelmetHat3", "HelmetHat4", "HelmetHat5", "HelmetHat6", "HelmetHat7", "HelmetHat8", "HelmetHat9",
			"HelmetHat10", "HelmetMidsummerCrown", "HelmetYule"
		};

		public string[] m_chestItem = new string[10] { "ArmorDress1", "ArmorDress2", "ArmorDress3", "ArmorDress4", "ArmorDress5", "ArmorDress6", "ArmorDress7", "ArmorDress8", "ArmorDress9", "ArmorDress10" };

		public string[] m_legItem = new string[10] { "ArmorBronzeLegs", "ArmorCarapaceLegs", "ArmorFenringLegs", "ArmorIronLegs", "ArmorLeatherLegs", "ArmorMageLegs", "ArmorPaddedGreaves", "ArmorRagsLegs", "ArmorRootLegs", "ArmorTrollLeatherLegs" };

		private ZNetView m_nview;

		private VisEquipment m_visEquipment;

		private Humanoid m_humanoid;

		private readonly int m_npcInitialized = StringExtensionMethods.GetStableHashCode("NpcInitialized");

		private void Awake()
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			m_nview = ((Component)this).GetComponent<ZNetView>();
			m_visEquipment = ((Component)this).GetComponent<VisEquipment>();
			m_humanoid = ((Component)this).GetComponent<Humanoid>();
			Vector3 position = ((Component)this).gameObject.transform.position;
			Helper._baseNumber += (int)((position.x + position.y) * 1000f);
			SetupVisuals();
			SetupEquipment();
			m_visEquipment.UpdateEquipmentVisuals();
			m_nview.GetZDO().Set(m_npcInitialized, true);
			if ((Object)(object)m_nview != (Object)null && m_nview.IsValid())
			{
				((Character)m_humanoid).SetTamed(true);
				_ = m_humanoid.m_inventory;
			}
		}

		private void SetItem(string slot, string[] name)
		{
			ZNetView nview = m_nview;
			if (nview != null)
			{
				nview.GetZDO().Set(slot, StringExtensionMethods.GetStableHashCode(name.GetRandomElement()));
			}
		}

		private void SetupVisuals()
		{
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			if (!m_nview.GetZDO().GetBool(m_npcInitialized, false))
			{
				m_visEquipment.m_nview = m_nview;
				float num = 0.2f + 0.8f.RandomValue();
				Color val = Color.HSVToRGB(0.13f + 0.03f.RandomValue(), 1f.RandomValue(), 1f.RandomValue());
				m_visEquipment.SetModel(1);
				SetItem("HairItem", m_hairItem);
				VisEquipment visEquipment = m_visEquipment;
				if (visEquipment != null)
				{
					visEquipment.SetHairItem("");
				}
				VisEquipment visEquipment2 = m_visEquipment;
				if (visEquipment2 != null)
				{
					visEquipment2.SetHairItem(m_hairItem.GetRandomElement());
				}
				VisEquipment visEquipment3 = m_visEquipment;
				if (visEquipment3 != null)
				{
					visEquipment3.SetHairColor(new Vector3(val.r, val.g, val.b));
				}
				VisEquipment visEquipment4 = m_visEquipment;
				if (visEquipment4 != null)
				{
					visEquipment4.SetSkinColor(new Vector3(num, num, num));
				}
			}
		}

		private void SetupEquipment()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Expected O, but got Unknown
			if (!m_nview.GetZDO().GetBool(m_npcInitialized, false))
			{
				ItemSet[] array = new ItemSet[1];
				ItemSet val = new ItemSet();
				val.m_items = (GameObject[])(object)new GameObject[3]
				{
					ObjectDB.instance.GetItemPrefab(m_helmetItem.GetRandomElement()),
					ObjectDB.instance.GetItemPrefab(m_chestItem.GetRandomElement()),
					ObjectDB.instance.GetItemPrefab(m_legItem.GetRandomElement())
				};
				array[0] = val;
				ItemSet[] randomSets = (ItemSet[])(object)array;
				m_humanoid.m_randomSets = randomSets;
			}
		}
	}
	public static class Helper
	{
		public static int _baseNumber;

		public static GameObject Clone(this GameObject gameObject, string name)
		{
			GameObject obj = Object.Instantiate<GameObject>(gameObject, Plugin._PrefabContainer.transform, false);
			((Object)obj).name = name;
			obj.transform.SetParent(Plugin._PrefabContainer.transform, false);
			return obj;
		}

		public static GameObject CloneItem(this GameObject gameObject, string name)
		{
			GameObject obj = Object.Instantiate<GameObject>(gameObject, Plugin._PrefabContainer.transform, false);
			((Object)obj).name = name;
			return obj;
		}

