Decompiled source of OdinsChesticles v0.2.0
config/Radamanto-Vikings_Monsters/Vikings_Monsters.dll
Decompiled 2 months ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using CreatureManager; using HarmonyLib; using ItemManager; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using PieceManager; using ServerSync; using SoftReferenceableAssets; using TMPro; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Vikings_Monsters")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyProduct("Vikings_Monsters")] [assembly: AssemblyCopyright("Copyright © 2022")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("E74EB49A-461D-48EA-85BC-F462D60C98C4")] [assembly: AssemblyFileVersion("1.0.1")] [assembly: AssemblyCompany("Radamanto")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [<7c0f3de5-8d0e-4789-a060-094f240b4b83>Embedded] internal sealed class <7c0f3de5-8d0e-4789-a060-094f240b4b83>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [<7c0f3de5-8d0e-4789-a060-094f240b4b83>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class <a04bfca8-447f-4fb2-8799-9fd210a78d86>NullableAttribute : Attribute { public readonly byte[] NullableFlags; public <a04bfca8-447f-4fb2-8799-9fd210a78d86>NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public <a04bfca8-447f-4fb2-8799-9fd210a78d86>NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] [<7c0f3de5-8d0e-4789-a060-094f240b4b83>Embedded] [CompilerGenerated] internal sealed class <672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContextAttribute : Attribute { public readonly byte Flag; public <672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace Vikings_Monsters { [BepInPlugin("radamanto.Vikings_Monsters", "Vikings_Monsters", "1.0.1")] [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(1)] public class Vikings_MonstersPlugin : BaseUnityPlugin { [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] private class ConfigurationManagerAttributes { public bool? Browsable = false; } internal const string ModName = "Vikings_Monsters"; internal const string ModVersion = "1.0.1"; internal const string Author = "radamanto"; private const string ModGUID = "radamanto.Vikings_Monsters"; private static string ConfigFileName = "radamanto.Vikings_Monsters.cfg"; private static string ConfigFileFullPath; private readonly Harmony _harmony = new Harmony("radamanto.Vikings_Monsters"); private static readonly ConfigSync ConfigSync; [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(2)] private static ConfigEntry<bool> _serverConfigLocked; public void Awake() { //IL_095d: Unknown result type (might be due to invalid IL or missing references) //IL_0b1e: Unknown result type (might be due to invalid IL or missing references) //IL_0ca2: Unknown result type (might be due to invalid IL or missing references) //IL_0e22: Unknown result type (might be due to invalid IL or missing references) //IL_0fe2: Unknown result type (might be due to invalid IL or missing references) //IL_11a2: Unknown result type (might be due to invalid IL or missing references) //IL_13a3: Unknown result type (might be due to invalid IL or missing references) //IL_167b: Unknown result type (might be due to invalid IL or missing references) //IL_187f: Unknown result type (might be due to invalid IL or missing references) //IL_1a83: Unknown result type (might be due to invalid IL or missing references) _serverConfigLocked = config("General", "Force Server Config", value: true, "Force Server Config"); ConfigSync.AddLockingConfigEntry<bool>(_serverConfigLocked); GameObject val = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_hatchling_alerted_rd_mobs"); GameObject val2 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_hatchling_hurt_rd_mobs"); GameObject val3 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_hatchling_idle_rd_mobs"); GameObject val4 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_hatcling_hurt_rd_mobs"); GameObject val5 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "fx_crit_rd_mobs"); GameObject val6 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "fx_backstab_rd_mobs"); GameObject val7 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_hatchling_death_rd_mobs"); GameObject val8 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_hatchling_death_rd_mobs"); GameObject val9 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_water_surface_rd_mobs"); GameObject val10 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_HitSparks_rd_mobs"); GameObject val11 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_greydwarf_attack_hit_rd_mobs"); GameObject val12 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_GoblinShaman_fireball_launch_rd_mobs"); GameObject val13 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "fx_shaman_fireball_expl_rd_mobs"); GameObject val14 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_hatchling_coldball_start_rd_mobs"); GameObject val15 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_ColdBall_launch_rd_mobs"); GameObject val16 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_corpse_destruction_small_rd_mobs"); GameObject val17 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_corpse_destruction_medium_rd_mobs"); GameObject val18 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_deer_hit_rd_mobs"); GameObject val19 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_greydwarf_hit_rd_mobs"); GameObject val20 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_goblin_death_rd_mobs"); GameObject val21 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_goblin_death_rd_mobs"); GameObject val22 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_goblin_alerted_rd_mobs"); GameObject val23 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_goblin_idle_rd_mobs"); GameObject val24 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_goblin_idle_coins_rd_mobs"); GameObject val25 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "fx_footstep_jog_rd_mobs"); GameObject val26 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "fx_footstep_run_rd_mobs"); GameObject val27 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "fx_footstep_water_rd_mobs"); GameObject val28 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "fx_footstep_mud_jog_rd_mobs"); GameObject val29 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "fx_footstep_mud_run_rd_mobs"); GameObject val30 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_footstep_swim_rd_mobs"); GameObject val31 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_footstep_sneak_rd_mobs"); GameObject val32 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "fx_footstep_climb_rd_mobs"); GameObject val33 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "fx_footstep_snow_jog_rd_mobs"); GameObject val34 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "fx_footstep_snow_run_rd_mobs"); GameObject val35 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_neck_death_rd_mobs"); GameObject val36 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_neck_death_rd_mobs"); GameObject val37 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_neck_attack_rd_mobs"); GameObject val38 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_neck_hit_rd_mobs"); GameObject val39 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_neck_hit_rd_mobs"); GameObject val40 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_neck_attack_hit_rd_mobs"); GameObject val41 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "fx_bat_hit_rd_mobs"); GameObject val42 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "fx_bat_death_rd_mobs"); GameObject val43 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_vulture_death_rd_mobs"); GameObject val44 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_vulture_alert_rd_mobs"); GameObject val45 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_vulture_idle_rd_mobs"); GameObject val46 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_clubhit_rd_mobs"); GameObject val47 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_wraith_attack_hit_rd_mobs"); GameObject val48 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_vulture_attack_claw_rd_mobs"); GameObject val49 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_hare_death_vocal_rd_mobs"); GameObject val50 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "fx_hare_death_rd_mobs"); GameObject val51 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_hare_footstep_run_rd_mobs"); GameObject val52 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_hare_alerted_rd_mobs"); GameObject val53 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_hare_idle_rd_mobs"); GameObject val54 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_wolf_hit_rd_mobs"); GameObject val55 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_wolf_hit_rd_mobs"); GameObject val56 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_wolf_death_rd_mobs"); GameObject val57 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_wolf_death_rd_mobs"); GameObject val58 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_wolf_attack_hit_rd_mobs"); GameObject val59 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_wolf_attack_rd_mobs"); GameObject val60 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_wolf_alerted_rd_mobs"); GameObject val61 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "fx_wolf_footstep_snow_run_rd_mobs"); GameObject val62 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_foresttroll_hit_rd_mobs"); GameObject val63 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_troll_hit_rd_mobs"); GameObject val64 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_troll_death_rd_mobs"); GameObject val65 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_troll_death_rd_mobs"); GameObject val66 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "fx_troll_love_rd_mobs"); GameObject val67 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_troll_alerted_rd_mobs"); GameObject val68 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_troll_idle_rd_mobs"); GameObject val69 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_troll_attack_hit_rd_mobs"); GameObject val70 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_troll_attack_hit_rd_mobs"); GameObject val71 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_troll_attacking_rd_mobs"); GameObject val72 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "fx_swing_camshake_rd_mobs"); GameObject val73 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "fx_hit_camshake_rd_mobs"); GameObject val74 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_troll_log_hitground_rd_mobs"); GameObject val75 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_troll_rock_destroyed_rd_mobs"); GameObject val76 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_metal_blocked_rd_mobs"); GameObject val77 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_blocked_rd_mobs"); GameObject val78 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "fx_block_camshake_rd_mobs"); GameObject val79 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_troll_footstep_rd_mobs"); GameObject val80 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_troll_footstep_rd_mobs"); GameObject val81 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_troll_footstep_water_rd_mobs"); GameObject val82 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_troll_footstep_water_rd_mobs"); GameObject val83 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_serpent_attack_hit_rd_mobs"); GameObject val84 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_serpent_attack_rd_mobs"); GameObject val85 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_serpent_attack_trigger_rd_mobs"); GameObject val86 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_serpent_attack_trigger_rd_mobs"); GameObject val87 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "fx_BonemawSerpent_Spit_Hit_rd_mobs"); GameObject val88 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_bonemaw_serpent_spit_hit_rd_mobs"); GameObject val89 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_bonemaw_serpent_spit_rd_mobs"); GameObject val90 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_leech_attack_hit_rd_mobs"); GameObject val91 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_serpent_idle_rd_mobs"); GameObject val92 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_serpent_taunt_rd_mobs"); GameObject val93 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_leech_hit_rd_mobs"); GameObject val94 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_serpent_hurt_rd_mobs"); GameObject val95 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_serpent_death_rd_mobs"); GameObject val96 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_leech_death_rd_mobs"); GameObject val97 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_serpent_watersurface_rd_mobs"); GameObject val98 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "fx_shaman_iceball_expl_rd_mobs"); GameObject val99 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "vfx_hjall_spit_hit_rd_mobs"); GameObject val100 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_hatchling_alerted_poison_rd_mobs"); GameObject val101 = ItemManager.PrefabManager.RegisterPrefab("rd_mobs", "sfx_hatchling_idle_poison_rd_mobs"); Item item = new Item("rd_mobs", "rd_goblin_gem_trophy"); item.Name.English("Gold Goblin Trophy"); item.Name.Portuguese_Brazilian("Troféu Goblin Dourado"); item.Description.English("As rare as its former owner."); item.Description.Portuguese_Brazilian("Tão raro quanto seu antigo dono."); MaterialReplacer.RegisterGameObjectForShaderSwap(item.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Creature creature = new Creature("rd_mobs", "rd_goblin_gem") { Biome = (Biome)895, SpecificSpawnArea = SpawnArea.Everywhere, RequiredAltitude = new CreatureManager.Range(1f, 1000f), RequiredOceanDepth = new CreatureManager.Range(-1f, 0f), ForestSpawn = Forest.Both, RequiredWeather = Weather.None, RequiredGlobalKey = GlobalKey.None, SpawnChance = 1f, GroupSize = new CreatureManager.Range(1f, 1f), CheckSpawnInterval = 43200, SpecificSpawnTime = SpawnTime.Always, Maximum = 1, ConfigurationEnabled = true, CanHaveStars = false, CanSpawn = true, CanBeTamed = false }; creature.Localize().Portuguese_Brazilian("Goblin Dourado").English("Gold Goblin"); creature.Drops["rd_goblin_gem_trophy"].Amount = new CreatureManager.Range(1f, 1f); creature.Drops["rd_goblin_gem_trophy"].DropChance = 1f; creature.Drops["Coins"].Amount = new CreatureManager.Range(100f, 200f); creature.Drops["Coins"].DropChance = 100f; Item item2 = new Item("rd_mobs", "rd_dragon_fire_trophy"); item2.Name.English("Fire Dragon Trophy"); item2.Name.Portuguese_Brazilian("Troféu Dragão de Fogo"); item2.Description.English("Head of a beast forged in the desert heat."); item2.Description.Portuguese_Brazilian("Cabeça de uma fera forjada no calor do deserto."); MaterialReplacer.RegisterGameObjectForShaderSwap(item2.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Creature creature2 = new Creature("rd_mobs", "rd_dragon_fire") { Biome = (Biome)16, SpecificSpawnArea = SpawnArea.Everywhere, RequiredAltitude = new CreatureManager.Range(1f, 1000f), RequiredOceanDepth = new CreatureManager.Range(-1f, 0f), ForestSpawn = Forest.Both, RequiredWeather = Weather.None, RequiredGlobalKey = GlobalKey.None, SpawnChance = 50f, GroupSize = new CreatureManager.Range(1f, 3f), CheckSpawnInterval = 900, SpecificSpawnTime = SpawnTime.Always, Maximum = 2, ConfigurationEnabled = true, CanHaveStars = true, CanSpawn = true, CanBeTamed = false }; creature2.Localize().Portuguese_Brazilian("Dragão de Fogo").English("Fire Dragon"); creature2.Drops["rd_dragon_fire_trophy"].Amount = new CreatureManager.Range(1f, 1f); creature2.Drops["rd_dragon_fire_trophy"].DropChance = 5f; Item item3 = new Item("rd_mobs", "rd_dragon_poison_trophy"); item3.Name.English("Poison Dragon Trophy"); item3.Name.Portuguese_Brazilian("Troféu Dragão de Veneno"); item3.Description.English("Head of a beast forged in mist."); item3.Description.Portuguese_Brazilian("Cabeça de uma fera forjada na névoa."); MaterialReplacer.RegisterGameObjectForShaderSwap(item3.