using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("Aegir")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Simple mod for disabling water camera clipping")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyInformationalVersion("1.2.0+1d9e2cc774032c66a051691e2c1c9e58cea93c86")]
[assembly: AssemblyProduct("Aegir")]
[assembly: AssemblyTitle("Aegir")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Aegir
{
[HarmonyPatch(typeof(GameCamera))]
public class GameCameraPatch
{
public static float DefaultMinWaterDistance { get; private set; }
[HarmonyPostfix]
[HarmonyPatch("Awake")]
private static void AwakePostfix(float ___m_minWaterDistance)
{
DefaultMinWaterDistance = ___m_minWaterDistance;
Plugin.Logger.LogDebug((object)$"Default min water distance is {___m_minWaterDistance}");
}
}
[HarmonyPatch(typeof(Player))]
public class PlayerPatch
{
private static readonly Type Str = typeof(string);
[HarmonyPostfix]
[HarmonyPatch("ToggleDebugFly")]
private static void ToggleDebugFlyPostfix(bool ___m_debugFly)
{
float num = GameCameraPatch.DefaultMinWaterDistance;
if (___m_debugFly)
{
num = -1000f;
}
GameCamera.instance.m_minWaterDistance = num;
Plugin.Logger.LogDebug((object)$"Min water distance set to {num}");
}
[HarmonyTranspiler]
[HarmonyPatch("ToggleDebugFly")]
private static IEnumerable<CodeInstruction> ToggleDebugFlyTranspiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Expected O, but got Unknown
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Expected O, but got Unknown
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Expected O, but got Unknown
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Expected O, but got Unknown
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00e0: Expected O, but got Unknown
//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
//IL_00f1: Expected O, but got Unknown
//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Expected O, but got Unknown
//IL_010e: Unknown result type (might be due to invalid IL or missing references)
//IL_0118: Expected O, but got Unknown
//IL_0134: Unknown result type (might be due to invalid IL or missing references)
//IL_013e: Expected O, but got Unknown
List<CodeInstruction> list = new List<CodeInstruction>(instructions);
MethodInfo methodInfo = AccessTools.Method(Str, "Concat", new Type[2] { Str, Str }, (Type[])null);
CodeInstruction value = new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(Str, "Concat", new Type[4] { Str, Str, Str, Str }, (Type[])null));
LocalBuilder localBuilder = generator.DeclareLocal(typeof(bool));
List<CodeInstruction> collection = new List<CodeInstruction>
{
new CodeInstruction(OpCodes.Ldstr, (object)"\nCamera clipping:"),
new CodeInstruction(OpCodes.Ldarg_0, (object)null),
new CodeInstruction(OpCodes.Ldfld, (object)AccessTools.Field(typeof(Player), "m_debugFly")),
new CodeInstruction(OpCodes.Ldc_I4_0, (object)null),
new CodeInstruction(OpCodes.Ceq, (object)null),
new CodeInstruction(OpCodes.Stloc, (object)localBuilder),
new CodeInstruction(OpCodes.Ldloca_S, (object)(byte)0),
new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(bool), "ToString", (Type[])null, (Type[])null))
};
int num = -1;
for (int i = 0; i < list.Count(); i++)
{
if (!(list[i].opcode != OpCodes.Call) && !((MethodInfo)list[i].operand != methodInfo))
{
num = i;
break;
}
}
if (num == -1)
{
return list.AsEnumerable();
}
list[num] = value;
list.InsertRange(num, collection);
Plugin.Logger.LogDebug((object)"ToggleDebugFly patched");
return list.AsEnumerable();
}
}
[BepInPlugin("Aegir", "Aegir", "1.2.0")]
public class Plugin : BaseUnityPlugin
{
private readonly Harmony _harmony = new Harmony("Aegir");
internal static ManualLogSource Logger;
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
_harmony.PatchAll();
Logger.LogMessage((object)"Plugin is loaded!");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "Aegir";
public const string PLUGIN_NAME = "Aegir";
public const string PLUGIN_VERSION = "1.2.0";
}
}