		public static void AddClonedObject(this ZNetScene zNetScene, GameObject gameObject, bool overWrite = true)
		{
			GameObject prefab;
			if ((Object)(object)(prefab = zNetScene.GetPrefab(((Object)gameObject).name)) != (Object)null)
			{
				if (!overWrite)
				{
					return;
				}
				zNetScene.m_prefabs.Remove(prefab);
				zNetScene.m_namedPrefabs.Remove(StringExtensionMethods.GetStableHashCode(((Object)gameObject).name));
			}
			zNetScene.m_prefabs.Add(gameObject);
			zNetScene.m_namedPrefabs.Add(StringExtensionMethods.GetStableHashCode(((Object)gameObject).name), gameObject);
		}

		public static void AddClonedObject(this ObjectDB objectDB, GameObject gameObject, bool overWrite = true)
		{
			GameObject itemPrefab;
			if ((Object)(object)(itemPrefab = objectDB.GetItemPrefab(((Object)gameObject).name)) != (Object)null)
			{
				if (!overWrite)
				{
					return;
				}
				objectDB.m_items.Remove(itemPrefab);
				objectDB.m_itemByHash.Remove(StringExtensionMethods.GetStableHashCode(((Object)gameObject).name));
			}
			objectDB.m_items.Add(gameObject);
			objectDB.m_itemByHash.Add(StringExtensionMethods.GetStableHashCode(((Object)gameObject).name), gameObject);
		}

		public static void AddRecipe(this ObjectDB objectDB, Recipe recipe, bool overWrite = true)
		{
			Recipe recipe2;
			if ((Object)(object)(recipe2 = objectDB.GetRecipe(recipe.m_item.m_itemData)) != (Object)null)
			{
				if (!overWrite)
				{
					return;
				}
				objectDB.m_recipes.Remove(recipe2);
			}
			objectDB.m_recipes.Add(recipe);
		}

		public static float RandomValue(this float value)
		{
			_baseNumber++;
			Random.InitState((int)((Time.time + value) * 1000f) + _baseNumber);
			return value * Random.value;
		}

		private static int RandomValue(this int value)
		{
			_baseNumber++;
			Random.InitState((int)((Time.time + (float)value) * 1000f) + _baseNumber);
			return Mathf.FloorToInt(Random.Range(0f, (float)value - 0.0001f));
		}

		public static string GetRandomElement(this string[] array)
		{
			return array[array.Length.RandomValue()];
		}

		public static void RemoveComponent(this GameObject gameObject, Type type)
		{
			Component component = gameObject.GetComponent(type);
			if ((Object)(object)component != (Object)null)
			{
				Object.Destroy((Object)(object)component);
			}
		}
	}
	public class MaleNPC : MonoBehaviour
	{
		public string[] m_beardItem = new string[20]
		{
			"Beard2", "Beard3", "Beard4", "Beard5", "Beard6", "Beard7", "Beard8", "Beard9", "Beard10", "Beard11",
			"Beard12", "Beard13", "Beard14", "Beard15", "Beard16", "Beard17", "Beard18", "Beard19", "Beard20", "Beard21"
		};

		public string[] m_hairItem = new string[31]
		{
			"Hair1", "Hair2", "Hair3", "Hair4", "Hair5", "Hair6", "Hair7", "Hair8", "Hair9", "Hair10",
			"Hair11", "Hair12", "Hair13", "Hair14", "Hair15", "Hair16", "Hair17", "Hair18", "Hair19", "Hair20",
			"Hair21", "Hair22", "Hair23", "Hair24", "Hair25", "Hair26", "Hair27", "Hair28", "Hair29", "Hair30",
			"Hair31"
		};

		public string[] m_helmetItem = new string[13]
		{
			"HelmetFishingHat", "HelmetHat1", "HelmetHat2", "HelmetHat3", "HelmetHat4", "HelmetHat5", "HelmetHat6", "HelmetHat7", "HelmetHat8", "HelmetHat9",
			"HelmetHat10", "HelmetMidsummerCrown", "HelmetYule"
		};

		public string[] m_chestItem = new string[10] { "ArmorTunic1", "ArmorTunic2", "ArmorTunic3", "ArmorTunic4", "ArmorTunic5", "ArmorTunic6", "ArmorTunic7", "ArmorTunic8", "ArmorTunic9", "ArmorTunic10" };

		public string[] m_legItem = new string[10] { "ArmorBronzeLegs", "ArmorCarapaceLegs", "ArmorFenringLegs", "ArmorIronLegs", "ArmorLeatherLegs", "ArmorMageLegs", "ArmorPaddedGreaves", "ArmorRagsLegs", "ArmorRootLegs", "ArmorTrollLeatherLegs" };

		private ZNetView m_nview;

		private VisEquipment m_visEquipment;

		private Humanoid m_humanoid;

		private readonly int m_npcInitialized = StringExtensionMethods.GetStableHashCode("NpcInitialized");

		private void Awake()
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			m_nview = ((Component)this).GetComponent<ZNetView>();
			m_visEquipment = ((Component)this).GetComponent<VisEquipment>();
			m_humanoid = ((Component)this).GetComponent<Humanoid>();
			Vector3 position = ((Component)this).gameObject.transform.position;
			Helper._baseNumber += (int)((position.x + position.y) * 1000f);
			SetupVisuals();
			SetupEquipment();
			m_visEquipment.UpdateEquipmentVisuals();
			m_nview.GetZDO().Set(m_npcInitialized, true);
			if ((Object)(object)m_nview != (Object)null && m_nview.IsValid())
			{
				((Character)m_humanoid).SetTamed(true);
			}
		}