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Creature creature3 = new Creature("rd_mobs", "rd_dragon_poison") { Biome = (Biome)512, SpecificSpawnArea = SpawnArea.Everywhere, RequiredAltitude = new CreatureManager.Range(1f, 1000f), RequiredOceanDepth = new CreatureManager.Range(-1f, 0f), ForestSpawn = Forest.Both, RequiredWeather = Weather.None, RequiredGlobalKey = GlobalKey.None, SpawnChance = 50f, GroupSize = new CreatureManager.Range(1f, 3f), CheckSpawnInterval = 900, SpecificSpawnTime = SpawnTime.Always, Maximum = 1, ConfigurationEnabled = true, CanHaveStars = true, CanSpawn = true, CanBeTamed = false }; creature3.Localize().Portuguese_Brazilian("Dragão de Veneno").English("Poison Dragon"); creature3.Drops["rd_dragon_poison_trophy"].Amount = new CreatureManager.Range(1f, 1f); creature3.Drops["rd_dragon_poison_trophy"].DropChance = 10f; Item item4 = new Item("rd_mobs", "rd_poison_neck_trophy"); item4.Name.English("Poison Neck Trophy"); item4.Name.Portuguese_Brazilian("Troféu Lagarto Venenoso"); item4.Description.English("Poison exudes from his mouth."); item4.Description.Portuguese_Brazilian("Veneno exala pela sua boca."); MaterialReplacer.RegisterGameObjectForShaderSwap(item4.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Creature creature4 = new Creature("rd_mobs", "rd_poison_neck") { Biome = (Biome)2, SpecificSpawnArea = SpawnArea.Everywhere, RequiredAltitude = new CreatureManager.Range(1f, 1000f), RequiredOceanDepth = new CreatureManager.Range(-1f, 0f), ForestSpawn = Forest.Both, RequiredWeather = Weather.None, RequiredGlobalKey = GlobalKey.None, SpawnChance = 50f, GroupSize = new CreatureManager.Range(1f, 3f), CheckSpawnInterval = 900, SpecificSpawnTime = SpawnTime.Always, Maximum = 2, ConfigurationEnabled = true, CanHaveStars = true, CanSpawn = true, CanBeTamed = false }; creature4.Localize().Portuguese_Brazilian("Lagarto Venenoso").English("Poison Neck"); creature4.Drops["rd_poison_neck_trophy"].Amount = new CreatureManager.Range(1f, 1f); creature4.Drops["rd_poison_neck_trophy"].DropChance = 5f; creature4.Drops["Entrails"].Amount = new CreatureManager.Range(1f, 2f); creature4.Drops["Entrails"].DropChance = 100f; Item item5 = new Item("rd_mobs", "rd_urubu_trophy"); item5.Name.English("Uruvul Trophy"); item5.Name.Portuguese_Brazilian("Troféu Urubu"); item5.Description.English("A real butcher."); item5.Description.Portuguese_Brazilian("Um verdadeiro carniceiro."); MaterialReplacer.RegisterGameObjectForShaderSwap(item5.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Creature creature5 = new Creature("rd_mobs", "rd_urubu") { Biome = (Biome)1, SpecificSpawnArea = SpawnArea.Everywhere, RequiredAltitude = new CreatureManager.Range(1f, 1000f), RequiredOceanDepth = new CreatureManager.Range(-1f, 0f), ForestSpawn = Forest.Both, RequiredWeather = Weather.None, RequiredGlobalKey = GlobalKey.None, SpawnChance = 35f, GroupSize = new CreatureManager.Range(1f, 3f), CheckSpawnInterval = 900, SpecificSpawnTime = SpawnTime.Always, Maximum = 2, ConfigurationEnabled = true, CanHaveStars = true, CanSpawn = true, CanBeTamed = false }; creature5.Localize().Portuguese_Brazilian("Urubu").English("Uruvul"); creature5.Drops["rd_urubu_trophy"].Amount = new CreatureManager.Range(1f, 1f); creature5.Drops["rd_urubu_trophy"].DropChance = 5f; creature5.Drops["Feathers"].Amount = new CreatureManager.Range(5f, 10f); creature5.Drops["Feathers"].DropChance = 100f; Item item6 = new Item("rd_mobs", "rd_rabbit_trophy"); item6.Name.English("Rabbit Trophy"); item6.Name.Portuguese_Brazilian("Troféu Coelho"); item6.Description.English("Legs of a wild rabbit."); item6.Description.Portuguese_Brazilian("Pernas de um coelho selvagem."); MaterialReplacer.RegisterGameObjectForShaderSwap(item6.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Creature creature6 = new Creature("rd_mobs", "rd_rabbit") { Biome = (Biome)1, SpecificSpawnArea = SpawnArea.Everywhere, RequiredAltitude = new CreatureManager.Range(1f, 1000f), RequiredOceanDepth = new CreatureManager.Range(-1f, 0f), ForestSpawn = Forest.Both, RequiredWeather = Weather.None, RequiredGlobalKey = GlobalKey.None, SpawnChance = 50f, GroupSize = new CreatureManager.Range(1f, 3f), CheckSpawnInterval = 150, SpecificSpawnTime = SpawnTime.Always, Maximum = 4, ConfigurationEnabled = true, CanHaveStars = true, CanSpawn = true, CanBeTamed = false }; creature6.Localize().Portuguese_Brazilian("Coelho").English("Rabbit"); creature6.Drops["rd_rabbit_trophy"].Amount = new CreatureManager.Range(1f, 1f); creature6.Drops["rd_rabbit_trophy"].DropChance = 10f; creature6.Drops["LeatherScraps"].Amount = new CreatureManager.Range(1f, 2f); creature6.Drops["LeatherScraps"].DropChance = 100f; creature6.Drops["BoneFragments"].Amount = new CreatureManager.Range(1f, 2f); creature6.Drops["BoneFragments"].DropChance = 50f; Item item7 = new Item("rd_mobs", "rd_wolf_fire_trophy"); item7.Name.English("Fire Wolf Trophy"); item7.Name.Portuguese_Brazilian("Troféu Lobo de Fogo"); item7.Description.English("Trophy of a restless beast."); item7.Description.Portuguese_Brazilian("Troféu de uma fera agitada."); MaterialReplacer.RegisterGameObjectForShaderSwap(item7.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Creature creature7 = new Creature("rd_mobs", "rd_wolf_fire") { Biome = (Biome)16, SpecificSpawnArea = SpawnArea.Everywhere, RequiredAltitude = new CreatureManager.Range(1f, 1000f), RequiredOceanDepth = new CreatureManager.Range(-1f, 0f), ForestSpawn = Forest.Both, RequiredWeather = Weather.None, RequiredGlobalKey = GlobalKey.None, SpawnChance = 50f, GroupSize = new CreatureManager.Range(1f, 3f), CheckSpawnInterval = 150, SpecificSpawnTime = SpawnTime.Always, Maximum = 4, ConfigurationEnabled = true, CanHaveStars = true, CanSpawn = true, CanBeTamed = false }; creature7.Localize().Portuguese_Brazilian("Lobo de Fogo").English("Fire Wolf"); creature7.Drops["rd_wolf_fire_trophy"].Amount = new CreatureManager.Range(1f, 1f); creature7.Drops["rd_wolf_fire_trophy"].DropChance = 5f; creature7.Drops["WolfMeat"].Amount = new CreatureManager.Range(1f, 3f); creature7.Drops["WolfMeat"].DropChance = 100f; creature7.Drops["WolfFang"].Amount = new CreatureManager.Range(1f, 2f); creature7.Drops["WolfFang"].DropChance = 50f; Item item8 = new Item("rd_mobs", "rd_ice_troll_trophy"); item8.Name.English("Mountain Troll Trophy"); item8.Name.Portuguese_Brazilian("Troféu Troll da Montanha"); item8.Description.English("Trophy of a frost giant."); item8.Description.Portuguese_Brazilian("Troféu de um gigante gelado."); MaterialReplacer.RegisterGameObjectForShaderSwap(item8.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item9 = new Item("rd_mobs", "rd_ice_troll_log_swing_h"); item9.Name.English("Porrete Troll H"); item9.Name.Portuguese_Brazilian("Porrete Troll H"); item9.Description.English("Porrete Troll H"); item9.Description.Portuguese_Brazilian("Porrete Troll H"); MaterialReplacer.RegisterGameObjectForShaderSwap(item9.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Item item10 = new Item("rd_mobs", "rd_ice_troll_log_swing_v"); item10.Name.English("Porrete Troll V"); item10.Name.Portuguese_Brazilian("Porrete Troll V"); item10.Description.English("Porrete Troll V"); item10.Description.Portuguese_Brazilian("Porrete Troll V"); MaterialReplacer.RegisterGameObjectForShaderSwap(item10.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Creature creature8 = new Creature("rd_mobs", "rd_ice_troll") { Biome = (Biome)4, SpecificSpawnArea = SpawnArea.Everywhere, RequiredAltitude = new CreatureManager.Range(1f, 1000f), RequiredOceanDepth = new CreatureManager.Range(-1f, 0f), ForestSpawn = Forest.Both, RequiredWeather = Weather.None, RequiredGlobalKey = GlobalKey.None, SpawnChance = 35f, GroupSize = new CreatureManager.Range(1f, 3f), CheckSpawnInterval = 900, SpecificSpawnTime = SpawnTime.Always, Maximum = 1, ConfigurationEnabled = true, CanHaveStars = true, CanSpawn = true, CanBeTamed = false }; creature8.Localize().Portuguese_Brazilian("Troll da Montanha").English("Mountain Troll"); creature8.Drops["rd_ice_troll_trophy"].Amount = new CreatureManager.Range(1f, 1f); creature8.Drops["rd_ice_troll_trophy"].DropChance = 5f; creature8.Drops["TrollHide"].Amount = new CreatureManager.Range(5f, 10f); creature8.Drops["TrollHide"].DropChance = 100f; creature8.Drops["Crystal"].Amount = new CreatureManager.Range(10f, 12f); creature8.Drops["Crystal"].DropChance = 100f; Item item11 = new Item("rd_mobs", "rd_serpente_fire_trophy"); item11.Name.English("Fire Serpent Trophy"); item11.Name.Portuguese_Brazilian("Troféu Serpente de Fogo"); item11.Description.English("Trophy of a flaming water serpent."); item11.Description.Portuguese_Brazilian("Troféu de uma serpente aquática flamejante."); MaterialReplacer.RegisterGameObjectForShaderSwap(item11.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Creature creature9 = new Creature("rd_mobs", "rd_serpente_fire") { Biome = (Biome)256, SpecificSpawnArea = SpawnArea.Everywhere, RequiredAltitude = new CreatureManager.Range(-1000f, 1000f), RequiredOceanDepth = new CreatureManager.Range(-1f, 0f), ForestSpawn = Forest.Both, RequiredWeather = Weather.None, RequiredGlobalKey = GlobalKey.None, SpawnChance = 35f, GroupSize = new CreatureManager.Range(1f, 3f), CheckSpawnInterval = 900, SpecificSpawnTime = SpawnTime.Always, Maximum = 1, ConfigurationEnabled = true, CanHaveStars = true, CanSpawn = true, CanBeTamed = false }; creature9.Localize().Portuguese_Brazilian("Serpente de Fogo").English("Fire Serpent"); creature9.Drops["rd_serpente_fire_trophy"].Amount = new CreatureManager.Range(1f, 1f); creature9.Drops["rd_serpente_fire_trophy"].DropChance = 20f; creature9.Drops["SerpentMeat"].Amount = new CreatureManager.Range(6f, 8f); creature9.Drops["SerpentMeat"].DropChance = 100f; creature9.Drops["SerpentScale"].Amount = new CreatureManager.Range(8f, 10f); creature9.Drops["SerpentScale"].DropChance = 100f; Item item12 = new Item("rd_mobs", "rd_serpente_ice_trophy"); item12.Name.English("Ice Serpent Trophy"); item12.Name.Portuguese_Brazilian("Troféu Serpente de Gelo"); item12.Description.English("Trophy of a freezing water serpent."); item12.Description.Portuguese_Brazilian("Troféu de uma serpente aquática congelante."); MaterialReplacer.RegisterGameObjectForShaderSwap(item12.Prefab, MaterialReplacer.ShaderType.UseUnityShader); Creature creature10 = new Creature("rd_mobs", "rd_serpente_ice") { Biome = (Biome)256, SpecificSpawnArea = SpawnArea.Everywhere, RequiredAltitude = new CreatureManager.Range(-1000f, 1000f), RequiredOceanDepth = new CreatureManager.Range(-1f, 0f), ForestSpawn = Forest.Both, RequiredWeather = Weather.None, RequiredGlobalKey = GlobalKey.None, SpawnChance = 35f, GroupSize = new CreatureManager.Range(1f, 3f), CheckSpawnInterval = 900, SpecificSpawnTime = SpawnTime.Always, Maximum = 1, ConfigurationEnabled = true, CanHaveStars = true, CanSpawn = true, CanBeTamed = false }; creature10.Localize().Portuguese_Brazilian("Serpente de Gelo").English("Ice Serpent"); creature10.Drops["rd_serpente_ice_trophy"].Amount = new CreatureManager.Range(1f, 1f); creature10.Drops["rd_serpente_ice_trophy"].DropChance = 20f; creature10.Drops["SerpentMeat"].Amount = new CreatureManager.Range(6f, 8f); creature10.Drops["SerpentMeat"].DropChance = 100f; creature10.Drops["SerpentScale"].Amount = new CreatureManager.Range(8f, 10f); creature10.Drops["SerpentScale"].DropChance = 100f; SetupWatcher(); _harmony.PatchAll(); } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); } private void SetupWatcher() { FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName); fileSystemWatcher.IncludeSubdirectories = true; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; } private ConfigEntry<T> config<[<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags); ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val); SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2); syncedConfigEntry.SynchronizedConfig = synchronizedSetting; return val2; } private ConfigEntry<T> config<[<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } private static int GetZDO(int prefabHash) { int num = 0; List<ZDO>[] objectsBySector = ZDOMan.instance.m_objectsBySector; foreach (List<ZDO> list in objectsBySector) { if (list == null) { continue; } for (int j = 0; j < list.Count; j++) { ZDO val = list[j]; if (val.GetPrefab() == prefabHash) { num++; } } } return num; } private static int GetPrefabCount(int prefabHash) { int num = 0; List<ZDO>[] objectsBySector = ZDOMan.instance.m_objectsBySector; foreach (List<ZDO> list in objectsBySector) { if (list == null) { continue; } for (int j = 0; j < list.Count; j++) { ZDO val = list[j]; if (val.GetPrefab() == prefabHash) { num++; } } } return num; } static Vikings_MonstersPlugin() { string configPath = Paths.ConfigPath; char directorySeparatorChar = Path.DirectorySeparatorChar; ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName; ConfigSync = new ConfigSync("radamanto.Vikings_Monsters") { DisplayName = "Vikings_Monsters", CurrentVersion = "1.0.1", MinimumRequiredVersion = "1.0.1" }; } } } namespace PieceManager { [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(1)] [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] [PublicAPI] public static class MaterialReplacer { [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] public enum ShaderType { PieceShader, VegetationShader, RockShader, RugShader, GrassShader, CustomCreature, UseUnityShader } private static readonly Dictionary<GameObject, bool> ObjectToSwap; private static readonly Dictionary<string, Material> OriginalMaterials; private static readonly Dictionary<GameObject, ShaderType> ObjectsForShaderReplace; private static readonly HashSet<Shader> CachedShaders; private static bool hasRun; static MaterialReplacer() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown CachedShaders = new HashSet<Shader>(); hasRun = false; OriginalMaterials = new Dictionary<string, Material>(); ObjectToSwap = new Dictionary<GameObject, bool>(); ObjectsForShaderReplace = new Dictionary<GameObject, ShaderType>(); Harmony val = new Harmony("org.bepinex.helpers.PieceManager"); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZoneSystem), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(MaterialReplacer), "ReplaceAllMaterialsWithOriginal", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } public static void RegisterGameObjectForShaderSwap(GameObject go, ShaderType type) { if (!ObjectsForShaderReplace.ContainsKey(go)) { ObjectsForShaderReplace.Add(go, type); } } public static void RegisterGameObjectForMatSwap(GameObject go, bool isJotunnMock = false) { if (!ObjectToSwap.ContainsKey(go)) { ObjectToSwap.Add(go, isJotunnMock); } } private static void GetAllMaterials() { Material[] array = Resources.FindObjectsOfTypeAll<Material>(); foreach (Material val in array) { OriginalMaterials[((Object)val).name] = val; } } [HarmonyPriority(700)] private static void ReplaceAllMaterialsWithOriginal() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 if ((int)SystemInfo.graphicsDeviceType == 4 || hasRun) { return; } if (OriginalMaterials.Count == 0) { GetAllMaterials(); } foreach (KeyValuePair<GameObject, bool> item in ObjectToSwap) { GameObject key = item.Key; bool value = item.Value; ProcessGameObjectMaterials(key, value); } AssetBundle[] array = Resources.FindObjectsOfTypeAll<AssetBundle>(); AssetBundle[] array2 = array; foreach (AssetBundle val in array2) { IEnumerable<Shader> enumerable3; try { IEnumerable<Shader> enumerable2; if (!val.isStreamedSceneAssetBundle || !Object.op_Implicit((Object)(object)val)) { IEnumerable<Shader> enumerable = val.LoadAllAssets<Shader>(); enumerable2 = enumerable; } else { enumerable2 = from shader in ((IEnumerable<string>)val.GetAllAssetNames()).Select((Func<string, Shader>)val.LoadAsset<Shader>) where (Object)(object)shader != (Object)null select shader; } enumerable3 = enumerable2; } catch (Exception) { continue; } if (enumerable3 == null) { continue; } foreach (Shader item2 in enumerable3) { CachedShaders.Add(item2); } } foreach (KeyValuePair<GameObject, ShaderType> item3 in ObjectsForShaderReplace) { GameObject key2 = item3.Key; ShaderType value2 = item3.Value; ProcessGameObjectShaders(key2, value2); } hasRun = true; } private static void ProcessGameObjectMaterials(GameObject go, bool isJotunnMock) { Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true); Renderer[] array = componentsInChildren; foreach (Renderer val in array) { Material[] sharedMaterials = val.sharedMaterials.Select([<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] (Material material) => ReplaceMaterial(material, isJotunnMock)).ToArray(); val.sharedMaterials = sharedMaterials; } } private static Material ReplaceMaterial(Material originalMaterial, bool isJotunnMock) { string text = (isJotunnMock ? "JVLmock_" : "_REPLACE_"); if (!((Object)originalMaterial).name.StartsWith(text, StringComparison.Ordinal)) { return originalMaterial; } string text2 = ((Object)originalMaterial).name.Replace(" (Instance)", "").Replace(text, ""); if (OriginalMaterials.TryGetValue(text2, out var value)) { return value; } Debug.LogWarning((object)("No suitable material found to replace: " + text2)); return originalMaterial; } private static void ProcessGameObjectShaders(GameObject go, ShaderType shaderType) { Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true); Renderer[] array = componentsInChildren; foreach (Renderer val in array) { Material[] sharedMaterials = val.sharedMaterials; foreach (Material val2 in sharedMaterials) { if ((Object)(object)val2 != (Object)null) { val2.shader = GetShaderForType(val2.shader, shaderType, ((Object)val2.shader).name); } } } } private static Shader GetShaderForType(Shader orig, ShaderType shaderType, string originalShaderName) { return (Shader)(shaderType switch { ShaderType.PieceShader => FindShaderWithName(orig, "Custom/Piece"), ShaderType.VegetationShader => FindShaderWithName(orig, "Custom/Vegetation"), ShaderType.RockShader => FindShaderWithName(orig, "Custom/StaticRock"), ShaderType.RugShader => FindShaderWithName(orig, "Custom/Rug"), ShaderType.GrassShader => FindShaderWithName(orig, "Custom/Grass"), ShaderType.CustomCreature => FindShaderWithName(orig, "Custom/Creature"), ShaderType.UseUnityShader => FindShaderWithName(orig, ((Object)(object)FindShaderWithName(orig, originalShaderName) != (Object)null) ? originalShaderName : "ToonDeferredShading2017"), _ => FindShaderWithName(orig, "Standard"), }); } public static Shader FindShaderWithName(Shader origShader, string name) { foreach (Shader cachedShader in CachedShaders) { if (((Object)cachedShader).name == name) { return cachedShader; } } return origShader; } } [PublicAPI] public enum CraftingTable { None, [InternalName("piece_workbench")] Workbench, [InternalName("piece_cauldron")] Cauldron, [InternalName("forge")] Forge, [InternalName("piece_artisanstation")] ArtisanTable, [InternalName("piece_stonecutter")] StoneCutter, [InternalName("piece_magetable")] MageTable, [InternalName("blackforge")] BlackForge, [InternalName("piece_preptable")] FoodPreparationTable, [InternalName("piece_MeadCauldron")] MeadKetill, Custom } [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(1)] [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] public class InternalName : Attribute { public readonly string internalName; public InternalName(string internalName) { this.internalName = internalName; } } [PublicAPI] [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(1)] public class ExtensionList { public readonly List<ExtensionConfig> ExtensionStations = new List<ExtensionConfig>(); public void Set(CraftingTable table, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = table, maxStationDistance = maxStationDistance }); } public void Set(string customTable, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = CraftingTable.Custom, custom = customTable, maxStationDistance = maxStationDistance }); } } public struct ExtensionConfig { public CraftingTable Table; public float maxStationDistance; [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(2)] public string custom; } [PublicAPI] [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(1)] public class CraftingStationList { public readonly List<CraftingStationConfig> Stations = new List<CraftingStationConfig>(); public void Set(CraftingTable table) { Stations.Add(new CraftingStationConfig { Table = table }); } public void Set(string customTable) { Stations.Add(new CraftingStationConfig { Table = CraftingTable.Custom, custom = customTable }); } } public struct CraftingStationConfig { public CraftingTable Table; public int level; [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(2)] public string custom; } [PublicAPI] public enum BuildPieceCategory { Misc = 0, Crafting = 1, BuildingWorkbench = 2, BuildingStonecutter = 3, Furniture = 4, All = 100, Custom = 99 } [PublicAPI] [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(1)] public class RequiredResourcesList { public readonly List<Requirement> Requirements = new List<Requirement>(); public void Add(string item, int amount, bool recover) { Requirements.Add(new Requirement { itemName = item, amount = amount, recover = recover }); } } public struct Requirement { [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(1)] public string itemName; public int amount; public bool recover; } public struct SpecialProperties { [Description("Admins should be the only ones that can build this piece.")] public bool AdminOnly; [Description("Turns off generating a config for this build piece.")] public bool NoConfig; } [PublicAPI] [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(1)] public class BuildingPieceCategory { public BuildPieceCategory Category; public string custom = ""; public void Set(BuildPieceCategory category) { Category = category; } public void Set(string customCategory) { Category = BuildPieceCategory.Custom; custom = customCategory; } } [PublicAPI] [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(1)] public class PieceTool { public readonly HashSet<string> Tools = new HashSet<string>(); public void Add(string tool) { Tools.Add(tool); } } [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(1)] [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] [PublicAPI] public class BuildPiece { [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] internal class PieceConfig { public ConfigEntry<string> craft = null; public ConfigEntry<BuildPieceCategory> category = null; public ConfigEntry<string> customCategory = null; public ConfigEntry<string> tools = null; public ConfigEntry<CraftingTable> extensionTable = null; public ConfigEntry<string> customExtentionTable = null; public ConfigEntry<float> maxStationDistance = null; public ConfigEntry<CraftingTable> table = null; public ConfigEntry<string> customTable = null; } [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order; [UsedImplicitly] public bool? Browsable; [UsedImplicitly] [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(2)] public string Category; [UsedImplicitly] [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(new byte[] { 2, 1 })] public Action<ConfigEntryBase> CustomDrawer; } [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] private class SerializedRequirements { public readonly List<Requirement> Reqs; public SerializedRequirements(List<Requirement> reqs) { Reqs = reqs; } public SerializedRequirements(string reqs) { Reqs = reqs.Split(new char[1] { ',' }).Select([<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] (string r) => { string[] array = r.Split(new char[1] { ':' }); Requirement result = default(Requirement); result.itemName = array[0]; result.amount = ((array.Length <= 1 || !int.TryParse(array[1], out var result2)) ? 1 : result2); bool result3 = default(bool); result.recover = array.Length <= 2 || !bool.TryParse(array[2], out result3) || result3; return result; }).ToList(); } public override string ToString() { return string.Join(",", Reqs.Select([<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] (Requirement r) => $"{r.itemName}:{r.amount}:{r.recover}")); } [return: <a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(2)] public static ItemDrop fetchByName(ObjectDB objectDB, string name) { GameObject itemPrefab = objectDB.GetItemPrefab(name); ItemDrop val = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)(((!string.IsNullOrWhiteSpace(((Object)plugin).name)) ? ("[" + ((Object)plugin).name + "]") : "") + " The required item '" + name + "' does not exist.")); } return val; } public static Requirement[] toPieceReqs(SerializedRequirements craft) { Dictionary<string, Requirement> dictionary = craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func<Requirement, string>)([<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] (Requirement r) => r.itemName), (Func<Requirement, Requirement>)([<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] (Requirement r) => { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) ItemDrop val = ResItem(r); return (val == null) ? ((Requirement)null) : new Requirement { m_amount = r.amount, m_resItem = val, m_recover = r.recover }; })); return dictionary.Values.Where([<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] (Requirement v) => v != null).ToArray(); [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(2)] static ItemDrop ResItem(Requirement r) { return fetchByName(ObjectDB.instance, r.itemName); } } } internal static readonly List<BuildPiece> registeredPieces = new List<BuildPiece>(); private static readonly Dictionary<Piece, BuildPiece> pieceMap = new Dictionary<Piece, BuildPiece>(); internal static Dictionary<BuildPiece, PieceConfig> pieceConfigs = new Dictionary<BuildPiece, PieceConfig>(); internal List<Conversion> Conversions = new List<Conversion>(); internal List<ItemConversion> conversions = new List<ItemConversion>(); [Description("Disables generation of the configs for your pieces. This is global, this turns it off for all pieces in your mod.")] public static bool ConfigurationEnabled = true; public readonly GameObject Prefab; [Description("Specifies the resources needed to craft the piece.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the building piece should need.")] public readonly RequiredResourcesList RequiredItems = new RequiredResourcesList(); [Description("Sets the category for the building piece.")] public readonly BuildingPieceCategory Category = new BuildingPieceCategory(); [Description("Specifies the tool needed to build your piece.\nUse .Add to add a tool.")] public readonly PieceTool Tool = new PieceTool(); [Description("Specifies the crafting station needed to build your piece.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.")] public CraftingStationList Crafting = new CraftingStationList(); [Description("Makes this piece a station extension")] public ExtensionList Extension = new ExtensionList(); [Description("Change the extended/special properties of your build piece.")] public SpecialProperties SpecialProperties; [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(2)] [Description("Specifies a config entry which toggles whether a recipe is active.")] public ConfigEntryBase RecipeIsActive = null; [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(2)] private LocalizeKey _name; [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(2)] private LocalizeKey _description; internal string[] activeTools = null; [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(2)] private static object configManager; [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(2)] private static Localization _english; [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(2)] internal static BaseUnityPlugin _plugin = null; private static bool hasConfigSync = true; [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(2)] private static object _configSync; public LocalizeKey Name { get { LocalizeKey name = _name; if (name != null) { return name; } Piece component = Prefab.GetComponent<Piece>(); if (component.m_name.StartsWith("$")) { _name = new LocalizeKey(component.m_name); } else { string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_"); _name = new LocalizeKey(text).English(component.m_name); component.m_name = text; } return _name; } } public LocalizeKey Description { get { LocalizeKey description = _description; if (description != null) { return description; } Piece component = Prefab.GetComponent<Piece>(); if (component.m_description.StartsWith("$")) { _description = new LocalizeKey(component.m_description); } else { string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_") + "_description"; _description = new LocalizeKey(text).English(component.m_description); component.m_description = text; } return _description; } } private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English")); internal static BaseUnityPlugin plugin { get { //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown if (_plugin != null) { return _plugin; } IEnumerable<TypeInfo> source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); return _plugin; } } [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(2)] private static object configSync { [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(2)] get { if (_configSync != null || !hasConfigSync) { return _configSync; } Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync"); if ((object)type != null) { _configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " PieceManager"); type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString()); type.GetProperty("IsLocked").SetValue(_configSync, true); } else { hasConfigSync = false; } return _configSync; } } public BuildPiece(string assetBundleFileName, string prefabName, string folderName = "assets") : this(PiecePrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName) { } public BuildPiece(AssetBundle bundle, string prefabName) { Prefab = PiecePrefabManager.RegisterPrefab(bundle, prefabName); registeredPieces.Add(this); } internal static void Patch_FejdStartup(FejdStartup __instance) { //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_02e1: Unknown result type (might be due to invalid IL or missing references) //IL_02eb: Expected O, but got Unknown //IL_0389: Unknown result type (might be due to invalid IL or missing references) //IL_0393: Expected O, but got Unknown //IL_0431: Unknown result type (might be due to invalid IL or missing references) //IL_040b: Unknown result type (might be due to invalid IL or missing references) //IL_0410: Unknown result type (might be due to invalid IL or missing references) //IL_048c: Unknown result type (might be due to invalid IL or missing references) //IL_0496: Expected O, but got Unknown //IL_0606: Unknown result type (might be due to invalid IL or missing references) //IL_0610: Expected O, but got Unknown //IL_08ea: Unknown result type (might be due to invalid IL or missing references) //IL_08f4: Expected O, but got Unknown //IL_067b: Unknown result type (might be due to invalid IL or missing references) //IL_0685: Expected O, but got Unknown //IL_0721: Unknown result type (might be due to invalid IL or missing references) //IL_072b: Expected O, but got Unknown //IL_095f: Unknown result type (might be due to invalid IL or missing references) //IL_0969: Expected O, but got Unknown //IL_0b7e: Unknown result type (might be due to invalid IL or missing references) //IL_0b88: Expected O, but got Unknown //IL_0c18: Unknown result type (might be due to invalid IL or missing references) //IL_0c22: Expected O, but got Unknown Type configManagerType = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault([<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] (Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager"); configManager = ((configManagerType == null) ? null : Chainloader.ManagerObject.GetComponent(configManagerType)); foreach (BuildPiece registeredPiece in registeredPieces) { registeredPiece.activeTools = registeredPiece.Tool.Tools.DefaultIfEmpty("Hammer").ToArray(); if (registeredPiece.Category.Category != BuildPieceCategory.Custom) { registeredPiece.Prefab.GetComponent<Piece>().m_category = (PieceCategory)registeredPiece.Category.Category; } else { registeredPiece.Prefab.GetComponent<Piece>().m_category = PiecePrefabManager.GetCategory(registeredPiece.Category.custom); } } if (!ConfigurationEnabled) { return; } bool saveOnConfigSet = plugin.Config.SaveOnConfigSet; plugin.Config.SaveOnConfigSet = false; foreach (BuildPiece registeredPiece2 in registeredPieces) { BuildPiece piece = registeredPiece2; if (piece.SpecialProperties.NoConfig) { continue; } PieceConfig pieceConfig2 = (pieceConfigs[piece] = new PieceConfig()); PieceConfig cfg = pieceConfig2; Piece piecePrefab2 = piece.Prefab.GetComponent<Piece>(); string pieceName = piecePrefab2.m_name; string englishName = new Regex("[=\\n\\t\\\\\"\\'\\[\\]]*").Replace(english.Localize(pieceName), "").Trim(); string localizedName = Localization.instance.Localize(pieceName).Trim(); int order = 0; cfg.category = config(englishName, "Build Table Category", piece.Category.Category, new ConfigDescription("Build Category where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = (order -= 1), Category = localizedName } })); ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes { Order = (order -= 1), Browsable = (cfg.category.Value == BuildPieceCategory.Custom), Category = localizedName }; cfg.customCategory = config(englishName, "Custom Build Category", piece.Category.custom, new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.category.SettingChanged += BuildTableConfigChanged; cfg.customCategory.SettingChanged += BuildTableConfigChanged; if (cfg.category.Value == BuildPieceCategory.Custom) { piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value); } else { piecePrefab2.m_category = (PieceCategory)cfg.category.Value; } cfg.tools = config(englishName, "Tools", string.Join(", ", piece.activeTools), new ConfigDescription("Comma separated list of tools where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { customTableAttributes })); piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' }) select s.Trim()).ToArray(); cfg.tools.SettingChanged += [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] (object _, EventArgs _) => { Inventory[] source = (from c in Player.s_players.Select([<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] (Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsOfType<Container>() select