		private void SetItem(string slot, string[] name)
		{
			ZNetView nview = m_nview;
			if (nview != null)
			{
				nview.GetZDO().Set(slot, StringExtensionMethods.GetStableHashCode(name.GetRandomElement()));
			}
		}

		private void SetupVisuals()
		{
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			if (!m_nview.GetZDO().GetBool(m_npcInitialized, false))
			{
				m_visEquipment.m_nview = m_nview;
				float num = 0.2f + 0.8f.RandomValue();
				Color val = Color.HSVToRGB(0.13f + 0.03f.RandomValue(), 1f.RandomValue(), 1f.RandomValue());
				m_visEquipment.SetModel(0);
				SetItem("HairItem", m_hairItem);
				VisEquipment visEquipment = m_visEquipment;
				if (visEquipment != null)
				{
					visEquipment.SetHairItem("");
				}
				VisEquipment visEquipment2 = m_visEquipment;
				if (visEquipment2 != null)
				{
					visEquipment2.SetHairItem(m_hairItem.GetRandomElement());
				}
				SetItem("BeardItem", m_beardItem);
				VisEquipment visEquipment3 = m_visEquipment;
				if (visEquipment3 != null)
				{
					visEquipment3.SetBeardItem("");
				}
				VisEquipment visEquipment4 = m_visEquipment;
				if (visEquipment4 != null)
				{
					visEquipment4.SetBeardItem(m_beardItem.GetRandomElement());
				}
				VisEquipment visEquipment5 = m_visEquipment;
				if (visEquipment5 != null)
				{
					visEquipment5.SetHairColor(new Vector3(val.r, val.g, val.b));
				}
				VisEquipment visEquipment6 = m_visEquipment;
				if (visEquipment6 != null)
				{
					visEquipment6.SetSkinColor(new Vector3(num, num, num));
				}
			}
		}

		private void SetupEquipment()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Expected O, but got Unknown
			if (!m_nview.GetZDO().GetBool(m_npcInitialized, false))
			{
				ItemSet[] array = new ItemSet[1];
				ItemSet val = new ItemSet();
				val.m_items = (GameObject[])(object)new GameObject[3]
				{
					ObjectDB.instance.GetItemPrefab(m_helmetItem.GetRandomElement()),
					ObjectDB.instance.GetItemPrefab(m_chestItem.GetRandomElement()),
					ObjectDB.instance.GetItemPrefab(m_legItem.GetRandomElement())
				};
				array[0] = val;
				ItemSet[] randomSets = (ItemSet[])(object)array;
				m_humanoid.m_randomSets = randomSets;
			}
		}
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<b89b921d-8954-4084-bd4d-1feb826a594e>Embedded]
	internal sealed class <b89b921d-8954-4084-bd4d-1feb826a594e>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[<b89b921d-8954-4084-bd4d-1feb826a594e>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class <f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[<b89b921d-8954-4084-bd4d-1feb826a594e>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	[CompilerGenerated]
	internal sealed class <bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace LocalizationManager
{
	[<f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>Nullable(0)]
	[PublicAPI]
	[<bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContext(1)]
	internal class Localizer
	{
		private static readonly Dictionary<string, Dictionary<string, Func<string>>> PlaceholderProcessors;

		private static readonly Dictionary<string, Dictionary<string, string>> loadedTexts;

		private static readonly ConditionalWeakTable<Localization, string> localizationLanguage;

		private static readonly List<WeakReference<Localization>> localizationObjects;

		[<f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>Nullable(2)]
		private static BaseUnityPlugin _plugin;

		private static readonly List<string> fileExtensions;

		private static BaseUnityPlugin plugin
		{
			get
			{
				//IL_009b: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a5: Expected O, but got Unknown
				if (_plugin == null)
				{
					IEnumerable<TypeInfo> source;
					try
					{
						source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
					}
					catch (ReflectionTypeLoadException ex)
					{
						source = from t in ex.Types
							where t != null
							select t.GetTypeInfo();
					}
					_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
				}
				return _plugin;
			}
		}

		private static void UpdatePlaceholderText(Localization localization, string key)
		{
			localizationLanguage.TryGetValue(localization, out var value);
			string text = loadedTexts[value][key];
			if (PlaceholderProcessors.TryGetValue(key, out var value2))
			{
				text = value2.Aggregate(text, [<bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContext(0)] (string current, KeyValuePair<string, Func<string>> kv) => current.Replace("{" + kv.Key + "}", kv.Value()));
			}
			localization.AddWord(key, text);
		}