c.GetInventory()) where c != null select c).ToArray(); Dictionary<string, List<PieceTable>> dictionary = (from kv in (from i in (from p in ObjectDB.instance.m_items select p.GetComponent<ItemDrop>() into c where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent<ZNetView>()) select c).Concat(ItemDrop.s_instances) select new KeyValuePair<string, ItemData>(Utils.GetPrefabName(((Component)i).gameObject), i.m_itemData)).Concat(from i in source.SelectMany([<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] (Inventory i) => i.GetAllItems()) select new KeyValuePair<string, ItemData>(((Object)i.m_dropPrefab).name, i)) where Object.op_Implicit((Object)(object)kv.Value.m_shared.m_buildPieces) group kv by kv.Key).ToDictionary([<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Key, [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Select([<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] (KeyValuePair<string, ItemData> kv) => kv.Value.m_shared.m_buildPieces).Distinct().ToList()); string[] array5 = piece.activeTools; foreach (string key in array5) { if (dictionary.TryGetValue(key, out var value3)) { foreach (PieceTable item3 in value3) { item3.m_pieces.Remove(piece.Prefab); } } } piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' }) select s.Trim()).ToArray(); if (Object.op_Implicit((Object)(object)ObjectDB.instance)) { string[] array6 = piece.activeTools; foreach (string key2 in array6) { if (dictionary.TryGetValue(key2, out var value4)) { foreach (PieceTable item4 in value4) { if (!item4.m_pieces.Contains(piece.Prefab)) { item4.m_pieces.Add(piece.Prefab); } } } } if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces)) { PiecePrefabManager.CategoryRefreshNeeded = true; ((Humanoid)Player.m_localPlayer).SetPlaceMode(Player.m_localPlayer.m_buildPieces); } } }; StationExtension pieceExtensionComp; List<ConfigurationManagerAttributes> hideWhenNoneAttributes2; if (piece.Extension.ExtensionStations.Count > 0) { pieceExtensionComp = piece.Prefab.GetOrAddComponent<StationExtension>(); PieceConfig pieceConfig3 = cfg; string group = englishName; CraftingTable table = piece.Extension.ExtensionStations.First().Table; string text = "Crafting station that " + localizedName + " extends."; object[] array = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes(); int num = order - 1; order = num; configurationManagerAttributes.Order = num; array[0] = configurationManagerAttributes; pieceConfig3.extensionTable = config(group, "Extends Station", table, new ConfigDescription(text, (AcceptableValueBase)null, array)); cfg.customExtentionTable = config(englishName, "Custom Extend Station", piece.Extension.ExtensionStations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); PieceConfig pieceConfig4 = cfg; string group2 = englishName; float maxStationDistance = piece.Extension.ExtensionStations.First().maxStationDistance; string text2 = "Distance from the station that " + localizedName + " can be placed."; object[] array2 = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes2.Order = num; array2[0] = configurationManagerAttributes2; pieceConfig4.maxStationDistance = config(group2, "Max Station Distance", maxStationDistance, new ConfigDescription(text2, (AcceptableValueBase)null, array2)); hideWhenNoneAttributes2 = new List<ConfigurationManagerAttributes>(); cfg.extensionTable.SettingChanged += ExtensionTableConfigChanged; cfg.customExtentionTable.SettingChanged += ExtensionTableConfigChanged; cfg.maxStationDistance.SettingChanged += ExtensionTableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes3 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes3.Order = num; configurationManagerAttributes3.Browsable = cfg.extensionTable.Value != CraftingTable.None; ConfigurationManagerAttributes item = configurationManagerAttributes3; hideWhenNoneAttributes2.Add(item); } List<ConfigurationManagerAttributes> hideWhenNoneAttributes; if (piece.Crafting.Stations.Count > 0) { hideWhenNoneAttributes = new List<ConfigurationManagerAttributes>(); PieceConfig pieceConfig5 = cfg; string group3 = englishName; CraftingTable table2 = piece.Crafting.Stations.First().Table; string text3 = "Crafting station where " + localizedName + " is available."; object[] array3 = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes4 = new ConfigurationManagerAttributes(); int num = order - 1; order = num; configurationManagerAttributes4.Order = num; array3[0] = configurationManagerAttributes4; pieceConfig5.table = config(group3, "Crafting Station", table2, new ConfigDescription(text3, (AcceptableValueBase)null, array3)); cfg.customTable = config(englishName, "Custom Crafting Station", piece.Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.table.SettingChanged += TableConfigChanged; cfg.customTable.SettingChanged += TableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes5 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes5.Order = num; configurationManagerAttributes5.Browsable = cfg.table.Value != CraftingTable.None; ConfigurationManagerAttributes item2 = configurationManagerAttributes5; hideWhenNoneAttributes.Add(item2); } cfg.craft = itemConfig("Crafting Costs", new SerializedRequirements(piece.RequiredItems.Requirements).ToString(), "Item costs to craft " + localizedName); cfg.craft.SettingChanged += [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] (object _, EventArgs _) => { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null) { Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value)); piecePrefab2.m_resources = resources; Piece[] array4 = Object.FindObjectsOfType<Piece>(); foreach (Piece val in array4) { if (val.m_name == pieceName) { val.m_resources = resources; } } } }; for (int j = 0; j < piece.Conversions.Count; j++) { string text4 = ((piece.Conversions.Count > 1) ? $"{j + 1}. " : ""); Conversion conversion = piece.Conversions[j]; conversion.config = new Conversion.ConversionConfig(); int index = j; conversion.config.input = config(englishName, text4 + "Conversion Input Item", conversion.Input, new ConfigDescription("Conversion input item within " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName } })); conversion.config.input.SettingChanged += [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] (object _, EventArgs _) => { if (index < piece.conversions.Count) { ObjectDB instance2 = ObjectDB.instance; if (instance2 != null) { ItemDrop from = SerializedRequirements.fetchByName(instance2, conversion.config.input.Value); piece.conversions[index].m_from = from; } } }; conversion.config.output = config(englishName, text4 + "Conversion Output Item", conversion.Output, new ConfigDescription("Conversion output item within " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName } })); conversion.config.output.SettingChanged += [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] (object _, EventArgs _) => { if (index < piece.conversions.Count) { ObjectDB instance = ObjectDB.instance; if (instance != null) { ItemDrop to = SerializedRequirements.fetchByName(instance, conversion.config.output.Value); piece.conversions[index].m_to = to; } } }; } void BuildTableConfigChanged(object o, EventArgs e) { //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) if (registeredPieces.Count > 0) { if (cfg.category.Value == BuildPieceCategory.Custom) { piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value); } else { piecePrefab2.m_category = (PieceCategory)cfg.category.Value; } if (Object.op_Implicit((Object)(object)Hud.instance)) { PiecePrefabManager.CategoryRefreshNeeded = true; PiecePrefabManager.CreateCategoryTabs(); } } customTableAttributes.Browsable = cfg.category.Value == BuildPieceCategory.Custom; ReloadConfigDisplay(); } void ExtensionTableConfigChanged(object o, EventArgs e) { if (piece.RequiredItems.Requirements.Count > 0) { CraftingTable value2 = cfg.extensionTable.Value; CraftingTable craftingTable = value2; if (craftingTable == CraftingTable.Custom) { StationExtension obj2 = pieceExtensionComp; GameObject prefab2 = ZNetScene.instance.GetPrefab(cfg.customExtentionTable.Value); obj2.m_craftingStation = ((prefab2 != null) ? prefab2.GetComponent<CraftingStation>() : null); } else { pieceExtensionComp.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.extensionTable.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } pieceExtensionComp.m_maxStationDistance = cfg.maxStationDistance.Value; } customTableAttributes.Browsable = cfg.extensionTable.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item5 in hideWhenNoneAttributes2) { item5.Browsable = cfg.extensionTable.Value != CraftingTable.None; } ReloadConfigDisplay(); plugin.Config.Save(); } void TableConfigChanged(object o, EventArgs e) { if (piece.RequiredItems.Requirements.Count > 0) { switch (cfg.table.Value) { case CraftingTable.None: piecePrefab2.m_craftingStation = null; break; case CraftingTable.Custom: { Piece obj = piecePrefab2; GameObject prefab = ZNetScene.instance.GetPrefab(cfg.customTable.Value); obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent<CraftingStation>() : null); break; } default: piecePrefab2.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.table.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); break; } } customTableAttributes.Browsable = cfg.table.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item6 in hideWhenNoneAttributes) { item6.Browsable = cfg.table.Value != CraftingTable.None; } ReloadConfigDisplay(); plugin.Config.Save(); } ConfigEntry<string> itemConfig(string name, string value, string desc) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Expected O, but got Unknown ConfigurationManagerAttributes configurationManagerAttributes6 = new ConfigurationManagerAttributes { CustomDrawer = DrawConfigTable, Order = (order -= 1), Category = localizedName }; return config(englishName, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes6 })); } } foreach (BuildPiece registeredPiece3 in registeredPieces) { ConfigEntryBase enabledCfg = registeredPiece3.RecipeIsActive; Piece piecePrefab; if (enabledCfg != null) { piecePrefab = registeredPiece3.Prefab.GetComponent<Piece>(); ConfigChanged(null, null); ((object)enabledCfg).GetType().GetEvent("SettingChanged").AddEventHandler(enabledCfg, new EventHandler(ConfigChanged)); } registeredPiece3.InitializeNewRegisteredPiece(registeredPiece3); [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(2)] void ConfigChanged(object o, EventArgs e) { piecePrefab.m_enabled = (int)enabledCfg.BoxedValue != 0; } } if (saveOnConfigSet) { plugin.Config.SaveOnConfigSet = true; plugin.Config.Save(); } void ReloadConfigDisplay() { object obj3 = configManagerType?.GetProperty("DisplayingWindow").GetValue(configManager); if (obj3 is bool && (bool)obj3) { configManagerType.GetMethod("BuildSettingList").Invoke(configManager, Array.Empty<object>()); } } } private void InitializeNewRegisteredPiece(BuildPiece piece) { ConfigEntryBase recipeIsActive = piece.RecipeIsActive; PieceConfig cfg; Piece piecePrefab; string pieceName; if (recipeIsActive != null) { pieceConfigs.TryGetValue(piece, out cfg); piecePrefab = piece.Prefab.GetComponent<Piece>(); pieceName = piecePrefab.m_name; ((object)recipeIsActive).GetType().GetEvent("SettingChanged").AddEventHandler(recipeIsActive, new EventHandler(ConfigChanged)); } void ConfigChanged(object o, EventArgs e) { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null && cfg != null) { Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value)); piecePrefab.m_resources = resources; Piece[] array = Object.FindObjectsOfType<Piece>(); foreach (Piece val in array) { if (val.m_name == pieceName) { val.m_resources = resources; } } } } } [HarmonyPriority(700)] internal static void Patch_ObjectDBInit(ObjectDB __instance) { //IL_0489: Unknown result type (might be due to invalid IL or missing references) //IL_048e: Unknown result type (might be due to invalid IL or missing references) //IL_04c1: Unknown result type (might be due to invalid IL or missing references) //IL_04f9: Expected O, but got Unknown if ((Object)(object)__instance.GetItemPrefab("YmirRemains") == (Object)null) { return; } foreach (BuildPiece registeredPiece in registeredPieces) { pieceConfigs.TryGetValue(registeredPiece, out var value); registeredPiece.Prefab.GetComponent<Piece>().m_resources = SerializedRequirements.toPieceReqs((value == null) ? new SerializedRequirements(registeredPiece.RequiredItems.Requirements) : new SerializedRequirements(value.craft.Value)); foreach (ExtensionConfig extensionStation in registeredPiece.Extension.ExtensionStations) { switch ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value) { case CraftingTable.None: registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null; break; case CraftingTable.Custom: { GameObject prefab = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value); if (prefab != null) { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = prefab.GetComponent<CraftingStation>(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value) + "' does not exist")); } break; } default: if (value != null && value.table.Value == CraftingTable.None) { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null; } else { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } break; } } foreach (CraftingStationConfig station in registeredPiece.Crafting.Stations) { switch ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value) { case CraftingTable.None: registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null; break; case CraftingTable.Custom: { GameObject prefab2 = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value); if (prefab2 != null) { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = prefab2.GetComponent<CraftingStation>(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value) + "' does not exist")); } break; } default: if (value != null && value.table.Value == CraftingTable.None) { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null; } else { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } break; } } registeredPiece.conversions = new List<ItemConversion>(); for (int i = 0; i < registeredPiece.Conversions.Count; i++) { Conversion conversion = registeredPiece.Conversions[i]; registeredPiece.conversions.Add(new ItemConversion { m_from = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.input.Value ?? conversion.Input), m_to = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.output.Value ?? conversion.Output) }); if (registeredPiece.conversions[i].m_from != null && registeredPiece.conversions[i].m_to != null) { registeredPiece.Prefab.GetComponent<Smelter>().m_conversion.Add(registeredPiece.conversions[i]); } } } } public void Snapshot(float lightIntensity = 1.3f, Quaternion? cameraRotation = null) { SnapshotPiece(Prefab, lightIntensity, cameraRotation); } internal void SnapshotPiece(GameObject prefab, float lightIntensity = 1.3f, Quaternion? cameraRotation = null) { //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01c4: Unknown result type (might be due to invalid IL or missing references) //IL_01e4: Unknown result type (might be due to invalid IL or missing references) //IL_0208: Unknown result type (might be due to invalid IL or missing references) //IL_020d: Unknown result type (might be due to invalid IL or missing references) //IL_0210: Unknown result type (might be due to invalid IL or missing references) //IL_0234: Unknown result type (might be due to invalid IL or missing references) //IL_0239: Unknown result type (might be due to invalid IL or missing references) //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_0255: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Unknown result type (might be due to invalid IL or missing references) //IL_0259: Unknown result type (might be due to invalid IL or missing references) //IL_0263: Unknown result type (might be due to invalid IL or missing references) //IL_0268: Unknown result type (might be due to invalid IL or missing references) //IL_0273: Unknown result type (might be due to invalid IL or missing references) //IL_0275: Unknown result type (might be due to invalid IL or missing references) //IL_0277: Unknown result type (might be due to invalid IL or missing references) //IL_027c: Unknown result type (might be due to invalid IL or missing references) //IL_02d6: Unknown result type (might be due to invalid IL or missing references) //IL_02dd: Unknown result type (might be due to invalid IL or missing references) //IL_0322: Unknown result type (might be due to invalid IL or missing references) //IL_0333: Unknown result type (might be due to invalid IL or missing references) //IL_0338: Unknown result type (might be due to invalid IL or missing references) //IL_036f: Unknown result type (might be due to invalid IL or missing references) //IL_0376: Expected O, but got Unknown //IL_0394: Unknown result type (might be due to invalid IL or missing references) //IL_03d5: Unknown result type (might be due to invalid IL or missing references) //IL_03da: Unknown result type (might be due to invalid IL or missing references) //IL_03e4: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)prefab == (Object)null) && (prefab.GetComponentsInChildren<Renderer>().Any() || prefab.GetComponentsInChildren<MeshFilter>().Any())) { Camera component = new GameObject("CameraIcon", new Type[1] { typeof(Camera) }).GetComponent<Camera>(); component.backgroundColor = Color.clear; component.clearFlags = (CameraClearFlags)2; ((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f); ((Component)component).transform.rotation = (Quaternion)(((??)cameraRotation) ?? Quaternion.Euler(0f, 180f, 0f)); component.fieldOfView = 0.5f; component.farClipPlane = 100000f; component.cullingMask = 8; Light component2 = new GameObject("LightIcon", new Type[1] { typeof(Light) }).GetComponent<Light>(); ((Component)component2).transform.position = new Vector3(10000f, 10000f, 10000f); ((Component)component2).transform.rotation = Quaternion.Euler(5f, 180f, 5f); component2.type = (LightType)1; component2.cullingMask = 8; component2.intensity = lightIntensity; GameObject val = Object.Instantiate<GameObject>(prefab); Transform[] componentsInChildren = val.GetComponentsInChildren<Transform>(); foreach (Transform val2 in componentsInChildren) { ((Component)val2).gameObject.layer = 3; } val.transform.position = Vector3.zero; val.transform.rotation = Quaternion.Euler(23f, 51f, 25.8f); ((Object)val).name = ((Object)prefab).name; MeshRenderer[] componentsInChildren2 = val.GetComponentsInChildren<MeshRenderer>(); Vector3 val3 = componentsInChildren2.Aggregate(Vector3.positiveInfinity, [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) => { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) Bounds bounds2 = ((Renderer)renderer).bounds; return Vector3.Min(cur, ((Bounds)(ref bounds2)).min); }); Vector3 val4 = componentsInChildren2.Aggregate(Vector3.negativeInfinity, [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) => { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) Bounds bounds = ((Renderer)renderer).bounds; return Vector3.Max(cur, ((Bounds)(ref bounds)).max); }); val.transform.position = new Vector3(10000f, 10000f, 10000f) - (val3 + val4) / 2f; Vector3 val5 = val4 - val3; TimedDestruction val6 = val.AddComponent<TimedDestruction>(); val6.Trigger(1f); Rect val7 = default(Rect); ((Rect)(ref val7))..ctor(0f, 0f, 128f, 128f); component.targetTexture = RenderTexture.GetTemporary((int)((Rect)(ref val7)).width, (int)((Rect)(ref val7)).height); component.fieldOfView = 20f; float num = Mathf.Max(val5.x, val5.y) + 0.1f; float num2 = num / Mathf.Tan(component.fieldOfView * ((float)Math.PI / 180f)) * 1.1f; ((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f) + new Vector3(0f, 0f, num2); component.Render(); RenderTexture active = RenderTexture.active; RenderTexture.active = component.targetTexture; Texture2D val8 = new Texture2D((int)((Rect)(ref val7)).width, (int)((Rect)(ref val7)).height, (TextureFormat)4, false); val8.ReadPixels(new Rect(0f, 0f, (float)(int)((Rect)(ref val7)).width, (float)(int)((Rect)(ref val7)).height), 0, 0); val8.Apply(); RenderTexture.active = active; prefab.GetComponent<Piece>().m_icon = Sprite.Create(val8, new Rect(0f, 0f, (float)(int)((Rect)(ref val7)).width, (float)(int)((Rect)(ref val7)).height), Vector2.one / 2f); ((Component)component2).gameObject.SetActive(false); component.targetTexture.Release(); ((Component)component).gameObject.SetActive(false); val.SetActive(false); Object.DestroyImmediate((Object)(object)val); Object.Destroy((Object)(object)component); Object.Destroy((Object)(object)component2); Object.Destroy((Object)(object)((Component)component).gameObject); Object.Destroy((Object)(object)((Component)component2).gameObject); } } private static void DrawConfigTable(ConfigEntryBase cfg) { //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Expected O, but got Unknown //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Expected O, but got Unknown //IL_01c5: Unknown result type (might be due to invalid IL or missing references) //IL_01ca: Unknown result type (might be due to invalid IL or missing references) //IL_01e0: Expected O, but got Unknown //IL_020c: Unknown result type (might be due to invalid IL or missing references) //IL_0211: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Expected O, but got Unknown //IL_0279: Unknown result type (might be due to invalid IL or missing references) //IL_027e: Unknown result type (might be due to invalid IL or missing references) //IL_0294: Expected O, but got Unknown bool valueOrDefault = cfg.Description.Tags.Select([<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] (object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault(); List<Requirement> list = new List<Requirement>(); bool flag = false; int num = (int)(configManager?.GetType().GetProperty("RightColumnWidth", BindingFlags.Instance | BindingFlags.NonPublic).GetGetMethod(nonPublic: true) .Invoke(configManager, Array.Empty<object>()) ?? ((object)130)); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); foreach (Requirement req in new SerializedRequirements((string)cfg.BoxedValue).Reqs) { GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); int num2 = req.amount; if (int.TryParse(GUILayout.TextField(num2.ToString(), new GUIStyle(GUI.skin.textField) { fixedWidth = 40f }, Array.Empty<GUILayoutOption>()), out var result) && result != num2 && !valueOrDefault) { num2 = result; flag = true; } string text = GUILayout.TextField(req.itemName, new GUIStyle(GUI.skin.textField) { fixedWidth = num - 40 - 67 - 21 - 21 - 12 }, Array.Empty<GUILayoutOption>()); string text2 = (valueOrDefault ? req.itemName : text); flag = flag || text2 != req.itemName; bool flag2 = req.recover; if (GUILayout.Toggle(req.recover, "Recover", new GUIStyle(GUI.skin.toggle) { fixedWidth = 67f }, Array.Empty<GUILayoutOption>()) != req.recover) { flag2 = !flag2; flag = true; } if (GUILayout.Button("x", new GUIStyle(GUI.skin.button) { fixedWidth = 21f }, Array.Empty<GUILayoutOption>()) && !valueOrDefault) { flag = true; } else { list.Add(new Requirement { amount = num2, itemName = text2, recover = flag2 }); } if (GUILayout.Button("+", new GUIStyle(GUI.skin.button) { fixedWidth = 21f }, Array.Empty<GUILayoutOption>()) && !valueOrDefault) { flag = true; list.Add(new Requirement { amount = 1, itemName = "", recover = false }); } GUILayout.EndHorizontal(); } GUILayout.EndVertical(); if (flag) { cfg.BoxedValue = new SerializedRequirements(list).ToString(); } } private static ConfigEntry<T> config<[<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(2)] T>(string group, string name, T value, ConfigDescription description) { ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description); configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T)) .Invoke(configSync, new object[1] { val }); return val; } private static ConfigEntry<T> config<[<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(2)] T>(string group, string name, T value, string description) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>())); } } public static class GoExtensions { [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(1)] public static T GetOrAddComponent<[<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] T>(this GameObject gameObject) where T : Component { return gameObject.GetComponent<T>() ?? gameObject.AddComponent<T>(); } } [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(1)] [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] [PublicAPI] public class LocalizeKey { private static readonly List<LocalizeKey> keys = new List<LocalizeKey>(); public readonly string Key; public readonly Dictionary<string, string> Localizations = new Dictionary<string, string>(); public LocalizeKey(string key) { Key = key.Replace("$", ""); keys.Add(this); } public void Alias(string alias) { Localizations.Clear(); if (!alias.Contains("$")) { alias = "$" + alias; } Localizations["alias"] = alias; Localization.instance.AddWord(Key, Localization.instance.Localize(alias)); } public LocalizeKey English(string key) { return addForLang("English", key); } public LocalizeKey Swedish(string key) { return addForLang("Swedish", key); } public LocalizeKey French(string key) { return addForLang("French", key); } public LocalizeKey Italian(string key) { return addForLang("Italian", key); } public LocalizeKey German(string key) { return addForLang("German", key); } public LocalizeKey Spanish(string key) { return addForLang("Spanish", key); } public LocalizeKey Russian(string key) { return addForLang("Russian", key); } public LocalizeKey Romanian(string key) { return addForLang("Romanian", key); } public LocalizeKey Bulgarian(string key) { return addForLang("Bulgarian", key); } public LocalizeKey Macedonian(string key) { return addForLang("Macedonian", key); } public LocalizeKey Finnish(string key) { return addForLang("Finnish", key); } public LocalizeKey Danish(string key) { return addForLang("Danish", key); } public LocalizeKey Norwegian(string key) { return addForLang("Norwegian", key); } public LocalizeKey Icelandic(string key) { return addForLang("Icelandic", key); } public LocalizeKey Turkish(string key) { return addForLang("Turkish", key); } public LocalizeKey Lithuanian(string key) { return addForLang("Lithuanian", key); } public LocalizeKey Czech(string key) { return addForLang("Czech", key); } public LocalizeKey Hungarian(string key) { return addForLang("Hungarian", key); } public LocalizeKey Slovak(string key) { return addForLang("Slovak", key); } public LocalizeKey Polish(string key) { return addForLang("Polish", key); } public LocalizeKey Dutch(string key) { return addForLang("Dutch", key); } public LocalizeKey Portuguese_European(string key) { return addForLang("Portuguese_European", key); } public LocalizeKey Portuguese_Brazilian(string key) { return addForLang("Portuguese_Brazilian", key); } public LocalizeKey Chinese(string key) { return addForLang("Chinese", key); } public LocalizeKey Japanese(string key) { return addForLang("Japanese", key); } public LocalizeKey Korean(string key) { return addForLang("Korean", key); } public LocalizeKey Hindi(string key) { return addForLang("Hindi", key); } public LocalizeKey Thai(string key) { return addForLang("Thai", key); } public LocalizeKey Abenaki(string key) { return addForLang("Abenaki", key); } public LocalizeKey Croatian(string key) { return addForLang("Croatian", key); } public LocalizeKey Georgian(string key) { return addForLang("Georgian", key); } public LocalizeKey Greek(string key) { return addForLang("Greek", key); } public LocalizeKey Serbian(string key) { return addForLang("Serbian", key); } public LocalizeKey Ukrainian(string key) { return addForLang("Ukrainian", key); } private LocalizeKey addForLang(string lang, string value) { Localizations[lang] = value; if (Localization.instance.GetSelectedLanguage() == lang) { Localization.instance.AddWord(Key, value); } else if (lang == "English" && !Localization.instance.m_translations.ContainsKey(Key)) { Localization.instance.AddWord(Key, value); } return this; } [HarmonyPriority(300)] internal static void AddLocalizedKeys(Localization __instance, string language) { foreach (LocalizeKey key in keys) { string value2; if (key.Localizations.TryGetValue(language, out var value) || key.Localizations.TryGetValue("English", out value)) { __instance.AddWord(key.Key, value); } else if (key.Localizations.TryGetValue("alias", out value2)) { __instance.AddWord(key.Key, Localization.instance.Localize(value2)); } } } } [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(1)] [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] public static class LocalizationCache { private static readonly Dictionary<string, Localization> localizations = new Dictionary<string, Localization>(); internal static void LocalizationPostfix(Localization __instance, string language) { string key = localizations.FirstOrDefault([<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] (KeyValuePair<string, Localization> l) => l.Value == __instance).Key; if (key != null) { localizations.Remove(key); } if (!localizations.ContainsKey(language)) { localizations.Add(language, __instance); } } public static Localization ForLanguage([<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(2)] string language = null) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown if (localizations.TryGetValue(language ?? PlayerPrefs.GetString("language", "English"), out var value)) { return value; } value = new Localization(); if (language != null) { value.SetupLanguage(language); } return value; } } [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(1)] [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] public class AdminSyncing { [CompilerGenerated] private sealed class <<AdminStatusSync>g__WatchAdminListChanges|2_0>d : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] private object <>2__current; [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(new byte[] { 0, 1 })] private List<string> <currentList>5__1; [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(new byte[] { 0, 1 })] private List<ZNetPeer> <adminPeer>5__2; [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(new byte[] { 0, 1 })] private List<ZNetPeer> <nonAdminPeer>5__3; object IEnumerator<object>.Current { [DebuggerHidden] [return: <a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] [return: <a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] get { return <>2__current; } } [DebuggerHidden] public <<AdminStatusSync>g__WatchAdminListChanges|2_0>d(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <currentList>5__1 = null; <adminPeer>5__2 = null; <nonAdminPeer>5__3 = null; <>1__state = -2; } private bool MoveNext() { //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Expected O, but got Unknown int num = <>1__state; if (num != 0) { if (num != 1) { return false; } <>1__state = -1; if (!ZNet.instance.m_adminList.GetList().SequenceEqual(<currentList>5__1)) { <currentList>5__1 = new List<string>(ZNet.instance.m_adminList.GetList()); <adminPeer>5__2 = (from p in ZNet.instance.GetPeers() where ZNet.instance.ListContainsId(ZNet.instance.m_adminList, p.m_rpc.GetSocket().GetHostName()) select p).ToList(); <nonAdminPeer>5__3 = ZNet.instance.GetPeers().Except(<adminPeer>5__2).ToList(); <AdminStatusSync>g__SendAdmin|2_2(<nonAdminPeer>5__3, isAdmin: false); <AdminStatusSync>g__SendAdmin|2_2(<adminPeer>5__2, isAdmin: true); <adminPeer>5__2 = null; <nonAdminPeer>5__3 = null; } } else { <>1__state = -1; <currentList>5__1 = new List<string>(ZNet.instance.m_adminList.GetList()); } <>2__current = (object)new WaitForSeconds(30f); <>1__state = 1; return true; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <>c__DisplayClass3_0 { [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] public ZPackage package; [<672c69fc-46a6-4f2e-afc2-9f80eafe9ed8>NullableContext(0)] internal IEnumerator<bool> <sendZPackage>b__1(ZNetPeer p) { return TellPeerAdminStatus(p, package); } } [StructLayout(LayoutKind.Auto)] [CompilerGenerated] private struct <>c__DisplayClass4_0 { [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] public ZNetPeer peer; [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] public ZRoutedRpc rpc; } [CompilerGenerated] private sealed class <TellPeerAdminStatus>d__4 : IEnumerator<bool>, IDisposable, IEnumerator { private int <>1__state; private bool <>2__current; [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] public ZNetPeer peer; [<a04bfca8-447f-4fb2-8799-9fd210a78d86>Nullable(0)] public ZPackage package; private <>c__DisplayClass4_0 <>8__1; bool IEnumerator<bool>.Current { [DebuggerHi
config/TastyChickenLegs-TimedTorchesStayLit/TimedTorchesStayLit.dll