		public static void AddPlaceholder<T>(string key, string placeholder, ConfigEntry<T> config, [<f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>Nullable(new byte[] { 2, 1, 1 })] Func<T, string> convertConfigValue = null)
		{
			if (convertConfigValue == null)
			{
				convertConfigValue = [<bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContext(0)] [return: <f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>Nullable(1)] (T val) => val.ToString();
			}
			if (!PlaceholderProcessors.ContainsKey(key))
			{
				PlaceholderProcessors[key] = new Dictionary<string, Func<string>>();
			}
			config.SettingChanged += [<bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContext(0)] (object _, EventArgs _) =>
			{
				UpdatePlaceholder();
			};
			if (loadedTexts.ContainsKey(Localization.instance.GetSelectedLanguage()))
			{
				UpdatePlaceholder();
			}
			void UpdatePlaceholder()
			{
				PlaceholderProcessors[key][placeholder] = () => convertConfigValue(config.Value);
				UpdatePlaceholderText(Localization.instance, key);
			}
		}

		public static void AddText(string key, string text)
		{
			List<WeakReference<Localization>> list = new List<WeakReference<Localization>>();
			foreach (WeakReference<Localization> localizationObject in localizationObjects)
			{
				if (localizationObject.TryGetTarget(out var target))
				{
					Dictionary<string, string> dictionary = loadedTexts[localizationLanguage.GetOrCreateValue(target)];
					if (!target.m_translations.ContainsKey(key))
					{
						dictionary[key] = text;
						target.AddWord(key, text);
					}
				}
				else
				{
					list.Add(localizationObject);
				}
			}
			foreach (WeakReference<Localization> item in list)
			{
				localizationObjects.Remove(item);
			}
		}

		public static void Load()
		{
			LoadLocalization(Localization.instance, Localization.instance.GetSelectedLanguage());
		}

		private static void LoadLocalization(Localization __instance, string language)
		{
			if (!localizationLanguage.Remove(__instance))
			{
				localizationObjects.Add(new WeakReference<Localization>(__instance));
			}
			localizationLanguage.Add(__instance, language);
			Dictionary<string, string> dictionary = new Dictionary<string, string>();
			foreach (string item in from f in Directory.GetFiles(Path.GetDirectoryName(Paths.PluginPath), plugin.Info.Metadata.Name + ".*", SearchOption.AllDirectories)
				where fileExtensions.IndexOf(Path.GetExtension(f)) >= 0
				select f)
			{
				string text = Path.GetFileNameWithoutExtension(item).Split(new char[1] { '.' })[1];
				if (dictionary.ContainsKey(text))
				{
					Debug.LogWarning((object)("Duplicate key " + text + " found for " + plugin.Info.Metadata.Name + ". The duplicate file found at " + item + " will be skipped."));
				}
				else
				{
					dictionary[text] = item;
				}
			}
			byte[] array = LoadTranslationFromAssembly("English");
			if (array == null)
			{
				throw new Exception("Found no English localizations in mod " + plugin.Info.Metadata.Name + ". Expected an embedded resource translations/English.json or translations/English.yml.");
			}
			Dictionary<string, string> dictionary2 = new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(Encoding.UTF8.GetString(array));
			if (dictionary2 == null)
			{
				throw new Exception("Localization for mod " + plugin.Info.Metadata.Name + " failed: Localization file was empty.");
			}
			string text2 = null;
			if (language != "English")
			{
				if (dictionary.ContainsKey(language))
				{
					text2 = File.ReadAllText(dictionary[language]);
				}
				else
				{
					byte[] array2 = LoadTranslationFromAssembly(language);
					if (array2 != null)
					{
						text2 = Encoding.UTF8.GetString(array2);
					}
				}
			}
			if (text2 == null && dictionary.ContainsKey("English"))
			{
				text2 = File.ReadAllText(dictionary["English"]);
			}
			if (text2 != null)
			{
				foreach (KeyValuePair<string, string> item2 in new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(text2) ?? new Dictionary<string, string>())
				{
					dictionary2[item2.Key] = item2.Value;
				}
			}
			loadedTexts[language] = dictionary2;
			foreach (KeyValuePair<string, string> item3 in dictionary2)
			{
				UpdatePlaceholderText(__instance, item3.Key);
			}
		}

		static Localizer()
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Expected O, but got Unknown
			PlaceholderProcessors = new Dictionary<string, Dictionary<string, Func<string>>>();
			loadedTexts = new Dictionary<string, Dictionary<string, string>>();
			localizationLanguage = new ConditionalWeakTable<Localization, string>();
			localizationObjects = new List<WeakReference<Localization>>();
			fileExtensions = new List<string> { ".json", ".yml" };
			new Harmony("org.bepinex.helpers.LocalizationManager").Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "LoadCSV", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalization", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		[return: <f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>Nullable(2)]
		private static byte[] LoadTranslationFromAssembly(string language)
		{
			foreach (string fileExtension in fileExtensions)
			{
				byte[] array = ReadEmbeddedFileBytes("translations." + language + fileExtension);
				if (array != null)
				{
					return array;
				}
			}
			return null;
		}