Decompiled 2 months agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using ServerSync; using TMPro; using TimedTorchesStayLit.Patches; using UnityEngine; [assembly: AssemblyFileVersion("1.3.9")] [assembly: Guid("2C40E389-F1DB-4B2E-A337-94B769CB3D59")] [assembly: ComVisible(false)] [assembly: AssemblyTrademark("")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyProduct("TimedTorchesStayLit")] [assembly: AssemblyCompany("Tastychickenlegs")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyDescription("")] [assembly: AssemblyTitle("TimedTorchesStayLit")] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: CompilationRelaxations(8)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.3.9.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [<207e6221-7b6c-4090-9e90-ce0dad398a9a>Embedded] internal sealed class <207e6221-7b6c-4090-9e90-ce0dad398a9a>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] [<207e6221-7b6c-4090-9e90-ce0dad398a9a>Embedded] [CompilerGenerated] internal sealed class <9e6929d1-c736-4a87-ac24-00e656134843>NullableAttribute : Attribute { public readonly byte[] NullableFlags; public <9e6929d1-c736-4a87-ac24-00e656134843>NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public <9e6929d1-c736-4a87-ac24-00e656134843>NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [<207e6221-7b6c-4090-9e90-ce0dad398a9a>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class <c3c854c1-5b23-4530-8c4b-a3ddf745bd5c>NullableContextAttribute : Attribute { public readonly byte Flag; public <c3c854c1-5b23-4530-8c4b-a3ddf745bd5c>NullableContextAttribute(byte P_0) { Flag = P_0; } } } [<9e6929d1-c736-4a87-ac24-00e656134843>Nullable(0)] [<c3c854c1-5b23-4530-8c4b-a3ddf745bd5c>NullableContext(1)] internal sealed class ConfigurationManagerAttributes { public bool? ShowRangeAsPercent; public Action<ConfigEntryBase> CustomDrawer; public bool? Browsable; public string Category; public object DefaultValue; public bool? HideDefaultButton; public bool? HideSettingName; public string Description; public string DispName; public int? Order; public bool? ReadOnly; public bool? IsAdvanced; public Func<object, string> ObjToStr; public Func<string, object> StrToObj; } [<9e6929d1-c736-4a87-ac24-00e656134843>Nullable(0)] [<c3c854c1-5b23-4530-8c4b-a3ddf745bd5c>NullableContext(1)] public class TastyUtils { public static bool IgnoreKeyPresses(bool extra = false) { if (!extra) { if (!((Object)(object)ZNetScene.instance == (Object)null) && !((Object)(object)Player.m_localPlayer == (Object)null) && !Minimap.IsOpen() && !Console.IsVisible() && !TextInput.IsVisible() && !ZNet.instance.InPasswordDialog()) { Chat instance = Chat.instance; if (instance == null) { return false; } return instance.HasFocus(); } return true; } if (!((Object)(object)ZNetScene.instance == (Object)null) && !((Object)(object)Player.m_localPlayer == (Object)null) && !Minimap.IsOpen() && !Console.IsVisible() && !TextInput.IsVisible() && !ZNet.instance.InPasswordDialog()) { Chat instance2 = Chat.instance; if ((instance2 == null || !instance2.HasFocus()) && !StoreGui.IsVisible() && !InventoryGui.IsVisible() && !Menu.IsVisible()) { TextViewer instance3 = TextViewer.instance; if (instance3 == null) { return false; } return instance3.IsVisible(); } } return true; } public static bool CheckKeyDown(string value) { try { return Input.GetKeyDown(value.ToLower()); } catch { return false; } } public static bool CheckKeyHeld(string value, bool req = true) { try { return Input.GetKey(value.ToLower()); } catch { return !req; } } } namespace TimedTorchesStayLit { [BepInPlugin("Tastychickenlegs.TimedTorchesStayLit", "TimedTorchesStayLit", "1.3.9")] [<9e6929d1-c736-4a87-ac24-00e656134843>Nullable(0)] [<c3c854c1-5b23-4530-8c4b-a3ddf745bd5c>NullableContext(1)] public class TimedTorchesStayLitMain : BaseUnityPlugin { [<c3c854c1-5b23-4530-8c4b-a3ddf745bd5c>NullableContext(0)] public enum Toggle { On = 1, Off = 0 } [<c3c854c1-5b23-4530-8c4b-a3ddf745bd5c>NullableContext(0)] private class ConfigurationManagerAttributes { public bool? Browsable = false; } [<9e6929d1-c736-4a87-ac24-00e656134843>Nullable(0)] private class AcceptableShortcuts : AcceptableValueBase { public AcceptableShortcuts() : base(typeof(KeyboardShortcut)) { } public override object Clamp(object value) { return value; } public override bool IsValid(object value) { return true; } public override string ToDescriptionString() { return "# Acceptable values: " + string.Join(", ", KeyboardShortcut.AllKeyCodes); } } private readonly Harmony harmony = new Harmony("Tastychickenlegs.TimedTorchesStayLit"); internal const string ModName = "TimedTorchesStayLit"; internal const string ModVersion = "1.3.9"; internal const string Author = "Tastychickenlegs"; private const string ModGUID = "Tastychickenlegs.TimedTorchesStayLit"; private static string ConfigFileName = "Tastychickenlegs.TimedTorchesStayLit.cfg"; private static string ConfigFileFullPath; public static ConfigEntry<string> toggleKey; public static ConfigEntry<string> toggleString; public static ConfigEntry<bool> isOn; internal static string ConnectionError; public static ConfigEntry<bool> _configEnabled; private static ConfigEntry<Toggle> _serverConfigLocked; public static TimedTorchesStayLitMain context; public static ConfigEntry<string> configAffectedSources; public static float lastFuel; public static int fuelCount; private static readonly ConfigSync ConfigSync; public static readonly ManualLogSource TastyLogger; public void Awake() { _configEnabled = config("", "Mod Enabled", value: true, "Sets the mod to be enabled or not."); if (_configEnabled.Value) { context = this; _serverConfigLocked = context.config("", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only."); ConfigSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked); Configs.Generate(); GogetTime(); harmony.PatchAll(); SetupWatcher(); } } private void Update() { } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); harmony.UnpatchSelf(); } private void SetupWatcher() { FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName); fileSystemWatcher.Changed += ReadConfigValues; fileSystemWatcher.Created += ReadConfigValues; fileSystemWatcher.Renamed += ReadConfigValues; fileSystemWatcher.IncludeSubdirectories = true; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; } private void ReadConfigValues(object sender, FileSystemEventArgs e) { if (!File.Exists(ConfigFileFullPath)) { return; } try { TastyLogger.LogDebug((object)"ReadConfigValues called"); ((BaseUnityPlugin)this).Config.Reload(); GogetTime(); } catch { TastyLogger.LogError((object)("There was an issue loading your " + ConfigFileName)); TastyLogger.LogError((object)"Please check your config entries for spelling and format!"); } } internal ConfigEntry<T> config<[<9e6929d1-c736-4a87-ac24-00e656134843>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags); ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val); ConfigSync.AddConfigEntry<T>(val2).SynchronizedConfig = synchronizedSetting; return val2; } internal ConfigEntry<T> config<[<9e6929d1-c736-4a87-ac24-00e656134843>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } private static void GogetTime() { float num = Convert.ToSingle(Configs.timerOnHours.Value); num /= 24f; TastyLogger.LogDebug((object)num); float num2 = Convert.ToSingle(Configs.timerOnMinutes.Value); num2 = num2 / 60f / 24f; TastyLogger.LogDebug((object)num2); Configs.timerOnFloatTime = num2 + num; TastyLogger.LogDebug((object)Configs.timerOnFloatTime); float num3 = Convert.ToSingle(Configs.timerOffHours.Value); num3 /= 24f; TastyLogger.LogDebug((object)num3); float num4 = Convert.ToSingle(Configs.timerOffMinutes.Value); num4 = num4 / 60f / 24f; TastyLogger.LogDebug((object)num4); Configs.timerOffFloatTime = num4 + num3; TastyLogger.LogDebug((object)Configs.timerOffFloatTime); } static TimedTorchesStayLitMain() { string configPath = Paths.ConfigPath; char directorySeparatorChar = Path.DirectorySeparatorChar; ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName; ConnectionError = ""; _serverConfigLocked = null; ConfigSync = new ConfigSync("Tastychickenlegs.TimedTorchesStayLit") { DisplayName = "TimedTorchesStayLit", CurrentVersion = "1.3.9", MinimumRequiredVersion = "1.3.9" }; TastyLogger = Logger.CreateLogSource("TimedTorchesStayLit"); } } } namespace TimedTorchesStayLit.Patches { [<c3c854c1-5b23-4530-8c4b-a3ddf745bd5c>NullableContext(1)] [<9e6929d1-c736-4a87-ac24-00e656134843>Nullable(0)] public class Configs { public static ConfigEntry<bool> configAlwaysOnInDarkBiomes; public static ConfigEntry<bool> fe_keepOnInRain; public static ConfigEntry<bool> fe_piece_walltorch_timer; public static ConfigEntry<bool> fe_piece_groundtorch_timer; public static ConfigEntry<bool> fe_piece_groundtorch_wood_timer; public static ConfigEntry<bool> fe_piece_groundtorch_green_timer; public static ConfigEntry<bool> fe_piece_groundtorch_blue_timer; public static ConfigEntry<bool> fe_piece_brazierfloor01_timer; public static ConfigEntry<bool> fe_piece_brazierceiling01_timer; public static ConfigEntry<bool> fe_piece_jackoturnip_timer; private static ConfigEntry<string> fe_custom_instance_timer; public static ConfigEntry<bool> fe_piece_walltorch_lit; public static ConfigEntry<bool> fe_piece_groundtorch_lit; public static ConfigEntry<bool> fe_piece_groundtorch_wood_lit; public static ConfigEntry<bool> fe_piece_groundtorch_green_lit; public static ConfigEntry<bool> fe_piece_groundtorch_blue_lit; public static ConfigEntry<bool> fe_piece_brazierfloor01_lit; public static ConfigEntry<bool> fe_piece_brazierceiling01_lit; public static ConfigEntry<bool> fe_piece_jackoturnip_lit; private static ConfigEntry<string> fe_custom_instance_lit; public static ConfigEntry<int> timerOnMinutes; public static ConfigEntry<int> timerOnHours; public static ConfigEntry<int> timerOffMinutes; public static ConfigEntry<int> timerOffHours; public static float timerOnFloatTime; public static float timerOffFloatTime; internal static void Generate() { //IL_02ab: Unknown result type (might be due to invalid IL or missing references) //IL_02b6: Expected O, but got Unknown //IL_02dd: Unknown result type (might be due to invalid IL or missing references) //IL_02e8: Expected O, but got Unknown //IL_030f: Unknown result type (might be due to invalid IL or missing references) //IL_031a: Expected O, but got Unknown //IL_0342: Unknown result type (might be due to invalid IL or missing references) //IL_034d: Expected O, but got Unknown configAlwaysOnInDarkBiomes = TimedTorchesStayLitMain.context.config("Basic", "Always On In Dark Biomes", value: true, "If true, torches will always burn in areas that Valheim considers 'always dark'. E.g Mistlands or any biome during a storm"); fe_piece_walltorch_timer = TimedTorchesStayLitMain.context.config("Use Timers", "Wall Torch on Timer", value: true, "Allow timer for Sconce"); fe_piece_groundtorch_timer = TimedTorchesStayLitMain.context.config("Use Timers", "Metal Torch On Timer", value: true, "Allow timer for Standing iron torch"); fe_piece_groundtorch_wood_timer = TimedTorchesStayLitMain.context.config("Use Timers", "Wood Torch on Timer", value: true, "Allow timer for Standing wood torch"); fe_piece_groundtorch_green_timer = TimedTorchesStayLitMain.context.config("Use Timers", "Green Torch on Timer", value: true, "Allow timer for Standing green-burning iron torch"); fe_piece_groundtorch_blue_timer = TimedTorchesStayLitMain.context.config("Use Timers", "Blue Torch on Timer", value: true, "Allow timer for Standing blue-burning iron torch"); fe_piece_brazierfloor01_timer = TimedTorchesStayLitMain.context.config("Use Timers", "Floor Brazier on Timer", value: true, "Allow timer for Standing brazier"); fe_piece_brazierceiling01_timer = TimedTorchesStayLitMain.context.config("Use Timers", "Ceiling Brazier on Timer", value: true, "Allow timer for Hanging brazier"); fe_piece_jackoturnip_timer = TimedTorchesStayLitMain.context.config("Use Timers", "Jackoturnip on Timer", value: true, "Allow timer for Jack-o-turnip"); fe_custom_instance_timer = TimedTorchesStayLitMain.context.config("Custom", "Custom Items on Timers", "", "Enable Timers for items added by other mods, comma-separated no spaces (e.g. \"rk_campfire,rk_hearth,rk_brazier\" )"); fe_piece_walltorch_lit = TimedTorchesStayLitMain.context.config("Stay Lit", "Wall Torch Stay Lit", value: true, "Sconce Stay Lit"); fe_piece_groundtorch_lit = TimedTorchesStayLitMain.context.config("Stay Lit", "Metal Torch Stay Lit", value: true, "iron torch Stay Lit"); fe_piece_groundtorch_wood_lit = TimedTorchesStayLitMain.context.config("Stay Lit", "Wood Torch Stay Lit", value: true, "Standing wood torch Stay Lit"); fe_piece_groundtorch_green_lit = TimedTorchesStayLitMain.context.config("Stay Lit", "Green Torch Stay Lit", value: true, "Standing green-burning iron torch Stay Lit"); fe_piece_groundtorch_blue_lit = TimedTorchesStayLitMain.context.config("Stay Lit", "Blue Torch Stay Lit", value: true, "Standing blue-burning iron torch Stay Lit"); fe_piece_brazierfloor01_lit = TimedTorchesStayLitMain.context.config("Stay Lit", "Floor Brazier Stay Lit", value: true, "Standing brazier Stay Lit"); fe_piece_brazierceiling01_lit = TimedTorchesStayLitMain.context.config("Stay Lit", "Ceiling Brazier Stay Lit", value: true, "Hanging brazier Stay Lit"); fe_piece_jackoturnip_lit = TimedTorchesStayLitMain.context.config("Stay Lit", "Jackoturnip Stay Lit", value: true, "Jack-o-turnip Stay Lit"); fe_custom_instance_lit = TimedTorchesStayLitMain.context.config("Custom", "Custom Items Stay Lit", "", "Stay Lit items added by other mods, comma-separated no spaces (e.g. \"rk_campfire,rk_hearth,rk_brazier\" )"); fe_keepOnInRain = TimedTorchesStayLitMain.context.config("Basic", "Keep on when wet", value: true, "Keep fires lit even when raining and wet"); timerOnHours = TimedTorchesStayLitMain.context.config("Timer Settings", "Timer On Hours (Night Time)", 17, new ConfigDescription("Time to Turn on at night in 24 hour time. Example 7pm is 19 hours.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 24), Array.Empty<object>())); timerOnMinutes = TimedTorchesStayLitMain.context.config("Timer Settings", "Timer On Mins (Night Time)", 0, new ConfigDescription("Minutes in the hour. This will be added to the hours above.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 60), Array.Empty<object>())); timerOffHours = TimedTorchesStayLitMain.context.config("Timer Settings", "Timer Off Hours (Day Time)", 5, new ConfigDescription("Time to Turn off the monring in 24 hour time. Example 7pm is 19 hours.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 24), Array.Empty<object>())); timerOffMinutes = TimedTorchesStayLitMain.context.config("Timer Settings", "Timer Off Mins (Day Time)", 30, new ConfigDescription("Minutes in the hour. This will be added to the hours above.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 60), Array.Empty<object>())); } public static bool ConfigChecks(string instanceName) { bool result = false; switch (instanceName) { case "piece_walltorch(Clone)": result = fe_piece_walltorch_timer.Value; break; case "piece_groundtorch(Clone)": result = fe_piece_groundtorch_timer.Value; break; case "piece_groundtorch_wood(Clone)": result = fe_piece_groundtorch_wood_timer.Value; break; case "piece_groundtorch_green(Clone)": result = fe_piece_groundtorch_green_timer.Value; break; case "piece_groundtorch_blue(Clone)": result = fe_piece_groundtorch_blue_timer.Value; break; case "piece_brazierfloor01(Clone)": result = fe_piece_brazierfloor01_timer.Value; break; case "piece_brazierceiling01(Clone)": result = fe_piece_brazierceiling01_timer.Value; break; case "piece_jackoturnip(Clone)": result = fe_piece_jackoturnip_timer.Value; break; } if (fe_custom_instance_timer.Value.Split(new char[1] { ',' }).Contains(instanceName.Remove(instanceName.Length - 7))) { result = true; } return result; } public static bool ConfigFuel(string instanceName) { bool result = false; switch (instanceName) { case "piece_walltorch(Clone)": result = fe_piece_walltorch_lit.Value; break; case "piece_groundtorch(Clone)": result = fe_piece_groundtorch_lit.Value; break; case "piece_groundtorch_wood(Clone)": result = fe_piece_groundtorch_wood_lit.Value; break; case "piece_groundtorch_green(Clone)": result = fe_piece_groundtorch_green_lit.Value; break; case "piece_groundtorch_blue(Clone)": result = fe_piece_groundtorch_blue_lit.Value; break; case "piece_brazierfloor01(Clone)": result = fe_piece_brazierfloor01_lit.Value; break; case "piece_brazierceiling01(Clone)": result = fe_piece_brazierceiling01_lit.Value; break; case "piece_jackoturnip(Clone)": result = fe_piece_jackoturnip_lit.Value; break; } if (fe_custom_instance_lit.Value.Split(new char[1] { ',' }).Contains(instanceName.Remove(instanceName.Length - 7))) { result = true; } return result; } } internal class InterfacePatch { [HarmonyPatch(typeof(Fireplace), "Awake")] [HarmonyPatch(typeof(Fireplace), "GetHoverText")] private class FireplaceGetHoverText_Patch { [<c3c854c1-5b23-4530-8c4b-a3ddf745bd5c>NullableContext(1)] private static void Postfix(Fireplace __instance, ref string __result, ref ZNetView ___m_nview, ref string ___m_name) { if (Configs.ConfigFuel(((Object)__instance).name)) { __result = Localization.instance.Localize(___m_name); } } } [HarmonyPatch(typeof(Fireplace), "Interact")] private class FireplaceInteract_Patch { [<c3c854c1-5b23-4530-8c4b-a3ddf745bd5c>NullableContext(1)] private static bool Prefix(Fireplace __instance, ref bool __result) { if (Configs.ConfigFuel(((Object)__instance).name)) { __result = false; return false; } __result = true; return true; } } } internal class TimerPatch { [HarmonyPatch(typeof(Fireplace), "IsBurning")] private class FireplaceIsBurning_Patch { [<c3c854c1-5b23-4530-8c4b-a3ddf745bd5c>NullableContext(1)] private static void Postfix(Fireplace __instance, ref bool __result, ref GameObject ___m_enabledObject, ref ZNetView ___m_nview) { if (Configs.ConfigChecks(((Object)__instance).name)) { if ((int)Math.Ceiling(((Component)__instance).GetComponent<ZNetView>().GetZDO().GetFloat("fuel", 0f)) == 0 && !Configs.ConfigFuel(((Object)__instance).name)) { __result = false; return; } bool flag = false; float num = (float)typeof(EnvMan).GetField("m_smoothDayFraction", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(EnvMan.instance); if (Configs.timerOffFloatTime == Configs.timerOnFloatTime) { flag = true; } else if (Configs.timerOffFloatTime < Configs.timerOnFloatTime) { if ((num >= Configs.timerOnFloatTime && num <= 1f) || num <= Configs.timerOffFloatTime) { flag = true; } } else if (num >= Configs.timerOnFloatTime && num <= Configs.timerOffFloatTime) { flag = true; } bool flag2 = EnvMan.instance.GetCurrentEnvironment()?.m_alwaysDark ?? false; if (flag || (flag2 && Configs.configAlwaysOnInDarkBiomes.Value)) { __result = true; } else { __result = false; } if (flag && Configs.fe_keepOnInRain.Value) { __instance.m_wet = false; return; } } if (Configs.ConfigFuel(((Object)__instance).name) && !Configs.ConfigChecks(((Object)__instance).name)) { __result = true; if (__result && Configs.fe_keepOnInRain.Value) { __instance.m_wet = false; } } } } } } namespace Microsoft.CodeAnalysis { [Microsoft.CodeAnalysis.Embedded] [CompilerGenerated] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] [Microsoft.CodeAnalysis.Embedded] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] [Microsoft.CodeAnalysis.Embedded] [CompilerGenerated] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] [Microsoft.CodeAnalysis.Embedded] [CompilerGenerated] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ServerSync { [PublicAPI] internal abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] internal class SyncedConfigEntry<T> : OwnConfigEntryBase { public readonly ConfigEntry<T> SourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public SyncedConfigEntry(ConfigEntry<T> sourceConfig) { SourceConfig = sourceConfig; base..ctor(); } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } internal abstract class CustomSyncedValueBase { public object? LocalBaseValue; public readonly string Identifier; public readonly Type Type; private object? boxedValue; protected bool localIsOwner; public readonly int Priority; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] internal class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class RegisterRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance) { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections")); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } static IEnumerator WatchAdminListChanges() { MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List<string> CurrentList = new List<string>(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List<string>(adminList.GetList()); List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p) { string hostName = p.m_rpc.GetSocket().GetHostName(); return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })); }).ToList(); List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList(); SendAdmin(nonAdminPeer, isAdmin: false); SendAdmin(adminPeer, isAdmin: true); } } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync); } } } private class ParsedConfigs { public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>(); public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>(); } [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private class SendConfigsAfterLogin { private class BufferingSocket : ZPlayFabSocket, ISocket { public volatile bool finished = false; public volatile int versionMatchQueued = -1; public readonly List<ZPackage> Package = new List<ZPackage>(); public readonly ISocket Original; public BufferingSocket(ISocket original) { Original = original; ((ZPlayFabSocket)this)..ctor(); } public bool IsConnected() { return Original.IsConnected(); } public ZPackage Recv() { return Original.Recv(); } public int GetSendQueueSize() { return Original.GetSendQueueSize(); } public int GetCurrentSendRate() { return Original.GetCurrentSendRate(); } public bool IsHost() { return Original.IsHost(); } public void Dispose() { Original.Dispose(); } public bool GotNewData() { return Original.GotNewData(); } public void Close() { Original.Close(); } public string GetEndPointString() { return Original.GetEndPointString(); } public void GetAndResetStats(out int totalSent, out int totalRecv) { Original.GetAndResetStats(ref totalSent, ref totalRecv); } public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec) { Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec); } public ISocket Accept() { return Original.Accept(); } public int GetHostPort() { return Original.GetHostPort(); } public bool Flush() { return Original.Flush(); } public string GetHostName() { return Original.GetHostName(); } public void VersionMatch() { if (finished) { Original.VersionMatch(); } else { versionMatchQueued = Package.Count; } } public void Send(ZPackage pkg) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown int pos = pkg.GetPos(); pkg.SetPos(0); int num = pkg.ReadInt(); if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished) { ZPackage val = new ZPackage(pkg.GetArray()); val.SetPos(pos); Package.Add(val); } else { pkg.SetPos(pos); Original.Send(pkg); } } } [HarmonyPrefix] [HarmonyPriority(800)] private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Invalid comparison between Unknown and I4 if (!__instance.IsServer()) { return; } BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket()); AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket); object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (val != null && (int)ZNet.m_onlineBackend > 0) { FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket"); object? value = fieldInfo.GetValue(val); ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null); if (val2 != null) { typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId); } fieldInfo.SetValue(val, bufferingSocket); } if (__state == null) { __state = new Dictionary<Assembly, BufferingSocket>(); } __state[Assembly.GetExecutingAssembly()] = bufferingSocket; } [HarmonyPostfix] private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc) { ZRpc rpc2 = rpc; ZNet __instance2 = __instance; Dictionary<Assembly, BufferingSocket> __state2 = __state; ZNetPeer peer; if (__instance2.IsServer()) { object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (peer == null) { SendBufferedData(); } else { ((MonoBehaviour)__instance2).StartCoroutine(sendAsync()); } } void SendBufferedData() { if (rpc2.GetSocket() is BufferingSocket bufferingSocket) { AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original); object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null); if (val != null) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original); } } BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()]; bufferingSocket2.finished = true; for (int i = 0; i < bufferingSocket2.Package.Count; i++) { if (i == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } bufferingSocket2.Original.Send(bufferingSocket2.Package[i]); } if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } } IEnumerator sendAsync() { foreach (ConfigSync configSync in configSyncs) { List<PackageEntry> entries = new List<PackageEntry>(); if (configSync.CurrentVersion != null) { entries.Add(new PackageEntry { section = "Internal", key = "serverversion", type = typeof(string), value = configSync.CurrentVersion }); } MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); entries.Add(new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2] { adminList, rpc2.GetSocket().GetHostName() })) }); ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false); yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package)); } SendBufferedData(); } } } private class PackageEntry { public string section = null; public string key = null; public Type type = null; public object? value; } [HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")] private static class PreventSavingServerInfo { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, ref string __result) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase)) { return true; } __result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType); return false; } } [HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")] private static class PreventConfigRereadChangingValues { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, string value) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null) { return true; } try { ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType); } catch (Exception ex) { Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}"); } return false; } } private class InvalidDeserializationTypeException : Exception { public string expected = null; public string received = null; public string field = ""; } public static bool ProcessingServerUpdate; public readonly string Name; public string? DisplayName; public string? CurrentVersion; public string? MinimumRequiredVersion; public bool ModRequired = false; private bool? forceConfigLocking; private bool isSourceOfTruth = true; private static readonly HashSet<ConfigSync> configSyncs; private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>(); private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>(); private static bool isServer; private static bool lockExempt; private OwnConfigEntryBase? lockedConfig = null; private const byte PARTIAL_CONFIGS = 1; private const byte FRAGMENTED_CONFIG = 2; private const byte COMPRESSED_CONFIG = 4; private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>(); private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>(); private static long packageCounter; public bool IsLocked { get { bool? flag = forceConfigLocking; bool num; if (!flag.HasValue) { if (lockedConfig == null) { goto IL_0052; } num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0; } else { num = flag.GetValueOrDefault(); } if (!num) { goto IL_0052; } int result = ((!lockExempt) ? 1 : 0); goto IL_0053; IL_0053: return (byte)result != 0; IL_0052: result = 0; goto IL_0053; } set { forceConfigLocking = value; } } public bool IsAdmin => lockExempt || isSourceOfTruth; public bool IsSourceOfTruth { get { return isSourceOfTruth; } private set { if (value != isSourceOfTruth) { isSourceOfTruth = value; this.SourceOfTruthChanged?.Invoke(value); } } } public bool InitialSyncDone { get; private set; } = false; public event Action<bool>? SourceOfTruthChanged; private event Action? lockedConfigChanged; static ConfigSync() { ProcessingServerUpdate = false; configSyncs = new HashSet<ConfigSync>(); lockExempt = false; packageCounter = 0L; RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle); } public ConfigSync(string name) { Name = name; configSyncs.Add(this); new VersionCheck(this); } public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry) { ConfigEntry<T> configEntry2 = configEntry; OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2); SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>; if (syncedEntry == null) { syncedEntry = new SyncedConfigEntry<T>(configEntry2); AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1] { new ConfigurationManagerAttributes() }.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray()); configEntry2.SettingChanged += delegate { if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig) { Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2); } }; allConfigs.Add(syncedEntry); } return syncedEntry; } public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible { if (lockedConfig != null) { throw new Exception("Cannot initialize locking ConfigEntry twice"); } lockedConfig = AddConfigEntry<T>(lockingConfig); lockingConfig.SettingChanged += delegate { this.lockedConfigChanged?.Invoke(); }; return (SyncedConfigEntry<T>)lockedConfig; } internal void AddCustomValue(CustomSyncedValueBase customValue) { CustomSyncedValueBase customValue2 = customValue; if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier)) { throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)"); } allCustomValues.Add(customValue2); allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority)); customValue2.ValueChanged += delegate { if (!ProcessingServerUpdate) { Broadcast(ZRoutedRpc.Everybody, customValue2); } }; } private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package) { lockedConfigChanged += serverLockedSettingChanged; IsSourceOfTruth = false; if (HandleConfigSyncRPC(0L, package, clientUpdate: false)) { InitialSyncDone = true; } } private void RPC_FromOtherClientConfigSync(long sender, ZPackage package) { HandleConfigSyncRPC(sender, package, clientUpdate: true); } private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate) { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Expected O, but got Unknown //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Expected O, but got Unknown //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01f1: Expected O, but got Unknown try { if (isServer && IsLocked) { ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc; object obj; if (currentRpc == null) { obj = null; } else { ISocket socket = currentRpc.GetSocket(); obj = ((socket != null) ? socket.GetHostName() : null); } string text = (string)obj; if (text != null) { MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text })))) { return false; } } } cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv) { if (kv.Key < DateTimeOffset.Now.Ticks) { configValueCache.Remove(kv.Value); return true; } return false; }); byte b = package.ReadByte(); if ((b & 2u) != 0) { long num = package.ReadLong(); string text2 = sender.ToString() + num; if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value)) { value = new SortedDictionary<int, byte[]>(); configValueCache[text2] = value; cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2)); } int key = package.ReadInt(); int num2 = package.ReadInt(); value.Add(key, package.ReadByteArray()); if (value.Count < num2) { return false; } configValueCache.Remove(text2); package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray()); b = package.ReadByte(); } ProcessingServerUpdate = true; if ((b & 4u) != 0) { byte[] buffer = package.ReadByteArray(); MemoryStream stream = new MemoryStream(buffer); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress)) { deflateStream.CopyTo(memoryStream); } package = new ZPackage(memoryStream.ToArray()); b = package.ReadByte(); } if ((b & 1) == 0) { resetConfigsFromServer(); } ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package); ConfigFile val2 = null; bool saveOnConfigSet = false; foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues) { if (!isServer && configValue.Key.LocalBaseValue == null) { configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue; } if (val2 == null) { val2 = configValue.Key.BaseConfig.ConfigFile; saveOnConfigSet = val2.SaveOnConfigSet; val2.SaveOnConfigSet = false; } configValue.Key.BaseConfig.BoxedValue = configValue.Value; } if (val2 != null) { val2.SaveOnConfigSet = saveOnConfigSet; val2.Save(); } foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues) { if (!isServer) { CustomSyncedValueBase key2 = customValue.Key; if (key2.LocalBaseValue == null) { key2.LocalBaseValue = customValue.Key.BoxedValue; } } customValue.Key.BoxedValue = customValue.Value; } Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name)); if (!isServer) { serverLockedSettingChanged(); } return true; } finally { ProcessingServerUpdate = false; } } private ParsedConfigs ReadConfigsFromPackage(ZPackage package) { ParsedConfigs parsedConfigs = new ParsedConfigs(); Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c); Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c); int num = package.ReadInt(); for (int i = 0; i < num; i++) { string text = package.ReadString(); string text2 = package.ReadString(); string text3 = package.ReadString(); Type type = Type.GetType(text3); if (text3 == "" || type != null) { object obj; try { obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type)); } catch (InvalidDeserializationTypeException ex) { Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected)); continue; } OwnConfigEntryBase value2; if (text == "Internal") { CustomSyncedValueBase value; if (text2 == "serverversion") { if (obj?.ToString() != CurrentVersion) { Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown"))); } } else if (text2 == "lockexempt") { if (obj is bool flag) { lockExempt = flag; } } else if (dictionary2.TryGetValue(text2, out value)) { if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3) { parsedConfigs.customValues[value] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName)); } } else if (dictionary.TryGetValue(text + "_" + text2, out value2)) { Type type2 = configType(value2.BaseConfig); if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3) { parsedConfigs.configValues[value2] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName)); } else { Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match.")); } continue; } Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs")); return new ParsedConfigs(); } return parsedConfigs; } private static bool isWritableConfig(OwnConfigEntryBase config) { OwnConfigEntryBase config2 = config; ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2)); if (configSync == null) { return true; } return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt)); } private void serverLockedSettingChanged() { foreach (OwnConfigEntryBase allConfig in allConfigs) { configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig); } } private void resetConfigsFromServer() { ConfigFile val = null; bool saveOnConfigSet = false; foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null)) { if (val == null) { val = item.BaseConfig.ConfigFile; saveOnConfigSet = val.SaveOnConfigSet; val.SaveOnConfigSet = false; } item.BaseConfig.BoxedValue = item.LocalBaseValue; item.LocalBaseValue = null; } if (val != null) { val.SaveOnConfigSet = saveOnConfigSet; } foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null)) { item2.BoxedValue = item2.LocalBaseValue; item2.LocalBaseValue = null; } lockedConfigChanged -= serverLockedSettingChanged; serverLockedSettingChanged(); } private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package) { ZNetPeer peer2 = peer; ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc == null) { yield break; } byte[] data = package.GetArray(); if (data != null && data.LongLength > 250000) { int fragments = (int)(1 + (data.LongLength - 1) / 250000); long packageIdentifier = ++packageCounter; int fragment = 0; while (fragment < fragments) { foreach (bool item in waitForQueue()) { yield return item; } if (peer2.m_socket.IsConnected()) { ZPackage fragmentedPackage = new ZPackage(); fragmentedPackage.Write((byte)2); fragmentedPackage.Write(packageIdentifier); fragmentedPackage.Write(fragment); fragmentedPackage.Write(fragments); fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray()); SendPackage(fragmentedPackage); if (fragment != fragments - 1) { yield return true; } int num = fragment + 1; fragment = num; continue; } break; } yield break; } foreach (bool item2 in waitForQueue()) { yield return item2; } SendPackage(package); void SendPackage(ZPackage pkg) { string text = Name + " ConfigSync"; if (isServer) { peer2.