		[<bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContext(2)]
		public static byte[] ReadEmbeddedFileBytes([<f6f8ff5f-fa45-43ba-9489-b740a9e7c98b>Nullable(1)] string resourceFileName, Assembly containingAssembly = null)
		{
			using MemoryStream memoryStream = new MemoryStream();
			if ((object)containingAssembly == null)
			{
				containingAssembly = Assembly.GetCallingAssembly();
			}
			string text = containingAssembly.GetManifestResourceNames().FirstOrDefault([<bb5e3e5e-5c47-485a-88ef-ea5afd7f01c7>NullableContext(0)] (string str) => str.EndsWith(resourceFileName, StringComparison.Ordinal));
			if (text != null)
			{
				containingAssembly.GetManifestResourceStream(text)?.CopyTo(memoryStream);
			}
			return (memoryStream.Length == 0L) ? null : memoryStream.ToArray();
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace System.Diagnostics.CodeAnalysis
{
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, Inherited = false)]
	internal sealed class AllowNullAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, Inherited = false)]
	internal sealed class DisallowNullAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method, Inherited = false)]
	internal sealed class DoesNotReturnAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	internal sealed class DoesNotReturnIfAttribute : Attribute
	{
		public bool ParameterValue { get; }

		public DoesNotReturnIfAttribute(bool parameterValue)
		{
			ParameterValue = parameterValue;
		}
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, Inherited = false)]
	internal sealed class MaybeNullAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	internal sealed class MaybeNullWhenAttribute : Attribute
	{
		public bool ReturnValue { get; }

		public MaybeNullWhenAttribute(bool returnValue)
		{
			ReturnValue = returnValue;
		}
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, Inherited = false)]
	internal sealed class NotNullAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Parameter | AttributeTargets.ReturnValue, AllowMultiple = true, Inherited = false)]
	internal sealed class NotNullIfNotNullAttribute : Attribute
	{
		public string ParameterName { get; }

		public NotNullIfNotNullAttribute(string parameterName)
		{
			ParameterName = parameterName;
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	internal sealed class NotNullWhenAttribute : Attribute
	{
		public bool ReturnValue { get; }

		public NotNullWhenAttribute(bool returnValue)
		{
			ReturnValue = returnValue;
		}
	}
}
namespace System.Collections.Generic
{
	internal static class DeconstructionExtensions
	{
		public static void Deconstruct<TKey, TValue>(this KeyValuePair<TKey, TValue> pair, out TKey key, out TValue value)
		{
			key = pair.Key;
			value = pair.Value;
		}
	}
}
namespace YamlDotNet
{
	internal sealed class CultureInfoAdapter : CultureInfo
	{
		private readonly IFormatProvider provider;

		public CultureInfoAdapter(CultureInfo baseCulture, IFormatProvider provider)
			: base(baseCulture.LCID)
		{
			this.provider = provider;
		}

		public override object? GetFormat(Type? formatType)
		{
			return provider.GetFormat(formatType);
		}
	}
	internal static class ReflectionExtensions
	{
		private static readonly FieldInfo? RemoteStackTraceField = typeof(Exception).GetField("_remoteStackTraceString", BindingFlags.Instance | BindingFlags.NonPublic);

		public static Type? BaseType(this Type type)
		{
			return type.BaseType;
		}

		public static bool IsValueType(this Type type)
		{
			return type.IsValueType;
		}

		public static bool IsGenericType(this Type type)
		{
			return type.IsGenericType;
		}

		public static bool IsGenericTypeDefinition(this Type type)
		{
			return type.IsGenericTypeDefinition;
		}

		public static bool IsInterface(this Type type)
		{
			return type.IsInterface;
		}

		public static bool IsEnum(this Type type)
		{
			return type.IsEnum;
		}

		public static bool IsDbNull(this object value)
		{
			return value is DBNull;
		}

		public static bool HasDefaultConstructor(this Type type)
		{
			if (!type.IsValueType)
			{
				return type.GetConstructor(BindingFlags.Instance | BindingFlags.Public, null, Type.EmptyTypes, null) != null;
			}
			return true;
		}

		public static TypeCode GetTypeCode(this Type type)
		{
			return Type.GetTypeCode(type);
		}

		public static PropertyInfo? GetPublicProperty(this Type type, string name)
		{
			return type.GetProperty(name);
		}

		public static FieldInfo? GetPublicStaticField(this Type type, string name)
		{
			return type.GetField(name, BindingFlags.Static | BindingFlags.Public);
		}

		public static IEnumerable<PropertyInfo> GetProperties(this Type type, bool includeNonPublic)
		{
			BindingFlags bindingFlags = BindingFlags.Instance | BindingFlags.Public;
			if (includeNonPublic)
			{
				bindingFlags |= BindingFlags.NonPublic;
			}
			if (!type.IsInterface)
			{
				return type.GetProperties(bindingFlags);
			}
			return new Type[1] { type }.Concat(type.GetInterfaces()).SelectMany((Type i) => i.GetProperties(bindingFlags));
		}

		public static IEnumerable<PropertyInfo> GetPublicProperties(this Type type)
		{
			return type.GetProperties(includeNonPublic: false);
		}

		public static IEnumerable<FieldInfo> GetPublicFields(this Type type)
		{
			return type.GetFields(BindingFlags.Instance | BindingFlags.Public);
		}

		public static IEnumerable<MethodInfo> GetPublicStaticMethods(this Type type)
		{
			return type.GetMethods(BindingFlags.Static | BindingFlags.Public);
		}

		public static MethodInfo GetPrivateStaticMethod(this Type type, string name)
		{
			return type.GetMethod(name, BindingFlags.Static | BindingFlags.NonPublic) ?? throw new MissingMethodException("Expected to find a method named '" + name + "' in '" + type.FullName + "'.");
		}

		public static MethodInfo? GetPublicStaticMethod(this Type type, string name, params Type[] parameterTypes)
		{
			return type.GetMethod(name, BindingFlags.Static | BindingFlags.Public, null, parameterTypes, null);
		}

		public static MethodInfo? GetPublicInstanceMethod(this Type type, string name)
		{
			return type.GetMethod(name, BindingFlags.Instance | BindingFlags.Public);
		}

		public static Exception Unwrap(this TargetInvocationException ex)
		{
			Exception innerException = ex.InnerException;
			if (innerException == null)
			{
				return ex;
			}
			if (RemoteStackTraceField != null)
			{
				RemoteStackTraceField.SetValue(innerException, innerException.StackTrace + "\r\n");
			}
			return innerException;
		}

		public static bool IsInstanceOf(this Type type, object o)
		{
			return type.IsInstanceOfType(o);
		}

		public static Attribute[] GetAllCustomAttributes<TAttribute>(this PropertyInfo property)
		{
			return Attribute.GetCustomAttributes(property, typeof(TAttribute));
		}
	}
	internal static class PropertyInfoExtensions
	{
		public static object? ReadValue(this PropertyInfo property, object target)
		{
			return property.GetValue(target, null);
		}
	}
	internal static class StandardRegexOptions
	{
		public const RegexOptions Compiled = RegexOptions.Compiled;
	}
}
namespace YamlDotNet.Serialization
{
	internal abstract class BuilderSkeleton<TBuilder> where TBuilder : BuilderSkeleton<TBuilder>
	{
		internal INamingConvention namingConvention = NullNamingConvention.Instance;

		internal ITypeResolver typeResolver;

		internal readonly YamlAttributeOverrides overrides;

		internal readonly LazyComponentRegistrationList<Nothing, IYamlTypeConverter> typeConverterFactories;

		internal readonly LazyComponentRegistrationList<ITypeInspector, ITypeInspector> typeInspectorFactories;

		private bool ignoreFields;

		private bool includeNonPublicProperties;

		protected abstract TBuilder Self { get; }

		internal BuilderSkeleton(ITypeResolver typeResolver)
		{
			overrides = new YamlAttributeOverrides();
			typeConverterFactories = new LazyComponentRegistrationList<Nothing, IYamlTypeConverter>
			{
				{
					typeof(YamlDotNet.Serialization.Converters.GuidConverter),
					(Nothing _) => new YamlDotNet.Serialization.Converters.GuidConverter(jsonCompatible: false)
				},
				{
					typeof(SystemTypeConverter),
					(Nothing _) => new SystemTypeConverter()
				}
			};
			typeInspectorFactories = new LazyComponentRegistrationList<ITypeInspector, ITypeInspector>();
			this.typeResolver = typeResolver ?? throw new ArgumentNullException("typeResolver");
		}

		internal ITypeInspector BuildTypeInspector()
		{
			ITypeInspector typeInspector = new ReadablePropertiesTypeInspector(typeResolver, includeNonPublicProperties);
			if (!ignoreFields)
			{
				typeInspector = new CompositeTypeInspector(new ReadableFieldsTypeInspector(typeResolver), typeInspector);
			}
			return typeInspectorFactories.BuildComponentChain(typeInspector);
		}

		public TBuilder IgnoreFields()
		{
			ignoreFields = true;
			return Self;
		}

		public TBuilder IncludeNonPublicProperties()
		{
			includeNonPublicProperties = true;
			return Self;
		}

		public TBuilder WithNamingConvention(INamingConvention namingConvention)
		{
			this.namingConvention = namingConvention ?? throw new ArgumentNullException("namingConvention");
			return Self;
		}

		public TBuilder WithTypeResolver(ITypeResolver typeResolver)
		{
			this.typeResolver = typeResolver ?? throw new ArgumentNullException("typeResolver");
			return Self;
		}

		public abstract TBuilder WithTagMapping(TagName tag, Type type);

		public TBuilder WithAttributeOverride<TClass>(Expression<Func<TClass, object>> propertyAccessor, Attribute attribute)
		{
			overrides.Add(propertyAccessor, attribute);
			return Self;
		}

		public TBuilder WithAttributeOverride(Type type, string member, Attribute attribute)
		{
			overrides.Add(type, member, attribute);
			return Self;
		}