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg }); } } IEnumerable<bool> waitForQueue() { float timeout = Time.time + 30f; while (peer2.m_socket.GetSendQueueSize() > 20000) { if (Time.time > timeout) { Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout"); peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 }); ZNet.instance.Disconnect(peer2); break; } yield return false; } } } private IEnumerator sendZPackage(long target, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { return Enumerable.Empty<object>().GetEnumerator(); } List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance); if (target != ZRoutedRpc.Everybody) { list = list.Where((ZNetPeer p) => p.m_uid == target).ToList(); } return sendZPackage(list, package); } private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package) { ZPackage package2 = package; if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] rawData = package2.GetArray(); if (rawData != null && rawData.LongLength > 10000) { ZPackage compressedPackage = new ZPackage(); compressedPackage.Write((byte)4); MemoryStream output = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal)) { deflateStream.Write(rawData, 0, rawData.Length); } compressedPackage.Write(output.ToArray()); package2 = compressedPackage; } List<IEnumerator<bool>> writers = (from peer in peers where peer.IsReady() select peer into p select distributeConfigToPeers(p, package2)).ToList(); writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); while (writers.Count > 0) { yield return null; writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); } } private void Broadcast(long target, params ConfigEntryBase[] configs) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(configs); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private void Broadcast(long target, params CustomSyncedValueBase[] customValues) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(null, customValues); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private static OwnConfigEntryBase? configData(ConfigEntryBase config) { return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault(); } public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config) { return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault(); } private static T configAttribute<T>(ConfigEntryBase config) { return config.Description.Tags.OfType<T>().First(); } private static Type configType(ConfigEntryBase config) { return configType(config.SettingType); } private static Type configType(Type type) { return type.IsEnum ? Enum.GetUnderlyingType(type) : type; } private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>(); List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>(); ZPackage val = new ZPackage(); val.Write((byte)(partial ? 1 : 0)); val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0)); foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>()) { AddEntryToPackage(val, item); } foreach (CustomSyncedValueBase item2 in list2) { AddEntryToPackage(val, new PackageEntry { section = "Internal", key = item2.Identifier, type = item2.Type, value = item2.BoxedValue }); } foreach (ConfigEntryBase item3 in list) { AddEntryToPackage(val, new PackageEntry { section = item3.Definition.Section, key = item3.Definition.Key, type = configType(item3), value = item3.BoxedValue }); } return val; } private static void AddEntryToPackage(ZPackage package, PackageEntry entry) { package.Write(entry.section); package.Write(entry.key); package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type)); AddValueToZPackage(package, entry.value); } private static string GetZPackageTypeString(Type type) { return type.AssemblyQualifiedName; } private static void AddValueToZPackage(ZPackage package, object? value) { Type type = value?.GetType(); if (value is Enum) { value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture); } else { if (value is ICollection collection) { package.Write(collection.Count); { foreach (object item in collection) { AddValueToZPackage(package, item); } return; } } if ((object)type != null && type.IsValueType && !type.IsPrimitive) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); package.Write(fields.Length); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { package.Write(GetZPackageTypeString(fieldInfo.FieldType)); AddValueToZPackage(package, fieldInfo.GetValue(value)); } return; } } ZRpc.Serialize(new object[1] { value }, ref package); } private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type) { if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); int num = package.ReadInt(); if (num != fields.Length) { throw new InvalidDeserializationTypeException { received = $"(field count: {num})", expected = $"(field count: {fields.Length})" }; } object uninitializedObject = FormatterServices.GetUninitializedObject(type); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { string text = package.ReadString(); if (text != GetZPackageTypeString(fieldInfo.FieldType)) { throw new InvalidDeserializationTypeException { received = text, expected = GetZPackageTypeString(fieldInfo.FieldType), field = fieldInfo.Name }; } fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType)); } return uninitializedObject; } if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >)) { int num2 = package.ReadInt(); IDictionary dictionary = (IDictionary)Activator.CreateInstance(type); Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments); FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic); FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic); for (int j = 0; j < num2; j++) { object obj = ReadValueWithTypeFromZPackage(package, type2); dictionary.Add(field.GetValue(obj), field2.GetValue(obj)); } return dictionary; } if (type != typeof(List<string>) && type.IsGenericType) { Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]); if ((object)type3 != null && type3.IsAssignableFrom(type)) { int num3 = package.ReadInt(); object obj2 = Activator.CreateInstance(type); MethodInfo method = type3.GetMethod("Add"); for (int k = 0; k < num3; k++) { method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) }); } return obj2; } } ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo)); AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type); List<object> source = new List<object>(); ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source); return source.First(); } } [PublicAPI] [HarmonyPatch] internal class VersionCheck { private static readonly HashSet<VersionCheck> versionChecks; private static readonly Dictionary<string, string> notProcessedNames; public string Name; private string? displayName; private string? currentVersion; private string? minimumRequiredVersion; public bool ModRequired = true; private string? ReceivedCurrentVersion; private string? ReceivedMinimumRequiredVersion; private readonly List<ZRpc> ValidatedClients = new List<ZRpc>(); private ConfigSync? ConfigSync; public string DisplayName { get { return displayName ?? Name; } set { displayName = value; } } public string CurrentVersion { get { return currentVersion ?? "0.0.0"; } set { currentVersion = value; } } public string MinimumRequiredVersion { get { return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0"); } set { minimumRequiredVersion = value; } } private static void PatchServerSync() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null)); if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0) { return; } Harmony val = new Harmony("org.bepinex.helpers.ServerSync"); foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) }) where t.IsClass select t) { val.PatchAll(item); } } static VersionCheck() { versionChecks = new HashSet<VersionCheck>(); notProcessedNames = new Dictionary<string, string>(); typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1] { new Action(PatchServerSync) }); } public VersionCheck(string name) { Name = name; ModRequired = true; versionChecks.Add(this); } public VersionCheck(ConfigSync configSync) { ConfigSync = configSync; Name = ConfigSync.Name; versionChecks.Add(this); } public void Initialize() { ReceivedCurrentVersion = null; ReceivedMinimumRequiredVersion = null; if (ConfigSync != null) { Name = ConfigSync.Name; DisplayName = ConfigSync.DisplayName; CurrentVersion = ConfigSync.CurrentVersion; MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion; ModRequired = ConfigSync.ModRequired; } } private bool IsVersionOk() { if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null) { return !ModRequired; } bool flag = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion); bool flag2 = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion); return flag && flag2; } private string ErrorClient() { if (ReceivedMinimumRequiredVersion == null) { return DisplayName + " is not installed on the server."; } return (new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)) ? (DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".") : (DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + "."); } private string ErrorServer(ZRpc rpc) { return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion; } private string Error(ZRpc? rpc = null) { return (rpc == null) ? ErrorClient() : ErrorServer(rpc); } private static VersionCheck[] GetFailedClient() { return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray(); } private static VersionCheck[] GetFailedServer(ZRpc rpc) { ZRpc rpc2 = rpc; return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc2)).ToArray(); } private static void Logout() { Game.instance.Logout(true, true); AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3); } private static void DisconnectClient(ZRpc rpc) { rpc.Invoke("Error", new object[1] { 3 }); } private static void CheckVersion(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, null); } private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original) { string text = pkg.ReadString(); string text2 = pkg.ReadString(); string text3 = pkg.ReadString(); bool flag = false; foreach (VersionCheck versionCheck in versionChecks) { if (!(text != versionCheck.Name)) { Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + ".")); versionCheck.ReceivedMinimumRequiredVersion = text2; versionCheck.ReceivedCurrentVersion = text3; if (ZNet.instance.IsServer() && versionCheck.IsVersionOk()) { versionCheck.ValidatedClients.Add(rpc); } flag = true; } } if (flag) { return; } pkg.SetPos(0); if (original != null) { original(rpc, pkg); if (pkg.GetPos() == 0) { notProcessedNames.Add(text, text3); } } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] [HarmonyPrefix] private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance) { VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient()); if (array.Length == 0) { return true; } VersionCheck[] array2 = array; foreach (VersionCheck versionCheck in array2) { Debug.LogWarning((object)versionCheck.Error(rpc)); } if (__instance.IsServer()) { DisconnectClient(rpc); } else { Logout(); } return false; } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] [HarmonyPrefix] private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance) { //IL_018e: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Expected O, but got Unknown notProcessedNames.Clear(); IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc); if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck"))) { object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")]; Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj); peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, action); }); } else { peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion); } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.Initialize(); if (versionCheck.ModRequired || __instance.IsServer()) { Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + ".")); ZPackage val = new ZPackage(); val.Write(versionCheck.Name); val.Write(versionCheck.MinimumRequiredVersion); val.Write(versionCheck.CurrentVersion); peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val }); } } } [HarmonyPatch(typeof(ZNet), "Disconnect")] [HarmonyPrefix] private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance) { if (!__instance.IsServer()) { return; } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.ValidatedClients.Remove(peer.m_rpc); } } [HarmonyPostfix] [HarmonyPatch(typeof(FejdStartup), "ShowConnectError")] private static void ShowConnectionError(FejdStartup __instance) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Invalid comparison between Unknown and I4 //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_01de: Unknown result type (might be due to invalid IL or missing references) //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01f8: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_0219: Unknown result type (might be due to invalid IL or missing references) //IL_021e: Unknown result type (might be due to invalid IL or missing references) //IL_0229: Unknown result type (might be due to invalid IL or missing references) if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3) { return; } bool flag = false; VersionCheck[] failedClient = GetFailedClient(); if (failedClient.Length != 0) { string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error())); TMP_Text connectionFailedError = __instance.m_connectionFailedError; connectionFailedError.text = connectionFailedError.text + "\n" + text; flag = true; } foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy<KeyValuePair<string, string>, string>((KeyValuePair<string, string> kv) => kv.Key)) { if (!__instance.m_connectionFailedError.text.Contains(item.Key)) { TMP_Text connectionFailedError2 = __instance.m_connectionFailedError; connectionFailedError2.text = connectionFailedError2.text + "\nServer expects you to have " + item.Key + " (Version: " + item.Value + ") installed."; flag = true; } } if (flag) { RectTransform component = ((Component)__instance.m_connectionFailedPanel.transform.Find("Image")).GetComponent<RectTransform>(); Vector2 sizeDelta = component.sizeDelta; sizeDelta.x = 675f; component.sizeDelta = sizeDelta; __instance.m_connectionFailedError.ForceMeshUpdate(false, false); float num = __instance.m_connectionFailedError.renderedHeight + 105f; RectTransform component2 = ((Component)((Component)component).transform.Find("ButtonOk")).GetComponent<RectTransform>(); component2.anchoredPosition = new Vector2(component2.anchoredPosition.x, component2.anchoredPosition.y - (num - component.sizeDelta.y) / 2f); sizeDelta = component.sizeDelta; sizeDelta.y = num; component.sizeDelta = sizeDelta; } } } }