		public TBuilder WithTypeConverter(IYamlTypeConverter typeConverter)
		{
			return WithTypeConverter(typeConverter, delegate(IRegistrationLocationSelectionSyntax<IYamlTypeConverter> w)
			{
				w.OnTop();
			});
		}

		public TBuilder WithTypeConverter(IYamlTypeConverter typeConverter, Action<IRegistrationLocationSelectionSyntax<IYamlTypeConverter>> where)
		{
			IYamlTypeConverter typeConverter2 = typeConverter;
			if (typeConverter2 == null)
			{
				throw new ArgumentNullException("typeConverter");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(typeConverterFactories.CreateRegistrationLocationSelector(typeConverter2.GetType(), (Nothing _) => typeConverter2));
			return Self;
		}

		public TBuilder WithTypeConverter<TYamlTypeConverter>(WrapperFactory<IYamlTypeConverter, IYamlTypeConverter> typeConverterFactory, Action<ITrackingRegistrationLocationSelectionSyntax<IYamlTypeConverter>> where) where TYamlTypeConverter : IYamlTypeConverter
		{
			WrapperFactory<IYamlTypeConverter, IYamlTypeConverter> typeConverterFactory2 = typeConverterFactory;
			if (typeConverterFactory2 == null)
			{
				throw new ArgumentNullException("typeConverterFactory");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(typeConverterFactories.CreateTrackingRegistrationLocationSelector(typeof(TYamlTypeConverter), (IYamlTypeConverter wrapped, Nothing _) => typeConverterFactory2(wrapped)));
			return Self;
		}

		public TBuilder WithoutTypeConverter<TYamlTypeConverter>() where TYamlTypeConverter : IYamlTypeConverter
		{
			return WithoutTypeConverter(typeof(TYamlTypeConverter));
		}

		public TBuilder WithoutTypeConverter(Type converterType)
		{
			if (converterType == null)
			{
				throw new ArgumentNullException("converterType");
			}
			typeConverterFactories.Remove(converterType);
			return Self;
		}

		public TBuilder WithTypeInspector<TTypeInspector>(Func<ITypeInspector, TTypeInspector> typeInspectorFactory) where TTypeInspector : ITypeInspector
		{
			return WithTypeInspector(typeInspectorFactory, delegate(IRegistrationLocationSelectionSyntax<ITypeInspector> w)
			{
				w.OnTop();
			});
		}

		public TBuilder WithTypeInspector<TTypeInspector>(Func<ITypeInspector, TTypeInspector> typeInspectorFactory, Action<IRegistrationLocationSelectionSyntax<ITypeInspector>> where) where TTypeInspector : ITypeInspector
		{
			Func<ITypeInspector, TTypeInspector> typeInspectorFactory2 = typeInspectorFactory;
			if (typeInspectorFactory2 == null)
			{
				throw new ArgumentNullException("typeInspectorFactory");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(typeInspectorFactories.CreateRegistrationLocationSelector(typeof(TTypeInspector), (ITypeInspector inner) => typeInspectorFactory2(inner)));
			return Self;
		}

		public TBuilder WithTypeInspector<TTypeInspector>(WrapperFactory<ITypeInspector, ITypeInspector, TTypeInspector> typeInspectorFactory, Action<ITrackingRegistrationLocationSelectionSyntax<ITypeInspector>> where) where TTypeInspector : ITypeInspector
		{
			WrapperFactory<ITypeInspector, ITypeInspector, TTypeInspector> typeInspectorFactory2 = typeInspectorFactory;
			if (typeInspectorFactory2 == null)
			{
				throw new ArgumentNullException("typeInspectorFactory");
			}
			if (where == null)
			{
				throw new ArgumentNullException("where");
			}
			where(typeInspectorFactories.CreateTrackingRegistrationLocationSelector(typeof(TTypeInspector), (ITypeInspector wrapped, ITypeInspector inner) => typeInspectorFactory2(wrapped, inner)));
			return Self;
		}

		public TBuilder WithoutTypeInspector<TTypeInspector>() where TTypeInspector : ITypeInspector
		{
			return WithoutTypeInspector(typeof(TTypeInspector));
		}

		public TBuilder WithoutTypeInspector(Type inspectorType)
		{
			if (inspectorType == null)
			{
				throw new ArgumentNullException("inspectorType");
			}
			typeInspectorFactories.Remove(inspectorType);
			return Self;
		}

		protected IEnumerable<IYamlTypeConverter> BuildTypeConverters()
		{
			return typeConverterFactories.BuildComponentList();
		}
	}
	internal delegate TComponent WrapperFactory<TComponentBase, TComponent>(TComponentBase wrapped) where TComponent : TComponentBase;
	internal delegate TComponent WrapperFactory<TArgument, TComponentBase, TComponent>(TComponentBase wrapped, TArgument argument) where TComponent : TComponentBase;
	[Flags]
	internal enum DefaultValuesHandling
	{
		Preserve = 0,
		OmitNull = 1,
		OmitDefaults = 2,
		OmitEmptyCollections = 4
	}
	internal sealed class Deserializer : IDeserializer
	{
		private readonly IValueDeserializer valueDeserializer;

		public Deserializer()
			: this(new DeserializerBuilder().BuildValueDeserializer())
		{
		}

		private Deserializer(IValueDeserializer valueDeserializer)
		{
			this.valueDeserializer = valueDeserializer ?? throw new ArgumentNullException("valueDeserializer");
		}

		public static Deserializer FromValueDeserializer(IValueDeserializer valueDeserializer)
		{
			return new Deserializer(valueDeserializer);
		}

		public T Deserialize<T>(string input)
		{
			using StringReader input2 = new StringReader(input);
			return Deserialize<T>(input2);
		}

		public T Deserialize<T>(TextReader input)
		{
			return Deserialize<T>(new Parser(input));
		}

		public object? Deserialize(TextReader input)
		{
			return Deserialize(input, typeof(object));
		}

		public object? Deserialize(string input, Type type)
		{
			using StringReader input2 = new StringReader(input);
			return Deserialize(input2, type);
		}

		public object? Deserialize(TextReader input, Type type)
		{
			return Deserialize(new Parser(input), type);
		}

		public T Deserialize<T>(IParser parser)
		{
			return (T)Deserialize(parser, typeof(T));
		}

		public object? Deserialize(IParser parser)
		{
			return Deserialize(parser, typeof(object));
		}

		public object? Deserialize(IParser parser, Type type)
		{
			if (parser == null)
			{
				throw new ArgumentNullException("parser");
			}
			if (type == null)
			{
				throw new ArgumentNullException("type");
			}
			YamlDotNet.Core.Events.StreamStart @event;
			bool flag = parser.TryConsume<YamlDotNet.Core.Events.StreamStart>(out @event);
			YamlDotNet.Core.Events.DocumentStart event2;
			bool flag2 = parser.TryConsume<YamlDotNet.Core.Events.DocumentStart>(out event2);
			object result = null;
			if (!parser.Accept<YamlDotNet.Core.Events.DocumentEnd>(out var _) && !parser.Accept<YamlDotNet.Core.Events.StreamEnd>(out var _))
			{
				using SerializerState serializerState = new SerializerState();
				result = valueDeserializer.DeserializeValue(parser, type, serializerState, valueDeserializer);
				serializerState.OnDeserialization();
			}
			if (flag2)
			{
				parser.Consume<YamlDotNet.Core.Events.DocumentEnd>();
			}
			if (flag)
			{
				parser.Consume<YamlDotNet.Core.Events.StreamEnd>();
			}
			return result;
		}
	}
	internal sealed class DeserializerBuilder : BuilderSkeleton<DeserializerBuilder>
	{
		private Lazy<IObjectFactory> objectFactory;

		private readonly LazyComponentRegistrationList<Nothing, INodeDeserializer> nodeDeserializerFactories;

		private readonly LazyComponentRegistrationList<Nothing, INodeTypeResolver> nodeTypeResolverFactories;

		private readonly Dictionary<TagName, Type> tagMappings;

		private readonly Dictionary<Type, Type> typeMappings;

		private bool ignoreUnmatched;

		protected override DeserializerBuilder Self => this;

		public DeserializerBuilder()
			: base((ITypeResolver)new StaticTypeResolver())
		{
			typeMappings = new Dictionary<Type, Type>();
			objectFactory = new Lazy<IObjectFactory>(() => new DefaultObjectFactory(typeMappings), isThreadSafe: true);
			tagMappings = new Dictionary<TagName, Type>
			{
				{
					FailsafeSchema.Tags.Map,
					typeof(Dictionary<object, object>)
				},
				{
					FailsafeSchema.Tags.Str,
					typeof(string)
				},
				{
					JsonSchema.Tags.Bool,
					typeof(bool)
				},
				{
					JsonSchema.Tags.Float,
					typeof(double)
				},
				{
					JsonSchema.Tags.Int,
					typeof(int)
				},
				{
					DefaultSchema.Tags.Timestamp,
					typeof(DateTime)
				}
			};
			typeInspectorFactories.Add(typeof(CachedTypeInspector), (ITypeInspector inner) => new CachedTypeInspector(inner));
			typeInspectorFactories.Add(typeof(NamingConventionTypeInspector), (ITypeInspector inner) => (!(namingConvention is NullNamingConvention)) ? new NamingConventionTypeInspector(inner, namingConvention) : inner);
			typeInspectorFactories.Add(typeof(YamlAttributesTypeInspector), (ITypeInspector inner) => new YamlAttributesTypeInspector(inner));
			typeInspectorFactories.Add(typeof(YamlAttributeOverridesInspector), (ITypeInspector inner) => (overrides == null) ? inner : new YamlAttributeOverridesInspector(inner, overrides.Clone()));
			typeInspectorFactories.Add(typeof(ReadableAndWritablePropertiesTypeInspector), (ITypeInspector inner) => new ReadableAndWritablePropertiesTypeInspector(inner));
			nodeDeserializerFactories = new LazyComponentRegistrationList<Nothing, INodeDeserializer>
			{
				{
					typeof(YamlConvert